dolphin/nb.po

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# Translation of dolphin-emu.pot to Norwegian Bokmaal
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# Knut <e-k-nut@hotmail.com>, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-03-02 16:46-0600\n"
"PO-Revision-Date: 2011-01-23 12:32+0100\n"
"Last-Translator: Knut <e-k-nut@hotmail.com>\n"
"Language-Team: Norwegian <e-k-nut@hotmail.com>\n"
"Language: Norwegian Bokmaal\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr "(for mange til til å vises)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr "Spill :"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:525
msgid "! NOT"
msgstr "!IKKE"
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:71
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:141
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopier%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:412
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:737
#, c-format
msgid "%d Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:321
#, fuzzy, c-format
msgid "%s already exists, overwrite?"
msgstr ""
" eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:169
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:402
#, fuzzy, c-format
msgid "%s failed to open"
msgstr "Velg en fil å åpne"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:79
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:395
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:161
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:378
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sSlett%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImporter GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:766
#, fuzzy, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%d Ledige Blokker; %d Ledige Dir Entries"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:524
msgid "&& AND"
msgstr "&& OG"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:310
msgid "&About..."
msgstr "&Om..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
msgid "&Boot from DVD Drive..."
msgstr "&Start fra DVD-stasjon..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&Breakpoints"
msgstr "&Breakpoints"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
msgid "&Browse for ISOs..."
msgstr "&Bla etter ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Cheats Manager"
msgstr "Jukse&kode-manager"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
msgid "&DSP Settings"
msgstr "Innstillinger for &DSP"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016
msgid "&Delete ISO..."
msgstr "&Slett ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1033
msgid "&Delete selected ISOs..."
msgstr "&Slett valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:179
msgid "&Emulation"
msgstr "&Emulasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&File"
msgstr "&Fil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
#, fuzzy
msgid "&Frame Advance"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
msgid "&Fullscreen"
msgstr "&Fullskjerm"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "&Graphics Settings"
msgstr "&Kofigurer Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:311
msgid "&Help"
msgstr "&Hjelp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
#, fuzzy
msgid "&Hotkey Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:157
msgid "&Load State"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Memcard Manager (GC)"
msgstr "&Minnekort Manager (GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Memory"
msgstr "&Minne"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:328
msgid "&Open..."
msgstr "&Åpne..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:195
msgid "&Options"
msgstr "&Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Pause"
msgstr "&Pause"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:341
msgid "&Play"
msgstr "&Spill"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
msgid "&Properties"
msgstr "&Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:334
msgid "&Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Registers"
msgstr "&Registre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:347
msgid "&Reset"
msgstr "&Restart"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:249
msgid "&Sound"
msgstr "&Lyd"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:344
msgid "&Stop"
msgstr "S&topp"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:222
msgid "&Tools"
msgstr "&Verktøy"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:250
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
msgid "&View"
msgstr "Vi&s"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
#, fuzzy
msgid "(Default)"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:105
#, fuzzy
msgid "(UNKNOWN)"
msgstr "UKJENT"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
msgid "(off)"
msgstr "(av)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid "3D Vision (Requires Fullscreen)"
msgstr "&3D Vision (Krever fullskjerm)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
msgid "<Insert name here>"
msgstr "<Sett inn navn her>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
msgid "<No resolutions found>"
msgstr "<Ingen oppløsning funnet>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:79
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185
msgid "<Press Key>"
msgstr "<Trykk Knapp>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:324
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
"ADVARSEL:\n"
"\n"
"NetPlay vil kun fungere ordentlig under følgende innstillinger:\n"
" - Dobbelkjerne [AV]\n"
" - Audio Throttle [AV]\n"
" - DSP-HLE med \"Null Audio\" eller DSP-LLE\n"
" - Antall brukte kontrollere som brukes må manuelt settes til [Standard "
"Controller]\n"
"\n"
"Alle spillere bør bruke samme versjon av Dolphin og de samme "
"innstillingene.\n"
"Enten skru av bruk av minnekort, eller sende nøyaktig kopi til alle "
"spillere.\n"
"Det er foreløpig ingen støtte for Wii-kontrollere.\n"
"\n"
"Du må fremme TCP-porten til verten!!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:294
msgid "AR Codes"
msgstr "<AR-koder>"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "Om Dolphin"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Aksellerasjon"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:329
msgid "Accurate Texture Cache"
msgstr "Nøyaktig Tekstur-Cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
msgid "Accurate VBeam emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:262
msgid "Action"
msgstr "Action"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr "Legg Til"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1188
msgid "Add ActionReplay Code"
msgstr "Legg til Action Replay Kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1117
msgid "Add Patch"
msgstr "Legg til Patch"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:480
msgid "Add new pane"
msgstr "Legg til ny rute"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:888
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:406
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:428
msgid "Add..."
msgstr "Legg til..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Adresse :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:777
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Juster analogkontrolltrykket som kreves for å aktivere knapper"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:344
msgid "Advanced"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629
msgid "Advanced Settings"
msgstr "Avanserte Innstillinger"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:668
#, fuzzy
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr "Alle GC/Wii-filer (elf, dol, gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:893
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr "Alle GC/Wii-bildefiler (gcm, iso, ciso, wad)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1338
msgid "All Gamecube GCM files (gcm)"
msgstr "Alle GameCube GCM-filer (gcm)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1375
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1389
msgid "All Save States (sav, s##)"
msgstr "Alle Save States (sav, s##)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1336
msgid "All Wii ISO files (iso)"
msgstr "Alle Wii ISO-filer (iso)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1356
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Alle komprimerte GC/Wii-filer (gcz)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:98
msgid "All files (*.*)|*.*"
msgstr "Alle filer (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
"Hunter Tri),\n"
"but enabling this option can also have a huge negative impact on performance "
"if the game uses this functionality heavily."
msgstr ""
"Tillater CPU-en å lese og skrive til EFB (renderingsbufferen).\n"
"Dette trengs for at enkelte funksjoner i spill skal fungere skikkelig (f."
"eks. stjernesiktet i Super Mario Galaxy) i tillegg til noen spills visuelle "
"effekter (F.eks. Monster Hunter Tri),\n"
" men å aktivere dette alternativet kan også ha negativ innvirkning på "
"ytelsen om spillet bruker funksjonen mye."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:239
msgid "Anisotropic Filtering:"
msgstr "Anisotropisk Filtrering:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:244
msgid "Anti-Aliasing:"
msgstr "Kantutjevning:"
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:917
msgid "Apploader:"
msgstr "Applikasjonslaster:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr "Bruk"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:634
#, fuzzy, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette disse filene?\n"
"De vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1133
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Er du sikker på at du vil slette denne filen?\n"
"Den vil bli borte for alltid!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:865
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
msgid "Aspect Ratio:"
msgstr "Aspektforhold:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:61
msgid "At least one pane must remain open."
msgstr "Minst en rute må stå åpent."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#, fuzzy
msgid "Audio"
msgstr "Kjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
#, fuzzy
msgid "Audio Backend:"
msgstr "Audio Backend"
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
msgid "Auto"
msgstr "Automatisk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:219
msgid "Auto [recommended]"
msgstr "Automatisk [anbefalt]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid ""
"Auto size the window to match the game's output resolution adjusted by the "
"EFB scale.\n"
"It is best to set the aspect ratio to stretch when using this."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
#, fuzzy
msgid "Backend Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
#, fuzzy
msgid "Backward"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:507
msgid "Banner Details"
msgstr "Bannerdetaljer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:473
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
#, fuzzy
msgid "Bar"
msgstr "Banner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:315
msgid "Basic"
msgstr "Grunnleggende"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623
msgid "Basic Settings"
msgstr "Grunnleggende Innstillinger"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:169
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:632
msgid "Blocks"
msgstr "Blokker"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Blue Left"
msgstr "NP Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Blue Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Bottom"
msgstr "Bunn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:243
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "Broken"
msgstr "Ødelagt"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Browse"
msgstr "Bla i"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
msgid "Browse for a directory to add"
msgstr "Bla etter en mappe å legge til"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Browse for an ISO directory..."
msgstr "Bla etter en ISO-mappe..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231
msgid "Browse for output directory"
msgstr "Bla etter lagringssted"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr "Knapper"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:614
msgid "CPU Emulator Engine"
msgstr "CPU Emulator Motor"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
"This is the more accurate behavior but reduces performance."
msgstr ""
"Kalkuler lys for 3D grafikk på et per-pixel nivå istedenfor per hjørne.\n"
"Dette er mer nøyaktig oppførsel, men reduserer ytelse."
