587 lines
18 KiB
C++
587 lines
18 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Include
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// --------------
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#include "Common.h"
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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#include <wx/fontdlg.h>
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/WxUtils.h"
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#include "Host.h"
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#include "Debugger.h"
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#include "DebuggerUIUtil.h"
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#include "RegisterWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "FileUtil.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "Core.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/PPCSymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/JitCommon/JitBase.h"
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#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
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#include "PluginManager.h"
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#include "ConfigManager.h"
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extern "C" // Bitmaps
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{
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#include "../resources/toolbar_play.c"
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#include "../resources/toolbar_pause.c"
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#include "../resources/toolbar_add_memorycheck.c"
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#include "../resources/toolbar_delete.c"
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#include "../resources/toolbar_add_breakpoint.c"
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}
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// Save and load settings
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// -----------------------------
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void CCodeWindow::Load()
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{
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IniFile ini;
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ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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// The font to override DebuggerFont with
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std::string fontDesc;
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ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
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if (!fontDesc.empty())
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DebuggerFont.SetNativeFontInfoUserDesc(wxString::FromAscii(fontDesc.c_str()));
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// Decide what windows to use
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// This stuff really doesn't belong in CodeWindow anymore, does it? It should be
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// in Frame.cpp somewhere, even though it's debugger stuff.
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ini.Get("ShowOnStart", "Code", &bCodeWindow, true);
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ini.Get("ShowOnStart", "Registers", &bRegisterWindow, false);
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ini.Get("ShowOnStart", "Breakpoints", &bBreakpointWindow, false);
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ini.Get("ShowOnStart", "Memory", &bMemoryWindow, false);
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ini.Get("ShowOnStart", "JIT", &bJitWindow, false);
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ini.Get("ShowOnStart", "Sound", &bSoundWindow, false);
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ini.Get("ShowOnStart", "Video", &bVideoWindow, false);
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// Get notebook affiliation
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std::string _Section = StringFromFormat("P - %s",
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(Parent->ActivePerspective < Parent->Perspectives.size())
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? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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ini.Get(_Section.c_str(), "Log", &iLogWindow, 1);
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ini.Get(_Section.c_str(), "Console", &iConsoleWindow, 1);
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ini.Get(_Section.c_str(), "Code", &iCodeWindow, 1);
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ini.Get(_Section.c_str(), "Registers", &iRegisterWindow, 1);
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ini.Get(_Section.c_str(), "Breakpoints", &iBreakpointWindow, 0);
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ini.Get(_Section.c_str(), "Memory", &iMemoryWindow, 1);
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ini.Get(_Section.c_str(), "JIT", &iJitWindow, 1);
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ini.Get(_Section.c_str(), "Sound", &iSoundWindow, 0);
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ini.Get(_Section.c_str(), "Video", &iVideoWindow, 0);
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// Get floating setting
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ini.Get("Float", "Log", &Parent->bFloatLogWindow, false);
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ini.Get("Float", "Console", &Parent->bFloatConsoleWindow, false);
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ini.Get("Float", "Code", &bFloatCodeWindow, false);
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ini.Get("Float", "Registers", &bFloatRegisterWindow, false);
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ini.Get("Float", "Breakpoints", &bFloatBreakpointWindow, false);
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ini.Get("Float", "Memory", &bFloatMemoryWindow, false);
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ini.Get("Float", "JIT", &bFloatJitWindow, false);
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ini.Get("Float", "Sound", &bFloatSoundWindow, false);
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ini.Get("Float", "Video", &bFloatVideoWindow, false);
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// Boot to pause or not
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ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
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ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
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}
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void CCodeWindow::Save()
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{
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IniFile ini;
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ini.Load(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));
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// Boot to pause or not
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ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
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ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
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// Save windows settings
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//ini.Set("ShowOnStart", "Code", GetMenuBar()->IsChecked(IDM_CODEWINDOW));
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ini.Set("ShowOnStart", "Registers", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
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ini.Set("ShowOnStart", "Breakpoints", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
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ini.Set("ShowOnStart", "Memory", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
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ini.Set("ShowOnStart", "JIT", GetMenuBar()->IsChecked(IDM_JITWINDOW));
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ini.Set("ShowOnStart", "Sound", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
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ini.Set("ShowOnStart", "Video", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
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std::string _Section = StringFromFormat("P - %s",
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(Parent->ActivePerspective < Parent->Perspectives.size())
