606 lines
16 KiB
C++
606 lines
16 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstring>
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#include <fcntl.h>
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#include <libudev.h>
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#include <map>
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#include <memory>
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#include <string>
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#include <unistd.h>
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#include <sys/eventfd.h>
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#include "Common/Assert.h"
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#include "Common/Flag.h"
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#include "Common/Logging/Log.h"
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#include "Common/MathUtil.h"
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#include "Common/ScopeGuard.h"
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#include "Common/StringUtil.h"
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#include "Common/Thread.h"
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#include "InputCommon/ControllerInterface/ControllerInterface.h"
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#include "InputCommon/ControllerInterface/evdev/evdev.h"
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namespace ciface::evdev
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{
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class Input : public Core::Device::Input
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{
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public:
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Input(u16 code, libevdev* dev) : m_code(code), m_dev(dev) {}
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protected:
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const u16 m_code;
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libevdev* const m_dev;
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};
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class Button final : public Input
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{
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public:
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Button(u8 index, u16 code, libevdev* dev) : Input(code, dev), m_index(index) {}
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std::string GetName() const override
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{
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// Buttons below 0x100 are mostly keyboard keys, and the names make sense
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if (m_code < 0x100)
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{
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const char* name = libevdev_event_code_get_name(EV_KEY, m_code);
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if (name)
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return std::string(StripSpaces(name));
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}
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// But controllers use codes above 0x100, and the standard label often doesn't match.
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// We are better off with Button 0 and so on.
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return "Button " + std::to_string(m_index);
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}
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ControlState GetState() const override
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{
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int value = 0;
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libevdev_fetch_event_value(m_dev, EV_KEY, m_code, &value);
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return value;
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}
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private:
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const u8 m_index;
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};
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class AnalogInput : public Input
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{
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public:
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using Input::Input;
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ControlState GetState() const override
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{
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int value = 0;
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libevdev_fetch_event_value(m_dev, EV_ABS, m_code, &value);
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return (value - m_base) / m_range;
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}
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protected:
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ControlState m_range;
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int m_base;
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};
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class Axis final : public AnalogInput
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{
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public:
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Axis(u8 index, u16 code, bool upper, libevdev* dev) : AnalogInput(code, dev), m_index(index)
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{
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const int min = libevdev_get_abs_minimum(m_dev, m_code);
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const int max = libevdev_get_abs_maximum(m_dev, m_code);
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m_base = (max + min) / 2;
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m_range = (upper ? max : min) - m_base;
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}
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std::string GetName() const override
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{
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return "Axis " + std::to_string(m_index) + (m_range < 0 ? '-' : '+');
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}
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private:
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const u8 m_index;
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};
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class MotionDataInput final : public AnalogInput
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{
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public:
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MotionDataInput(u16 code, ControlState resolution_scale, libevdev* dev) : AnalogInput(code, dev)
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{
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auto* const info = libevdev_get_abs_info(m_dev, m_code);
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// The average of the minimum and maximum value. (neutral value)
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m_base = (info->maximum + info->minimum) / 2;
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m_range = info->resolution / resolution_scale;
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}
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std::string GetName() const override
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{
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// Unfortunately there doesn't seem to be a "standard" orientation
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// so we can't use "Accel Up"-like names.
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constexpr std::array<const char*, 6> motion_data_names = {{
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"Accel X",
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"Accel Y",
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"Accel Z",
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"Gyro X",
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"Gyro Y",
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"Gyro Z",
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}};
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// Our name array relies on sane axis codes from 0 to 5.
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static_assert(ABS_X == 0, "evdev axis value sanity check");
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static_assert(ABS_RX == 3, "evdev axis value sanity check");
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return std::string(motion_data_names[m_code]) + (m_range < 0 ? '-' : '+');
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}
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bool IsDetectable() override { return false; }
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};
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static std::thread s_hotplug_thread;
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static Common::Flag s_hotplug_thread_running;
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static int s_wakeup_eventfd;
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// There is no easy way to get the device name from only a dev node
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// during a device removed event, since libevdev can't work on removed devices;
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// sysfs is not stable, so this is probably the easiest way to get a name for a node.
