dolphin/Languages/po/pt.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# João Frade <100nome.portugal@gmail.com>, 2013
# Zilaan <nunogomesrebelo@hotmail.com>, 2011
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-11-04 19:49+0000\n"
"PO-Revision-Date: 2015-06-10 07:28+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Portuguese (http://www.transifex.com/projects/p/dolphin-emu/"
"language/pt/)\n"
"Language: pt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207
msgid " (too many to display)"
msgstr "(demasiados para mostrar)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460
msgid " Game : "
msgstr "Jogo: "
#: Source/Core/DolphinWX/InputConfigDiag.cpp:598
msgid "! NOT"
msgstr "! NÃO"
#: Source/Core/Core/HW/GCMemcard.cpp:33
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" Inexistente.\n"
" Criar um novo cartão de memória de 16MB?"
#: Source/Core/DiscIO/CompressedBlob.cpp:179
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:701
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" Ficheiro GCM/ISO inválido, ou não é um ISO de GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:68
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:79
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:118
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:109
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:392
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:187
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:195
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:374
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s já existe, substituir?"
#: Source/Core/Core/HW/GCMemcard.cpp:58
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:73
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:53
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sEliminar%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:785
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocos livres; %u Entradas de directórios livres"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
msgid "&& AND"
msgstr "&& E"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&About..."
msgstr "&Sobre..."
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:132
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Breakpoints"
msgstr "&Pontos de partida"
#: Source/Core/DolphinWX/FrameTools.cpp:144
msgid "&Browse for ISOs..."
msgstr "&Procurar ISOs..."
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:861
#, fuzzy
msgid "&Delete File..."
msgstr "&Eliminar ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:883
msgid "&Delete selected ISOs..."
msgstr "&Eliminar ISOs seleccionados..."
#: Source/Core/DolphinWX/FrameTools.cpp:198
msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "&File"
msgstr "&Ficheiro"
#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "&Frame Advance"
msgstr "&Avançar Quadro"
#: Source/Core/DolphinWX/FrameTools.cpp:436
msgid "&Fullscreen"
msgstr "&Ecrã Inteiro"
#: Source/Core/DolphinWX/FrameTools.cpp:382
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:228
msgid "&Graphics Settings"
msgstr "&Definições Gráficas"
#: Source/Core/DolphinWX/FrameTools.cpp:385
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Hotkey Settings"
msgstr "&Definições de Teclas de Atalho"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Load State"
msgstr "&Carregar Estado"
#: Source/Core/DolphinWX/FrameTools.cpp:241
msgid "&Memcard Manager (GC)"
msgstr "&Gestor de Cartão de Memória(GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:397
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/FrameTools.cpp:408
msgid "&Pause"
msgstr "&Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:410
msgid "&Play"
msgstr "&Começar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:403
msgid "&Refresh List"
msgstr "&Actualizar lista"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "&Registers"
msgstr "&Registos"
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/FrameTools.cpp:413
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/FrameTools.cpp:263
msgid "&Tools"
msgstr "&Ferramentas"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/FrameTools.cpp:369
msgid "&View"
msgstr "&Ver"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:380
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54
msgid "(Error: Bad host)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58
msgid "(Error: Disconnected)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56
msgid "(Error: Dolphin too old)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60
msgid "(Error: Socket)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64
msgid "(Error: Unknown)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "(off)"
msgstr "(desligado)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:599
msgid "+ ADD"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "2x Native (1280x1056) for 720p"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "3x Native (1920x1584) for 1080p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "4x Native (2560x2112) for 1440p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "5x Native (3200x2640)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "6x Native (3840x3168) for 4K"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "7x Native (4480x3696)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "8x Native (5120x4224) for 5K"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Introduza aqui o nome>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid "<No resolutions found>"
msgstr "<Resoluções não encontradas>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151
msgid "A game is not currently running."
msgstr "Nenhum jogo actualmente a correr."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:321
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Accuracy:"
msgstr "Precisão:"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Erro de Desencriptação do Código Action Replay:\n"
"Verificação de paridade falhou\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:474
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Erro Action Replay: Tamanho Inválido (%08x : address = %08x) em Adição de "
"Código (%s)"
#: Source/Core/Core/ActionReplay.cpp:562
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em "
"Preenchimento e Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:354
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita e "
"Preenchimento Ram (%s)"
#: Source/Core/Core/ActionReplay.cpp:414
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita para "
"Ponteiro (%s)"
#: Source/Core/Core/ActionReplay.cpp:609
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Erro Action Replay: Valor inválido (%08x) em cópia de memória (%s)"
#: Source/Core/Core/ActionReplay.cpp:489
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erro Action Replay: linha de código AR inválida: %s"
#: Source/Core/Core/ActionReplay.cpp:725
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay:Código Condicional: Tamanho Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:693
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipo de código normal inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:749
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Código normal %i: Subtipo inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:645
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Código Normal 0: Subtipo Inválido %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:182
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:204
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:206
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Adicionar"
#: Source/Core/DolphinWX/ISOProperties.cpp:1465
msgid "Add ActionReplay Code"
msgstr "Adicionar Código ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:1382
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:430
#: Source/Core/DolphinWX/ISOProperties.cpp:451
msgid "Add..."
msgstr "Adicionar..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:290
msgid "Address"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:850
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajustar a pressão de controlo analógico necessária para activar os botões."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Advanced"
msgstr "Avançadas"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
msgid "Advanced Settings"
msgstr "Definições avançadas"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:680
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1600
#: Source/Core/DolphinWX/FrameTools.cpp:1614
msgid "All Save States (sav, s##)"
msgstr "Todos os Estados Guardados (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Todos os ficheiros Wii ISO (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1192
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os ficheiros GC/Wii ISO comprimidos (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
msgid "Analyze"
msgstr "Analisar"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Angle"
msgstr "Ângulo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
msgid "Anisotropic Filtering:"
msgstr "Filtro Anisotrópico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:372
msgid "Anti-Aliasing:"
msgstr "Anti-Serrilhamento"
#: Source/Core/DolphinWX/ISOProperties.cpp:477
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:311
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader é do tamanho errado...é mesmo uma apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:305
msgid "Apploader unable to load from file"
msgstr "Apploader impossibilitada de carregar através do ficheiro"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123
msgid "Apply"
msgstr "Aplicar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplica um efeito de pós-processamento após terminar um quadro.\n"
"\n"
"Em caso de dúvida, seleccione (off)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Tem a certeza que quer apagar \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Tem a certeza que quer apagar estes ficheiros?\n"
"Serão eliminados permanentemente!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Tem a certeza que quer eliminar este ficheiro? Será eliminado "
"permanentemente!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid "Aspect Ratio:"
msgstr "Proporção de ecrã:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Pelo menos um painel deve manter-se aberto."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
msgid "Audio"
msgstr "Áudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
msgid "Audio Backend:"
msgstr "Áudio Backend :"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Erro ao abrir dispositivo AO.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:131
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Auto"
msgstr "Automático"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "Auto (Multiple of 640x528)"
msgstr "Automático (Multiplo de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "Auto (Window Size)"
msgstr "Auto (Dimensão da Janela)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Auto adjust Window Size"
msgstr "Ajuste Automático da Dimensão da Janela"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automaticamente ajusta o tamanho da janela à sua resolução interna.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:531
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
msgid "BP register "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Trás"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Backend Settings"
msgstr "Definições Backend"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HotkeyManager.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
#: Source/Core/Core/HW/GCPadEmu.cpp:83
msgid "Background Input"
msgstr "Introdução em segundo plano"
#: Source/Core/InputCommon/ControllerEmu.cpp:199
msgid "Backward"
msgstr "Retroceder"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Balance Board"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:264
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:354
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:590
msgid "Banner Details"
msgstr "Detalhes de Banner"
#: Source/Core/DolphinWX/ISOProperties.cpp:546
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid "Basic Settings"
msgstr "Definições Básicas"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Bass"
msgstr "Baixo"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:149
msgid "Block Allocation Table checksum failed"
msgstr "Verificação da Tabela de Atribuição de Blocos falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Left"
msgstr "Azul esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Blue Right"
msgstr "Azul Direita"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Bottom"
msgstr "Inferior"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controlos agregados: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Broken"
msgstr "Inactivo"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "Browse"
msgstr "Procurar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:217
msgid "Browse for a directory to add"
msgstr "Procurar por uma pasta para adicionar"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "Browse for an ISO directory..."