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:570
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:77
msgid "Cancel"
msgstr "Avbryt"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:189
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:263
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1196
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1856
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:644
#: Source/Core/Core/Src/HW/DVDInterface.cpp:654
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:240
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:335
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:565
msgid "Change"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:331
msgid "Change &Disc..."
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#, fuzzy
msgid "Change Disc"
msgstr "Endre &Disk..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:551
msgid "Change Game"
msgstr "Endre Spill"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:569
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Endre språk for brukerinnstillinger.\n"
"Krever omstart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
msgid "Changing this will have no effect while the emulator is running!"
msgstr "Å endre dette vil ikke ha noen effekt mens emulatoren kjører!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
msgid "Cheat Code"
msgstr "Juksekode"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr "Juksekodesøk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Juksekode Manager"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:325
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:326
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:895
msgid "Choose a DVD root directory:"
msgstr "Velg en DVD-rotmappe"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:892
msgid "Choose a default ISO:"
msgstr "Velg en standard ISO:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1328
msgid "Choose a directory to add"
msgstr "Velg en mappe å legge til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1171
msgid "Choose a file to open"
msgstr "Velg en fil å åpne"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Velg et minnekort:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:896
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Velg fil til å bruke som applikasjonslaster: (gjelder kun for disker laget "
"fra mapper)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:749
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:788
msgid "Choose the folder to extract to"
msgstr "Velg mappen å ekstraktere til"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:505
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:935
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:104
msgid "Clear"
msgstr "Tøm"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:257
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:463
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:304
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
msgid "Close"
msgstr "Lukk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "Co&nfigure..."
msgstr "Ko&nfigurer..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr "Kodeinfo"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:554
msgid "Code: "
msgstr "Kode:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Kommando"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:630
msgid "Comment"
msgstr "Kommentar"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Comment:"
msgstr "Kommentar:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1023
msgid "Compress ISO..."
msgstr "Komprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1035
msgid "Compress selected ISOs..."
msgstr "Komprimer valgte ISO-er..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1237
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1370
msgid "Compressing ISO"
msgstr "Komprimerer ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
#, fuzzy
msgid "Configuration profile"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185
#, fuzzy
msgid "Configuration profile:"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr "Konfigurer"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
msgid "Configure Control"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:587
msgid "Configure Pads"
msgstr "Konfigurer Kontroller"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Configure..."
msgstr "Konfigurer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1273
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1366
msgid "Confirm File Overwrite"
msgstr "Bekreft filoverskrivning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:665
msgid "Confirm On Stop"
msgstr "Bekreft ved stans"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr "Koble til"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:844
msgid "Connect USB Keyboard"
msgstr "Koble til USB-tastatur"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:377
#, c-format
msgid "Connect Wiimote %i"
msgstr "Koble til Wii-kontroll %i"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Connect Wiimote 1"
msgstr "Koble til Wii-kontroll 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Connect Wiimote 2"
msgstr "Koble til Wii-kontroll 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Connect Wiimote 3"
msgstr "Koble til Wii-kontroll 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:221
msgid "Connect Wiimote 4"
msgstr "Koble til Wii-kontroll 4"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, fuzzy, c-format
msgid "Connected to %i Wiimotes"
msgstr "Koblet til . Wii-kontroller"
#: Source/Core/DolphinWX/Src/Main.cpp:668
msgid "Connecting..."
msgstr "Kobler til..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:143
msgid "Console"
msgstr "Konsoll"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:188
msgid "Convert to GCI"
msgstr "Konverter til GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290
msgid "Copy"
msgstr "Kopier"
#: Source/Core/Core/Src/CoreParameter.cpp:356
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopier til Minnekort %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
msgid "Core"
msgstr "Kjerne"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE.cpp:226
#, fuzzy, c-format
msgid "Could not copy %s to %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#, c-format
msgid "Could not create %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:66
#, fuzzy, c-format
msgid "Could not initialize backend %s."
msgstr "Kunne ikke lage %s"
#: Source/Core/Core/Src/CoreParameter.cpp:136
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:273
#, fuzzy, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:561
#, fuzzy, c-format
msgid "Could not save %s"
msgstr "Kunne ikke lage %s"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:121
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1020
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:126
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr "Antall:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:449
msgid "Country:"
msgstr "Land"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr "Lag AR-kode"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:516
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
msgid "Create new perspective"
msgstr "Lag nytt perspektiv"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:567
msgid "Created by KDE-Look.org"
msgstr "Laget av KDE-Look.org"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:564
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
"Laget av Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:565
msgid "Created by VistaIcons.com"
msgstr "Laget av VistaIcons.com"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:566
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr "Laget av black_rider og publisert på ForumW.org > Web Developments"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Crop"
msgstr "Krum"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:678
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
#, fuzzy
msgid "Custom Projection Hack"
msgstr "Projeksjons-Hack for:"
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
#, fuzzy
msgid "Custom Projection Hack Settings"
msgstr "Projeksjons-Hack for:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:327
msgid "Czech"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:721
#, fuzzy
msgid "DSP Emulator Engine"
msgstr "CPU Emulator Motor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:280
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#, fuzzy
msgid "DSP LLE interpreter (slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
msgid "DSP LLE on thread"
msgstr "DSP LLE på CPU-tråd"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "DSP settings"
msgstr "Innstillinger for DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:914
msgid "DVD Root:"
msgstr "DVD-rot:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:328
#, fuzzy
msgid "Danish"
msgstr "Spansk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr "Datastørrelse"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:453
msgid "Date:"
msgstr "Dato:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:565
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro-filer(*.sav)"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr "Debug"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1021
msgid "Decompress ISO..."
msgstr "Dekomprimer ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1036
msgid "Decompress selected ISOs..."
msgstr "Dekomprimer valgte ISO-filer..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1237
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1370
msgid "Decompressing ISO"
msgstr "Dekomprimerer ISO"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:934
msgid "Default"
msgstr "Standard"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:911
msgid "Default ISO:"
msgstr "Standard ISO:"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:85
msgid "Default font"
msgstr "Standard tekst-font"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr "Slett"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:790
msgid "Delete Save"
msgstr "Slett Lagrinsfil"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, fuzzy, c-format
msgid "Delete the existing file '%s'?"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Detect"
msgstr "Finn automatisk"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:234
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:329
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:920
msgid "Device"
msgstr "Device"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:805
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:874
msgid "Device Settings"
msgstr "Innstillinger for device"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr ""
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:127
msgid "Direct3D9"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:149
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:363
msgid "Disable Dest. Alpha Pass"
msgstr "Deaktiver Dest. Alpha Pass"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:362
msgid "Disable Fog"
msgstr "Deaktiver tåke (fog)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:360
msgid "Disable Lighting"
msgstr "Deaktiver lyseffekter"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:361
msgid "Disable Textures"
msgstr "Deaktiver teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Deaktiverer tåke. Øker ytelsen, men skaper feil i spill som krever nøyaktig "
"tåkeemulering."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
"Deaktiverer lyseffekter. Øker ytelsen, men forårsaker at lys forsvinner i "
"spill som krever dem."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
"Deaktiverer teksturer.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
msgstr ""
"Deaktiverer alpha-setting pass.\n"
"ødelegger enkelte effekter, men kan hjelpe på ytelsen."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:525
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:111
#: Source/Core/DiscIO/Src/DriveBlob.cpp:130
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:598
msgid "Display"
msgstr "Visning"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid "Display the inputs read by the emulator."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr "Del"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1031
msgid "Do you want to stop the current emulation?"
msgstr "Vil du stoppe pågående emulering?"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:136
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Konfigurer grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "Dolphin &Web Site"
msgstr "Dolphin &Webside"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95
#, fuzzy
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1187
#, fuzzy
msgid "Dolphin GCPad Configuration"
msgstr "Konfigurer Dolphin"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:733
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1126
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS-Filmer (*.dtm)"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:69
msgid "Dolphin Wiimote Configuration"
msgstr "Dolphin Wii-kontroll Konfigurasjon"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "Dolphin at &Google Code"
msgstr "Dolphin på &Google Code"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
"Dolphin kunne ikke finne noen GC/Wii ISO-filer. Dobbeltklikk her for å bla "
"etter filer..."