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static std::map<std::string, std::string> s_devnode_name_map;
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static void HotplugThreadFunc()
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{
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Common::SetCurrentThreadName("evdev Hotplug Thread");
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NOTICE_LOG(SERIALINTERFACE, "evdev hotplug thread started");
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udev* const udev = udev_new();
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Common::ScopeGuard udev_guard([udev] { udev_unref(udev); });
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ASSERT_MSG(PAD, udev != nullptr, "Couldn't initialize libudev.");
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// Set up monitoring
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udev_monitor* const monitor = udev_monitor_new_from_netlink(udev, "udev");
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Common::ScopeGuard monitor_guard([monitor] { udev_monitor_unref(monitor); });
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udev_monitor_filter_add_match_subsystem_devtype(monitor, "input", nullptr);
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udev_monitor_enable_receiving(monitor);
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const int monitor_fd = udev_monitor_get_fd(monitor);
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while (s_hotplug_thread_running.IsSet())
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{
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(monitor_fd, &fds);
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FD_SET(s_wakeup_eventfd, &fds);
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const int ret =
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select(std::max(monitor_fd, s_wakeup_eventfd) + 1, &fds, nullptr, nullptr, nullptr);
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if (ret < 1 || !FD_ISSET(monitor_fd, &fds))
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continue;
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udev_device* const dev = udev_monitor_receive_device(monitor);
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Common::ScopeGuard dev_guard([dev] { udev_device_unref(dev); });
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const char* const action = udev_device_get_action(dev);
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const char* const devnode = udev_device_get_devnode(dev);
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if (!devnode)
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continue;
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if (strcmp(action, "remove") == 0)
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{
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const auto it = s_devnode_name_map.find(devnode);
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if (it == s_devnode_name_map.end())
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{
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// We don't know the name for this device, so it is probably not an evdev device.
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continue;
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}
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const std::string& name = it->second;
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g_controller_interface.RemoveDevice([&name](const auto& device) {
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return device->GetSource() == "evdev" && device->GetName() == name && !device->IsValid();
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});
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s_devnode_name_map.erase(devnode);
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}
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else if (strcmp(action, "add") == 0)
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{
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const auto device = std::make_shared<evdevDevice>(devnode);
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if (device->IsInteresting())
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{
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s_devnode_name_map.emplace(devnode, device->GetName());
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g_controller_interface.AddDevice(std::move(device));
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}
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}
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}
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NOTICE_LOG(SERIALINTERFACE, "evdev hotplug thread stopped");
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}
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static void StartHotplugThread()
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{
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// Mark the thread as running.
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if (!s_hotplug_thread_running.TestAndSet())
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{
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// It was already running.
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return;
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}
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s_wakeup_eventfd = eventfd(0, 0);
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ASSERT_MSG(PAD, s_wakeup_eventfd != -1, "Couldn't create eventfd.");
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s_hotplug_thread = std::thread(HotplugThreadFunc);
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}
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static void StopHotplugThread()
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{
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// Tell the hotplug thread to stop.
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if (!s_hotplug_thread_running.TestAndClear())
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{
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// It wasn't running, we're done.
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return;
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}
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// Write something to efd so that select() stops blocking.
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const uint64_t value = 1;
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static_cast<void>(write(s_wakeup_eventfd, &value, sizeof(uint64_t)));
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s_hotplug_thread.join();
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close(s_wakeup_eventfd);
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}
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void Init()
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{
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s_devnode_name_map.clear();
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StartHotplugThread();
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}
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void PopulateDevices()
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{
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// We use udev to iterate over all /dev/input/event* devices.
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// Note: the Linux kernel is currently limited to just 32 event devices. If
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// this ever changes, hopefully udev will take care of this.