msgstr "Procurar por uma pasta de ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1054
msgid "Browse for output directory"
msgstr "Procurar por pasta de destino"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:129
#: Source/Core/DolphinWX/TASInputDlg.cpp:243
#: Source/Core/DolphinWX/TASInputDlg.cpp:343
#: Source/Core/Core/HW/GCPadEmu.cpp:59
msgid "Buttons"
msgstr "Botões"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:327
#: Source/Core/Core/HW/GCPadEmu.cpp:65
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
msgid "CPU Emulator Engine"
msgstr "Motor de emulador de CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
#, fuzzy
msgid "Cached Interpreter (slower)"
msgstr "Interpretador DSP LLE (lento)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1873
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:344
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:230
msgid "Center"
msgstr "Centro"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20
msgid "Change"
msgstr "Mudar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:870
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:400
msgid "Change &Disc..."
msgstr "Mudar &Disco..."
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Change Disc"
msgstr "Mudar Disco"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Mudar de Jogo"
#: Source/Core/Core/Movie.cpp:1125
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Mudar o idioma do interface do utilizador. \n"
"Necessário reiniciar. "
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "Chat"
msgstr "Conversa"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
msgid "Cheat Code"
msgstr "Código de Cheat"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
msgid "Cheat Search"
msgstr "Procura de Cheats"
#: Source/Core/DolphinWX/ISOProperties.cpp:719
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:964
msgid "Checking integrity..."
msgstr "A verificar integridade..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Escolha uma pasta de raiz do DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Escolha uma pasta de raiz NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Escolha um ISO padrão:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Escolha uma pasta para adicionar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315
msgid "Choose a file to open"
msgstr "Escolha um ficheiro para abrir"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Escolha um cartão de memória:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escolha o ficheiro a usar como apploader: (aplica-se a apenas a discos "
"construídos através de pastas)"
#: Source/Core/DolphinWX/ISOProperties.cpp:857
#: Source/Core/DolphinWX/ISOProperties.cpp:910
msgid "Choose the folder to extract to"
msgstr "Escolha a pasta para extrair"
#: Source/Core/InputCommon/ControllerEmu.cpp:216
msgid "Circle Stick"
msgstr "Stick circular"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57
msgid "Classic"
msgstr "Clássico"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:579
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1015
#: Source/Core/DolphinWX/LogWindow.cpp:132
msgid "Clear"
msgstr "Limpar"
#: Source/Core/Core/NetPlayServer.cpp:357
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"O Cliente desligou enquanto jogo decorria!! NetPlay está desactivado. Terá "
"que parar o jogo manualmente."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:622
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:613
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/FrameTools.cpp:226
msgid "Co&nfigure..."
msgstr "Co&nfigurar..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
msgid "Code Info"
msgstr "Info de Código"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
#, fuzzy
msgid "Code:"
msgstr "Código:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Comando"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Comentário"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:868
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:885
msgid "Compress selected ISOs..."
msgstr "Comprimir ISOs seleccionados..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1063
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
msgid "Compressing ISO"
msgstr "A comprimir ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1304
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1245
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/InputConfigDiag.h:162
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
msgid "Configure"
msgstr "Configuração"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Configuração de Controlos"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Configure..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1100
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
#: Source/Core/DolphinWX/GameListCtrl.cpp:1202
msgid "Confirm File Overwrite"
msgstr "Confirmar Substituição de Ficheiro"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Confirmar Ao Parar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Conectar"
#: Source/Core/DolphinWX/FrameTools.cpp:453
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Connect Balance Board"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/FrameTools.cpp:449
#, c-format
msgid "Connect Wiimote %i"
msgstr "Conectar Wiimote %i"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Wiimote 1"
msgstr "Conectar Wiimote 1"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Connect Wiimote 2"
msgstr "Conectar Wiimote 2"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Connect Wiimote 3"
msgstr "Conectar Wiimote 3"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Connect Wiimote 4"
msgstr "Conectar Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:255
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1562
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:492
msgid "Connecting..."
msgstr "A conectar..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:324
msgid "Continuous Scanning"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Controlo"
#: Source/Core/Core/HW/GCPadEmu.cpp:64
#, fuzzy
msgid "Control Stick"
msgstr "Stick circular"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15
#, fuzzy
msgid "Controller Ports"
msgstr "Controlo"
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Converter para GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563
msgid "Copy"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:892
msgid "Copy failed"
msgstr "Cópia Falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
#, c-format
msgid "Copy to Memcard %c"
msgstr "Copiar para o Cartão de memória %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:387
msgid "Core"
msgstr "Core"
#: Source/Core/Core/ConfigManager.cpp:696
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:806
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Não foi possível reconhecer ficheiro ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:651
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:110
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:90
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1197
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Não foi possível encontrar comando aberto para a extensão 'ini'!"
#: Source/Core/Core/BootManager.cpp:284
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Não foi possível iniciar o core.\n"
"Verifique a sua configuração."
