dolphin/Languages/po/ar.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# mansoor, 2011
# mansoor <asseryma@hotmail.com>, 2013,2015-2020
# Mosaab Alzoubi <moceap@hotmail.com>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-04-17 09:41+0200\n"
"PO-Revision-Date: 2020-04-17 07:41+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/"
"ar/)\n"
"Language: ar\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
"&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1412
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
"\n"
"\n"
"نظرًا لأن صور قرص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون هناك "
"مشكلات يتعذر على دولفين اكتشافها."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1418
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
"\n"
"\n"
"لان هذا العنوان ليس لوحدات التحكم وي التجزئة ، دولفين لا يمكن التحقق من انه "
"لم يتم العبث بها."
#: Source/Core/DolphinQt/MenuBar.cpp:1091
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:101
msgid " (Disc %1)"
msgstr "(%1 القرص)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252
msgid "! Not"
msgstr "! ليس"
#: Source/Core/DiscIO/CompressedBlob.cpp:191
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" فشلت في ان تكون نقيت. ربما تكون الصورة معطوبة."
#: Source/Core/DiscIO/CompressedBlob.cpp:164
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" مضغوط بالفعل! لا يمكن ضغطها أكثر."
#: Source/Core/Core/Boot/Boot.cpp:196
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" GC/Wii ISO غير صالح ، أو ليس GCM/ISO هو ملف ."
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:68
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28
msgid "%"
msgstr "%"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255
msgid "% Modulo"
msgstr "% Modulo"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
"%1\n"
"يريد الانضمام إلى المجموعة."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:403
msgid "%1 %"
msgstr "%1 %"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:208
msgid "%1 % (%2 MHz)"
msgstr "%1 % (%2 MHz)"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:77
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "%1 (%2)"
msgstr "%1 (%2)"
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr "%1 (نسخ)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr "%1 (القرص %2, إصدار %3)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr "%1 (%3 إصدار)"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
"%1 FIFO بايت\n"
"%2 بايت الذاكرة\n"
"%3 إطارات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:244
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr "%1 Free Blocks; %2 Free Dir Entries"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
msgid "%1 Graphics Configuration"
msgstr "%1 إعدادات الرسومات"
#: Source/Core/DolphinQt/CheatsManager.cpp:652
msgid "%1 Match(es)"
msgstr "%1 Match(es)"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134
msgid "%1 doesn't support this feature on your system."
msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:204
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304
msgid "%1 doesn't support this feature."
msgstr "%1 لا يدعم هذه الميزة."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
"%1 الإطار(s)\n"
"%2 موضوع(s)\n"
"%3 الإطار الحالي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:883
msgid "%1 has joined"
msgstr "%1 قد انضم"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888
msgid "%1 has left"
msgstr "%1 لقد غادر"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1009
msgid "%1 is now golfing"
msgstr "%1 is now golfing"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:250
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:320
msgid "%1 ms"
msgstr "%1 ms"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:267
msgid "%1 session found"
msgstr "%1 وجدت جلسة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:267
msgid "%1 sessions found"
msgstr "%1 العثور على جلسات"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:157
msgid "%1% (Normal Speed)"
msgstr "%1% (السرعة القياسية)"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142
msgid "%1[%2]: %3"
msgstr "%1[%2]: %3"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130
msgid "%1[%2]: %3 %"
msgstr "%1[%2]: %3 %"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 ميغابايت"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:243
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i of %i نسبة ضغط الكتل %i%%"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:657
#, c-format
msgid "%s (Masterpiece)"
msgstr "%s (Masterpiece)"
#: Source/Core/Core/Boot/Boot.cpp:347
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL found in %s directory. The disc might not be recognized"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:224
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s ليس دليلا ، فشل في الانتقال إلى *. الأصل.\n"
"التحقق من أذونات الكتابة أو نقل الملف خارج الدلفين"
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:215
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s لم يكن دليلا ، انتقلت إلى *. الأصل"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260
msgid "& And"
msgstr "& و"
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "&About"
msgstr "&حول"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:263
msgid "&Add Memory Breakpoint"
msgstr "&إضافة نقطة توقف الذاكرة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75
msgid "&Add New Code..."
msgstr "&إضافة رمز جديد"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:485
msgid "&Add function"
msgstr "&إضافة وظيفة"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr "&إضافة"
#: Source/Core/DolphinQt/MenuBar.cpp:500
msgid "&Audio Settings"
msgstr "&إعدادات الصوت"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "&Auto Update:"
msgstr "&التحديث التلقائي"
#: Source/Core/DolphinQt/MenuBar.cpp:515
msgid "&Automatic Start"
msgstr "&البدء التلقائي"
#: Source/Core/DolphinQt/MenuBar.cpp:188
msgid "&Boot from DVD Backup"
msgstr "&تشغيل من القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:455
msgid "&Breakpoints"
msgstr "&نقاط التوقف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:94
msgid "&Browse..."
msgstr "&تصفح"
#: Source/Core/DolphinQt/MenuBar.cpp:559
msgid "&Bug Tracker"
msgstr "&تتبع اخطاء المحاكي"
#: Source/Core/DolphinQt/WiiUpdate.cpp:102
msgid "&Cancel"
msgstr "&إلغاء"
#: Source/Core/DolphinQt/MenuBar.cpp:225
msgid "&Cheats Manager"
msgstr "&مدير الأسرار"
#: Source/Core/DolphinQt/MenuBar.cpp:569
msgid "&Check for Updates..."
msgstr "&التحقق من التحديثات"
#: Source/Core/DolphinQt/MenuBar.cpp:913
msgid "&Clear Symbols"
msgstr "&مسح الرموز"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr "&استنساخ"
#: Source/Core/DolphinQt/MenuBar.cpp:428
msgid "&Code"
msgstr "&رمز"
#: Source/Core/DolphinQt/MenuBar.cpp:502
msgid "&Controller Settings"
msgstr "&إعدادات وحدة التحكم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:464
msgid "&Copy address"
msgstr "&نسخ العنوان"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:82
msgid "&Delete"
msgstr "&حذف"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:262
msgid "&Delete Watch"
msgstr "&حذف المشاهدة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76
msgid "&Edit Code..."
msgstr "&تحرير الرمز"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr "&تحرير"
#: Source/Core/DolphinQt/MenuBar.cpp:207
msgid "&Eject Disc"
msgstr "&إخراج القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:306
msgid "&Emulation"
msgstr "&محاكاة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:83
msgid "&Export..."
msgstr "&تصدير"
#: Source/Core/DolphinQt/MenuBar.cpp:201
msgid "&File"
msgstr "&ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:522
msgid "&Font..."
msgstr "&الخط"
#: Source/Core/DolphinQt/MenuBar.cpp:312
msgid "&Frame Advance"
msgstr "&الإطار المسبق"
#: Source/Core/DolphinQt/MenuBar.cpp:915
msgid "&Generate Symbols From"
msgstr "&إنشاء رموز من"
#: Source/Core/DolphinQt/MenuBar.cpp:555
msgid "&GitHub Repository"
msgstr "&GitHub مستودع "
#: Source/Core/DolphinQt/MenuBar.cpp:499
msgid "&Graphics Settings"
msgstr "&إعدادات الرسومات"
#: Source/Core/DolphinQt/MenuBar.cpp:546
msgid "&Help"
msgstr "&مساعدة"
#: Source/Core/DolphinQt/MenuBar.cpp:503
msgid "&Hotkey Settings"
msgstr "&إعدادات مفاتيح الاختصار"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:85
msgid "&Import..."
msgstr "&استيراد"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487
msgid "&Insert blr"
msgstr "&blr إدراج"
#: Source/Core/DolphinQt/MenuBar.cpp:472
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr "&اللغة"
#: Source/Core/DolphinQt/MenuBar.cpp:329
msgid "&Load State"
msgstr "&تحميل الحالة"
#: Source/Core/DolphinQt/MenuBar.cpp:921
msgid "&Load Symbol Map"
msgstr "&Load Symbol Map"
#: Source/Core/DolphinQt/MenuBar.cpp:420
msgid "&Lock Widgets In Place"
msgstr "&تأمين المصغرات في القائمة"
#: Source/Core/DolphinQt/MenuBar.cpp:464
msgid "&Memory"
msgstr "&الذاكرة"
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "&Movie"
msgstr "&فيلم"
#: Source/Core/DolphinQt/MenuBar.cpp:202
msgid "&Open..."
msgstr "&فتح"
#: Source/Core/DolphinQt/MenuBar.cpp:495
msgid "&Options"
msgstr "&خيارات"
#: Source/Core/DolphinQt/MenuBar.cpp:941
msgid "&Patch HLE Functions"
msgstr "&HLE وظائف تصحيح"
#: Source/Core/DolphinQt/MenuBar.cpp:308
msgid "&Pause"
msgstr "&إيقاف مؤقت"
#: Source/Core/DolphinQt/MenuBar.cpp:307
msgid "&Play"
msgstr "&تشغيل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:302
msgid "&Properties"
msgstr "&خصائص"
#: Source/Core/DolphinQt/MenuBar.cpp:708
msgid "&Read-Only Mode"
msgstr "&وضع للقراءة فقط"
#: Source/Core/DolphinQt/MenuBar.cpp:436
msgid "&Registers"
msgstr "&تسجل"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr "&إزالة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77
msgid "&Remove Code"
msgstr "&إزالة الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:476
msgid "&Rename symbol"
msgstr "&إعادة تسمية الرمز"
#: Source/Core/DolphinQt/MenuBar.cpp:310
msgid "&Reset"
msgstr "&إعادة"
#: Source/Core/DolphinQt/MenuBar.cpp:221
msgid "&Resource Pack Manager"
msgstr "&أدارة حزمة الموارد"
#: Source/Core/DolphinQt/MenuBar.cpp:922
msgid "&Save Symbol Map"
msgstr "&Save Symbol Map"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:162
msgid "&Speed Limit:"
msgstr "&حد السرعة"
#: Source/Core/DolphinQt/MenuBar.cpp:309
msgid "&Stop"
msgstr "&إيقاف "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr "&المظهر"
#: Source/Core/DolphinQt/MenuBar.cpp:219
msgid "&Tools"
msgstr "&أدوات"
#: Source/Core/DolphinQt/MenuBar.cpp:394
msgid "&View"
msgstr "&عرض"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:447
msgid "&Watch"
msgstr "&مشاهدة"
#: Source/Core/DolphinQt/MenuBar.cpp:548
msgid "&Website"
msgstr "&الموقع"
#: Source/Core/DolphinQt/GameList/GameList.cpp:303
msgid "&Wiki"
msgstr "&معلومات عن اللعبة"
#: Source/Core/DolphinQt/MenuBar.cpp:1191
msgid "'%1' not found, no symbol names generated"
msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها"
#: Source/Core/DolphinQt/MenuBar.cpp:1235
msgid "'%1' not found, scanning for common functions instead"
msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:135
msgid "(None)"
msgstr "(لا شيء)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134
msgid "(host)"
msgstr "(مضيف)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:178
msgid "(off)"
msgstr "(ايقاف)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:133
msgid "(ppc)"
msgstr "(ppc)"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253
msgid "* Multiply"
msgstr "* ضرب"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256
msgid "+ Add"
msgstr "+ إضافة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid ", Comma"
msgstr ", فاصلة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257
msgid "- Subtract"
msgstr "- طرح"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:324
msgid "--> %1"
msgstr "--> %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:198
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82
msgid "..."
msgstr "..."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254
msgid "/ Divide"
msgstr "/ تقسيم"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "16-bit Integer"
msgstr "عدد صحيح 16-بت"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "16:9"
msgstr "16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "16x"
msgstr "16x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "1x"
msgstr "1x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "2x"
msgstr "2x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Native (1280x1056) for 720p"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "32-bit Integer"
msgstr "عدد صحيح بت-32"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:336
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:392
msgid "3D"
msgstr "3D"
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:338
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr "3D عمق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Native (1920x1584) for 1080p"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "4:3"
msgstr "4:3"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "4x"
msgstr "4x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Native (2560x2112) for 1440p"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57
msgid "5x Native (3200x2640)"
msgstr "5x Native (3200x2640)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Native (3840x3168) for 4K"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:58
msgid "7x Native (4480x3696)"
msgstr "7x Native (4480x3696)"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:394
msgid "8-bit Integer"
msgstr "عدد صحيح بت-8"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "8x"
msgstr "8x"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:59
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Native (5120x4224) for 5K"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259
msgid "< Less-than"
msgstr "< أقل-من"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104
msgid "<Nothing>"
msgstr "<لا شيء>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
msgid "<System Language>"
msgstr "<لغة النظام>"
#: Source/Core/DolphinQt/Updater.cpp:49
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
"<h2>يتوفر إصدار جديد من دولفين !</h2>دولفين %1 متاح للتنزيل. تقوم بتشغيل %2."
"<br> هل ترغب في التحديث؟<br><h4>ملاحظات الإصدار:</h4>"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258
msgid "> Greater-than"
msgstr "> أكثر-من"
#: Source/Core/DolphinQt/MainWindow.cpp:1292
#: Source/Core/DolphinQt/MainWindow.cpp:1360
msgid "A NetPlay Session is already in progress!"
msgstr "جلسة لعب الشبكة جارية بالفعل!"
#: Source/Core/Core/WiiUtils.cpp:132
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
"NAND تم تثبيت إصدار مختلف من هذا العنوان بالفعل على .\n"
"\n"
"%uالإصدار المثبت \n"
"%u WAD اصدار\n"
"\n"
" wad سيؤدي تثبيت \n"
"هذا إلى استبداله بشكل لا رجعة فيه. استمر ؟"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:502
msgid "A disc is already about to be inserted."
msgstr "القرص بالفعل على وشك أن يتم إدراجه."
#: Source/Core/DolphinQt/MainWindow.cpp:808
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
"إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة "
"إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:371
msgid "A sync can only be triggered when a Wii game is running."
msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
"تنبيه:\n"
"\n"
"يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n"
"استخدام على مسؤوليتك الخاصة.\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:199
msgid "AR Code"
msgstr "AR رموز"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "AR Codes"
msgstr "AR رموز"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142
msgid "ASCII"
msgstr "ASCII"
#: Source/Core/DolphinQt/GameList/GameList.cpp:581
msgid "Abort"
msgstr "إحباط"
#: Source/Core/DolphinQt/AboutDialog.cpp:17
msgid "About Dolphin"
msgstr "ترجمة بواسطة منصور العسيري"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50
msgid "Accelerometer"
msgstr "التسارع"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73
msgid "Accuracy:"
msgstr "ضبط"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr "عمل"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:528
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
#: Source/Core/Core/ActionReplay.cpp:618
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:406
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:466
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:673
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:543
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
#: Source/Core/Core/ActionReplay.cpp:248
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Error: invalid AR code line: %s"
#: Source/Core/Core/ActionReplay.cpp:784
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Invalid Size %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:752
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Invalid Normal Code Type %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:808
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr "تفعيل المحادثة في اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Active"
msgstr "نشط"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71
msgid "Adapter Detected"
msgstr "كشف عن محول"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74
msgid "Adapter:"
msgstr "محول"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "أضف"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr "إضافة جهاز يو إس بي جديد"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr "إضافة نقطة توقف"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr "أضف نقطة توقف الذاكرة"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126
msgid "Add to &watch"
msgstr "اضف إليه &تنبية"
#: Source/Core/DolphinQt/CheatsManager.cpp:272
msgid "Add to Watch"
msgstr "أضف إلى المشاهدة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:144
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:154
msgid "Add..."
msgstr "أضف"
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:147
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:79
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:138
#: Source/Core/DolphinQt/MenuBar.cpp:916
msgid "Address"
msgstr "عنوان"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116
msgid "Address Space"
msgstr "مساحة العنوان"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr "عنوان"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM.\n"
"\n"
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM. Lower accuracies cause in-game text to appear garbled in "
"certain games.\n"
"\n"
"If unsure, select the rightmost value."
msgstr ""
"يضبط دقة تلقي كرت الشاشة تحديثات النسيج من ذاكرة الوصول العشوائي.\n"
"\n"
"الإعداد \"الآمن\" يلغي احتمال فقدان كرت الشاشة تحديثات الملمس من ذاكرة "
"الوصول العشوائي. تؤدي الدقة المنخفضة إلى ظهور نص في اللعبة مشوه في بعض "
"الألعاب.\n"
"\n"
"إذا لم تكن متأكدًا فحدد القيمة الموجودة في أقصى اليمين"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
"يضبط معدل سرعة المعالج\n"
"\n"
"قد تجعل القيم الأعلى الألعاب ذات الإطارات المختلفة تعمل على معدل إطارات "
"أعلى ، على حساب الأداء. قد تؤدي القيم الأقل إلى تنشيط تخطي الإطار الداخلي "
"للعبة ، مما يحسن الأداء\n"
"\n"
"تحذير: يمكن أن يؤدي تغيير هذا الوضع الافتراضي (100٪) إلى تعطل الألعاب "
"والتسبب في حدوث مشكلات. افعل ذلك على مسؤوليتك الخاصة. الرجاء عدم الإبلاغ عن "
"الأخطاء التي تحدث مع السرعة الغير الافتراضية"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
msgid "Advance Game Port"
msgstr "منفذ جيم بوي ادفانس"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43
msgid "Advanced"
msgstr "خيارات متقدمة"
#: Source/Core/UICommon/NetPlayIndex.cpp:252
msgid "Africa"
msgstr "أفريقيا"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:291
msgid "All Files (*)"
msgstr "(*) كل الملفات"
#: Source/Core/DolphinQt/MainWindow.cpp:671
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"dff *.m3u);;All Files (*)"
msgstr ""
"ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *."
"wad *.dff *.m3u);;كل الملفات (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"m3u);;All Files (*)"
msgstr ""
"ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad "
"*.m3u);;كل الملفات (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1184
#: Source/Core/DolphinQt/MainWindow.cpp:1191
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr "جميع حالات الحفظ (*.sav *.s##);; كل الملفات (*)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331
msgid "All devices"
msgstr "جميع أدوات التحكم"
#: Source/Core/Core/NetPlayServer.cpp:1087
msgid "All players' codes synchronized."
msgstr "جميع رموز اللاعبين متزامنة."
#: Source/Core/Core/NetPlayServer.cpp:1043
msgid "All players' saves synchronized."
msgstr "حفظ جميع اللاعبين متزامنة."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:132
msgid "Allow Mismatched Region Settings"
msgstr "السماح بإعدادات المنطقة الغير متطابقة"
#: Source/Core/DolphinQt/Main.cpp:215
msgid "Allow Usage Statistics Reporting"
msgstr "السماح بالإبلاغ عن إحصائيات الاستخدام"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212
msgid ""
"Allows manipulation of the in-game camera. Move the mouse while holding the "
"right button to pan or middle button to roll.\n"
"\n"
"Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to "
"increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the "
"camera or SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked. "
msgstr ""
"Allows manipulation of the in-game camera. Move the mouse while holding the "
"right button to pan or middle button to roll.\n"
"\n"
"Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to "
"increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the "
"camera or SHIFT+F to reset the speed.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37
msgid "Alternate Input Sources"
msgstr "مصادر الإدخال البديلة"
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:103
msgid "Always Connected"
msgstr "متصل دائما"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Always Hide Mouse Cursor"
msgstr "إخفاء مؤشر الماوس دائما"
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"حدث خطأ.\n"
"\n"
" سطر: %d\n"
" ملف: %s\n"
"\n"
"تجاهل والمتابعة؟"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Anaglyph"
msgstr "Anaglyph"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
msgid "Analyze"
msgstr "تحليل"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
msgid "Angle"
msgstr "الزاوية"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:42
msgid "Angular velocity to ignore."
msgstr "تجاهل سرعة الزاوية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101
msgid "Anisotropic Filtering:"
msgstr "تصفية متباينة الخواص "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99
msgid "Anti-Aliasing:"
msgstr "مضاد للتعرج"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:72
msgid "Any Region"
msgstr "أي منطقة"
#: Source/Core/DolphinQt/MenuBar.cpp:1372
msgid "Append signature to"
msgstr "إلحاق التوقيع ل"
#: Source/Core/DolphinQt/MenuBar.cpp:934
msgid "Append to &Existing Signature File..."
msgstr "إلحاق ب & ملف التوقيع الموجود"
#: Source/Core/DolphinQt/MenuBar.cpp:938
msgid "Appl&y Signature File..."
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:312
msgid ""
"Applies a post-processing effect after rendering a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"يطبق تأثير ما بعد المعالجة بعد تقديم إطار.\n"
"\n"
"إذا لم تكن متأكدًا فحدد (إيقاف)"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:89
msgid "Apploader Date:"
msgstr "تاريخ الإصدار"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:236
msgid "Apply"
msgstr "تطبيق"
#: Source/Core/DolphinQt/MenuBar.cpp:1395
msgid "Apply signature file"
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Arbitrary Mipmap Detection"
msgstr "Arbitrary Mipmap Detection"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:205
msgid "Are you sure that you want to delete '%1'?"
msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?"
#: Source/Core/DolphinQt/GameList/GameList.cpp:759
msgid "Are you sure you want to delete this file?"
msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:239
msgid "Are you sure you want to delete this pack?"
msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:517
msgid "Are you sure you want to quit NetPlay?"
msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟"
#: Source/Core/DolphinQt/GameList/GameList.cpp:510
msgid "Are you sure?"
msgstr "هل أنت واثق؟"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Aspect Ratio:"
msgstr "نسبة العرض"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232
msgid "Assign Controller Ports"
msgstr "تعيين منافذ وحدة التحكم"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr "تعيين وحدات تحكم"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Asynchronous (Skip Drawing)"
msgstr "(Skip Drawing) غير متزامن"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Asynchronous (Ubershaders)"
msgstr "(Ubershaders) غير متزامن"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
msgid "Attach MotionPlus"
msgstr "أرفق موشن بلس"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "الصوت"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:80
msgid "Audio Backend:"
msgstr "الخلفية الصوتية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:138
msgid "Audio Stretching Settings"
msgstr "إعدادات امتداد الصوت"
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr "أستراليا"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Author"
msgstr "الكاتب"
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Authors"
msgstr "الكتاب"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "تلقائي"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "Auto (Multiple of 640x528)"
msgstr "تلقائي (Multiple of 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
msgid "Auto Update Settings"
msgstr "إعدادات التحديث التلقائي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:414
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
"لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم "
"النافذة.\n"
"\n"
"يرجى تحديد دقة داخلية محددة."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Auto-Adjust Window Size"
msgstr "ضبط حجم الإطار تلقائيا"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:65
msgid "Auto-Hide"
msgstr "إخفاء تلقائي"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216
msgid ""
"Automatically adjusts the window size to the internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يضبط تلقائيا حجم النافذة لدقة الداخلية.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124
msgid "Auxiliary"
msgstr "مساعدة"
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "B"
msgstr "B"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:567
msgid "BAT incorrect. Dolphin will now exit"
msgstr "غير صحيحه. الدلفين سيخرج الآن BAT "
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474
msgid "BP register "
msgstr "BP تسجل"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111
msgid "Backend Multithreading"
msgstr "تعدد المسارات الخلفية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
msgid "Backend Settings"
msgstr "إعدادات الخلفية"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:50
msgid "Backend:"
msgstr "الخلفية"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:209
msgid "Background Input"
msgstr "خلفية الإدخال"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Backward"
msgstr "الى الوراء"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
msgid "Bad address provided."
msgstr "تم توفير عنوان غير صحيح."
#: Source/Core/DiscIO/VolumeVerifier.cpp:352
msgid "Bad dump"
msgstr "تفريغ سيئ"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
msgid "Bad value provided."
msgstr "قيمة سيئة المقدمة."