#: Source/Core/DolphinWX/Src/Main.cpp:217
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
"Dolphin er satt til å gjemme alle spill. Dobbeltklikk her for å vise alle "
"spill..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr "Ned"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr "Last ned juksekoder (WiiRD Database)"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:727
#, fuzzy
msgid "Dump Audio"
msgstr "Kjerne"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409
msgid "Dump EFB Target"
msgstr "Dump EFB Target"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
msgid "Dump Frames"
msgstr "Skjermdumping"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407
msgid "Dump Textures"
msgstr "Dump teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Dump spillteksturer til User/Dump/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:329
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
msgid "Dutch"
msgstr "Nederlansk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "E&xit"
msgstr "&Avslutt"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
msgid "EFB"
msgstr "EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378
msgid "EFB Copy Regions"
msgstr "kopieringsregioner for EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid "EFB Scaled Copy"
msgstr "EFB skalert kopi"
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
msgid "EUROPE"
msgstr "EUROPA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:462
msgid "Edit"
msgstr "Endre"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr "Endre ActionReplay-kode"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:284
msgid "Edit Config"
msgstr "Endre Konfigurasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr "Endre Patch"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:462
msgid "Edit current perspective"
msgstr "Endre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:405
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:427
msgid "Edit..."
msgstr "Endre..."
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
#, fuzzy
msgid "Effect"
msgstr "Perfekt"
#: Source/Core/Core/Src/Core.cpp:192
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
msgid "Emulate format changes"
msgstr "Emuler formatendringer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
"framebuffer copies."
msgstr ""
"Emuler skjermbufferkopiering direkte til teksturer.\n"
"Dette er ikke så nøyaktig, men det er bra nok for de mange spill som "
"benytter skjermbufferkopier."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr "Emulert Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Emulation State: "
msgstr "Emulasjonsstatus:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:693
msgid "Emulator Display Settings"
msgstr "Innstillinger for Emulasjonsvisning"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:286
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:389
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "Aktiver AR-logging"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
msgid "Enable Audio Throttle"
msgstr "Aktiver Audio Throttle"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Enable BAT"
msgstr "Aktiver BAT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Enable Block Merging"
msgstr "Aktiver Block Merging"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:325
msgid "Enable CPU Access"
msgstr "Aktiver CPU Access"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Enable Cheats"
msgstr "Aktiver Juksekoder"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "Enable DTK Music"
msgstr "Aktiver DTK-musikk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
msgid "Enable Display List Caching"
msgstr "Aktiver Display List Caching"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "Enable Dual Core"
msgstr "Aktiver Dobbelkjerne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
msgid "Enable Dual Core (speedup)"
msgstr "Aktiver Dobbelkjerne (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
msgid "Enable Hotkeys"
msgstr "Aktiver Snarveistaster"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Enable Idle Skipping"
msgstr "Aktiver Idle Skipping"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
msgid "Enable Idle Skipping (speedup)"
msgstr "Aktiver Idle Skipping (for bedre ytelse)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Enable MMU"
msgstr "Aktiver MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
msgid "Enable OpenCL"
msgstr "Aktiver OpenCL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:650
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Progressive Scan"
msgstr "Aktiver Progressiv Skanning"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:837
msgid "Enable Screen Saver (burn-in reduction)"
msgstr "Aktiver Skjermsparer (reduserer for brent bilde)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid "Enable WideScreen"
msgstr "Aktiver Widescreen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:359
msgid "Enable Wireframe"
msgstr "Aktiver WireFrame"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Enable cache"
msgstr "Aktiver cache"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
"Aktiver rask disktilgang. Trengs for noen få spill. (PÅ = Raskt, AV = "
"Kompitabelt)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:803
msgid "Enable pages"
msgstr "Aktiver sider"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
"Aktiver dette for å bedre ytelsen i The Legend Of Zelda: Twillight Princess. "
"Deaktiver for andre spill."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
"Tillater Block Adress Translation (BAT); en funksjon av Memory Management "
"Unit (MMU). Nøyaktig for manskinvaren, men treg å emulere. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
#, fuzzy
msgid "Enables Custom Projection Hack"
msgstr "Projeksjons-Hack for:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
"Tillater anisotropisk filtrering.\n"
"Øker bildekvaliteten for teksturer med skjeve visningsvinkler."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
"Tillater emulering av Embedded Frame Buffer-kopier, om spillet benytter "
"dem.\n"
"Spill trenger dette ofte for postprosessering eller andre ting, men du kan "
"leve uten, og noen ganger oppleve kraftig økt utelse."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
"Some games depend on this function for certain effects, so enable it if "
"you're having glitches.\n"
"Depending on how the game uses this function, the speed hits caused by this "
"option range from none to critical."
msgstr ""
"Tillater tolkning av dataen i EFB når pikselformatet endres.\n"
"Noen spill trenger denne funksjonen for enkelte effekter, så aktiver denne "
"hvis du har feil.\n"
"Avhengig av hvordan spillet bruker denne funksjonen, kan ytelsespåvirkningen "
"variere fra ingen til kritisk."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Slutt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:330
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "English"
msgstr "Engelsk"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
msgid "Enhancements"
msgstr "Forbedringer"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
msgid "Enter a name for the new perspective:"
msgstr "Skriv inn et navn for det nye perspektivet:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
#, c-format
msgid "Entry %d/%d"
msgstr "Entry %d/%d"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
#, c-format
msgid "Entry 1/%d"
msgstr "Entry 1/%d"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr "Lik"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr "Feil"
#: Source/Core/Core/Src/State.cpp:339 Source/Core/Core/Src/State.cpp:442
msgid "Error allocating buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:412
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:218
#, c-format
msgid "Error opening file %s for recording"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:278
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr "Kjør"
#: Source/Core/DolphinWX/Src/Main.cpp:140
msgid "Exit Dolphin with emulator"
msgstr "Avslutt Dolphin"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:465
#, fuzzy
msgid "Export Failed"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
msgid "Export File"
msgstr "Eksporter Fil"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:212
#, fuzzy
msgid "Export Recording"
msgstr "Eksporter Opptak..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
msgid "Export Recording..."
msgstr "Eksporter Opptak..."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:792
msgid "Export Save"
msgstr "Eksporter Lagringsfil"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1005
msgid "Export Wii save (Experimental)"
msgstr "Eksporter Wii-lagringsfil (Eksperimentiell)"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:793
msgid "Export all saves"
msgstr "Eksporter alle lagringsfiler"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "Export save as..."
msgstr "Eksporter lagringsfil som..."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:277
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:62
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:606
msgid "Extract All Files..."
msgstr "Ekstrakter Alle Filer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:608
msgid "Extract Apploader..."
msgstr "Ekstrakter Applikasjonslaster..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:609
msgid "Extract DOL..."
msgstr "Ekstrakter DOL..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:602
msgid "Extract Directory..."
msgstr "Ekstrakter Mappe..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
msgid "Extract File..."
msgstr "Ekstrakter Fil..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:600
msgid "Extract Partition..."
msgstr "Ekstrakter Partisjon..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:709
#, c-format
msgid "Extracting %s"
msgstr "Ekstrakterer %s"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693
msgid "Extracting All Files"
msgstr "Ekstrakterer Alle Filer"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:693
msgid "Extracting Directory"
msgstr "Ekstrakterer Mappe"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:695
msgid "Extracting..."
msgstr "Ekstrakterer..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
msgid "FRANCE"
msgstr "FRANKRIKE"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
msgid "FST Size:"
msgstr "FST Størrelse:"
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:809
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:64
#, c-format
msgid ""
"Failed to load DSP ROM:\n"
"%s\n"
"This file is required to use DSP LLE"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:62
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:71
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:128
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:122
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:311
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:110
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:104
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:85
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:249
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:173
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:282
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
msgid "Fast"
msgstr "Raskt"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Rask versjon av MMU. Fungerer ikke for alle spill."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
"Slower variants look at more pixels and thus are safer."
msgstr ""
"Raskere variant som ser på færre piksler, men har større potensiell for "
"feil.\n"
"Tregere variant som ser på flere piksler, og er dermed mer nøyaktig."
