![]() Necessary if we wish to have GPU objects in our base class, as otherwise the device will be released before the objects. |
||
---|---|---|
.. | ||
D3D | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |
![]() Necessary if we wish to have GPU objects in our base class, as otherwise the device will be released before the objects. |
||
---|---|---|
.. | ||
D3D | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |