dolphin/Languages/po/hu.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Delirious <delirious@freemail.hu>, 2011,2013
# Delirious <delirious@freemail.hu>, 2013
# Evin, 2016
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2021-07-21 09:18+0200\n"
"PO-Revision-Date: 2021-07-21 07:18+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Hungarian (http://www.transifex.com/delroth/dolphin-emu/"
"language/hu/)\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1399
msgid ""
"\n"
"\n"
"Because GameCube disc images contain little verification data, there may be "
"problems that Dolphin is unable to detect."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1405
msgid ""
"\n"
"\n"
"Because this title is not for retail Wii consoles, Dolphin cannot verify "
"that it hasn't been tampered with."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1157
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:102
msgid " (Disc %1)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266
msgid "! Not"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:204
msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:278
msgid "$ User Variable"
msgstr ""
#. i18n: The symbol for percent.
#. i18n: The percent symbol.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:277
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:27
msgid "%"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269
msgid "% Modulo"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:404
msgid "%1 %"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:268
msgid "%1 % (%2 MHz)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:79
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:166
msgid "%1 (%2)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:99
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:97
msgid "%1 (Disc %2, Revision %3)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:101
msgid "%1 (Revision %3)"
msgstr ""
#. i18n: "Stock" refers to input profiles included with Dolphin
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:489
msgid "%1 (Stock)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. Zstandard)
#: Source/Core/DolphinQt/ConvertDialog.cpp:243
msgid "%1 (recommended)"
msgstr ""
#. i18n: %1 is the name of a compression method (e.g. LZMA)
#: Source/Core/DolphinQt/ConvertDialog.cpp:225
msgid "%1 (slow)"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:88
msgid "%1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:651
msgid "%1 Match(es)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:135
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:200
msgid "%1 doesn't support this feature."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:269
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:829
msgid "%1 has joined"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:834
msgid "%1 has left"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1027
msgid "%1 is not a valid ROM"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956
msgid "%1 is now golfing"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:250
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:320
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 session found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:264
msgid "%1 sessions found"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167
msgid "%1% (Normal Speed)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:590
msgid "%1: %2"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:284
msgid "%1MB (MEM1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:298
msgid "%1MB (MEM2)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141
msgid "%1[%2]: %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129
msgid "%1[%2]: %3 %"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65
msgid "%1x Native (%2x%3)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:274
msgid "& And"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:295
msgid "&1x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:297
msgid "&2x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:299
msgid "&3x"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:301
msgid "&4x"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:606
msgid "&About"
msgstr "&Névjegy"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:314
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:512
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:44
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:529
msgid "&Audio Settings"
msgstr "&Audió beállítások"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:545
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:195
msgid "&Boot from DVD Backup"
msgstr "&Bootolás DVD mentésből"
#: Source/Core/DolphinQt/MenuBar.cpp:470
msgid "&Breakpoints"
msgstr "&Töréspontok"
#: Source/Core/DolphinQt/MenuBar.cpp:589
msgid "&Bug Tracker"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
msgid "&Cancel"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:232
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:599
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:963
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:195
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:435
msgid "&Code"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:270
msgid "&Connected"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:531
msgid "&Controller Settings"
msgstr "&Vezérlő beállítások"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:491
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:125
msgid "&Create..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:101
msgid "&Delete"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:313
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:147
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:195
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:214
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:313
msgid "&Emulation"
msgstr "&Emuláció"
#: Source/Core/DolphinQt/GBAWidget.cpp:315
msgid "&Export State"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:105
msgid "&Export as .gci..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:208
msgid "&File"
msgstr "&Fájl"
#: Source/Core/DolphinQt/MenuBar.cpp:552
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:319
msgid "&Frame Advance"
msgstr "Képkocka léptetése"
#: Source/Core/DolphinQt/MenuBar.cpp:533
msgid "&Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:965
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:585
msgid "&GitHub Repository"
msgstr "&GitHub tárház"
#: Source/Core/DolphinQt/MenuBar.cpp:528
msgid "&Graphics Settings"
msgstr "&Grafikai beállítások"
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "&Help"
msgstr "&Súgó"
#: Source/Core/DolphinQt/MenuBar.cpp:532
msgid "&Hotkey Settings"
msgstr "&Gyorsbillentyű beállítások"
#: Source/Core/DolphinQt/GBAWidget.cpp:311
msgid "&Import State"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:115
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:514
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:495
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:112
msgid "&Language:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:336
msgid "&Load State"
msgstr "&Állapot betöltése"
#: Source/Core/DolphinQt/MenuBar.cpp:971
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:427
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:479
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinQt/MenuBar.cpp:735
msgid "&Movie"
msgstr "&Film"
#: Source/Core/DolphinQt/GBAWidget.cpp:288
msgid "&Mute"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:487
msgid "&Network"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:720
msgid "&No"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:124
#: Source/Core/DolphinQt/MenuBar.cpp:209
msgid "&Open..."
msgstr "&Megnyitás..."
#: Source/Core/DolphinQt/MenuBar.cpp:524
msgid "&Options"
msgstr "&Beállítások"
#: Source/Core/DolphinQt/MenuBar.cpp:991
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:315
msgid "&Pause"
msgstr "&Szünet"
#: Source/Core/DolphinQt/MenuBar.cpp:314
msgid "&Play"
msgstr "&Indítás"
#: Source/Core/DolphinQt/GameList/GameList.cpp:345
msgid "&Properties"
msgstr "&Tulajdonságok"
#: Source/Core/DolphinQt/MenuBar.cpp:750
msgid "&Read-Only Mode"
msgstr "&Írásvédett mód"
#: Source/Core/DolphinQt/MenuBar.cpp:443
msgid "&Registers"
msgstr "&Regiszterek"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:46
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:55
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:79
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:503
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:284
#: Source/Core/DolphinQt/MenuBar.cpp:317
msgid "&Reset"
msgstr "&Alapbeállítások"
#: Source/Core/DolphinQt/MenuBar.cpp:228
msgid "&Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:972
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:172
msgid "&Speed Limit:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:316
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:116
msgid "&Theme:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:452
msgid "&Threads"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:226
msgid "&Tools"
msgstr "&Eszközök"
#: Source/Core/DolphinQt/GBAWidget.cpp:280
msgid "&Unload ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:401
msgid "&View"
msgstr "&Nézet"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:462
msgid "&Watch"
msgstr "&Figyelés"
#: Source/Core/DolphinQt/MenuBar.cpp:578
msgid "&Website"
msgstr "&Weboldal"
#: Source/Core/DolphinQt/GameList/GameList.cpp:348
msgid "&Wiki"
msgstr "&Wiki"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:716
msgid "&Yes"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1259
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1462
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:134
msgid "(None)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:135
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:174
msgid "(off)"
msgstr "(ki)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:134
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267
msgid "* Multiply"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270
msgid "+ Add"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:281
msgid ", Comma"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271
msgid "- Subtract"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:330
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:225
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:629
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85
msgid "..."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268
msgid "/ Divide"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30
msgid "128 Mbit (2043 blocks)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27
msgid "16 Mbit (251 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:393
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "16x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:190
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "1x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:191
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "2x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "2x Native (1280x1056) for 720p"
msgstr "2x eredeti (1280x1056) 720p-hez"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28
msgid "32 Mbit (507 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:393
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:344
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:436
msgid "3D"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:346
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25
msgid "3D Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:192
msgid "3x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x eredeti (1920x1584) 1080p-hez"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:25
msgid "4 Mbit (59 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "4:3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "4x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x eredeti (2560x2112) 1440p-hez"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "5x Native (3200x2640)"
msgstr "5x eredeti (3200x2640)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29
msgid "64 Mbit (1019 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "6x Native (3840x3168) for 4K"
msgstr "6x eredeti (3840x3168) 4K-hoz"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "7x Native (4480x3696)"
msgstr "7x eredeti (4480x3696)"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26
msgid "8 Mbit (123 blocks)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinQt/CheatsManager.cpp:393
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "8x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "8x Native (5120x4224) for 5K"
msgstr "8x eredeti (5120x4224) 5K-hoz"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273
msgid "< Less-than"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:107
msgid "<Nothing>"
msgstr "<Semmi>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:68
msgid "<System Language>"
msgstr "<Rendszer nyelve>"
#: Source/Core/DolphinQt/Updater.cpp:50
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272
msgid "> Greater-than"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1389
#: Source/Core/DolphinQt/MainWindow.cpp:1457
msgid "A NetPlay Session is already in progress!"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:171
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: {0}\n"
"WAD version: {1}\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:550
msgid "A disc is already about to be inserted."
msgstr "Egy lemez már behelyezés alatt."
#: Source/Core/DolphinQt/Main.cpp:229
msgid "A save state cannot be loaded without specifying a game to launch."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:863
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:257
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:114
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"If enabled, SD cards must be identical between players.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If a game is hanging on boot, it may not support Dual Core Netplay. Disable "
"Dual Core.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and may not work correctly.\n"
"Use at your own risk.\n"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:199
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "AR Codes"
msgstr "AR kódok"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:409
#: qtbase/src/gui/kernel/qplatformtheme.cpp:724
msgid "Abort"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:16
msgid "About Dolphin"
msgstr "Dolphin névjegy"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:60
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:214
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49
msgid "Accelerometer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74
msgid "Accuracy:"
msgstr "Pontosság:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:88
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:473
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"{0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:524
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code "
"({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:615
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and "
"Slide ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:402
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write "
"And Fill ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:462
msgid ""
"Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To "
"Pointer ({2})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:670
msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:539
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented "
"({0})\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:232
msgid "Action Replay Error: invalid AR code line: {0}"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:781
msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:749
msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:707
msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:805
msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Activate NetPlay Chat"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Active"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:160
msgid "Active thread queue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:175
msgid "Active threads"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:273
msgid "Adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:70
msgid "Adapter Detected"
msgstr "Adapter érzékelve"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49
msgid "Add"
msgstr "Hozzáadás"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:121
msgid "Add &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:32
msgid "Add New DSU Server"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45
msgid "Add New USB Device"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:423
#: Source/Core/DolphinQt/GameList/GameList.cpp:426
msgid "Add Shortcut to Desktop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:132
msgid "Add memory &breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122
msgid "Add memory breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:127
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:124
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:271
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:405
msgid "Add to watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:35
#: Source/Core/DolphinQt/Settings/PathPane.cpp:144
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
msgid "Add..."
msgstr "Hozzáadás"
#: Source/Core/DolphinQt/CheatsManager.cpp:642
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:147
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:48
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:180
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
#: Source/Core/DolphinQt/MenuBar.cpp:966
msgid "Address"
msgstr "Cím"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:128
msgid "Address Space"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:42
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:134
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234
msgid ""
"Adjusts the accuracy at which the GPU receives texture updates from RAM."
"<br><br>The \"Safe\" setting eliminates the likelihood of the GPU missing "
"texture updates from RAM. Lower accuracies cause in-game text to appear "
"garbled in certain games.<br><br><dolphin_emphasis>If unsure, select the "
"rightmost value.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:131
msgid ""
"Adjusts the amount of RAM in the emulated console.\n"
"\n"
"WARNING: Enabling this will completely break many games. Only a small number "
"of games can benefit from this."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:90
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97
msgid "Advance Game Port"
msgstr "Advance Game Port"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:72
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42
msgid "Advanced"
msgstr "Haladó"
#: Source/Core/UICommon/NetPlayIndex.cpp:251
msgid "Africa"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
#: Source/Core/DolphinQt/GCMemcardManager.cpp:424
#: Source/Core/DolphinQt/GCMemcardManager.cpp:575
msgid "All Files"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:404
msgid "All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:712
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.dff *.m3u);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wia *."
"rvz *.wad *.m3u);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1276
#: Source/Core/DolphinQt/MainWindow.cpp:1283
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:370
msgid "All devices"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1163
msgid "All players' codes synchronized."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1120
msgid "All players' saves synchronized."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142
msgid "Allow Mismatched Region Settings"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:262
msgid "Allow Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:111
msgid "Allow Writes to SD Card"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:35
msgid ""
"Allows manipulation of the in-game camera.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36
msgid "Alternate Input Sources"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:99
msgid "Always Connected"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Always Hide Mouse Cursor"
msgstr ""
#: Source/Core/Common/Assert.h:39
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Hiba lépett fel.\n"
"\n"
" Sor: %d\n"
" Fájl: %s\n"
"\n"
"Kihagyás és folytatás?"
#: Source/Core/Core/HW/DVD/DVDThread.cpp:160
msgid "An inserted disc was expected but not found."
msgstr "A behelyezni próbált lemez nem található."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Anaglyph"
msgstr "Anaglif"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:162
msgid "Analyze"
msgstr "Elemzés"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
msgid "Angle"
msgstr "Szög"
#. i18n: Refers to the dead-zone setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
msgid "Anisotropic Filtering"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:98
msgid "Anisotropic Filtering:"
msgstr "Anizotróp szűrés:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:377
msgid "Anti-Aliasing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96
msgid "Anti-Aliasing:"
msgstr "Élsimítás:"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:74
msgid "Any Region"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1599
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:984
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:988
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:307
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:126
msgid "Apploader Date:"
msgstr "Betöltőprogram dátuma:"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:738
msgid "Apply"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1622
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Arbitrary Mipmap Detection"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:241
msgid "Are you sure that you want to delete '%1'?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:743
msgid "Are you sure you want to delete this file?"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:238
msgid "Are you sure you want to delete this pack?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:448
msgid "Are you sure you want to quit NetPlay?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:293
msgid "Are you sure?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:275
msgid "Aspect Ratio"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:79
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "Aspect Ratio:"
msgstr "Képarány:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:241
msgid "Assign Controller Ports"
msgstr "Vezérlő portjainak társítása"
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:520
msgid ""
"At least two of the selected save files have the same internal filename."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
msgid "Attach MotionPlus"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Audio"
msgstr "Audió"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:80
msgid "Audio Backend:"
msgstr "Audió feldolgozó:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:138
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:32
msgid "Australia"
msgstr "Ausztrália"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Author"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:67
msgid "Authors"
msgstr "Készítők"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Auto"
msgstr "Automatikus"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "Auto (Multiple of 640x528)"
msgstr "Automatikus (640x528 többszöröse)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:429
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94
msgid "Auto-Adjust Window Size"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63
msgid "Auto-Hide"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1269
msgid "Auto-detect RSO modules?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211
msgid ""
"Automatically adjusts the window size to the internal resolution."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM).
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136
msgid "Auxiliary"
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:577
msgid "BAT incorrect. Dolphin will now exit"
msgstr "Helytelen BAT. A Dolphin most kilép."
#: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:66
msgid ""
"BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC "
"address must be used. Generate a new MAC address starting with 00:09:bf or "
"00:17:ab."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:143
msgid "BIOS:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:578
msgid "BP register "
msgstr "BP regiszter "
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "Back Chain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:270
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:181
msgid "Backend"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122
msgid "Backend Multithreading"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
msgid "Backend Settings"
msgstr "Háttéralkalmazás beállításai"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:51
msgid "Backend:"
msgstr "Háttéralkalmazás:"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:28
msgid "Background Input"
msgstr "Háttér bemenet"
#: Source/Core/Core/FreeLookManager.cpp:87
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21
msgid "Backward"
msgstr "Hátra"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:510
msgid "Bad address provided."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:353
msgid "Bad dump"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:516
msgid "Bad offset provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:912
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:215
#: Source/Core/DolphinQt/GCMemcardManager.cpp:140
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:145
msgid "Banner Details"
msgstr "Banner részletek"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:169
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90
msgid "Bar"
msgstr "Hangoló"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Base priority"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54
msgid "Basic"
msgstr "Alap"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:131
msgid "Basic Settings"
msgstr "Alapok beállítása"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37
msgid "Bass"
msgstr "Basszus"
#: Source/Core/DolphinQt/Main.cpp:236
msgid "Batch mode cannot be used without specifying a game to launch."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
msgid "Battery"
msgstr "Akkumulátor"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:38
msgid "BetterJoy, DS4Windows, etc"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:396
msgid "Binary SSL"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:397
msgid "Binary SSL (read)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:398
msgid "Binary SSL (write)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:110
msgid "Bitrate (kbps):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:922
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:229
#: Source/Core/DolphinQt/MenuBar.cpp:643
msgid "Block Size"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:74
#: Source/Core/DolphinQt/ConvertDialog.cpp:60
msgid "Block Size:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
msgid "Blocking"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:144
msgid "Blocks"
msgstr "Blokk"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50
msgid "Blue"
msgstr "Kék"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41
msgid "Blue Left"
msgstr "Kék balra"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44
msgid "Blue Right"
msgstr "Kék jobbra"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:538
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1613
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1639
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129
msgid "Borderless Fullscreen"
msgstr "Szegély nélküli teljes képernyő"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:187
msgid "Bottom"
msgstr "Lent"
#. i18n: "Branch" means the version control term, not a literal tree branch.