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:419
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:434
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:95
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:431
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:302
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:120
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:300
msgid "Filesystem"
msgstr "Filsystem"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1013
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
msgid "First Block"
msgstr "Første Blokk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Fix Checksums"
msgstr "Fiks Checksummer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Force 16:9"
msgstr "Tving 16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Force 4:3"
msgstr "Tving 4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid "Force Bi/Trilinear Filtering"
msgstr "Tving Bi/Trilineær Filtrering"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
"Tving spillet til å rendere grafikk for widescreen-oppløsninger.\n"
"Merk at dette kan forårsake grafiske feil."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
"but causes glitches in some games."
msgstr ""
"Tvinger bilineær teksturfiltrering, til og med om spillet bestemt har "
"avslått det.\n"
"Forbedrer teksturkvalitet (spesielt ved høyere intern oppløsning), men "
"forårsaker feil i noen spill."
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:83
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid "Fractional"
msgstr "Desimal"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#, fuzzy
msgid "Frame Advance"
msgstr "Avansert"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:147
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:413
msgid "Frame dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:620
msgid "Framelimit:"
msgstr "Framelimit:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
msgid "Free Look"
msgstr "Fri Utkikk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:331
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:461
msgid "French"
msgstr "Fransk"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "FullScr"
msgstr "FullSkj"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
msgid "Fullscreen Display Resolution:"
msgstr "Fullskjermvisningsoppløsning:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
"work properly, but it can also be very slow."
msgstr ""
"Fullstendig emuler Embedded Frame Buffer-kopier.\n"
"Dette er mer nøyaktig enn EFB-kopiering til tekstur, og noen spill krever "
"dette for å fungere skikkelig, men det kan også være tregt."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:537
msgid "GCI File(*.gci)"
msgstr "GCI Fi(*.gci)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "GCPad"
msgstr "GC-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:682
#, fuzzy
msgid "GFX Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:447
msgid "Game ID:"
msgstr "Spill ID:"
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Game-Specific Settings"
msgstr "Spill-spesifikke Innstillinger"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr "SpillKonfigurasjon"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:600
msgid "Gamecube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
#, fuzzy
msgid "Gamecube &Pad Settings"
msgstr "Innstillinger for &GameCubekontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr "GameCube-minnekort (*.raw,*.gcp)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:447
msgid "Gamecube Pad settings"
msgstr "Innstillinger for GameCube-kontroll"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "Gecko Codes"
msgstr "Gecko Juksekoder"
#: Source/Core/Core/Src/GeckoCode.cpp:142
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:597
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:177
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
msgid "General"
msgstr "Generelt"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:332
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
msgid "German"
msgstr "Tysk"
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Graphics"
msgstr "Grafikk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Graphics settings"
msgstr "Innstillinger for grafikk"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr "Større Enn"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:333
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Green Right"
msgstr "NP Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1248
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:139
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:334
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
#, fuzzy
msgid "Height"
msgstr "Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Hjelp"
#: Source/Core/DolphinWX/Src/Main.cpp:197
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
msgid "Hide Mouse Cursor"
msgstr "Gjem musepeker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
#, fuzzy
msgid ""
"Hide the cursor when it is over the rendering window and the rendering "
"window has focus."
msgstr ""
"Gjem musepekeren når den er over renderingsvinduet\n"
" og renderingsvinduet er i fokus."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr "Hjem"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr "Vert"
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:296
msgid "Hotkeys"
msgstr "Snarveistaster"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:335
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr "Hybrid Wii-kontroll"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:503
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:717
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:302
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:802
msgid "IPL Settings"
msgstr "Innstillinger for IPL"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:259
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr "IR-peker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:851
msgid "IR Sensitivity:"
msgstr "IR-sensitivitet:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:491
msgid "ISO Details"
msgstr "ISO-detaljer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:906
msgid "ISO Directories"
msgstr "ISO-mapper"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:167
msgid "ITALY"
msgstr "ITALIA"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:631
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
#, fuzzy
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
"Tillater Memory Management Unit (MMU), som trengs for noen spill. (PÅ = "
"Kompitabelt, AV = Raskt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
#, fuzzy
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
"Hvis du setter Framelimit høyere enn spillets fulle hastighet (NTSC:60, "
"PAL:50),\n"
"må du også deaktivere Audio Throttle i DSP-innstillingene for å oppnå ønsket "
"bildefrekvens."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:791
msgid "Import Save"
msgstr "Importer Lagringsfil"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:460
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:448
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:457
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "In Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "In-Game"
msgstr "I spillet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr "Info"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "Informasjon"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Input"
msgstr "Inndata"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr "Kilde For Inndata"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr "Sett Inn"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Sett Inn Kryptert eller Dekryptert kode her..."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:843
msgid "Insert SD Card"
msgstr "Sett inn SD-kort"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
msgid "Insert name here.."
msgstr "Sett inn navn her..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:214
msgid "Install Wii Menu"
msgstr "Installer Wii Meny"
#: Source/Core/DolphinWX/Src/Main.cpp:237
msgid "Install directory could not be saved"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1025
msgid "Install to Wii Menu"
msgstr "Installer til Wii Meny"
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190
msgid "Installing WAD to Wii Menu..."
msgstr "Installer WAD til Wii Meny..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid "Integral [recommended]"
msgstr "Heltallig [anbefalt]"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
msgid "Interface Settings"
msgstr "Innstillinger for kontrollpanel"
#: Source/Core/Core/Src/State.cpp:217
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:458
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
"Try verifying the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:357
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:502
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:275
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (VELDIG treg)"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:205
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:609
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:468
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:544
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:369
msgid "Invalid recording file"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:481
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:336
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Italian"
msgstr "Italiensk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:178
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
msgid "JIT Recompiler (recommended)"
msgstr "JIT Rekompilerer (anbefalt)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
msgid "JITIL experimental recompiler"
msgstr "JITIL eksperimentiell rekompilerer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:317
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:337
msgid "Japanese"
msgstr "Japansk"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:183
msgid "KOREA"
msgstr "KOREA"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
"Can cause slowdown, but some games need this option enabled to work properly."
msgstr ""
"Holder orden på teksturer basert på det faktiske antall piksler i "
"teksturen.\n"
"Kan skade ytelsen, men noen spill krever dette for å fungere skikkelig."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:265
msgid "Key"
msgstr "Tast"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:320
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:338
msgid "Korean"
msgstr "Koreansk"
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr "L-Knappen"
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
msgid "Language:"
msgstr "Språk:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "Last Overwritten State"
msgstr "Siste Overskrevne Save State:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
msgid "Last Saved State"
msgstr "Siste Save State:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr "Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:280
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:711
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Venstreklikk for å oppdage inndata.\n"
"Middelklikk for å tømme.\n"
"Høyreklikk for flere alternativer."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:716
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Venstre/Høyre-klikk for flere alternativer.\n"
"Middelklikk for å tømme."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr "Mindre Enn"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:946
msgid "Load"
msgstr "Last inn"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "Load Hi-Res Textures"
msgstr "Last inn Hi-Res-teksturer"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid "Load Native Mipmaps"
msgstr "Last inn Opprinnelige Mipmaps"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:223
#, fuzzy
msgid "Load State Slot 1"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:224
#, fuzzy
msgid "Load State Slot 2"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:225
#, fuzzy
msgid "Load State Slot 3"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:226
#, fuzzy
msgid "Load State Slot 4"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227
#, fuzzy
msgid "Load State Slot 5"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:228
#, fuzzy
msgid "Load State Slot 6"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229
#, fuzzy
msgid "Load State Slot 7"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:230
#, fuzzy
msgid "Load State Slot 8"
msgstr "Last &inn Save State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Load State..."
msgstr "Last Inn Save State..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
#, c-format
msgid "Load Wii System Menu (%d %c)"
msgstr "Last inn Wii System Meny (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr "Laster inn høyoppløsningsteksturer fra User/Load/Textures/<game id>/"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
"decrease performance (your mileage might vary though)."
msgstr ""
"Laster opprinnelige mipmpas istedenfor å generere dem.\n"
"Å laste mipmaps er den nøyaktigste oppførserselen i forhold til GC/Wii, men "
"det kan redusere ytelsen."
