dolphin/Languages/po/ms_MY.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# abuyop <abuyop@gmail.com>, 2013-2016
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-10-02 12:54+0200\n"
"PO-Revision-Date: 2016-10-02 10:54+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Malay (Malaysia) (http://www.transifex.com/delroth/dolphin-"
"emu/language/ms_MY/)\n"
"Language: ms_MY\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin ialah emulator GameCuba dan Wii bebas dan bersumber-terbuka.\n"
"\n"
"Perisian ini tidak seharusnya digunakan untuk main permainan bukan milik "
"anda secara sah.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:728
msgid " (internal IP)"
msgstr "(IP dalaman)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:216
msgid " (too many to display)"
msgstr "(terlalu banyak untuk dipaparkan)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:113
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:503
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:609
msgid " Game : "
msgstr "Permainan :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:614
msgid "! NOT"
msgstr "! TIDAK"
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" tidak wujud.\n"
"Cipta Kad Ingatan 16MB baharu?"
#: Source/Core/DiscIO/CompressedBlob.cpp:180
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" gagal diskrub. Berkemungkinan imej telah rosak."
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" sudahpun dimampat! Tidak dapat mampat ia lagi."
#: Source/Core/Core/ConfigManager.cpp:734
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" ialah fail GCM/ISO tidak sah, atau bukan ISO GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:192
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sSalin%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:232
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr "%i dari %i blok. Nisbah mampatan %i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
#, c-format
msgid "%i%%"
msgstr "%i%%"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
#, c-format
msgid "%i%% (Normal Speed)"
msgstr "%i%% (Kelajuan Biasa)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:75
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"tidak dimuatkan kerana ia mempunyai nama fail dalaman yang serupa dengan "
"simpanan\n"
"yang dimuatkan sebelum ini\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:97
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
"%s\n"
"tidak dimuatkan kerana ia bukanlah GCI yang sah.\n"
" Saiz fail (%<PRIx64>) tidak memadani saiz yang direkod dalam pengepala (0x"
"%x)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
"%s\n"
"tidak dimuatkan kerana ia bukanlah GCI yang sah.\n"
"Bilangan blok yang dituntut adalah %u"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:128
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
"%s\n"
"tidak dimuatkan kerana tidak mempunyai blok bebas yang mencukupi dalam kad "
"ingatan maya"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:117
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
"%s\n"
"tidak dimuatkan kerana kurang dari 10%% blok bebas tersedia dalam kad "
"ingatan\n"
"Jumlah Blok: %d; Blok Bebas: %d"
#: Source/Core/DolphinWX/GameListCtrl.cpp:418
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Cakera %i)"
#: Source/Core/Core/Boot/Boot.cpp:213
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL ditemui dalam direktori %s. Cakera mungkin tidak dikenali"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:189
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s sudah wujud, tulis-ganti?"
#: Source/Core/Core/HW/GCMemcard.cpp:63
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s gagal dimuatkan sebagai kad ingatan.\n"
"Saiz fail kad tidak sah (0x%x bait)"
#: Source/Core/Core/HW/GCMemcard.cpp:79
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s gagal dimuatkan sebagai kad ingatan.\n"
"Saiz fail kad tidak sah (0x%x bait)"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s gagal dimuat sebaga kad ingatan.\n"
"fail tidak cukup besar menjadi fail kad ingatan yang sah (0x%x bait)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:237
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s bukanlah direktori, gagal dialih ke *.original.\n"
"Sahkan keizinan tulis anda atau alih fail keluar dari Dolphin"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:231
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s bukanlah direktori, dialih ke *.original"
#: Source/Core/DolphinWX/MemcardManager.cpp:198
#, c-format
msgid "%sDelete%s"
msgstr "%sPadam%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:196
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksport GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImport GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:781
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blok Bebas; %u Masukan Dir Bebas"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:898
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:964
#, c-format
msgid "%u frames"
msgstr "%u bingkai"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
#, c-format
msgid "%u objects"
msgstr "%u objek"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:933
#, c-format
msgid "%zu FIFO bytes"
msgstr "%zu bait FIFO"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:953
#, c-format
msgid "%zu memory bytes"
msgstr "%zu bait ingatan"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:613
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinWX/FrameTools.cpp:374
msgid "&About"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:225
msgid "&Audio Settings"
msgstr "Tetapan &Audio"
#: Source/Core/DolphinWX/FrameTools.cpp:127
msgid "&Boot from DVD Backup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "&Breakpoints"
msgstr "&Titik Henti"
#: Source/Core/DolphinWX/FrameTools.cpp:240
msgid "&Cheat Manager"
msgstr "&Pengurus Menipu"
#: Source/Core/DolphinWX/FrameTools.cpp:226
msgid "&Controller Settings"
msgstr "Tetapan Ka&walan"
#: Source/Core/DolphinWX/GameListCtrl.cpp:954
msgid "&Delete File..."
msgstr "Pa&dam Fail..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:976
msgid "&Delete selected ISOs..."
msgstr "Pa&dam ISO terpilih..."
#: Source/Core/DolphinWX/FrameTools.cpp:191
msgid "&Emulation"
msgstr "&Emulasi"
#: Source/Core/DolphinWX/FrameTools.cpp:140
msgid "&File"
msgstr "&Fail"
#: Source/Core/DolphinWX/FrameTools.cpp:409
msgid "&Frame Advance"
msgstr "B&ingkai Lanjutan"
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "&Fullscreen"
msgstr "Skrin Pen&uh"
#: Source/Core/DolphinWX/FrameTools.cpp:372
msgid "&GitHub Repository"
msgstr "Repositori &GitHub"
#: Source/Core/DolphinWX/FrameTools.cpp:224
msgid "&Graphics Settings"
msgstr "Tetapan &Grafik"
#: Source/Core/DolphinWX/FrameTools.cpp:375
msgid "&Help"
msgstr "&Bantuan"
#: Source/Core/DolphinWX/FrameTools.cpp:227
msgid "&Hotkey Settings"
msgstr "Tetapan Kekunci Pa&nas"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:165
msgid "&Load State"
msgstr "&Muat Keadaan"
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&Memcard Manager (GC)"
msgstr "Pengurus Kad &Ingatan (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "&Memory"
msgstr "&Ingatan"
#: Source/Core/DolphinWX/FrameTools.cpp:218
msgid "&Movie"
msgstr "Ce&reka"
#: Source/Core/DolphinWX/FrameTools.cpp:387
msgid "&Open..."
msgstr "B&uka..."