#: Source/Core/Common/TraversalClient.cpp:221
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "Count:"
msgstr "Contador:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:203
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid "Country:"
msgstr "País"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "Criar um código AR"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Criador:"
#: Source/Core/Common/MsgHandler.cpp:59
msgid "Critical"
msgstr "Crítico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:582
msgid "Crop"
msgstr "Recortar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
#, fuzzy
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Corta a imagem de 4:3 para 5:4 ou de 16:9 para 16:10.\n"
"\n"
"em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Crossfade"
msgstr "Desvanecimento cruzado"
#: Source/Core/DolphinWX/FrameTools.cpp:693
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP Emulator Engine"
msgstr "Motor de Emulador DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid "DSP HLE emulation (fast)"
msgstr "Emulação de DSP HLE (rápido)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE interpreter (slow)"
msgstr "Interpretador DSP LLE (lento)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE recompiler"
msgstr "Recompilador de DSP LLE"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "Raiz de DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52
msgid "Data Size"
msgstr "Dimensão de Dados"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:164
#: Source/Core/InputCommon/ControllerEmu.cpp:179
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:201
#: Source/Core/InputCommon/ControllerEmu.cpp:215
msgid "Dead Zone"
msgstr "Zona morta"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Depuração"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
msgid "Debugging"
msgstr "Depuração"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISOs seleccionados..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1063
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
msgid "Decompressing ISO"
msgstr "A descomprimir ISO"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Decrease Frame limit"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
msgid "Default"
msgstr "Padrão"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "ISO Padrão:"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Default font"
msgstr "Tipo de letra Padrão"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1028
msgid "Delete"
msgstr "Apagar"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
msgid "Delete Save"
msgstr "Apagar Jogo Guardado"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Apagar o ficheiro existente '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:357
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
msgid "Description"
msgstr "Descrição"
#: Source/Core/DolphinWX/ISOProperties.cpp:544
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Detect"
msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1000
msgid "Device"
msgstr "Dispositivo"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Definições de Dispositivo"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
msgid "Dial"
msgstr "Marcação"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:130
#, fuzzy
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
"Verificação de pasta falhou\n"
" e verificação da cópia de segurança de pasta falhou"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
msgid "Disable"
msgstr "Desactivar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Disable Fog"
msgstr "Desactivar Nevoeiro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Desactiva qualquer emulação XFB.\n"
"Aumenta bastante o desempenho da emulação mas causa erros gráficos em muitos "
"jogos que dependam disto (especialmente aplicações homebrew).\n"
"\n"
"Em caso de dúvida, mantenha esta opção activada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:612
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/DriveBlob.cpp:110 Source/Core/DiscIO/DriveBlob.cpp:129
msgid "Disc Read Error"
msgstr "Erro de leitura de disco"
#: Source/Core/DolphinWX/FrameTools.cpp:1562
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:227
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
msgid "Display"
msgstr "Visualização"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Dividir"
#: Source/Core/DolphinWX/FrameTools.cpp:1149
msgid "Do you want to stop the current emulation?"
msgstr "Deseja parar a emulação actual?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38
msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:994
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Configurações Gráficas"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Configurações Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:426
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Configuração da emulação de Wiimote"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1347
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:817
#: Source/Core/DolphinWX/FrameTools.cpp:1271
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS filmes (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:324
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:224
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
msgid "Dolphin was unable to complete the requested action."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:195
msgid "Down"
msgstr "Baixo"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Download de Códigos (Base de dados WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Descarregados %lu códigos. (adicionados %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
msgid "Drums"
msgstr "Tambores"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Audio"
msgstr "Depositar Áudio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:567
msgid "Dump EFB Target"
msgstr "Depositar Alvo EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:218
msgid "Dump Frames"
msgstr "Depositar Quadros"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:101
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:110
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Dump Textures"
msgstr "Depositar Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/FrameTools.cpp:146
msgid "E&xit"
msgstr "S&air"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138
msgid "Early Memory Updates"
msgstr "Actualizações de Memória Inicial"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "Editar Código ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:305
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/ISOProperties.cpp:429
#: Source/Core/DolphinWX/ISOProperties.cpp:450
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Effect"
msgstr "Efeito"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:214
msgid "Emu Thread already running"
msgstr "Thread de Emulador já em execução"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emular XFBs com precisão.\n"
"Diminui bastante a velocidade da emulação e proibe a renderização em alta "
"resolução mas é necessário para emular correctamente alguns jogos.\n"
"\n"
"Em caso de dúvida, active a opção emulação virtual XFB como alternativa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emular XFBs usando objectos de textura de GPU.\n"
"Corrige muitos jogos que não funcionam sem a emulação XFB e sem ser tão "
"lenta como a emulação de XFB real. No entanto, ainda poderá falhar em muitos "
"jogos (especialmente em aplicações homebrew).\n"
"\n"
"Em caso de dúvida, mantenha esta opção activada."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Emulated Wiimote"
msgstr "Wiimote Emulado"
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Emulation State: "
msgstr "Estado da Emulação:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
msgid "Enable AR Logging"
msgstr "Activar Execução de relatórios AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Enable Cheats"
msgstr "Activar Cheats"
#: Source/Core/DolphinWX/ISOProperties.cpp:328
msgid "Enable Dual Core"
msgstr "Activar Dual Core"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Dual Core (speedup)"
msgstr "Activar Dual Core (aumento de desempenho)"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid "Enable Idle Skipping"
msgstr "Activar Idle Skipping"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Idle Skipping (speedup)"
msgstr "Activar Idle Skipping (aumento de desempenho)"
#: Source/Core/DolphinWX/ISOProperties.cpp:330
msgid "Enable MMU"
msgstr "Activar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
msgid "Enable Progressive Scan"
msgstr "Activar Progressive Scan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Activar Protector de Ecrã"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:345
msgid "Enable Speaker Data"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:353
msgid "Enable WideScreen"
msgstr "Activar Ecrã Panorâmico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Enable Wireframe"
msgstr "Activar Wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Enable pages"
msgstr "Activar Páginas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active isto se pretender que o ecrã interio seja utilizado para "
"renderização.\n"
"Se isto for desactivado,será criada uma janela de render em alternativa.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active isto se pretender que a janela principal do Dolphin seja utilizada "
"para a renderização em vez de ser numa janela em separado.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activa a varredura progressiva.\n"
"A maioria dos jogos não utilizam esta característica.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/ISOProperties.cpp:331
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Activa a Unidade de Gestão de Memória, necessária em alguns jogos. (ON = "
"Compatível, OFF = Rápido)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codificar quadros depositados utilizando o codec FFV1.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "End"
msgstr "Fim"
#: Source/Core/Core/NetPlayServer.cpp:74
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "English"
msgstr "Inglês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:342
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:427
msgid "Enhancements"
msgstr "Melhorias"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Introduza um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Erro"
#: Source/Core/DolphinWX/Main.cpp:329
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Erro ao carregar o idioma seleccionado. Será revertido para o idioma padrão "
"do sistema."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:295
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:331
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Erro: Tentativa de acesso ao tipo de letra %s mas não estão carregadas. Os "
"jogos poderão não mostrar os tipos de letra correctamente, ou crashar."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties.cpp:134
msgid "Europe"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Executar"
#: Source/Core/DolphinWX/FrameTools.cpp:442
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Sair"
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Export All Wii Saves"
msgstr "Exportar Todos os Jogos Guardados Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:732
msgid "Export File"
msgstr "Exportar Ficheiro"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Export Recording"
msgstr "Exportar Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Export Save"
msgstr "Exportar Jogo Guardado"
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "Export Wii save (Experimental)"
msgstr "Exportar jogo guardado Wii (Experimental)"
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export all saves"
msgstr "Exportar todos os jogos guardados"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:61
msgid "Export failed"
msgstr "A exportação falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Exportar guardar como..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
msgid "Extension"
msgstr "Extensão"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:704
msgid "Extract All Files..."
msgstr "Extrair Todos os Ficheiros..."
#: Source/Core/DolphinWX/ISOProperties.cpp:711
msgid "Extract Apploader..."
msgstr "Extrair Apploader..."
#: Source/Core/DolphinWX/ISOProperties.cpp:712
msgid "Extract DOL..."
msgstr "Extrair DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:697
msgid "Extract Directory..."
msgstr "Extrair Pasta..."
#: Source/Core/DolphinWX/ISOProperties.cpp:701
msgid "Extract File..."
msgstr "Extrair Ficheiro..."
#: Source/Core/DolphinWX/ISOProperties.cpp:693
msgid "Extract Partition..."
msgstr "Extrair Partição..."