#: Source/Core/DolphinQt/AboutDialog.cpp:52
msgid "Branch: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:151
msgid "Branches"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:66
msgid "Break"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:334
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:484
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:37
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:109
msgid "Broadband Adapter (TAP)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:110
msgid "Broadband Adapter (XLink Kai)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:292
msgid "Broadband Adapter (XLink Kai) Destination Address"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:112
msgid "Broadband Adapter (tapserver)"
msgstr ""
#. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network
#. interface (physical) like a serial number. "MAC" should be kept in translations.
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:282
msgid "Broadband Adapter MAC address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:243
msgid "Browse &NetPlay Sessions...."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:143
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:844
msgid "Buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:875
msgid "Buffer:"
msgstr "Puffer:"
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:392
msgid ""
"Buggy GPU driver detected.\n"
"Please either install the closed-source GPU driver or update your Mesa 3D "
"version."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GBAPadEmu.cpp:23 Source/Core/Core/HW/GCPadEmu.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:38
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:199
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:108
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:134
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:154
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:186
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:75
msgid "Buttons"
msgstr "Gombok"
#: Source/Core/Core/HW/GCPadEmu.cpp:69
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:26
msgid "C Stick"
msgstr "C kar"
#: Source/Core/DolphinQt/MenuBar.cpp:983
msgid "C&reate Signature File..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:595
msgid "CP register "
msgstr "CP regiszter "
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:55
msgid "CPU Emulation Engine:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49
msgid "CPU Options"
msgstr "CPU beállítások"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73
msgid "CRC32:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29
msgid "Cached Interpreter (slower)"
msgstr "Gyorsítótáras értelmező (lassabb)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:230
msgid ""
"Caches custom textures to system RAM on startup.<br><br>This can require "
"exponentially more RAM but fixes possible stuttering."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.<br><br />Rarely causes slowdowns or graphical issues."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897
msgid "Calibrate"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889
msgid "Calibration"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45
msgid "Calibration Period"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104
msgid "Callstack"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64
msgid "Camera 1"
msgstr ""
#. i18n: Refers to emulated wii remote camera properties.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237
msgid "Camera field of view (affects sensitivity of pointing)."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1770
msgid "Can't find Wii Remote by connection handle {0:02x}"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1382
#: Source/Core/DolphinQt/MainWindow.cpp:1450
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:58
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/MenuBar.cpp:1297
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:59
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
#: qtbase/src/gui/kernel/qplatformtheme.cpp:732
msgid "Cancel"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937
msgid "Cancel Calibration"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:101
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
"Sikertelen SingleStep a FIFO-ban. Helyette használj Képkocka léptetést."
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:520
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:553
msgid ""
"Cannot interpret the given value.\n"
"Have you chosen the right type?"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:518
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:40
msgid "Card Size"
msgstr ""
#. i18n: Refers to the "center" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:220
msgid "Center"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898
msgid "Center and Calibrate"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:360
msgid "Change &Disc"
msgstr "Lemez&váltás"
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "Change &Disc..."
msgstr "Lemez&váltás..."
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Change Disc"
msgstr "Lemezváltás"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145
msgid "Change Discs Automatically"
msgstr ""
#: Source/Core/Core/Movie.cpp:1223
msgid "Change the disc to {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:43
msgid ""
"Changes the in-game camera type during Free Look.<br><br>Six Axis: Offers "
"full camera control on all axes, akin to moving a spacecraft in zero "
"gravity. This is the most powerful Free Look option but is the most "
"challenging to use.<br> <br>First Person: Controls the free camera similarly "
"to a first person video game. The camera can rotate and travel, but roll is "
"impossible. Easy to use, but limiting.<br><br>Orbital: Rotates the free "
"camera around the original camera. Has no lateral movement, only rotation "
"and you may zoom up to the camera's origin point."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:212
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:212
msgid "Cheat Search"
msgstr "Csalás keresése"
#: Source/Core/DolphinQt/CheatsManager.cpp:155
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:266
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:152
msgid "Check for Game List Changes in the Background"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:57
msgid "Check for updates"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:768
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:158
msgid "Checksum"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "China"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:305
msgid "Choose a file to open"
msgstr "Válassz megnyitandó fájlt"
#: Source/Core/DolphinQt/MenuBar.cpp:1640
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1645
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160
msgid "Choose the folder to extract to"
msgstr "Válassz mappát a kitömörítéshez"
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39
msgid "Clamping of rotation about the yaw axis."
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:234
msgid "Classic Buttons"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:43
msgid "Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:136
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:247
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:126
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:90
msgid "Clear"
msgstr "Törlés"
#: Source/Core/DolphinQt/MenuBar.cpp:843
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:70
msgid "Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:147
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:27
#: qtbase/src/gui/kernel/qplatformtheme.cpp:730
msgid "Close"
msgstr "Bezárás"
#: Source/Core/DolphinQt/MenuBar.cpp:525
msgid "Co&nfiguration"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:29
msgid "Code"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101
msgid "Code:"
msgstr "Kód:"
#: Source/Core/Core/NetPlayClient.cpp:1682
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:986
msgid "Combine &Two Signature Files..."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:26
msgid "Common"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151
msgid "Comparand:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:127
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:167
msgid "Compiling Shaders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:923
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:231
#: Source/Core/DolphinQt/MenuBar.cpp:644
msgid "Compression"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:68
msgid "Compression Level:"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:69
#: Source/Core/DolphinQt/ConvertDialog.cpp:64
msgid "Compression:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:79
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150
msgid "Conditional"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:129
msgid "Config"
msgstr "Beállítás"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:79
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:122
msgid "Configure"
msgstr "Beállítások"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:37
msgid "Configure Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224
msgid "Configure Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:224
msgid "Configure Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:240
#: Source/Core/DolphinQt/ConvertDialog.cpp:292
#: Source/Core/DolphinQt/ConvertDialog.cpp:398
#: Source/Core/DolphinQt/GameList/GameList.cpp:570
#: Source/Core/DolphinQt/GameList/GameList.cpp:742
#: Source/Core/DolphinQt/MainWindow.cpp:862
#: Source/Core/DolphinQt/MainWindow.cpp:1580
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
msgid "Confirm"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:172
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:167
msgid "Confirm on Stop"
msgstr "Megerősítés leállításkor"
#: Source/Core/DolphinQt/MenuBar.cpp:1224
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:447
#: Source/Core/DolphinQt/ResourcePackManager.cpp:237
msgid "Confirmation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:200
msgid "Connect"
msgstr "Csatlakozás"
#: Source/Core/Core/HotkeyManager.cpp:84 Source/Core/DolphinQt/MenuBar.cpp:307
msgid "Connect Balance Board"
msgstr "Balance Board csatlakoztatása"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Connect USB Keyboard"
msgstr "USB billentyűzet csatlakoztatása"
#: Source/Core/DolphinQt/MenuBar.cpp:299
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Connect Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Connect Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Connect Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Connect Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:292
msgid "Connect Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:97
msgid "Connect Wii Remotes for Emulated Controllers"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:87
msgid "Connected"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:191
msgid "Connection Type:"
msgstr "Csatlakozás típusa:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1197
msgid "Content {0:08x} is corrupt."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:94
msgid "Continuous Scanning"
msgstr "Folyamatos szkennelés"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Control NetPlay Golf Mode"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
msgid "Control Stick"
msgstr "Vezérlő kar"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:433
msgid "Controller Profile"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:336
msgid "Controller Profile 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:337
msgid "Controller Profile 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:338
msgid "Controller Profile 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:339
msgid "Controller Profile 4"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16
msgid "Controller Settings"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:131
msgid "Controllers"
msgstr "Vezérlők"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:343
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
"higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
"certain games. Generally speaking, the lower the internal resolution, the "
"better performance will be.<br><br><dolphin_emphasis>If unsure, select "
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
"comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36
msgid ""
"Controls whether or not Dual Core should be enabled. Can improve performance "
"but can also cause issues. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44
msgid ""
"Controls whether or not the Memory Management Unit should be emulated fully. "
"Few games require it."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49
msgid ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:408
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:141
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:131
msgid "Convergence:"
msgstr "Konvergencia:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:40
msgid "Convert"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:358
msgid "Convert File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:328
msgid "Convert Selected Files..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:75
msgid "Convert..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:324
msgid ""
"Converting Wii disc images to GCZ without removing junk data does not save "
"any noticeable amount of space compared to converting to ISO. Do you want to "
"continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:409
#: Source/Core/DolphinQt/ConvertDialog.cpp:416
msgid "Converting..."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:238
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:674
msgid "Copy"
msgstr "Másolás"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:493
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:496
msgid "Copy &hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:391
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:625
msgid "Copy Failed"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:393
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:495
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:123
msgid "Copy failed"
msgstr "Sikertelen másolás"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Copy to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:229
msgid "Copy to B"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21
msgid "Core"
msgstr "Mag"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89
msgid "Cost"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:165
#: Source/Core/Core/NetPlayClient.cpp:221
msgid "Could not communicate with host."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:137
msgid "Could not create client."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:149
msgid "Could not create peer."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:122
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:128
msgid ""
"Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n"
"The following error occurred when Dolphin tried to use an adapter:\n"
"{0}\n"
"\n"
"The emulated console will now stop."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:351
msgid ""
"Could not launch IOS {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:386
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:391
msgid ""
"Could not launch title {0:016x} because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:196
msgid ""
"Could not read \"{0}\". There is no disc in the drive or it is not a "
"GameCube/Wii backup. Please note that Dolphin cannot play games directly "
"from the original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:219
msgid "Could not recognize file {0}"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:181
msgid ""
"Could not write memory card file {0}.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:910
msgid "Couldn't look up central server"
msgstr "A központi szerver nem található"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:812
msgid "Couldn't open file."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:815
msgid "Couldn't read file."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:122
msgid "Country:"
msgstr "Ország:"
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:61
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:73
msgid "Create New Memory Card"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:44
msgid "Create..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:246
msgid ""
"Creates frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within."
"<br><br>If the aspect ratio is widescreen, the output image will be scaled "
"horizontally to preserve the vertical resolution.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:96
msgid "Creator:"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:60
msgid "Critical"
msgstr "Kritikus"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:119
msgid "Crop"
msgstr "Levágás"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:258
msgid ""
"Crops the picture from its native aspect ratio to 4:3 or 16:9."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:173
msgid "Crossfade"
msgstr "Átúsztatás"
#: Source/Core/DolphinQt/MenuBar.cpp:276
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:145
msgid "Current context"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:159
msgid "Current game"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:148
msgid "Current thread"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:138
msgid "Custom RTC Options"
msgstr "Egyéni RTC beállítások"
#: Source/Core/Core/HW/GBAPadEmu.cpp:35 Source/Core/Core/HW/GCPadEmu.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:101
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
#: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37
msgid "D-Pad"
msgstr "Digitális irányok"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:147
msgid "DJ Turntable"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:47
msgid "DSP Emulation Engine"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:51
msgid "DSP HLE (fast)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:53
msgid "DSP LLE Interpreter (slow)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:52
msgid "DSP LLE Recompiler"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31
msgid "DSU Client"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:49
msgid ""
"DSU protocol enables the use of input and motion data from compatible "
"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>For "
"setup instructions, <a href=\"https://wiki.dolphin-emu.org/index.php?"
"title=DSU_Client\">refer to this page</a>."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:33
msgid "Dance Mat"
msgstr "Dance Mat"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:109
msgid "Data"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46
msgid "Data Transfer"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:833
msgid "Data in area of file that should be unused."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:850
msgid "Data in unrecognized format or corrupted."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:362
msgid "Data inconsistency in GCMemcardManager, aborting action."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1640
msgid "Data received!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:387
msgid "Datel MaxDrive/Pro files"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37
msgid "Dead Zone"
msgstr "Holtsáv"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
msgid "Debug"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:73
msgid "Debug Only"
msgstr "Csak hibakeresés"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430
msgid "Debugging"
msgstr "Hibakeresés"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:410
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:157
msgid "Decimal"
msgstr "Decimális"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Decoding Quality:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:91
msgid "Decrease"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Decrease Convergence"
msgstr "Konvergencia csökkentése"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Decrease Depth"
msgstr "Mélység csökkentése"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Decrease Emulation Speed"
msgstr "Emulációs sebesség csökkentése"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Decrease IR"
msgstr "IR csökkentése"
#: Source/Core/Core/FreeLookManager.cpp:102
msgid "Decrease X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:104
msgid "Decrease Y"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:127
msgid "Default"
msgstr "Alapértelmezett"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:171
msgid "Default Config (Read Only)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:366
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Default Font"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:188
msgid "Default ISO:"
msgstr "Alapértelmezett ISO:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:151
msgid "Default thread"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:140
msgid "Defer EFB Cache Invalidation"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51
msgid "Defer EFB Copies to RAM"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:271
msgid ""
"Defers invalidation of the EFB access cache until a GPU synchronization "
"command is executed. If disabled, the cache will be invalidated with every "
"draw call. <br><br>May improve performance in some games which rely on CPU "
"EFB Access at the cost of stability.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "Delete"
msgstr "Törlés"
#: Source/Core/DolphinQt/GameList/GameList.cpp:421
msgid "Delete File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:339
msgid "Delete Selected Files..."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/FrameDump.cpp:97
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:405
msgid "Depth"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:139
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129
msgid "Depth:"
msgstr "Mélység:"
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
#: Source/Core/DolphinQt/GameList/GameList.cpp:914
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:217
#: Source/Core/DolphinQt/MenuBar.cpp:635
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Description"
msgstr "Leírás"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:97
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:157
msgid "Description:"
msgstr "Leírás:"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182
msgid "Detached"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244
msgid "Detect"
msgstr "Észlelés"
#: Source/Core/DolphinQt/MenuBar.cpp:1298
msgid "Detecting RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:114
msgid "Deterministic dual core:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:85
msgid "Device"
msgstr "Eszköz"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78
msgid "Device Settings"
msgstr "Eszköz beállítások"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:127
msgid "Device:"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:141
msgid "Dims the screen after five minutes of inactivity."
msgstr "Képernyő sötétítése öt perc inaktivitás után."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188
msgid "Direct Connection"
msgstr "Közvetlen kapcsolat"
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:36
msgid "Direct3D 11"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:55
msgid ""
"Direct3D 11 renderer requires support for features not supported by your "
"system configuration. This is most likely because you are using Windows 7. "
"You may still use this backend, but you might encounter graphical "
"artifacts.\n"
"\n"
"Do you really want to switch to Direct3D 11? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:270
msgid "Dis&connected"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Disable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105
msgid "Disable Bounding Box"
msgstr "Határolókeret kikapcsolása"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Disable Emulation Speed Limit"
msgstr "Emulációs sebességkorlát kikapcsolása"
#: Source/Core/DolphinQt/MenuBar.cpp:835
msgid "Disable Fastmem"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:86
msgid "Disable Fog"
msgstr "Köd kikapcsolása"
#: Source/Core/DolphinQt/MenuBar.cpp:827
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:266
msgid ""
"Disables bounding box emulation.<br><br>This may improve GPU performance "
"significantly, but some games will break.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:242
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:360
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
"filter has no effect on performance, but may result in a sharper image. "
"Causes few graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93
msgid "Disc"
msgstr "Lemez"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:734
msgid "Discard"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245
msgid ""
"Displays XFB copies as soon as they are created, instead of waiting for "
"scanout.<br><br>Can cause graphical defects in some games if the game "
"doesn't expect all XFB copies to be displayed. However, turning this setting "
"on reduces latency.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
msgid "Distance"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32
msgid "Distance of travel from neutral position."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:264
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1581
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1225
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:643
#, c-format
msgctxt ""
msgid "Do you want to delete the %n selected save file(s)?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:866
msgid "Do you want to stop the current emulation?"
msgstr "Biztos leállítod az aktuális emulációt?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:82
msgid "Dolby Pro Logic II Decoder"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:193
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1492
#: Source/Core/DolphinQt/MenuBar.cpp:1508
#: Source/Core/DolphinQt/MenuBar.cpp:1526
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:67
msgid "Dolphin Signature CSV File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:67
msgid "Dolphin Signature File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1660
#: Source/Core/DolphinQt/MainWindow.cpp:1730
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS videók (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:245
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:503
msgid "Dolphin failed to complete the requested action."
msgstr ""
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:63
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915
msgid "Dolphin is too old for traversal server"
msgstr "A Dolphin túl régi az átjárási szerverhez"
#: Source/Core/DiscIO/VolumeVerifier.cpp:1346
msgid ""
"Dolphin is unable to verify typical TGC files properly, since they are not "
"dumps of actual discs."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1339
msgid "Dolphin is unable to verify unlicensed discs."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212
msgid ""
"Dolphin will use this for titles whose region cannot be determined "
"automatically."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
msgid "Domain"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189
msgid "Don't Update"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:53
msgid "Don't show this again"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:368
msgid "Done compressing disc image."
msgstr "Lemezkép tömörítése kész."
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:394
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150
msgid "Double"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:83
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76
#: Source/Core/DolphinQt/ResourcePackManager.cpp:42
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Down"
msgstr "Le"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:82
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:336
msgid "Download complete"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:337
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:88
msgid "Drawn Object Range"
msgstr "Tárgyhatókör rajzolása"
#. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft.