#: Source/Core/DolphinWX/FrameTools.cpp:233
msgid "&Options"
msgstr "Pi&lihan"
#: Source/Core/DolphinWX/FrameTools.cpp:398
msgid "&Pause"
msgstr "&Jeda"
#: Source/Core/DolphinWX/FrameTools.cpp:400
msgid "&Play"
msgstr "&Main"
#: Source/Core/DolphinWX/GameListCtrl.cpp:935
msgid "&Properties"
msgstr "Si&fat"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "&Read-Only Mode"
msgstr "Mod Ba&ca-Sahaja"
#: Source/Core/DolphinWX/FrameTools.cpp:393
msgid "&Refresh List"
msgstr "Se&gar Semula Senarai"
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "&Registers"
msgstr "&Daftar"
#: Source/Core/DolphinWX/FrameTools.cpp:406
msgid "&Reset"
msgstr "T&etap Semula"
#: Source/Core/DolphinWX/FrameTools.cpp:276
msgid "&Sound"
msgstr "Bun&yi"
#: Source/Core/DolphinWX/FrameTools.cpp:403
msgid "&Stop"
msgstr "&Henti"
#: Source/Core/DolphinWX/FrameTools.cpp:259
msgid "&Tools"
msgstr "Ala&tan"
#: Source/Core/DolphinWX/FrameTools.cpp:277
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "&View"
msgstr "&Lihat"
#: Source/Core/DolphinWX/FrameTools.cpp:275
msgid "&Watch"
msgstr "&Tonton"
#: Source/Core/DolphinWX/FrameTools.cpp:370
msgid "&Website"
msgstr "&Laman Sesawang"
#: Source/Core/DolphinWX/GameListCtrl.cpp:936
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Pasukan Dolphin. \"GameCube\" dan \"Wii\" adalah tanda "
"dagangan Nintendo. Dolphin tidak berkaitan dengan Nintendo dalam apa jua "
"keadaan."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:990
msgid "(off)"
msgstr "(mati)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:615
msgid "+ ADD"
msgstr "+ ADD"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "1.5x Native (960x792)"
msgstr "1.5x Natif (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:50
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:526
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Natif (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:525
msgid "2x Native (1280x1056) for 720p"
msgstr "2x Natif (1280x1056) untuk 720p"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:50
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
msgid "3x Native (1920x1584) for 1080p"
msgstr "3x Natif (1920x1584) untuk 1080p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:528
msgid "4x Native (2560x2112) for 1440p"
msgstr "4x Natif (2560x2112) untuk 1440p"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
msgid "5x Native (3200x2640)"
msgstr "5x Natif (3200x2640)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:530
msgid "6x Native (3840x3168) for 4K"
msgstr "6x Natif (3840x3168) untuk 4K"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
msgid "7x Native (4480x3696)"
msgstr "7x Natif (4480x3696)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:50
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:532
msgid "8x Native (5120x4224) for 5K"
msgstr "8x Natif (5120x4224) for 5K"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Sisip nama disini>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
msgid "<No resolutions found>"
msgstr "<Tiada resolusi ditemui>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
msgid "<Nothing>"
msgstr "<Tiada apa>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:74
msgid "<System Language>"
msgstr "<Bahasa Sistem>"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:371
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:441
msgid "A NetPlay window is already open!"
msgstr "Tetingkap NetPlay sudah dibuka!"
#: Source/Core/Core/HW/DVDInterface.cpp:508
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:127
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:157
msgid "A game is not currently running."
msgstr "Permainan belum lagi dijalankan."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:258
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
"Peranti bluetooth yang disokong tidak ditemui.\n"
"Anda mesti sambungkan wiimotes anda secara manual."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:143
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wiimote netplay is experimental and should not be expected to work.\n"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties.cpp:321
msgid "AR Codes"
msgstr "Kod AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "Perihal Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:710
msgid "Accuracy:"
msgstr "Ketepatan:"
#: Source/Core/Core/ARDecrypt.cpp:472
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Ralat Penyulitan Kod Action Replay: \n"
"Semakan Separa Gagal\n"
"\n"
"Kod Punca:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Kod Tambah "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:581
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Isian dan "
"Lungsur (%s)"
#: Source/Core/Core/ActionReplay.cpp:368
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Ralat Action Replay: Saiz (%08x : address = %08x) tidak sah dalam Tulis Dan "
"Isian Ram (%s)"
#: Source/Core/Core/ActionReplay.cpp:428
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Ralat Action Replay: Saiz (%08x : alamat = %08x) tidak sah dalam Tulis Ke "
"Penuding (%s)"
#: Source/Core/Core/ActionReplay.cpp:629
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Ralat Action Replay: Nilai (%08x) tidak sah dalam Salinan Ingatan (%s)"
#: Source/Core/Core/ActionReplay.cpp:506
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Ralat Action Replay: Kod Master dan Tulis Ke CCXXXXXX tidak dilaksanakan "
"(%s)\n"
"Kod master tidak diperlukan. Jangan guna kod master."
#: Source/Core/Core/ActionReplay.cpp:214
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Ralat Action Replay: baris kod AR tidak sah: %s"
#: Source/Core/Core/ActionReplay.cpp:740
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Kod Bersyarat: Saiz %08x Tidak Sah (%s)"
#: Source/Core/Core/ActionReplay.cpp:708
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Jenis Kod Biasa %08x Tidak Sah (%s)"
#: Source/Core/Core/ActionReplay.cpp:764
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Kod Biasa %i: Subjenis %08x Tidak Sah (%s)"
#: Source/Core/Core/ActionReplay.cpp:666
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Kod Biasa 0: Subjenis %08x Tidak Sah (%s)"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:67
msgid "Adapter Detected"
msgstr "Penyesuai Dikesan"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:69
msgid "Adapter Not Detected"
msgstr "Penyesuai Tidak Dikesan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:398
msgid "Adapter:"
msgstr "Penyesuai"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "Add"
msgstr "Tambah"
#: Source/Core/DolphinWX/ISOProperties.cpp:1492
msgid "Add ActionReplay Code"
msgstr "Tambah Kod ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:1431
msgid "Add Patch"
msgstr "Tambah Tampalan"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:463
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "Add..."
msgstr "Tambah..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317
msgid "Address"
msgstr "Alamat"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:870
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Laras tekanan kawalan analog yang diperlukan untuk mengaktifkan butang."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Advance Game Port"
msgstr "Port Advance Game"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:77
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:763
msgid "Advanced"
msgstr "Lanjutan"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:122
msgid "Advanced Settings"
msgstr "Tetapan Lanjutan"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:674
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Semua fail GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1268
msgid "All GameCube GCM files (gcm)"
msgstr "Semua fail GCM Gamecube (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1605
#: Source/Core/DolphinWX/FrameTools.cpp:1617
msgid "All Save States (sav, s##)"
msgstr "Semua Keadaan Simpan (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1266
msgid "All Wii ISO files (iso)"
msgstr "Semua fail ISO Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1281
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Semua fail ISO GC/Wii termampat (gcz)"
#: Source/Core/Common/Assert.h:46
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
"Satu ralat berlaku.\n"
"\n"
" Baris: %d\n"
" Fail: %s\n"
"\n"
"Abai dan terukan?"
#: Source/Core/Core/HW/DVDInterface.cpp:308
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:622
msgid "Anaglyph"
msgstr "Anaglif"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:283
msgid "Analyze"
msgstr "Analisis"
#: Source/Core/InputCommon/ControllerEmu.cpp:287
msgid "Angle"
msgstr "Sudut"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Anisotropic Filtering:"
msgstr "Penapisan Anisotrofik:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "Anti-Aliasing:"
msgstr "Anti-Alias:"
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Apploader Date:"
msgstr "Tarikh Pemuatapl:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Sazi pemuatapl salah... adalah ia benar-benar apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:297
msgid "Apploader unable to load from file"
msgstr "Pemuatapl tidak boleh dimuatkan dari fail"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:99
msgid "Apploader:"
msgstr "Pemuatapl:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:255
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Laksana kesan pasca-pemprosesan selepas menyelesaikan bingkai.\n"
"\n"
"Jika tidak pasti, pilih (mati)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:724
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Anda pasti ingin memadam \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1086
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr "Anda pasti ingin memadam fail ini? Ia akan hilang secara kekal!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1085
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Anda pasti ingin memadam fail ini? Ia akan hilang secara kekal!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:387
msgid "Are you trying to use the same file in both slots?"
msgstr "Anda cuba guna fail yang sama dalam kedua-dua slot?"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:434
msgid "Aspect Ratio:"
msgstr "Nisbah Bidang:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:198
msgid "Assign Controller Ports"
msgstr "Umpuk Port Kawalan"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "At least one pane must remain open."