#: Source/Core/DolphinQt/GameList/GameList.cpp:915
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:194
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
#: Source/Core/DolphinQt/MenuBar.cpp:603
msgid "Banner"
msgstr "الشعار"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
msgid "Banner Details"
msgstr "تفاصيل الشعار"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
msgid "Banner:"
msgstr "الشعار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:91
msgid "Bar"
msgstr "شريط"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "الأساسية"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:121
msgid "Basic Settings"
msgstr "الإعدادات الأساسية"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38
msgid "Bass"
msgstr "صوت عميق"
#: Source/Core/DolphinQt/Main.cpp:190
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Battery"
msgstr "بطارية"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180
msgid "Beta (once a month)"
msgstr "Beta (مرة في الشهر)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99
msgid "Bitrate (kbps):"
msgstr "(kbps) معدل البت"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
msgid "Blocks"
msgstr "كتل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Blue"
msgstr "أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Blue Left"
msgstr "اليسار أزرق"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45
msgid "Blue Right"
msgstr "اليمين أزرق"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
"libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n"
"لا يمكن استخدام وضع العبور"
#: Source/Core/DolphinQt/MenuBar.cpp:508
msgid "Boot to Pause"
msgstr "التمهيد لإيقاف مؤقت"
#: Source/Core/DolphinQt/MainWindow.cpp:1507
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr "BootMii NAND backup file (*.bin);;All Files (*)"
#: Source/Core/DolphinQt/MainWindow.cpp:1535
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr "BootMii keys file (*.bin);;All Files (*)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:118
msgid "Borderless Fullscreen"
msgstr "ملء الشاشة بلا حدود"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:174
msgid "Bottom"
msgstr "اسفل"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Branch: %1"
msgstr "%1 فرع"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
msgid "Branches"
msgstr "الفروع"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr "كسر"
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27
msgid "Breakpoint"
msgstr "توقف"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
msgstr "واجه نقطة توقف! خطوة خارج إحباط"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26
msgid "Breakpoints"
msgstr "نقاط التوقف"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
msgid "Broadband Adapter"
msgstr "محول النطاق العريض"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189
msgid "Broadband Adapter MAC address"
msgstr " عنوان الماك ادرس محول عريض النطاق "
#: Source/Core/DolphinQt/MenuBar.cpp:236
msgid "Browse &NetPlay Sessions...."
msgstr "مستعرض جلسات اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
msgid "Buffer Size:"
msgstr "حجم المخزن المؤقت"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:898
msgid "Buffer size changed to %1"
msgstr "تم تغيير حجم المخزن المؤقت إلى %1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
msgid "Buffer:"
msgstr "المخزن المؤقت"
#: Source/Core/Core/HW/GCPadEmu.cpp:89
msgid "Button"
msgstr "زر"
#: Source/Core/Core/HW/GCPadEmu.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:76
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:201
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
msgid "Buttons"
msgstr "الأزرار"
#: Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27
msgid "C Stick"
msgstr "C عصا"
#: Source/Core/DolphinQt/MenuBar.cpp:933
msgid "C&reate Signature File..."
msgstr "إنشاء ملف التوقيع"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487
msgid "CP register "
msgstr "CP تسجيل"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56
msgid "CPU Emulation Engine:"
msgstr "محرك محاكاة وحدة المعالجة المركزية"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50
msgid "CPU Options"
msgstr "خيارات المعالج"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:56
msgid "CRC32:"
msgstr "CRC32:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "Cached Interpreter (slower)"
msgstr "Cached Interpreter (أبطأ)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194
msgid ""
"Caches custom textures to system RAM on startup.\n"
"\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تخزين القوام المخصص على ذاكرة الوصول العشوائي للنظام عند بدء التشغيل.\n"
"\n"
"قد يتطلب هذا ذاكرة الوصول العشوائي أكثر بشكل كبير ولكن يعمل على إصلاح "
"التأتأة المحتملة\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:83
msgid "Calculate"
msgstr "حساب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"3D يحسب إضاءة الكائنات\n"
"لكل بكسل بدلاً من رأسها ، ويمنع ظهور المضلعات المضاءة ويجعل المثلثات الفردية "
"أقل وضوحًا.\n"
"\n"
"نادرا ما يسبب التباطؤ أو القضايا الرسومية.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:823
msgid "Calibrate"
msgstr "معايرة"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:815
msgid "Calibration"
msgstr "المعايرة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:46
msgid "Calibration Period"
msgstr "فترة المعايرة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:105
msgid "Callstack"
msgstr "Callstack"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1774
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr "لا يمكن العثور على ريموت وي بواسطة مقبض الاتصال %02x"
#: Source/Core/DolphinQt/MainWindow.cpp:1285
#: Source/Core/DolphinQt/MainWindow.cpp:1353
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! "
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51
msgid "Cancel"
msgstr "إلغاء"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:862
msgid "Cancel Calibration"
msgstr "إلغاء المعايرة"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
"WAD لا يمكن تشغيل هذا\n"
"NAND لأنه لا يمكن تثبيته على"
#: Source/Core/Core/Boot/Boot.cpp:505
msgid "Cannot find the GC IPL."
msgstr "Cannot find the GC IPL."
#: Source/Core/DolphinQt/CheatsManager.cpp:554
msgid ""
"Cannot interpret the given value.\n"
"Have you chosen the right type?"
msgstr ""
"لا يمكن تفسير القيمة المحددة.\n"
"هل اخترت النوع الصحيح؟"
#: Source/Core/Core/Boot/Boot.cpp:503
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr "Cannot start the game, because the GC IPL could not be found."
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221
msgid "Center"
msgstr "مركز"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:824
msgid "Center and Calibrate"
msgstr "المركز و المعايرة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:318
msgid "Change &Disc"
msgstr "تغيير &القرص"
#: Source/Core/DolphinQt/MenuBar.cpp:206
msgid "Change &Disc..."
msgstr "تغيير &القرص"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Change Disc"
msgstr "تغيير القرص"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135
msgid "Change Discs Automatically"
msgstr "تغيير الأقراص تلقائيا"
#: Source/Core/Core/Movie.cpp:1190
#, c-format
msgid "Change the disc to %s"
msgstr "تغيير القرص الى %s"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:203
msgid "Chat"
msgstr "محادثه"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24
msgid "Cheat Code Editor"
msgstr "محرر رمز الأسرار"
#: Source/Core/DolphinQt/CheatsManager.cpp:213
msgid "Cheat Search"
msgstr "بحث عن اسرار"
#: Source/Core/DolphinQt/CheatsManager.cpp:157
msgid "Cheats Manager"
msgstr "مدير الأسرار"
#: Source/Core/DolphinQt/MenuBar.cpp:259
msgid "Check NAND..."
msgstr "NAND تحقق من"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:152
msgid "Check for Game List Changes in the Background"
msgstr "التحقق من وجود تغييرات في قائمة الألعاب في الخلفية"
#: Source/Core/DolphinQt/AboutDialog.cpp:58
msgid "Check for updates"
msgstr "تحقق من وجود تحديثات"
#: Source/Core/DolphinQt/GameList/GameList.cpp:784
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
"تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد "
"الاستخدام."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153
msgid "Checksum"
msgstr "اختباري"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "China"
msgstr "الصين"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:200
msgid "Choose a file to open"
msgstr "اختيار ملف لفتح"
#: Source/Core/DolphinQt/MenuBar.cpp:1413
msgid "Choose priority input file"
msgstr "اختيار ملف الإدخال ذي الأولوية"
#: Source/Core/DolphinQt/MenuBar.cpp:1418
msgid "Choose secondary input file"
msgstr "اختر ملف الإدخال الثانوي"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160
msgid "Choose the folder to extract to"
msgstr "اختيار مجلد لاستخراج"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:242
msgid "Classic Buttons"
msgstr "أزرار كلاسيكية"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44
msgid "Classic Controller"
msgstr "Classic Controller"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:235
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:122
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:105
msgid "Clear"
msgstr "مسح"
#: Source/Core/DolphinQt/MenuBar.cpp:793
msgid "Clear Cache"
msgstr "مسح ذاكرة التخزين المؤقت"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Clock Override"
msgstr "تجاوز السرعة"
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146
msgid "Clone and &Edit Code..."
msgstr "استنساخ و &تحرير الرمز"
#: Source/Core/DolphinQt/SearchBar.cpp:28
msgid "Close"
msgstr "إغلاق"
#: Source/Core/DolphinQt/MenuBar.cpp:496
msgid "Co&nfiguration"
msgstr "الإعدادات العامة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr "رمز"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102
msgid "Code:"
msgstr "رمز"
#: Source/Core/Core/NetPlayClient.cpp:1570
msgid "Codes received!"
msgstr "الرموز الواردة!"
#: Source/Core/DolphinQt/MenuBar.cpp:936
msgid "Combine &Two Signature Files..."
msgstr "دمج اثنين من ملفات التوقيع"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
msgid "Comment"
msgstr "التعليق"
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:207
msgid "Common"
msgstr "عام"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125
msgid "Compile Shaders Before Starting"
msgstr "تجميع التظليل قبل البدء"
#: Source/Core/VideoCommon/ShaderCache.cpp:163
msgid "Compiling Shaders"
msgstr "تجميع التظليل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:316
msgid "Compress ISO..."
msgstr "ضغط القرص"
#: Source/Core/DolphinQt/GameList/GameList.cpp:281
msgid "Compress Selected ISOs..."
msgstr "ضغط القرص المحددة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:549
msgid "Compressed GC/Wii images (*.gcz)"
msgstr "(*.gcz) اقراص مضغوطه جيم كيوب و وي"
#: Source/Core/DolphinQt/GameList/GameList.cpp:512
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"سيؤدي ضغط صورة قرص وي إلى تغيير النسخة المضغوطة بشكل نهائي عن طريق إزالة "
"بيانات الحشو. ستظل صورة القرص تعمل. استمر؟"
#: Source/Core/DolphinQt/GameList/GameList.cpp:580
#: Source/Core/DolphinQt/GameList/GameList.cpp:600
msgid "Compressing..."
msgstr "ضغط"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr "شرط"
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Config"
msgstr "إعدادات"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82
msgid "Configure"
msgstr "إعدادات"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr "إعدادات دولفين"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212
msgid "Configure Input"
msgstr "تكوين الإدخال"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212
msgid "Configure Output"
msgstr "تكوين الإخراج"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:204
#: Source/Core/DolphinQt/GameList/GameList.cpp:509
#: Source/Core/DolphinQt/GameList/GameList.cpp:569
#: Source/Core/DolphinQt/GameList/GameList.cpp:646
#: Source/Core/DolphinQt/GameList/GameList.cpp:758
#: Source/Core/DolphinQt/MainWindow.cpp:807
#: Source/Core/DolphinQt/MainWindow.cpp:1474
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Confirm"
msgstr "تأكيد "
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:171
msgid "Confirm backend change"
msgstr "تأكيد تغيير الخلفية"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Confirm on Stop"
msgstr "تأكيد على التوقف"
#: Source/Core/DolphinQt/MenuBar.cpp:1158
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:516
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Confirmation"
msgstr "التأكيد"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:98
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Connect"
msgstr "اتصال"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:300
msgid "Connect Balance Board"
msgstr "ربط لوح الميزان"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Connect USB Keyboard"
msgstr "ربط لوحة مفاتيح يو إس بي"
#: Source/Core/DolphinQt/MenuBar.cpp:292
msgid "Connect Wii Remote %1"
msgstr "%1 ربط ريموت وي"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr "ربط ريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr "ربط ريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr "ربط ريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr "ربط ريموت وي 4"
#: Source/Core/DolphinQt/MenuBar.cpp:285
msgid "Connect Wii Remotes"
msgstr "ربط ريموت وي "
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr "ربط ريموت وي لمحاكاة التحكم"
#: Source/Core/DolphinQt/WiiUpdate.cpp:139
msgid "Connect to the Internet and perform an online system update?"
msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:185
msgid "Connection Type:"
msgstr "نوع الاتصال"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1164
#, c-format
msgid "Content %08x is corrupt."
msgstr "المحتوى%08x تالف"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
msgid "Continuous Scanning"
msgstr "البحث المستمر"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr "Control NetPlay Golf Mode"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30
msgid "Control Stick"
msgstr "عصا التحكم"
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:389
msgid "Controller Profile"
msgstr "ملف تعريف وحدة التحكم"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66
msgid "Controller Settings"
msgstr "إعدادات وحدة التحكم"
#: Source/Core/DolphinQt/ToolBar.cpp:132
msgid "Controllers"
msgstr "وحدات التحكم"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"يتحكم في مسافة مستوى التقارب. هذه هي المسافة التي ستظهر بها الكائنات "
"الافتراضية أمام الشاشة.\n"
"\n"
"تؤدي القيمة الأعلى إلى تأثيرات أقوى خارج الشاشة بينما تكون القيمة الأقل أكثر "
"راحة."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:294
msgid ""
"Controls the rendering resolution.\n"
"\n"
"A high resolution greatly improves visual quality, but also greatly "
"increases GPU load and can cause issues in certain games. Generally "
"speaking, the lower the internal resolution, the better performance will "
"be.\n"
"\n"
"If unsure, select Native."
msgstr ""
"يتحكم في تقديم الدقة .\n"
"\n"
"تعمل الدقة العالية على تحسين جودة الصورة بشكل كبير ، ولكنها تزيد أيضًا من حمل "
"وحدة معالجة الرسومات بشكل كبير ويمكن أن تسبب مشكلات في بعض الألعاب. وبصفة "
"عامة ، كلما كان القرار الداخلي أقل ، كان الأداء الأفضل.\n"
"\n"
"Native إذا لم تكن متأكدًا فحدد"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
msgid ""
"Controls the separation distance between the virtual cameras. \n"
"\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"يتحكم في مسافة الفصل بين الكاميرات الافتراضية.\n"
"\n"
"القيمة الأعلى تخلق شعورًا أقوى بالعمق بينما تكون القيمة الأقل أكثر راحة."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
"يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن "
"يمكن أيضا ان يسبب <b>True</b>مشاكل. افتراضيات إلى"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
"يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب "
"قليلة تتطلب ذلك."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:134
msgid "Convergence:"
msgstr "التقارب"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:713
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:749
msgid "Copy"
msgstr "نسخ"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:466
msgid "Copy &function"
msgstr "نسخ &الوظيفة"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:469
msgid "Copy &hex"
msgstr "Copy &hex"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:390
msgid "Copy Address"
msgstr "نسخ العنوان"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392
msgid "Copy Hex"
msgstr "Copy Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:468
msgid "Copy code &line"
msgstr "Copy code &line"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:111
#: Source/Core/DolphinQt/GCMemcardManager.cpp:392
msgid "Copy failed"
msgstr "فشل النسخ"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:175
msgid "Copy to A"
msgstr "A نسخ إلى"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:175
msgid "Copy to B"
msgstr "B نسخ إلى"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84
msgid "Core"
msgstr "النواة"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:88
msgid "Cost"
msgstr "كلفة"
#: Source/Core/Core/NetPlayClient.cpp:155
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "Could not communicate with host."
msgstr "تعذر الاتصال بالمضيف."
#: Source/Core/Core/NetPlayClient.cpp:127
msgid "Could not create client."
msgstr "تعذر إنشاء عميل."
#: Source/Core/Core/NetPlayClient.cpp:139
msgid "Could not create peer."
msgstr "تعذر إنشاء نظير."
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
"تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت "
"والمحاولة مرة أخرى."
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
"تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت "
"والمحاولة مرة أخرى."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:123
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
"تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n"
"\n"
"سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128
#, c-format
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"%s\n"
"\n"
"The emulated console will now stop."
msgstr ""
"تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n"
"حدث الخطأ التالي عندما حاول دولفين استخدام محول:\n"
"%s\n"
"\n"
"سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن."
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
"تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات."
#: Source/Core/Core/IOS/ES/ES.cpp:274
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"من المرجح أن يتم تعليق البرنامج الذي تمت مضاهاته الآن."
#: Source/Core/Core/IOS/ES/ES.cpp:294
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n"
"من المحتمل أن يتعطل البرنامج المحاكي الآن"
#: Source/Core/Core/IOS/ES/ES.cpp:299
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
"لا يمكن قراءة \"%s\". لا يوجد قرص في محرك الأقراص أو ليس نسخة احتياطية من "
"جيم كيوب او وي. يرجى ملاحظة أن دولفين لا يمكن أن تلعب الألعاب مباشرة من "
"أقراص جيم كيوب و وي الأصلية."
#: Source/Core/Core/Boot/Boot.cpp:211
#, c-format
msgid "Could not recognize file %s"
msgstr "%sتعذر التعرف على الملف"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:169
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"%s لا يمكن كتابة ملف بطاقة الذاكرة\n"
"\n"
"هل تقوم بتشغيل دولفين من قرص مضغوط ، أم أن ملف الحفظ ربما يكون محمي ضد "
"الكتابة؟\n"
"\n"
"هل تتلقى هذا بعد نقل دليل المحاكي؟\n"
"إذا كان الأمر كذلك ، فقد تحتاج إلى إعادة تحديد موقع بطاقة الذاكرة الخاصة بك "
"في الخيارات."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964
msgid "Couldn't look up central server"
msgstr "تعذر البحث عن الخادم المركزي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:575
msgid "Couldn't open file."
msgstr "لا يمكن فتح الملف"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:578
msgid "Couldn't read file."
msgstr "لا يمكن قراءة الملف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
msgid "Country:"
msgstr "البلد"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within.\n"
"\n"
"If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"لإنشاء إطارات للقطات ولقطات الشاشة بدقة الوضوح الداخلية للعارض ، بدلاً من حجم "
"الإطار الذي يتم عرضه بداخله.\n"
"\n"
"إذا كانت نسبة العرض إلى الارتفاع عريضة ، فسيتم تغيير حجم صورة الإخراج أفقيًا "
"للحفاظ على الدقة الرأسية.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94
msgid "Creator:"
msgstr "المنتج"
#: Source/Core/Common/MsgHandler.cpp:92
msgid "Critical"
msgstr "حرج"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108
msgid "Crop"
msgstr "اقتصاص"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"قص الصورة من نسبة العرض إلى الارتفاع الأصلية إلى 4:3 أو 16:9.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174
msgid "Crossfade"
msgstr "الإبهات المتداخل"
#: Source/Core/DolphinQt/MenuBar.cpp:269
msgid "Current Region"
msgstr "المنطقة الحالية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154
msgid "Current game"
msgstr "لعبة الحالية"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:99
msgid "Custom RTC Options"
msgstr "خيارات تخصيص وقت النظام "
#: Source/Core/Core/HW/GCPadEmu.cpp:92
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38
msgid "D-Pad"
msgstr "الأسهم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148
msgid "DJ Turntable"
msgstr "DJ Turntable"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "DK Bongos"
msgstr "الطبول"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:47
msgid "DSP Emulation Engine"
msgstr "DSP Emulation Engine"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE Emulation (fast)"
msgstr "DSP HLE Emulation (سريع)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (slow)"
msgstr "DSP LLE Interpreter (بطيء)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Recompiler"
msgstr "DSP LLE Recompiler"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32
msgid "DSU Client"
msgstr "DSU عميل"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
"DSU يتيح بروتوكول \n"
"استخدام بيانات الإدخال والحركة من مصادر متوافقة ، مثل بلاي ستيشن و نينتندو "
"سويتش و وحدات تحكم ستيم.<br><br>للحصول على إرشادات الإعداد, <a href="
"\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">راجع هذه الصفحة</"
"a>."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Dance Mat"
msgstr "بساط الرقص"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:106
msgid "Data"
msgstr "البيانات"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47
msgid "Data Transfer"
msgstr "نقل البيانات"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135
msgid "Data Type"
msgstr "نوع البيانات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:596
msgid "Data in area of file that should be unused."
msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة"
#: Source/Core/Core/NetPlayClient.cpp:1528
msgid "Data received!"
msgstr "البيانات المتلقية!"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:321
#: Source/Core/DolphinQt/GCMemcardManager.cpp:357
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:38
msgid "Dead Zone"
msgstr "المنطقة الميتة"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50
msgid "Debug"
msgstr "التصحيح"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
msgid "Debug Only"
msgstr "التصحيح فقط"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
msgid "Debugging"
msgstr "التصحيح"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:411
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:140
msgid "Decimal"
msgstr "عشري"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr "جودة فك التشفير:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:314
msgid "Decompress ISO..."
msgstr "ضغط القرص"
#: Source/Core/DolphinQt/GameList/GameList.cpp:283
msgid "Decompress Selected ISOs..."
msgstr "إلغاء ضغط القرص المحددة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:580
#: Source/Core/DolphinQt/GameList/GameList.cpp:592
msgid "Decompressing..."
msgstr "فك الضغط"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Decrease Convergence"
msgstr "تخفيض التقارب"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Decrease Depth"
msgstr "تخفيض العمق"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Decrease Emulation Speed"
msgstr "تقليل سرعة المحاكاة"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Decrease IR"
msgstr "تقليل الأشعة تحت الحمراء"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
msgid "Default"
msgstr "افتراضي"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172
msgid "Default Config (Read Only)"
msgstr "(Read Only) التكوين الافتراضي"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:366
msgid "Default Device"
msgstr "الجهاز الافتراضي"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Default Font"
msgstr "الخط الافتراضي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:188
msgid "Default ISO:"
msgstr "صورة القرص الافتراضية"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
msgid "Defer EFB Cache Invalidation"
msgstr "Defer EFB Cache Invalidation"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50
msgid "Defer EFB Copies to RAM"
msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. \n"
"\n"
"May improve performance in some games which rely on CPU EFB Access at the "
"cost of stability.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يؤدي إلى إلغاء صلاحية ذاكرة التخزين المؤقت للوصول إلى مخزن مؤقت للإطار "
"المضمن حتى يتم تنفيذ أمر مزامنة كرت الشاشة في حالة التعطيل ، سيتم إبطال "
"ذاكرة التخزين المؤقت مع كل استدعاء سحب. \n"
"\n"
"قد تحسين الأداء في بعض ألعاب التي تعتمد علي الوصول إلى وحده المعالجة "
"المركزية مخزن مؤقت للإطار المضمن علي تكلفه الاستقرار.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104
msgid "Delete"
msgstr "حذف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:379
msgid "Delete File..."
msgstr "حذف الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:293
msgid "Delete Selected Files..."
msgstr "حذف الملفات المحددة"
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:114
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "حذف الملف الموجود '%s'?"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140
msgid "Depth Percentage:"
msgstr "نسبة العمق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:132
msgid "Depth:"
msgstr "العمق"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:196
#: Source/Core/DolphinQt/MenuBar.cpp:605
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Description"
msgstr "الوصف"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:109
msgid "Description:"
msgstr "الوصف"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232
msgid "Detect"
msgstr "كشف"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115
msgid "Deterministic dual core:"
msgstr "تحديد النواة المزدوجة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180
msgid "Dev (multiple times a day)"
msgstr "Dev (عدة مرات في اليوم)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:81
msgid "Device"
msgstr "أداة"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103
msgid "Device PID (e.g., 0305)"
msgstr "Device PID (e.g., 0305)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75
msgid "Device Settings"
msgstr "إعدادات الجهاز"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101
msgid "Device VID (e.g., 057e)"
msgstr "Device VID (e.g., 057e)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:127
msgid "Device:"
msgstr "جهاز"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:131
msgid "Dims the screen after five minutes of inactivity."
msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:182
msgid "Direct Connection"
msgstr "اتصال مباشر"
#: Source/Core/VideoBackends/D3D/main.cpp:37
msgid "Direct3D 11"
msgstr "Direct3D 11"
#: Source/Core/VideoBackends/D3D/main.cpp:56
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104
msgid "Disable Bounding Box"
msgstr "تعطيل المربع المحيط"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93
msgid "Disable Copy Filter"
msgstr "Disable Copy Filter"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr "Disable EFB VRAM Copies"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Disable Emulation Speed Limit"
msgstr "تعطيل محاكاة الحد الأقصى للسرعة"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Disable Fog"
msgstr "تعطيل الضباب"
#: Source/Core/DolphinQt/MenuBar.cpp:785
msgid "Disable JIT Cache"
msgstr "Disable JIT Cache"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:260
msgid ""
"Disables bounding box emulation.\n"
"\n"
"This may improve GPU performance significantly, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"تعطيل محاكاة المربع المحيط.\n"
"\n"
"قد يؤدي ذلك إلى تحسين أداء وحدة معالجة الرسومات بشكل كبير ، ولكن بعض الألعاب "
"ستنهار.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:200
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:358
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". \n"
"\n"
"Disabling the filter has no effect on performance, but may result in a "
"sharper image. Causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"EFB تعطيل مزج الصفوف المجاورة عند نسخ\n"
"يُعرف هذا في بعض الألعاب باسم \"إزالة التطهير\" أو \"التنعيم\" \n"
"\n"
"لا يؤثر تعطيل المرشح على الأداء ، ولكنه قد ينتج عنه صورة أكثر وضوحًا. يسبب "
"بعض المشكلات الرسومية.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93
msgid "Disc"
msgstr "القرص"
#: Source/Core/DiscIO/DriveBlob.cpp:149
msgid "Disc Read Error"
msgstr "خطأ قراءة القرص"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.\n"
"\n"
"Can cause graphical defects in some games if the game doesn't expect all XFB "
"copies to be displayed. However, turning this setting on reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يعرض نسخ مخزن مؤقت للإطار الخارجي بمجرد إنشائها ، بدلاً من انتظار المسح.\n"
"\n"
"يمكن أن يسبب عيوبًا رسومية في بعض الألعاب إذا كانت اللعبة لا تتوقع عرض جميع "
"نسخ مخزن مؤقت للإطار الخارجي . ومع ذلك ، فإن تشغيل هذا الإعداد يقلل زمن "
"الوصول.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
msgid "Distance"
msgstr "مسافة"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33
msgid "Distance of travel from neutral position."
msgstr "Distance of travel from neutral position."