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:201
msgid "Drawsome Tablet"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:54
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:71
msgid "Drum Kit"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210
msgid "Dual Core"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:108
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:108
msgid "Dump &ARAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:797
msgid "Dump Audio"
msgstr "Hang kimentése"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
msgid "Dump Base Textures"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Dump EFB Target"
msgstr "EFB cél kimentése"
#: Source/Core/DolphinQt/MenuBar.cpp:791
msgid "Dump Frames"
msgstr "Képkockák kimentése"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:90
msgid "Dump Mip Maps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:67
msgid "Dump Objects"
msgstr "Objektumok kimentése"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:205
msgid "Dump Path:"
msgstr "Kimentési út:"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:75
msgid "Dump TEV Stages"
msgstr "TEV szakaszok kimentése"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:175
msgid ""
"Dump TEV Stages to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:77
msgid "Dump Texture Fetches"
msgstr "Textúra lehívások kimentése"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:178
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66
msgid "Dump Textures"
msgstr "Textúrák kimentése"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72
msgid "Dump XFB Target"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102
msgid "Dump at Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:168
msgid ""
"Dump decoded game textures to User/Dump/Textures/&lt;game_id&gt;/."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:347
msgid "Dump decrypted SSL reads"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:348
msgid "Dump decrypted SSL writes"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:172
msgid ""
"Dump objects to User/Dump/Objects/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:341
msgid "Dump options"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:351
msgid "Dump peer certificates"
msgstr ""
#. i18n: CA stands for certificate authority
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:350
msgid "Dump root CA certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:210
msgid ""
"Dumps decoded game textures based on the other flags to User/Dump/Textures/"
"&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:234
msgid ""
"Dumps the contents of EFB copies to User/Dump/Textures/.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:238
msgid ""
"Dumps the contents of XFB copies to User/Dump/Textures/.<br><br /"
"><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:40
msgid "Duration of Turbo Button Press (frames):"
msgstr ""
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:46
msgid "Duration of Turbo Button Release (frames):"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:94
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Dutch"
msgstr "Holland"
#: Source/Core/DolphinQt/MenuBar.cpp:220
msgid "E&xit"
msgstr "K&ilépés"
#: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:210
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version {0}.{1} -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:134
msgid ""
"Each player sends their own inputs to the game, with equal buffer size for "
"all players, configured by the host.\n"
"Suitable for competitive games where fairness and minimal latency are most "
"important."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120
msgid "Early Memory Updates"
msgstr "Korai memória frissítés"
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "East Asia"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196
msgid "Editor"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:158
msgid "Effect"
msgstr "Effekt"
#. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to
#. translation via the MMU to physical addresses.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:134
msgid "Effective"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184
msgid "Effective priority"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:443
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41
msgid "Embedded Frame Buffer (EFB)"
msgstr "Beágyazott képkocka puffer (EFB)"
#: Source/Core/Core/State.cpp:464
msgid "Empty"
msgstr "Üres"
#: Source/Core/Core/Core.cpp:230
msgid "Emu Thread already running"
msgstr "Az emulációs szál már fut"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:93
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
msgid "Emulated Wii Remote"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:259
msgid ""
"Emulated memory size mismatch!\n"
"Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n"
"DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:329
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
msgid "Emulation Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:28
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:32
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:158
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:358
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:375
msgid "Enable"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56
msgid "Enable API Validation Layers"
msgstr "API-érvényesítési rétegek használata"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:140
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139
msgid "Enable Cheats"
msgstr "Csalások használata"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:142
msgid "Enable Custom RTC"
msgstr "Egyéni RTC használata"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87
msgid "Enable Dual Core"
msgstr "Kétmagos mód használata"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:136
msgid "Enable Dual Core (speedup)"
msgstr "Kétmagos mód használata (gyorsítás)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:75
msgid "Enable Emulated CPU Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:105
msgid "Enable Emulated Memory Size Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89
msgid "Enable FPRF"
msgstr "FPRF használata"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:65
msgid "Enable MMU"
msgstr "MMU használata"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120
msgid "Enable Progressive Scan"
msgstr "Progresszív pásztázás használata"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:38
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "Enable Screen Saver"
msgstr "Képernyővédő használata"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:96
msgid "Enable Speaker Data"
msgstr "Hangszóró adatok bekapcsolása"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:229
msgid "Enable Usage Statistics Reporting"
msgstr "Használati statisztika jelentése"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Enable Wireframe"
msgstr "Vonalháló használata"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Gyors lemezhozzáférés engedélyezése. Néhány játékban fagyást és egyéb "
"problémákat okozhat. (BE = Gyors, KI = Kompatibilis)"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:95
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result "
"Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:303
msgid ""
"Enables anisotropic filtering, which enhances the visual quality of textures "
"that are at oblique viewing angles.<br><br>Might cause issues in a small "
"number of games.<br><br><dolphin_emphasis>If unsure, select 1x.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
"blurry textures at increased internal resolution, such as in games that use "
"very low resolution mipmaps. Disabling this can also reduce stutter in games "
"that frequently load new textures. This feature is not compatible with GPU "
"Texture Decoding.<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:265
msgid ""
"Enables multithreaded command submission in backends where supported. "
"Enabling this option may result in a performance improvement on systems with "
"more than two CPU cores. Currently, this is limited to the Vulkan backend."
"<br><br /><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:261
msgid ""
"Enables progressive scan if supported by the emulated software. Most games "
"don't have any issue with this.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:149
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:257
msgid ""
"Enables texture decoding using the GPU instead of the CPU.<br><br>This may "
"result in performance gains in some scenarios, or on systems where the CPU "
"is the bottleneck.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:67
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Bekapcsolja a memória kezelő egységet (Memory Management Unit), mely néhány "
"játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:206
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:254
msgid ""
"Encodes frame dumps using the FFV1 codec.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#. i18n: Character encoding
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:42
msgid "Encoding"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:600
msgid ""
"Encountered the following errors while opening save files:\n"
"%1\n"
"\n"
"Aborting import."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:121
msgid "Enet Didn't Initialize"
msgstr "Enet nincs inicializálva"
#: Source/Core/DiscIO/Enums.cpp:79
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:66
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:122
msgid "English"
msgstr "Angol"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:46
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
msgid "Enhancements"
msgstr "Képjavítások"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:293
msgid ""
"Enter IP address of device running the XLink Kai Client.\n"
"For more information see https://www.teamxlink.co.uk/wiki/Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:253
msgid "Enter address to watch:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:282
msgid "Enter new Broadband Adapter MAC address:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:300
msgid "Enter password"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1273
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:399
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:309
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:315
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:516
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:231
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259
#: Source/Core/DolphinQt/ConvertDialog.cpp:448
#: Source/Core/DolphinQt/ConvertDialog.cpp:502
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:510
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:516
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:522
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:545
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:578
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:585
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:140
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:259
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:375
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215
#: Source/Core/DolphinQt/GBAWidget.cpp:393
#: Source/Core/DolphinQt/GCMemcardManager.cpp:332
#: Source/Core/DolphinQt/GCMemcardManager.cpp:361
#: Source/Core/DolphinQt/Main.cpp:213 Source/Core/DolphinQt/Main.cpp:228
#: Source/Core/DolphinQt/Main.cpp:235 Source/Core/DolphinQt/MainWindow.cpp:258
#: Source/Core/DolphinQt/MainWindow.cpp:265
#: Source/Core/DolphinQt/MainWindow.cpp:1038
#: Source/Core/DolphinQt/MainWindow.cpp:1381
#: Source/Core/DolphinQt/MainWindow.cpp:1388
#: Source/Core/DolphinQt/MainWindow.cpp:1449
#: Source/Core/DolphinQt/MainWindow.cpp:1456
#: Source/Core/DolphinQt/MainWindow.cpp:1559
#: Source/Core/DolphinQt/MenuBar.cpp:1188
#: Source/Core/DolphinQt/MenuBar.cpp:1258
#: Source/Core/DolphinQt/MenuBar.cpp:1279
#: Source/Core/DolphinQt/MenuBar.cpp:1291
#: Source/Core/DolphinQt/MenuBar.cpp:1322
#: Source/Core/DolphinQt/MenuBar.cpp:1342
#: Source/Core/DolphinQt/MenuBar.cpp:1545
#: Source/Core/DolphinQt/MenuBar.cpp:1554
#: Source/Core/DolphinQt/MenuBar.cpp:1566
#: Source/Core/DolphinQt/MenuBar.cpp:1587
#: Source/Core/DolphinQt/MenuBar.cpp:1612
#: Source/Core/DolphinQt/MenuBar.cpp:1662
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:428
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:899
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1017
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1027
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:346
#: Source/Core/DolphinQt/RenderWidget.cpp:126
#: Source/Core/DolphinQt/ResourcePackManager.cpp:201
#: Source/Core/DolphinQt/ResourcePackManager.cpp:222
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:323
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:343
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:158
#: Source/Core/DolphinQt/Translation.cpp:320
msgid "Error"
msgstr "Hiba"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:74
msgid "Error Opening Adapter: %1"
msgstr ""
#: Source/Core/DolphinQt/Translation.cpp:321
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Hiba a kiválasztott nyelv betöltésekor. Rendszer alapértelmezett "
"visszaállítva."
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:209
msgid "Error obtaining session list: %1"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:259
msgid "Error occured while loading some texture packs"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1669
msgid "Error processing codes."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1641
msgid "Error processing data."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:57
msgid "Error reading file: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1423
msgid "Error synchronizing cheat codes!"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1410
msgid "Error synchronizing save data!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:182
msgid "Error writing file: {0}"
msgstr ""
#: Source/Core/Common/ChunkFile.h:275
msgid ""
"Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:"
"#x}). Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:192
msgid "Error: GBA{0} failed to create core"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:328
msgid "Error: GBA{0} failed to load the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:212
msgid "Error: GBA{0} failed to load the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:347
msgid "Error: GBA{0} failed to load the save in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:322
msgid "Error: GBA{0} failed to open the BIOS in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:182
msgid "Error: GBA{0} failed to open the ROM in {1}"
msgstr ""
#: Source/Core/Core/HW/GBACore.cpp:341
msgid "Error: GBA{0} failed to open the save in {1}"
msgstr ""
#: Source/Core/Core/HW/SI/SI_Device.cpp:198
msgid "Error: This build does not support emulated GBA controllers"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1295
msgid "Errors were found in {0} blocks in the {1} partition."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1306
msgid "Errors were found in {0} unused blocks in the {1} partition."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:60
msgid "Euphoria"
msgstr "Eufória"
#: Source/Core/DiscIO/Enums.cpp:23 Source/Core/DolphinQt/MenuBar.cpp:278
#: Source/Core/UICommon/NetPlayIndex.cpp:249
msgid "Europe"
msgstr "Európa"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116
msgid "Exclusive Ubershaders"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Exit"
msgstr "Kilépés"
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:936
msgid "Expected + or closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:772
msgid "Expected arguments: "
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:903
msgid "Expected closing paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:759
msgid "Expected comma."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:691
msgid "Expected end of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:922
msgid "Expected name of input."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:913
msgid "Expected opening paren."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:833
msgid "Expected start of expression."
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:813
msgid "Expected variable name."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:135
msgid "Experimental"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:290
msgid "Export All Wii Saves"
msgstr "Minden Wii mentés exportálása"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:407
#: Source/Core/DolphinQt/GCMemcardManager.cpp:432
#: Source/Core/DolphinQt/GCMemcardManager.cpp:477
#: Source/Core/DolphinQt/GCMemcardManager.cpp:484
msgid "Export Failed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Export Recording"
msgstr "Felvétel exportálása"
#: Source/Core/DolphinQt/MenuBar.cpp:743
msgid "Export Recording..."
msgstr "Felvétel exportálása..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:422
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:439
msgid "Export Save Files"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:410
msgid "Export Wii Save"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:335
msgid "Export Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:106
msgid "Export as .&gcs..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:107
msgid "Export as .&sav..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1112
#, c-format
msgctxt ""
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47
msgid "Extension"
msgstr "Kiegészítő"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:120
msgid "Extension Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121
msgid "Extension Motion Simulation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:471
msgid "External"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "External Frame Buffer (XFB)"
msgstr "Küldő képkockapuffer (XFB)"
#: Source/Core/DolphinQt/MenuBar.cpp:267
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212
msgid "Extract Entire Disc..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236
msgid "Extract Entire Partition..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243
msgid "Extract File..."
msgstr "Fájl kibontása..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195
msgid "Extract System Data..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:300
msgid "Extracting Directory..."
msgstr ""
#. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files)
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
msgid "FD"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "FIFO Player"
msgstr "FIFO lejátszó"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:333
msgid ""
"Failed opening memory card:\n"
"%1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405
msgid "Failed to add this session to the NetPlay index: %1"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1613
msgid "Failed to append to signature file '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:587
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:107
msgid "Failed to connect to Redump.org"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:900
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DMain.cpp:145
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120
msgid "Failed to create D3D swap chain"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:102
msgid "Failed to create D3D12 context"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111
msgid "Failed to create D3D12 global resources"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:59
msgid "Failed to create DXGI factory"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1107
msgid ""
"Failed to delete NetPlay GBA{0} save file. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:921
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:767
msgid "Failed to delete the selected file."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:580
msgid "Failed to detach kernel driver for BT passthrough: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:309
msgid "Failed to download codes."
msgstr "Kódok letöltése sikertelen."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:579
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:586
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:473
msgctxt ""
msgid "Failed to export %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:514
msgid "Failed to export the following save files:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1188
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:328
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:630
msgid ""
"Failed to find new filename.\n"
"{0}\n"
" will be overwritten"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:52
msgid "Failed to find one or more D3D symbols"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:550
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1088
msgid ""
"Failed to import save file. Please launch the game once, then try again."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1082
msgid ""
"Failed to import save file. The given file appears to be corrupted or is not "
"a valid Wii save."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1095
msgid ""
"Failed to import save file. Your NAND may be corrupt, or something is "
"preventing access to files within it. Try repairing your NAND (Tools -> "
"Manage NAND -> Check NAND...), then import the save again."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1038
msgid "Failed to init core"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
msgid ""
"Failed to initialize Direct3D.\n"
"Make sure your video card supports at least D3D 10.0"
msgstr ""
#: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:138
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:195
msgid "Failed to initialize renderer classes"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:202
msgid "Failed to install pack: %1"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:557
#: Source/Core/DolphinQt/MenuBar.cpp:1054
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1483
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1291
#: Source/Core/DolphinQt/MenuBar.cpp:1342
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:45
msgid "Failed to load d3d11.dll"
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:35
msgid "Failed to load dxgi.dll"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1554
msgid "Failed to load map file '%1'"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:451
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:41
msgid ""
"Failed to load {0}. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:393
#: Source/Core/DolphinQt/MainWindow.cpp:1559
#: Source/Core/DolphinQt/RenderWidget.cpp:126
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:566
msgid "Failed to open Bluetooth device: {0}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
msgid "Failed to open config file!"
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:23
msgid "Failed to open file \"{0}\"."
msgstr ""
#: Source/Core/Core/NetPlayCommon.cpp:152
msgid "Failed to open file \"{0}\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266
msgid ""
"Failed to open file in external editor.\n"
"Make sure there's an application assigned to open INI files."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:846
msgid "Failed to open file."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1481
msgid "Failed to open server"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:449
msgid "Failed to open the input file \"%1\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:281 Source/Core/DiscIO/FileBlob.cpp:52
#: Source/Core/DiscIO/WIABlob.cpp:2041
msgid ""
"Failed to open the output file \"{0}\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:219
#: Source/Core/DiscIO/VolumeVerifier.cpp:317
msgid "Failed to parse Redump.org data"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:848
msgid "Failed to read from file."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:372 Source/Core/DiscIO/FileBlob.cpp:92
#: Source/Core/DiscIO/WIABlob.cpp:2056
msgid "Failed to read from the input file \"{0}\"."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:408
#: Source/Core/DolphinQt/GCMemcardManager.cpp:626
msgid "Failed to read selected savefile(s) from memory card."
msgstr ""
#: Source/Core/Core/Movie.cpp:978
msgid "Failed to read {0}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:653
msgid "Failed to remove file."
