dolphin/Source/Core/VideoBackends/OGL
degasus c42f274e22 OpenGL: use shader 420pack if available to staticly bind ubo location
Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.
2014-01-05 10:38:45 +01:00
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CMakeLists.txt Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
FramebufferManager.cpp ogl: clamp to edge for out of bound efb access 2014-01-03 08:15:19 +01:00
FramebufferManager.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLFunctions.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLFunctions.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLUtil.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
GLUtil.h Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
Globals.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
NativeVertexFormat.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
OGL.vcxproj Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
OGL.vcxproj.filters Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PerfQuery.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PerfQuery.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PostProcessing.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
PostProcessing.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
ProgramShaderCache.cpp OpenGL: use shader 420pack if available to staticly bind ubo location 2014-01-05 10:38:45 +01:00
ProgramShaderCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
RasterFont.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
RasterFont.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
Render.cpp OpenGL: use shader 420pack if available to staticly bind ubo location 2014-01-05 10:38:45 +01:00
Render.h Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
SamplerCache.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
SamplerCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
StreamBuffer.cpp Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
StreamBuffer.h Merge branch 'master' into buffer_storage 2013-12-31 19:18:30 -06:00
TextureCache.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureCache.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
TextureConverter.cpp OpenGL: drop UBO-workaround usage for efb2ram shaders 2014-01-05 09:52:26 +01:00
TextureConverter.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VertexManager.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VertexManager.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
VideoBackend.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
main.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
main.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
stdafx.cpp Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
stdafx.h Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00