#: Source/Core/DolphinQt/Main.cpp:217
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟"
#: Source/Core/DolphinQt/MainWindow.cpp:1475
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟"
#: Source/Core/DolphinQt/MenuBar.cpp:1159
msgid "Do you want to clear the list of symbol names?"
msgstr "هل تريد مسح قائمه أسماء الرموز ؟"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:416
msgid "Do you want to delete the %1 selected save files?"
msgstr "هل تريد حذف %1 اختيار حفظ الملفات?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:415
msgid "Do you want to delete the selected save file?"
msgstr "هل تريد حذف ملف الحفظ المحدد؟"
#: Source/Core/DolphinQt/MainWindow.cpp:811
msgid "Do you want to stop the current emulation?"
msgstr "هل تريد إيقاف المحاكاة الحالية؟"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
msgid "Dolby Pro Logic II Decoder"
msgstr "Dolby Pro Logic II Decoder"
#: Source/Core/DolphinQt/MainWindow.cpp:1713
msgid "Dolphin"
msgstr "دولفين"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr "Dolphin FIFO Log (*.dff)"
#: Source/Core/DolphinQt/MenuBar.cpp:1265
#: Source/Core/DolphinQt/MenuBar.cpp:1281
#: Source/Core/DolphinQt/MenuBar.cpp:1299
msgid "Dolphin Map File (*.map)"
msgstr "Dolphin Map File (*.map)"
#: Source/Core/DolphinQt/MenuBar.cpp:63
msgid "Dolphin Signature CSV File"
msgstr "CSV توقيع دولفين ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:63
msgid "Dolphin Signature File"
msgstr "دولفين توقيع الملف"
#: Source/Core/DolphinQt/MainWindow.cpp:1556
#: Source/Core/DolphinQt/MainWindow.cpp:1627
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Movies (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:200
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
"لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n"
"انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:609
msgid "Dolphin failed to complete the requested action."
msgstr "فشل دولفين في إكمال الإجراء المطلوب."
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:64
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:969
msgid "Dolphin is too old for traversal server"
msgstr "دولفين قديم جدا لجتياز الخادم "
#: Source/Core/DiscIO/VolumeVerifier.cpp:1359
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
"يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من "
"الأقراص الفعلية"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1352
msgid "Dolphin is unable to verify unlicensed discs."
msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة."
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr "تم تعطيل نظام الاسرار حاليا."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179
msgid "Don't Update"
msgstr "عدم التحديث"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "Done compressing disc image."
msgstr "تم ضغط صوره القرص."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
msgid "Double"
msgstr "مزدوج"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77
#: Source/Core/DolphinQt/ResourcePackManager.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Down"
msgstr "تحت"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78
msgid "Download Codes"
msgstr "تحميل الرموز"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "Download Codes from the WiiRD Database"
msgstr "WiiRD تحميل رموز من قاعدة بيانات"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334
msgid "Download complete"
msgstr "تم التحميل"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335
msgid "Downloaded %1 codes. (added %2)"
msgstr "تم تحميل %1 رموز. (وأضاف %2)"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:87
msgid "Drawn Object Range"
msgstr "Drawn Object Range"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202
msgid "Drawsome Tablet"
msgstr "Drawsome Tablet"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72
msgid "Drum Kit"
msgstr "Drum Kit"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr "ثنائي النواة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105
msgid "Dummy"
msgstr "وهمي"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Dump &ARAM"
msgstr "Dump &ARAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95
msgid "Dump &ExRAM"
msgstr "Dump &ExRAM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Dump &FakeVMEM"
msgstr "Dump &FakeVMEM"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Dump &MRAM"
msgstr "Dump &MRAM"
#: Source/Core/DolphinQt/MenuBar.cpp:755
msgid "Dump Audio"
msgstr "تفريغ الصوت"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump EFB Target"
msgstr "EFB هدف التفريغ"
#: Source/Core/DolphinQt/MenuBar.cpp:749
msgid "Dump Frames"
msgstr "تفريغ الإطارات"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Objects"
msgstr "Dump Objects"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:205
msgid "Dump Path:"
msgstr "مسار التفريغ"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74
msgid "Dump TEV Stages"
msgstr "Dump TEV Stages"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76
msgid "Dump Texture Fetches"
msgstr "Dump Texture Fetches"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:177
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65
msgid "Dump Textures"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91
msgid "Dump at Internal Resolution"
msgstr "تفريغ في الدقة الداخلية"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:188
msgid ""
"Dumps decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dumps decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dumps the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "Dutch"
msgstr "الهولندية"
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "E&xit"
msgstr "خروج"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
"يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم "
"المساواة لجميع اللاعبين ، التي تم تكوينها من قبل المضيف.\n"
"مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر "
"أهمية"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113
msgid "Early Memory Updates"
msgstr "بداية تحديث الذاكرة"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "East Asia"
msgstr "شرق اسيا"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197
msgid "Editor"
msgstr "محرر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159
msgid "Effect"
msgstr "تأثير"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
msgid "Effective"
msgstr "فعال"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "EiB"
msgstr "إكسابايت"
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Eject Disc"
msgstr "إخراج القرص"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
msgid "Embedded Frame Buffer (EFB)"
msgstr "(EFB) مخزن مؤقت للإطار المضمن"
#: Source/Core/Core/State.cpp:457
msgid "Empty"
msgstr "فارغة"
#: Source/Core/Core/Core.cpp:219
msgid "Emu Thread already running"
msgstr "المحاكي قيد التشغيل بالفعل"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Emulate the Wii's Bluetooth adapter"
msgstr "محاكاة محول بلوتوث وي"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Emulated Wii Remote"
msgstr "محاكاة ريموت وي"
#: Source/Core/Core/HotkeyManager.cpp:324
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27
msgid "Emulation Speed"
msgstr "سرعة المحاكاة "
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:167
msgid "Enable"
msgstr "تمكين"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
msgid "Enable Audio Stretching"
msgstr "تمكين تمديد الصوت "
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129
msgid "Enable Cheats"
msgstr "تمكين الأسرار"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103
msgid "Enable Custom RTC"
msgstr "تمكين وقت مخصص"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
msgid "Enable Dual Core"
msgstr "تمكين ثنائي النواة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:126
msgid "Enable Dual Core (speedup)"
msgstr "Enable Dual Core (لزيادة السرعة)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:74
msgid "Enable Emulated CPU Clock Override"
msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Enable FPRF"
msgstr "FPRF تمكين"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66
msgid "Enable MMU"
msgstr "MMU تمكين"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109
msgid "Enable Progressive Scan"
msgstr "تمكين المسح التدريجي"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
msgid "Enable Rumble"
msgstr "تمكين الهزاز"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Enable Screen Saver"
msgstr "تمكين شاشة التوقف"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157
msgid "Enable Speaker Data"
msgstr "تمكين بيانات مكبر صوت"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192
msgid "Enable Usage Statistics Reporting"
msgstr "تمكين تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "تمكين الإطار الشبكي"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"تمكين الوصول إلى القرص بسرعة. هذا يمكن أن يسبب أعطال ومشاكل أخرى في بعض "
"الألعاب. (تمكين= سريع, تعطيل= متوافق)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:95
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr "باستخدام 5.1 المحيطي. بعض الخلفيات فقط Dolby Pro Logic II تمكن محاكاة"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.\n"
"\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"تمكن تصفية متباينة الخواص ، مما يعزز الجودة البصرية من القوام الموجودة في "
"زوايا المشاهدة المائلة.\n"
"\n"
"قد تسبب مشاكل في عدد صغير من الألعاب.\n"
"\n"
"1x إذا لم تكن متأكدًا فحدد"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:363
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\n"
"\n"
"May have false positives that result in blurry textures at increased "
"internal resolution, such as in games that use very low resolution mipmaps. "
"Disabling this can also reduce stutter in games that frequently load new "
"textures. This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.\n"
"\n"
"May have false positives that result in blurry textures at increased "
"internal resolution, such as in games that use very low resolution mipmaps. "
"Disabling this can also reduce stutter in games that frequently load new "
"textures. This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:223
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"تمكين إرسال أمر ذو مؤشرات ترابط متعددة في الخلفية حيث يكون مدعومًا قد يؤدي "
"تمكين هذا الخيار إلى تحسين الأداء في الأنظمة التي تحتوي على أكثر من نواتين "
"لوحدة المعالجة المركزية. حاليا ، هذا يقتصر على الخلفية فولكان.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكن المسح التدريجي إذا كانت مدعومة من قبل برنامج محاكاة. معظم الألعاب ليس "
"لديها أي مشكلة مع هذا.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:149
msgid "Enables stretching of the audio to match emulation speed."
msgstr "لتمكين تمديد الصوت لتتناسب مع سرعة المحاكاة."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251
msgid ""
"Enables texture decoding using the GPU instead of the CPU.\n"
"\n"
"This may result in performance gains in some scenarios, or on systems where "
"the CPU is the bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تمكين فك تشفير النسيج باستخدام وحدة معالجة الرسومات بدلاً من وحدة المعالجة "
"المركزية.\n"
"\n"
"قد يؤدي ذلك إلى تحقيق مكاسب في الأداء في بعض السيناريوهات ، أو في الأنظمة "
"التي تمثل وحدة المعالجة المركزية عنق الزجاجة فيها.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:185
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:209
msgid ""
"Encodes frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Encodes frame dumps using the FFV1 codec.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/Core/NetPlayServer.cpp:111
msgid "Enet Didn't Initialize"
msgstr "لم يتم تهيئة الشبكة"
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "English"
msgstr "الإنجليزية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112
msgid "Enhancements"
msgstr "تحسينات"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60
msgid "Enter USB device ID"
msgstr "أدخل معرف جهاز يو إس بي "
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189
msgid "Enter new Broadband Adapter MAC address:"
msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:292
msgid "Enter password"
msgstr "أدخل كلمة المرور"
#: Source/Core/DolphinQt/MenuBar.cpp:1199
msgid "Enter the RSO module address:"
msgstr "Enter the RSO module address:"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Equals to"
msgstr "يساوي"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:448
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:195
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:234
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:536
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:543
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
#: Source/Core/DolphinQt/GCMemcardManager.cpp:277
#: Source/Core/DolphinQt/Main.cpp:174 Source/Core/DolphinQt/Main.cpp:189
#: Source/Core/DolphinQt/MainWindow.cpp:249
#: Source/Core/DolphinQt/MainWindow.cpp:256
#: Source/Core/DolphinQt/MainWindow.cpp:955
#: Source/Core/DolphinQt/MainWindow.cpp:1284
#: Source/Core/DolphinQt/MainWindow.cpp:1291
#: Source/Core/DolphinQt/MainWindow.cpp:1352
#: Source/Core/DolphinQt/MainWindow.cpp:1359
#: Source/Core/DolphinQt/MainWindow.cpp:1453
#: Source/Core/DolphinQt/MenuBar.cpp:1122
#: Source/Core/DolphinQt/MenuBar.cpp:1190
#: Source/Core/DolphinQt/MenuBar.cpp:1205
#: Source/Core/DolphinQt/MenuBar.cpp:1217
#: Source/Core/DolphinQt/MenuBar.cpp:1318
#: Source/Core/DolphinQt/MenuBar.cpp:1327
#: Source/Core/DolphinQt/MenuBar.cpp:1339
#: Source/Core/DolphinQt/MenuBar.cpp:1360
#: Source/Core/DolphinQt/MenuBar.cpp:1385
#: Source/Core/DolphinQt/MenuBar.cpp:1435
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:306
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:718
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:953
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:329
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342
#: Source/Core/DolphinQt/RenderWidget.cpp:118
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:238
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
#: Source/Core/DolphinQt/Translation.cpp:306
msgid "Error"
msgstr "خطأ"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75
msgid "Error Opening Adapter: %1"
msgstr "%1 : خطأ في فتح المحول"
#: Source/Core/DolphinQt/Translation.cpp:307
msgid "Error loading selected language. Falling back to system default."
msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210
msgid "Error obtaining session list: %1"
msgstr "خطأ في الحصول على قائمة الجلسة: 1%"
#: Source/Core/DolphinQt/MainWindow.cpp:250
msgid "Error occured while loading some texture packs"
msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج"
#: Source/Core/Core/NetPlayClient.cpp:1557
msgid "Error processing codes."
msgstr "خطأ معالجة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:1529
msgid "Error processing data."
msgstr "خطأ في معالجة البيانات."
#: Source/Core/Core/NetPlayServer.cpp:1795
#, c-format
msgid "Error reading file: %s"
msgstr "خطأ في قراءة الملف: %s"
#: Source/Core/Core/NetPlayServer.cpp:1228
msgid "Error synchronizing cheat codes!"
msgstr "خطأ في مزامنة الرموز"
#: Source/Core/Core/NetPlayServer.cpp:1215
msgid "Error synchronizing save data!"
msgstr "حدث خطا اثناء مزامنة حفظ البيانات!"
#: Source/Core/Core/NetPlayClient.cpp:1620
#, c-format
msgid "Error writing file: %s"
msgstr "خطأ في كتابة الملف: %s"
#: Source/Core/Common/ChunkFile.h:270
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1306
#, c-format
msgid "Errors were found in %zu blocks in the %s partition."
msgstr "تم العثور على أخطاء في %zu كتل في القسم %s"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1318
#, c-format
msgid "Errors were found in %zu unused blocks in the %s partition."
msgstr "تم العثور على أخطاء في %zu كتل غير مستخدمة في القسم %s"
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:61
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:271
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Europe"
msgstr "أوروبا"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Exit"
msgstr "خروج"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:557
msgid "Expected arguments: "
msgstr "الحجج المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:681
msgid "Expected closing paren."
msgstr "من المتوقع إغلاق القوسين"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:544
msgid "Expected comma."
msgstr "الفاصلة المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:476
msgid "Expected end of expression."
msgstr "نهاية التعبير المتوقعة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:611
msgid "Expected start of expression."
msgstr "بداية التعبير المتوقعة"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124
msgid "Experimental"
msgstr "تجريبي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:84
msgid "Export &All..."
msgstr "تصدير &الكل"
#: Source/Core/DolphinQt/MenuBar.cpp:283
msgid "Export All Wii Saves"
msgstr "تصدير جميع حفظ وي"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Export Recording"
msgstr "تصدير تسجيل"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Export Recording..."
msgstr "تصدير تسجيل"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:316
msgid "Export Save File"
msgstr "تصدير حفظ الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:368
msgid "Export Wii Save"
msgstr "تصدير حفظ وي"
#: Source/Core/DolphinQt/GameList/GameList.cpp:289
msgid "Export Wii Saves"
msgstr "تصدير حفظ وي"
#: Source/Core/DolphinQt/MenuBar.cpp:1046
#, c-format
msgid "Exported %n save(s)"
msgstr "تم التصدير %n الحفظ (الكل)"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:222
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:369
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:48
msgid "Extension"
msgstr "ملحق"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:114
msgid "Extension Motion Input"
msgstr "ملحق إدخال الحركة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:115
msgid "Extension Motion Simulation"
msgstr "ملحق محاكاة الحركة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:540
msgid "External"
msgstr "خارجي"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82
msgid "External Frame Buffer (XFB)"
msgstr "(XFB) مخزن مؤقت للإطار الخارجي"
#: Source/Core/DolphinQt/MenuBar.cpp:260
msgid "Extract Certificates from NAND"
msgstr "NAND استخراج الشهادات من"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212
msgid "Extract Entire Disc..."
msgstr "استخراج القرص بأكمله"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236
msgid "Extract Entire Partition..."
msgstr "استخراج القسم بأكمله"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
msgid "Extract File..."
msgstr "استخراج الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185
msgid "Extract Files..."
msgstr "إستخراج الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195
msgid "Extract System Data..."
msgstr "استخراج بيانات النظام"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting All Files..."
msgstr "استخراج جميع الملفات"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298
msgid "Extracting Directory..."
msgstr "استخراج الدليل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt/MenuBar.cpp:231
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:278
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
"فشل فتح بطاقة الذاكرة:\n"
"%1"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:390
msgid "Failed to add this session to the NetPlay index: %1"
msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%"
#: Source/Core/DolphinQt/MenuBar.cpp:1386
msgid "Failed to append to signature file '%1'"
msgstr "Failed to append to signature file '%1'"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
msgid "Failed to claim interface for BT passthrough"
msgstr "Failed to claim interface for BT passthrough"
#: Source/Core/DiscIO/VolumeVerifier.cpp:110
msgid "Failed to connect to Redump.org"
msgstr "Redump.org فشل الاتصال بـ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:954
msgid "Failed to connect to server: %1"
msgstr "%1 فشل الاتصال بالخادم"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:392
msgid "Failed to copy file"
msgstr "فشل نسخ الملف"
#: Source/Core/VideoBackends/D3D/main.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
msgid "Failed to create D3D swap chain"
msgstr "D3D فشل إنشاء سلسله مبادله"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:60
msgid "Failed to create DXGI factory"
msgstr "Failed to create DXGI factory"
#: Source/Core/Core/NetPlayClient.cpp:833
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
"فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك."
#: Source/Core/DolphinQt/GameList/GameList.cpp:783
msgid "Failed to delete the selected file."
msgstr "فشل حذف الملف المحدد."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:578
msgid "Failed to detach kernel driver for BT passthrough: {}"
msgstr "Failed to detach kernel driver for BT passthrough: {}"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307
msgid "Failed to download codes."
msgstr "فشل تحميل الرموز."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:537
msgid "Failed to dump %1: Can't open file"
msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:544
msgid "Failed to dump %1: Failed to write to file"
msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:464
msgid "Failed to export the following save files:"
msgstr "فشل تصدير ملفات الحفظ التالية:"
#: Source/Core/DolphinQt/MenuBar.cpp:1122
msgid "Failed to extract certificates from NAND"
msgstr "NAND فشل استخراج شهادات من"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322
msgid "Failed to extract file."
msgstr "فشل استخراج الملف."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
msgid "Failed to extract system data."
msgstr "فشل استخراج بيانات النظام."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:618
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"فشل العثور على اسم ملف جديد.\n"
"%s\n"
"سيتم كتب فوق الكتابة "
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:53
msgid "Failed to find one or more D3D symbols"
msgstr "D3D فشل في العثور على واحد أو أكثر من رموز"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:366
msgid "Failed to import \"%1\"."
msgstr "\"%1\" فشل الاستيراد"
#: Source/Core/DolphinQt/MenuBar.cpp:1033
msgid "Failed to import save files."
msgstr "فشل في استيراد ملفات الحفظ."
#: Source/Core/DolphinQt/MainWindow.cpp:955
msgid "Failed to init core"
msgstr "فشل في التهيئة الأساسية"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:117
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
"Direct3D فشل في تهيئة .\n"
"D3D 10.0 تأكد من أن بطاقة الفيديو الخاصة بك تدعم على الأقل"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:203
msgid "Failed to install pack: %1"
msgstr "%1 :فشل تثبيت الحزمة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:633
#: Source/Core/DolphinQt/MenuBar.cpp:1008
msgid "Failed to install this title to the NAND."
msgstr "NAND فشل تثبيت هذا العنوان على"
#: Source/Core/DolphinQt/MainWindow.cpp:1386
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:42
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
#: Source/Core/DolphinQt/MenuBar.cpp:1217
msgid "Failed to load RSO module at %1"
msgstr "Failed to load RSO module at %1"
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:46
msgid "Failed to load d3d11.dll"
msgstr "d3d11.dll فشل تحميل"
#: Source/Core/VideoBackends/D3DCommon/Common.cpp:36
msgid "Failed to load dxgi.dll"
msgstr "dxgi.dll فشل تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:1327
msgid "Failed to load map file '%1'"
msgstr "Failed to load map file '%1'"
#: Source/Core/Core/Boot/Boot.cpp:446
msgid "Failed to load the executable to memory."
msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة."
#: Source/Core/DolphinQt/MainWindow.cpp:1453
#: Source/Core/DolphinQt/RenderWidget.cpp:118
msgid "Failed to open '%1'"
msgstr "'%1' فشل في الفتح"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563
msgid "Failed to open Bluetooth device: {}"
msgstr "فشل فتح جهاز البلوتوث: {}"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr "فشل في فتح ملف التكوين"
#: Source/Core/Core/NetPlayServer.cpp:1761
#, c-format
msgid "Failed to open file \"%s\"."
msgstr "\"%s\" فشل فتح ملف"
#: Source/Core/Core/NetPlayClient.cpp:1590
#, c-format
msgid "Failed to open file \"%s\". Verify your write permissions."
msgstr "فشل فتح ملف \"%s\". تحقق من أذونات الكتابة الخاصة بك."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
"فشل في فتح ملف في محرر خارجي\n"
"تأكد من وجود تطبيق معين لفتح الملفات"
#: Source/Core/DolphinQt/MainWindow.cpp:1384
msgid "Failed to open server"
msgstr "فشل في فتح الخادم"
#: Source/Core/DiscIO/CompressedBlob.cpp:170
#: Source/Core/DiscIO/CompressedBlob.cpp:357
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "\"%s\". فشل في فتح ملف الإدخال"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#: Source/Core/DiscIO/CompressedBlob.cpp:364
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"\"%s\". فشل في فتح ملف الإخراج\n"
"تحقق من أن لديك أذونات لكتابة المجلد الهدف ومن أنه يمكن كتابة الوسائط."
#: Source/Core/DiscIO/VolumeVerifier.cpp:222
#: Source/Core/DiscIO/VolumeVerifier.cpp:316
msgid "Failed to parse Redump.org data"
msgstr "Redump.org فشل تحليل بيانات"
#: Source/Core/Core/Movie.cpp:944
#, c-format
msgid "Failed to read %s"
msgstr "%s فشل في القراءة"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "فشل في قراءة المعرف الفريد من صورة القرص"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:436
msgid "Failed to remove file"
msgstr "فشل في إزالة الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:661
msgid "Failed to remove this title from the NAND."
msgstr "NAND فشل في إزالة هذا العنوان من"
#: Source/Core/Core/NetPlayClient.cpp:858
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions."
#: Source/Core/Core/NetPlayClient.cpp:888
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208
msgid "Failed to save FIFO log."
msgstr "Failed to save FIFO log."
#: Source/Core/DolphinQt/MenuBar.cpp:1319
msgid "Failed to save code map to path '%1'"
msgstr "Failed to save code map to path '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1360
msgid "Failed to save signature file '%1'"
msgstr "Failed to save signature file '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1340
msgid "Failed to save symbol map to path '%1'"
msgstr "Failed to save symbol map to path '%1'"
#: Source/Core/DolphinQt/MenuBar.cpp:1436
msgid "Failed to save to signature file '%1'"
msgstr "Failed to save to signature file '%1'"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:224
msgid "Failed to uninstall pack: %1"
msgstr "%1 فشل في إلغاء تثبيت الحزمة"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Failed to write BT.DINF to SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:914
msgid "Failed to write Mii data."
msgstr "Mii فشل في كتابة بيانات"
#: Source/Core/Core/NetPlayClient.cpp:995
msgid "Failed to write Wii save."
msgstr "فشل في كتابة حفظ وي."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr "فشل في كتابه ملف التكوين"
#: Source/Core/DiscIO/CompressedBlob.cpp:301
#: Source/Core/DiscIO/CompressedBlob.cpp:396
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"فشل في كتابة ملف الإخراج \"%s\".\n"
"تأكد من وجود مساحة كافية على محرك الأقراص الهدف."
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
#: Source/Core/DolphinQt/GameList/GameList.cpp:659
#: Source/Core/DolphinQt/GameList/GameList.cpp:782
#: Source/Core/DolphinQt/MenuBar.cpp:1008
msgid "Failure"
msgstr "فشل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127
msgid "Fair Input Delay"
msgstr "تأخير الإدخال العادل"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78
msgid "Fast"
msgstr "سريع"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102
msgid "Fast Depth Calculation"
msgstr "سرعة حساب العمق"
#: Source/Core/Core/Movie.cpp:1222
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71
msgid "File Info"
msgstr "معلومات الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:919
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:200
#: Source/Core/DolphinQt/MenuBar.cpp:607
msgid "File Name"
msgstr "اسم الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:920
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:202
#: Source/Core/DolphinQt/MenuBar.cpp:608
msgid "File Path"
msgstr "مسار الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:923
#: Source/Core/DolphinQt/MenuBar.cpp:611
msgid "File Size"
msgstr "حجم الملف"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313
msgid "File contained no codes."
msgstr "الملف لا يحتوي على رموز."
#: Source/Core/DiscIO/CompressedBlob.cpp:348
msgid "File not compressed"
msgstr "ملف غير مضغوط "
#: Source/Core/DolphinQt/GCMemcardManager.cpp:371
#: Source/Core/DolphinQt/GCMemcardManager.cpp:399
#: Source/Core/DolphinQt/GCMemcardManager.cpp:442
#: Source/Core/DolphinQt/GCMemcardManager.cpp:459
msgid "File write failed"
msgstr "فشل كتابة الملف"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:83
msgid "File:"
msgstr "ملف"
#: Source/Core/DiscIO/CompressedBlob.cpp:203
msgid "Files opened, ready to compress."
msgstr "الملفات المفتوحة ، جاهزة للضغط."
#: Source/Core/Core/Boot/Boot.cpp:103
#, c-format
msgid ""
"Files specified in the M3U file \"%s\" were not found:\n"
"%s"
msgstr ""
"Files specified in the M3U file \"%s\" were not found:\n"
"%s"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:581
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:584
msgid "Filesize in header mismatches actual card size."
msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي."
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
msgid "Filesystem"
msgstr "نظام الملفات"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:102
msgid "Filter Symbols"
msgstr "تصفية الرموز"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99
msgid "Filters"
msgstr "تصفية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:354
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.\n"
"\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يقوم بتصفية جميع القوام ، بما في ذلك أي اللعبة التي تم تعيينها بشكل صريح على "
"أنها غير مصفاة.\n"
"\n"
"قد يؤدي إلى تحسين جودة بعض القوام في بعض الألعاب ، ولكنه قد يتسبب في حدوث "
"مشكلات في البعض الآخر.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104
msgid "Find &Next"
msgstr "بحث عن التالي"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105
msgid "Find &Previous"
msgstr "بحث عن السابق"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:848
msgid "Finish Calibration"
msgstr "الانتهاء من المعايرة"
#: Source/Core/DolphinQt/WiiUpdate.cpp:107
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
"الانتهاء من التحديث...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
msgid "First Block"
msgstr "أول كتلة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:86
msgid "Fix Checksums"
msgstr "إصلاح المجاميع الاختبارية"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:84
msgid "Flags"
msgstr "الأعلام"
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:144
msgid "Float"
msgstr "عدد عشري"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460
msgid "Follow &branch"
msgstr "Follow &branch"
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:816
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
"للحصول على أفضل النتائج ، يرجى نقل إدخالك ببطء إلى جميع المناطق المحتملة."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "فرض 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Force 24-Bit Color"
msgstr "24-Bit فرض اللون"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "فرض 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:128
msgid "Force Listen Port:"
msgstr "فرض الاستماع منفذ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Force Texture Filtering"
msgstr "قوة تصفية النسيج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n"
"\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n"
"\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"\n"
"Has no impact on performance and causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"\n"
"ليس له أي تأثير على الأداء ويسبب بعض المشكلات الرسومية.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Forward"
msgstr "إلى الأمام"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Forward port (UPnP)"
msgstr "Forward port (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380
msgid "Found %1 results for \"%2\""
msgstr "Found %1 results for \"%2\""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145
msgid "Frame %1"
msgstr "%1 الإطار"
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:325
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Frame Advance Decrease Speed"
msgstr "تخفيض سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Increase Speed"
msgstr "زيادة سرعة الإطار المسبق"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Reset Speed"
msgstr " إعادة تعيين سرعة الإطار المسبق"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87
msgid "Frame Dumping"
msgstr "تفريغ الإطار"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
msgid "Frame Range"
msgstr "مجموعة الإطار "
#: Source/Core/VideoCommon/RenderBase.cpp:1652
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr "Frame dump image(s) '%s' already exists. Overwrite?"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr "إطارات للتسجيل"
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr "فرنسا"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
msgid "Free Look"
msgstr "تحكم بكاميرا اللعبة"
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22
msgid "Freelook"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Freelook Decrease Speed"
msgstr " تخفيض سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Increase Speed"
msgstr "زيادة سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Freelook Move Down"
msgstr "نظرة حرة تحريك لأسفل"
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Freelook Move Left"
msgstr "نظرة حرة تحريك لليسار"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Freelook Move Right"
msgstr "نظرة حرة تحريك لليمين"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Freelook Move Up"
msgstr "نظرة حرة تحريك لأعلى"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Freelook Reset"
msgstr " إعادة تعيين نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Freelook Reset Speed"
msgstr " إعادة تعيين سرعة نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Freelook Toggle"
msgstr "نظرة حرة"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Freelook Zoom In"
msgstr "تكبير نظرة حرة "
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Freelook Zoom Out"
msgstr " تصغير نظرة حرة "
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "French"
msgstr "الفرنسية"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152
msgid "Frequency"
msgstr "تكرر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176
msgid "From"
msgstr "من"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr "من"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "FullScr"
msgstr "شاشة كاملة"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Function"
msgstr "وظيفة"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:129
msgid "Function callers"
msgstr "وظيفة متصلين"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:121
msgid "Function calls"
msgstr "استدعاءات الدالات"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "Functions"
msgstr "المهام"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "GBA"
msgstr "توصيل جهاز جيم بوي ادفانس"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr "منفذ جيم كيوب %1"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "GCI Folder"
msgstr "GCI مجلد"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:395
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock called with invalid block address"
#: Source/Core/VideoCommon/CommandProcessor.cpp:528
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68
msgid "GPU Texture Decoding"
msgstr "فك النسيج بكارت الشاشة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:226
msgid "Game"
msgstr "اللعبة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:180
msgid "Game Boy Advance Carts (*.gba)"
msgstr "(*.gba) جيم بوي ادفانس"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr "إعدادات اللعبة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:123
msgid "Game Folders"
msgstr "مجلدات الألعاب"
#: Source/Core/DolphinQt/GameList/GameList.cpp:921
#: Source/Core/DolphinQt/MenuBar.cpp:609
msgid "Game ID"
msgstr "معرف اللعبة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
msgid "Game ID:"
msgstr "معرف اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Game Status"
msgstr "حالة اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816
msgid "Game changed to \"%1\""
msgstr "تغيرت اللعبة إلى \"%1\""
#: Source/Core/Core/NetPlayClient.cpp:1481
msgid "Game is already running!"
msgstr "لعبة تستخدم بالفعل!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:465
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146
msgid "Game-Specific Settings"
msgstr "إعدادات خاصه باللعبة"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "GameCube Adapter for Wii U"
msgstr "محول وي يو لوحدة تحكم جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "GameCube Adapter for Wii U at Port %1"
msgstr "محول تحكم جيم كيوب لجهاز وي يو في منفذ %1"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:351
msgid "GameCube Controller"
msgstr "تحكم جيم كيوب "
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:350
msgid "GameCube Controller at Port %1"
msgstr "تحكم جيم كيوب في منفذ %1"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:79
msgid "GameCube Controllers"
msgstr "تحكم جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:342
msgid "GameCube Keyboard"
msgstr "لوحة المفاتيح جيم كيوب"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:343
msgid "GameCube Keyboard at Port %1"
msgstr "لوحة مفاتيح جيم كيوب في منفذ %1"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:67
msgid "GameCube Memory Card Manager"
msgstr "مدير بطاقة الذاكرة جيم كيوب"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:291
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:176
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:355
msgid "GameCube Microphone Slot %1"
msgstr "فتحة ميكروفون جيم كيوب %1"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "GameCube TAS Input %1"
msgstr "GameCube TAS Input %1"
#: Source/Core/DolphinQt/CheatsManager.cpp:200
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
msgid "Gecko Codes"
msgstr "Gecko رموز"
#: Source/Core/Core/HotkeyManager.cpp:322
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "عام"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:366
msgid "General and Options"
msgstr "العامة و الخيارات"
#: Source/Core/DolphinQt/CheatsManager.cpp:260
msgid "Generate Action Replay Code"
msgstr "Generate Action Replay Code"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193
msgid "Generate a New Statistics Identity"
msgstr "إنشاء هوية جديد للحصائيات "
#: Source/Core/DolphinQt/CheatsManager.cpp:299
msgid "Generated by search (Address %1)"
msgstr "Generated by search (Address %1)"
#: Source/Core/DolphinQt/MenuBar.cpp:1184
msgid "Generated symbol names from '%1'"
msgstr "أسماء الرموز التي تم إنشاؤها من '%1'"
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "German"
msgstr "الألمانية"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr "ألمانيا"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "GiB"
msgstr "غيغابايت"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:139
msgid "Golf Mode"
msgstr "Golf وضع"
#: Source/Core/DiscIO/VolumeVerifier.cpp:342
msgid "Good dump"
msgstr "تفريغ جيد"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:390
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Graphics"
msgstr "الرسومات"
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24
msgid "Graphics Toggles"
msgstr "تبديل الرسومات"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.\n"
"\n"
"Slightly increases GPU load and causes relatively few graphical issues. "
"Raising the internal resolution will improve the effect of this setting. \n"
"\n"
"If unsure, leave this checked."
msgstr ""
"يزيد بشكل كبير من جودة القوام الناتجة باستخدام تأثيرات التجسيد.\n"
"\n"
"يزيد قليلاً من تحميل كرت الشاشة ويسبب بعض المشكلات الرسومية نسبيًا. رفع الدقة "
"الداخلية سيؤدي إلى تحسين تأثير هذا الإعداد.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Green"
msgstr "أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Green Left"
msgstr "اليسار أخضر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Green Right"
msgstr "اليمين أخضر"
#: Source/Core/DolphinQt/MenuBar.cpp:584
msgid "Grid View"
msgstr "شبكة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119
msgid "Guitar"
msgstr "Guitar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218
msgid "Gyroscope"
msgstr "جيروسكوب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "HDMI 3D"
msgstr "HDMI 3D"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113
msgid "Hacks"
msgstr "هاك"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Hex"
msgstr "Hex"
#: Source/Core/DolphinQt/CheatsManager.cpp:412
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:138
msgid "Hexadecimal"
msgstr "ست عشرية"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "إخفاء"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:89
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88
msgid "Hide Incompatible Sessions"
msgstr "إخفاء جلسات العمل غير المتوافقة"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:172
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:424
msgid "High"
msgstr "عالية"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:422
msgid "Highest"
msgstr "الأعلى"
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:66
msgid "Hit Strength"
msgstr "ضرب بقوة"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195
msgid "Host"
msgstr "هوست"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:304
msgid "Host Code:"
msgstr "رمز المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133
msgid "Host Input Authority"
msgstr "سلطة إدخال المضيف"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:79
msgid "Host Size"
msgstr "حجم المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
"يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، "
"مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n"
"مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة "
"أو عالية وقت الإستجابة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority disabled"
msgstr "تم تعطيل سلطة إدخال المضيف"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:907
msgid "Host input authority enabled"
msgstr "تمكين سلطة إدخال المضيف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:410
msgid "Host with NetPlay"
msgstr "استضافة لعب عبر الشبكة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395
msgid "Hotkey Settings"
msgstr "إعدادات مفاتيح الاختصار"
#: Source/Core/Core/HotkeyManager.cpp:200
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:42
msgid "Hotkeys"
msgstr "مفاتيح الاختصار"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
msgid "Hotkeys Require Window Focus"
msgstr "Hotkeys Require Window Focus"
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39
msgid "Hz"
msgstr "Hz"
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:192
msgid "ID"
msgstr "المعرف"
#: Source/Core/Core/IOS/Network/SSL.cpp:127
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
#: Source/Core/Core/IOS/Network/SSL.cpp:112
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:304
msgid "IP Address:"
msgstr "IP عنوان "
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54
msgid "IPL Settings"
msgstr "إعدادات"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47
msgid "IR"
msgstr "الأشعة تحت الحمراء"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
msgid "IR Sensitivity:"
msgstr "حساسية الأشعة تحت الحمراء"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:43
msgid "ISO Details"
msgstr "تفاصيل القرص"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
msgid "Icon"
msgstr " أيقونة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
"مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) "
"يمكن تبديله في أي وقت.\n"
"مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة "
"الجولف."
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:293
msgid "Identity Generation"
msgstr "إنشاء هوية "
#: Source/Core/DolphinQt/Main.cpp:219
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
"في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام "
"الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل "
"ونظام التشغيل.\n"
"\n"
"لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس "
"الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد "
"التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n"
"يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين."
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
msgid "Ignore"
msgstr "تجاهل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Ignore Format Changes"
msgstr "تجاهل تنسيق التغييرات "
#: Source/Core/DolphinQt/Main.cpp:63
msgid "Ignore for this session"
msgstr "تجاهل"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215
msgid ""
"Ignores any changes to the EFB format.\n"
"\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Ignores any changes to the EFB format.\n"
"\n"
"يحسن الأداء في العديد من الألعاب دون أي تأثير سلبي. يسبب عيوب رسومية في عدد "
"صغير من الألعاب الأخرى.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
"Improves performance in some games, but will disable all EFB-based graphical "
"effects or gameplay-related features.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ignores any requests from the CPU to read from or write to the EFB. \n"
"\n"
"يعمل على تحسين الأداء في بعض الألعاب \n"
"EFB ولكن سيتم تعطيل جميع التأثيرات الرسومية المستندة إلى\n"
"أو الميزات المتعلقة باللعب.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88
msgid "Immediately Present XFB"
msgstr "XFB على الفور"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تنفذ وضع ملء الشاشة مع نافذة بلا حدود تمتد على الشاشة بأكملها بدلاً من "
"استخدام الوضع الحصري. يسمح بتحولات أسرع بين وضع ملء الشاشة والنافذة ، ولكنه "
"يزيد قليلاً من زمن انتقال الإدخال ، مما يجعل الحركة أقل سلاسة ويقلل من "
"الأداء\n"
"\n"
"إذا لم تكن متأكدًا فاترك هذا بدون تحديد"
#: Source/Core/DolphinQt/MenuBar.cpp:257
msgid "Import BootMii NAND Backup..."
msgstr "النسخة الاحتياطية BootMii NAND استيراد"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:355
msgid "Import Save File"
msgstr "استيراد حفظ الملف"
#: Source/Core/DolphinQt/MenuBar.cpp:282
msgid "Import Wii Save..."
msgstr "استيراد حفظ وي"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:366
msgid "Import failed"
msgstr "فشل الاستيراد"
#: Source/Core/DolphinQt/MainWindow.cpp:1516
msgid "Importing NAND backup"
msgstr " NAND استيراد النسخ الاحتياطي"
#: Source/Core/DolphinQt/MainWindow.cpp:1527
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
"NAND استيراد النسخ الاحتياطي\n"
"%1s الوقت المنقضي"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:226
msgid "In-Game?"
msgstr "في اللعبة؟"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Increase Convergence"
msgstr "زيادة التقارب"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Increase Depth"
msgstr "زيادة العمق"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase Emulation Speed"
msgstr "زيادة سرعة المحاكاة"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Increase IR"
msgstr "زيادة الأشعة تحت الحمراء"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
msgid "Info"
msgstr "معلومات"
#: Source/Core/Common/MsgHandler.cpp:89
#: Source/Core/DolphinQt/GameList/GameList.cpp:750
#: Source/Core/DolphinQt/MenuBar.cpp:1183
#: Source/Core/DolphinQt/MenuBar.cpp:1245
msgid "Information"
msgstr "المعلومات"
#: Source/Core/DolphinQt/MenuBar.cpp:1199
#: Source/Core/DolphinQt/MenuBar.cpp:1346
#: Source/Core/DolphinQt/MenuBar.cpp:1370
msgid "Input"
msgstr "إدخال"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30
msgid "Input strength required for activation."
msgstr "قوة الإدخال المطلوبة للتفعيل."
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:39
msgid "Input strength to ignore."
msgstr "تجاهل قوة الإدخال"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:488
msgid "Insert &nop"
msgstr "Insert &nop"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Insert SD Card"
msgstr "SD Card ادرج"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/ResourcePackManager.cpp:318
msgid "Install"
msgstr "تثبيت"
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Install Update"
msgstr "تثبيت التحديث"
#: Source/Core/DolphinQt/MenuBar.cpp:255
msgid "Install WAD..."
msgstr "WAD تثبيت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:341
msgid "Install to the NAND"
msgstr "NAND تثبيت على"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
msgid "Instr."
msgstr "Instr."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20
msgid "Instruction"
msgstr "تعليمات"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr "نقطة توقف التعليمات"
#: Source/Core/DolphinQt/MenuBar.cpp:1461
msgid "Instruction:"
msgstr "التعليمات"
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60
msgid "Instruction: %1"
msgstr "%1 تعليمات"
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142
msgid "Intensity"
msgstr "كثافة"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "الواجهة"
#: Source/Core/Core/NetPlayServer.cpp:1802
#: Source/Core/Core/NetPlayServer.cpp:1857 Source/Core/Core/State.cpp:369
msgid "Internal LZO Error - compression failed"
msgstr "Internal LZO Error - compression failed"
#: Source/Core/Core/NetPlayClient.cpp:1614
#: Source/Core/Core/NetPlayClient.cpp:1656
msgid "Internal LZO Error - decompression failed"
msgstr "Internal LZO Error - decompression failed"
#: Source/Core/Core/State.cpp:509
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"حاول تحميل الحالة مرة أخرى"
#: Source/Core/Core/State.cpp:615
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Internal LZO Error - lzo_init() failed"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97
msgid "Internal Resolution:"
msgstr "الدقة الداخلية"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Interpreter (slowest)"
msgstr "Interpreter (بطيء)"
#: Source/Core/DolphinQt/MenuBar.cpp:766
msgid "Interpreter Core"
msgstr "Interpreter Core"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid "Invalid Mixed Code"
msgstr "رمز مختلط غير صالح"
#: Source/Core/DolphinQt/MainWindow.cpp:257
msgid "Invalid Pack %1 provided: %2"
msgstr "حزمة غير صالحة 1% مقدمة :2%"
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr "معرف لاعب غير صالح"
#: Source/Core/DolphinQt/MenuBar.cpp:1205
msgid "Invalid RSO module address: %1"
msgstr "Invalid RSO module address: %1"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:173
msgid "Invalid Token."
msgstr "رمز غير صالح"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303
msgid "Invalid callstack"
msgstr "مكدس استدعاء غير صالح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:587
msgid "Invalid checksums."
msgstr "المجموع الاختباري غير صالح."
#: Source/Core/Core/NetPlayClient.cpp:1769
msgid "Invalid host"
msgstr "المضيف غير صالح"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142
msgid "Invalid input for the field \"%1\""
msgstr "إدخال غير صالح للحقل \"%1\""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:324
msgid "Invalid input provided"
msgstr "إدخال غير صالح المقدمة"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:353
msgid "Invalid literal."
msgstr "قيمة حرفية غير صحيحة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:306
msgid "Invalid password provided."
msgstr "كلمة مرور المقدمة غير صالحة."
#: Source/Core/Core/Movie.cpp:887
msgid "Invalid recording file"
msgstr "تسجيل الملف غير صالح"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311
msgid "Invalid search parameters (no object selected)"
msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335
msgid "Invalid search string (couldn't convert to number)"
msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318
msgid "Invalid search string (only even string lengths supported)"
msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)"
#: Source/Core/DolphinQt/Main.cpp:174
msgid "Invalid title ID."
msgstr "معرف عنوان غير صالح."
