104 lines
3.3 KiB
C++
104 lines
3.3 KiB
C++
// Copyright 2018 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
#include <jni.h>
|
|
|
|
#include "UICommon/GameFileCache.h"
|
|
#include "jni/AndroidCommon/AndroidCommon.h"
|
|
#include "jni/AndroidCommon/IDCache.h"
|
|
#include "jni/GameList/GameFile.h"
|
|
|
|
namespace UICommon
|
|
{
|
|
class GameFile;
|
|
}
|
|
|
|
static UICommon::GameFileCache* GetPointer(JNIEnv* env, jobject obj)
|
|
{
|
|
return reinterpret_cast<UICommon::GameFileCache*>(
|
|
env->GetLongField(obj, IDCache::GetGameFileCachePointer()));
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
JNIEXPORT jlong JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_newGameFileCache(
|
|
JNIEnv* env, jclass obj, jstring path)
|
|
{
|
|
return reinterpret_cast<jlong>(new UICommon::GameFileCache(GetJString(env, path)));
|
|
}
|
|
|
|
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_finalize(JNIEnv* env,
|
|
jobject obj)
|
|
{
|
|
delete GetPointer(env, obj);
|
|
}
|
|
|
|
JNIEXPORT jobjectArray JNICALL
|
|
Java_org_dolphinemu_dolphinemu_model_GameFileCache_getAllGames(JNIEnv* env, jobject obj)
|
|
{
|
|
const UICommon::GameFileCache* ptr = GetPointer(env, obj);
|
|
const jobjectArray array =
|
|
env->NewObjectArray(static_cast<jsize>(ptr->GetSize()), IDCache::GetGameFileClass(), nullptr);
|
|
jsize i = 0;
|
|
GetPointer(env, obj)->ForEach([env, array, &i](const auto& game_file) {
|
|
env->SetObjectArrayElement(array, i++, GameFileToJava(env, game_file));
|
|
});
|
|
return array;
|
|
}
|
|
|
|
JNIEXPORT jobject JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_addOrGet(JNIEnv* env,
|
|
jobject obj,
|
|
jstring path)
|
|
{
|
|
bool cache_changed = false;
|
|
return GameFileToJava(env, GetPointer(env, obj)->AddOrGet(GetJString(env, path), &cache_changed));
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_update(
|
|
JNIEnv* env, jobject obj, jobjectArray folder_paths, jboolean recursive_scan)
|
|
{
|
|
jsize size = env->GetArrayLength(folder_paths);
|
|
|
|
std::vector<std::string> folder_paths_vector;
|
|
folder_paths_vector.reserve(size);
|
|
|
|
for (jsize i = 0; i < size; ++i)
|
|
{
|
|
const auto path = reinterpret_cast<jstring>(env->GetObjectArrayElement(folder_paths, i));
|
|
folder_paths_vector.push_back(GetJString(env, path));
|
|
env->DeleteLocalRef(path);
|
|
}
|
|
|
|
return GetPointer(env, obj)->Update(
|
|
UICommon::FindAllGamePaths(folder_paths_vector, recursive_scan));
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL
|
|
Java_org_dolphinemu_dolphinemu_model_GameFileCache_updateAdditionalMetadata(JNIEnv* env,
|
|
jobject obj)
|
|
{
|
|
return GetPointer(env, obj)->UpdateAdditionalMetadata();
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_load(JNIEnv* env,
|
|
jobject obj)
|
|
{
|
|
return GetPointer(env, obj)->Load();
|
|
}
|
|
|
|
JNIEXPORT jboolean JNICALL Java_org_dolphinemu_dolphinemu_model_GameFileCache_save(JNIEnv* env,
|
|
jobject obj)
|
|
{
|
|
return GetPointer(env, obj)->Save();
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|