#: Source/Core/DolphinWX/ISOProperties.cpp:815
#, c-format
msgid "Extracting %s"
msgstr "A Extrair %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:798
msgid "Extracting All Files"
msgstr "A Extrair Todos os Ficheiros"
#: Source/Core/DolphinWX/ISOProperties.cpp:798
msgid "Extracting Directory"
msgstr "A Extrair Pasta"
#: Source/Core/DolphinWX/ISOProperties.cpp:801
msgid "Extracting..."
msgstr "A Extrair..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
msgid "FIFO Byte"
msgstr "FIFO Byte"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
msgid "FIFO Player"
msgstr "Reprodutor FIFO"
#: Source/Core/DolphinWX/ISOProperties.cpp:479
msgid "FST Size:"
msgstr "Tamanho FST:"
#: Source/Core/Core/NetPlayClient.cpp:172
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:116
msgid "Failed to Connect!"
msgstr "A Conexão Falhou!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
msgstr "Falha ao descarregar códigos"
#: Source/Core/DolphinWX/ISOProperties.cpp:936
#, c-format
msgid "Failed to extract to %s!"
msgstr "Falha ao extrair para %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:344
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:352
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:896
#, c-format
msgid "Failed to read %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:186
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Falha ao ler correctamente a cópia de segurança da tabela de blocos "
"atribuídos\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:105
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Falha ao ler a tabela de blocos atribuídos\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:672
#, fuzzy, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Falha ao ler ID único da imagem do disco"
#: Source/Core/Core/HW/GCMemcard.cpp:99
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Falha ao ler correctamente a pasta com cópia de segurança\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:93
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Falha ao ler a pasta correctamente\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:82
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Falha ao ler o cabeçalho correctamente\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:56
msgid "Failed to read unique ID from disc image"
msgstr "Falha ao ler ID único da imagem do disco"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falha ao escrever BT.DINF para SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:288
#: Source/Core/DiscIO/CompressedBlob.cpp:383
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:526
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1154
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "Fifo Player"
msgstr "Reprodutor Fifo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81
msgid "File Info"
msgstr "Informação de Ficheiro"
#: Source/Core/DolphinWX/FrameTools.cpp:362
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
msgstr "O ficheiro não continha códigos."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Ficheiro convertido para .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"O ficheiro não pôde ser aberto\n"
"ou não tem uma extensão válida"
#: Source/Core/Core/HW/GCMemcard.cpp:47
#, fuzzy, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"O ficheiro tem a extensão \"%s\"\n"
"as extensões válidas são (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "Ficheiros não são reconhecidos como sendo de cartão de memória"
#: Source/Core/DiscIO/CompressedBlob.cpp:337
msgid "File not compressed"
msgstr "Ficheiro não comprimido"
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:601
msgid "Filesystem"
msgstr "Sistema de ficheiros"
#: Source/Core/DolphinWX/ISOProperties.cpp:1189
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Tipo de ficheiro 'ini' é desconhecido! Não será aberto!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find next"
msgstr "Procurar seguinte"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249
msgid "Find previous"
msgstr "Procurar anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
msgid "Fix Checksums"
msgstr "Corrigir Checksums"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53
msgid "Force Console as NTSC-J"
msgstr "Definir a consola como NTSC-J"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
msgid "Force Texture Filtering"
msgstr "Forçar Filtro de Textura"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, fuzzy
msgid ""
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
msgstr ""
"Formatar como ascii (NTSC\\PAL)?\n"
"Escolha não para sjis (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:198
msgid "Forward"
msgstr "Frente"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
msgid "Forward port (UPnP)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:94
#, c-format
msgid "Found %zu save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:943
msgid "Frame"
msgstr "Quadro"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
msgid "Frame "
msgstr "Quadro"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Frame Advance"
msgstr "Avançar Quadro"
#: Source/Core/Core/HotkeyManager.cpp:22
#, fuzzy
msgid "Frame Advance Decrease Speed"
msgstr "Avançar Quadro"
#: Source/Core/Core/HotkeyManager.cpp:23
#, fuzzy
msgid "Frame Advance Increase Speed"
msgstr "Avançar Quadro"
#: Source/Core/Core/HotkeyManager.cpp:24
#, fuzzy
msgid "Frame Advance Reset Speed"
msgstr "Avançar Quadro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:570
msgid "Frame Dumps use FFV1"
msgstr "Depósitos de Quadros usam FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
msgid "Frame Info"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98
msgid "Frame Range"
msgstr "Alcance de Quadros"
#: Source/Core/DolphinWX/FrameTools.cpp:159
msgid "Frame S&kipping"
msgstr "S&altar Quadros"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
msgid "Framelimit:"
msgstr "Limite de Quadros:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186
msgid "Frames To Record"
msgstr "Quadros para Gravar"
#: Source/Core/DolphinWX/ISOProperties.cpp:137
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Free Look"
msgstr "Vista Livre"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "French"
msgstr "Francês"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Frets"
msgstr "Trastes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "FullScr"
msgstr "Ecrã Inteiro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31
#, fuzzy
msgid "GC Port "
msgstr "Port :"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "Ficheiro GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:57
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:362
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:358
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:469
msgid "Game ID:"
msgstr "ID do Jogo:"
#: Source/Core/Core/NetPlayClient.cpp:680
msgid "Game is already running!"
msgstr "O jogo já está a correr!"
#: Source/Core/Core/NetPlayClient.cpp:988
msgid "Game isn't running!"
msgstr "O jogo não está a correr!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281
msgid "Game not found!"
msgstr "Jogo não encontrado!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:431
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:412
msgid "Game-Specific Settings"
msgstr "Definições específicas por jogo"
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid "GameConfig"
msgstr "Configuração de Jogo"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:557
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:320
msgid "Gecko Codes"
msgstr "Códigos Gecko"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:225
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:389
msgid "General Settings"
msgstr "Definições Gerais"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "German"
msgstr "Alemão"
#: Source/Core/DolphinWX/ISOProperties.cpp:143
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:256
#, fuzzy, c-format
msgid "GetARCode: Index is greater than ar code list size %zu"
msgstr "GetARCode: Index é maior que o tamanho da lista de código %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Graphics settings"
msgstr "Definições Gráficas"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83
msgid "Greater Than"
msgstr "Maior Que"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Left"
msgstr "Verde Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Green Right"
msgstr "Verde Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/Core/HW/GCMemcard.cpp:121
msgid "Header checksum failed"
msgstr "Verificação de Cabeçalho falhou"
#: Source/Core/InputCommon/ControllerEmu.cpp:232
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Ajuda"
#: Source/Core/InputCommon/ControllerEmu.cpp:228
msgid "Hide"
msgstr "Esconder"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Hide Mouse Cursor"
msgstr "Esconder o cursor do rato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:124
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Hotkeys"
msgstr "Teclas de Atalho"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Hybrid Wiimote"
msgstr "Wiimote Hibrido"
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:674
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS:Tentativa de obter dados de um ticket desconhecido: %08x/"
"%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:951
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:932
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
msgid "IPL Settings"
msgstr "Definições IPL"
#: Source/Core/Core/Boot/Boot.cpp:181
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "IR"
msgstr "IV"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
msgid "IR Sensitivity:"
msgstr "Sensibilidade de Infra Vermelhos"
#: Source/Core/DolphinWX/ISOProperties.cpp:573
msgid "ISO Details"
msgstr "Detalhes ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "Pastas ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Ícone"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
msgid "Ignore Format Changes"
msgstr "Ignorar Mudanças de Formato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Import Save"
msgstr "Importar Jogo Guardado"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "Import Wii Save"
msgstr "Importar Jogo Guardado Wii"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:127
msgid "Import failed"
msgstr "A importação falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:379
msgid "In Game"
msgstr "Em Jogo"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Increase Frame limit"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:322
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Informação"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Inserir"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "Inserir Cartão SD"
#: Source/Core/DolphinWX/FrameTools.cpp:248
msgid "Install WAD"
msgstr "Instalar WAD"
#: Source/Core/DolphinWX/GameListCtrl.cpp:875
msgid "Install to Wii Menu"
msgstr "Instalar para o Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1503
msgid "Installing WAD..."
msgstr "A Instalar WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:986
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:992
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:991
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:983
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Iinterface"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Definições de interface"
#: Source/Core/Core/State.cpp:358
msgid "Internal LZO Error - compression failed"
msgstr "Erro interno de LZO - compressão falhou"
#: Source/Core/Core/State.cpp:480
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Erro interno de LZO - a descompressão falhou (%d) (%li, %li) \n"
"Tente carregar o estado novamente"
#: Source/Core/Core/State.cpp:607
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erro interno de LZO - lzo_init() falhou"
#: Source/Core/DolphinWX/ISOProperties.cpp:467
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Resolução Interna:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
#, fuzzy
msgid "Interpreter (slowest)"
msgstr "Interpretador DSP LLE (lento)"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:455
#, c-format
msgid "Invalid event type %i"
msgstr "Tipo de evento inválido %i"
#: Source/Core/Core/HW/DVDInterface.cpp:517
msgid "Invalid file"
msgstr "Ficheiro inválido"
#: Source/Core/Core/NetPlayClient.cpp:807
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:841
msgid "Invalid recording file"
msgstr "Ficheiro de Gravação inválido"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/ISOProperties.cpp:140
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:248
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JIT Recompiler (recommended)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JITIL Recompiler (slow, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:158
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:17
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:225
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:220
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:236
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:240
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:161
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:527
msgid "Korean"
msgstr "Coreano"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:45
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "Botão L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "L-Analog"
msgstr "L-Analógico"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:496
#, c-format
msgid "Last %i"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:196
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Left Stick"
msgstr "Stick Esquerdo"
#: Source/Core/DolphinWX/TASInputDlg.cpp:231
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:784
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clique botão esquerdo para detectar dispositivo de introdução.\n"
"Clique botão do meio para limpar.\n"
"Clique botão direito para mais opções."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:789
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clique Esquerdo/Direito para mais opções.\n"
"Botão do meio para limpar."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
msgid "Less Than"
msgstr "Inferior que"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1026
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "Load Custom Textures"
msgstr "Carregar Texturas Personalizadas"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Load State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:116
#, fuzzy
msgid "Load State Last 10"
msgstr "Carregar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Last 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Last 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:115
#, fuzzy
msgid "Load State Last 9"
msgstr "Carregar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 1"
msgstr "Carregar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Load State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 2"
msgstr "Carregar Estado Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 3"
msgstr "Carregar Estado Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 4"
msgstr "Carregar Estado Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 5"
msgstr "Carregar Estado Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 6"
msgstr "Carregar Estado Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 7"
msgstr "Carregar Estado Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Load State Slot 8"
msgstr "Carregar Estado Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Load State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:500
msgid "Load State..."
msgstr "Carregar Estado..."
#: Source/Core/DolphinWX/FrameTools.cpp:1538
msgid "Load Wii System Menu"
msgstr "Carregar Sistema de Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1533
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Carregar Sistema de Menu Wii %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:512
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Relatório"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Configuração de Relatório"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Tipos de Relatório"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Saídas de Gerador de Relatórios"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Frame.cpp:437
msgid "Logging"
msgstr "Relatório em execução"
#: Source/Core/Core/NetPlayClient.cpp:570
msgid "Lost connection to server!"
msgstr "A ligação ao servidor perdeu-se!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "Botão M"
#: Source/Core/DolphinWX/ISOProperties.cpp:481
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "ficheiros MadCatz Gameshark(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:324
msgid "Main Stick"
msgstr "Stick Principal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:267
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:473
msgid "Maker ID:"
msgstr "ID do autor:"
#: Source/Core/DolphinWX/ISOProperties.cpp:542
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:355
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "O cartão de memória já abriu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
msgid "Memory Byte"
msgstr "Byte de Memória"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Cartão de memória"
#: Source/Core/DolphinWX/MemcardManager.cpp:105
#, fuzzy
msgid "Memory Card Manager"
msgstr "Cartão de memória"
#: Source/Core/Core/ConfigManager.cpp:884
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nome de ficheiro em slot de cartão de memória %c é incorrecto\n"
"Região não especificada\n"
"\n"
"Slot %c caminho foi alterado para\n"
"%s\n"
"Quer fazer uma cópia do ficheiro antigo para esta nova localização?\n"
#: Source/Core/Core/HW/GCMemcard.cpp:87
msgid "Memory card file size does not match the header size"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:150
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:163
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Misc"
msgstr "Diversos"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Configurações Diversas"
#: Source/Core/InputCommon/ControllerEmu.cpp:162
#: Source/Core/InputCommon/ControllerEmu.cpp:213
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifica as texturas para mostrar o seu formato. Necessita de um reset da "
"emulação na maioria dos casos.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Monospaced font"
msgstr "Tipo de letra monoespaçada"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
#: Source/Core/Core/HW/GCPadEmu.cpp:74
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Mova o ponteiro do rato sobre uma opção para visualizar uma descrição "
"detalhada.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Adicionar"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Começar"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Apagar"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Baixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP Fim"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Início"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Inserir"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Esquerda"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Página abaixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Página acima"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Direita"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Espaço"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Subtrair"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Cima"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213
msgid "Name: "
msgstr "Nome:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Ficheiros GCI nativos(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:146
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:973
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42
msgid "New Scan"
msgstr "Nova procura"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Next Page"
msgstr "Próxima Página"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid "Next Scan"
msgstr "Próxima Procura"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Alcunha :"
#: Source/Core/Core/ConfigManager.h:18
msgid "No audio output"
msgstr "Sem saída de áudio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
msgid "No description available"
msgstr "Nenhuma descrição disponível"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
msgid "No file loaded"
msgstr "Nenhum ficheiro carregado"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
msgstr "Nenhum ficheiro de gravação"
#: Source/Core/Core/State.cpp:700
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:771
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24
msgid "None"
msgstr "Nenhum"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
msgid "Not Equal"
msgstr "Não igual"
#: Source/Core/DolphinWX/ISOProperties.cpp:344
#: Source/Core/DolphinWX/ISOProperties.cpp:376
#: Source/Core/DolphinWX/GameListCtrl.cpp:774
msgid "Not Set"
msgstr "Não definido"
#: Source/Core/DolphinWX/Main.cpp:491
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Noticia"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76
msgid "Number Of Codes: "
msgstr "Número De Códigos"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:174
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:169
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
msgid "Object"
msgstr "Objecto"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117
msgid "Object Range"
msgstr "Alcance de Objecto"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "Online &Documentation"
msgstr "Online e documentação"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Apenas %d blocos disponíveis"
#: Source/Core/DolphinWX/FrameTools.cpp:546
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Open &containing folder"
msgstr "Abrir &Pasta"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Open Wii &save folder"
msgstr "Abrir Pasta de &Jogo guardado Wii "
#: Source/Core/DolphinWX/FrameTools.cpp:546
msgid "Open file..."
msgstr "Abrir ficheiro..."