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "Italian"
msgstr "الإيطالية"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr "إيطاليا"
#: Source/Core/DolphinQt/MenuBar.cpp:764
msgid "JIT"
msgstr "JIT"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (تجريبي)"
#: Source/Core/DolphinQt/MenuBar.cpp:777
msgid "JIT Block Linking Off"
msgstr "JIT Block Linking Off"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr "JIT Blocks"
#: Source/Core/DolphinQt/MenuBar.cpp:892
msgid "JIT Branch Off"
msgstr "JIT Branch Off"
#: Source/Core/DolphinQt/MenuBar.cpp:860
msgid "JIT FloatingPoint Off"
msgstr "JIT FloatingPoint Off"
#: Source/Core/DolphinQt/MenuBar.cpp:868
msgid "JIT Integer Off"
msgstr "JIT Integer Off"
#: Source/Core/DolphinQt/MenuBar.cpp:844
msgid "JIT LoadStore Floating Off"
msgstr "JIT LoadStore Floating Off"
#: Source/Core/DolphinQt/MenuBar.cpp:812
msgid "JIT LoadStore Off"
msgstr "JIT LoadStore Off"
#: Source/Core/DolphinQt/MenuBar.cpp:852
msgid "JIT LoadStore Paired Off"
msgstr "JIT LoadStore Paired Off"
#: Source/Core/DolphinQt/MenuBar.cpp:828
msgid "JIT LoadStore lXz Off"
msgstr "JIT LoadStore lXz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:820
msgid "JIT LoadStore lbzx Off"
msgstr "JIT LoadStore lbzx Off"
#: Source/Core/DolphinQt/MenuBar.cpp:836
msgid "JIT LoadStore lwz Off"
msgstr "JIT LoadStore lwz Off"
#: Source/Core/DolphinQt/MenuBar.cpp:804
msgid "JIT Off (JIT Core)"
msgstr "JIT Off (JIT Core)"
#: Source/Core/DolphinQt/MenuBar.cpp:876
msgid "JIT Paired Off"
msgstr "JIT Paired Off"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (موصى به)"
#: Source/Core/DolphinQt/MenuBar.cpp:900
msgid "JIT Register Cache Off"
msgstr "JIT Register Cache Off"
#: Source/Core/DolphinQt/MenuBar.cpp:884
msgid "JIT SystemRegisters Off"
msgstr "JIT SystemRegisters Off"
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:273
msgid "Japan"
msgstr "اليابان"
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "Japanese"
msgstr "اليابانية"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Keep Window on Top"
msgstr "الاحتفاظ بالإطار في الأعلى"
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Keyboard"
msgstr "لوحة المفاتيح"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
msgid "Keys"
msgstr "مفاتيح"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "KiB"
msgstr "كيلوبايت"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231
msgid "Kick Player"
msgstr "طرد لاعب"
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:275
msgid "Korea"
msgstr "كوريا"
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Korean"
msgstr "الكورية"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:44
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:60
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:64
msgid "L-Analog"
msgstr "L-قوة ضغطة"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:138
msgid "Label"
msgstr "ضع الكلمة المناسبة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:86
msgid "Latency:"
msgstr "وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:433
msgid "Latency: ~10ms"
msgstr "~10ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:435
msgid "Latency: ~20ms"
msgstr "~20ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:439
msgid "Latency: ~40ms"
msgstr "~40ms وقت الإستجابة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:437
msgid "Latency: ~80ms"
msgstr "~80ms وقت الإستجابة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Left"
msgstr "يسار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86
msgid "Left Stick"
msgstr "العصا الأيسر"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:65
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165
msgid "Left Table"
msgstr "الجدول الأيسر"
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:20
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
"انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n"
"انقر بزر الماوس الأيمن لإعادة توسيطها."
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:21
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
"انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n"
"انقر بزر الماوس الأيمن لإعادة توسيطها."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"انقر بزر الماوس الأيسر للكشف عن الإدخال.\n"
"انقر منتصف لمسح.\n"
"انقر بزر الماوس الأيمن لمزيد من الخيارات."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:63
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
"يسار / يمين انقر لتكوين الإخراج\n"
"الأوسط--انقر لمسح"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "Less or equal to"
msgstr "أقل أو يساوي"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Less than"
msgstr "أقل من"
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "License"
msgstr "ترخيص"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:130
msgid "Limit Chunked Upload Speed:"
msgstr "الحد من سرعة الرفع المقسم:"
#: Source/Core/DolphinQt/MenuBar.cpp:615
msgid "List Columns"
msgstr "قائمة الأعمدة"
#: Source/Core/DolphinQt/MenuBar.cpp:581
msgid "List View"
msgstr "قائمة"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:99
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:85
msgid "Load"
msgstr "تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:926
msgid "Load &Bad Map File..."
msgstr "Load &Bad Map File..."
#: Source/Core/DolphinQt/MenuBar.cpp:925
msgid "Load &Other Map File..."
msgstr "Load &Other Map File..."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Load Custom Textures"
msgstr "تحميل النسيج المخصص"
#: Source/Core/DolphinQt/MenuBar.cpp:240
msgid "Load GameCube Main Menu"
msgstr "تحميل قائمة جيم كيوب الرئيسية "
#: Source/Core/Core/HotkeyManager.cpp:342
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr "تحميل الحالة الاخيرة "
#: Source/Core/DolphinQt/Settings/PathPane.cpp:214
msgid "Load Path:"
msgstr "مسار التحميل"
#: Source/Core/Core/HotkeyManager.cpp:189
#: Source/Core/Core/HotkeyManager.cpp:339
msgid "Load State"
msgstr "تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 1"
msgstr "تحميل حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Load State Last 10"
msgstr "تحميل حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:175
msgid "Load State Last 2"
msgstr "تحميل حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Load State Last 3"
msgstr "تحميل حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:177
msgid "Load State Last 4"
msgstr "تحميل حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:178
msgid "Load State Last 5"
msgstr "تحميل حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:179
msgid "Load State Last 6"
msgstr "تحميل حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:180
msgid "Load State Last 7"
msgstr "تحميل حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:181
msgid "Load State Last 8"
msgstr "تحميل حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load State Last 9"
msgstr "تحميل حالة 9"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 1"
msgstr "تحميل الحالة فتحة 1"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Load State Slot 10"
msgstr "تحميل الحالة فتحة 10"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Slot 2"
msgstr "تحميل الحالة فتحة 2"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Slot 3"
msgstr "تحميل الحالة فتحة 3"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load State Slot 4"
msgstr "تحميل الحالة فتحة 4"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Load State Slot 5"
msgstr "تحميل الحالة فتحة 5"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Load State Slot 6"
msgstr "تحميل الحالة فتحة 6"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Load State Slot 7"
msgstr "تحميل الحالة فتحة 7"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State Slot 8"
msgstr "تحميل الحالة فتحة 8"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Load State Slot 9"
msgstr "تحميل الحالة فتحة 9"
#: Source/Core/DolphinQt/MenuBar.cpp:330
msgid "Load State from File"
msgstr "تحميل الحالة من ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:331
msgid "Load State from Selected Slot"
msgstr "تحميل الحالة من الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:332
msgid "Load State from Slot"
msgstr "تحميل الحالة من فتحة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:110
msgid "Load Wii Save"
msgstr "تحميل حفظ وي"
#: Source/Core/DolphinQt/MenuBar.cpp:966
msgid "Load Wii System Menu %1"
msgstr "%1 تحميل قائمة نظام وي"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Load from Selected Slot"
msgstr "التحميل من الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:386
msgid "Load from Slot %1 - %2"
msgstr "تحميل من الفتحة %1 - %2"
#: Source/Core/DolphinQt/MenuBar.cpp:1264
#: Source/Core/DolphinQt/MenuBar.cpp:1280
msgid "Load map file"
msgstr "Load map file"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr "تحميل"
#: Source/Core/DolphinQt/MenuBar.cpp:1246
msgid "Loaded symbols from '%1'"
msgstr "الرموز المحملة من '%1'"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:191
msgid ""
"Loads custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"تحميل القوام المخصص\n"
"from User/Load/Textures/<game_id>/.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:545
msgid "Local"
msgstr "محلي"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
msgid "Lock"
msgstr "قفل"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:35
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169
msgid "Log"
msgstr "سجل"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
msgid "Log Configuration"
msgstr "تكوين السجل"
#: Source/Core/DolphinQt/MenuBar.cpp:798
msgid "Log JIT Instruction Coverage"
msgstr "Log JIT Instruction Coverage"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Log Render Time to File"
msgstr "تسجيل وقت التقديم للملف"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59
msgid "Log Types"
msgstr "نوع السجل"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52
msgid "Logger Outputs"
msgstr "مسجل المخرجات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.\n"
"\n"
"Use this feature when to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يسجل وقت تقديم كل إطار إلى\n"
"User / Logs / render_time.txt.\n"
"\n"
"استخدم هذه الميزة عند قياس أداء دولفين\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:947
msgid "Lost connection to NetPlay server..."
msgstr "فقد الاتصال بالخادم"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:166
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:420
msgid "Low"
msgstr "منخفضة"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:418
msgid "Lowest"
msgstr " الحد الأدنى"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr "MD5 اختبار"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:57
msgid "MD5:"
msgstr "MD5:"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr "MMU"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:320
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark files(*.gcs)"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25
msgid "Main Stick"
msgstr "العصا الرئيسية"
#: Source/Core/DolphinQt/GameList/GameList.cpp:918
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:198
#: Source/Core/DolphinQt/MenuBar.cpp:606
msgid "Maker"
msgstr "المنتج"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:108
msgid "Maker:"
msgstr "المنتج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:329
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يجعل الأشياء البعيدة أكثر وضوحا عن طريق إزالة الضباب ، وبالتالي زيادة "
"التفاصيل الشاملة.\n"
"\n"
"سيؤدي تعطيل الضباب إلى كسر بعض الألعاب التي تعتمد على محاكاة الضباب "
"المناسبة.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/MenuBar.cpp:256
msgid "Manage NAND"
msgstr "NAND إدارة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Mapping"
msgstr "تعيين"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:636
msgid "Match Found"
msgstr "وجد تطابق"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:929
msgid "Max Buffer:"
msgstr "المخزن المؤقت الأقصى"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897
msgid "Max buffer size changed to %1"
msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33
msgid "Maximum tilt angle."
msgstr "أقصى زاوية الميل."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
msgid "May cause slow down in Wii Menu and some games."
msgstr "قد يسبب تباطؤ في قائمة وي وبعض الألعاب."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:169
msgid "Medium"
msgstr "متوسطة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:33
msgid "Memory"
msgstr "ذاكرة"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr "نقطة توقف الذاكرة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91
msgid "Memory Card"
msgstr "بطاقة الذاكرة"
#: Source/Core/DolphinQt/MenuBar.cpp:249
msgid "Memory Card Manager"
msgstr "مدير بطاقة الذاكرة"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:103
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"اسم ملف بطاقة الذاكرة في الفتحة %c غير صحيح\n"
"المنطقة غير محدده\n"
"\n"
"Slot %c تم تغيير المسار إلى\n"
"%s\n"
"هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد ؟\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:565
#: Source/Core/DolphinQt/CheatsManager.cpp:591
msgid "Memory Not Ready"
msgstr "الذاكرة غير جاهزة"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
msgid "Memory breakpoint options"
msgstr "خيارات نقطة توقف الذاكرة"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:232
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:204
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read called with invalid source address (0x%x)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:216
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "(0x%x) بطاقة الذاكرة: الكتابة مع عنوان الوجهة غير صالح"
#: Source/Core/DolphinQt/MainWindow.cpp:1498
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
#: Source/Core/UICommon/UICommon.cpp:459
msgid "MiB"
msgstr "ميغابايت"
#: Source/Core/Core/HW/GCPadEmu.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:357
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "Microphone"
msgstr "ميكروفون"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Misc"
msgstr "متنوعة"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
msgid "Misc Settings"
msgstr "إعدادات متنوعة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:590
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
" \n"
"عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:593
msgid "Mismatch between internal data structures."
msgstr "عدم تطابق بين هياكل البيانات الداخلية."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
msgid "Modifier"
msgstr "معدل"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182
msgid ""
"Modifies textures to show the format they're encoded in.\n"
"\n"
"May require an emulation reset to apply.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يعدل القوام لإظهار التنسيق الذي تم ترميزه فيه.\n"
"\n"
"قد تتطلب إعادة تعيين محاكاة لتطبيق.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131
msgid "Monoscopic Shadows"
msgstr "أحادي الظلال"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Monospaced Font"
msgstr "خط أحادي المسافة"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More or equal to"
msgstr "أكثر أو يساوي"
#: Source/Core/DolphinQt/CheatsManager.cpp:401
msgid "More than"
msgstr "أكثر من"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:368
msgid "Motion Input"
msgstr "إدخال الحركة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:367
msgid "Motion Simulation"
msgstr "محاكاة الحركة"
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
msgid "Motor"
msgstr "محرك"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr "حرك مؤشر الماوس فوق الخيار لعرض وصفا مفصلا"
#: Source/Core/Core/HotkeyManager.cpp:326
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr "فيلم"
#: Source/Core/DolphinQt/MenuBar.cpp:1055
#: Source/Core/DolphinQt/MenuBar.cpp:1099
#: Source/Core/DolphinQt/MenuBar.cpp:1104
#: Source/Core/DolphinQt/MenuBar.cpp:1108
msgid "NAND Check"
msgstr "NAND تحقق"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n"
#: Source/Core/DolphinQt/MenuBar.cpp:242
msgid "NTSC-J"
msgstr "NTSC-J"
#: Source/Core/DolphinQt/MenuBar.cpp:244
msgid "NTSC-U"
msgstr "NTSC-U"
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:153
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Name"
msgstr "الاسم"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1043
msgid "Name for a new tag:"
msgstr "الاسم لعلامة جديدة:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1053
msgid "Name of the tag to remove:"
msgstr "اسم العلامة المراد إزالتها:"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152
msgid "Name of your session shown in the server browser"
msgstr "اسم الجلسة الخاصة بك هو مبين في متصفح الخادم"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:82
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105
msgid "Name:"
msgstr "الاسم"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "Native (640x528)"
msgstr "Native (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:319
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
msgid "Native GCI File (*.gci)"
msgstr "Native GCI File (*.gci)"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67
msgid "NetPlay"
msgstr "لعب عبر الشبكة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33
msgid "NetPlay Session Browser"
msgstr "مستعرض جلسات اللعب عبر الشبكة"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:30
msgid "NetPlay Setup"
msgstr "اعدادات لعب عبر الشبكة"
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr "هولندا"
#: Source/Core/Core/NetPlayClient.cpp:2475
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr "Netplay has desynced in NetPlay_GetButtonPress()"
#: Source/Core/Core/NetPlayClient.cpp:1986
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay has desynced. There is no way to recover from this."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125
msgid "Network"
msgstr "شبكة الاتصال"
#: Source/Core/DolphinQt/Updater.cpp:69
msgid "Never Auto-Update"
msgstr "عدم التحديث التلقائي"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103
msgid "New"
msgstr "جديد"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr "نقطة توقف جديدة"
#: Source/Core/DolphinQt/CheatsManager.cpp:385
msgid "New Search"
msgstr "بحث جديد"
#: Source/Core/DolphinQt/GameList/GameList.cpp:405
msgid "New Tag..."
msgstr "علامة جديدة"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:294
msgid "New identity generated."
msgstr "تم إنشاء هوية جديدة ."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36
msgid "New instruction:"
msgstr "تعليمات جديدة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1043
msgid "New tag"
msgstr "علامة جديدة"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Next Game Profile for Wii Remote 1"
msgstr "اللعبة التالية لملف ريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Next Game Profile for Wii Remote 2"
msgstr "اللعبة التالية لملف ريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Next Game Profile for Wii Remote 3"
msgstr "اللعبة التالية لملف ريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile for Wii Remote 4"
msgstr "اللعبة التالية لملف ريموت وي 4"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
msgid "Next Match"
msgstr "التالية"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Next Profile for Wii Remote 1"
msgstr "الملف التالي لريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Next Profile for Wii Remote 2"
msgstr "الملف التالي لريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Next Profile for Wii Remote 3"
msgstr "الملف التالي لريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile for Wii Remote 4"
msgstr "الملف التالي لريموت وي 4"
#: Source/Core/DolphinQt/CheatsManager.cpp:386
msgid "Next Search"
msgstr "البحث التالي"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Nickname:"
msgstr "الاسم"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:246
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:247
msgid "No"
msgstr "لا"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79
msgid "No Adapter Detected"
msgstr "لم يتم اكتشاف محول"
#: Source/Core/Core/ConfigManager.h:51
msgid "No Audio Output"
msgstr "لا يوجد إخراج الصوت"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:647
msgid "No Match"
msgstr "لا تطابق"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:618
msgid "No Value Given"
msgstr "لا قيمة مقيمة"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495
msgid "No description available"
msgstr "لا يوجد وصف متاح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:599
msgid "No errors."
msgstr "لا اخطاء"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
msgid "No extension selected."
msgstr "لم يتم تحديد ملحق"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293
msgid "No file loaded / recorded."
msgstr "لا يوجد ملف تحميل / مسجل."
#: Source/Core/DolphinQt/MenuBar.cpp:1055
msgid "No issues have been detected."
msgstr "لم يتم اكتشاف أية مشكلات."
#: Source/Core/Core/Boot/Boot.cpp:109
#, c-format
msgid "No paths found in the M3U file \"%s\""
msgstr "M3U لا توجد مسارات في ملف \"%s\""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1389
msgid "No problems were found."
msgstr "لا توجد مشاكل."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1383
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
"لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي "
"تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل "
"تؤثر على المحاكاة."
#: Source/Core/InputCommon/InputConfig.cpp:72
#, c-format
msgid "No profiles found for game setting '%s'"
msgstr "لم يتم العثور على ملفات شخصية لإعداد اللعبة '%s'"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130
msgid "No recording loaded."
msgstr "لم يتم تحميل التسجيل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:750
msgid "No save data found."
msgstr "لم يتم العثور على حفظ البيانات"
#: Source/Core/DolphinQt/CheatsManager.cpp:467
msgid "No search value entered."
msgstr "لم يتم إدخال قيمة بحث."
#: Source/Core/Core/State.cpp:704
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480
msgid "No value provided."
msgstr "لا قيمة مقدمة."
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:229
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
msgstr "لا شيء"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "North America"
msgstr "أمريكا الشمالية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:665
msgid "Not Found"
msgstr "لم يتم العثور"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "Not Set"
msgstr "غير مجموعة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406
msgid "Not all players have the game. Do you really want to start?"
msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟"
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Not equals to"
msgstr "لا يساوي"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92
msgid "Notes:"
msgstr "ملاحظات"
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42
msgid "Nothing to configure"
msgstr "لا شيء للتكوين"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "إشعار"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
msgid "Null"
msgstr "خالية"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:86
msgid "NumExec"
msgstr "NumExec"
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156
msgid "Number of shakes per second."
msgstr "عدد الهزات في الثانية."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203
msgid "Nunchuk Buttons"
msgstr "أزرار نونشوك"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
msgid "Nunchuk Orientation"
msgstr " توجه نونشوك "
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82
msgid "Nunchuk Stick"
msgstr "عصا نونشوك"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664
msgid "OK"
msgstr "موافق"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151
msgid "Object %1"
msgstr "%1 موضوع"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81
msgid "Object Range"
msgstr "نطاق الهدف"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Oceania"
msgstr "أوقيانوسيا"
#: Source/Core/DolphinQt/CheatsManager.cpp:413
msgid "Octal"
msgstr "ثماني"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Off"
msgstr "إيقاف"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126
msgid "Offset:"
msgstr "تعويض"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr "تمكين"
#: Source/Core/DolphinQt/MenuBar.cpp:551
msgid "Online &Documentation"
msgstr "وثائق على الانترنت"
#: Source/Core/DolphinQt/MenuBar.cpp:1370
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"إلحاق رموز فقط بالبادية:\n"
"(فارغ لكل الرموز)"
#: Source/Core/DolphinQt/MenuBar.cpp:1346
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
"رموز التصدير فقط مع الإصلاح المسبق:\n"
"(فارغ لجميع الرموز)"
#: Source/Core/Core/HotkeyManager.cpp:28 Source/Core/DolphinQt/ToolBar.cpp:114
msgid "Open"
msgstr "فتح"
#: Source/Core/DolphinQt/GameList/GameList.cpp:378
msgid "Open &Containing Folder"
msgstr "فتح موقع الملف"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
msgid "Open Directory..."
msgstr "فتح"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr "FIFO فتح سجل"
#: Source/Core/DolphinQt/GameList/GameList.cpp:374
msgid "Open GameCube &Save Folder"
msgstr "فتح مجلد حفظ جيم كيوب"
#: Source/Core/DolphinQt/GameList/GameList.cpp:367
msgid "Open Wii &Save Folder"
msgstr "فتح مجلد حفظ وي"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr "فتح في محرر خارجي"
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL : لا يمكن فتح الجهاز %s"
#: Source/Core/VideoBackends/OGL/main.cpp:72
msgid "OpenGL"
msgstr "OpenGL"
#: Source/Core/VideoBackends/OGL/main.cpp:70
msgid "OpenGL ES"
msgstr "OpenGL ES"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248
msgid "Operators"
msgstr "مشغل"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:99
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:71
msgid "Options"
msgstr "خيارات"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52
msgid "Orange"
msgstr "البرتقالي"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:97
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167
msgid "Other"
msgstr "أخرى"
#: Source/Core/Core/HotkeyManager.cpp:343
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr "حالة أخرى مفاتيح الاختصار"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:394
msgid "Other State Management"
msgstr "إدارة الحالة الأخرى"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157
msgid "Other game..."
msgstr "لعبة أخرى"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:56
msgid "Overlay Information"
msgstr "تراكب المعلومات"
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "P&lay Input Recording..."
msgstr "تشغيل تسجيل الإدخال"
#: Source/Core/DolphinQt/MenuBar.cpp:247
msgid "PAL"
msgstr "PAL"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:146
msgid "PNG image file (*.png);; All Files (*)"
msgstr "PNG image file (*.png);; All Files (*)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:79
msgid "PPC Size"
msgstr "PPC حجم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:486
msgid "PPC vs Host"
msgstr "PPC vs Host"
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "تحكم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79
msgid "Pads"
msgstr "منصات"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Parameters"
msgstr "المعلمات"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid "Parsing Error"
msgstr "تحليل خاطئ"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104
msgid "Partition %1"
msgstr "تقسيم %1"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Passive"
msgstr "Passive"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148
msgid "Passthrough a Bluetooth adapter"
msgstr "المرور عبر محول بلوتوث"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155
msgid "Password"
msgstr "كلمة المرور"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154
msgid "Password for joining your game (leave empty for none)"
msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
msgid "Password?"
msgstr "كلمة المرور؟"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr "محرر التصحيح"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr "تصحيح الاسم"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Patches"
msgstr "تصحيحات"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
msgid "Paths"
msgstr "مسارات"
#: Source/Core/DolphinQt/ToolBar.cpp:160
msgid "Pause"
msgstr "إيقاف مؤقت"
#: Source/Core/DolphinQt/MenuBar.cpp:717
msgid "Pause at End of Movie"
msgstr "وقفة في نهاية الفيلم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Pause on Focus Loss"
msgstr "توقف عند فقدان التركيز"
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41
msgid "Peak angular velocity (measured in turns per second)."
msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56
msgid "Peak velocity of movements to neutral position."
msgstr "ذروة سرعة الحركات إلى موقف محايد."
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47
msgid "Peak velocity of outward swing movements."
msgstr "سرعة الذروة لحركات التأرجح الخارجية."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Per-Pixel Lighting"
msgstr "لكل بكسل إضاءة"
#: Source/Core/DolphinQt/MenuBar.cpp:267
msgid "Perform Online System Update"
msgstr "تحديث النظام عبر الإنترنت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:329
msgid "Perform System Update"
msgstr "تحديث النظام"
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:127
msgid "Physical"
msgstr "فيزيائي"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "PiB"
msgstr "بيتابايت"
#: Source/Core/DolphinQt/MenuBar.cpp:1150
msgid "Pick a debug font"
msgstr "debug اختر خط"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Ping"
msgstr "Ping"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Pitch Down"
msgstr "Pitch Down"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Up"
msgstr "Pitch Up"
#: Source/Core/DolphinQt/GameList/GameList.cpp:914
#: Source/Core/DolphinQt/MenuBar.cpp:602
msgid "Platform"
msgstr "منصة"
#: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167
msgid "Play"
msgstr "تشغيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr "لعب / سجل"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Play Recording"
msgstr "تشغيل التسجيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "Playback Options"
msgstr "خيارات التشغيل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Player"
msgstr "لاعب"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:226
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226
msgid "Players"
msgstr "اللاعبين"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:219
msgid "Point"
msgstr "مؤشر"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:86
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:56
msgid "Port %1"
msgstr "منفذ %1"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:96
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126
msgid "Port:"
msgstr "منفذ"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:940
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:104
msgid "Post-Processing Effect:"
msgstr "بعد معالجة التأثير"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post-Processing Shader Configuration"
msgstr "التكوين بعد تظليل"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Prefetch Custom Textures"
msgstr "جلب النسيج المخصص المسبق "
#: Source/Core/Core/Movie.cpp:1125
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr "Premature movie end in PlayController. %u + %zu > %zu"
#: Source/Core/Core/Movie.cpp:1236
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr "Premature movie end in PlayWiimote. %u + %d > %zu"
#: Source/Core/Core/Movie.cpp:1211
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr "Premature movie end in PlayWiimote. %u > %zu"
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
"جارٍ التحضير للتحديث...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr "المسبقة"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr "اضغط على زر المزامنة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49
msgid "Pressure"
msgstr "الضغط"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.\n"
"\n"
"Not recommended, only use if the other options give poor results."
msgstr ""
"يمنع التجميع التظليل من خلال عدم تقديم كائنات الانتظار. يمكن أن تعمل في "
"سيناريوهات لا يعمل Ubershaders فيها ،\n"
" على حساب إدخال مواطن الخلل البصرية والتأثيرات المعطلة.\n"
"\n"
"غير مستحسن ، استخدم فقط إذا كانت الخيارات الأخرى تعطي نتائج سيئة."