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? Parent->Perspectives.at(Parent->ActivePerspective).Name.c_str() : "");
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ini.Set(_Section.c_str(), "Log", iLogWindow);
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ini.Set(_Section.c_str(), "Console", iConsoleWindow);
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ini.Set(_Section.c_str(), "Code", iCodeWindow);
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ini.Set(_Section.c_str(), "Registers", iRegisterWindow);
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ini.Set(_Section.c_str(), "Breakpoints", iBreakpointWindow);
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ini.Set(_Section.c_str(), "Memory", iMemoryWindow);
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ini.Set(_Section.c_str(), "JIT", iJitWindow);
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ini.Set(_Section.c_str(), "Sound", iSoundWindow);
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ini.Set(_Section.c_str(), "Video", iVideoWindow);
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// Save floating setting
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ini.Set("Float", "Log", !!FindWindowById(IDM_LOGWINDOW_PARENT));
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ini.Set("Float", "Console", !!FindWindowById(IDM_CONSOLEWINDOW_PARENT));
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ini.Set("Float", "Code", !!FindWindowById(IDM_CODEWINDOW_PARENT));
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ini.Set("Float", "Registers", !!FindWindowById(IDM_REGISTERWINDOW_PARENT));
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ini.Set("Float", "Breakpoints", !!FindWindowById(IDM_BREAKPOINTWINDOW_PARENT));
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ini.Set("Float", "Memory", !!FindWindowById(IDM_MEMORYWINDOW_PARENT));
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ini.Set("Float", "JIT", !!FindWindowById(IDM_JITWINDOW_PARENT));
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ini.Set("Float", "Sound", !!FindWindowById(IDM_SOUNDWINDOW_PARENT));
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ini.Set("Float", "Video", !!FindWindowById(IDM_VIDEOWINDOW_PARENT));
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ini.Save(File::GetUserPath(F_DEBUGGERCONFIG_IDX));
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}
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// Symbols, JIT, Profiler
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// ----------------
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void CCodeWindow::CreateMenuSymbols()
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{
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wxMenu *pSymbolsMenu = new wxMenu;
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pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
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// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
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pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
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pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
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wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
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" and may require between 50 and 100 MB of hard drive space. It will only save code"
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" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
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" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
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" that from SymbolDB::SaveMap().")
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);
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
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pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
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pSymbolsMenu->AppendSeparator();
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pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions"));
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pSymbolsMenu->Append(IDM_RENAME_SYMBOLS, _T("&Rename symbols from file..."));
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pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
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wxMenu *pProfilerMenu = new wxMenu;
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pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
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pProfilerMenu->AppendSeparator();
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pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
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pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
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}
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void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
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{
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if (Core::GetState() == Core::CORE_RUN) {
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event.Skip();
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return;
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}
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switch (event.GetId())
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{
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case IDM_PROFILEBLOCKS:
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jit->ClearCache();
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Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
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break;
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case IDM_WRITEPROFILE:
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Profiler::WriteProfileResults("profiler.txt");
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WxUtils::Launch("profiler.txt");
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break;
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}
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}
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void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
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{
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Parent->ClearStatusBar();
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if (Core::GetState() == Core::CORE_UNINITIALIZED) return;
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std::string mapfile = CBoot::GenerateMapFilename();
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switch (event.GetId())
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{
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case IDM_CLEARSYMBOLS:
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if(!AskYesNo("Do you want to clear the list of symbol names?", "Confirm", wxYES_NO)) return;
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g_symbolDB.Clear();
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Host_NotifyMapLoaded();
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break;
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case IDM_CLEANSYMBOLS:
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g_symbolDB.Clear("zz");
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Host_NotifyMapLoaded();
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break;
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case IDM_SCANFUNCTIONS:
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{
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PPCAnalyst::FindFunctions(0x80000000, 0x81800000, &g_symbolDB);
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SignatureDB db;
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if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
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{
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db.Apply(&g_symbolDB);
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Parent->StatusBarMessage("Generated symbol names from '%s'", TOTALDB);
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}
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else
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{
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Parent->StatusBarMessage("'%s' not found, no symbol names generated", TOTALDB);
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}
