..
BannerLoader.cpp
Committing Visual Studio 2010 solution/project files. (not switching from 2008 just yet, just making 2010 an option) Still need to add a "DebugFast" config and change optimization settings.
2011-01-27 00:14:29 +00:00
BannerLoader.h
add the function to read the game name and description from the banner as unicode
2011-12-18 21:56:13 -08:00
BannerLoaderGC.cpp
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
BannerLoaderGC.h
Small unicode fix for extracting files (ISOProperties.cpp)
2010-01-11 05:07:56 +00:00
BannerLoaderWii.cpp
Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012.
2012-01-17 23:59:48 -08:00
BannerLoaderWii.h
Ensure comment strings in CBannerLoaderWii::SWiiBanner are null-terminated. Fixes issue 5012.
2012-01-17 23:59:48 -08:00
Blob.cpp
Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859.
2012-05-04 00:09:01 +10:00
Blob.h
ISO compression: Report filename in corruption warnings.
2010-01-11 23:27:02 +00:00
CISOBlob.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CISOBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
CompressedBlob.cpp
Display error messages when failing to compress/decompress games.
2013-01-09 20:02:46 -06:00
CompressedBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
DiscScrubber.cpp
Use do { ... } while (0) for the *_LOG macros
2012-08-20 13:12:49 +02:00
DiscScrubber.h
DiscScrubber: er, actually we don't need to store/check for a flag on the original image anymore either.
2010-02-08 22:54:16 +00:00
DriveBlob.cpp
Hack up hack number 7328, just to get things to compile.
2011-03-11 12:56:26 +00:00
DriveBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileBlob.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileBlob.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileHandlerARC.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
FileHandlerARC.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
FileMonitor.cpp
Use mutexes in LogManager to make it threadsafe, as suggested by beistin's patch. Change some LogManager function names to be consistent with Dolphin's naming conventions.
2011-04-01 07:43:02 +00:00
FileMonitor.h
Hg:
2010-06-09 01:37:08 +00:00
FileSystemGCWii.cpp
Merge branch 'ES_LAUNCH'
2013-01-16 20:22:29 +11:00
FileSystemGCWii.h
Added support for Reset (from menu). Fixes Sam & Max.
2012-12-26 23:10:40 +11:00
Filesystem.cpp
Move AES to common lib
2010-12-22 06:00:36 +00:00
Filesystem.h
Added support for Reset (from menu). Fixes Sam & Max.
2012-12-26 23:10:40 +11:00
NANDContentLoader.cpp
Fixes issue 5330.
2012-03-30 20:10:48 -07:00
NANDContentLoader.h
split adding the ticket to its own function (installing a wad)
2012-02-01 00:03:16 -08:00
Volume.h
Apparently the order here was important, cached somewhere I guess.
2013-01-10 18:59:15 -06:00
VolumeCommon.cpp
Add support for german region flag. Still need to change image. (currently using a copy of europe flag)
2013-01-09 22:53:04 -06:00
VolumeCreator.cpp
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
VolumeCreator.h
VolumeDirectory: allow loading of arbitrary apploader and dol. Code cleaning around the bootup logic.
2009-12-10 09:16:10 +00:00
VolumeDirectory.cpp
Fix DVD root path for Wii games. Now Wii games can be booted using extracted files instead of a disc image.
2012-05-11 22:19:57 +02:00
VolumeDirectory.h
force VolumeDirectory to align files to 32KB (only streaming audio files really need to be aligned...)
2012-04-23 00:50:44 -07:00
VolumeGC.cpp
Forward "raw" reads of GC discs to the normal read function, since they are not encrypted in the first place.
2012-03-22 23:04:45 -07:00
VolumeGC.h
STAND BACK - NEWLINE POLICE
2009-11-15 22:26:39 +00:00
VolumeWad.cpp
add the function to read all unicode gamenames from a wad file
2011-12-18 21:42:20 -08:00
VolumeWad.h
add the function to read all unicode gamenames from a wad file
2011-12-18 21:42:20 -08:00
VolumeWiiCrypted.cpp
Add Wii DVD integrity checking to Dolphin
2012-05-04 16:27:42 +02:00
VolumeWiiCrypted.h
Add Wii DVD integrity checking to Dolphin
2012-05-04 16:27:42 +02:00
WbfsBlob.cpp
Added wbfs support. Thanks to lordlyhobo for the patch. Fixes issue 859.
2012-05-04 00:09:01 +10:00
WbfsBlob.h
Fix a wrong data type in the WBFS Blob reader causing issues on x86 systems
2012-08-05 19:35:49 +02:00
WiiWad.cpp
Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line.
2011-07-18 01:47:55 +00:00
WiiWad.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00