87 lines
2.1 KiB
C++
87 lines
2.1 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <functional>
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#include <string>
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#include <unordered_set>
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#include "Common/CommonTypes.h"
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// Small utility functions for common Wii related tasks.
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namespace DiscIO
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{
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class WiiWAD;
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}
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namespace IOS
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{
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namespace HLE
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{
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class Kernel;
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}
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}
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namespace WiiUtils
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{
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enum class InstallType
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{
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Permanent,
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Temporary,
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};
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bool InstallWAD(IOS::HLE::Kernel& ios, const DiscIO::WiiWAD& wad, InstallType type);
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// Same as the above, but constructs a temporary IOS and WiiWAD instance for importing
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// and does a permanent install.
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bool InstallWAD(const std::string& wad_path);
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bool UninstallTitle(u64 title_id);
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bool IsTitleInstalled(u64 title_id);
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enum class UpdateResult
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{
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Succeeded,
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AlreadyUpToDate,
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// Current region does not match disc region.
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RegionMismatch,
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// Missing update partition on disc.
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MissingUpdatePartition,
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// Missing or invalid files on disc.
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DiscReadFailed,
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// NUS errors and failures.
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ServerFailed,
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// General download failures.
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DownloadFailed,
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// Import failures.
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ImportFailed,
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// Update was cancelled.
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Cancelled,
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};
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// Return false to cancel the update as soon as the current title has finished updating.
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using UpdateCallback = std::function<bool(size_t processed, size_t total, u64 title_id)>;
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// Download and install the latest version of all titles (if missing) from NUS.
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// If no region is specified, the region of the installed System Menu will be used.
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// If no region is specified and no system menu is installed, the update will fail.
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UpdateResult DoOnlineUpdate(UpdateCallback update_callback, const std::string& region);
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// Perform a disc update with behaviour similar to the System Menu.
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UpdateResult DoDiscUpdate(UpdateCallback update_callback, const std::string& image_path);
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// Check the emulated NAND for common issues.
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struct NANDCheckResult
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{
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bool bad = false;
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std::unordered_set<u64> titles_to_remove;
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};
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NANDCheckResult CheckNAND(IOS::HLE::Kernel& ios);
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bool RepairNAND(IOS::HLE::Kernel& ios);
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}
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