#: Source/Core/DolphinWX/Src/Main.cpp:135
#, fuzzy
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr "Laster den spesifiserte filen (DOL, ELF, WAD, GCM, ISO)"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "Local"
msgstr "Lokal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
msgid "Lock threads to cores"
msgstr "Lås CPU-tråder til kjerner"
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr "Logg"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
#, fuzzy
msgid "Log Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
#, fuzzy
msgid "Log Types"
msgstr "Type"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
#, fuzzy
msgid "Logger Outputs"
msgstr "Utdata"
#: Source/Core/DolphinWX/Src/Frame.cpp:421
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/Src/NetPlayClient.cpp:251
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:150
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr "M-knappen"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "MMU Speed Hack"
msgstr "Yteleses-hack for MMU"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:530
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark-filer(*.gcs)"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
msgid "Maker ID:"
msgstr "Skaper ID:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:454
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:293
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:217
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr "Minnekort"
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:348
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Meny"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
#, fuzzy
msgid "Mic"
msgstr "Diverse"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:871
msgid "Misc Settings"
msgstr "Diverse Innstillinger"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
msgstr ""
"Modifiser teksturer til å vise formatet de benytter.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:86
msgid "Monospaced font"
msgstr "Mono-mellomrom tekst-font"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:285
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr "Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr "NP Legg Til"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr "NP Begynn"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr "NP Slett"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr "NP Divider"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr "NP Ned"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr "NP Slutt"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr "NP Erlik"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr "NP Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr "NP Multipliser"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr "NP Høyre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr "NP Separatør"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr "NP Mellomrom"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr "NP Trekk Fra"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr "NP Opp"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:445
msgid "Name:"
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:551
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr "Navn:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:529
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:563
msgid "Native GCI files(*.gci)"
msgstr "Maskinvare-innfødte GCI-filer(*.gci)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr "Nytt Søk"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:801
msgid "Next Page"
msgstr "Neste Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr "Neste Søk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr "Brukernavn :"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:191
msgid "No Country (SDK)"
msgstr "Intet Land (SDK)"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid "No ISOs or WADS found"
msgstr "Ingen ISO- eller WAD-filer funnet"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:542
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:487
msgid "No docking"
msgstr "Ingen dokking"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:445
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:535
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:606
msgid "None"
msgstr "Ingen"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
msgid "Normal"
msgstr "Normal"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:339
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr "Ikke Lik"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:934
msgid "Not Set"
msgstr "Ikke Satt"
#: Source/Core/DolphinWX/Src/Main.cpp:667
msgid "Not connected"
msgstr "Ikke tilkoblet"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
msgid "Notes"
msgstr "Notater"
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr "Notater:"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:62
#: Source/Core/DolphinWX/Src/FrameAui.cpp:65
#: Source/Core/DolphinWX/Src/FrameAui.cpp:553
#: Source/Core/DolphinWX/Src/FrameAui.cpp:594
#: Source/Core/DolphinWX/Src/FrameAui.cpp:602
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr "Merknad"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr "Antall koder:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr "Nunchuk Aksellerasjon"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:102
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:68
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:76
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
msgid "OK"
msgstr "OK"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
msgid "Off"
msgstr "Av"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:442
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Open"
msgstr "Åpne"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1007
msgid "Open &containing folder"
msgstr "Åpne &tilholdsmappe"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Open Wii &save folder"
msgstr "Åpne Wii &lagringsfil-mappe"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Open file..."
msgstr "Åpne fil..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:55
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:67
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:125
msgid "Opens the debugger"
msgstr "Åpner debuggeren"
#: Source/Core/DolphinWX/Src/Main.cpp:130
msgid "Opens the logger"
msgstr "Åpner loggeren"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:297
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr "Alternativer"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
#, fuzzy
msgid "Orange"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:474
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:202
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:499
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:357
msgid "P&lay Recording..."
msgstr "Spi&llopptak..."
#: Source/Core/Core/Src/HW/GCPad.cpp:29
#, fuzzy
msgid "Pad"
msgstr "Kontroll"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:608
msgid "Pad "
msgstr "Kontroll"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr "Pair Up"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:64
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:214
#, c-format
msgid "Partition %i"
msgstr "Partisjon %i"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:292
msgid "Patches"
msgstr "Patcher"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "Paths"
msgstr "Mappestier"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1512
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1513
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Perfect"
msgstr "Perfekt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:582
#, c-format
msgid "Perspective %d"
msgstr "Perspektiv %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "Pixel Depth"
msgstr "Pikseldybde"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid "Pixel Lighting"
msgstr "Pikselbelysning"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1521
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1522
msgid "Play"
msgstr "Spill"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#, fuzzy
msgid "Play Recording"
msgstr "Spi&llopptak..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Play/Pause"
msgstr "Spill/Pause"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "Playable"
msgstr "Spillbar"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr "Spillere"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1032
msgid "Please confirm..."
msgstr "Vennligst bekreft..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:552
msgid "Please create a perspective before saving"
msgstr "Vennlisght lag et persektiv før du lagrer"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr "Pluss-Minus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:340
#, fuzzy
msgid "Polish"
msgstr "Engelsk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:788
#, fuzzy
msgid "Port 1"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:789
#, fuzzy
msgid "Port 2"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:790
#, fuzzy
msgid "Port 3"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:791
#, fuzzy
msgid "Port 4"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/Main.cpp:222
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:341
msgid "Portuguese"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:342
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433
msgid "Post-Processing Shader:"
msgstr "postprosesserings-shadere:"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:48
#, fuzzy
msgid "Presets: "
msgstr "<Trykk Knapp>"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:800
msgid "Previous Page"
msgstr "Forrige Side"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr "Forrige Verdi"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Print"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:376
msgid "Projection Stats"
msgstr "Projeksjonsstatistikk"
#: Source/Core/DolphinWX/Src/ISOProperties.h:56
msgid "Properties"
msgstr "Egenskaper"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:298
msgid "Purge Cache"
msgstr "Tøm Cache"
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Avslutt"
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr "R-knappen"
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:288
msgid "RAM"
msgstr "RAM"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:170
msgid "RUSSIA"
msgstr "RUSSLAND"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:546
msgid "Range"
msgstr "Rekkevidde"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:391
msgid "Real"
msgstr "Ekte"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr "Ekte Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:175
msgid "Reconnect Wiimote Confirm"
msgstr "Gjenntilkoble Wii-kontroll bekreftelse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:834
#, fuzzy
msgid "Reconnect Wiimote On Load State"
msgstr "Gjenntilkoble Wii-kontroll bekreftelse"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
#, fuzzy
msgid "Red Left"
msgstr "NP Venstre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
#, fuzzy
msgid "Red Right"
msgstr "Høyre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
"performance."
msgstr ""
"Reduser mengden firkant-avgrensning forårsaket av rasteriseringen av 3D-"
"grafikk.\n"
"Dette gjør det gjengitte bildet ser mindre klumpete, men også tungt senker "
"ytelsen."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:925
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr "Oppdater"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203
#, fuzzy
msgid "Refresh List"
msgstr "&Oppdater liste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
msgid "Refresh game list"
msgstr "Oppdater spilliste"
#: Source/Core/DolphinWX/Src/Main.cpp:246
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:889
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:407
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:429
msgid "Remove"
msgstr "Fjern"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
msgstr ""
"Render scenen som en wireframe.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:649
msgid "Render to Main Window"
msgstr "Render til Hovedvindu."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Render to main window."
msgstr "Render til hovedvindu."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:365
msgid "Rendering"
msgstr "Renderer"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
msgid "Required for using the Japanese ROM font."
msgstr "Kreves for å bruke den japanske ROM-fonten."