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:430
msgid ""
"Failed to remove junk data from file \"%1\".\n"
"\n"
"Would you like to convert it without removing junk data?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:585
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:946
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:977
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:215
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1546
msgid "Failed to save code map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1587
msgid "Failed to save signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1567
msgid "Failed to save symbol map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1663
msgid "Failed to save to signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:223
msgid "Failed to uninstall pack: %1"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:72
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen"
#: Source/Core/Core/NetPlayClient.cpp:1003
msgid "Failed to write Mii data."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1084
msgid "Failed to write Wii save."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
msgid "Failed to write config file!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:558
#: Source/Core/DolphinQt/GCMemcardManager.cpp:661
#: Source/Core/DolphinQt/GCMemcardManager.cpp:676
msgid "Failed to write modified memory card to disk."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:432
msgid "Failed to write savefile to disk."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:376 Source/Core/DiscIO/FileBlob.cpp:98
#: Source/Core/DiscIO/WIABlob.cpp:2060
msgid ""
"Failed to write the output file \"{0}\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:555
#: Source/Core/DolphinQt/GameList/GameList.cpp:583
#: Source/Core/DolphinQt/GameList/GameList.cpp:766
#: Source/Core/DolphinQt/MenuBar.cpp:1054
msgid "Failure"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132
msgid "Fair Input Delay"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:196
msgid "Fallback Region"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:208
msgid "Fallback Region:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "Fast"
msgstr "Gyors"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103
msgid "Fast Depth Calculation"
msgstr "Gyors mélységszámolás"
#: Source/Core/Core/Movie.cpp:1256
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte "
"{2}.){3}"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:99
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25
msgid "Field of View"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:45
msgid "File Details"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:921
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:227
#: Source/Core/DolphinQt/MenuBar.cpp:642
msgid "File Format"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:64
msgid "File Format:"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:78
msgid "File Info"
msgstr "Fájl információ"
#: Source/Core/DolphinQt/GameList/GameList.cpp:916
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:221
#: Source/Core/DolphinQt/MenuBar.cpp:637
msgid "File Name"
msgstr "Fájlnév"
#: Source/Core/DolphinQt/GameList/GameList.cpp:917
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:223
#: Source/Core/DolphinQt/MenuBar.cpp:638
msgid "File Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:920
#: Source/Core/DolphinQt/MenuBar.cpp:641
msgid "File Size"
msgstr "Fájlméret"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:57
msgid "File Size:"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:315
msgid "File contained no codes."
msgstr "A fájl nem tartalmazott kódokat."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:138
msgid "Filename"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:288
msgid "Files opened, ready to compress."
msgstr "Fájlok megnyitva, tömörítésre kész."
#: Source/Core/Core/Boot/Boot.cpp:102
msgid ""
"Files specified in the M3U file \"{0}\" were not found:\n"
"{1}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:818
msgid "Filesize does not match any known GameCube Memory Card size."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:821
msgid "Filesize in header mismatches actual card size."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74
msgid "Filesystem"
msgstr "Fájlrendszer"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101
msgid "Filters"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:355
msgid ""
"Filters all textures, including any that the game explicitly set as "
"unfiltered.<br><br>May improve quality of certain textures in some games, "
"but will cause issues in others.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:117
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922
msgid "Finish Calibration"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "First Person"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:116
msgid "Fix Checksums"
msgstr "Ellenőrzőösszeg javítása"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:675
msgid "Fix Checksums Failed"
msgstr ""
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "Flags"
msgstr ""
#. i18n: A floating point number
#. i18n: Floating-point (non-integer) number
#: Source/Core/DolphinQt/CheatsManager.cpp:394
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:155
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:161
msgid "Float"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:487
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890
msgid "For best results please slowly move your input to all possible regions."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 16:9"
msgstr "16:9 kényszerítése"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88
msgid "Force 24-Bit Color"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Force 4:3"
msgstr "4:3 kényszerítése"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:134
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
msgid "Force Texture Filtering"
msgstr "Textúraszűrés kényszerítése"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:321
msgid ""
"Forces the game to output graphics for any aspect ratio. Use with \"Aspect "
"Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9."
"<br><br>Rarely produces good results and often partially breaks graphics and "
"game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code "
"widescreen patches.<br><br><dolphin_emphasis>If unsure, leave this unchecked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
"performance and causes few graphical issues.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:56
msgid "Format:"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:86
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20
msgid "Forward"
msgstr "Előre"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144
msgid "Forward port (UPnP)"
msgstr "Port forward (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:486
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:149
msgid "Frame %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49 Source/Core/Core/HotkeyManager.cpp:330
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21
msgid "Frame Advance"
msgstr "Képkocka léptetés"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Frame Advance Decrease Speed"
msgstr "Képkocka léptetés lassítás"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Frame Advance Increase Speed"
msgstr "Képkocka léptetés gyorsítás"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Frame Advance Reset Speed"
msgstr "Képkocka léptetés alap sebesség"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98
msgid "Frame Dumping"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:103
msgid "Frame Range"
msgstr "Képkocka hatókör"
#: Source/Core/VideoCommon/RenderBase.cpp:1716
msgid "Frame dump image(s) '{0}' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:131
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:35
msgid "France"
msgstr "Francia"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:297
msgid "Free Blocks: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:298
msgid "Free Files: %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:41
msgid "Free Look Control Type"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:448
msgid "Free Look Controller %1"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17
msgid "Free Look Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:53
msgid ""
"Free Look allows for manipulation of the in-game camera. Different camera "
"types are available from the dropdown.<br><br>For detailed instructions, <a "
"href=\"https://wiki.dolphin-emu.org/index.php?title=Free_Look\">refer to "
"this page</a>."
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:288
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25
msgid "FreeLook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:342
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Toggle"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:85
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:124
msgid "French"
msgstr "Francia"
#. i18n: Refers to a number of actions per second in Hz.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151
msgid "Frequency"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129
msgid "Frets"
msgstr "Gitár"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175
msgid "From"
msgstr "Ettől:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:134
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:92
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:107
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:124
msgid "FullScr"
msgstr "Teljes képernyő"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
msgid "Function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:285
msgid "Functions"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36
msgid "GBA (Integrated)"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38
msgid "GBA (TCP)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:352
msgid "GBA Core"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35
msgid "GBA Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:132
msgid "GBA Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:353
msgid "GBA Volume"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
msgid "GBA Window Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:751
msgid "GBA%1 ROM changed to \"%2\""
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:756
msgid "GBA%1 ROM disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
msgid "GC Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95
msgid "GCI Folder"
msgstr "GCI mappa"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:403
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock érvénytelen blokkcímmel lett meghívva"
#: Source/Core/DolphinQt/ConvertDialog.cpp:342
msgid "GCZ GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:593
msgid ""
"GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, {2}).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:161
msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:358
msgid ""
"GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:125
msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:376
msgid ""
"GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:401
msgid ""
"GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n"
"GPU: Does your video card support OpenGL 3.3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:385
msgid ""
"GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n"
"GPU: Does your video card support OpenGL 3.1?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:367
msgid ""
"GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n"
"GPU: Does your video card support OpenGL 3.0?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:132
msgid ""
"GPU: OGL ERROR: Need OpenGL version 3.\n"
"GPU: Does your video card support OpenGL 3?"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:589
msgid ""
"GPU: OGL ERROR: Need at least GLSL 1.30\n"
"GPU: Does your video card support OpenGL 3.0?\n"
"GPU: Your driver supports GLSL {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:149
msgid ""
"GPU: OGL ERROR: Number of attributes {0} not enough.\n"
"GPU: Does your video card support OpenGL 2.x?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:271
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Game Boy Advance kártyák (*.gba)"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:563
msgid ""
"Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
msgid "Game Details"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:123
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:918
#: Source/Core/DolphinQt/MenuBar.cpp:639
msgid "Game ID"
msgstr "Játék azonosító"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:121
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:109
msgid "Game ID:"
msgstr "Játék azonosító:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:584
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:743
msgid "Game changed to \"%1\""
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1589
msgid "Game is already running!"
msgstr "A játék már fut!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:474
msgid ""
"Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
msgid "Game-Specific Settings"
msgstr "Játékfüggő beállítások"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:382
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:439
msgid "GameBoy Advance"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381
msgid "GameBoy Advance at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:31
msgid "GameCube Adapter for Wii U"
msgstr "GameCube adapter Wii U-hoz"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
msgid "GameCube Adapter for Wii U at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:395
msgid "GameCube Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:394
msgid "GameCube Controller at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:70
msgid "GameCube Controllers"
msgstr "GameCube vezérlők"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:387
msgid "GameCube Keyboard"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:386
msgid "GameCube Keyboard at Port %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:88
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:347
msgid "GameCube Memory Cards"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:267
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:399
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:22
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:201
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58
msgid "Gecko Codes"
msgstr "Gecko kódok"
#: Source/Core/Core/HotkeyManager.cpp:327
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:195
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:69
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:425
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:446
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:36
msgid "General"
msgstr "Általános"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:410
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:259
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230
msgid "Generate a New Statistics Identity"
msgstr "Új statisztikai azonosító generálása"
#: Source/Core/DolphinQt/CheatsManager.cpp:298
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1252
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:82
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:66
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid "German"
msgstr "Német"
#: Source/Core/DiscIO/Enums.cpp:38
msgid "Germany"
msgstr "Németország"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "GiB"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:364
msgid "Go to"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid "Golf Mode"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:343
msgid "Good dump"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:434
#: Source/Core/DolphinQt/ToolBar.cpp:130
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/Core/HotkeyManager.cpp:340
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20
msgid "Graphics Toggles"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
"graphical issues. Raising the internal resolution will improve the effect of "
"this setting. <br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:47
msgid "Green"
msgstr "Zöld"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:39
msgid "Green Left"
msgstr "Zöld balra"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42
msgid "Green Right"
msgstr "Zöld jobbra"
#: Source/Core/DolphinQt/MenuBar.cpp:614
msgid "Grid View"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:118
msgid "Guitar"
msgstr "Gitár"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:216
msgid "Gyroscope"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:71
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:100
msgid "Hacks"
msgstr "Hangolások"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:163
msgid "Head"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:736
msgid "Help"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119
msgid "Hex"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:411
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
msgid "Hide"
msgstr "Elrejtés"
#: Source/Core/DolphinQt/MenuBar.cpp:709
msgid "Hide All"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91
msgid "Hide In-Game Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:90
msgid "Hide Incompatible Sessions"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:179
msgid "Hide Remote GBAs"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:425
msgid "High"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:423
msgid "Highest"
msgstr ""
#. i18n: Refers to how hard emulated drum pads are struck.
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:65
msgid "Hit Strength"
msgstr ""
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:224
msgid "Horizontal FOV"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:147
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201
msgid "Host"
msgstr "Gazda"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "Host Code:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:138
msgid "Host Input Authority"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Host Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140
msgid ""
"Host has control of sending all inputs to the game, as received from other "
"players, giving the host zero latency but increasing latency for others.\n"
"Suitable for casual games with 3+ players, possibly on unstable or high "
"latency connections."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:853
msgid "Host input authority disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:853
msgid "Host input authority enabled"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:459
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
msgid "Hostname"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:440
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:204
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41
msgid "Hotkeys"
msgstr "Gyorsbillentyűk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148
msgid "Hotkeys Require Window Focus"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:117
msgid "Hybrid Ubershaders"
msgstr ""
#. i18n: The symbol/abbreviation for hertz (cycles per second).
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38
msgid "Hz"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:50
msgid "I am aware of the risks and want to continue"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:213
msgid "ID"
msgstr "Azonosító"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:135
msgid "IOS Version:"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:173
msgid ""
"IOS: A file required for SSL services ({0}) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:158
msgid ""
"IOS: Could not read a file required for SSL services ({0}). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:308
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:57
msgid "IPL Settings"
msgstr "IPL beállítások"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:46
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:191
msgid "IR Sensitivity:"
msgstr "IR érzékenysége:"
#: Source/Core/DolphinQt/ConvertDialog.cpp:84
msgid ""
"ISO: A simple and robust format which is supported by many programs. It "
"takes up more space than any other format.\n"
"\n"
"GCZ: A basic compressed format which is compatible with most versions of "
"Dolphin and some other programs. It can't efficiently compress junk data "
"(unless removed) or encrypted Wii data.\n"
"\n"
"WIA: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later, and a few other programs. It can efficiently compress "
"encrypted Wii data, but not junk data (unless removed).\n"
"\n"
"RVZ: An advanced compressed format which is compatible with Dolphin "
"5.0-12188 and later. It can efficiently compress both junk data and "
"encrypted Wii data."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:142
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:146
msgid ""
"Identical to Host Input Authority, except the \"Host\" (who has zero "
"latency) can be switched at any time.\n"
"Suitable for turn-based games with timing-sensitive controls, such as golf."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:372
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113
msgid "If \"Allow Writes to SD Card\" is disabled this does not override it."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:266
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:100
msgid ""
"If checked, the emulated controller is always connected.\n"
"If unchecked, the connection state of the emulated controller is linked\n"
"to the connection state of the real default device (if there is one)."
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
#: qtbase/src/gui/kernel/qplatformtheme.cpp:728
msgid "Ignore"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46
msgid "Ignore Format Changes"
msgstr "Formátumváltozások kihagyása"
#: Source/Core/DolphinQt/Main.cpp:66
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:216
msgid ""
"Ignores any changes to the EFB format.<br><br>Improves performance in many "
"games without any negative effect. Causes graphical defects in a small "
"number of other games.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Ignores any requests from the CPU to read from or write to the EFB. "
"<br><br>Improves performance in some games, but will disable all EFB-based "
"graphical effects or gameplay-related features.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89
msgid "Immediately Present XFB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:279
msgid ""
"Implements fullscreen mode with a borderless window spanning the whole "
"screen instead of using exclusive mode. Allows for faster transitions "
"between fullscreen and windowed mode, but slightly increases input latency, "
"makes movement less smooth and slightly decreases performance."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:264
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:535
#: Source/Core/DolphinQt/GCMemcardManager.cpp:549
#: Source/Core/DolphinQt/GCMemcardManager.cpp:557
#: Source/Core/DolphinQt/GCMemcardManager.cpp:599
msgid "Import Failed"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:571
msgid "Import Save File(s)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:289
msgid "Import Wii Save..."
msgstr "Wii mentés importálása..."
#: Source/Core/DolphinQt/MainWindow.cpp:1622
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1632
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
msgid "In-Game?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270
msgid ""
"Includes the contents of the embedded frame buffer (EFB) and upscaled EFB "
"copies in save states. Fixes missing and/or non-upscaled textures/objects "
"when loading states at the cost of additional save/load time."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:92
msgid "Increase"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Increase Convergence"
msgstr "Konvergencia növelése"
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Increase Depth"
msgstr "Mélység növelése"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase Emulation Speed"
msgstr "Emulációs sebesség növelése"
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Increase IR"
msgstr "IR növelése"
#: Source/Core/Core/FreeLookManager.cpp:101
msgid "Increase X"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:103
msgid "Increase Y"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:107
msgid "Incremental Rotation"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41
msgid "Incremental Rotation (rad/sec)"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59
#: Source/Core/DolphinQt/ConvertDialog.cpp:98
msgid "Info"
msgstr "Infó"
#: Source/Core/Common/MsgHandler.cpp:57
#: Source/Core/DolphinQt/GameList/GameList.cpp:688
#: Source/Core/DolphinQt/MenuBar.cpp:1251
#: Source/Core/DolphinQt/MenuBar.cpp:1472
msgid "Information"
msgstr "Információk"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Inhibit Screensaver During Emulation"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:253
#: Source/Core/DolphinQt/MenuBar.cpp:1273
#: Source/Core/DolphinQt/MenuBar.cpp:1328
#: Source/Core/DolphinQt/MenuBar.cpp:1573
#: Source/Core/DolphinQt/MenuBar.cpp:1597
msgid "Input"
msgstr "Bemenet"
#. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:29
msgid "Input strength required for activation."
msgstr ""
#. i18n: Refers to the dead-zone setting of gamepad inputs.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:46
msgid "Input strength to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:515
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "Insert SD Card"
msgstr "SD kártya behelyezése"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:38
#: Source/Core/DolphinQt/ResourcePackManager.cpp:317
msgid "Install"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:72
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:262
msgid "Install WAD..."
msgstr "WAD telepítése..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:383
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:148
msgid "Instr."
