dolphin/Source/Core/VideoBackends/D3DCommon
Ryan Meredith e5f6d9320f Add Dolphin version and current video backend to shader compilation logs 2020-01-24 03:29:38 -05:00
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CMakeLists.txt VideoBackends/D3DCommon: Fix linking against self 2019-05-08 20:59:15 +02:00
Common.cpp D3DCommon: Remove unused GetDebugObjectName and tidy up SetDebugObjectName 2019-11-10 16:07:32 +01:00
Common.h D3DCommon: Remove unused GetDebugObjectName and tidy up SetDebugObjectName 2019-11-10 16:07:32 +01:00
D3DCommon.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
D3DCommon.vcxproj.filters Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Shader.cpp Add Dolphin version and current video backend to shader compilation logs 2020-01-24 03:29:38 -05:00
Shader.h D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
SwapChain.cpp D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00
SwapChain.h D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00