msgstr "Sekurang-kurangnya satu anak tetingkap kekal dibuka."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
"Percubaan mengesan dan melangkau gelung-tunggu.\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:77
msgid "Audio Backend:"
msgstr "Bahagian Belakang Audio:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "UmumAudio: Ralat membuka peranti AO.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:129
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinWX/AboutDolphin.cpp:44
msgid "Authors"
msgstr "Pengarang"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (640x528 berbilang)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Auto (Window Size)"
msgstr "Auto (Saiz Tetingkap)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
msgid "Auto Adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Laras secara automatik saiz tetingkap ke resolusi dalaman anda.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:528
msgid "BAT incorrect. Dolphin will now exit"
msgstr "BAT tidak betul. Dolphin akan keluar sekarang"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:786
msgid "BP register "
msgstr "Daftar BP"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Undur"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85
msgid "Backend Settings"
msgstr "Tetapan Bahagian Belakang"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:59
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:368
msgid "Backend:"
msgstr "Bahagian Belakang:"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
msgid "Background Input"
msgstr "Input Latar Belakang"
#: Source/Core/InputCommon/ControllerEmu.cpp:269
msgid "Backward"
msgstr "Undur"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Balance Board"
msgstr "Papan Imbang"
#: Source/Core/DolphinWX/FrameTools.cpp:344
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
#: Source/Core/DolphinWX/MemcardManager.cpp:643
msgid "Banner"
msgstr "Sepanduk"
#: Source/Core/DolphinWX/ISOProperties.cpp:647
msgid "Banner Details"
msgstr "Perincian Sepanduk"
#: Source/Core/DolphinWX/ISOProperties.cpp:591
msgid "Banner:"
msgstr "Sepanduk:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
msgid "Bar"
msgstr "Palang"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:490
msgid "Basic"
msgstr "Asas"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110
msgid "Basic Settings"
msgstr "Tetapan Asas"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
msgid "Battery"
msgstr "Bateri"
#: Source/Core/Core/HW/GCMemcard.cpp:155
msgid "Block Allocation Table checksum failed"
msgstr "Hasil tambah semak Jadual Peruntukan Blok gagal"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Blocks"
msgstr "Blok"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Biru"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Left"
msgstr "Biru Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Right"
msgstr "Biru Kanan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:839
msgid "Borderless Fullscreen"
msgstr "Skrin Penuh Tanpa Sempadan"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:277
msgid "Bottom"
msgstr "Bawah"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
#, c-format
msgid "Bound Controls: %lu"
msgstr "Kawalan Batas: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
#, c-format
msgid "Branch: %s"
msgstr "Cabang: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Broadband Adapter"
msgstr "Penyesuai Jalur Lebar"
#: Source/Core/DolphinWX/ISOProperties.cpp:407
msgid "Broken"
msgstr "Rosak"
#: Source/Core/DolphinWX/GameListCtrl.cpp:232
msgid "Browse for a directory to add"
msgstr "Layar direktori untuk ditambah"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "Browse for output directory"
msgstr "Layar direktori output"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:218
msgid "Buffer:"
msgstr "Penimbal:"
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/DolphinWX/TASInputDlg.cpp:145
#: Source/Core/DolphinWX/TASInputDlg.cpp:275
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
msgid "Buttons"
msgstr "Butang"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:82
msgid "Bypass XFB"
msgstr "Lepasi XFB"
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Melangkaui pengosongan cache data dengan arahan DCBZ. Biasanya biarkan "
"pilihan ini dilumpuhkan."
#: Source/Core/Core/HW/GCPadEmu.cpp:53
#: Source/Core/DolphinWX/TASInputDlg.cpp:359
msgid "C Stick"
msgstr "Batang C"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:798
msgid "CP register "
msgstr "Daftar CP"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "CPU Emulator Engine"
msgstr "Enjin Emulator CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:85
msgid "CPU Options"
msgstr "Pilihan CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tekstur suai cache ke RAM sistem ketika permulaan.\n"
"Ia memerlukan lebih banyak RAM tetapi dapat membaiki keketaran.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "Cached Interpreter (slower)"
msgstr "Pentafsir bercache (lebih perlahan)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:154
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kira pencahayaan grafik 3D per-piksel berbanding per puncak. licinkan "
"penampilan poligon cerah dan menjadikan segitiga secara individu kurang "
"dikenalpasti.\n"
"Jarang menyebabkan kelembapan atau masalah grafik.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1915
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr "Tidak dapat cari Wiimote melalui pengendali sambungan %02x"
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Cancel"
msgstr "Batal"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:88
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:333
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Tidak dapat guna fail sebagai kad ingatan.\n"
"%s\n"
"bukan fail kad ingatan GameCube yang sah"
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:299
msgid "Center"
msgstr "Tengah"
#: Source/Core/DolphinWX/GameListCtrl.cpp:963
msgid "Change &Disc"
msgstr "Ubah &Cakera"
#: Source/Core/DolphinWX/FrameTools.cpp:390
msgid "Change &Disc..."
msgstr "Ubah &Cakera..."
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Change Disc"
msgstr "Ubah Cakera"
#: Source/Core/Core/Movie.cpp:1317
#, c-format
msgid "Change the disc to %s"
msgstr "Ubah cakera ke %s"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:137
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Ubah bahasa antaramuka pengguna.\n"
"Perlu mula semula."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid "Changing this will have no effect while the emulator is running."
msgstr "Mengubah ini tidak memberi kesan ketika emulator sedang berjalan."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:155
msgid "Chat"
msgstr "Sembang"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
msgid "Cheat Code"
msgstr "Kod Menipu"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:185
msgid "Cheat Manager"
msgstr "Pengurus Menipu"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:140
msgid "Cheat Search"
msgstr "Gelitar Menipu"
#: Source/Core/DolphinWX/ISOProperties.cpp:776
msgid "Check Partition Integrity"
msgstr "Semak Integriti Sekatan"
#: Source/Core/DolphinWX/AboutDolphin.cpp:37
msgid "Check for updates: "
msgstr "Semak kemaskini:"
#: Source/Core/DolphinWX/ISOProperties.cpp:1018
msgid "Checking integrity..."
msgstr "Memeriksa integiriti..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:48
msgid "Choose a DVD root directory:"
msgstr "Pilih direktori root DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:56
msgid "Choose a NAND root directory:"
msgstr "Pilih direktori root NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Pilih ISO lalai:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:160
msgid "Choose a directory to add"
msgstr "Pilih direktori untuk ditambah"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:59
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:320
msgid "Choose a file to open"
msgstr "Pilih satu fail untuk dibuka"
#: Source/Core/DolphinWX/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Pilih satu kad ingatan:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:62
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:52
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Pilih fail yang digunakan sebagai pemuatapl: (dilaksana pada cakera yang "
"dibina melalui direktori sahaja)"
#: Source/Core/DolphinWX/ISOProperties.cpp:910
#: Source/Core/DolphinWX/ISOProperties.cpp:966
msgid "Choose the folder to extract to"
msgstr "Pilih folder untuk diekstrak ke"
#: Source/Core/InputCommon/ControllerEmu.cpp:286
msgid "Circle Stick"
msgstr "Batang Bulat"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:42
msgid "Classic"
msgstr "Klasik"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:114
#: Source/Core/DolphinWX/InputConfigDiag.cpp:595
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1043
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Clear"
msgstr "Kosongkan"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:296
#: Source/Core/DolphinWX/ISOProperties.cpp:679
#: Source/Core/DolphinWX/MemcardManager.cpp:247
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:52
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:856
msgid "Close"
msgstr "Tutup"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "Co&nfigure..."
msgstr "Ko&nfigur..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:89
msgid "Code Info"
msgstr "Maklumat Kod"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
msgid "Code:"
msgstr "Kod:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/WXInputBase.cpp:57
msgid "Command"
msgstr "Perintah"
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Comment"
msgstr "Ulasan"
#: Source/Core/DolphinWX/GameListCtrl.cpp:961
msgid "Compress ISO..."
msgstr "Mampat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:978
msgid "Compress selected ISOs..."
msgstr "Mampat ISO terpilih..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
msgid "Compressing ISO"
msgstr "Memampat ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1383
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
"Memampatkan imej cakera Wii akan membuat perubahan tidak boleh diundur pada "
"salinan termampat dengan membuang data pemadatan. Imej cakera anda masih "
"lagi berfungsi. Teruskan?"
