dolphin/Source/Core/VideoBackends/D3DCommon
JosJuice 15d9fab0bb Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
..
CMakeLists.txt VideoBackends/D3DCommon: Fix linking against self 2019-05-08 20:59:15 +02:00
Common.cpp Common: Rename UTF16ToUTF8 2020-07-08 14:51:35 +02:00
Common.h D3DCommon: Remove unused GetDebugObjectName and tidy up SetDebugObjectName 2019-11-10 16:07:32 +01:00
D3DCommon.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
D3DCommon.vcxproj.filters Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Shader.cpp Add Dolphin version and current video backend to shader compilation logs 2020-01-24 03:29:38 -05:00
Shader.h D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
SwapChain.cpp D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00
SwapChain.h D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00