dolphin/Externals/wxWidgets/src/msw/colour.cpp

91 lines
2.3 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/colour.cpp
// Purpose: wxColour class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id: colour.cpp 41526 2006-09-30 13:29:45Z SC $
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/colour.h"
#ifndef WX_PRECOMP
#include "wx/gdicmn.h"
#endif
#include "wx/msw/private.h"
#include <string.h>
#if wxUSE_EXTENDED_RTTI
template<> void wxStringReadValue(const wxString &s , wxColour &data )
{
if ( !data.Set(s) )
{
wxLogError(_("String To Colour : Incorrect colour specification : %s"),
s.c_str() );
data = wxNullColour;
}
}
template<> void wxStringWriteValue(wxString &s , const wxColour &data )
{
s = data.GetAsString(wxC2S_HTML_SYNTAX);
}
wxTO_STRING_IMP( wxColour )
wxFROM_STRING_IMP( wxColour )
IMPLEMENT_DYNAMIC_CLASS_WITH_COPY_AND_STREAMERS_XTI( wxColour , wxObject , "wx/colour.h" , &wxTO_STRING( wxColour ) , &wxFROM_STRING( wxColour ))
wxBEGIN_PROPERTIES_TABLE(wxColour)
wxREADONLY_PROPERTY( Red, unsigned char, Red, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
wxREADONLY_PROPERTY( Green, unsigned char, Green, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
wxREADONLY_PROPERTY( Blue, unsigned char, Blue, EMPTY_MACROVALUE , 0 /*flags*/, wxT("Helpstring"), wxT("group"))
wxEND_PROPERTIES_TABLE()
wxDIRECT_CONSTRUCTOR_3( wxColour, unsigned char, Red, unsigned char, Green, unsigned char, Blue )
wxBEGIN_HANDLERS_TABLE(wxColour)
wxEND_HANDLERS_TABLE()
#else
IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
#endif
// Colour
void wxColour::Init()
{
m_isInit = false;
m_pixel = 0;
m_alpha =
m_red =
m_blue =
m_green = 0;
}
wxColour::~wxColour()
{
}
void wxColour::InitRGBA(unsigned char r, unsigned char g, unsigned char b,
unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
m_alpha = a;
m_isInit = true;
m_pixel = PALETTERGB(m_red, m_green, m_blue);
}