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Compute"
msgstr "Kira"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:23
msgid "Computing MD5 Checksum for:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1308
msgid "Computing MD5 checksum"
msgstr "Mengira hasil tambah semak MD5"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:37
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:67
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:575
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:82
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:168
#: Source/Core/DolphinWX/InputConfigDiag.h:156
msgid "Configure"
msgstr "Konfigur"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:132
msgid "Configure Control"
msgstr "Konfigur Kawalan"
#: Source/Core/DolphinWX/FrameTools.cpp:551
msgid "Configure..."
msgstr "Konfigur..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
#: Source/Core/DolphinWX/GameListCtrl.cpp:1226
#: Source/Core/DolphinWX/GameListCtrl.cpp:1291
msgid "Confirm File Overwrite"
msgstr "Sahkan Tulis-Ganti Fail"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106
msgid "Confirm on Stop"
msgstr "Sahkan bil Berhenti"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:112
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:138
msgid "Connect"
msgstr "Sambung"
#: Source/Core/Core/HotkeyManager.cpp:39
#: Source/Core/DolphinWX/FrameTools.cpp:442
msgid "Connect Balance Board"
msgstr "Sambung Papan Imbang"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48
msgid "Connect USB Keyboard"
msgstr "Sambung Papan Kekunci USB"
#: Source/Core/DolphinWX/FrameTools.cpp:439
#, c-format
msgid "Connect Wiimote %i"
msgstr "Sambung Wiimote %i"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Wiimote 1"
msgstr "Sambung Wiimote 1"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Connect Wiimote 2"
msgstr "Sambung Wiimote 2"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Connect Wiimote 3"
msgstr "Sambung Wiimote 3"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Connect Wiimote 4"
msgstr "Sambung Wiimote 4"
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "Connect Wiimotes"
msgstr "Sambung Wiimotes"
#: Source/Core/DolphinWX/Main.cpp:512
msgid "Connecting..."
msgstr "Menyambung..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58
msgid "Connection Type:"
msgstr "Jenis Sambungan:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Continuous Scanning"
msgstr "Pengimbasan Berterusan"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Control"
msgstr "Kawalan"
#: Source/Core/Core/HW/GCPadEmu.cpp:50
msgid "Control Stick"
msgstr "Bidak Kawalan"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15
msgid "Controller Ports"
msgstr "Port Kawalan"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
msgstr "Tetapan kawalan"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Controllers"
msgstr "Kawalan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
"Kawal jarak satah ketumpuan. Ini adalah jarak yang mana objek maya akan "
"kelihatan dihadapan skrin.\n"
"Nilai lebih tinggi menghasilkan kesan terkeluar-skrin lebih kuat manakala "
"nilai lebih rendah adalah lebih selesa digunakan."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:266
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
"Kawal jarak pemisahan diantara kamera maya.\n"
"Nilai lebih tinggi menghasilkan rasa kedalaman lebih kuat manakala nilai "
"lebih rendah adalah lebih selesa digunakan."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:647
msgid "Convergence:"
msgstr "Ketumpuan:"
#: Source/Core/DolphinWX/ISOProperties.cpp:390
msgid "Convergence: "
msgstr "Ketumpuan:"
#: Source/Core/DolphinWX/MemcardManager.cpp:185
msgid "Convert to GCI"
msgstr "Tukar ke GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:178
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:748
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:755
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
msgid "Copy"
msgstr "Salin"
#: Source/Core/Core/ConfigManager.cpp:931
msgid "Copy failed"
msgstr "Salin gagal"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memcard %c"
msgstr "Salin ke Kad Ingatan %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:418
msgid "Core"
msgstr "Teras"
#: Source/Core/Core/ConfigManager.cpp:728
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:843
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Tidak dapat kenalpasti fail ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:709
#, c-format
msgid "Could not save %s."
msgstr "Tidak dapat simpan %s."
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Tidak dapat tulis fail kad ingatan %s.\n"
"\n"
"Anda hendak jalankan Dolphin dari CD/DVD, atau fail simpan mungkin dilindung "
"tulis?\n"
"\n"
"Adakah anda menerima mesej ini selepas mengalih direktori emulator?\n"
"Jika ia, anda perlu tentukan-semula lokasi kad ingatan anda dalam pilihan."
#: Source/Core/Core/NetPlayClient.cpp:84
msgid "Couldn't Create Client"
msgstr "Tidak Dapat Cipta Klien"
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "Couldn't create peer."
msgstr "Tidak dapat cipta rakan."
#: Source/Core/DolphinWX/ISOProperties.cpp:1256
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Tidak dapat cari perintah buka untuk sambungan 'ini'!"
#: Source/Core/Core/BootManager.cpp:399
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Tidak dapat awalkan teras.\n"
"Semak konfigurasi anda."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:431
msgid "Couldn't look up central server"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Count:"
msgstr "Kiraan:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:213
#, c-format
msgid "Count: %lu"
msgstr "Kiraan: %lu"
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "Country:"
msgstr "Negara:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:64
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
msgid "Create AR Code"
msgstr "Cipta Kod AR"
#: Source/Core/DolphinWX/FrameAui.cpp:548
msgid "Create new perspective"
msgstr "Cipta perspektif baru"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
msgid "Creator: "
msgstr "Pencipta:"
#: Source/Core/Common/MsgHandler.cpp:64
msgid "Critical"
msgstr "Kritikal"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:819
msgid "Crop"
msgstr "Kerat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:252
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kerat gambar dari nisbah bidang tabiinya ke 4:3 atau 16:9.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Crossfade"
msgstr "Resap Silang"
#: Source/Core/DolphinWX/FrameTools.cpp:686
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Direktori semasa berubah dari %s ke %s selepas wxFileSelector!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:128
msgid "Current game"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:533
msgid "Custom"
msgstr "Suai"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:103
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:65
msgid "D-Pad"
msgstr "Pad-D"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "DK Bongos"
msgstr "DK Bongos"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP Emulator Engine"
msgstr "Enjin Emulator DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:358
msgid "DSP HLE emulation (fast)"
msgstr "Emulasi DSP HLE (pantas)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "Pentafsir DSP LLE (perlahan)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "Pengompil semula DSP LLE"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:96
msgid "DVD Root:"
msgstr "Root DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dance Mat"
msgstr "Tikar Menari"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "Data Size"
msgstr "Saiz Data"
#: Source/Core/DolphinWX/MemcardManager.cpp:539
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Fail Datel MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:249
#: Source/Core/InputCommon/ControllerEmu.cpp:257
#: Source/Core/InputCommon/ControllerEmu.cpp:271
#: Source/Core/InputCommon/ControllerEmu.cpp:285
msgid "Dead Zone"
msgstr "Zon Mati"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:47
msgid "Debug"
msgstr "Nyahpepijat"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Debug Only"
msgstr "Nyahpepijat Sahaja"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Debugging"
msgstr "Menyahpepijat"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "Decimal"
msgstr "Desimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:959
msgid "Decompress ISO..."
msgstr "Nyahmampat ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:979
msgid "Decompress selected ISOs..."