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Reset"
msgstr "Restart"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr "Resultater"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr "Tilbake"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
#, fuzzy
msgid "Right Stick"
msgstr "Høyre"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:288
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr "Kjør DSP LLE på en dedikert CPU-tråd (ikke anbefalt)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:343
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
msgid "Sa&ve State"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Safe"
msgstr "Sikker"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
#, fuzzy
msgid "Sample Rate:"
msgstr "Prøveratio"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:947
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:993
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Save"
msgstr "Lagre"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
msgid "Save GCI as..."
msgstr "Lagre GCI som..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:232
#, fuzzy
msgid "Save State Slot 1"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:233
#, fuzzy
msgid "Save State Slot 2"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:234
#, fuzzy
msgid "Save State Slot 3"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:235
#, fuzzy
msgid "Save State Slot 4"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:236
#, fuzzy
msgid "Save State Slot 5"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
#, fuzzy
msgid "Save State Slot 6"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:238
#, fuzzy
msgid "Save State Slot 7"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:239
#, fuzzy
msgid "Save State Slot 8"
msgstr "Lagre Sa&ve State"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Save State..."
msgstr "Lagre Save State..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:574
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:584
msgid "Save as..."
msgstr "Lagre som..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1352
msgid "Save compressed GCM/ISO"
msgstr "Lagre komprimert GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:461
msgid "Save current perspective"
msgstr "Lagre nåværende perspektiv"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1341
msgid "Save decompressed GCM/ISO"
msgstr "Lagre dekomprimert GCM/ISO"
#: Source/Core/Core/Src/OnFrame.cpp:422
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Scale:"
msgstr "Skala:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:588
msgid "Scanning for ISOs"
msgstr "Søker etter ISO-filer"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:589
msgid "Scanning..."
msgstr "Søker..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "ScrShot"
msgstr "SkjDump"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr "Søkefilter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:887
msgid "Search Subfolders"
msgstr "Søk i Undermapper"
#: Source/Core/Common/Src/SysConf.h:110 Source/Core/Common/Src/SysConf.h:133
#: Source/Core/Common/Src/SysConf.h:153 Source/Core/Common/Src/SysConf.h:174
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr "Velg"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:731
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1124
msgid "Select The Recording File"
msgstr "Velg Opptaksfil"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
msgstr ""
"Velg en maskinvareadapter å bruke.\n"
"Om du er i tvil, benytt den første"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:524
msgid "Select a save file to import"
msgstr "Velg en lagringsfil å importere"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:351
msgid "Select floating windows"
msgstr "Velg flytvindu"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:549
msgid "Select resolution for fullscreen mode"
msgstr "Velg oppløsning for fullskjermsmodus"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1322
msgid ""
"Select the System Menu wad extracted from the update partition of a disc"
msgstr ""
"Velg en Wii System Menu WAD-fil ekstraktert fra en oppdateringpartisjon på "
"en Wii-disk."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "Select the file to load"
msgstr "Velg fil å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1291
msgid "Select the save file"
msgstr "Velg lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1373
msgid "Select the state to load"
msgstr "Velg en save state å laste"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1387
msgid "Select the state to save"
msgstr "Velg en save state å lagre"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to window: Stretch the picture to the window size."
msgstr ""
"Velg hvilket bildeformat som skal benyttes under rendering:\n"
"Automatisk: Benytt det egentlige bildeformat (4:3 eller 16:9)\n"
"Tving 16:9: Strekk bildet til formatet 16:9.\n"
"Tving 4:3: Strekk bildet til formatet 4:3.\n"
"Strekk til vindu: Strekk bildet til vindusstørrelsen."
#: Source/Core/DolphinWX/Src/LogWindow.cpp:87
msgid "Selected font"
msgstr "Valgt font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
"The (Default) profile affects the standard settings used for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Send"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:848
msgid "Sensor Bar Position:"
msgstr "Sensorbarposisjon:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr "Separatør"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:344
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr "Serieport 1 - Dette er porten som enheter som nettadapter bruker"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
msgid "Set"
msgstr "Sett"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
msgid "Set Console as NTSC-J"
msgstr "Sett konsoll til NTSC-J"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008
msgid "Set as &default ISO"
msgstr "Sett som &standard ISO"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:802
#, c-format
msgid "Set as default Memcard %c"
msgstr "Sett som standard Minnekort %c"
#: Source/Core/DolphinWX/Src/Main.cpp:233
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
#, fuzzy
msgid "Settings..."
msgstr "Innstillinger for IPL"
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:211
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Short Name:"
msgstr "Kortnavn:"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:232
msgid "Show &Console"
msgstr "Vis &Konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
#, fuzzy
msgid "Show &Log"
msgstr "Vis &Loggvindu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:227
msgid "Show &Statusbar"
msgstr "Vis &Statusbar"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Toolbar"
msgstr "Vis &Verktøylinje"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Show Drives"
msgstr "Vis DVD-stasjoner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:374
msgid "Show FPS"
msgstr "Vis Bildefrekvens (FPS)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show France"
msgstr "Vis Frankrive"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show GameCube"
msgstr "Vis GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:380
#, fuzzy
msgid "Show Input Display"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Italy"
msgstr "Vis Italia"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show JAP"
msgstr "Vis JAP"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Korea"
msgstr "Vis Korea"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
msgid "Show Language:"
msgstr "Vis Språk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:231
#, fuzzy
msgid "Show Log &Configuration"
msgstr "Konfigurer Snarveistaster"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show PAL"
msgstr "Vis PAL"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:269
msgid "Show Platforms"
msgstr "Vis Plattformer"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
msgid "Show Regions"
msgstr "Vis Regioner"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:379
msgid "Show Shader Errors"
msgstr "Vis Shader-feil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show Taiwan"
msgstr "Vis Taiwan"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:283
msgid "Show USA"
msgstr "Vis USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
msgid "Show Wad"
msgstr "Vis WAD"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Wii"
msgstr "Vis Wii"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Show a confirmation box before stopping a game."
msgstr "Vis en bekreftelsesboks før spill stoppes."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
#, fuzzy
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
"Vis en meldingsboks når en potensielt alvorlig feil inntreffer.\n"
"Ved å deaktivere denne, kan irriterende og ikke-kritiske meldinger unngås, "
"men det kan også forårsake\n"
"at Dolphin plutselig krasjer uten noen forklaring."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
#, fuzzy
msgid "Show first block"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Vis projeksjonsstatistikker.\n"
"Dette er kun nyttig for feilsøing."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:815
msgid "Show save blocks"
msgstr "Vis lagringsblokker"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:813
msgid "Show save comment"
msgstr "Vis lagringskommentar"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:814
msgid "Show save icon"
msgstr "Vis lagringsikon"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show save title"
msgstr "Vis lagringstittel"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid "Show the number of frames rendered per second."
msgstr "Vis antall bilder rendert per sekund (FPS)."
#: Source/Core/DolphinWX/Src/Main.cpp:120
msgid "Show this help message"
msgstr "Vis denne hjelpemelding"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show unknown"
msgstr "Vis ukjent"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
msgstr ""
"Vis diverse statistikker.\n"
"Dette er kun nyttig for feilsøking."