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udev* const udev = udev_new();
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ASSERT_MSG(PAD, udev != nullptr, "Couldn't initialize libudev.");
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// List all input devices
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udev_enumerate* const enumerate = udev_enumerate_new(udev);
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udev_enumerate_add_match_subsystem(enumerate, "input");
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udev_enumerate_scan_devices(enumerate);
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udev_list_entry* const devices = udev_enumerate_get_list_entry(enumerate);
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// Iterate over all input devices
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udev_list_entry* dev_list_entry;
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udev_list_entry_foreach(dev_list_entry, devices)
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{
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const char* path = udev_list_entry_get_name(dev_list_entry);
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udev_device* dev = udev_device_new_from_syspath(udev, path);
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const char* devnode = udev_device_get_devnode(dev);
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if (devnode)
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{
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// Unfortunately udev gives us no way to filter out the non event device interfaces.
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// So we open it and see if it works with evdev ioctls or not.
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const auto input = std::make_shared<evdevDevice>(devnode);
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if (input->IsInteresting())
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{
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s_devnode_name_map.emplace(devnode, input->GetName());
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g_controller_interface.AddDevice(std::move(input));
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}
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}
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udev_device_unref(dev);
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}
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udev_enumerate_unref(enumerate);
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udev_unref(udev);
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}
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void Shutdown()
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{
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StopHotplugThread();
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}
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evdevDevice::evdevDevice(const std::string& devnode) : m_devfile(devnode)
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{
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// The device file will be read on one of the main threads, so we open in non-blocking mode.
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m_fd = open(devnode.c_str(), O_RDWR | O_NONBLOCK);
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if (m_fd == -1)
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{
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return;
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}
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if (libevdev_new_from_fd(m_fd, &m_dev) != 0)
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{
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// This usually fails because the device node isn't an evdev device, such as /dev/input/js0
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close(m_fd);
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m_fd = -1;
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return;
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}
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m_name = StripSpaces(libevdev_get_name(m_dev));
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// Buttons (and keyboard keys)
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int num_buttons = 0;
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for (int key = 0; key < KEY_MAX; key++)
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{
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if (libevdev_has_event_code(m_dev, EV_KEY, key))
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AddInput(new Button(num_buttons++, key, m_dev));
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}
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int first_axis_code = 0;
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int num_motion_axis = 0;
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if (libevdev_has_property(m_dev, INPUT_PROP_ACCELEROMETER))
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{
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// If INPUT_PROP_ACCELEROMETER is set then X,Y,Z,RX,RY,RZ contain motion data.
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auto add_motion_inputs = [&num_motion_axis, this](int first_code, double scale) {
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for (int i = 0; i != 3; ++i)
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{
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const int code = first_code + i;
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if (libevdev_has_event_code(m_dev, EV_ABS, code))
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{
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AddInput(new MotionDataInput(code, scale * -1, m_dev));
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AddInput(new MotionDataInput(code, scale, m_dev));
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++num_motion_axis;
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}
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}
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};
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// evdev resolution is specified in "g"s and deg/s.
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// Convert these to m/s/s and rad/s.
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constexpr ControlState accel_scale = MathUtil::GRAVITY_ACCELERATION;
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constexpr ControlState gyro_scale = MathUtil::TAU / 360;
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add_motion_inputs(ABS_X, accel_scale);
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add_motion_inputs(ABS_RX, gyro_scale);
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// evdev says regular axes should not be mixed with motion data,
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// but we'll keep looking for regular axes after RZ just in case.