msgstr "Nyahmampat ISO terpilih..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1296
msgid "Decompressing ISO"
msgstr "Menyahmampat ISO"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Decrease Convergence"
msgstr "Kurangkan Ketumpuan"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Decrease Depth"
msgstr "Kurangkan Kedalaman"
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Decrease Emulation Speed"
msgstr "Kurangkan Kelajuan Emulasi"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Decrease IR"
msgstr "Kurangkan IR"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1041
msgid "Default"
msgstr "Lalai"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:92
msgid "Default ISO:"
msgstr "ISO Lalai:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Default font"
msgstr "Fon lalai"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1059
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "Delete"
msgstr "Padam"
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "Padam Simpan"
#: Source/Core/VideoCommon/AVIDump.cpp:108
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Padam fail '%s' sedia ada?"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Depth Percentage: "
msgstr "Peratus Kedalaman:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
msgid "Depth:"
msgstr "Kedalaman:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:965
msgid "Description"
msgstr "Keterangan"
#: Source/Core/DolphinWX/ISOProperties.cpp:588
msgid "Description:"
msgstr "Keterangan:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:593
msgid "Detect"
msgstr "Kesan"
#: Source/Core/DolphinWX/ISOProperties.cpp:363
msgid "Deterministic dual core: "
msgstr "Teras dwi-berketentuan:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:150
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1025
msgid "Device"
msgstr "Peranti"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:117
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
msgid "Device Settings"
msgstr "Tetapan Peranti"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:264
msgid "Device not found"
msgstr "Peranti tidak ditemui"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
msgid "Dial"
msgstr "Dail"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Dims the screen after five minutes of inactivity."
msgstr "Malapkan skrin selepas lima minit ketidakaktifan."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:62
msgid "Direct Connection"
msgstr "Sambungan Terus"
#: Source/Core/Core/HW/GCMemcard.cpp:136
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
"Hasil tambah semak direktori dan hasil tambah semak sandar direktori gagal"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
msgid "Disable"
msgstr "Dilumpuhkan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:745
msgid "Disable Bounding Box"
msgstr "Lumpuhkan Kotak Pembatas"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Disable Emulation Speed Limit"
msgstr "Lumpuhkan Had Kelajuan Emulasi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:604
msgid "Disable Fog"
msgstr "Lumpuhkan Kabus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lumpuhkan mana-mana emulasi XFB\n"
"Lajukan emulasi dengan mendadak tetapi menyebabkan glic yang banyak dalam "
"kebanyakan permainan yang bergantung padanya (terutamanya pada aplikasi "
"buatan sendiri).\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Lumpuhkan emulasi kotak pembatas.\n"
"Ia mungkin pertingkatkan prestasi GPU, tetapi sebahagian permainan akan "
"bermasalah.\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/ISOProperties.cpp:669
msgid "Disc"
msgstr "Cakera"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Ralat Baca Cakera"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:495
msgid "Display"
msgstr "Paparan"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
"Papar mesej terhadap kawasan skrin emulasi.\n"
"Mesej ini termasuk maklumat tulis kad ingatan, bahagian belakang video dan "
"CPU, dan juga pengosongan cache JIT."
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "Divide"
msgstr "Bahagi"
#: Source/Core/DolphinWX/FrameTools.cpp:1158
msgid "Do you want to stop the current emulation?"
msgstr "Anda hendak hentikan emulasi semasa?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "Dolby Pro Logic II decoder"
msgstr "Penyahkod Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:30
#: Source/Core/DolphinWX/FrameTools.cpp:1002
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:346
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Konfigurasi Grafik %s Dolphin"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
msgid "Dolphin Configuration"
msgstr "Konfigurasi Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41
msgid "Dolphin Controller Configuration"
msgstr "Konfigurasi Kawalan Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:367
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Konfigurasi Wiimote Teremulasi Dolphin"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:394
msgid "Dolphin FIFO"
msgstr "FIFO Dolphin"
#: Source/Core/DolphinWX/FrameTools.cpp:1359
msgid "Dolphin Hotkeys"
msgstr "Kekunci Panas Dolphin"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:103
msgid "Dolphin NetPlay"
msgstr "NetPlay Dolphin"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43
msgid "Dolphin NetPlay Setup"
msgstr "Persediaan NetPlay Dolphin"
#: Source/Core/DolphinWX/FrameTools.cpp:819
#: Source/Core/DolphinWX/FrameTools.cpp:1284
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Cereka TAS Dolphin (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:349
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
"Dolphin tidak dapat cari mana-mana ISO Wii/GameCube atau WAD. Dwi-klik di "
"sini untuk tetapkan direktori permainan..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:345
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
"Dolphin buat masa ini ditetapkan untuk sembunyikan semua permainan. Dwi-klik "
"di sini untuk tunjuk semua permainan..."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:434
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1238
#: Source/Core/DolphinWX/GameListCtrl.cpp:1311
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin tidak dapat selesaikan tindakan yang dipinta."
#: Source/Core/DiscIO/CompressedBlob.cpp:325
msgid "Done compressing disc image."
msgstr "Selesai memampatkan imej cakera."
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu.cpp:265
msgid "Down"
msgstr "Turun"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:56
msgid "Download Codes (WiiRD Database)"
msgstr "Muat Turun Kod (Pangkalan Data WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:287
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Muat turun kod %lu. (ditambah %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127
msgid "Drawn Object Range"
msgstr "Julat Objek Dilukis"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr "Pemacu Tidak Dikesan"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Drums"
msgstr "Dram"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
msgid "Dummy"
msgstr "Semu"
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Dump Audio"
msgstr "Longgok Audio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:799
msgid "Dump EFB Target"
msgstr "Longgok Sasaran EFB"
#: Source/Core/DolphinWX/FrameTools.cpp:214
msgid "Dump Frames"
msgstr "Longgok Bingkai"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:108
msgid "Dump Objects"
msgstr "Longgok Objek"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:106
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
msgid "Dump TEV Stages"
msgstr "Longgok Tahap TEV"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120
msgid "Dump Texture Fetches"
msgstr "Longgok Dapatan Tekstur"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:106
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:790
msgid "Dump Textures"
msgstr "Longgok Tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Longgok tekstur permainan ternyahkod ke User/Dump/Texture/<game_id>/\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Longgok kandungan salinan EFB ke User/Dump/Textures/.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:559
msgid "Dutch"
msgstr "Bahasa Belanda"
#: Source/Core/DolphinWX/FrameTools.cpp:139
msgid "E&xit"
msgstr "Ke&luar"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"RALAT: Versi Dolphn ini memerlukan pemacau TAP-Win32 yang mana sekurang-"
"kurangnya versi %d.%d -- Jika anda tatar distribusi Dolphin anda baru-baru "
"ini, but-semula diperlukan supaya Windows dalam melihat pemacu baharu "
"tersebut."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
msgid "Early Memory Updates"
msgstr "Kemaskini Ingatan Awal"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:22
msgid "Edit ActionReplay Code"
msgstr "Sunting Kod ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:307
msgid "Edit Config"
msgstr "Sunting Konfig"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Sunting Tampalan"
#: Source/Core/DolphinWX/ISOProperties.cpp:462
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "Edit..."
