162 lines
4.1 KiB
C++
162 lines
4.1 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "../Globals.h"
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#include "UCodes.h"
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#include "UCode_Jac.h"
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#include "../MailHandler.h"
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CUCode_Jac::CUCode_Jac(CMailHandler& _rMailHandler)
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: IUCode(_rMailHandler)
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, m_bListInProgress(false)
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{
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DEBUG_LOG(DSPHLE, "CUCode_Jac: init");
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m_rMailHandler.PushMail(0xDCD10000);
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m_rMailHandler.PushMail(0x80000000);
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}
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CUCode_Jac::~CUCode_Jac()
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{
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m_rMailHandler.Clear();
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}
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void CUCode_Jac::HandleMail(u32 _uMail)
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{
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// this is prolly totally bullshit and should work like the zelda one...
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// but i am to lazy to change it atm
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if (m_bListInProgress == false)
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{
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// get the command to find out how much steps it has
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switch (_uMail & 0xFFFF)
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{
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// release halt
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case 0x00:
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// m_Mails.push(0x80000000);
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g_dspInitialize.pGenerateDSPInterrupt();
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break;
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case 0x40:
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m_step = 0;
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((u32*)m_Buffer)[m_step++] = _uMail;
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m_bListInProgress = true;
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m_numSteps = 5;
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break;
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case 0x2000:
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case 0x4000:
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m_step = 0;
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((u32*)m_Buffer)[m_step++] = _uMail;
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m_bListInProgress = true;
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m_numSteps = 3;
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break;
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default:
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PanicAlert("UCode Jac");
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DEBUG_LOG(DSPHLE, "UCode Jac - unknown cmd: %x", _uMail & 0xFFFF);
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break;
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}
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}
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else
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{
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((u32*)m_Buffer)[m_step] = _uMail;
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m_step++;
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if (m_step == m_numSteps)
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{
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ExecuteList();
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m_bListInProgress = false;
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}
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}
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}
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void CUCode_Jac::Update()
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{
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// check if we have to sent something
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/* if (!g_MailHandler.empty())
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{
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g_dspInitialize.pGenerateDSPInterrupt();
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}*/
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}
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void CUCode_Jac::ExecuteList()
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{
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// begin with the list
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m_readOffset = 0;
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u16 cmd = Read16();
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u16 sync = Read16();
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DEBUG_LOG(DSPHLE, "==============================================================================");
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DEBUG_LOG(DSPHLE, "UCode Jac - execute dlist (cmd: 0x%04x : sync: 0x%04x)", cmd, sync);
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switch (cmd)
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{
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// ==============================================================================
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// DsetupTable
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// ==============================================================================
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case 0x40:
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{
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u32 tmp[4];
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tmp[0] = Read32();
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tmp[1] = Read32();
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tmp[2] = Read32();
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tmp[3] = Read32();
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DEBUG_LOG(DSPHLE, "DsetupTable");
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DEBUG_LOG(DSPHLE, "???: 0x%08x", tmp[0]);
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DEBUG_LOG(DSPHLE, "DSPRES_FILTER (size: 0x40): 0x%08x", tmp[1]);
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DEBUG_LOG(DSPHLE, "DSPADPCM_FILTER (size: 0x500): 0x%08x", tmp[2]);
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DEBUG_LOG(DSPHLE, "???: 0x%08x", tmp[3]);
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}
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break;
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// ==============================================================================
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// UpdateDSPChannel
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// ==============================================================================
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case 0x2000:
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case 0x4000: // animal crossing
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{
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u32 tmp[3];
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tmp[0] = Read32();
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tmp[1] = Read32();
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tmp[2] = Read32();
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DEBUG_LOG(DSPHLE, "UpdateDSPChannel");
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DEBUG_LOG(DSPHLE, "audiomemory: 0x%08x", tmp[0]);
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DEBUG_LOG(DSPHLE, "audiomemory: 0x%08x", tmp[1]);
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DEBUG_LOG(DSPHLE, "DSPADPCM_FILTER (size: 0x40): 0x%08x", tmp[2]);
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}
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break;
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default:
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PanicAlert("UCode Jac unknown cmd: %s (size %i)", cmd, m_numSteps);
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DEBUG_LOG(DSPHLE, "Jac UCode - unknown cmd: %x (size %i)", cmd, m_numSteps);
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break;
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}
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// sync, we are rdy
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m_rMailHandler.PushMail(DSP_SYNC);
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m_rMailHandler.PushMail(0xF3550000 | sync);
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}
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