#: Source/Core/AudioCommon/OpenALStream.cpp:56
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Não é possível criar contexto para o dispositivo %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: não foram encontrados dispositivos de som"
#: Source/Core/AudioCommon/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: não foi possível abrir dispositivo %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:309
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:230
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
#: Source/Core/Core/HW/GCPadEmu.cpp:82
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Orange"
msgstr "Laranja"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:127
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:329
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
msgid "Other"
msgstr "Outro"
#: Source/Core/Core/NetPlayClient.cpp:417
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Output"
msgstr "Destino"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Comando"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
msgid "Pads"
msgstr "Comandos"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Página Abaixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Página Acima"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Parágrafo"
#: Source/Core/DolphinWX/ISOProperties.cpp:208
#, c-format
msgid "Partition %i"
msgstr "Partição %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:316
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Caminhos"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1794
#: Source/Core/DolphinWX/FrameTools.cpp:1795
msgid "Pause"
msgstr "Pausa"
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:422
msgid "Per-Pixel Lighting"
msgstr "Iluminação por Pixel"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/DolphinWX/FrameTools.cpp:1800
#: Source/Core/DolphinWX/FrameTools.cpp:1801
msgid "Play"
msgstr "Começar"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Play Recording"
msgstr "Tocar Gravação"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136
msgid "Playback Options"
msgstr "Opções de Reprodução"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143
msgid "Players"
msgstr "Jogadores"
#: Source/Core/DolphinWX/FrameTools.cpp:1150
msgid "Please confirm..."
msgstr "Por favor confirme..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Por favor crie uma perspectiva antes de guardar"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Mais-Menos"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:409
msgid "Post-Processing Effect:"
msgstr "Efeito de Pós-Processamento"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1045
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1164
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1143
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Pág Anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Previous Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:996
msgid "Profile"
msgstr "Perfil"
#: Source/Core/DolphinWX/ISOProperties.h:65
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/FrameTools.cpp:348
msgid "Purge Cache"
msgstr "Limpar Cache"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:57
msgid "Question"
msgstr "Questão"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
msgid "Quit"
msgstr "Sair"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "Botão R"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "R-Analog"
msgstr "R-Analógico"
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Radius"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:618
msgid "Range"
msgstr "Alcance"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Read-only mode"
msgstr "Modo só de leitura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Real Wiimote"
msgstr "Wiimote Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
msgid "Real Wiimotes"
msgstr "Wiimotes Reais"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
msgid "Record"
msgstr "Gravar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209
msgid "Record input"
msgstr "Gravar entradas"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156
msgid "Recording Info"
msgstr "Informação de Gravação"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184
msgid "Recording Options"
msgstr "Opções de Gravação"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Red"
msgstr "Vermelho"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Left"
msgstr "Vermelho Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Red Right"
msgstr "Vermelho Direita"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by enabling supersampling anti-"
"aliasing. This is significantly heavier on GPU load than MSAA, but will "
"provide a much better image quality as well as applying AA to lighting and "
"shader effects.\n"
"\n"
"If unsure, leave unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:314
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/FrameTools.cpp:547
msgid "Refresh"
msgstr "Actualizar"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Refresh List"
msgstr "Actualizar Lista"
#: Source/Core/DolphinWX/FrameTools.cpp:547
msgid "Refresh game list"
msgstr "Actualizar lista de Jogos"
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:431
#: Source/Core/DolphinWX/ISOProperties.cpp:452
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Remover"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderizar a cena como wireframe.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Render to Main Window"
msgstr "Renderizar para a Janela Principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:342
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Reset"
msgstr "Reset"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Return"
#: Source/Core/DolphinWX/ISOProperties.cpp:475
msgid "Revision:"
msgstr "Revisão:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:197
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66
msgid "Right Stick"
msgstr "Stick Direito"
#: Source/Core/DolphinWX/TASInputDlg.cpp:232
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
#: Source/Core/Core/HW/GCPadEmu.cpp:73
msgid "Rumble"
msgstr "Vibração"
#: Source/Core/DolphinWX/ISOProperties.cpp:149
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:380
msgid "SSAA"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:173
msgid "Sa&ve State"
msgstr "Gua&rdar Estado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
msgid "Safe"
msgstr "Seguro"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1027
msgid "Save"
msgstr "Guardar"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "Guardar GCI como..."
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save Oldest State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 1"
msgstr "Guardar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Save State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 2"
msgstr "Guardar Estado Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 3"
msgstr "Guardar Estado Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 4"
msgstr "Guardar Estado Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 5"
msgstr "Guardar Estado Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 6"
msgstr "Guardar Estado Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 7"
msgstr "Guardar Estado Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Save State Slot 8"
msgstr "Guardar Estado Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Save State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:483
msgid "Save State..."
msgstr "Guardar Estado..."
#: Source/Core/DolphinWX/ISOProperties.cpp:665
#: Source/Core/DolphinWX/ISOProperties.cpp:675
msgid "Save as..."
msgstr "Guardar como..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1188
msgid "Save compressed GCM/ISO"
msgstr "Guardar GCM/ISO comprimido"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Jogo guardado descomprimido GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:508
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:905
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "O filme de Savestate %s está corrupto, gravação de filme a parar..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Scaled EFB Copy"
msgstr "Cópia EFB Escalada"
#: Source/Core/DolphinWX/GameListCtrl.cpp:506
#, c-format
msgid "Scanning %s"
msgstr "A procurar %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:489
msgid "Scanning for ISOs"
msgstr "A procurar ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:490
msgid "Scanning..."
msgstr "Em Analise..."