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// HLE::PatchFunctions();
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// Update GUI
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NotifyMapLoaded();
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break;
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}
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case IDM_LOADMAPFILE:
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if (!File::Exists(mapfile.c_str()))
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{
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g_symbolDB.Clear();
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PPCAnalyst::FindFunctions(0x81300000, 0x81800000, &g_symbolDB);
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SignatureDB db;
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if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
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db.Apply(&g_symbolDB);
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Parent->StatusBarMessage("'%s' not found, scanning for common functions instead", mapfile.c_str());
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}
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else
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{
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g_symbolDB.LoadMap(mapfile.c_str());
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Parent->StatusBarMessage("Loaded symbols from '%s'", mapfile.c_str());
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}
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HLE::PatchFunctions();
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NotifyMapLoaded();
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break;
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case IDM_SAVEMAPFILE:
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g_symbolDB.SaveMap(mapfile.c_str());
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break;
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case IDM_SAVEMAPFILEWITHCODES:
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g_symbolDB.SaveMap(mapfile.c_str(), true);
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break;
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case IDM_RENAME_SYMBOLS:
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{
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wxString path = wxFileSelector(
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_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Symbole Rename File (*.sym)|*.sym;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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this);
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if (! path.IsEmpty())
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{
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FILE *f = fopen(path.mb_str(), "r");
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if (!f)
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return;
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while (!feof(f))
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{
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char line[512];
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fgets(line, 511, f);
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if (strlen(line) < 4)
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continue;
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u32 address, type;
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char name[512];
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sscanf(line, "%08x %02i %s", &address, &type, name);
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Symbol *symbol = g_symbolDB.GetSymbolFromAddr(address);
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if (symbol) {
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symbol->name = line+12;
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}
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}
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fclose(f);
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Host_NotifyMapLoaded();
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}
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}
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break;
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case IDM_CREATESIGNATUREFILE:
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{
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wxTextEntryDialog input_prefix(
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this,
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wxString::FromAscii("Only export symbols with prefix:\n(Blank for all symbols)"),
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wxGetTextFromUserPromptStr,
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wxEmptyString);
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if (input_prefix.ShowModal() == wxID_OK)
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{
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std::string prefix(input_prefix.GetValue().mb_str());
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wxString path = wxFileSelector(
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_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
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this);
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if (!path.IsEmpty())
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{
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SignatureDB db;
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db.Initialize(&g_symbolDB, prefix.c_str());
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std::string filename(path.mb_str());
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db.Save(path.mb_str());
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}
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}
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}
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break;
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case IDM_USESIGNATUREFILE:
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{
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wxString path = wxFileSelector(
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_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
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_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
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this);
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if (!path.IsEmpty())
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{
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SignatureDB db;
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db.Load(path.mb_str());
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db.Apply(&g_symbolDB);
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}
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}
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NotifyMapLoaded();
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break;
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case IDM_PATCHHLEFUNCTIONS:
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HLE::PatchFunctions();
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Update();
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break;
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}
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}
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void CCodeWindow::NotifyMapLoaded()
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{
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if (!codeview) return;
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g_symbolDB.FillInCallers();
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//symbols->Show(false); // hide it for faster filling
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symbols->Freeze(); // HyperIris: wx style fast filling
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symbols->Clear();
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for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++)
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{
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int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
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symbols->SetClientData(idx, (void*)&iter->second);
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}