msgstr "Sunting..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Effect"
msgstr "Kesan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:673
msgid "Embedded Frame Buffer (EFB)"
msgstr "Penimbal Bingkai Terbenam (EFB)"
#: Source/Core/Core/State.cpp:447
msgid "Empty"
msgstr "Kosong"
#: Source/Core/Core/Core.cpp:235
msgid "Emu Thread already running"
msgstr "Bebenang Emu sudah berjalan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:229
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emulasikan XFB dengan tepat.\n"
"Lambatkan emulasi dengan ketaran dan sekat penerapan resolusi-tinggi tetapi "
"ia penting untuk emulasikan sebilangan permainan dengan baik.\n"
"\n"
"Jika tidak pasti, tandakan emulasi XFB maya sebagai ganti."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:225
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emulasikan XFB menggunakan objek tekstur GPU.\n"
"Baiki banyak permainan yang tidak berfungsi tanpa emulasi XFB walaupun ia "
"tidaklah lambat seperti emulasi XFB sebenar. Namun, ia masih gagal membaiki "
"kebanyakan permainan lain (terutamanya aplikasi buatan-sendiri).\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:152
msgid "Emulated Wiimote"
msgstr "Wiimote Teremulasi"
#: Source/Core/DolphinWX/ISOProperties.cpp:405
msgid "Emulation State: "
msgstr "Keadaan Emulasi:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:776
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
msgid "Enable AR Logging"
msgstr "Benarkan Pengelogan AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:30
msgid "Enable CPU Clock Override"
msgstr "Benarkan Pembatalan Jam CPU"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enable Cheats"
msgstr "Benarkan Menipu"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:40
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Dual Core"
msgstr "Benarkan Dwi-Teras"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Dual Core (speedup)"
msgstr "Benarkan Dwi-Teras (lajukan)"
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "Enable FPRF"
msgstr "Benarkan FPRF"
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid "Enable Idle Skipping"
msgstr "Benarkan Melangkau Melahu"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Enable Idle Skipping (speedup)"
msgstr "Benarkan Melangkau Melahu (lajukan)"
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid "Enable MMU"
msgstr "Benarkan MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:483
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:824
msgid "Enable Progressive Scan"
msgstr "Benarkan Imbas Progresif"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41
msgid "Enable Screen Saver"
msgstr "Benarkan Penyelamat Skrin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Enable Speaker Data"
msgstr "Benarkan Data Pembesar Suara"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid "Enable Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Enable WideScreen"
msgstr "Benarkan Skrin Lebar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:770
msgid "Enable Wireframe"
msgstr "Benarkan Bingkai Wayar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
"Benarkan penapisan anisotropik.\n"
"Pertingkatkan kualiti visual tekstur pada sudut pandangan oblik.\n"
"Mungkin menimbulkan masalah dalam sebilangan kecil permainan.\n"
"\n"
"Jika tidak pasti, pilih 1x."
#: Source/Core/DolphinWX/ISOProperties.cpp:356
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
"Benarkan capaian cakera pantas. Ia boleh menyebabkan kerosakan dan lain-lain "
"masalah dalam beberapa permainan. (HIDUP = Pantas, MATI = Serasi)"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "Benarkan halaman"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benarkan ini jika anda mahu keseluruhan skrin digunakan untuk penerapan.\n"
"Jika ia dilumpuhkan, tetingkap penerap akan diwujudkan sebagai ganti.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benarkan ia jika anda mahu tetingkap Dolphin utama untuk penerapan "
"berbanding tetingkap terap yang berasingan.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
"Benarkan emulasi Dolby Pro Logic II menggunakan sekeliling 5.1. Tidak "
"tersedia untuk OS X."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:64
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
"Benarkan emulasi Dolby Pro Logic II menggunakan sekeliling 5.1. Bahagian "
"belaakng OpenAL atau Pulse sahaja."
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
"Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah "
"permainan. (HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Benarkan imbas prograsif jika disokong oleh perisian teremulasi.\n"
"Kebanyakan permainan tidak mengambil kiranya.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Benarkan Unit Pengurusan Ingatan, diperlukan oleh sesetengah permainan. "
"(HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:78
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr "Benarkan penggunaan tipuan Action Replay dan Gecko."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:276
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:244
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Enkodkan longgok bingkai menggunakan kodeks FFV1.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "End"
msgstr "Tamat"
#: Source/Core/Core/NetPlayServer.cpp:65
msgid "Enet Didn't Initialize"
msgstr "Enet Tidak Diawalkan"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:544
msgid "English"
msgstr "Bahasa Inggeris"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
msgid "Enhancements"
msgstr "Penambahbaikan"
#: Source/Core/DolphinWX/FrameAui.cpp:547
msgid "Enter a name for the new perspective:"
msgstr "Masukkan nama untuk perspektif baru:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:200
#, c-format
msgid "Entry %d/%d"
msgstr "Masukan %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "Masukan 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Equal"
msgstr "Sama"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/Main.cpp:324 Source/Core/DolphinWX/Main.cpp:332
#: Source/Core/DolphinWX/MemcardManager.cpp:568
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
#: Source/Core/DolphinWX/WxUtils.cpp:59
msgid "Error"
msgstr "Ralat"
#: Source/Core/DolphinWX/Main.cpp:323
msgid "Error loading selected language. Falling back to system default."
msgstr "Ralat memuatkan bahasa pilihan. Jatuh balik ke lalai sistem."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
msgid "Error saving file."
msgstr "Ralat menyimpan fail."
#: Source/Core/Common/ChunkFile.h:248
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Ralat: Selepas \"%s\", ditemui %d (0x%X) selain dari penanda simpan %d (0x"
"%X). Menghenti paksa muatkan keadaan simpan..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:387
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Ralat: Ketika cuba mencapai fon %s tetapi ia tidak dimuatkan. Permainan "
"mungkin tidak menunjukkan fon yang betul, atau mengalami kerosakan."
#: Source/Core/DolphinWX/WXInputBase.cpp:25
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DolphinWX/ISOProperties.cpp:132
msgid "Europe"
msgstr "Eropah"
#: Source/Core/DolphinWX/WXInputBase.cpp:82
msgid "Execute"
msgstr "Lakukan"
#: Source/Core/Core/HotkeyManager.cpp:33
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "Exit"
msgstr "Keluar"
#: Source/Core/DolphinWX/FrameTools.cpp:239
msgid "Export All Wii Saves"
msgstr "Eskport Semua Simpan Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:788
msgid "Export File"
msgstr "Eksport Fail"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Export Recording"
msgstr "Eksport Rakaman"
#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "Export Recording..."
msgstr "Eksport Rakaman..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "Eksport Simpan"
#: Source/Core/DolphinWX/GameListCtrl.cpp:942
msgid "Export Wii save (Experimental)"
msgstr "Eksport simpan Wii (Eksperimental)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "Eksport semua simpan"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Export failed"
msgstr "Eksport gagal"
#: Source/Core/DolphinWX/MemcardManager.cpp:572
msgid "Export save as..."
msgstr "Eksport simpan sebagai..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261
msgid "Extension"
msgstr "Sambungan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:723
msgid "External Frame Buffer (XFB)"
msgstr "Penimbal Bingkai Luaran (XFB)"
#: Source/Core/DolphinWX/ISOProperties.cpp:761
msgid "Extract All Files..."
msgstr "Ekstrak Semua Fail..."
#: Source/Core/DolphinWX/ISOProperties.cpp:768
msgid "Extract Apploader..."
msgstr "Ekstrak Pemuatapl..."
#: Source/Core/DolphinWX/ISOProperties.cpp:769
msgid "Extract DOL..."
msgstr "Ekstrak DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:754
msgid "Extract Directory..."
msgstr "Ekstrak Direktori..."
#: Source/Core/DolphinWX/ISOProperties.cpp:758
msgid "Extract File..."
msgstr "Ekstrak Fail..."
#: Source/Core/DolphinWX/ISOProperties.cpp:750
msgid "Extract Partition..."
msgstr "Ekstrak Sekatan..."
#: Source/Core/DolphinWX/ISOProperties.cpp:866
#, c-format
msgid "Extracting %s"
msgstr "Mengekstrak %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:855
msgid "Extracting All Files"
msgstr "Mengekstrak Semua Fail"
#: Source/Core/DolphinWX/ISOProperties.cpp:855
msgid "Extracting Directory"
msgstr "Mengekstrak Direktori"
#: Source/Core/DolphinWX/ISOProperties.cpp:856
msgid "Extracting..."
msgstr "Mengekstrak..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "FIFO Player"
msgstr "Pemain FIFO"
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "FST Size:"
msgstr "Saiz FST:"
#: Source/Core/Core/NetPlayClient.cpp:165
msgid "Failed To Connect!"
msgstr "Gagal Menyambung!"