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Previous Game Profile for Wii Remote 1"
msgstr "الملف السابق للعبة ريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Previous Game Profile for Wii Remote 2"
msgstr "الملف السابق للعبة ريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Previous Game Profile for Wii Remote 3"
msgstr "الملف السابق للعبة ريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile for Wii Remote 4"
msgstr "الملف السابق للعبة ريموت وي 4"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
msgid "Previous Match"
msgstr "السابقة"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Previous Profile for Wii Remote 1"
msgstr "التشكيل الجانبي السابق لريموت وي 1"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Previous Profile for Wii Remote 2"
msgstr "التشكيل الجانبي السابق لريموت وي 2"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Previous Profile for Wii Remote 3"
msgstr "التشكيل الجانبي السابق لريموت وي 3"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile for Wii Remote 4"
msgstr "التشكيل الجانبي السابق لريموت وي 4"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:94
msgid "Private"
msgstr "خاصة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93
msgid "Private and Public"
msgstr "خاصة و عامة"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:45
msgid "Problem"
msgstr "المشكلة"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1404
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
"تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي "
"الإطلاق"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1394
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
"تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من "
"التشغيل"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1399
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
"تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء "
"معينه من اللعبة بشكل صحيح"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:97
msgid "Profile"
msgstr "الملف الشخصي"
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25
msgid "Program Counter"
msgstr "عداد البرنامج"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:290
#: Source/Core/DolphinQt/GameList/GameList.cpp:585
msgid "Progress"
msgstr "التقدم"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
msgid "Public"
msgstr "عامة"
#: Source/Core/DolphinQt/MenuBar.cpp:488
msgid "Purge Game List Cache"
msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:318
msgid "Put Main Menu roms in User/GC/{region}."
msgstr "Put Main Menu roms in User/GC/{region}."
#: Source/Core/Core/NetPlayClient.cpp:1304
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr "(QoS) تعذر تمكين جوده الخدمة ."
#: Source/Core/Core/NetPlayClient.cpp:1300
msgid "Quality of Service (QoS) was successfully enabled."
msgstr "تم تمكين جودة الخدمة (QoS) بنجاح."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
"DPLII جودة وحدة فك الترميز\n"
"وقت إستجابة الصوت يزيد مع الجودة"
#: Source/Core/Common/MsgHandler.cpp:90
#: Source/Core/DolphinQt/GCMemcardManager.cpp:418
#: Source/Core/DolphinQt/MainWindow.cpp:1497
msgid "Question"
msgstr "مشكلة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
msgid "Quit"
msgstr "خروج"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:62
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:66
msgid "R-Analog"
msgstr "R-قوة ضغطة"
#: Source/Core/DolphinQt/MenuBar.cpp:918
msgid "RSO Modules"
msgstr "RSO Modules"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
msgid "Range"
msgstr "نطاق"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:490
msgid "Re&place instruction"
msgstr "إعادة&مكان التعليمات"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr "اقرأ"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:160
msgid "Read and write"
msgstr "القراءة والكتابة"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:164
msgid "Read only"
msgstr "يقرأ فقط"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr "قراءة أو كتابة"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr "وضع القراءة فقط"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Real Balance Board"
msgstr "لوح الميزان حقيقي"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:185
msgid "Real Wii Remote"
msgstr "ريموت وي الحقيقي"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:23
msgid "Recenter"
msgstr "إعادة المركز"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
msgid "Record"
msgstr "تسجيل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168
msgid "Record Inputs"
msgstr "سجل المدخلات"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134
msgid "Recording"
msgstr "تسجيل"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
msgid "Recording Options"
msgstr "تسجيل الخيارات"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid "Recording..."
msgstr "تسجيل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Red"
msgstr "أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Red Left"
msgstr "اليسار أحمر"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:300
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.\n"
"\n"
"SSAA is significantly more demanding than MSAA, but provides top quality "
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.\n"
"\n"
"SSAA is significantly more demanding than MSAA, but provides top quality "
"geometry anti-aliasing and also applies anti-aliasing to lighting, shader "
"effects, and textures.\n"
"\n"
"لم تكن متأكدًا فحدد لا شيء"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:64
msgid "Redump.org Status:"
msgstr "Redump.org حالة"
#: Source/Core/DolphinQt/CheatsManager.cpp:387
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:96
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:85
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/DolphinQt/ToolBar.cpp:115
msgid "Refresh"
msgstr "تحديث"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Refresh Game List"
msgstr "تحديث قائمة اللعبة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:191
msgid "Refreshing..."
msgstr "تحديث..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:922
#: Source/Core/DolphinQt/MenuBar.cpp:610
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225
msgid "Region"
msgstr "المنطقة"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103
msgid "Region:"
msgstr "المنطقة"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr "سجلات"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64
msgid "Relative Input"
msgstr "المدخلات النسبية"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Relative Input Hold"
msgstr "إدخال الإدخال النسبي"
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Remind Me Later"
msgstr "ذكرني لاحقا"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:145
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:155
msgid "Remove"
msgstr "إزالة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:406
msgid "Remove Tag..."
msgstr "إزالة العلامة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:436
msgid "Remove failed"
msgstr "فشل الازالة"
#: Source/Core/DolphinQt/CheatsManager.cpp:248
msgid "Remove from Watch"
msgstr "إزالة من المشاهدة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:1053
msgid "Remove tag"
msgstr "إزالة العلامة"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:656
msgid "Rename symbol"
msgstr "إعادة تسمية الرمز"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:162
msgid "Render Window"
msgstr "نافذة التقديم"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95
msgid "Render to Main Window"
msgstr "تقديم إلى الإطار الرئيسي"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:45
msgid "Rendering"
msgstr "تقديم"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178
msgid ""
"Renders the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"جعل المشهد كإطار شبكي.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:375
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Writing to unallocated block 0x%x"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr "طلب الانضمام إلى المجموعة"
#: Source/Core/Core/HotkeyManager.cpp:34
#: Source/Core/DolphinQt/CheatsManager.cpp:388
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:825
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:121
msgid "Reset"
msgstr "إعادة تعيين"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:384
msgid "Reset Traversal Server"
msgstr "إعادة تعيين خادم Traversal"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:385
msgid "Reset Traversal Server to %1:%2"
msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:87
msgid "Reset Traversal Settings"
msgstr "أعاده تعيين إعدادات الاجتياز"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
msgid "Reset all saved Wii Remote pairings"
msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:25
msgid "Resource Pack Manager"
msgstr "أدارة حزمة الموارد"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:225
msgid "Resource Pack Path:"
msgstr "مسار حزمة الموارد"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
msgid "Restart Required"
msgstr "مطلوب إعادة تشغيل"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:492
msgid "Restore instruction"
msgstr "استعادة التعليمات"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:719
msgid "Retry"
msgstr "إعادة المحاولة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52
msgid "Return Speed"
msgstr "عودة السرعة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646
msgid "Revision"
msgstr "إصدار"
#: Source/Core/DolphinQt/AboutDialog.cpp:55
msgid "Revision: %1"
msgstr "%1 مراجعة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Right"
msgstr "يمين"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
msgid "Right Stick"
msgstr "العصا الايمن"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170
msgid "Right Table"
msgstr "الجدول الصحيح"
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223
msgid "Rim"
msgstr "حافة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31
msgid "Rocker Down"
msgstr "Rocker Down"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Up"
msgstr "Rocker Up"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Left"
msgstr "Roll Left"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Roll Right"
msgstr "Roll Right"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:539
msgid "Room ID"
msgstr "معرف الغرفة"
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64
msgid "Rotation applied at extremities of swing."
msgstr "تطبيق التناوب في أطراف التمايل."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267
msgid ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
"Fixes graphical problems in some games at higher internal resolutions. This "
"setting has no effect when native internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Rounds 2D vertices to whole pixels.\n"
"\n"
"Fixes graphical problems in some games at higher internal resolutions. This "
"setting has no effect when native internal resolution is used.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/Core/HW/GCPadEmu.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:236
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:66
msgid "Rumble"
msgstr "هزاز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:483
msgid "Run &To Here"
msgstr "Run &To Here"
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr "روسيا"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164
msgid "SD Card"
msgstr "SD Card"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:102
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr "SD Card Image (*.raw);;All Files (*)"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:233
msgid "SD Card Path:"
msgstr "SD Card مسار"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:58
msgid "SHA-1:"
msgstr "SHA-1:"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117
msgid "SP1:"
msgstr "SP1:"
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:62
msgid "START"
msgstr "START"
#: Source/Core/DolphinQt/MenuBar.cpp:930
msgid "Sa&ve Code"
msgstr "حفظ الرموز"
#: Source/Core/DolphinQt/MenuBar.cpp:345
msgid "Sa&ve State"
msgstr "حفظ الحالة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
msgid "Safe"
msgstr "آمنة"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:100
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:86
msgid "Save"
msgstr "حفظ"
#: Source/Core/DolphinQt/GameList/GameList.cpp:463
#: Source/Core/DolphinQt/GameList/GameList.cpp:468
#: Source/Core/DolphinQt/MenuBar.cpp:1045
msgid "Save Export"
msgstr "حفظ التصدير"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr "FIFO حفظ سجل"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245
msgid "Save File to"
msgstr "احفظ الملف إلى"
#: Source/Core/DolphinQt/MenuBar.cpp:1024
#: Source/Core/DolphinQt/MenuBar.cpp:1031
#: Source/Core/DolphinQt/MenuBar.cpp:1033
msgid "Save Import"
msgstr "حفظ الاستيراد"
#: Source/Core/Core/HotkeyManager.cpp:185
msgid "Save Oldest State"
msgstr "حفظ الحالة القديمة"
#: Source/Core/Core/HotkeyManager.cpp:188
#: Source/Core/Core/HotkeyManager.cpp:340
msgid "Save State"
msgstr "حفظ حالة"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 1"
msgstr "حفظ الحالة فتحة 1"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Save State Slot 10"
msgstr "حفظ الحالة فتحة 10"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save State Slot 2"
msgstr "حفظ الحالة فتحة 2"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Save State Slot 3"
msgstr "حفظ الحالة فتحة 3"
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Save State Slot 4"
msgstr "حفظ الحالة فتحة 4"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Save State Slot 5"
msgstr "حفظ الحالة فتحة 5"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Save State Slot 6"
msgstr "حفظ الحالة فتحة 6"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Save State Slot 7"
msgstr "حفظ الحالة فتحة 7"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Save State Slot 8"
msgstr "حفظ الحالة فتحة 8"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Save State Slot 9"
msgstr "حفظ الحالة فتحة 9"
#: Source/Core/DolphinQt/MenuBar.cpp:346
msgid "Save State to File"
msgstr "حفظ الحالة في ملف"
#: Source/Core/DolphinQt/MenuBar.cpp:348
msgid "Save State to Oldest Slot"
msgstr "حفظ الحالة إلى الفتحة الأقدم"
#: Source/Core/DolphinQt/MenuBar.cpp:347
msgid "Save State to Selected Slot"
msgstr "حفظ الحالة إلى الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:349
msgid "Save State to Slot"
msgstr "حفظ الحالة إلى فتحة"
#: Source/Core/DolphinQt/MenuBar.cpp:927
msgid "Save Symbol Map &As..."
msgstr "Save Symbol Map &As..."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107
msgid "Save Texture Cache to State"
msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:393
msgid "Save and Load State"
msgstr "حفظ و تحميل الحالة"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:134
msgid "Save as..."
msgstr "حفظ بأسم"
#: Source/Core/DolphinQt/MenuBar.cpp:1422
msgid "Save combined output file as"
msgstr "حفظ ملف الإخراج المجمع بأسم"
#: Source/Core/DolphinQt/MenuBar.cpp:1025
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
"NAND حفظ البيانات لهذا العنوان موجود بالفعل في . \n"
"النظر في النسخ الاحتياطي للبيانات الحالية قبل الكتابة.\n"
"الكتابة الآن؟"
#: Source/Core/DolphinQt/MenuBar.cpp:1297
msgid "Save map file"
msgstr "Save map file"
#: Source/Core/DolphinQt/MenuBar.cpp:1348
msgid "Save signature file"
msgstr "احفظ ملف التوقيع"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Save to Selected Slot"
msgstr "الحفظ إلى الفتحة المحددة"
#: Source/Core/DolphinQt/MenuBar.cpp:387
msgid "Save to Slot %1 - %2"
msgstr "حفظ إلى الفتحة %1 - %2"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr "حفظ"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:353
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي."
#: Source/Core/Core/Movie.cpp:953
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Savestate movie %s is corrupted, movie recording stopping..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Scaled EFB Copy"
msgstr "EFB تحجيم نسخة"
#: Source/Core/DolphinQt/ToolBar.cpp:126
msgid "ScrShot"
msgstr "لقطة للشاشة"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "فشل لقطة الشاشة: تعذر فتح الملف \"%s\" (خطأ %d)"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:100
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
#: Source/Core/DolphinQt/MenuBar.cpp:490
msgid "Search"
msgstr "بحث"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90
msgid "Search Address"
msgstr "البحث عن عنوان"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75
msgid "Search Current Object"
msgstr "بحث في الكائن الحالي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
msgid "Search Subfolders"
msgstr "البحث في المجلدات الفرعية"
#: Source/Core/DolphinQt/MenuBar.cpp:800
msgid "Search for an Instruction"
msgstr "ابحث عن تعليمات"
#: Source/Core/DolphinQt/SearchBar.cpp:30
msgid "Search games..."
msgstr "بحث عن الالعاب"
#: Source/Core/DolphinQt/MenuBar.cpp:1461
msgid "Search instruction"
msgstr "تعليمات البحث"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:231
msgid "Select"
msgstr "حدد"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr "تحديد مسار التفريغ"
#: Source/Core/DolphinQt/GameList/GameList.cpp:446
#: Source/Core/DolphinQt/MenuBar.cpp:1039
msgid "Select Export Directory"
msgstr "حدد تصدير الدليل"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr "حدد الحالة الأخيرة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select Load Path"
msgstr "حدد مسار التحميل"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
msgid "Select Resource Pack Path"
msgstr "حدد مسار حزمة الموارد"
#: Source/Core/DolphinQt/MenuBar.cpp:388
msgid "Select Slot %1 - %2"
msgstr "%1 - %2 حدد الفتحة"
#: Source/Core/Core/HotkeyManager.cpp:341
msgid "Select State"
msgstr "اختر الحالة"
#: Source/Core/DolphinQt/MenuBar.cpp:362
msgid "Select State Slot"
msgstr "تحديد فتحة الحالة"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 1"
msgstr "حفظ حالة 1"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Select State Slot 10"
msgstr "حفظ حالة 10"
#: Source/Core/Core/HotkeyManager.cpp:164
msgid "Select State Slot 2"
msgstr "حفظ حالة 2"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Select State Slot 3"
msgstr "حفظ حالة 3"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Select State Slot 4"
msgstr "حفظ حالة 4"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Select State Slot 5"
msgstr "حفظ حالة 5"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Select State Slot 6"
msgstr "حفظ حالة 6"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Select State Slot 7"
msgstr "حفظ حالة 7"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Select State Slot 8"
msgstr "حفظ حالة 8"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Select State Slot 9"
msgstr "حفظ حالة 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr "NAND حدد جذر وي "
#: Source/Core/DolphinQt/GameList/GameList.cpp:208
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr "اختر دليل"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:145
#: Source/Core/DolphinQt/MainWindow.cpp:669
#: Source/Core/DolphinQt/MainWindow.cpp:1183
#: Source/Core/DolphinQt/MainWindow.cpp:1190
msgid "Select a File"
msgstr "حدد ملف"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr "اختر لعبة"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
msgid "Select a SD Card Image"
msgstr "SD Card حدد صورة"
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr "اختر لعبة"
#: Source/Core/DolphinQt/MenuBar.cpp:994
msgid "Select a title to install to NAND"
msgstr "NAND حدد عنوانًا لتثبيته إلى"
#: Source/Core/DolphinQt/MainWindow.cpp:1555
#: Source/Core/DolphinQt/MainWindow.cpp:1626
msgid "Select the Recording File"
msgstr "حدد ملف التسجيل"
#: Source/Core/DolphinQt/MainWindow.cpp:1533
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr "(OTP/SEEPROM dump) حدد ملف المفاتيح"
#: Source/Core/DolphinQt/MainWindow.cpp:1506
#: Source/Core/DolphinQt/MenuBar.cpp:1014
msgid "Select the save file"
msgstr "حدد حفظ الملف"
#: Source/Core/DolphinQt/GameList/GameList.cpp:542
msgid "Select where you want to save the compressed image"
msgstr "حدد المكان الذي تريد حفظ الصورة المضغوطة فيه"
#: Source/Core/DolphinQt/GameList/GameList.cpp:531
msgid "Select where you want to save the compressed images"
msgstr "حدد المكان الذي تريد حفظ الصور المضغوطة فيه"
#: Source/Core/DolphinQt/GameList/GameList.cpp:541
msgid "Select where you want to save the decompressed image"
msgstr "حدد المكان الذي تريد حفظ الصورة التي تم فك ضغطها"
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
msgid "Select where you want to save the decompressed images"
msgstr "حدد المكان الذي تريد حفظ الصور التي تم فك ضغطها"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:140
msgid "Selected Font"
msgstr "الخط المحدد"
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219
msgid "Selected controller profile does not exist"
msgstr "اختيار الملف التحكم الشخصي غير موجود "
#: Source/Core/Core/NetPlayServer.cpp:1398
#: Source/Core/Core/NetPlayServer.cpp:1621
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:422
msgid "Selected game doesn't exist in game list!"
msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, select the first one."
msgstr ""
"تحديد محول جهاز لاستخدامه.\n"
"\n"
"إذا لم تكن متأكدًا فحدد أول واحد"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.\n"
"\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when the monitor supports 3D display resolutions.\n"
"Passive is another type of 3D used by some TVs.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.\n"
"\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when the monitor supports 3D display resolutions.\n"
"Passive is another type of 3D used by some TVs.\n"
"\n"
" إذا لم تكن متأكدًا فحدد إيقاف"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:155
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"OpenGL إذا لم تكن متأكدًا فحدد"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Selects which aspect ratio to use when rendering.\n"
"\n"
"Auto: Uses the native aspect ratio\n"
"Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimics a standard 4:3 analog TV.\n"
"Stretch to Window: Stretches the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"يحدد نسبة العرض إلى الارتفاع التي يجب استخدامها عند التقديم.\n"
"\n"
"تلقائي: يستخدم نسبة العرض إلى الارتفاع الأصلية\n"
"فرض 9:16 : تحاكي التلفزيون التناظري مع نسبة العرض إلى الارتفاع العريضة.\n"
"فرض 4:3 : تحاكي التلفزيون التناظري القياسي 4:3.\n"
"الإمتداد إلى النافذة: تمتد الصورة إلى حجم النافذة.\n"
"\n"
"إذا لم تكن متأكدًا فحدد تلقائي"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"any of the other backends are recommended.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"يحدد واجهة برمجة تطبيقات الرسومات التي يجب استخدامها داخليًا.\n"
"\n"
"يكون عارض البرامج بطيئًا للغاية ومفيدًا فقط للتصحيح ، لذلك يوصى باستخدام أي من "
"الواجهات الخلفية الأخرى.\n"
"\n"
"OpenGL إذا لم تكن متأكدًا فحدد"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"either OpenGL, Direct3D, or Vulkan are recommended. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"either OpenGL, Direct3D, or Vulkan are recommended. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"OpenGL إذا لم تكن متأكدًا فحدد"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206
msgid "Send"
msgstr "إرسال"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:171
msgid "Sensor Bar Position:"
msgstr "موضع الاستشعار"
#. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA
#: Source/Core/DiscIO/VolumeVerifier.cpp:315
#, c-format
msgid "Serial and/or version data is missing from %s"
msgstr "%s بيانات التسلسل أو الإصدار مفقودة من"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51
msgid "Server IP Address"
msgstr "IP عنوان"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:53
msgid "Server Port"
msgstr "منفذ الخادم"
#: Source/Core/Core/NetPlayClient.cpp:1766
msgid "Server rejected traversal attempt"
msgstr "الخادم رفض محاولة الاجتياز"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:88
msgid "Set &Value"
msgstr "تعيين القيمة"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:112
msgid "Set PC"
msgstr "تعيين الكمبيوتر"
#: Source/Core/DolphinQt/GameList/GameList.cpp:310
msgid "Set as &Default ISO"
msgstr "تعيين القرص افتراضي "
#: Source/Core/DolphinQt/GCMemcardManager.cpp:289
msgid "Set memory card file for Slot A"
msgstr "اضبط ملف بطاقة الذاكرة على الفتحة A"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:289
msgid "Set memory card file for Slot B"
msgstr "اضبط ملف بطاقة الذاكرة على الفتحة B"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:480
msgid "Set symbol &end address"
msgstr "Set symbol &end address"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:478
msgid "Set symbol &size"
msgstr "Set symbol &size"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:679
msgid "Set symbol end address"
msgstr "تعيين عنوان نهاية الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:657
msgid "Set symbol size (%1):"
msgstr "تعيين حجم الرمز (%1):"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"قد لا تعمل لجميع الألعاب."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:132
msgid "Sets the Wii system language."