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19
msgid "Instruction"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:35
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1688
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59
msgid "Instruction: %1"
msgstr ""
#. i18n: Refers to the intensity of shaking an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141
msgid "Intensity"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "Interface"
msgstr "Felhasználói felület"
#: Source/Core/Core/NetPlayCommon.cpp:64 Source/Core/Core/NetPlayCommon.cpp:119
#: Source/Core/Core/State.cpp:383
msgid "Internal LZO Error - compression failed"
msgstr "Belső LZO hiba - sikertelen tömörítés"
#: Source/Core/Core/NetPlayCommon.cpp:176
#: Source/Core/Core/NetPlayCommon.cpp:218
msgid "Internal LZO Error - decompression failed"
msgstr ""
#: Source/Core/Core/State.cpp:526
msgid ""
"Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/State.cpp:632
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Belső LZO hiba - sikertelen lzo_init()"
#: Source/Core/Core/HotkeyManager.cpp:341
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:374
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Internal Resolution:"
msgstr "Belső felbontás:"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28
msgid "Interpreter (slowest)"
msgstr "Értelmező (leglassabb)"
#: Source/Core/DolphinQt/MenuBar.cpp:808
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:683
msgid "Invalid Expression."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:266
msgid "Invalid Pack %1 provided: %2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:23
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1279
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:303
msgid "Invalid callstack"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:824
msgid "Invalid checksums."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1798
msgid "Invalid host"
msgstr "Érvénytelen gazda"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:375
msgid "Invalid input provided"
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:455
msgid "Invalid literal."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:314
msgid "Invalid password provided."
msgstr ""
#: Source/Core/Core/Movie.cpp:921
msgid "Invalid recording file"
msgstr "Érvénytelen rögzített fájl"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:418
msgid "Invalid search parameters (no object selected)"
msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:442
msgid "Invalid search string (couldn't convert to number)"
msgstr "Érvénytelen keresési karakterlánc (nem alakítható számmá)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:425
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Érvénytelen keresési karakterlánc (csak azonos karakterlánchossz támogatott)"
#: Source/Core/DolphinQt/Main.cpp:213
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:259
msgid "Invalid watch address: %1"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:91
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Italian"
msgstr "Olasz"
#: Source/Core/DiscIO/Enums.cpp:41
msgid "Italy"
msgstr "Olaszország"
#: Source/Core/DolphinQt/MenuBar.cpp:806
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:819
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:942
msgid "JIT Branch Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:910
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:918
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:894
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:862
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:902
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:878
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:870
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:886
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:854
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:926
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31
msgid "JIT Recompiler for ARM64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30
msgid "JIT Recompiler for x86-64 (recommended)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:950
msgid "JIT Register Cache Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:934
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/Core/PowerPC/Jit64/Jit.cpp:862
msgid ""
"JIT failed to find code space after a cache clear. This should never happen. "
"Please report this incident on the bug tracker. Dolphin will now exit."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:26 Source/Core/DolphinQt/MenuBar.cpp:280
msgid "Japan"
msgstr "Japán"
#: Source/Core/DiscIO/Enums.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "Japanese"
msgstr "Japán"
#. i18n: The translation of this string should be consistent with the translation of the
#. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as
#. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language".
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:37
msgid "Japanese (Shift-JIS)"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:166
msgid "Keep Window on Top"
msgstr "Ablak mindig felül"
#: Source/Core/Core/HW/GCKeyboard.cpp:20
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39
msgid "Keyboard"
msgstr "Billentyűzet"
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:55
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:59
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:63
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:67
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:71
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75
msgid "Keys"
msgstr "Gombok"
#: Source/Core/UICommon/UICommon.cpp:442
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:240
msgid "Kick Player"
msgstr "Játékos kirúgása"
#: Source/Core/DiscIO/Enums.cpp:44 Source/Core/DolphinQt/MenuBar.cpp:282
msgid "Korea"
msgstr "Korea"
#: Source/Core/DiscIO/Enums.cpp:103
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:130
msgid "Korean"
msgstr "Korea"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59
msgid "L"
msgstr "L"
#: Source/Core/DolphinQt/GBAWidget.cpp:276
msgid "L&oad ROM"
msgstr ""
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63
msgid "L-Analog"
msgstr "Bal analóg"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:232
msgid "LR Save"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:155
msgid "Label"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:86
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:434
msgid "Latency: ~10ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:436
msgid "Latency: ~20ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:440
msgid "Latency: ~40ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:438
msgid "Latency: ~80ms"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:84
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:36
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:147
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Left"
msgstr "Balra"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:53
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86
msgid "Left Stick"
msgstr "Bal kar"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:164
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:19
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:20
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:86
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Bemenet észleléséhez bal kattintás.\n"
"Törléshez középső kattintás.\n"
"További beállításokhoz jobb kattintás."
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:90
msgid ""
"Left/Right-click to configure output.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:399
msgid "Less than"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:66
msgid "License"
msgstr "Licence"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:136
msgid "Limit Chunked Upload Speed:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:648
msgid "List Columns"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:611
msgid "List View"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:94
msgid "Listening"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91
msgid "Load"
msgstr "Betöltés"
#: Source/Core/DolphinQt/MenuBar.cpp:976
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:975
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
msgid "Load Custom Textures"
msgstr "Egyedi textúrák betöltése"
#: Source/Core/DolphinQt/MenuBar.cpp:247
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:350
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Load Last State"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:214
msgid "Load Path:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:182
msgid "Load ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:180
#: Source/Core/Core/HotkeyManager.cpp:347
msgid "Load State"
msgstr "Állapot betöltése"
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Load State Last 1"
msgstr "Állapot betöltése, utolsó 1"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 10"
msgstr "Állapot betöltése, utolsó 10"
#: Source/Core/Core/HotkeyManager.cpp:166
msgid "Load State Last 2"
msgstr "Állapot betöltése, utolsó 2"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Load State Last 3"
msgstr "Állapot betöltése, utolsó 3"
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Load State Last 4"
msgstr "Állapot betöltése, utolsó 4"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Load State Last 5"
msgstr "Állapot betöltése, utolsó 5"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 6"
msgstr "Állapot betöltése, utolsó 6"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 7"
msgstr "Állapot betöltése, utolsó 7"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 8"
msgstr "Állapot betöltése, utolsó 8"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 9"
msgstr "Állapot betöltése, utolsó 9"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Load State Slot 1"
msgstr "Állapot betöltése, foglalat 1"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 10"
msgstr "Állapot betöltése, foglalat 10"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Slot 2"
msgstr "Állapot betöltése, foglalat 2"
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Slot 3"
msgstr "Állapot betöltése, foglalat 3"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Slot 4"
msgstr "Állapot betöltése, foglalat 4"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Slot 5"
msgstr "Állapot betöltése, foglalat 5"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 6"
msgstr "Állapot betöltése, foglalat 6"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 7"
msgstr "Állapot betöltése, foglalat 7"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 8"
msgstr "Állapot betöltése, foglalat 8"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 9"
msgstr "Állapot betöltése, foglalat 9"
#: Source/Core/DolphinQt/MenuBar.cpp:337
msgid "Load State from File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:338
msgid "Load State from Selected Slot"
msgstr "Állapot betöltése a választott foglalatból"
#: Source/Core/DolphinQt/MenuBar.cpp:339
msgid "Load State from Slot"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:115
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1016
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:393
msgid "Load from Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1491
#: Source/Core/DolphinQt/MenuBar.cpp:1507
msgid "Load map file"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:144
msgid "Load..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1473
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:225
msgid ""
"Loads custom textures from User/Load/Textures/&lt;game_id&gt;/ and User/Load/"
"DynamicInputTextures/&lt;game_id&gt;/.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:476
msgid "Local"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:643
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Lock Mouse Cursor"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:34
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:181
msgid "Log"
msgstr "Napló"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22
msgid "Log Configuration"
msgstr "Napló beállítások"
#: Source/Core/DolphinQt/MenuBar.cpp:848
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Log Render Time to File"
msgstr "Renderidő naplózása fájlba"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
msgid "Log Types"
msgstr "Naplótípus"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "Napló kimenetek"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:235
msgid ""
"Logs the render time of every frame to User/Logs/render_time.txt.<br><br>Use "
"this feature to measure Dolphin's performance.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:893
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:194
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:421
msgid "Low"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:419
msgid "Lowest"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:43
msgid "MD5 Checksum"
msgstr "MD5 ellenőrzőösszeg"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74
msgid "MD5:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212
msgid "MMU"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:285
msgid "MORIBUND"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:385
msgid "MadCatz Gameshark files"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:24
msgid "Main Stick"
msgstr "Főkar"
#: Source/Core/DolphinQt/GameList/GameList.cpp:915
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:219
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Maker"
msgstr "Készítő"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:123
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:156
msgid "Maker:"
msgstr "Készítő:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:328
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
"proper fog emulation.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:263
msgid "Manage NAND"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:584
msgid "Mapping"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:679
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:875
msgid "Max Buffer:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:843
msgid "Max buffer size changed to %1"
msgstr ""
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32
msgid "Maximum tilt angle."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:144
msgid "May cause slow down in Wii Menu and some games."
msgstr "Talán lassulást okoz a Wii menüben és néhány játéknál."
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:197
msgid "Medium"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34
msgid "Memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:46
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94
msgid "Memory Card"
msgstr "Memóriakártya"
#: Source/Core/DolphinQt/MenuBar.cpp:256
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:115
msgid ""
"Memory Card filename in Slot {0} is incorrect\n"
"Region not specified\n"
"\n"
"Slot {1} path was changed to\n"
"{2}\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:564
#: Source/Core/DolphinQt/CheatsManager.cpp:590
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:100
msgid "Memory Override"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:165
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:245
msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:216
msgid "MemoryCard: Read called with invalid source address ({0:#x})"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:228
msgid "MemoryCard: Write called with invalid destination address ({0:#x})"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1604
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:442
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:83
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:115
msgid "Misc"
msgstr "Egyebek"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
msgid "Misc Settings"
msgstr "Egyéb beállítások"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:827
msgid "Mismatch between free block count in header and actually unused blocks."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:830
msgid "Mismatch between internal data structures."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1019
msgid ""
"Mismatched ROMs\n"
"Selected: {0}\n"
"- Title: {1}\n"
"- Hash: {2:02X}\n"
"Expected:\n"
"- Title: {3}\n"
"- Hash: {4:02X}"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
msgid "Modifier"
msgstr "Módosító"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:201
msgid ""
"Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1297
#: Source/Core/DolphinQt/MenuBar.cpp:1440
msgid "Modules found: %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:134
msgid "Mono"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:130
msgid "Monoscopic Shadows"
msgstr "Monoszkóp árnyékok"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:400
msgid "More than"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:412
msgid "Motion Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:411
msgid "Motion Simulation"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:256
msgid "Motor"
msgstr "Motor"
#: Source/Core/Core/FreeLookManager.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22
msgid "Move"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:331
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23
msgid "Movie"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:722
msgid "N&o to All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1121
#: Source/Core/DolphinQt/MenuBar.cpp:1165
#: Source/Core/DolphinQt/MenuBar.cpp:1170
#: Source/Core/DolphinQt/MenuBar.cpp:1174
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:29
msgid "NKit Warning"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:249
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
msgid "NTSC-K"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:251
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1033
msgid "Name for a new tag:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1043
msgid "Name of the tag to remove:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:158
msgid "Name of your session shown in the server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:120
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:155
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:162
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:107
msgid "Name:"
msgstr "Név:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "Native (640x528)"
msgstr "Natív (640x528)"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:383
#: Source/Core/DolphinQt/GCMemcardManager.cpp:390
msgid "Native GCI File"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:70
msgid "NetPlay"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:32
msgid "NetPlay Session Browser"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:33
msgid "NetPlay Setup"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:47
msgid "Netherlands"
msgstr "Hollandia"
#: Source/Core/Core/NetPlayClient.cpp:2620
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:2016
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay szinkront veszített. Innen már nem lehet visszaállni."
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:146
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130
msgid "Network"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:355
msgid "Network dump format:"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "New"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:22
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:384
msgid "New Search"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:454
msgid "New Tag..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:373
msgid "New identity generated."
msgstr "Új azonosító generálva."
#: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35
msgid "New instruction:"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1033
msgid "New tag"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94
#: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102
msgid "Next Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80
msgid "Next Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88 Source/Core/Core/HotkeyManager.cpp:92
#: Source/Core/Core/HotkeyManager.cpp:96 Source/Core/Core/HotkeyManager.cpp:100
msgid "Next Profile"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:385
msgid "Next Search"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:266
msgid "Nickname is too long."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194
msgid "Nickname:"
msgstr "Becenév:"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "No"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:78
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:51
msgid "No Audio Output"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:68
#: Source/Core/DolphinQt/ConvertDialog.cpp:227
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:187
msgid "No Compression"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:691
msgid "No Match"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:660
msgid "No Value Given"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:583
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:600
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:614
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:692
msgid "No description available"
msgstr "Nincs elérhető leírás"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:836
msgid "No errors."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:91
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:301
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1121
msgid "No issues have been detected."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:108
msgid "No paths found in the M3U file \"{0}\""
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1376
msgid "No problems were found."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1370
msgid ""
"No problems were found. This does not guarantee that this is a good dump, "
"but since Wii titles contain a lot of verification data, it does mean that "
"there most likely are no problems that will affect emulation."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:82
msgid "No profiles found for game setting '{0}'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:136
msgid "No recording loaded."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:688
msgid "No save data found."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:466
msgid "No search value entered."
msgstr ""
#: Source/Core/Core/State.cpp:721
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Nem található undo.dtm, állás betöltésének megszakítása a videó "
"szinkronvesztésének elkerüléséhez"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:522
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:29
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:225
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:393
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82
msgid "None"
msgstr "Nincs"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "North America"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:590
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "Not Set"
msgstr "Nincs megadva"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421
msgid "Not all players have the game. Do you really want to start?"
msgstr "Nem minden játékos rendelkezik a játékkal. Biztos elindítod?"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:513
#, c-format
msgctxt ""
msgid ""
"Not enough free blocks on the target memory card. At least %n free block(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:506
#, c-format
msgctxt ""
msgid ""
"Not enough free files on the target memory card. At least %n free file(s) "
"required."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:399
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27
msgid ""
"Note: motion input may require configuring alternate input sources before "
"use."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
msgid "Notes:"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41
msgid "Nothing to configure"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45
msgid "Notice"
msgstr "Megjegyzés"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/NullBackend.cpp:105
msgid "Null"
msgstr ""
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "NumExec"
msgstr ""
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155
msgid "Number of shakes per second."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:102
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:125
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:588
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:57
#: qtbase/src/gui/kernel/qplatformtheme.cpp:708
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:156
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:88
msgid "Object Range"
msgstr "Objektum hatókör"
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "Oceania"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:412
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Off"
msgstr "Ki"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96
msgid "Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155
msgid "On"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:581
msgid "Online &Documentation"
msgstr "Online &dokumentáció"
#: Source/Core/DolphinQt/MenuBar.cpp:1597
msgid ""
"Only append symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1573
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115
#: qtbase/src/gui/kernel/qplatformtheme.cpp:714
msgid "Open"
msgstr "Megnyitás"
#: Source/Core/DolphinQt/GameList/GameList.cpp:420
msgid "Open &Containing Folder"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:37
msgid "Open Directory..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:192
msgid "Open FIFO log"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:416
msgid "Open GameCube &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:409
msgid "Open Wii &Save Folder"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352
msgid "Open dump folder"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203
msgid "Open in External Editor"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:116
msgid "OpenAL: can't create context for device {0}"
msgstr ""
#: Source/Core/AudioCommon/OpenALStream.cpp:98
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nem található hang eszköz"
#: Source/Core/AudioCommon/OpenALStream.cpp:108
msgid "OpenAL: can't open device {0}"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:72
msgid "OpenGL"
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLMain.cpp:70
msgid "OpenGL ES"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:262
msgid "Operators"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:80 Source/Core/Core/HW/GCPadEmu.cpp:94
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70
#: Source/Core/DolphinQt/ConvertDialog.cpp:80
msgid "Options"
msgstr "Beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51
msgid "Orange"
msgstr "Narancs"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Orbital"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:95
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174
msgid "Other"
msgstr "Egyéb"
#: Source/Core/Core/HotkeyManager.cpp:351
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:438
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:162
msgid "Other game..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:57
msgid "Overlay Information"
msgstr "Fedő információk"
#: Source/Core/DolphinQt/MenuBar.cpp:739
msgid "P&lay Input Recording..."
msgstr "Bemeneti fe&lvétel lejátszása..."
#: Source/Core/DolphinQt/MenuBar.cpp:254
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:217
msgid "PAL"
msgstr ""
#. i18n: PCAP is a file format
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:395
msgid "PCAP"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:194
msgid "PNG image file (*.png);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:513
msgid "PPC vs Host"
msgstr ""
#: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Irányító"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:57
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:78
msgid "Pads"
msgstr "Irányítók"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:149
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104
msgid "Partition %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120
msgid "Passive"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:87
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161
msgid "Password"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160
msgid "Password for joining your game (leave empty for none)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
msgid "Password?"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55
msgid "Patches"
msgstr "Javítások"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:51
msgid "Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
msgid "Paths"
msgstr "Elérési utak"
#: Source/Core/DolphinQt/ToolBar.cpp:159
msgid "Pause"
msgstr "Szünet"
#: Source/Core/DolphinQt/MenuBar.cpp:759
msgid "Pause at End of Movie"
msgstr "Szünet a videó végén"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Pause on Focus Loss"
msgstr ""
#. i18n: Refers to tilting an emulated Wii Remote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40
msgid "Peak angular velocity (measured in turns per second)."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55
msgid "Peak velocity of movements to neutral position."
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46
msgid "Peak velocity of outward swing movements."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82
msgid "Per-Pixel Lighting"
msgstr "Képpont alapú megvilágítás"
#: Source/Core/DolphinQt/MenuBar.cpp:274
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:371
msgid "Perform System Update"
msgstr ""
#. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is
#. physically wired up.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
msgid "Physical"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:443
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1216
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:584
msgid "Ping"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30
msgid "Pitch Down"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29
msgid "Pitch Up"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:911
#: Source/Core/DolphinQt/MenuBar.cpp:632
msgid "Platform"
msgstr "Platform"
#: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:166
msgid "Play"
msgstr "Indítás"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:161
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Play Recording"
msgstr "Felvétel lejátszása"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:118
msgid "Playback Options"
msgstr "Visszajátszási beállítások"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:584
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:235
msgid "Players"
msgstr "Játékosok"
#. i18n: "Point" refers to the action of pointing a Wii Remote.