#: Source/Core/Core/NetPlayClient.cpp:110
msgid "Failed to Connect!"
msgstr "Gagal Menyambung!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:300
msgid "Failed to download codes."
msgstr "Gagal muat turun kod."
#: Source/Core/DolphinWX/ISOProperties.cpp:994
#, c-format
msgid "Failed to extract to %s!"
msgstr "Gagal ekstrak ke %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
"Gagal mencari nama fail baharu.\n"
"%s\n"
"akan ditulis-ganti"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:427
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr "Gagal mendengar. Adakah kejadian pelayan NetPlay lain sedang berjalan?"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:424
msgid ""
"Failed to listen. Someone is probably already listening on the port you "
"specified."
msgstr ""
"Gagal mendengar. Seseorang sudah pun mendengar pada port yang anda nyatakan."
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr "Gagal membuka fail input \"%s\"."
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:349
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
"Gagal membuka fail output \"%s\".\n"
"Semak sama ada anda mempunyai keizinan tulis ke folder sasaran dan media "
"boleh ditulis."
#: Source/Core/Core/Movie.cpp:1059
#, c-format
msgid "Failed to read %s"
msgstr "Gagal membaca %s"
#: Source/Core/Core/HW/GCMemcard.cpp:192
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
"Gagal membaca blok %u dari data simpan\n"
"Kad ingatan mungkin telah dipangkas\n"
"Kedudukan fail: 0x%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:117
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Gagal membaca sandar jadual peruntukan dengan betul\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Gagal membaca jadual peruntukan blok dengan betul\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:677
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr "Gagal membaca data dari fail GCI %s"
#: Source/Core/Core/HW/GCMemcard.cpp:105
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Gagal membaca sandar ditektori dengan betul\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:99
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Gagal membaca direktori dengan betul\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:88
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Gagal membaca pengepala dengan betul\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:57
msgid "Failed to read unique ID from disc image"
msgstr "Gagal membaca ID unik dari imej cakera"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:148
msgid "Failed to update country code in SYSCONF"
msgstr "Gagal mengemaskini kod negara dalam SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Gagal menulis BT.DINF ke SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:290
#: Source/Core/DiscIO/CompressedBlob.cpp:380
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
"Gagal menulis ke fail output \"%s\".\n"
"Periksa sama ada anda mempunyai ruang yang mencukupi pada pemacu sasaran."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:715
msgid "Fast"
msgstr "Pantas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:742
msgid "Fast Depth Calculation"
msgstr "Pengiraan Kedalaman Pantas"
#: Source/Core/Core/Movie.cpp:1349
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Nyahsegerak mati. Menghenti paksa main balik (Ralat dalam PlayWiimote: %u != "
"%u, baitt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:276
msgid "File"
msgstr "Fail"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:82
msgid "File Info"
msgstr "Maklumat Fail"
#: Source/Core/DolphinWX/FrameTools.cpp:348
msgid "File Name"
msgstr "Nama Fail"
#: Source/Core/DolphinWX/FrameTools.cpp:354
msgid "File Size"
msgstr "Saiz Fail"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:295
msgid "File contained no codes."
msgstr "Fail tidak mengandungi kod."
#: Source/Core/DolphinWX/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr "Fail ditukar ke .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:431
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Fail tidak dapat dibuka\n"
"atau tidak mempunyai sambungan yang sah"
#: Source/Core/Core/HW/GCMemcard.cpp:49
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"Fail mempunyai sambungan \"%s\".\n"
"Sambungan sah adalah (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:428
msgid "File is not recognized as a memcard"
msgstr "Fail tidak dikenali sebagai kad ingatan"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "Fail tidak dimampat"
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:471
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "File write failed"
msgstr "Tulis fail gagal"
#: Source/Core/DiscIO/CompressedBlob.cpp:194
msgid "Files opened, ready to compress."
msgstr "Fail dibuka, sedia untuk dimampatkan."
#: Source/Core/DolphinWX/ISOProperties.cpp:658
msgid "Filesystem"
msgstr "Sistem Fail"
#: Source/Core/DolphinWX/ISOProperties.cpp:1248
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Jenis fail 'ini' tidak diketahui! Tidak akan dibuka!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:165
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tapis semua tekstur, termasuklah mana-mana permainan yang ditetapkan sebagai "
"tidak ditapis.\n"
"Mungkin menambahbaik kualiti beberapa tekstur dalam beberapa permainan, "
"tetapi akan menyebabkan masalah lain.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Find next"
msgstr "Cari berikutnya"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
msgid "Find previous"
msgstr "Cari terdahulu"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "First Block"
msgstr "Blok Pertama"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "Baiki Hasil Tambah Semak"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Force 16:9"
msgstr "Paksa 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Force 4:3"
msgstr "Paksa 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Force Console as NTSC-J"
msgstr "Paksa Konsol sebagai NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:178
msgid "Force Listen Port: "
msgstr "Paksa Port Dengar:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:600
msgid "Force Texture Filtering"
msgstr "Paksa Penapisan Tesktur"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
"Paksa mod NTSC-J untuk menggunakan fon ROM jepun.\n"
"Dibiarkan tidak bertanda, lalai dolphin untuk NTSC-U dan benarkan tetapan "
"ini secara automatik bila main permainan Jepun."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Paksa permainan ntuk outputkan grafik pada mana-mana nisbah bidang.\n"
"Guna dengan \"Aspect Ratio\" ditetapkan ke \"Force 16:9\" untuk paksa "
"permainan 4:3-sahaja dijalankan pada 16:9.\n"
"Jarang hasilkan keputusan yang dikehendaki dan biasa grafik dan UI permainan "
"rosak.\n"
"Tidak diperlukan (dan merosot) jika menggunakan mana-mana tampalan skrin "
"lebar AR/Gecko-code.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HW/GCMemcard.cpp:37
msgid ""
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
msgstr ""
"Format sebagai ASCII (NTSC\\PAL)?\n"
"Pilih tidak untuk Shift JIS (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:268
msgid "Forward"
msgstr "Maju"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:210
msgid "Forward port (UPnP)"
msgstr "Port maju (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:514
#, c-format
msgid "Found %u results for '"
msgstr "Temui %u keputusan untuk '"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:89
#, c-format
msgid "Found %zu save files"
msgstr "Temui %zu fail simpan"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:908
#, c-format
msgid "Frame %u"
msgstr "Bingkai %u"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
#, c-format
msgid "Frame %zu"
msgstr "Bingkai %zu"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Frame Advance"
msgstr "Bingkai Lanjutan"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Frame Advance Decrease Speed"
msgstr "Bingkai Lanjutan Kurangkan Kelajuan"
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Frame Advance Increase Speed"
msgstr "Bingkai Lanjutan Tingkatkan Kelajuan"
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Frame Advance Reset Speed"
msgstr "Bingkai Lanjutan Tetap Semula Kelajuan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:804
msgid "Frame Dumps Use FFV1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Frame Info"
msgstr "Maklumat Bingkai"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
msgid "Frame Range"
msgstr "Julat Bingkai"
#: Source/Core/DolphinWX/FrameTools.cpp:152
msgid "Frame S&kipping"
msgstr "Me&langkau Bingkai"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:197
msgid "Frames To Record"
msgstr "Bingkai Untuk Dirakam"
#: Source/Core/DolphinWX/ISOProperties.cpp:135
msgid "France"
msgstr "Perancis"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:801
msgid "Free Look"
msgstr "Bebas Lihat"
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Decrease Speed"
msgstr "Kurangkan Kelajuan Freelook"
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Increase Speed"
msgstr "Tingkatkan Kelajuan Freelook"
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Move Down"
msgstr "Alih Bawah Freelook"
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Freelook Move Left"
msgstr "Alih Kiri Freelook"
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Freelook Move Right"
msgstr "Alih Kanan Freelook"
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Move Up"
msgstr "Alih Atas Freelook"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Freelook Reset"
msgstr "Tetap Semula Freelook"
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Reset Speed"
msgstr "Kelajuan Tetap Semula Freelook"
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Freelook Zoom In"
msgstr "Zum Masuk Freelook"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Freelook Zoom Out"
msgstr "Zum Keluar Freelook"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:550
msgid "French"
msgstr "Perancis"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:36
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:102
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:124
msgid "From"
msgstr "Dari"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "FullScr"
msgstr "SkrPenuh"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Fullscreen Resolution:"
msgstr "Resolusi Skrin Penuh:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "GBA"
msgstr "GBA"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:29
msgid "GC Port "
msgstr "Port GC"
#: Source/Core/DolphinWX/MemcardManager.cpp:544
msgid "GCI File(*.gci)"
msgstr "Fail GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
msgid "GCI Folder"
msgstr "Folder GCI"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:65
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
"Fail simpan GCI tidak dimuatkan kerana tidak ia adalah wilayah salah untuk "
"kad ingatan maya ini:\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:359
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr "GCMemcardDirectory: ClearBlock dipanggil dengan alamat blokk tidak sah"
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
"GFX FIFO: Opcode tidak diketahui (0x%02x @ %p, %s).\n"
"Ia bermaksud salah satu dari berikut:\n"
"* GPU teremulasi dinyahsegerak, melumpuhkan dual core dapat membantu\n"
"* Strim perintah dirosakkan oleh pepijat ingatan palsu\n"
"* Ia sebenarnya opcode tidak diketahui (berkemungkinan)\n"
"* Lain-lain jenis pepijat\n"
"\n"
"Ralat lain akan dihantar ke log Bahagian Belakang Video dan\n"
"Dolphin akan menjadi rosak atau kaku. Entahlah."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:322
msgid "Game Boy Advance Carts (*.gba)"
msgstr "Kartu Game Boy Advance (*.gba)"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Game ID"
msgstr "ID Permainan"
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "Game ID:"
msgstr "ID Permainan:"
#: Source/Core/Core/NetPlayClient.cpp:795
msgid "Game is already running!"