msgstr "تحدد لغة نظام وي "
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr "إعدادات"
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:353
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Can't create setting.txt file"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:45
msgid "Severity"
msgstr "درجة الخطورة"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109
msgid "Shader Compilation"
msgstr "تجميع الظل"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30
msgid "Shake"
msgstr "هزة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
" <b>False</b>تقصير أوقات التحميل ولكن قد يكسر بعض الألعاب. يمكن أن يكون لها "
"آثار سلبية على الأداء. افتراضيات إلى "
#: Source/Core/DolphinQt/MenuBar.cpp:395
msgid "Show &Log"
msgstr "السجل"
#: Source/Core/DolphinQt/MenuBar.cpp:408
msgid "Show &Toolbar"
msgstr "شريط الأدوات"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Show Active Title in Window Title"
msgstr "إظهار العنوان النشط في عنوان الإطار"
#: Source/Core/DolphinQt/MenuBar.cpp:662
msgid "Show Australia"
msgstr "أستراليا"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
msgid "Show Current Game on Discord"
msgstr "عرض اللعبة الحالية على الخلاف"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
msgid "Show Debugging UI"
msgstr "عرض تصحيح واجهة المستخدم"
#: Source/Core/DolphinQt/MenuBar.cpp:637
msgid "Show ELF/DOL"
msgstr "ELF/DOL"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
msgid "Show FPS"
msgstr "عرض عدد الاطارات"
#: Source/Core/DolphinQt/MenuBar.cpp:729
msgid "Show Frame Counter"
msgstr "عرض عداد الإطار"
#: Source/Core/DolphinQt/MenuBar.cpp:663
msgid "Show France"
msgstr "فرنسا"
#: Source/Core/DolphinQt/MenuBar.cpp:635
msgid "Show GameCube"
msgstr "جيم كيوب"
#: Source/Core/DolphinQt/MenuBar.cpp:664
msgid "Show Germany"
msgstr "ألمانيا"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170
msgid "Show Golf Mode Overlay"
msgstr "Show Golf Mode Overlay"
#: Source/Core/DolphinQt/MenuBar.cpp:735
msgid "Show Input Display"
msgstr "عرض مدخلات العرض"
#: Source/Core/DolphinQt/MenuBar.cpp:665
msgid "Show Italy"
msgstr "ايطاليا"
#: Source/Core/DolphinQt/MenuBar.cpp:659
msgid "Show JAP"
msgstr "اليابان"
#: Source/Core/DolphinQt/MenuBar.cpp:666
msgid "Show Korea"
msgstr "كوريا"
#: Source/Core/DolphinQt/MenuBar.cpp:723
msgid "Show Lag Counter"
msgstr "عرض عداد التأخر"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:103
msgid "Show Language:"
msgstr "عرض اللغة"
#: Source/Core/DolphinQt/MenuBar.cpp:401
msgid "Show Log &Configuration"
msgstr "تكوين السجل"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Show NetPlay Messages"
msgstr "عرض رسائل اللعب عبر الشبكة"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88
msgid "Show NetPlay Ping"
msgstr "في اللعب عبر الشبكة Ping عرض الـ"
#: Source/Core/DolphinQt/MenuBar.cpp:667
msgid "Show Netherlands"
msgstr "هولندا"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show On-Screen Display Messages"
msgstr "عرض الرسائل التي تظهر على الشاشة "
#: Source/Core/DolphinQt/MenuBar.cpp:660
msgid "Show PAL"
msgstr "أوروبا"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:110
msgid "Show PC"
msgstr "عرض الكمبيوتر"
#: Source/Core/DolphinQt/MenuBar.cpp:640
msgid "Show Platforms"
msgstr "عرض المنصات"
#: Source/Core/DolphinQt/MenuBar.cpp:675
msgid "Show Regions"
msgstr "عرض المناطق"
#: Source/Core/DolphinQt/MenuBar.cpp:668
msgid "Show Russia"
msgstr "روسيا"
#: Source/Core/DolphinQt/MenuBar.cpp:669
msgid "Show Spain"
msgstr "اسبانيا"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
msgid "Show Statistics"
msgstr "عرض الإحصاءات"
#: Source/Core/DolphinQt/MenuBar.cpp:741
msgid "Show System Clock"
msgstr "عرض ساعة النظام"
#: Source/Core/DolphinQt/MenuBar.cpp:670
msgid "Show Taiwan"
msgstr "تايوان"
#: Source/Core/DolphinQt/MenuBar.cpp:661
msgid "Show USA"
msgstr "امريكا"
#: Source/Core/DolphinQt/MenuBar.cpp:672
msgid "Show Unknown"
msgstr "غير معروف"
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Show WAD"
msgstr "WAD"
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "Show Wii"
msgstr "وي"
#: Source/Core/DolphinQt/MenuBar.cpp:671
msgid "Show World"
msgstr "العالم"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:471
msgid "Show in &memory"
msgstr "تظهر في الذاكرة"
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:400
msgid "Show in code"
msgstr "إظهار في الرموز"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Show in server browser"
msgstr "إظهار في مستعرض الخادم"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:162
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"عرض إحصاءات التقديم المختلفة.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing "
"NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Shows chat messages, buffer changes, and desync alerts while playing "
"NetPlay.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:231
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يُظهر عدد الإطارات التي يتم تقديمها في الثانية كمقياس لسرعة المحاكاة.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:234
msgid ""
"Shows the player's maximum ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يعرض الحد الأقصى لأداء البنق للاعب أثناء اللعب عبر شبكة\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180
msgid ""
"Shows various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يعرض إحصاءات العرض المختلفة.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Side-by-Side"
msgstr "Side-by-Side"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Sideways Hold"
msgstr "امسك بانحراف"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Sideways Toggle"
msgstr "تبديل جانبية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
msgid "Sideways Wii Remote"
msgstr "انحراف ريموت وي"
#: Source/Core/DolphinQt/MenuBar.cpp:917
msgid "Signature Database"
msgstr "قاعدة بيانات التوقيع"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139
msgid "Signed Integer"
msgstr "عدد صحيح موقّع"
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "Simplified Chinese"
msgstr "الصينية المبسطة"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40
msgid "Simulate DK Bongos"
msgstr "محاكاة الطبول"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:204
msgid "Size"
msgstr "الحجم"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
"حجم المخزن المؤقت للتمدد بالمللي ثانية. قد تؤدي القيم المنخفضة جدًا إلى حدوث "
"صوت طقطقة."
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108
msgid "Skip"
msgstr "تخطى"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
msgid "Skip EFB Access from CPU"
msgstr "من المعالج EFB تخطي الوصول "
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58
msgid "Skip Main Menu"
msgstr "تخطي القائمة الرئيسية"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Skip Presenting Duplicate Frames"
msgstr "تخطي تقديم إطارات مكررة"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.\n"
"\n"
"Disable this option as well as enabling V-Sync for optimal frame pacing.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.\n"
"\n"
"Disable this option as well as enabling V-Sync for optimal frame pacing.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139
msgid "Slider Bar"
msgstr "شريط التمرير"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:92
msgid "Slot A"
msgstr "A فتحة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111
msgid "Slot A:"
msgstr "A فتحة"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:92
msgid "Slot B"
msgstr "B فتحة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114
msgid "Slot B:"
msgstr "B فتحة"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105
#: Source/Core/VideoBackends/Software/SWmain.cpp:53
msgid "Software Renderer"
msgstr "Software Renderer"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1270
msgid "Some of the data could not be read."
msgstr "لا يمكن قراءة بعض البيانات."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1020
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
"بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة "
"تتجمد في نقاط معينة"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
"بعض القيم التي قدمتها غير صالحة.\n"
"يرجى التحقق من القيم المميزة."
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246
msgid "Sort Alphabetically"
msgstr "رتب ترتيب أبجدي"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "South America"
msgstr "أمريكا الجنوبية"
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr "اسبانيا"
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "Spanish"
msgstr "الأسبانية"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:250
msgid "Speaker Pan"
msgstr "مكبر الصوت"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:185
msgid "Speaker Volume:"
msgstr "مستوى الصوت"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43
msgid "Speed"
msgstr "سرعة"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
msgid "Speed up Disc Transfer Rate"
msgstr "تسريع معدل نقل القرص"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179
msgid "Stable (once a year)"
msgstr "Stable (مرة كل سنة)"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Standard Controller"
msgstr "وحدة تحكم القياسية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
msgid "Start"
msgstr "تشغيل"
#: Source/Core/DolphinQt/MenuBar.cpp:235
msgid "Start &NetPlay..."
msgstr "بدء &اللعب عبر الشبكة"
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Start Re&cording Input"
msgstr "بدء التسجيل"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Start Recording"
msgstr "بدء التسجيل"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:847
msgid "Started game"
msgstr "بدأت اللعبة"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:92
msgid "Steering Wheel"
msgstr "عجلة القيادة"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:101
msgid "Step"
msgstr "خطوة"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr "خطوة الى"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:107
msgid "Step Out"
msgstr "خطوة لخارج"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:104
msgid "Step Over"
msgstr "خطوة أكثر"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
msgid "Step out successful!"
msgstr "الخروج ناجح!"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out timed out!"
msgstr "مهلة الخروج !"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413
msgid "Step over in progress..."
msgstr "خطوة أكثر في التقدم"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398
msgid "Step successful!"
msgstr "خطوة ناجحة!"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22
msgid "Stepping"
msgstr "التنقل"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:130
msgid "Stereoscopic 3D Mode:"
msgstr "3D وضع"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118
msgid "Stereoscopy"
msgstr "التنظير المجسم"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:73
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:73
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150
msgid "Stick"
msgstr "عصا"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "Stop"
msgstr "إيقاف"
#: Source/Core/DolphinQt/MenuBar.cpp:698
msgid "Stop Playing/Recording Input"
msgstr "إيقاف تشغيل / تسجيل الإدخال"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:340
msgid "Stopped game"
msgstr "توقفت اللعبة"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
msgid "Store EFB Copies to Texture Only"
msgstr "نسخ إلى النسيج فقط EFB تخزين "
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86
msgid "Store XFB Copies to Texture Only"
msgstr "نسخ إلى نسيج فقط XFB تخزين"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "تمتد إلى النافذة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118
msgid "Strict Settings Sync"
msgstr "مزامنة الإعدادات الصارمة"
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:395
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:142
msgid "String"
msgstr "سلسلة"
#: Source/Core/DolphinQt/CheatsManager.cpp:630
msgid "String Match"
msgstr "String Match"
#: Source/Core/DolphinQt/CheatsManager.cpp:524
msgid "String values can only be compared using equality."
msgstr "يمكن مقارنه قيم السلسلة فقط باستخدام المساواة."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128
msgid "Strum"
msgstr "داعب الأ وتار"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:45
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205
msgid "Stylus"
msgstr "مرقم"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:222
#: Source/Core/DolphinQt/GameList/GameList.cpp:614
#: Source/Core/DolphinQt/GameList/GameList.cpp:631
#: Source/Core/DolphinQt/GameList/GameList.cpp:659
#: Source/Core/DolphinQt/GCMemcardManager.cpp:342
#: Source/Core/DolphinQt/GCMemcardManager.cpp:446
#: Source/Core/DolphinQt/MenuBar.cpp:1003
#: Source/Core/DolphinQt/MenuBar.cpp:1117
msgid "Success"
msgstr "ناجح"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:181
msgid "Success."
msgstr "ناجح"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:389
msgid "Successfully added to the NetPlay index"
msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة"
#: Source/Core/DolphinQt/GameList/GameList.cpp:617
#, c-format
msgid "Successfully compressed %n image(s)."
msgstr "مضغوط بنجاح %n صوره (صور)."
#: Source/Core/DolphinQt/GameList/GameList.cpp:616
#, c-format
msgid "Successfully decompressed %n image(s)."
msgstr "تم فك ضغط بنجاح %n صوره (صور)."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:223
msgid "Successfully deleted '%1'."
msgstr "'%1'. تم الحذف بنجاح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:446
msgid "Successfully deleted files."
msgstr "تم حذف الملفات بنجاح."
#: Source/Core/DolphinQt/GameList/GameList.cpp:468
msgid "Successfully exported save files"
msgstr "تم تصدير ملفات الحفظ بنجاح"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:341
msgid "Successfully exported the %1 save files."
msgstr "تم بنجاح تصدير 1% حفظ الملفات"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:340
msgid "Successfully exported the save file."
msgstr "تم بنجاح تصدير ملف الحفظ."
#: Source/Core/DolphinQt/MenuBar.cpp:1118
msgid "Successfully extracted certificates from NAND"
msgstr "تم استخراج الشهادات بنجاح من NAND"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320
msgid "Successfully extracted file."
msgstr "تم استخراج الملف بنجاح."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
msgid "Successfully extracted system data."
msgstr "استخرجت بنجاح بيانات النظام."
#: Source/Core/DolphinQt/MenuBar.cpp:1031
msgid "Successfully imported save files."
msgstr "تم بنجاح استيراد الملفات المحفوظة."
#: Source/Core/DolphinQt/GameList/GameList.cpp:632
#: Source/Core/DolphinQt/MenuBar.cpp:1004
msgid "Successfully installed this title to the NAND."
msgstr "تم بنجاح تثبيت هذا العنوان على NAND."
#: Source/Core/DolphinQt/GameList/GameList.cpp:660
msgid "Successfully removed this title from the NAND."
msgstr "تمت إزالة هذا العنوان بنجاح من NAND."
#: Source/Core/DolphinQt/AboutDialog.cpp:69
msgid "Support"
msgstr "الدعم"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:133
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:128
msgid "Swap Eyes"
msgstr "Swap Eyes"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36
msgid "Swing"
msgstr "تمايل"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:174
msgid "Switch to A"
msgstr "A التبديل إلى"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:174
msgid "Switch to B"
msgstr "B التبديل إلى"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:81
msgid "Symbol"
msgstr "رمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:680
msgid "Symbol (%1) end address:"
msgstr "رمز (1%) عنوان النهاية:"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:621
msgid "Symbol name:"
msgstr "اسم الرمز"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:113
#: Source/Core/DolphinQt/MenuBar.cpp:911
msgid "Symbols"
msgstr "رموز"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
msgid "Sync"
msgstr "مزامنة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:114
msgid "Sync AR/Gecko Codes"
msgstr "AR/Gecko مزامنة رموز"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:116
msgid "Sync All Wii Saves"
msgstr "مزامنة جميع حفظ وي"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:112
msgid "Sync Saves"
msgstr "مزامنة الحفظ"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
msgid "Sync real Wii Remotes and pair them"
msgstr "مزامنة ريموت وي الحقيقية و اقترانها"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Synchronize GPU thread"
msgstr "Synchronize GPU thread"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
#: Source/Core/Core/NetPlayClient.cpp:1119
msgid "Synchronizing AR codes..."
msgstr "جارٍ مزامنة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:1050
msgid "Synchronizing Gecko codes..."
msgstr "جارٍ مزامنة الرموز"
#: Source/Core/Core/NetPlayClient.cpp:815
msgid "Synchronizing save data..."
msgstr "جارٍ مزامنة حفظ البيانات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113
msgid "Synchronous"
msgstr "متزامن"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114
msgid "Synchronous (Ubershaders)"
msgstr "(Ubershaders) متزامن"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "System Language:"
msgstr "لغة النظام"
#: Source/Core/DolphinQt/MenuBar.cpp:713
msgid "TAS Input"
msgstr "الإدخال"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384
msgid "TAS Tools"
msgstr "TAS أدوات"
#: Source/Core/DolphinQt/GameList/GameList.cpp:385
#: Source/Core/DolphinQt/GameList/GameList.cpp:924
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:206
#: Source/Core/DolphinQt/MenuBar.cpp:612
msgid "Tags"
msgstr "العلامات"
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218
msgid "Taiko Drum"
msgstr "Taiko Drum"
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr "تايوان"
#: Source/Core/Core/HotkeyManager.cpp:36 Source/Core/DolphinQt/MenuBar.cpp:314
msgid "Take Screenshot"
msgstr "لقطة للشاشة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:233
msgid "Test"
msgstr "اختبار"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58
msgid "Texture Cache"
msgstr "النسيج من ذاكره التخزين المؤقت"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "طلاء تنسيق النسيج"
#: Source/Core/DiscIO/VolumeVerifier.cpp:602
#, c-format
msgid "The %s partition does not have a valid file system."
msgstr "%sلا يحتوي القسم على نظام ملفات صالح."
#: Source/Core/DiscIO/VolumeVerifier.cpp:572
#, c-format
msgid "The %s partition does not seem to contain valid data."
msgstr "%s لا يبدو أن القسم يحتوي على بيانات صالحة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:530
#, c-format
msgid "The %s partition is not correctly signed."
msgstr "%s لم يتم توقيع القسم بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:522
#, c-format
msgid "The %s partition is not properly aligned."
msgstr "%s لا يتم محاذاة القسم بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:537
#, c-format
msgid "The H3 hash table for the %s partition is not correct."
msgstr "%s H3 جدول تجزئة للقسم غير صحيح ."
#: Source/Core/Core/Boot/Boot.cpp:340
#, c-format
msgid "The IPL file is not a known good dump. (CRC32: %x)"
msgstr "(CRC32: %x) الملف ليس ملف تفريغ جيد معروف"
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:466
msgid "The Masterpiece partitions are missing."
msgstr "أقسام نادرة مفقودة."
#: Source/Core/DolphinQt/MenuBar.cpp:1109
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
"NAND لا يمكن إصلاح\n"
"يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد"
#: Source/Core/DolphinQt/MenuBar.cpp:1104
msgid "The NAND has been repaired."
msgstr "NAND تم اصلاح"
#: Source/Core/Core/ActionReplay.cpp:251
msgid "The address is invalid"
msgstr "عنوان غير صالح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:449
msgid "The channel partition is missing."
msgstr "قسم القناة مفقود."
#: Source/Core/DiscIO/VolumeVerifier.cpp:444
msgid "The data partition is missing."
msgstr "قسم البيانات مفقود."
#: Source/Core/DiscIO/VolumeVerifier.cpp:483
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. When using NetPlay or sending input recordings to "
"other people, you will experience desyncs if anyone is using a good dump."
msgstr ""
"قسم البيانات ليس في وضعه الطبيعي. سيؤثر ذلك على أوقات التحميل التي تمت "
"محاكاتها. عند استخدام اللعب عبر الشبكة أو إرسال تسجيلات الإدخال إلى أشخاص "
"آخرين ، سوف تواجه مزامنة إذا كان أي شخص يستخدم ملف تفريغ جيد."
#: Source/Core/Core/Movie.cpp:372
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"القرص يتغير إلى \"%s\" لا يمكن حفظها في ملف .dtm.\n"
"يجب ألا يزيد اسم ملف الصورة عن 40 حرفًا."
#: Source/Core/Core/HW/DVD/DVDThread.cpp:348
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "القرص غير قابل للقراءة (at 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:118
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"صورة القرص \"%s\" فاسد.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:109
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "صورة القرص \"%s\" بعض البيانات مفقودة."
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:470
msgid "The disc that was about to be inserted couldn't be found."
msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه"
#: Source/Core/DolphinQt/MenuBar.cpp:1059
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
"NAND تمت محاكاة.\n"
"قد لا تعمل عناوين النظام ، مثل قائمة وي وقناة متجر وي ، بشكل صحيح.\n"
"\n"
"NAND هل تريد محاولة إصلاح ؟"
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr "تم تحديث محاكي وحدة التحكم وي"
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل"
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148
msgid "The entered PID is invalid."
msgstr "The entered PID is invalid."
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136
msgid "The entered VID is invalid."
msgstr "The entered VID is invalid."
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:448
msgid "The expression contains a syntax error."
msgstr "يحتوي التعبير على خطأ في بناء الجملة"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
"الملف\n"
"%1\n"
"تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n"
"%2"
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
"الملف 1% موجود بالفعل.\n"
"هل ترغب في استبدالها؟"
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب."
#: Source/Core/DiscIO/VolumeVerifier.cpp:413
msgid "The filesystem is invalid or could not be read."
msgstr "نظام الملفات غير صالح أو لا يمكن قراءته."
#: Source/Core/DiscIO/VolumeVerifier.cpp:750
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص"
#: Source/Core/DiscIO/VolumeVerifier.cpp:873
#, c-format
msgid "The game ID is %s but should be %s."
msgstr "%s معرف اللعبة هو %s ولكن يجب أن يكون."
#: Source/Core/DiscIO/VolumeVerifier.cpp:881
msgid "The game ID is inconsistent."
msgstr "معرف اللعبة غير متناسق."
#: Source/Core/DiscIO/VolumeVerifier.cpp:892
msgid "The game ID is unusually short."
msgstr "معرف اللعبة قصير بشكل غير عادي."
#: Source/Core/DolphinQt/WiiUpdate.cpp:73
msgid "The game disc does not contain any usable update information."
msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام."
#: Source/Core/Core/NetPlayClient.cpp:253
msgid "The game is currently running."
msgstr "اللعبة قيد التشغيل حاليا."
#: Source/Core/DolphinQt/WiiUpdate.cpp:66
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
"منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة "
"النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص."
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156
msgid "The hashes do not match!"
msgstr "لا تتطابق التجزئة!"
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152
msgid "The hashes match!"
msgstr "تطابق التجزئة"
#: Source/Core/Core/NetPlayClient.cpp:163
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
"رمز المضيف طويل جدًا.\n"
"يرجى إعادة التحقق من أن لديك الرمز الصحيح."
#: Source/Core/DiscIO/VolumeVerifier.cpp:454
msgid "The install partition is missing."
msgstr "قسم التثبيت مفقود."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:196
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:235
msgid "The profile '%1' does not exist"
msgstr "الملف الشخصي '1%' غير موجود"
#: Source/Core/Core/Movie.cpp:231
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "اللعبة المسجلة (%s) ليست هي نفسها اللعبة المختارة (%s)"
#: Source/Core/DiscIO/VolumeVerifier.cpp:910
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
"لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز "
"المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، "
"أو قد لا يتم تشغيل اللعبة علي الإطلاق."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "The resulting decrypted AR code doesn't contain any lines."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239
msgid "The same file can't be used in both slots."
msgstr "لا يمكن استخدام نفس الملف في كلا الفتحتين."
#: Source/Core/Core/PowerPC/JitInterface.cpp:72
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
#: Source/Core/Core/NetPlayClient.cpp:250
msgid "The server and client's NetPlay versions are incompatible."
msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة."
#: Source/Core/Core/NetPlayClient.cpp:246
msgid "The server is full."
msgstr "الخادم ممتلئ."
#: Source/Core/Core/NetPlayClient.cpp:256
msgid "The server sent an unknown error message."
msgstr "أرسل الخادم رسالة خطأ غير معروفة."
#: Source/Core/VideoBackends/Software/SWmain.cpp:58
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح "
"الأخطاء.\n"
"\n"
"هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:970
#, c-format
msgid "The specified common key index is %u but should be %u."
msgstr ""
"مؤشر المفتاح المشترك المحدد هو %u\n"
"ولكن يجب أن يكون %u"
#: Source/Core/Core/Boot/Boot.cpp:138
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "الملف الذي حددته (%s) غير موجود"
#: Source/Core/DiscIO/VolumeVerifier.cpp:505
msgid "The type of a partition could not be read."
msgstr "لا يمكن قراءة نوع القسم."
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
"تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:635
msgid "The update partition does not contain the IOS used by this title."
msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان"
#: Source/Core/DiscIO/VolumeVerifier.cpp:439
msgid "The update partition is missing."
msgstr "قسم التحديث مفقود"
#: Source/Core/DiscIO/VolumeVerifier.cpp:474
msgid "The update partition is not at its normal position."
msgstr "قسم التحديث ليس في وضعه الطبيعي"
#: Source/Core/Core/ActionReplay.cpp:254
msgid "The value is invalid"
msgstr "قيمة غير صالحة"
#: Source/Core/DiscIO/VolumeVerifier.cpp:427
msgid "There are too many partitions in the first partition table."
msgstr "هناك الكثير من الأقسام في جدول القسم الأول."
#: Source/Core/Core/State.cpp:709
msgid "There is nothing to undo!"
msgstr "لا يوجد شيء للتراجع !"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"تتجاوز هذه الإعدادات إعدادات دولفين الأساسية.\n"
"غير محدد يعني أن اللعبة تستخدم إعدادت دولفين."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
"Action Replay يحتوي هذا الرمز \n"
"علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل "
"صحيح.\n"
"\n"
"هل تريد تجاهل كافة الأسطر غير المشفرة ؟"
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:935
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
"يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه "
"علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002."
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159
msgid "This USB device is already whitelisted."
msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها"
#: Source/Core/Core/ConfigManager.cpp:900
msgid "This WAD is not bootable."
msgstr "غير قابل للتمهيد WAD"
#: Source/Core/Core/ConfigManager.cpp:895
msgid "This WAD is not valid."
msgstr "غير صالح WAD"
#: Source/Core/Core/ActionReplay.cpp:893
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:206
#: Source/Core/DolphinQt/GameList/GameList.cpp:760
msgid "This cannot be undone!"
msgstr "هذا لا يمكن التراجع عنه"
#: Source/Core/DiscIO/VolumeVerifier.cpp:771
msgid "This debug disc image has the size of a retail disc image."
msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:786
msgid "This disc image has an unusual size."
msgstr "هذه صورة القرص لها حجم غير عادي."