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symbols->Thaw();
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//symbols->Show(true);
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Update();
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}
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void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
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{
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int index = symbols->GetSelection();
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if (index >= 0) {
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Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
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if (pSymbol != NULL)
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{
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if(pSymbol->type == Symbol::SYMBOL_DATA)
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{
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if(m_MemoryWindow)// && m_MemoryWindow->IsVisible())
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m_MemoryWindow->JumpToAddress(pSymbol->address);
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}
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else
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{
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JumpToAddress(pSymbol->address);
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}
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}
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}
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}
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void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
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{
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}
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// Change the global DebuggerFont
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void CCodeWindow::OnChangeFont(wxCommandEvent& event)
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{
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wxFontData data;
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data.SetInitialFont(GetFont());
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wxFontDialog dialog(this, data);
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if ( dialog.ShowModal() == wxID_OK )
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DebuggerFont = dialog.GetFontData().GetChosenFont();
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}
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// Toogle windows
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// ----------------
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void CCodeWindow::OpenPages()
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{
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Parent->DoToggleWindow(IDM_CODEWINDOW, true);
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if (bRegisterWindow) Parent->DoToggleWindow(IDM_REGISTERWINDOW, true);
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if (bBreakpointWindow) Parent->DoToggleWindow(IDM_BREAKPOINTWINDOW, true);
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if (bMemoryWindow) Parent->DoToggleWindow(IDM_MEMORYWINDOW, true);
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if (bJitWindow) Parent->DoToggleWindow(IDM_JITWINDOW, true);
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if (bSoundWindow) Parent->DoToggleWindow(IDM_SOUNDWINDOW, true);
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if (bVideoWindow) Parent->DoToggleWindow(IDM_VIDEOWINDOW, true);
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}
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void CCodeWindow::OnToggleWindow(wxCommandEvent& event)
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{
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event.Skip();
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Parent->DoToggleWindow(event.GetId(), GetMenuBar()->IsChecked(event.GetId()));
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}
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void CCodeWindow::OnToggleCodeWindow(bool _Show, int i)
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{
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if (_Show)
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{
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Parent->DoAddPage(this, i, wxT("Code"), bFloatCodeWindow);
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}
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else // hide
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Parent->DoRemovePage (this);
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}
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void CCodeWindow::OnToggleRegisterWindow(bool _Show, int i)
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{
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if (_Show)
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{
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if (!m_RegisterWindow) m_RegisterWindow = new CRegisterWindow(Parent, IDM_REGISTERWINDOW);
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Parent->DoAddPage(m_RegisterWindow, i, wxT("Registers"), bFloatRegisterWindow);
|
|
}
|
|
else // hide
|
|
Parent->DoRemovePage (m_RegisterWindow);
|
|
}
|
|
|
|
void CCodeWindow::OnToggleBreakPointWindow(bool _Show, int i)
|
|
{
|
|
if (_Show)
|
|
{
|
|
if (!m_BreakpointWindow) m_BreakpointWindow = new CBreakPointWindow(this, Parent, IDM_BREAKPOINTWINDOW);
|
|
Parent->DoAddPage(m_BreakpointWindow, i, wxT("Breakpoints"), bFloatBreakpointWindow);
|
|
}
|
|
else // hide
|
|
Parent->DoRemovePage(m_BreakpointWindow);
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnToggleMemoryWindow(bool _Show, int i)
|
|
{
|
|
if (_Show)
|
|
{
|
|
if (!m_MemoryWindow) m_MemoryWindow = new CMemoryWindow(Parent, IDM_MEMORYWINDOW);
|
|
Parent->DoAddPage(m_MemoryWindow, i, wxT("Memory"), bFloatMemoryWindow);
|
|
}
|
|
else // hide
|
|
Parent->DoRemovePage(m_MemoryWindow);
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnToggleJitWindow(bool _Show, int i)
|
|
{
|
|
if (_Show)
|
|
{
|
|
if (!m_JitWindow) m_JitWindow = new CJitWindow(Parent, IDM_JITWINDOW);
|
|
Parent->DoAddPage(m_JitWindow, i, wxT("JIT"), bFloatJitWindow);
|
|
}
|
|
else // hide
|
|
Parent->DoRemovePage(m_JitWindow);
|
|
}
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
Notice: This windows docking for plugin windows will produce several wx debugging messages when
|
|
::GetWindowRect and ::DestroyWindow fails in wxApp::CleanUp() for the plugin.
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
// Toggle Sound Debugging Window
|
|
void CCodeWindow::OnToggleDLLWindow(int Id, bool _Show, int i)
|
|
{
|
|
std::string DLLName;
|
|
wxString Title;
|
|
int PLUGINTYPE;
|
|
|
|
switch(Id)
|
|
{
|
|
case IDM_SOUNDWINDOW:
|
|
DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str();
|
|
PLUGINTYPE = PLUGIN_TYPE_DSP;
|
|
Title = wxT("Sound");
|
|
break;
|
|
case IDM_VIDEOWINDOW:
|
|
DLLName = SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str();
|
|
PLUGINTYPE = PLUGIN_TYPE_VIDEO;
|
|
Title = wxT("Video");
|
|
break;
|
|
default:
|
|
PanicAlert("CCodeWindow::OnToggleDLLWindow");
|
|
return;
|
|
}
|
|
|
|
if (_Show)
|
|
{
|
|
if (Parent->GetNotebookCount() == 0) return;
|
|
if (i < 0 || i > Parent->GetNotebookCount()-1) i = 0;
|
|
wxWindow *Win = Parent->GetWxWindow(Title);
|
|
if (Win && Parent->GetNotebookFromId(i)->GetPageIndex(Win) != wxNOT_FOUND) return;
|
|
|
|
// Show window
|
|
CPluginManager::GetInstance().OpenDebug(Parent->GetHandle(), DLLName.c_str(), (PLUGIN_TYPE)PLUGINTYPE, _Show);
|
|
|
|
Win = Parent->GetWxWindow(Title);
|
|
if (Win)
|
|
{
|
|
Win->SetName(Title);
|
|
Win->Reparent(Parent);
|
|
Win->SetId(IDM_SOUNDWINDOW);
|
|
Parent->GetNotebookFromId(i)->AddPage(Win, Title, true, Parent->aNormalFile);
|
|
}
|
|
else
|
|
{
|
|
//Console->Log(LogTypes::LNOTICE, StringFromFormat("OpenDebug: Win not found\n").c_str());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
wxWindow *Win = Parent->GetWxWindow(Title);
|
|
if (Win)
|
|
{
|
|
Parent->DoRemovePage(Win, false);
|
|
//Win->Reparent(NULL);
|
|
// Destroy
|
|
CPluginManager::GetInstance().OpenDebug(Parent->GetHandle(), DLLName.c_str(), (PLUGIN_TYPE)PLUGINTYPE, _Show);
|
|
//WARN_LOG(CONSOLE, "Sound removed from NB");
|
|
}
|
|
else
|
|
{
|
|
//WARN_LOG(CONSOLE, "Sound not found (Win %i)", FindWindowByName(wxT("Sound")));
|
|
}
|
|
}
|
|
|
|
}
|