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:209
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217
msgid "Point"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:77
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:60
msgid "Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:152
msgid "Port %1 ROM:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:102
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Port:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:886
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:383
msgid "Post-Processing Effect"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101
msgid "Post-Processing Effect:"
msgstr "Utófeldolgozási effektus:"
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44
msgid "Post-Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:70
msgid "Prefetch Custom Textures"
msgstr "Egyedi textúrák előzetes lehívása"
#: Source/Core/Core/Movie.cpp:1158
msgid "Premature movie end in PlayController. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1270
msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}"
msgstr ""
#: Source/Core/Core/Movie.cpp:1244
msgid "Premature movie end in PlayWiimote. {0} > {1}"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:93
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89
msgid "Presets"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Press Sync Button"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48
msgid "Pressure"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:258
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects.<br><br><dolphin_emphasis>Not "
"recommended, only use if the other options give poor results.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95
#: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103
msgid "Previous Game Profile"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:81
msgid "Previous Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101
msgid "Previous Profile"
msgstr ""
#. i18n: In this context, a primitive means a point, line, triangle or rectangle.
#. Do not translate the word primitive as if it was an adjective.
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:669
msgid "Primitive %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96
msgid "Private"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:95
msgid "Private and Public"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Problem"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1391
msgid ""
"Problems with high severity were found. The game will most likely not work "
"at all."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1381
msgid ""
"Problems with low severity were found. They will most likely not prevent the "
"game from running."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1386
msgid ""
"Problems with medium severity were found. The whole game or certain parts of "
"the game might not work correctly."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:101
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:333
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:288
#: Source/Core/DolphinQt/ConvertDialog.cpp:411
msgid "Progress"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97
msgid "Public"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:512
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:464
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
#: qtbase/src/gui/kernel/qguiapplication.cpp:234
msgctxt ""
"Translate this string to the string 'LTR' in left-to-right languages or to "
"'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper "
"widget layout."
msgid "QT_LAYOUT_DIRECTION"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1420
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1416
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Quality of the DPLII decoder. Audio latency increases with quality."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:58
#: Source/Core/DolphinQt/ConvertDialog.cpp:429
#: Source/Core/DolphinQt/GCMemcardManager.cpp:645
#: Source/Core/DolphinQt/MainWindow.cpp:1603
msgid "Question"
msgstr "Kérdés"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105
msgid "Quit"
msgstr "Kilépés"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65
msgid "R-Analog"
msgstr "Jobb analóg"
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:276
msgid "READY"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "RSO Modules"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1269
msgid "RSO auto-detection"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:279
msgid "RUNNING"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:350
msgid "RVZ GC/Wii images (*.rvz)"
msgstr ""
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:51
msgid "Range"
msgstr "Tartomány"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:517
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:57
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:172
msgid "Read and write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:176
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:61
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Read-Only Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:95
msgid "Real Balance Board"
msgstr "Valódi Balance Board"
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:124
msgid "Real Wii Remote"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:146
msgid "Record"
msgstr "Rögzítés"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:175
msgid "Record Inputs"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:140
msgid "Recording"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:128
msgid "Recording Options"
msgstr "Rögzítési beállítások"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:32
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48
msgid "Red"
msgstr "Vörös"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40
msgid "Red Left"
msgstr "Vörös balra"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43
msgid "Red Right"
msgstr "Vörös jobbra"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:296
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
"graphical issues.<br><br>SSAA is significantly more demanding than MSAA, but "
"provides top quality geometry anti-aliasing and also applies anti-aliasing "
"to lighting, shader effects, and textures.<br><br><dolphin_emphasis>If "
"unsure, select None.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:81
msgid "Redump.org Status:"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:386
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:90
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:97
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87
#: Source/Core/DolphinQt/ResourcePackManager.cpp:40
#: Source/Core/DolphinQt/ToolBar.cpp:116
msgid "Refresh"
msgstr "Frissítés"
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Refresh Game List"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:244
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:197
msgid "Refreshing..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:919
#: Source/Core/DolphinQt/MenuBar.cpp:640
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:222
msgid "Region"
msgstr "Régió"
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105
msgid "Region:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62
msgid "Relative Input"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
msgid "Relative Input Hold"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:38
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129
#: Source/Core/DolphinQt/ResourcePackManager.cpp:39
#: Source/Core/DolphinQt/Settings/PathPane.cpp:145
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Remove"
msgstr "Törlés"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:653
#: Source/Core/DolphinQt/GCMemcardManager.cpp:660
msgid "Remove Failed"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:72
msgid "Remove Junk Data (Irreversible):"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:455
msgid "Remove Tag..."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:247
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:1043
msgid "Remove tag"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:311
msgid ""
"Removing junk data does not save any space when converting to ISO (unless "
"you package the ISO file in a compressed file format such as ZIP "
"afterwards). Do you want to continue anyway?"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:683
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:161
msgid "Render Window"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:97
msgid "Render to Main Window"
msgstr "Megjelenítés a főablakban"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Rendering"
msgstr "Renderelés"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:195
msgid ""
"Renders the scene as a wireframe.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:383
msgid "Report: GCIFolder Writing to unallocated block {0:#x}"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23
msgid "Request to Join Your Party"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:93
#: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:184
#: Source/Core/DolphinQt/CheatsManager.cpp:387
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:125
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:89
#: qtbase/src/gui/kernel/qplatformtheme.cpp:740
msgid "Reset"
msgstr "Alapbeállítások"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:388
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:90
msgid "Reset Traversal Settings"
msgstr "Átjárási beállítások visszaállítása"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:315
msgid "Reset Values"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:97
msgid "Reset View"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:92
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:24
msgid "Resource Pack Manager"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:225
msgid "Resource Pack Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:286
msgid "Restart Required"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:742
msgid "Restore Defaults"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:519
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644
#: qtbase/src/gui/kernel/qplatformtheme.cpp:726
msgid "Retry"
msgstr "Újra"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51
msgid "Return Speed"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:584
msgid "Revision"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:54
msgid "Revision: %1"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:149
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23
msgid "Right"
msgstr "Jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:57
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90
msgid "Right Stick"
msgstr "Jobb kar"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:169
msgid "Right Table"
msgstr ""
#. i18n: Refers to the "rim" of a TaTaCon drum.
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222
msgid "Rim"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30
msgid "Rocker Down"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:29
msgid "Rocker Up"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31
msgid "Roll Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32
msgid "Roll Right"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:470
msgid "Room ID"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447
msgid "Rotation"
msgstr ""
#. i18n: Refering to emulated wii remote swing movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63
msgid "Rotation applied at extremities of swing."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:275
msgid ""
"Rounds 2D vertices to whole pixels.<br><br>Fixes graphical problems in some "
"games at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:510
msgid "Run &To Here"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:137
msgid "Run GBA Cores in Dedicated Threads"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:50
msgid "Russia"
msgstr "Oroszország"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:169
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:102
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:233
msgid "SD Card Path:"
msgstr "SD kártya elérési út:"
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:27
msgid "SELECT"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75
msgid "SHA-1:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:126
msgid "SP1:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:319
msgid "SSL context"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GBAPadEmu.cpp:18 Source/Core/Core/HW/GBAPadEmu.cpp:28
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "START"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:980
msgid "Sa&ve Code"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:352
msgid "Sa&ve State"
msgstr "Á&llapot mentése"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71
msgid "Safe"
msgstr "Biztonságos"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:92
#: qtbase/src/gui/kernel/qplatformtheme.cpp:710
msgid "Save"
msgstr "Mentés"
#: qtbase/src/gui/kernel/qplatformtheme.cpp:712
msgid "Save All"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:513
#: Source/Core/DolphinQt/GameList/GameList.cpp:518
#: Source/Core/DolphinQt/MenuBar.cpp:1111
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:203
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1069
#: Source/Core/DolphinQt/MenuBar.cpp:1078
#: Source/Core/DolphinQt/MenuBar.cpp:1081
#: Source/Core/DolphinQt/MenuBar.cpp:1087
#: Source/Core/DolphinQt/MenuBar.cpp:1094
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Save Oldest State"
msgstr "Legrégebbi állapot mentése"
#: Source/Core/Core/HotkeyManager.cpp:179
#: Source/Core/Core/HotkeyManager.cpp:348
#: Source/Core/DolphinQt/GBAWidget.cpp:309
msgid "Save State"
msgstr "Állapot mentése"
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Save State Slot 1"
msgstr "Állapot mentése, foglalat 1"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 10"
msgstr "Állapot mentése, foglalat 10"
#: Source/Core/Core/HotkeyManager.cpp:143
msgid "Save State Slot 2"
msgstr "Állapot mentése, foglalat 2"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Save State Slot 3"
msgstr "Állapot mentése, foglalat 3"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State Slot 4"
msgstr "Állapot mentése, foglalat 4"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Save State Slot 5"
msgstr "Állapot mentése, foglalat 5"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 6"
msgstr "Állapot mentése, foglalat 6"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 7"
msgstr "Állapot mentése, foglalat 7"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 8"
msgstr "Állapot mentése, foglalat 8"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 9"
msgstr "Állapot mentése, foglalat 9"
#: Source/Core/DolphinQt/MenuBar.cpp:353
msgid "Save State to File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:355
msgid "Save State to Oldest Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:354
msgid "Save State to Selected Slot"
msgstr "Állapot mentése a választott foglalatba"
#: Source/Core/DolphinQt/MenuBar.cpp:356
msgid "Save State to Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:977
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108
msgid "Save Texture Cache to State"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:437
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:182
msgid "Save as..."
msgstr "Mentés másként..."
#: Source/Core/DolphinQt/MenuBar.cpp:1649
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1070
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158
msgid "Save in Same Directory as the ROM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1524
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1575
msgid "Save signature file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:394
msgid "Save to Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:145
msgid "Save..."
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:241
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:164
msgid "Saves:"
msgstr ""
#: Source/Core/Core/Movie.cpp:987
msgid "Savestate movie {0} is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80
msgid "Scaled EFB Copy"
msgstr "Méretezett EFB másolat"
#: Source/Core/DolphinQt/ToolBar.cpp:125
msgid "ScrShot"
msgstr "Pillanatkép"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:112
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
#: Source/Core/DolphinQt/MenuBar.cpp:519
msgid "Search"
msgstr "Keresés"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:149
msgid "Search Subfolders"
msgstr "Keresés az almappákban"
#: Source/Core/DolphinQt/MenuBar.cpp:850
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:29
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1688
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59
msgid "Section that contains all Action Replay cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56
msgid "Section that contains all Gecko cheat codes."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62
msgid "Section that contains all graphics related settings."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34
msgid "Section that contains most CPU and Hardware related settings."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:378
msgid "Security options"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243
msgid "Select"
msgstr "Kiválaszt"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:493
#: Source/Core/DolphinQt/MenuBar.cpp:1105
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:403
msgid "Select GBA BIOS"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:557
msgid "Select GBA ROM"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:432
msgid "Select GBA Saves Path"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21
msgid "Select Last State"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select Load Path"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:89
msgid "Select Resource Pack Path"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:395
msgid "Select Slot %1 - %2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:349
msgid "Select State"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:369
msgid "Select State Slot"
msgstr "Állapot kiválasztása, foglalat"
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Select State Slot 1"
msgstr "Állapot kiválasztása, foglalat 1"
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 10"
msgstr "Állapot kiválasztása, foglalat 10"
#: Source/Core/Core/HotkeyManager.cpp:155
msgid "Select State Slot 2"
msgstr "Állapot kiválasztása, foglalat 2"
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Select State Slot 3"
msgstr "Állapot kiválasztása, foglalat 3"
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Select State Slot 4"
msgstr "Állapot kiválasztása, foglalat 4"
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Select State Slot 5"
msgstr "Állapot kiválasztása, foglalat 5"
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 6"
msgstr "Állapot kiválasztása, foglalat 6"
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 7"
msgstr "Állapot kiválasztása, foglalat 7"
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 8"
msgstr "Állapot kiválasztása, foglalat 8"
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 9"
msgstr "Állapot kiválasztása, foglalat 9"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:257
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:193
#: Source/Core/DolphinQt/GBAWidget.cpp:184
#: Source/Core/DolphinQt/MainWindow.cpp:710
#: Source/Core/DolphinQt/MainWindow.cpp:1275
#: Source/Core/DolphinQt/MainWindow.cpp:1282
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:101
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1040
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1328
msgid "Select the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1659
#: Source/Core/DolphinQt/MainWindow.cpp:1729
msgid "Select the Recording File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1637
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1612
#: Source/Core/DolphinQt/MenuBar.cpp:1060
msgid "Select the save file"
msgstr "Válassz mentési fájlt"
#: Source/Core/DolphinQt/ConvertDialog.cpp:372
msgid "Select where you want to save the converted image"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:363
msgid "Select where you want to save the converted images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:138
msgid "Selected Font"
msgstr ""
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218
msgid "Selected controller profile does not exist"
msgstr "A megadott vezérlő profil nem létezik"
#: Source/Core/Core/NetPlayServer.cpp:1276
#: Source/Core/Core/NetPlayServer.cpp:1602
#: Source/Core/Core/NetPlayServer.cpp:1865
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:437
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:807
msgid "Selected game doesn't exist in game list!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:227
msgid "Selected thread callstack"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:205
msgid "Selected thread context"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:327
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>%1 doesn't "
"support this feature.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:324
msgid ""
"Selects a hardware adapter to use.<br><br><dolphin_emphasis>If unsure, "
"select the first one.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
"speed and sometimes causes issues.<br><br>Side-by-Side and Top-and-Bottom "
"are used by most 3D TVs.<br>Anaglyph is used for Red-Cyan colored glasses."
"<br>HDMI 3D is used when the monitor supports 3D display resolutions."
"<br>Passive is another type of 3D used by some TVs."
"<br><br><dolphin_emphasis>If unsure, select Off.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Selects what graphics API to use internally.<br>The software renderer is "
"extremely slow and only useful for debugging, so you'll want to use either "
"Direct3D or OpenGL. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it's "
"recommended to try both and choose the one that's less problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:218
msgid ""
"Selects which aspect ratio to use when rendering.<br><br>Auto: Uses the "
"native aspect ratio<br>Force 16:9: Mimics an analog TV with a widescreen "
"aspect ratio.<br>Force 4:3: Mimics a standard 4:3 analog TV.<br>Stretch to "
"Window: Stretches the picture to the window size."
"<br><br><dolphin_emphasis>If unsure, select Auto.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:200
msgid ""
"Selects which graphics API to use internally.<br><br>The software renderer "
"is extremely slow and only useful for debugging, so any of the other "
"backends are recommended. Different games and different GPUs will behave "
"differently on each backend, so for the best emulation experience it is "
"recommended to try each and select the backend that is least problematic."
"<br><br><dolphin_emphasis>If unsure, select OpenGL.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:215
msgid "Send"
msgstr "Küldés"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:184
msgid "Sensor Bar Position:"
msgstr "Érzékelősáv helyzete:"
#: Source/Core/DiscIO/VolumeVerifier.cpp:313
msgid ""
"Serial and/or version data is missing from {0}\n"
"Please append \"{1}\" (without the quotes) to the datfile URL when "
"downloading\n"
"Example: {2}"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:51
msgid "Server IP Address"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:53
msgid "Server Port"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1795
msgid "Server rejected traversal attempt"
msgstr "A szerver elutasította az átjárási kérelmet"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:73 Source/Core/DolphinQt/ToolBar.cpp:113
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:355
msgid "Set as &Default ISO"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:344
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:507
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:505
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:706
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:684
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:139
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"A Wii megjelenítő mód a PAL játékokhoz 60Hz-et (480i) használ 50Hz (576i) "
"helyett.\n"
"Nem biztos, hogy minden játékkal működik."