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first_axis_code = ABS_RZ + 1;
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}
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// Absolute axis (thumbsticks)
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int num_axis = 0;
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for (int axis = first_axis_code; axis != ABS_CNT; ++axis)
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{
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if (libevdev_has_event_code(m_dev, EV_ABS, axis))
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{
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AddAnalogInputs(new Axis(num_axis, axis, false, m_dev),
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new Axis(num_axis, axis, true, m_dev));
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++num_axis;
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}
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}
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// Disable autocenter
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if (libevdev_has_event_code(m_dev, EV_FF, FF_AUTOCENTER))
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{
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input_event ie = {};
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ie.type = EV_FF;
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ie.code = FF_AUTOCENTER;
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ie.value = 0;
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static_cast<void>(write(m_fd, &ie, sizeof(ie)));
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}
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// Constant FF effect
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if (libevdev_has_event_code(m_dev, EV_FF, FF_CONSTANT))
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{
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AddOutput(new ConstantEffect(m_fd));
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}
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// Periodic FF effects
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if (libevdev_has_event_code(m_dev, EV_FF, FF_PERIODIC))
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{
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for (auto wave : {FF_SINE, FF_SQUARE, FF_TRIANGLE, FF_SAW_UP, FF_SAW_DOWN})
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{
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if (libevdev_has_event_code(m_dev, EV_FF, wave))
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AddOutput(new PeriodicEffect(m_fd, wave));
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}
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}
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// Rumble (i.e. Left/Right) (i.e. Strong/Weak) effect
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if (libevdev_has_event_code(m_dev, EV_FF, FF_RUMBLE))
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{
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AddOutput(new RumbleEffect(m_fd, RumbleEffect::Motor::Strong));
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AddOutput(new RumbleEffect(m_fd, RumbleEffect::Motor::Weak));
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}
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// TODO: Add leds as output devices
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// Was there some reasoning behind these numbers?
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m_interesting = num_motion_axis != 0 || num_axis >= 2 || num_buttons >= 8;
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}
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evdevDevice::~evdevDevice()
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{
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if (m_fd != -1)
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{
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libevdev_free(m_dev);
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close(m_fd);
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}
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}
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void evdevDevice::UpdateInput()
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{
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// Run through all evdev events
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// libevdev will keep track of the actual controller state internally which can be queried
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// later with libevdev_fetch_event_value()
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int rc = LIBEVDEV_READ_STATUS_SUCCESS;
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while (rc >= 0)
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{
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input_event ev;
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if (LIBEVDEV_READ_STATUS_SYNC == rc)
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rc = libevdev_next_event(m_dev, LIBEVDEV_READ_FLAG_SYNC, &ev);
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else
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rc = libevdev_next_event(m_dev, LIBEVDEV_READ_FLAG_NORMAL, &ev);
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}
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}
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bool evdevDevice::IsValid() const
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{
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int current_fd = libevdev_get_fd(m_dev);
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if (current_fd == -1)
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return false;
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libevdev* device;
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if (libevdev_new_from_fd(current_fd, &device) != 0)
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{
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close(current_fd);
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return false;
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}
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libevdev_free(device);
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return true;
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}
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evdevDevice::Effect::Effect(int fd) : m_fd(fd)
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{
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m_effect.id = -1;
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// Left (for wheels):
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m_effect.direction = 0x4000;
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m_effect.replay.length = RUMBLE_LENGTH_MS;
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// FYI: type is set within UpdateParameters.
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m_effect.type = DISABLED_EFFECT_TYPE;
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}
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std::string evdevDevice::ConstantEffect::GetName() const
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{
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return "Constant";
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}
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std::string evdevDevice::PeriodicEffect::GetName() const
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{
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switch (m_effect.u.periodic.waveform)
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{
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case FF_SQUARE:
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return "Square";
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case FF_TRIANGLE:
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return "Triangle";
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case FF_SINE:
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return "Sine";
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case FF_SAW_UP:
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return "Sawtooth Up";
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case FF_SAW_DOWN:
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return "Sawtooth Down";
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default:
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return "Unknown";
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}
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}
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std::string evdevDevice::RumbleEffect::GetName() const
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{
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return (Motor::Strong == m_motor) ? "Strong" : "Weak";
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}
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void evdevDevice::Effect::SetState(ControlState state)
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{
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if (UpdateParameters(state))
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{
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// Update effect if parameters changed.