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:48
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Search"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Procurar em Sub-Pastas"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search current Object"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237
msgid "Search for hex Value:"
msgstr ""
#: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119
#: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Selecção %s não encontrada em SYSCONF"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:581
msgid "Select"
msgstr "Seleccionar"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:525
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:815
#: Source/Core/DolphinWX/FrameTools.cpp:1269
msgid "Select The Recording File"
msgstr "Seleccione o Ficheiro de Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:1491
msgid "Select a Wii WAD file to install"
msgstr "Seleccione um ficheiro Wii WAD para instalar"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Seleccione um ficheiro de jogo guardado para importar"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Seleccionar janelas flutuantes"
#: Source/Core/DolphinWX/FrameTools.cpp:678
msgid "Select the file to load"
msgstr "Seleccione o ficheiro para carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1449
msgid "Select the save file"
msgstr "Seleccione o ficheiro de jogo guardado"
#: Source/Core/DolphinWX/FrameTools.cpp:1598
msgid "Select the state to load"
msgstr "Seleccione o estado para carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1612
msgid "Select the state to save"
msgstr "Seleccione o estado para gravar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
#, fuzzy
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Seleccione qual a proporção para usar ao renderizar:\n"
"Auto: Utilizar a proporção nativa\n"
"Forçar 16:9: Estica a imagem para uma proporção 16:9.\n"
"Forçar 4:3: Estica a imagem para uma proporção 4:3.\n"
"Ajustar à janela: Ajusta a imagem para o tamanho da janela independentemente "
"da sua proporção.\n"
"Em caso de dúvida, seleccione Automático."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Selected font"
msgstr "Tipo de letra seleccionado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Sensor Bar Position:"
msgstr "Posição da Barra de Sensor:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:804
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:854
msgid "Set as &default ISO"
msgstr "Definir como ISO &padrão"
#: Source/Core/DolphinWX/MemcardManager.cpp:823
#, c-format
msgid "Set as default Memcard %c"
msgstr "Definir como cartão de memória padrão %c"
#: Source/Core/Core/ActionReplay.cpp:267
#, fuzzy, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %zu"
msgstr "SetARCode_IsActive:O Index é maior que a lista de códigos ar %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:238
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Shake"
msgstr "Abanar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:237
#: Source/Core/DolphinWX/TASInputDlg.cpp:329
msgid "Shoulder Buttons"
msgstr "Botões Shoulder"
#: Source/Core/DolphinWX/FrameTools.cpp:271
msgid "Show &Log"
msgstr "Mostrar &Relatório"
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show &Statusbar"
msgstr "Mostrar &Barra de estado"
#: Source/Core/DolphinWX/FrameTools.cpp:266
msgid "Show &Toolbar"
msgstr "Mostrar Barra de Ferramen&tas"
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:308
msgid "Show Defaults"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:346
msgid "Show Drives"
msgstr "Mostrar Unidades"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "Show EFB Copy Regions"
msgstr "Mostrar Regiões de Cópia EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:311
#, fuzzy
msgid "Show Elf/Dol"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:312
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:325
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/FrameTools.cpp:307
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:215
msgid "Show Input Display"
msgstr "Mostrar visualização de Entradas"
#: Source/Core/DolphinWX/FrameTools.cpp:329
msgid "Show Italy"
msgstr "Mostrar Itália"
#: Source/Core/DolphinWX/FrameTools.cpp:316
msgid "Show JAP"
msgstr "Mostrar Japão"
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show Korea"
msgstr "Mostrar Coreia"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:485
msgid "Show Language:"
msgstr "Mostrar Idioma:"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show Log &Configuration"
msgstr "Mostrar &Configuração de Relatório"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:318
msgid "Show PAL"
msgstr "Mostrar Pal"
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show Regions"
msgstr "Mostrar Regiões"
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
msgid "Show Statistics"
msgstr "Mostrar Estatísticas"
#: Source/Core/DolphinWX/FrameTools.cpp:339
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:320
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:309
msgid "Show Wad"
msgstr "Mostrar Wad"
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:341
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar uma caixa de confirmação antes de parar um jogo."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show first block"
msgstr "Mostrar primeiro bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save blocks"
msgstr "Mostrar blocos de guardar"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save comment"
msgstr "Mostrar guardar comentário"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save icon"
msgstr "Mostrar ícone de guardar"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save title"
msgstr "Mostrar o título de jogo guardado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra o número de quadros renderizados por segundo como medição da "
"velocidade de emulação.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Sideways Wiimote"
msgstr "Wiimote na horizontal"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
msgid "Size"
msgstr "Dimensão"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Skip BIOS"
msgstr "Saltar Bios"
#: Source/Core/DolphinWX/ISOProperties.cpp:332
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
msgid "Skip EFB Access from CPU"
msgstr "Ignorar o acesso do EFB a partir do CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:465
#: Source/Core/DolphinWX/FrameTools.cpp:479
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Captura de ecrã"
#: Source/Core/Common/TraversalClient.cpp:230
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:93
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"A renderização por software é bastante mais lenta que a utilização de outras "
"backends.\n"
"É apenas útil para propósitos de depuração.\n"
"Tem a certeza que quer activar a renderização por software? Em caso de "
"dúvida, seleccione 'Não'."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid "Sound Settings"
msgstr "Definições de Som"
#: Source/Core/AudioCommon/AudioCommon.cpp:84
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Backend de Som %s não é válido"
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Espaço"
#: Source/Core/DolphinWX/ISOProperties.cpp:152
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Speaker Volume:"
msgstr "Volume do Altifalante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid "Speed up Disc Transfer Rate"
msgstr "Aumente a taxa de transferência do disco"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
msgstr "Comando padrão"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195
#: Source/Core/Core/HW/GCPadEmu.cpp:38
msgid "Start"
msgstr "Começar"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start &NetPlay"
msgstr "Começar &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:423
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Start Recording"
msgstr "Começar Gravação"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:364
msgid "State"
msgstr "Estado"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Steering Wheel"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:407
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
msgid "Stick"
msgstr "Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413
#: Source/Core/DolphinWX/FrameTools.cpp:551
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Stop"
msgstr "Parar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Stretch to Window"
msgstr "Ajustar à janela"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Subtrair"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:103
#, fuzzy, c-format
msgid "Successfully exported %u saves to %s"
msgstr "Ficheiros extraídos com sucesso para %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#, c-format
msgid "Successfully exported file to %s"
msgstr "Ficheiros extraídos com sucesso para %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:123
msgid "Successfully imported save files"
msgstr "Sucesso na importação de ficheiros de jogo guardado"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Swing"
msgstr "Balanço"
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Synchronize GPU thread"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Idioma do sistema:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:206
msgid "TAS Input"
msgstr "Entrada TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:722
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:729
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Left"
msgstr "Table Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Table Right"
msgstr "Table Direita"
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:439
#: Source/Core/DolphinWX/FrameTools.cpp:553
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Take Screenshot"
msgstr "Tirar Screenshot"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Test"
msgstr "Teste"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
msgid "Texture Cache"
msgstr "Cache de Textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "Texture Format Overlay"
msgstr "Formato da textura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:767
msgid "The WAD has been installed successfully"
msgstr "O WAD foi instalado correctamente"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "O caminho é inválido"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:536
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:112
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1098
#: Source/Core/DolphinWX/GameListCtrl.cpp:1126
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"O ficheiro %s já existe.\n"
"Deseja substituir?"
#: Source/Core/AudioCommon/WaveFile.cpp:42
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"O ficheiro %s não pôde ser aberto para escrita. Por favor verifique se já "
"está aberto por outro programa."
#: Source/Core/AudioCommon/WaveFile.cpp:35
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"O ficheiro %s já estava aberto, o cabeçalho do ficheiro não poderá ser "
"escrito."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:190
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "O resultado do código AR desencriptado não contém quaisquer linhas."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:335
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"O idioma seleccionado não é suportado pelo seu sistema. A repor padrão do "
"sistema."
#: Source/Core/Core/NetPlayClient.cpp:210
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "O servidor e a versão NetPlay do cliente são incompatíveis"
#: Source/Core/Core/NetPlayClient.cpp:207
msgid "The server is full!"
msgstr "O servidor está cheio!"
#: Source/Core/Core/NetPlayClient.cpp:213
msgid "The server responded: the game is currently running!"
msgstr "O servidor respondeu: O jogo está a correr neste momento!"
#: Source/Core/Core/NetPlayClient.cpp:216
msgid "The server sent an unknown error message!"
msgstr "O servidor enviou uma mensagem de erro desconhecida!"
#: Source/Core/Core/ConfigManager.cpp:678
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "O ficheiro especificado \"%s\" não existe"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "O valor é inválido"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:169
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:705
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:606
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Tem que existir um ticket para 00000001/00000002. O seu NAND depositado está "
"provavelmente incompleto."
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas definições substituem as definições raiz do Dolphin .\n"
"Indeterminado significa que o jogo usa as definições do Dolphin."