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#, fuzzy
msgid "Sideways Wiimote"
msgstr "Ekte Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:318
msgid "Simplified Chinese"
msgstr "Simplifisert Kinesisk"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "Size"
msgstr "Størrelse"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:613
msgid "Skip GC BIOS"
msgstr "Dropp GC BIOS"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:389
#: Source/Core/DolphinWX/Src/FrameTools.cpp:401
#, fuzzy, c-format
msgid "Slot %i"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
#, fuzzy
msgid "Slot A"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
#, fuzzy
msgid "Slot B"
msgstr "Slot"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr "Stillbilde"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
msgid "Sound Settings"
msgstr "Innstillinger for lyd"
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr "Mellomrom"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:345
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:462
msgid "Spanish"
msgstr "Spansk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:854
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"Fractional: Uses your display resolution directly instead of the native "
"resolution. The quality scales with your display/window size, as does the "
"performance impact.\n"
"Integral: This is like Fractional, but rounds up to an integer multiple of "
"the native resolution. Should give a more accurate look but is usually "
"slower.\n"
"The other options are fixed resolutions for choosing a visual quality "
"independent of your display size."
msgstr ""
"Spesifiser oppløsning å rendere på. En høy oppløsning vil øke "
"bildekvaliteten, men krever også mer grafisk ytelse, og kan forårsake feil i "
"enkelte spill.\n"
"Desimalmodus: Bruker din skjermoppløsning direkte isteden for den "
"opprinnelige oppløsningen. Kvaliteten skalerer med din skerm/vindus-"
"størrelse, dette gjør også ytelseskravet.\n"
"Helltallmodus: Skalerer som i desimalmodus, men runder opp til et heltallig "
"forhold til opprinnelig oppløsning. Kan være mer nøyaktig, men tregere.\n"
"De andre alternativene er forhåndsbestemte oppløsninger for å velge en "
"visuell kvalitet uavhengig av din skjermoppløsning."
#: Source/Core/DolphinWX/Src/Main.cpp:145
#, fuzzy
msgid "Specify a video backend"
msgstr "Spesifiser en programvareutvidelse for video"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Speed up Disc Transfer Rate"
msgstr "Øk diskoverføringshatighet"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "Standard Controller"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:354
msgid "Start Re&cording"
msgstr "Begynn &Opptak"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#, fuzzy
msgid "Start Recording"
msgstr "Begynn &Opptak"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:647
msgid "Start Renderer in Fullscreen"
msgstr "Start rendereren i Fullskjerm"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:553
msgid "Start the rendering window in fullscreen mode."
msgstr "Start renderingsvinduet i fullskermsmodus."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
msgid "State"
msgstr "Save State"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#, fuzzy
msgid "State Saves"
msgstr "Slett Lagrinsfil"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr "Stopp"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
msgid "Stretch to Window"
msgstr "Strekk til Vindu"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr "Trekk Fra"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
#, fuzzy
msgid "Successfully imported save files"
msgstr "Velg lagringsfil"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:799
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:868
msgid "System Language:"
msgstr "Systemspråk:"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:186
msgid "TAIWAN"
msgstr "TAIWAN"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:483
msgid "Tab split"
msgstr "Tab splitting"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
#, fuzzy
msgid "Table Left"
msgstr "Aktiver Juksekoder"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
#, fuzzy
msgid "Table Right"
msgstr "Deaktiver lyseffekter"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Take Screenshot"
msgstr "Ta skjermbilde"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:503
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:287
msgid "Texture"
msgstr "Tekstur"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
msgid "Texture Format"
msgstr "Teksturformat"
#: Source/Core/Core/Src/CoreParameter.cpp:210
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:513
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1334
msgid "The chosen directory is already in the list"
msgstr "Den valgte mappen finnes allerede i listen"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1271
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1299
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1365
#, fuzzy, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
" eksisterer allerede.\n"
"Ønsker du å erstatte den?"
#: Source/Core/AudioCommon/Src/WaveFile.cpp:52
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:45
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:279
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:601
msgid "The name can not be empty"
msgstr "Navnet kan ikke være blankt"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:593
msgid "The name can not contain the character ','"
msgstr "navnet kan ikke inneholde tegnet ','"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:451
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:419
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:119
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:662
msgid "Theme"
msgstr "Tema"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:604
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:462
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Disse innstillingene overstyrer Dolphins kjerneinnstillinger.\n"
"Ubestemt betyr at spillet bruker Dolphins kjerneinnstillinger."
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
msgid "This could cause slow down in Wii Menu and some games."
msgstr "Dette kan føre til ytelsesreduksjon i Wii Meny og noen spill."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:573
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
"Dette brukes for å kontrollere spillets bildefrekvens via Audio Throttle.\n"
"Deaktivering av denne kan forårsake unormal bildefrekvens, kanskje for høy.\n"
"Men å aktivere den kan noen ganger foråsake konstant bråk.\n"
"\n"
"Tastatursnarvei <TAB>: Hold nede for å deaktivere Audio Throttle."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:572
msgid "This is used to play music tracks, like BGM."
msgstr ""
"Dette formatet brukes for å spille musikkspor, som bakgrunnsmusikk (BGM)."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542
#, fuzzy
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
"Dette splitter opp Video- og CPU- trådene, så de kan kjære på separate "
"kjerner.\n"
"Øker ytelsen på datamaskiner med mer enn én kjerne,\n"
"men kan også føre til feil/krasj."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
msgid "This will let you Manually Edit the INI config file"
msgstr "Dette lar deg manuelt endre INI-konfigurasjonsfilen"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Title"
msgstr "Tittel"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
#, fuzzy
msgid "Toggle All Log Types"
msgstr "Vipp alle alternativer"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "Toggle Fullscreen"
msgstr "Vipp Mellom Vindu/Fullskjerm"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Top"
msgstr "Topp"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:319
msgid "Traditional Chinese"
msgstr "Tradisjonell Kinesisk"
#: Source/Core/Core/Src/Boot/Boot.cpp:369
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:98 Source/Core/Common/Src/SysConf.h:121
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:346
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
#, fuzzy
msgid "Turntable"
msgstr "Aktiver"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
msgid "Type"
msgstr "Type"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr "UDP Port:"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "UDP Wiimote"
msgstr "UDP Wii-kontroll"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:194
msgid "UNKNOWN"
msgstr "UKJENT"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:173
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:406
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Undo Load State"
msgstr "Angre Lasting av Save State"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr "UKJENT"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:895
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:120
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:224
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:501
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:636
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr "Opp"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Oppdater"
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
#, fuzzy
msgid "Upright Wiimote"
msgstr "UDP Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:838
msgid "Use EuRGB60 Mode (PAL60)"
msgstr "Bruk EuRGB60-modus (PAL60)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:611
#, fuzzy
msgid "Use FPS For Limiting"
msgstr "Bruk FPS (Bilder-per-sekund) for begrensning"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Use Hex"
msgstr "Bruk Hex"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:668
msgid "Use Panic Handlers"
msgstr "Bruk panikkadvarslere"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
"Vastly improves visual quality in games which use EFB copies but might cause "
"glitches in some games."