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:142
msgid "Sets the Wii system language."
msgstr "A Wii rendszer nyelve."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:26
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:52
msgid "Settings"
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:354
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: setting.txt fájl nem hozható létre"
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62
msgid "Severity"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:111
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:56
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29
msgid "Shake"
msgstr "Rázás"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41
msgid ""
"Shortens loading times but may break some games. Can have negative effects "
"on performance. Defaults to <b>False</b>"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:402
msgid "Show &Log"
msgstr "Nap&ló megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:415
msgid "Show &Toolbar"
msgstr "Eszközt&ár megjelenítése"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:708
msgid "Show All"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:695
msgid "Show Australia"
msgstr "Ausztrália megjelenítése"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:149
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:147
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:670
msgid "Show ELF/DOL"
msgstr "ELF/DOL megjelenítése"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
msgid "Show FPS"
msgstr "FPS megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:771
msgid "Show Frame Counter"
msgstr "Képkockaszámoló megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show France"
msgstr "Franciaország megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:668
msgid "Show GameCube"
msgstr "GameCube megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:697
msgid "Show Germany"
msgstr "Németország megjelenítése"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:177
msgid "Show Golf Mode Overlay"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:777
msgid "Show Input Display"
msgstr "Bemeneti kijelző megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:698
msgid "Show Italy"
msgstr "Olaszország megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:692
msgid "Show JAP"
msgstr "JAP megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:699
msgid "Show Korea"
msgstr "Korea megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:765
msgid "Show Lag Counter"
msgstr "Eltérési szám megjelenítése"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:151
msgid "Show Language:"
msgstr "Nyelv megjelenítése:"
#: Source/Core/DolphinQt/MenuBar.cpp:408
msgid "Show Log &Configuration"
msgstr "Naplózási &beállítások megjelenítése"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:96
msgid "Show NetPlay Messages"
msgstr "NetPlay üzenetek mgejelenítése"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Show NetPlay Ping"
msgstr "NetPlay ping mgejelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:700
msgid "Show Netherlands"
msgstr "Hollandia megjelenítése"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:693
msgid "Show PAL"
msgstr "PAL megjelenítése"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:111
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:673
msgid "Show Platforms"
msgstr "Platformok megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:707
msgid "Show Regions"
msgstr "Régiók megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:701
msgid "Show Russia"
msgstr "Oroszország megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:702
msgid "Show Spain"
msgstr "Spanyolország megjelenítése"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:60
msgid "Show Statistics"
msgstr "Statisztikák megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:783
msgid "Show System Clock"
msgstr "Rendszeróra megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:703
msgid "Show Taiwan"
msgstr "Tajvan megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:694
msgid "Show USA"
msgstr "USA megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:705
msgid "Show Unknown"
msgstr "Ismeretlen megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:669
msgid "Show WAD"
msgstr "WAD megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:667
msgid "Show Wii"
msgstr "Wii megjelenítése"
#: Source/Core/DolphinQt/MenuBar.cpp:704
msgid "Show World"
msgstr "Világ megjelenítése"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:498
msgid "Show in &memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:401
msgid "Show in code"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Show in server browser"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Show various rendering statistics.<br><br><dolphin_emphasis>If unsure, leave "
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Shows chat messages, buffer changes, and desync alerts while playing NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228
msgid ""
"Shows the number of frames rendered per second as a measure of emulation "
"speed.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Shows the player's maximum ping while playing on NetPlay."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:198
msgid ""
"Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Side-by-Side"
msgstr "Egymás mellett"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
msgid "Sideways Hold"
msgstr "Oldalra-tartás tartás"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
msgid "Sideways Toggle"
msgstr "Oldalra tartás kapcsoló"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Sideways Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:967
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:145
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:97
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "Simplified Chinese"
msgstr "Egyszerűsített kínai"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39
msgid "Simulate DK Bongos"
msgstr "DK Bongos szimulálása"
#: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:39
msgid "Six Axis"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:225
msgid "Size"
msgstr "Méret"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:150
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Skip"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118
msgid "Skip Drawing"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Skip EFB Access from CPU"
msgstr "Az EFB processzor hozzáférésének átugrása"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:61
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:90
msgid "Skip Presenting Duplicate Frames"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:250
msgid ""
"Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. "
"This may improve performance on low-end devices, while making frame pacing "
"less consistent.<br><br />Disable this option as well as enabling V-Sync for "
"optimal frame pacing.<br><br><dolphin_emphasis>If unsure, leave this checked."
"</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:122
msgid "Slot A"
msgstr "Foglalat A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:122
msgid "Slot B"
msgstr "Foglalat B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:123
msgid "Slot B:"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
msgid "Snap the thumbstick position to the nearest octagonal axis."
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:296
msgid "Socket table"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:76
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:92
#: Source/Core/VideoBackends/Software/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1285
msgid "Some of the data could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1020
msgid ""
"Some padding data that should be zero is not zero. This can make the game "
"freeze at certain points."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:106
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:248
msgid "Sort Alphabetically"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:132
msgid "Sound:"
msgstr ""
#: Source/Core/UICommon/NetPlayIndex.cpp:250
msgid "South America"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:53
msgid "Spain"
msgstr "Spanyolország"
#: Source/Core/DiscIO/Enums.cpp:88
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:67
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "Spanish"
msgstr "Spanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Speaker Pan"
msgstr "Hangszóró pásztázás"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:198
msgid "Speaker Volume:"
msgstr "Hangszóró hangerő:"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115
msgid "Specialized (Default)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187
msgid "Specific"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42
msgid "Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91
msgid "Speed up Disc Transfer Rate"
msgstr "A lemez adatátviteli arányának gyorsítása"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:189
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack end"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185
msgid "Stack start"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:30
msgid "Standard Controller"
msgstr "Szabványos vezérlő"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:242
msgid "Start &NetPlay..."
msgstr "&NetPlay indítása..."
#: Source/Core/DolphinQt/MenuBar.cpp:737
msgid "Start Re&cording Input"
msgstr "&Bemenet rögzítésének indítása"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Start Recording"
msgstr "Felvétel indítása"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63
msgid "Start in Fullscreen"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:788
msgid "Started game"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:71
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181
msgid "State"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:32
msgid "Steering Wheel"
msgstr "Kormánykerék"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:102
msgid "Step"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Step Into"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:108
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:64 Source/Core/DolphinQt/ToolBar.cpp:105
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:488
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:486
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:413
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:398
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:332
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:135
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:402
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:127
msgid "Stereoscopic 3D Mode:"
msgstr "Sztereoszkópikus 3D mód:"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:118
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115
msgid "Stereoscopy"
msgstr "Sztereoszkóp"
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:86
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:72
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Stick"
msgstr "Kar"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:147
#: Source/Core/DolphinQt/ToolBar.cpp:123
msgid "Stop"
msgstr "Stop"
#: Source/Core/DolphinQt/MenuBar.cpp:740
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:354
msgid "Stopped game"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:48
msgid "Store EFB Copies to Texture Only"
msgstr "EFB másolatok tárolása csak textúrának"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:87
msgid "Store XFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:221
msgid ""
"Stores EFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = EFB Copies to "
"Texture<br>Disabled = EFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:240
msgid ""
"Stores XFB copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.<br><br>Enabled = XFB Copies to "
"Texture<br>Disabled = XFB Copies to RAM (and "
"Texture)<br><br><dolphin_emphasis>If unsure, leave this checked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59
msgid "Stretch to Window"
msgstr "Ablakméretűvé nyújtás"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:123
msgid "Strict Settings Sync"
msgstr ""
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:394
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:159
msgid "String"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:629
msgid "String Match"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:523
msgid "String values can only be compared using equality."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:74
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:127
msgid "Strum"
msgstr "Pengetés"
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:27
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:190
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:204
msgid "Stylus"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:258
#: Source/Core/DolphinQt/ConvertDialog.cpp:509
#: Source/Core/DolphinQt/GameList/GameList.cpp:555
#: Source/Core/DolphinQt/GameList/GameList.cpp:583
#: Source/Core/DolphinQt/MenuBar.cpp:1049
#: Source/Core/DolphinQt/MenuBar.cpp:1183
msgid "Success"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404
msgid "Successfully added to the NetPlay index"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:510
#, c-format
msgctxt ""
msgid "Successfully converted %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:259
msgid "Successfully deleted '%1'."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:481
msgctxt ""
msgid "Successfully exported %n out of %1 save file(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:518
msgid "Successfully exported save files"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1184
msgid "Successfully extracted certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:326
msgid "Successfully extracted file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203
msgid "Successfully extracted system data."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1078
msgid "Successfully imported save file."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:556
#: Source/Core/DolphinQt/MenuBar.cpp:1050
msgid "Successfully installed this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:584
msgid "Successfully removed this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:68
msgid "Support"
msgstr "Támogatás"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:573
msgid "Supported file formats"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Supports SD and SDHC. Default size is 128 MB."
msgstr ""
#. i18n: Surround audio (Dolby Pro Logic II)
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:137
msgid "Surround"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125
msgid "Swap Eyes"
msgstr "Szemcsere"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:347
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:48
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35
msgid "Swing"
msgstr "Lengetés"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:228
msgid "Switch to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:228
msgid "Switch to B"
msgstr ""
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:707
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:648
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:150
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112
#: Source/Core/DolphinQt/MenuBar.cpp:961
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:88
msgid "Sync"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:119
msgid "Sync AR/Gecko Codes"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:121
msgid "Sync All Wii Saves"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117
msgid "Sync Saves"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:91
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Synchronize GPU thread"
msgstr "GPU szál szinkronizálása"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1234
msgid "Synchronizing AR codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1163
msgid "Synchronizing Gecko codes..."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:889
msgid "Synchronizing save data..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:74
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "System Language:"
msgstr "Rendszer nyelve:"
#: Source/Core/DolphinQt/MenuBar.cpp:755
msgid "TAS Input"
msgstr "TAS bemenet"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:434
#: Source/Core/DolphinQt/GameList/GameList.cpp:924
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:233
#: Source/Core/DolphinQt/MenuBar.cpp:645
msgid "Tags"
msgstr ""
#. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon".
#: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:38
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:217
msgid "Taiko Drum"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:166
msgid "Tail"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:56
msgid "Taiwan"
msgstr "Tajvan"
#: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:321
msgid "Take Screenshot"
msgstr "Pillanatkép készítése"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:245
msgid "Test"
msgstr "Teszt"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59
msgid "Texture Cache"
msgstr "Textúra gyorsítótár"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:284
msgid "Texture Cache Accuracy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:85
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54
msgid "Texture Format Overlay"
msgstr "Textúra formátum átfedés"
#: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:218
msgid ""
"The DFF's minimum loader version ({0}) exceeds the version of this FIFO "
"Player ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:580
msgid "The H3 hash table for the {0} partition is not correct."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:349
msgid "The IPL file is not a known good dump. (CRC32: {0:x})"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:465
msgid "The Masterpiece partitions are missing."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1175
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1170
msgid "The NAND has been repaired."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:975
msgid ""
"The TMD is not correctly signed. If you move or copy this title to the SD "
"Card, the Wii System Menu will not launch it anymore and will also refuse to "
"copy or move it back to the NAND."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:235
msgid "The address is invalid"
msgstr "A cím érvénytelen"
#: Source/Core/DiscIO/VolumeVerifier.cpp:448
msgid "The channel partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:443
msgid "The data partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:482
msgid ""
"The data partition is not at its normal position. This will affect the "
"emulated loading times. You will be unable to share input recordings and use "
"NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:593
msgid ""
"The data size for the {0} partition is not evenly divisible by the block "
"size."
msgstr ""
#: Source/Android/jni/WiiUtils.cpp:77
msgid "The decryption keys need to be appended to the NAND backup file."
msgstr ""
#: Source/Core/Core/Movie.cpp:383
msgid ""
"The disc change to \"{0}\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:346
msgid "The disc could not be read (at {0:#x} - {1:#x})."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:518
msgid "The disc that was about to be inserted couldn't be found."
msgstr "A behelyezni próbált lemez nem található."
#: Source/Core/DolphinQt/MenuBar.cpp:1125
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:147
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:135
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:516
msgid "The expression contains a syntax error."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:324
msgid ""
"The file\n"
"%1\n"
"is either corrupted or not a GameCube memory card file.\n"
"%2"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:399
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:56
msgid ""
"The file {0} could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:48
msgid "The file {0} was already open, the file header will not be written."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:412
msgid "The filesystem is invalid or could not be read."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:756
msgid ""
"The format that the disc image is saved in does not store the size of the "
"disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:859
msgid "The game ID is inconsistent."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:870
msgid "The game ID is unusually short."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:851
msgid "The game ID is {0} but should be {1}."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:263
msgid "The game is currently running."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/VideoBackends/OGL/OGLRender.cpp:720
msgid ""
"The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need "
"to turn this off in the graphics driver's settings in order for Dolphin to "
"work.\n"
"\n"
"(MSAA with {0} samples found on default framebuffer)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155
msgid "The hashes do not match!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151
msgid "The hashes match!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:173
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:453
msgid "The install partition is missing."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:232
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:271
msgid "The profile '%1' does not exist"
msgstr ""
#: Source/Core/Core/Movie.cpp:242
msgid "The recorded game ({0}) is not the same as the selected game ({1})"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:888
msgid ""
"The region code does not match the game ID. If this is because the region "
"code has been modified, the game might run at the wrong speed, graphical "
"elements might be offset, or the game might not run at all."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "A kapott dekódolt AR kód nem tartalmaz sorokat."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:344
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:260
msgid "The server and client's NetPlay versions are incompatible."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:256
msgid "The server is full."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:269
msgid "The server sent an unknown error message."
msgstr ""
#: Source/Core/VideoBackends/Software/SWmain.cpp:57
msgid ""
"The software renderer is significantly slower than other backends and is "
"only recommended for debugging purposes.\n"
"\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:948
msgid "The specified common key index is {0} but should be {1}."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:137
msgid "The specified file \"{0}\" does not exist"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:528
msgid "The target memory card already contains a file \"%1\"."
msgstr ""
#. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game)
#: Source/Core/DiscIO/VolumeVerifier.cpp:966
msgid "The ticket is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:504
msgid "The type of a partition could not be read."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:658
msgid "The update partition does not contain the IOS used by this title."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:438
msgid "The update partition is missing."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:473
msgid "The update partition is not at its normal position."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:238
msgid "The value is invalid"
msgstr "Az érték érvénytelen"
#: Source/Core/DiscIO/VolumeVerifier.cpp:622
msgid "The {0} partition does not have a valid file system."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:553
msgid "The {0} partition does not seem to contain valid data."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:573
msgid "The {0} partition is not correctly signed."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:520
msgid "The {0} partition is not properly aligned."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:426
msgid "There are too many partitions in the first partition table."
msgstr ""
#: Source/Core/Core/State.cpp:726
msgid "There is nothing to undo!"
msgstr "Nincs mit visszavonni!"
#: Source/Core/DolphinQt/GameList/GameList.cpp:427
msgid "There was an issue adding a shortcut to the desktop"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:150
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Ezek a beállítások felülírják a Dolphin mag beállításait.\n"
"A módosítatlan opcióknál a játék a Dolphin beállításait használja."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#. i18n: You may want to leave the term "ERROR #002" untranslated,
#. since the emulated software always displays it in English.
#: Source/Core/DiscIO/VolumeVerifier.cpp:913
msgid ""
"This Korean title is set to use an IOS that typically isn't used on Korean "
"consoles. This is likely to lead to ERROR #002."
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:158
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:890
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:885
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:890
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Az action replay szimulátor nem támogat olyan kódokat, amelyek magát az "
"Action Replayt módosítják."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:242
#: Source/Core/DolphinQt/GameList/GameList.cpp:744
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:800
msgid "This debug disc image has the size of a retail disc image."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:823
msgid "This disc image has an unusual size."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:817
msgid ""
"This disc image has an unusual size. This will likely make the emulated "
"loading times longer. You will likely be unable to share input recordings "
"and use NetPlay with anyone who is using a good dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:985
msgid ""
"This disc image is in the NKit format. It is not a good dump in its current "
"form, but it might become a good dump if converted back. The CRC32 of this "
"file might match the CRC32 of a good dump even though the files are not "
"identical."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:776
msgid ""
"This disc image is too small and lacks some data. If your dumping program "
"saved the disc image as several parts, you need to merge them into one file."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:773
msgid ""
"This disc image is too small and lacks some data. The problem is most likely "
"that this is a dual-layer disc that has been dumped as a single-layer disc."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:61
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:748
msgid ""
"This game has been hacked to fit on a single-layer DVD. Some content such as "
"pre-rendered videos, extra languages or entire game modes will be broken. "
"This problem generally only exists in illegal copies of games."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:177
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1361
msgid "This is a bad dump."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1355
msgid ""
"This is a bad dump. This doesn't necessarily mean that the game won't run "
"correctly."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1331
msgid ""
"This is a good dump according to Redump.org, but Dolphin has found problems. "
"This might be a bug in Dolphin."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:1326
msgid "This is a good dump."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301
msgid "This session requires a password:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:164
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:65
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:908
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:921
msgid "This title is set to use an invalid IOS."
msgstr ""
#. i18n: This is "common" as in "shared", not the opposite of "uncommon"
#: Source/Core/DiscIO/VolumeVerifier.cpp:935
msgid "This title is set to use an invalid common key."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = {0:08x}) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:135
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Ez az érték hozzáadódik a grafikai beállításokban megadott konvergencia "
"értékhez."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:133
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Ez az érték összeszorzódik a grafikai beállításokban megadott mélység "
"értékkel."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:156
msgid ""
"This will limit the speed of chunked uploading per client, which is used for "
"save sync."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:142
msgid "Thread context"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:23
msgid "Threads"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:25
msgid "Threshold"
msgstr "Küszöbérték"
#: Source/Core/UICommon/UICommon.cpp:443
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:51
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32
msgid "Tilt"
msgstr "Billenés"
#. i18n: Refers to the "Calibration" setting of gyroscope input.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49
msgid "Time period of stable input to trigger calibration. (zero to disable)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:913
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:211
#: Source/Core/DolphinQt/GCMemcardManager.cpp:141
#: Source/Core/DolphinQt/MenuBar.cpp:634
msgid "Title"
msgstr "Cím"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184
msgid "To"
msgstr "Eddig:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:55
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109
msgid "To:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:318
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Toggle 3D Anaglyph"
msgstr "3D anaglif kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Toggle 3D Side-by-Side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
msgid "Toggle All Log Types"
msgstr "Minden naplótípus kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Toggle Aspect Ratio"
msgstr "Képarány kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:75
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:410
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Crop"
msgstr "Levágás kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Toggle Custom Textures"
msgstr "Egyedi textúrák kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Toggle EFB Copies"
msgstr "EFB másolatok kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Toggle Fog"
msgstr "Köd kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Toggle Fullscreen"
msgstr "Teljes képernyő kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Pause"
msgstr "Szünet kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Toggle SD Card"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Toggle Skip EFB Access"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Toggle USB Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Toggle XFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:956
msgid "Tokenizing failed."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:647
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:27
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:186
msgid "Top"
msgstr "Fent"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Top-and-Bottom"
msgstr "Egymás alatt"
#. i18n: Refers to an amount of rotational movement about the "pitch" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55
msgid "Total Pitch"
msgstr ""
#. i18n: Refers to an amount of rotational movement about the "yaw" axis.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35
msgid "Total Yaw"
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59
msgid "Total rotation about the pitch axis."
msgstr ""
#. i18n: Refers to emulated wii remote movements.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50
msgid "Total rotation about the yaw axis."
msgstr ""
#. i18n: Refering to emulated wii remote movement.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145
msgid "Total travel distance."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:30
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:193
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:208
msgid "Touch"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:100
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:129
msgid "Traditional Chinese"
msgstr "Hagyományos kínai"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:910
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:914
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189
msgid "Traversal Server"
msgstr "Átjárási szerver"
#: Source/Core/Core/NetPlayClient.cpp:1792
msgid "Traversal server timed out connecting to the host"
msgstr "Időtúllépés az átjárási szerver és a gazda csatlakozásakor"
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53
msgid ""
"Tries to translate branches ahead of time, improving performance in most "
"cases. Defaults to <b>True</b>"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:61
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
msgid "Triggers"
msgstr "Ravaszok"
#: Source/Core/DolphinQt/CheatsManager.cpp:405
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:162
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:302
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324
msgid "Type"
msgstr "Típus"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:151
msgid "U&8"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:288
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:29
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:96
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:133
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:145
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:243
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low.<br><br>Recommended for low-end hardware. "
"<br><br><dolphin_emphasis>If unsure, select this mode.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of very high GPU performance requirements."