#: Source/Core/DiscIO/VolumeVerifier.cpp:779
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. When using NetPlay or sending input recordings to "
"other people, you will likely experience desyncs if anyone is using a good "
"dump."
msgstr ""
"هذه الصورة القرص لها حجم غير عادي. هذا سيجعل على الأرجح مرات التحميل التي "
"تمت محاكاتها أطول. عند استخدام اللعب عبر الشبكة أو إرسال تسجيلات الإدخال إلى "
"أشخاص آخرين ، من المحتمل أن تواجه المزامنة إذا كان أي شخص يستخدم تفريغًا جيدًا."
#: Source/Core/DiscIO/VolumeVerifier.cpp:984
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1294
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
"صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ "
"الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1291
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
"صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا "
"قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة."
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ "
#: Source/Core/DiscIO/VolumeVerifier.cpp:742
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
"تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل "
"مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه "
"المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب."
#: Source/Core/VideoCommon/VideoBackendBase.cpp:177
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
"تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو "
"برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد "
"أثناء تشغيل هذه اللعبة."
#: Source/Core/DiscIO/VolumeVerifier.cpp:1374
msgid "This is a bad dump."
msgstr "هذا تفريغ سيء"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1368
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1344
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
"Redump.org هذا تفريغ جيد وفقًا لموقع\n"
"لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1339
msgid "This is a good dump."
msgstr "هذا تفريغ جيد"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:293
msgid "This session requires a password:"
msgstr "تتطلب هذه الجلسة كلمة مرور:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:123
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يسمح لك هذا الإعداد بتعيين ساعة مخصصة في الوقت الفعلي (في وقت الساعة "
"الحقيقي) منفصلة عن وقت النظام الحالي\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "This software should not be used to play games you do not legally own."
msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا."
#: Source/Core/Core/ConfigManager.cpp:917
msgid "This title cannot be booted."
msgstr "لا يمكن تشغيل هذا العنوان."
#: Source/Core/DiscIO/VolumeVerifier.cpp:395
msgid "This title is not correctly signed."
msgstr "لم يتم توقيع هذا العنوان بشكل صحيح"
#: Source/Core/DiscIO/VolumeVerifier.cpp:943
msgid "This title is set to use an invalid IOS."
msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح."
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:957
msgid "This title is set to use an invalid common key."
msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح"
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:294
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:150
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
"سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:120
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
"سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة "
"الداخلية.\n"
"قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . "
"يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها."
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26
msgid "Threshold"
msgstr "بداية"
#: Source/Core/UICommon/UICommon.cpp:460
msgid "TiB"
msgstr "تيرابايت"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33
msgid "Tilt"
msgstr "إمالة"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:50
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr "الفترة الزمنية للإدخال المستقر لتشغيل المعايرة. (صفر لتعطيل)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:916
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:190
#: Source/Core/DolphinQt/GCMemcardManager.cpp:191
#: Source/Core/DolphinQt/MenuBar.cpp:604
msgid "Title"
msgstr "العنوان"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185
msgid "To"
msgstr "إلى"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr "إلى"
#: Source/Core/DolphinQt/MenuBar.cpp:311
msgid "Toggle &Fullscreen"
msgstr "ملء الشاشة"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Toggle 3D Anaglyph"
msgstr "Toggle 3D Anaglyph"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Toggle 3D Side-by-Side"
msgstr "Toggle 3D Side-by-Side"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Toggle 3D Top-Bottom"
msgstr "Toggle 3D Top-Bottom"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62
msgid "Toggle All Log Types"
msgstr "تبديل كافة أنواع السجلات"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Aspect Ratio"
msgstr "تبديل نسبة العرض إلى الارتفاع"
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:404
msgid "Toggle Breakpoint"
msgstr "تبديل نقطة التوقف"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Crop"
msgstr "تبديل الاقتصاص"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Custom Textures"
msgstr "تبديل النسيج المخصص"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle EFB Copies"
msgstr "EFB تبديل نسخ"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle Fog"
msgstr "تبديل الضباب"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Toggle Fullscreen"
msgstr "ملء الشاشة"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Toggle Pause"
msgstr "إيقاف مؤقت"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr "SD Card تبديل"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle Texture Dumping"
msgstr "تبديل تفريغ النسيج"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr "لوحة مفاتيح يو إس بي"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle XFB Copies"
msgstr "Toggle XFB Copies"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Immediate Mode"
msgstr "Toggle XFB Immediate Mode"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:701
msgid "Tokenizing failed."
msgstr "Tokenizing فشل"
#: Source/Core/DolphinQt/CheatsManager.cpp:648
msgid "Too many matches to display (%1)"
msgstr "عدد كبير من التطابقات المطلوب عرضها (%1)"
#: Source/Core/DolphinQt/ToolBar.cpp:28
msgid "Toolbar"
msgstr "شريط الأدوات"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:173
msgid "Top"
msgstr "اعلى"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122
msgid "Top-and-Bottom"
msgstr "Top-and-Bottom"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
msgid "Total Pitch"
msgstr "Total Pitch"
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30
msgid "Total Yaw"
msgstr "Total Yaw"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61
msgid "Total rotation about the pitch axis."
msgstr "Total rotation about the pitch axis."
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34
msgid "Total rotation about the yaw axis."
msgstr "Total rotation about the yaw axis."
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146
msgid "Total travel distance."
msgstr "Total travel distance."
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209
msgid "Touch"
msgstr "لمس"
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Traditional Chinese"
msgstr "الصينية التقليدية"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:964
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:968
msgid "Traversal Error"
msgstr "خطأ الاجتياز"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:183
msgid "Traversal Server"
msgstr "اجتياز الخادم"
#: Source/Core/Core/NetPlayClient.cpp:1763
msgid "Traversal server timed out connecting to the host"
msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
"<b>True</b>يحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. "
"الافتراضيات إلى"
#: Source/Core/Core/HW/GCPadEmu.cpp:77
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:95
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154
msgid "Triggers"
msgstr "أزرار الكتف"
#: Source/Core/DolphinQt/CheatsManager.cpp:406
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:159
msgid "Type"
msgstr "اكتب"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140
msgid "U&16"
msgstr "U&16"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141
msgid "U&32"
msgstr "U&32"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
msgid "U&8"
msgstr "U&8"
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "امريكا"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146
msgid "USB Whitelist Error"
msgstr "USB خطأ في القائمة البيضاء لـ "
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.\n"
"\n"
"Recommended for low-end hardware. \n"
"\n"
"If unsure, select this mode."
msgstr ""
"أبدًا Ubershaders لا يتم استخدام\n"
"سوف يحدث التأتأة أثناء تجميع التظليل ، لكن طلبات كرت الشاشة منخفضة\n"
"الموصى بها للأجهزة المنخفضة.\n"
"\n"
"إذا لم تكن متأكدًا فحدد هذا الوضع"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements.\n"
"\n"
"Only recommended for high-end systems."
msgstr ""
"Ubershaders دائما ما يتم استخدام \n"
"يوفر تجربة شبه خالية من التأتأة على حساب متطلبات الأداء كرت الشاشة عالية\n"
"\n"
"يوصى به فقط للأنظمة الراقية."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering.\n"
"\n"
"In the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
"Ubershaders سيتم استخدام \n"
"\n"
"لمنع التأتأة أثناء تجميع التظليل ، ولكن سيتم استخدام التظليل \n"
"المتخصص عندما لا تتسبب في التأتأة.\n"
"\n"
"في أفضل الأحوال ، يؤدي هذا إلى التخلص من التأتأة الناتجة عن تجميع التظليل مع "
"الحد الأدنى من التأثير على الأداء ، لكن النتائج تعتمد على سلوك برنامج تشغيل "
"الفيديو."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"هل تريد تجاهل هذا السطر ومتابعه التحليل ؟"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"هل تريد تجاهل هذا السطر ومتابعه التحليل ؟"
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr "تعذر الكتابة إلى الملف %s"
#: Source/Core/DolphinQt/GameList/GameList.cpp:548
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)"
#: Source/Core/Core/HotkeyManager.cpp:186 Source/Core/DolphinQt/MenuBar.cpp:333
msgid "Undo Load State"
msgstr "التراجع عن تحميل الحالة"
#: Source/Core/Core/HotkeyManager.cpp:187 Source/Core/DolphinQt/MenuBar.cpp:350
msgid "Undo Save State"
msgstr "التراجع عن حفظ الحالة"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Unexpected 0x80 call? Aborting..."
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Uninstall"
msgstr "إلغاء التثبيت"
#: Source/Core/DolphinQt/GameList/GameList.cpp:342
msgid "Uninstall from the NAND"
msgstr "NAND إلغاء التثبيت من"
#: Source/Core/DolphinQt/GameList/GameList.cpp:647
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
"WAD ستؤدي إزالة تثبيت\n"
"NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n"
"دون حذف بيانات الحفظ الخاصة به. استمر؟"
#: Source/Core/DolphinQt/MenuBar.cpp:277
msgid "United States"
msgstr "امريكا"
#: Source/Core/Core/State.cpp:461 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:41
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738
msgid "Unknown"
msgstr "غير معروف"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1165
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Unknown DVD command %08x - fatal error"
#: Source/Core/Core/NetPlayServer.cpp:1108
#, c-format
msgid ""
"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking "
"player!"
#: Source/Core/Core/NetPlayClient.cpp:1007
#, c-format
msgid "Unknown SYNC_SAVE_DATA message received with id: %d"
msgstr "Unknown SYNC_SAVE_DATA message received with id: %d"
#: Source/Core/Core/NetPlayServer.cpp:1065
#, c-format
msgid ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
#: Source/Core/DiscIO/VolumeVerifier.cpp:354
msgid "Unknown disc"
msgstr "قرص غير معروف"
#: Source/Core/Core/NetPlayClient.cpp:1772
#, c-format
msgid "Unknown error %x"
msgstr "خطأ غير معروف %x"
#: Source/Core/Core/NetPlayClient.cpp:1220
#, c-format
msgid "Unknown message received with id : %d"
msgstr "تم تلقي رسالة مجهولة بمعرّف : %d"
#: Source/Core/Core/NetPlayServer.cpp:1116
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "رسالة مجهولة مع معرف:%d تلقى من لاعب:%d طرد لاعب!"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150
msgid "Unlimited"
msgstr "غير محدود"
#: Source/Core/DiscIO/CompressedBlob.cpp:385
msgid "Unpacking"
msgstr "تفريغ"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140
msgid "Unsigned Integer"
msgstr "عدد صحيح غير موقعة"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Up"
msgstr "فوق"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:221
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:271
#: Source/Core/DolphinQt/MenuBar.cpp:537
msgid "Update"
msgstr "التحديث"
#: Source/Core/DolphinQt/Updater.cpp:62
msgid "Update after closing Dolphin"
msgstr "تحديث بعد إغلاق دولفين"
#: Source/Core/DolphinQt/Updater.cpp:45
msgid "Update available"
msgstr "التحديثات المتوفرة"
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr "التحديث ملغى"
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr "التحديث مكتمل"
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "Update failed"
msgstr "فشل التحديث"
#: Source/Core/DolphinQt/WiiUpdate.cpp:95
msgid "Updating"
msgstr "تحديث"
#: Source/Core/DolphinQt/WiiUpdate.cpp:121
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
"تحديث العنوان %1...\n"
"سوف يأخذ هذا بعض الوقت."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Upright Hold"
msgstr "أمسك وضع عمودي"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Upright Toggle"
msgstr "تبديل عمودي"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264
msgid "Upright Wii Remote"
msgstr "ريموت وي وضع عمودي"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
msgid "Usage Statistics Reporting Settings"
msgstr "إعدادات تقارير إحصائيات الاستخدام "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
msgid "Use Built-In Database of Game Names"
msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Use Custom User Style"
msgstr "استخدم نمط المستخدم المخصص"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Use Fullscreen"
msgstr "استخدم شاشة كاملة"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
msgid "Use Lossless Codec (FFV1)"
msgstr "Use Lossless Codec (FFV1)"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "(EuRGB60) PAL60 استخدام وضع "
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Use Panic Handlers"
msgstr "Use Panic Handlers"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179
msgid "User Config"
msgstr "تكوين المستخدم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr "واجهة المستخدم"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:130
msgid "User Style:"
msgstr "نمط المستخدم"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:256
msgid ""
"Uses a less accurate algorithm to calculate depth values.\n"
"\n"
"Causes issues in a few games, but can result in a decent speed increase "
"depending on the game and/or GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"يستخدم خوارزمية أقل دقة لحساب قيم العمق.\n"
"\n"
"يسبب مشاكل في عدد قليل من الألعاب ، ولكن يمكن أن يؤدي إلى زيادة سرعة لائقة "
"اعتمادًا على اللعبة أو وحدة معالجة الرسومات.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:213
msgid ""
"Uses the entire screen for rendering.\n"
"\n"
"If disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يستخدم الشاشة بأكملها للتقديم.\n"
"\n"
"إذا تم تعطيله ، فسيتم إنشاء نافذة عرض بدلاً من ذلك.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"يستخدم نافذة دولفين الرئيسية لتقديمها بدلاً من نافذة تقديم منفصلة.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Using Qt %1"
msgstr "%1 تستخدم كيو تي"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:63
msgid "Utility"
msgstr "خدمات"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "مزامنة عدد الاطارات "
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/CheatsManager.cpp:644
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:91
msgid "Value"
msgstr "القيمة"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128
msgid "Value:"
msgstr "القيمة"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37
msgid "Velocity"
msgstr "السرعة"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
msgid "Verbosity"
msgstr "عرض الرسائل كنص"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr "التحقق"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:76
msgid "Verify Integrity"
msgstr "التحقق من التكامل"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:134
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:136
msgid "Verifying"
msgstr "يتحقق"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:227
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Version"
msgstr "الإصدار"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Vertex Rounding"
msgstr "Vertex Rounding"
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
msgid "Vertical Offset"
msgstr "أزاحة عمودية"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr "فيديو"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:130
msgid "View &code"
msgstr "عرض &الرمز"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128
msgid "View &memory"
msgstr "عرض &الذكرة"
#: Source/Core/Core/HotkeyManager.cpp:323
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:61
msgid "Volume"
msgstr "الصوت"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Volume Down"
msgstr "خفض مستوى الصوت"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Toggle Mute"
msgstr " كتم الصوت"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Up"
msgstr "رفع مستوى الصوت"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr "Vulkan"
#: Source/Core/DolphinQt/MenuBar.cpp:995
msgid "WAD files (*.wad)"
msgstr "(*.wad) ملفات"
#: Source/Core/Core/WiiUtils.cpp:98
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
"WAD فشل التثبيت\n"
"تعذر إنهاء استيراد العنوان"
#: Source/Core/Core/WiiUtils.cpp:88
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
"WAD فشل التثبيت\n"
"%08xتعذر استيراد المحتوى "
#: Source/Core/Core/WiiUtils.cpp:74
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr "فشل التثبيت: لا يمكن تهيئة استيراد العنوان WAD (خطأ %d)."
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
"WAD فشل التثبيت\n"
"الملف المحدد ليس صالحًا"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
"تحذير: تم تصميم أدوات التحكم الموجودة تحت التسارع والجيروسكوب لتتفاعل مباشرة "
"مع أجهزة استشعار الحركة. وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور "
"التقليدية. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه."
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
"تحذير: تم تصميم أدوات التحكم هذه بحيث تتفاعل مباشرة مع أجهزة استشعار الحركة. "
"وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور التقليدية. قد تحتاج إلى "
"تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه."
#: Source/Core/Core/ConfigManager.h:57
msgid "WASAPI (Exclusive Mode)"
msgstr "WASAPI (الوضع الحصري)"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates.\n"
"\n"
"Otherwise, if unsure, leave this unchecked."
msgstr ""
"ينتظر أن ينتهي كل التظليل من التجميع قبل بدء اللعبة. إن تمكين هذا الخيار قد "
"يقلل من التأتأة أو الربط لفترة قصيرة بعد بدء اللعبة ، بتكلفة تأخير أطول قبل "
"بدء اللعبة. بالنسبة للأنظمة التي تحتوي على اثنين أو أقل من النوى ، يوصى "
"بتمكين هذا الخيار ، لأن قائمة انتظار التظليل الكبيرة قد تقلل من معدلات "
"الإطارات.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
msgid ""
"Waits for vertical blanks in order to prevent tearing.\n"
"\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"ينتظر الفراغات العمودية من أجل منع تمزق.\n"
"\n"
"يقلل الأداء إذا كانت سرعة المحاكاة أقل من 100٪.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد."
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.\n"
"\n"
"Reduces the overhead of EFB RAM copies, providing a performance boost in "
"many games, at the risk of breaking those which do not safely synchronize "
"with the emulated GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"ينتظر حتى تتزامن اللعبة مع كرت الشاشة الذي تمت مضاهاته قبل كتابة محتويات نسخ "
"مخزن مؤقت للإطار المضمن على ذاكرة الوصول العشوائي.\n"
"\n"
"يقلل من الحمل الإضافي لنسخ ذاكرة الوصول العشوائي مخزن مؤقت للإطار المضمن ، "
"مما يوفر دفعة أداء في العديد من الألعاب ، في خطر كسر تلك التي لا تتم "
"مزامنتها بأمان مع وحدة معالجة الرسومات.\n"
"\n"
"إذا لم تكن متأكدًا ، فاترك هذا محددًا."
#: Source/Core/Common/MsgHandler.cpp:91
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:352
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:370
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/MenuBar.cpp:1234
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405
msgid "Warning"
msgstr "تحذير"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:33
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
"تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض "
"الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة."
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:576
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
#: Source/Core/Core/Movie.cpp:1001
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
#: Source/Core/Core/Movie.cpp:976
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
#: Source/Core/Core/Movie.cpp:1027
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
#: Source/Core/Core/Movie.cpp:1044
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28
msgid "Watch"
msgstr "راقب"
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - ملف غير مفتوح."
#: Source/Core/DolphinQt/ResourcePackManager.cpp:91
msgid "Website"
msgstr "الموقع"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137
msgid "Whammy"
msgstr "الضربة"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
msgid "Whitelisted USB Passthrough Devices"
msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88
msgid "Widescreen Hack"
msgstr "شاشة عريضة"
#: Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Wii"
msgstr "وي"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:87
msgid "Wii Menu"
msgstr "قائمة وي"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:196
msgid "Wii NAND Root:"
msgstr "Wii NAND Root"
#: Source/Core/Core/HW/Wiimote.cpp:62
msgid "Wii Remote"
msgstr "ريموت وي"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:365
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39
msgid "Wii Remote %1"
msgstr "%1 ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Wii Remote Buttons"
msgstr "أزرار ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
msgid "Wii Remote Orientation"
msgstr "اتجاه ريموت وي"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:169
msgid "Wii Remote Rumble"
msgstr "هزاز ريموت وي"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
msgid "Wii Remote Settings"
msgstr "إعدادات ريموت وي"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:145
msgid "Wii Remotes"
msgstr "ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:296
msgid "Wii TAS Input %1 - Classic Controller"
msgstr "Wii TAS Input %1 - تحكم كلاسيكي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:310
msgid "Wii TAS Input %1 - Wii Remote"
msgstr "Wii TAS Input %1 - ريموت وي"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:282
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr "Wii TAS Input %1 - ريموت وي + نونشوك"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:388
msgid "Wii and Wii Remote"
msgstr "وي و ريموت وي"
#: Source/Core/DiscIO/VolumeVerifier.cpp:105
msgid "Wii data is not public yet"
msgstr "بيانات وي ليست عامة بعد"
#: Source/Core/DolphinQt/MenuBar.cpp:1015
msgid "Wii save files (*.bin);;All Files (*)"
msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)"
#: Source/Core/DolphinQt/MenuBar.cpp:64
msgid "WiiTools Signature MEGA File"
msgstr "WiiTools Signature MEGA File"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
msgid "Word Wrap"
msgstr "التفاف"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr "عالم"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr "كتابة"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:108
msgid "Write Save/SD Data"
msgstr "Write Save/SD Data"
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168
msgid "Write only"
msgstr "كتابه فقط"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Console"
msgstr "الكتابة إلى وحدة التحكم"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to File"
msgstr "الكتابة على الملف"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr "الكتابة إلى السجل"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr "Write to Log and Break"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57
msgid "Write to Window"
msgstr "الكتابة إلى النافذة"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491
msgid "XF register "
msgstr "XF تسجيل"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Left"
msgstr "Yaw Left"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:35
msgid "Yaw Right"
msgstr "Yaw Right"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Yellow"
msgstr "أصفر"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:246
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:247
msgid "Yes"
msgstr "نعم"
#: Source/Core/VideoBackends/Vulkan/main.cpp:355
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
#: Source/Core/DolphinQt/MenuBar.cpp:538
msgid "You are running the latest version available on this update track."
msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا"
#: Source/Core/Core/IOS/ES/ES.cpp:231
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
"لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n"
"NAND يرجى الرجوع إلى دليل استخدام\n"
"للحصول على تعليمات الإعداد\n"
"https://dolphin-emu.org/docs/guides/nand-usage-guide/"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208
msgid "You have to enter a name."
msgstr "يجب عليك إدخال اسم."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335
msgid "You must provide a name for your session!"
msgstr "يجب تقديم اسم لجلستك!"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:343
msgid "You must provide a region for your session!"
msgstr "يجب عليك توفير منطقة لجلستك!"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:275
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:329
msgid "You must select a game to host!"
msgstr "يجب عليك اختيار لعبة لاستضافة!"
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"تحتوي أقراص الألعاب على علامات تجزئة غير صحيحة.\n"
"هل ترغب في التوقف الآن لإصلاح المشكلة؟\n"
"إذا حددت \"لا\" ، فقد يكون الصوت مشوهًا."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:141
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:926
msgid "Zero 3 code not supported"
msgstr "رمز 3 أصفار غير مدعوم"
#: Source/Core/Core/ActionReplay.cpp:946
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "رمز الصفر غير معروف لشركة دولفين: %08x"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261
msgid "^ Xor"
msgstr "^ Xor"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "auto"
msgstr "تلقائي"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:43
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144
msgid "cm"
msgstr "cm"
#: Source/Core/VideoBackends/D3D12/DXContext.cpp:102
msgid "d3d12.dll could not be loaded."
msgstr "d3d12.dll تعذر تحميل"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:325
msgid "disconnected"
msgstr "غير متصل"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "fake-completion"
msgstr "إكمال زائف "
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54
msgid "m/s"
msgstr "m/s"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96
msgid "none"
msgstr "لا شيء"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:175
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:200
msgid "on"
msgstr "على"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82
msgid "or select a device"
msgstr "او حدد الجهاز"
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:48
msgid "s"
msgstr "s"
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184
msgid "uDraw GameTablet"
msgstr "uDraw GameTablet"
#: Source/Core/Core/NetPlayServer.cpp:1100
msgid "{} failed to synchronize codes."
msgstr "{} فشل في مزامنة الرموز"
#: Source/Core/Core/NetPlayServer.cpp:1056
msgid "{} failed to synchronize."
msgstr "{} فشل في المزامنة"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263
msgid "| Or"
msgstr "| أو"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:82
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"© 2003-2015+ فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا "
"ينتمي دولفين مع نينتندو بأي شكل من الأشكال . "
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "°"
msgstr "°"
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:40
msgid "°/s"
msgstr "°/s"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr "✔ دعوة"
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr "✖ رفض"