msgstr ""
"Bruker høyoppløsningsrenderbufferen for EFB-kopier istedenfor å skalere dem "
"ned til opprinnelig oppløsning.\n"
"Forbedrer den visuelle kvaliteten meget i spill som bruker EFB-koper, men "
"kan skape feil i noen spill."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:416
msgid "Utility"
msgstr "Verktøyet"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:233
msgid "V-Sync"
msgstr "Vertikal Synkronisering"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
msgid "Value:"
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:558
msgid "Value: "
msgstr "Verdi:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375
msgid "Various Statistics"
msgstr "Diverse Statistikker"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr "Verbøsitet"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:382
msgid "Video"
msgstr "Video"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:678
#, fuzzy
msgid "Video Backend:"
msgstr "Audio Backend"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:390
msgid "Virtual"
msgstr "Virtuell"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:113
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:142
#: Source/Core/Core/Src/Boot/Boot_WiiWAD.cpp:169
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
msgstr ""
"Vent på vertikale mellomrom.\n"
"Minsker grafiske rifter, men kan også redusere ytelsen"
#: Source/Core/DolphinWX/Src/Frame.cpp:670
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr "Advarsel"
#: Source/Core/Core/Src/Boot/Boot.cpp:238
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:288
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:553
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:586
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:111
#: Source/Core/AudioCommon/Src/WaveFile.cpp:125
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:132
#, fuzzy
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
"With this option enabled, we'll skip decoding a texture if it didn't "
"change.\n"
"This results in a nice speedup, but possibly causes glitches.\n"
"If you have any problems with this option enabled you should either try "
"increasing the safety of the texture cache or disable this option.\n"
"(NOTE: The safer the texture cache is adjusted the lower the speedup will "
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
"Når EFB til RAM benyttes, må RAM-data ofte de-kodes til en VRAM-tekstur, noe "
"som er veldig tidskrevende.\n"
"Med dette alternativet aktivert, vil de-kodingen hoppes over hvis en tekstur "
"ikke ble endret.\n"
"Resultatet er en økning i ytelse, men feil vil muligens oppstå.\n"
"Hvis du har problemer med denne innstillingen aktivert, bør du enten prøve å "
"øke nøyaktigheten til tekstur-cache-en, eller deaktivere alternativet.\n"
"(MERK: Jo nøyaktigere tekstur-cache-en er innstilt på, jo lavere vil "
"ytelsesøkningen bli; med tekstur-cache sett til \"sikker\" kan ytelsen bli "
"dårligere!)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Wii Console"
msgstr "Wii-konsoll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:200
msgid "Wii Save Import"
msgstr "Importer Wii-lagringsfil"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1293
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii-lagringsfiler (*.bin)|*.bin"
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
#, fuzzy
msgid "Wiimote "
msgstr "Wii-kontroll"
#: Source/Core/DolphinWX/Src/Frame.cpp:174
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
"Wii-kontrollen %i har blitt frakoblet av systemet.\n"
"Kanskje spillet ikke støtter flere enn en Wii-kontroll,\n"
"eller kanskje den koblet seg fra pga. inaktivitet.\n"
"Vil du koble til igjen øyeblikkelig?"
#: Source/Core/DolphinWX/Src/Main.cpp:669
msgid "Wiimote Connected"
msgstr "Wii-kontroll Tilkoblet"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:833
msgid "Wiimote Motor"
msgstr "Wii-kontroll-motor"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:859
msgid "Wiimote Settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:448
msgid "Wiimote settings"
msgstr "Innstillinger for Wii-kontroll"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:556
msgid "Will enable progressive scan option if supported by software."
msgstr "Vil aktivere progressiv scan, om det støttes av programvaren."
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
msgid "Window Size:"
msgstr "Vindusstørrelse:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Window height for windowed mode"
msgstr "Vindushøyde for vindusmodus"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:550
msgid "Window width for windowed mode"
msgstr "Vinduslengde for vindusmodus"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr "Windows Venstre"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr "Windows Meny"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr "Windows Høyre"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:95
msgid "Word Wrap"
msgstr "Ordkrumning"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1238
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1371
msgid "Working..."
msgstr "Arbeider..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr "Skriv til Konsoll"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr "Skriv til Fil"
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
#, fuzzy
msgid "Write to Window"
msgstr "Skriv til Vindu ->"
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:51
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:133
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:142
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393
msgid "XFB"
msgstr "XFB"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:64
msgid "You can't close panes that have pages in them."
msgstr "Du kan ikke lukke rutene som har sider/faner i dem."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:623
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1058
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:174
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:50
#, c-format
msgid ""
"Your SYSCONF file is the wrong size - should be 0x%04x (but is 0x%04llx)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "ZTP hack"
msgstr "ZTP hack"
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:451
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:476
msgid "[ waiting ]"
msgstr "[ venter ]"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:97
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:526
msgid "^ ADD"
msgstr "^ LEGG TIL"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:897
msgid "apploader (.img)"
msgstr "applikasjonslaster (.img)"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:196
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:410
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:450
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:447
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1023
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:56
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:51
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "| OR"
msgstr "| ELLER"
#~ msgid "%d %%"
#~ msgstr "%d %%"
#~ msgid "&Frame Stepping"
#~ msgstr "&Bilde-etter-bilde Modus"
#, fuzzy
#~ msgid "AOSound"
#~ msgstr "&Lyd"
#, fuzzy
#~ msgid "Adjust window size"
#~ msgstr "Vindusstørrelse:"
#~ msgid "Alternate RFI"
#~ msgstr "Alternativ RFI"
#~ msgid "Bleach Versus Crusade"
#~ msgstr "Bleach Versus Crusade"
#~ msgid "Config..."
#~ msgstr "Konfigurasjon..."
#~ msgid "Connected"
#~ msgstr "Tilkoblet"
#, fuzzy
#~ msgid "Could not get info about plugin %s"
#~ msgstr "Kunne ikke lage %s"
#~ msgid "DList Cache"
#~ msgstr "DList Cache"
#, fuzzy
#~ msgid "DSound"
#~ msgstr "&Lyd"
#~ msgid "Disconnected"
#~ msgstr "Frakoblet"
#~ msgid "Distance Alpha Pass"
#~ msgstr "Avstand Alpha Pass"
#, fuzzy
#~ msgid "Dolphin OpenGL"
#~ msgstr "Dolphin"
#~ msgid "Enable Copy to EFB"
#~ msgstr "Aktiver kopiering til EFB"
#~ msgid "Enable EFB To Texture"
#~ msgstr "Aktiver EFB Til Tekstur"
#~ msgid "Enable HLE Audio"
#~ msgstr "Aktiver HLE Audio"
#~ msgid "Enable JIT Dynarec"
#~ msgstr "Aktiver JIT Dynarec"
#~ msgid ""
#~ "Enables dynamic recompilation of DSP code.\n"
#~ "Changing this will have no effect while the emulator is running!"
#~ msgstr ""
#~ "Tillater dynamisk rekompilering av DSP kode.\n"
#~ "Endring av dette vil ikke ha noen effekt mens emulatoren er i gang!"
#~ msgid "Force Filtering"
#~ msgstr "Tving Filtrering"
#, fuzzy
#~ msgid "Graphics Plugin"
#~ msgstr "Grafikk"
#~ msgid ""
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
#~ "option may fix the game."
#~ msgstr ""
#~ "Hvis et spill fryser til, fungerer kun i Interpreter-modus, eller Dolphin "
#~ "krasjer, kan dette alternativet muligens fikse spillet."
#~ msgid "Load Script..."
#~ msgstr "Last Inn Skript..."
#~ msgid "Lua Script Console"
#~ msgstr "Lua Script-Konsoll"
#~ msgid "Metroid Other M"
#~ msgstr "Metroid Other M"
#~ msgid "New &Lua Console"
#~ msgstr "Ny &Lua-konsoll"
#, fuzzy
#~ msgid "OpenAL"
#~ msgstr "Åpne"
#, fuzzy
#~ msgid "OpenGL"
#~ msgstr "Åpne"
#~ msgid "Plugins"
#~ msgstr "Programvareutvidelser"
#~ msgid "Run"
#~ msgstr "Kjør"
#~ msgid "Running script...\n"
#~ msgstr "Kjører skript...\n"
#~ msgid "Select the script to load"
#~ msgstr "Velg et skript å laste"
#~ msgid "Show save banner"
#~ msgstr "Vis lagringsbanner."
#~ msgid "Skies of Arcadia"
#~ msgstr "Skies of Arcadia"
#~ msgid "Slot"
#~ msgstr "Slot"
#~ msgid "Sonic and the Black Knight"
#~ msgstr "Sonic and the Black Knight"
#~ msgid "Specify an audio plugin"
#~ msgstr "Spesifiser en programvareutvidelse for audio"
#~ msgid "The file "
#~ msgstr "Filen"
#~ msgid "This is usually used to play voice and sound effects."
#~ msgstr ""
#~ "Dette formatet brukes vanligvis til å spille stemme- og lyd- effekter."
#~ msgid "Use XFB"
#~ msgstr "Bruk XFB"
#, fuzzy
#~ msgid "Wiimote %i %s"
#~ msgstr "Wii-kontroll"
#~ msgid "Zelda Twilight Princess Bloom hack"
#~ msgstr "Zelda Twilight Princess Bloom-hack"