#: Source/Core/Core/ActionReplay.cpp:850
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Este simulador de Action Replay não suporta códigos que modifiquem o próprio "
"Action Replay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:82
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:359
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:306
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:169
#: Source/Core/InputCommon/ControllerEmu.cpp:174
msgid "Threshold"
msgstr "Limite"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/Common/TraversalClient.cpp:233
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:265
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
msgid "To"
msgstr "Para"
#: Source/Core/Core/HotkeyManager.cpp:124
#, fuzzy
msgid "Toggle 3D Preset"
msgstr "Alternar Ecrã Inteiro"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Alternar Todos os Tipos de Relatório"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Aspect Ratio"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle EFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Toggle Fog"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:552
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Alternar Ecrã Inteiro"
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Top"
msgstr "Topo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:801
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:82
#: Source/Core/DiscIO/VolumeWad.cpp:49
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:440
msgid "Tried to load an unknown file type."
msgstr "Tentou carregar um tipo de ficheiro desconhecido."
#: Source/Core/Core/HW/GCPadEmu.cpp:68
msgid "Triggers"
msgstr "Gatilhos"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentativa de leitura inválida de SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Tentativa de leitura inválida de SYSCONF\n"
" ids bt de wiimote não estão disponíveis"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
msgid "Turntable"
msgstr "Rotação"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
#, c-format
msgid "UNKNOWN_%02X"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:155
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:530
#, c-format
msgid "Undefined %i"
msgstr "Indefinido %i"
#: Source/Core/DolphinWX/FrameTools.cpp:504
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Undo Load State"
msgstr "Retroceder Carregamento de Estado"
#: Source/Core/DolphinWX/FrameTools.cpp:505
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Undo Save State"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
#: Source/Core/DolphinWX/ISOProperties.cpp:171
#: Source/Core/DolphinWX/ISOProperties.cpp:531
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/HW/DVDInterface.cpp:1299
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando de DVD desconhecido %08x - Erro fatal"
#: Source/Core/Common/SysConf.cpp:148
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Tipo de entrada desconhecida %i em SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:810
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:488
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mensagem desconhecida recebida com a id : %d"
#: Source/Core/Core/NetPlayServer.cpp:647
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mensagem desconhecida com a id:%d recebida pelo jogador:%d Excluindo o "
"jogador!"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:194
msgid "Up"
msgstr "Cima"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96
msgid "Update"
msgstr "Actualizar"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Upright Wiimote"
msgstr "Wiimote na vertical"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Use 3D Preset 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Use 3D Preset 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Use 3D Preset 3"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "Use Fullscreen"
msgstr "Utilizar Ecrã Inteiro"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Usar Hex"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Usar Manipuladores de Pânico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:573
msgid "Utility"
msgstr "Utilidade"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:291
msgid "Value"
msgstr "Valor"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:293
msgid "Value (double)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:292
#, fuzzy
msgid "Value (float)"
msgstr "Valor: "
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Valor: "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:90
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosidade"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid "Volume"
msgstr "Volume"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:402
#: Source/Core/DiscIO/NANDContentLoader.cpp:426
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalação WAD falhou: erro ao criar %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:441
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sincroniza os intervalos verticais do ecrã de forma a reduzir o efeito de "
"imagem partida.\n"
"Diminui o desempenho se a velocidade de emulação for inferior a 100%.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1305
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:58
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/Boot/Boot.cpp:309
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Aviso - a começar DOL em modo errado de consola!"
#: Source/Core/Core/Boot/Boot.cpp:245
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Aviso - A iniciar um ISO em modo errado de consola!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:608
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Aviso! é aconselhável fazer uma cópia de segurança de todos os ficheiros da "
"pasta:\n"
"%s\n"
"Deseja continuar?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:540
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Warning: Isto vai substituir todos os ficheiros que estão na pasta:\n"
"%s\n"
"e tem o mesmo nome que um ficheiro no seu cartão de memória\n"
"Continuar?"
#: Source/Core/Core/Movie.cpp:951
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:928
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:968
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:978
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:99
#: Source/Core/AudioCommon/WaveFile.cpp:122
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - ficheiro não aberto."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:424
msgid "Widescreen Hack"
msgstr "Hack de Ecrã Panorâmico"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "Width"
msgstr "Largura"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:398
msgid "Wii Console"
msgstr "Consola Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Raiz de NAND Wii:"
#: Source/Core/DolphinWX/FrameTools.cpp:1451
msgid "Wii save files (*.bin)|*.bin"
msgstr "Ficheiros de jogo guardado Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:71
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Não foi possível ler do ficheiro"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:218
#, c-format
msgid "Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1561
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wiimote Connected"
msgstr "Wiimote Conectado"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Wiimote Motor"
msgstr "Motor de Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wiimotes"
msgstr "Wiimotes"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Janelas Esquerda"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Menu de Janelas"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Janelas Direita"
#: Source/Core/DolphinWX/LogWindow.cpp:119
msgid "Word Wrap"
msgstr "Moldar o texto"
#: Source/Core/DolphinWX/ISOProperties.cpp:964
#: Source/Core/DolphinWX/ISOProperties.cpp:1246
#: Source/Core/DolphinWX/GameListCtrl.cpp:1064
#: Source/Core/DolphinWX/GameListCtrl.cpp:1210
#: Source/Core/DolphinWX/FrameTools.cpp:1504
msgid "Working..."
msgstr "A trabalhar..."
#: Source/Core/DolphinWX/ISOProperties.cpp:167
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205
msgid "Write memcards/SD"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Escrever para Consola"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Escrever para Ficheiro"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Escrever para a Janela"
#: Source/Core/DolphinWX/TASInputDlg.cpp:426
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:427
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Yellow"
msgstr "Amarelo"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Não pode fechar painéis que contenham páginas."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:303
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Tem que introduzir um valor decimal, hexadecimal ou octal válido."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:695
msgid "You must enter a valid profile name."
msgstr "Tem que introduzir um nome de perfil válido."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas"
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:715
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"O seu ficheiro GCM/ISO parece ser inválido (país inválido).\n"
"Continuar com a região PAL?"
#: Source/Core/Common/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:428
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:882
msgid "Zero 3 code not supported"
msgstr "Código Zero 3 não é suportado"
#: Source/Core/Core/ActionReplay.cpp:903
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:496
#: Source/Core/DolphinWX/InputConfigDiag.cpp:540
msgid "[ waiting ]"
msgstr "[ em espera ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[Inactivo]\n"
"Destaca as regiões de onde o EFB foi copiado.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:346
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:953
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/ISOProperties.cpp:1210
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute devolveu -1 quando a aplicação executou!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "| OR"
msgstr "| OU"
#~ msgid "%d samples"
#~ msgstr "%d amostras"
#~ msgid "%d samples (quality level %d)"
#~ msgstr "%d amostras (nível de qualidade %d)"
#~ msgid "C-Stick"
#~ msgstr "C-Stick"
#~ msgid "Configure Pads"
#~ msgstr "Configuração de Comandos"
#~ msgid "Could not initialize backend %s."
#~ msgstr "Não foi possível iniciar o backend %s."
#~ msgid "Insert Encrypted or Decrypted code here..."
#~ msgstr "Insira o código criptográfado ou \"descriptografado\" aqui..."
#~ msgid ""
#~ "Memory Card Manager WARNING-Make backups before using, should be fixed "
#~ "but could mangle stuff!"
#~ msgstr ""
#~ "Gestor de Cartões de memória AVISO-Faça cópias de segurança antes de "
#~ "utilizar, deve estar corrigido mas também pode danificar!"
#~ msgid "Pad "
#~ msgstr "Comando"
#~ msgid "Previous Value"
#~ msgstr "Valor anterior"
#~ msgid "Search Filter"
#~ msgstr "Filtro de Pesquisa"