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UpdateEffect();
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}
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}
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void evdevDevice::Effect::UpdateEffect()
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{
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// libevdev doesn't have nice helpers for forcefeedback
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// we will use the file descriptors directly.
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// Note: m_effect.type is set within UpdateParameters
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// to determine if effect should be playing or not.
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if (m_effect.type != DISABLED_EFFECT_TYPE)
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{
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if (-1 == m_effect.id)
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{
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// If effect was not uploaded (previously stopped)
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// we upload it and start playback
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ioctl(m_fd, EVIOCSFF, &m_effect);
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input_event play = {};
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play.type = EV_FF;
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play.code = m_effect.id;
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|
play.value = 1;
|
|
|
|
static_cast<void>(write(m_fd, &play, sizeof(play)));
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}
|
|
else
|
|
{
|
|
// Effect is already playing. Just update parameters.
|
|
ioctl(m_fd, EVIOCSFF, &m_effect);
|
|
}
|
|
}
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|
else
|
|
{
|
|
// Stop and remove effect.
|
|
ioctl(m_fd, EVIOCRMFF, m_effect.id);
|
|
m_effect.id = -1;
|
|
}
|
|
}
|
|
|
|
evdevDevice::ConstantEffect::ConstantEffect(int fd) : Effect(fd)
|
|
{
|
|
m_effect.u.constant = {};
|
|
}
|
|
|
|
evdevDevice::PeriodicEffect::PeriodicEffect(int fd, u16 waveform) : Effect(fd)
|
|
{
|
|
m_effect.u.periodic = {};
|
|
m_effect.u.periodic.waveform = waveform;
|
|
m_effect.u.periodic.period = RUMBLE_PERIOD_MS;
|
|
m_effect.u.periodic.offset = 0;
|
|
m_effect.u.periodic.phase = 0;
|
|
}
|
|
|
|
evdevDevice::RumbleEffect::RumbleEffect(int fd, Motor motor) : Effect(fd), m_motor(motor)
|
|
{
|
|
m_effect.u.rumble = {};
|
|
}
|
|
|
|
bool evdevDevice::ConstantEffect::UpdateParameters(ControlState state)
|
|
{
|
|
s16& value = m_effect.u.constant.level;
|
|
const s16 old_value = value;
|
|
|
|
constexpr s16 MAX_VALUE = 0x7fff;
|
|
value = s16(state * MAX_VALUE);
|
|
|
|
m_effect.type = value ? FF_CONSTANT : DISABLED_EFFECT_TYPE;
|
|
return value != old_value;
|
|
}
|
|
|
|
bool evdevDevice::PeriodicEffect::UpdateParameters(ControlState state)
|
|
{
|
|
s16& value = m_effect.u.periodic.magnitude;
|
|
const s16 old_value = value;
|
|
|
|
constexpr s16 MAX_VALUE = 0x7fff;
|
|
value = s16(state * MAX_VALUE);
|
|
|
|
m_effect.type = value ? FF_PERIODIC : DISABLED_EFFECT_TYPE;
|
|
return value != old_value;
|
|
}
|
|
|
|
bool evdevDevice::RumbleEffect::UpdateParameters(ControlState state)
|
|
{
|
|
u16& value = (Motor::Strong == m_motor) ? m_effect.u.rumble.strong_magnitude :
|
|
m_effect.u.rumble.weak_magnitude;
|
|
const u16 old_value = value;
|
|
|
|
constexpr u16 MAX_VALUE = 0xffff;
|
|
value = u16(state * MAX_VALUE);
|
|
|
|
m_effect.type = value ? FF_RUMBLE : DISABLED_EFFECT_TYPE;
|
|
return value != old_value;
|
|
}
|
|
|
|
evdevDevice::Effect::~Effect()
|
|
{
|
|
m_effect.type = DISABLED_EFFECT_TYPE;
|
|
UpdateEffect();
|
|
}
|
|
} // namespace ciface::evdev
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