"<br><br><dolphin_emphasis>Don't use this unless you encountered stuttering "
"with Hybrid Ubershaders and have a very powerful GPU.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering."
"<br><br>In the best case it eliminates shader compilation stuttering while "
"having minimal performance impact, but results depend on video driver "
"behavior."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1322
msgid "Unable to auto-detect RSO module"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:274
msgid "Unable to write to file {0}"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:95
msgid "Unbound"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:338
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:177 Source/Core/DolphinQt/MenuBar.cpp:340
msgid "Undo Load State"
msgstr "Állapot betöltésének visszavonása"
#: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:357
msgid "Undo Save State"
msgstr "Állapot mentésének visszavonása"
#: Source/Core/DolphinQt/ResourcePackManager.cpp:316
msgid "Uninstall"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:384
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:571
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:284
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:468 Source/Core/DiscIO/Enums.cpp:62
#: Source/Core/DiscIO/Enums.cpp:106
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:43
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:66
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:125
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:129
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:663
msgid "Unknown"
msgstr "Ismeretlen"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1234
msgid "Unknown DVD command {0:08x} - fatal error"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1183
msgid ""
"Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} "
"Kicking player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1119
msgid "Unknown SYNC_SAVE_DATA message received with id: {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1141
msgid ""
"Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking "
"player!"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:355
msgid "Unknown disc"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1801
msgid "Unknown error {0:x}"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:852
msgid "Unknown error."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1336
msgid "Unknown message received with id : {0}"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1191
msgid "Unknown message with id:{0} received from player:{1} Kicking player!"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:160
msgid "Unlimited"
msgstr "Végtelen"
#: Source/Core/Core/HotkeyManager.cpp:183
msgid "Unload ROM"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Unlock Cursor"
msgstr ""
#: Source/Core/DiscIO/FileBlob.cpp:81
msgid "Unpacking"
msgstr "Kicsomagolása"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:146
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/FreeLookManager.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:75
#: Source/Core/DolphinQt/ResourcePackManager.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22
msgid "Up"
msgstr "Fel"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:227
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "Update"
msgstr "Frissítés"
#: Source/Core/DolphinQt/Updater.cpp:63
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:46
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:58
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:32
#: Source/Core/DolphinQt/WiiUpdate.cpp:37
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:42
#: Source/Core/DolphinQt/WiiUpdate.cpp:47
#: Source/Core/DolphinQt/WiiUpdate.cpp:52
#: Source/Core/DolphinQt/WiiUpdate.cpp:64
#: Source/Core/DolphinQt/WiiUpdate.cpp:71
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid "Updating"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Upright Hold"
msgstr "Függőleges tartás"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
msgid "Upright Toggle"
msgstr "Függőleges kapcsoló"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Upright Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:224
msgid "Usage Statistics Reporting Settings"
msgstr "Használati statisztika-jelentés beállítások"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:143
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:144
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104
msgid "Use Lossless Codec (FFV1)"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "PAL60 mód használata (EuRGB60)"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168
msgid "Use Panic Handlers"
msgstr "Hibakezelők használata"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:137
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"Egyetlen mélységpuffert használ mindkét szemhez. Néhány játékhoz szükséges."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:178
msgid "User Config"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:100
msgid "User Interface"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:129
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:310
msgid "User Variables"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:312
msgid ""
"User defined variables usable in the control expression.\n"
"You can use them to save or retrieve values between\n"
"inputs and outputs of the same parent controller."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:262
msgid ""
"Uses a less accurate algorithm to calculate depth values.<br><br>Causes "
"issues in a few games, but can result in a decent speed increase depending "
"on the game and/or GPU.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:207
msgid ""
"Uses the entire screen for rendering.<br><br>If disabled, a render window "
"will be created instead.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:214
msgid ""
"Uses the main Dolphin window for rendering rather than a separate render "
"window.<br><br><dolphin_emphasis>If unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:56
msgid "Using Qt %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:657
msgid "Usually used for light objects"
msgstr ""
#. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal"
#. does not have its usual meaning here, but rather the meaning of "perpendicular to a surface".
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:636
msgid "Usually used for normal matrices"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:624
msgid "Usually used for position matrices"
msgstr ""
#. i18n: Tex coord is short for texture coordinate
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:647
msgid "Usually used for tex coord matrices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:64
msgid "Utility"
msgstr "Segédprogram"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinQt/CheatsManager.cpp:642
#: Source/Core/DolphinQt/CheatsManager.cpp:643
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97
msgid "Value"
msgstr "Érték"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157
msgid "Value:"
msgstr "Érték:"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36
msgid "Velocity"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42
msgid "Verbosity"
msgstr "Rézletesség"
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68
msgid "Verify"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:93
msgid "Verify Integrity"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:382
msgid "Verify certificates"
msgstr ""
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:151
#: Source/Core/DolphinQt/Config/VerifyWidget.cpp:153
msgid "Verifying"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Version"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106
msgid "Vertex Rounding"
msgstr ""
#. i18n: FOV stands for "Field of view".
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:233
msgid "Vertical FOV"
msgstr ""
#. i18n: Refers to a positional offset applied to an emulated wiimote.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Vertical Offset"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214
msgid "Video"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127
msgid "View &code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:126
msgid "View &memory"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33
msgid "Virtual Notches"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:328
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:61
msgid "Volume"
msgstr "Hangerő"
#: Source/Core/Core/HotkeyManager.cpp:41 Source/Core/Core/HotkeyManager.cpp:186
msgid "Volume Down"
msgstr "Hangerő le"
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:188
msgid "Volume Toggle Mute"
msgstr "Némítás kapcsoló"
#: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:187
msgid "Volume Up"
msgstr "Hangerő fel"
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18
msgid "Vulkan"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1041
msgid "WAD files (*.wad)"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:136
msgid "WAD installation failed: Could not create Wii Shop log files."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:104
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:94
msgid "WAD installation failed: Could not import content {0:08x}."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:78
msgid "WAD installation failed: Could not initialise title import (error {0})."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:56
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:282
msgid "WAITING"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31
msgid ""
"WARNING: The controls under Accelerometer and Gyroscope are designed to "
"interface directly with motion sensor hardware. They are not intended for "
"mapping traditional buttons, triggers or axes. You might need to configure "
"alternate input sources before using these controls."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34
msgid ""
"WARNING: These controls are designed to interface directly with motion "
"sensor hardware. They are not intended for mapping traditional buttons, "
"triggers or axes. You might need to configure alternate input sources before "
"using these controls."
msgstr ""
#: Source/Core/Core/ConfigManager.h:57
msgid "WASAPI (Exclusive Mode)"
msgstr ""
#: Source/Core/DolphinQt/ConvertDialog.cpp:346
msgid "WIA GC/Wii images (*.wia)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:263
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates."
"<br><br><dolphin_emphasis>Otherwise, if unsure, leave this unchecked.</"
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223
msgid ""
"Waits for vertical blanks in order to prevent tearing.<br><br>Decreases "
"performance if emulation speed is below 100%.<br><br><dolphin_emphasis>If "
"unsure, leave this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:227
msgid ""
"Waits until the game synchronizes with the emulated GPU before writing the "
"contents of EFB copies to RAM.<br><br>Reduces the overhead of EFB RAM "
"copies, providing a performance boost in many games, at the risk of breaking "
"those which do not safely synchronize with the emulated GPU."
"<br><br><dolphin_emphasis>If unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:59
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124
#: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:240
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:256
#: Source/Core/DolphinQt/MenuBar.cpp:1461
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:420
msgid "Warning"
msgstr "Figyelem"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:36
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:587
msgid ""
"Warning: Number of blocks indicated by the BAT ({0}) does not match that of "
"the loaded file header ({1})"
msgstr ""
#: Source/Core/Core/Movie.cpp:1036
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"{0} > {1}) (input {2} > {3}). You should load another save before "
"continuing, or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1011
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte {0} < {1}) (frame {2} < {3}). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1061
msgid ""
"Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1078
msgid ""
"Warning: You loaded a save whose movie mismatches on frame {0}. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is {1} frames long and the savestate's "
"movie is {2} frames long.\n"
"\n"
"On frame {3}, the current movie presses:\n"
"Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, "
"DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, "
"AnalogY={19}, CX={20}, CY={21}, Connected={22}\n"
"\n"
"On frame {23}, the savestate's movie presses:\n"
"Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, "
"DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, "
"AnalogY={39}, CX={40}, CY={41}, Connected={42}"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:29
msgid "Watch"
msgstr ""
#: Source/Core/DolphinQt/ResourcePackManager.cpp:90
msgid "Website"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:33
msgid "Western (Windows-1252)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "
"This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is "
"enabled in Enhancements.<br><br><dolphin_emphasis>If unsure, leave this "
"checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:214
msgid ""
"Whether to dump mipmapped game textures to User/Dump/Textures/&lt;"
"game_id&gt;/. This includes arbitrary mipmapped textures if 'Arbitrary "
"Mipmap Detection' is enabled in Enhancements.<br><br><dolphin_emphasis>If "
"unsure, leave this checked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:162
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85
msgid "Widescreen Hack"
msgstr "Szélesvásznú hangolás"
#: Source/Core/Core/HotkeyManager.cpp:335
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:86
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:196
msgid "Wii NAND Root:"
msgstr "Wii NAND gyökér:"
#: Source/Core/Core/HW/Wiimote.cpp:84
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:409
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:120
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43
msgid "Wii Remote %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:187
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:182
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:84
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:288
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:302
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:274
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DiscIO/VolumeVerifier.cpp:102
msgid "Wii data is not public yet"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1061
msgid "Wii save files (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:68
msgid "WiiTools Signature MEGA File"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:176
msgid ""
"Will immediately hide the Mouse Cursor when it hovers on top of the Render "
"Widget, otherwise there is a delay.\n"
"If \"Lock Mouse Cursor\" is enabled, it will hide on Mouse locked"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179
msgid ""
"Will lock the Mouse Cursor to the Render Widget as long as it has focus. You "
"can set a hotkey to unlock it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25
#: Source/Core/DolphinQt/GBAWidget.cpp:293
msgid "Window Size"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:134
msgid "Word Wrap"
msgstr "Sortörés"
#: Source/Core/DiscIO/Enums.cpp:59
msgid "World"
msgstr "Világ"
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:59
msgid "Write"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:111
msgid "Write Save/SD Data"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:180
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to Console"
msgstr "Konzolba írás"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
msgid "Write to File"
msgstr "Fájlba írás"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:64
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:68
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Window"
msgstr "Ablakba írás"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:589
msgid "Wrong Version"
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129
msgid "X"
msgstr "X"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:609
msgid "XF register "
msgstr "XF regiszter "
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131
msgid "Y"
msgstr "Y"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33
msgid "Yaw Left"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34
msgid "Yaw Right"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49
msgid "Yellow"
msgstr "Sárga"
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:243
#: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244
msgid "Yes"
msgstr ""
#: qtbase/src/gui/kernel/qplatformtheme.cpp:718
msgid "Yes to &All"
msgstr ""
#: Source/Core/DolphinQt/NKitWarningDialog.cpp:36
msgid ""
"You are about to run an NKit disc image. NKit disc images cause problems "
"that don't happen with normal disc images. These problems include:\n"
"\n"
"• The emulated loading times are longer\n"
"• You can't use NetPlay with people who have normal disc images\n"
"• Input recordings are not compatible between NKit disc images and normal "
"disc images\n"
"• Savestates are not compatible between NKit disc images and normal disc "
"images\n"
"• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The "
"Twin Snakes\n"
"• Wii games don't work at all in older versions of Dolphin and in many other "
"programs\n"
"\n"
"Are you sure you want to continue anyway?"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VKMain.cpp:354
msgid ""
"You are attempting to use the Vulkan (Metal) backend on an unsupported "
"operating system. For all functionality to be enabled, you must use macOS "
"10.14 (Mojave) or newer. Please do not report any issues encountered unless "
"they also occur on 10.14+."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:568
msgid "You are running the latest version available on this update track."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:308
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:339
msgid "You must provide a name for your session!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347
msgid "You must provide a region for your session!"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:287
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
"Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:333
msgid "You must select a game to host!"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:72
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"A DSP ROM-ok hash értéke helytelen.\n"
"Szeretnéd most leállítani, kijavítani a problémát?\n"
"Ha a választásod \"Nem\", a hang torz lehet."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:923
msgid "Zero 3 code not supported"
msgstr "Zero 3 kód nem támogatott"
#: Source/Core/Core/ActionReplay.cpp:943
msgid "Zero code unknown to Dolphin: {0:08x}"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275
msgid "^ Xor"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "auto"
msgstr "automatikus"
#. i18n: The symbol/abbreviation for centimeters.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143
msgid "cm"
msgstr ""
#: Source/Core/VideoBackends/D3D12/DX12Context.cpp:101
msgid "d3d12.dll could not be loaded."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:611
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:631
msgid "default"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:633
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:364
msgid "disconnected"
msgstr ""
#: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186
msgid "errno"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "fake-completion"
msgstr "fake-completion"
#. i18n: The symbol/abbreviation for meters per second.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53
msgid "m/s"
msgstr ""
#: Source/Core/DolphinQt/GBAWidget.cpp:185
msgid ""
"mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *."
"ss9);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95
msgid "none"
msgstr "nincs"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:178
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:213
msgid "on"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81
msgid "or select a device"
msgstr ""
#. i18n: "s" is the symbol for seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47
msgid "s"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:183
msgid "uDraw GameTablet"
msgstr ""
#. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces
#. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo
#. rather than the game mode as a whole, so please use the singular form. Official translations:
#. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre
#. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean).
#. If your language is not one of the languages above, consider leaving the string untranslated
#. so that people will recognize it as the name of the game mode.
#: Source/Core/DiscIO/VolumeVerifier.cpp:680
msgid "{0} (Masterpiece)"
msgstr ""
#: Source/Core/UICommon/GameFile.cpp:691
msgid "{0} (NKit)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:356
msgid "{0} IPL found in {1} directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1175
msgid "{0} failed to synchronize codes."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1132
msgid "{0} failed to synchronize."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:214
msgid ""
"{0} is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:259
#: Source/Core/DiscIO/WIABlob.cpp:1700
msgid "{0} of {1} blocks. Compression ratio {2}%"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:205
msgid "{0} was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:277
msgid "| Or"
msgstr ""
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:81
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#. i18n: The degrees symbol.
#. i18n: The symbol/abbreviation for degrees (unit of angular measure).
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:226
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:235
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "°"
msgstr ""
#. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds.
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39
msgid "°/s"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53
msgid "✔ Invite"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✖ Decline"
msgstr ""