msgstr "Permainan sudah berjalan!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:427
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
"Permainan tulis-ganti simpan permainan lain. Kerosakan data dihadapan 0x%x, "
"0x%x"
#: Source/Core/DolphinWX/ISOProperties.cpp:445
msgid "Game-Specific Settings"
msgstr "Tetapan Khusus-Permainan"
#: Source/Core/DolphinWX/ISOProperties.cpp:317
msgid "GameConfig"
msgstr "KonfigPermainan"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:43
msgid "GameCube Adapter for Wii U"
msgstr "Penyesuai GameCube untuk Wii U"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:505
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:517
msgid "GameCube Controller Configuration"
msgstr "Konfigurasi Kawalan GameCube"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:68
msgid "GameCube Controllers"
msgstr "Kawalan GameCube"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:321
#: Source/Core/DolphinWX/MemcardManager.cpp:215
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr "Kad Ingatan GameCube (*.raw, .gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Fail Simpan GameCube(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/ISOProperties.cpp:323
msgid "Gecko Codes"
msgstr "Kod Gecko"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:359
msgid "General"
msgstr "Am"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:330
msgid "General Settings"
msgstr "Tetapan Am"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
msgid "Generate a New Statistics Identity"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:547
msgid "German"
msgstr "Jerman"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Germany"
msgstr "Jerman"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Graphics"
msgstr "Grafik"
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "Graphics settings"
msgstr "Tetapan grafik"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Greater Than"
msgstr "Lebih Besar Dari"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Tingkatkan secara mendadak kualiti tekstur yang dijana menggunakan kesan\n"
"terap-ke-tekstur. Meningkatkan resolusi dalaman akan meningkatkan kesan\n"
"bagi tetapan ini.\n"
"Tingkatkan sedikit beban GPU dan menyebabkan beberapa masalah grafik.\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr "Hijau"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:23
msgid "Green Left"
msgstr "Hijau Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Green Right"
msgstr "Hijau Kanan"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:33
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:668
msgid "Hacks"
msgstr "Godam"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:82
msgid "Hashes do not match."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:82
msgid "Hashes match!"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:127
msgid "Header checksum failed"
msgstr "Hasil tambah semak pengepala gagal"
#: Source/Core/InputCommon/ControllerEmu.cpp:301
msgid "Height"
msgstr "Tinggi"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
msgid "Help"
msgstr "Bantuan"
#: Source/Core/InputCommon/ControllerEmu.cpp:297
msgid "Hide"
msgstr "Sembunyi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:473
msgid "Hide Mouse Cursor"
msgstr "Sembunyi Kursor Tetikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sembunyikan kursor tetikus jika ia berada diatas tetingkap emulasi.\n"
"\n"
"Jika tidak pasti, biarkannya tidak bertanda."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
"Nilai lebih tinggi menjadikan permainan kadar-bingkai-bolehubah dijalankan "
"pada kadar bingkai lebih tinggi, tetapi menjejaskan prestasi CPU. Nilai "
"lebih rendah menjadikan permainan kadar-bingkai-bolehubah dijalankan pada "
"kadar bingkai lebih rendah, dapat menjimatkan CPU.\n"
"\n"
"AMARAN: Perubahan ini dari lalai (100%) boleh merosakkan permainan dan "
"menyebabkan glic. Buat atas risiko sendiri. Jangan laporkan apa-apa pepijat "
"yang muncul dengan kelajuan bukan-lalai."
#: Source/Core/DolphinWX/WXInputBase.cpp:68
msgid "Home"
msgstr "Rumah"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:193
msgid "Host"
msgstr "Hos"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid "Host Code :"
msgstr "Kod Hos :"
#: Source/Core/Core/NetPlayClient.cpp:117
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
"Saiz kod hos terlalu besar.\n"
"Sila semak semula sama ada anda mempunyai kod yang betul"
#: Source/Core/Core/HotkeyManager.cpp:140
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:297
msgid "Hotkeys"
msgstr "Kekunci Panas"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:152
msgid "Hybrid Wiimote"
msgstr "Wiimote Hidbrid"
#: Source/Core/DolphinWX/GameListCtrl.cpp:277
msgid "ID"
msgstr "ID"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:676
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Cuba dapatkan data dari tiket yang tidak diketahui: %08x/"
"%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:995
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Permainan cuba memuatkan semula tajuk yang tidak tersedia "
"dalam longgok NAND anda\n"
"TitleID %016<PRIx64>.\n"
"Dolphin berkemungkinan menjadi kaku sekarang."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:975
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr "IOCTL_ES_LAUNCH: Fail DOL tidak sah!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:114
msgid "IPL Settings"
msgstr "Tetapan IPL"
#: Source/Core/Core/Boot/Boot.cpp:207
#, c-format
msgid "IPL with unknown hash %x"
msgstr "IPL dengan cincangan %x tidak diketahui"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:246
#: Source/Core/DolphinWX/TASInputDlg.cpp:137
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "IR Sensitivity:"
msgstr "Kepekaan IR:"
#: Source/Core/DolphinWX/ISOProperties.cpp:627
msgid "ISO Details"
msgstr "Perincian ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:87
msgid "ISO Directories"
msgstr "Direktori ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "Identity generation"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:238
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:678
msgid "Ignore Format Changes"
msgstr "Abai Perubahan Format"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:186
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Abaikan mana-mana perubahan pada format EFB.\n"
"Tingkatkan prestasi dalam kebanyakan permainan tanpa kesan negatif. "
"Menyebabkan kecacatan bergrafik dalam sebilangan kecil permainan.\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:182
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Abai mana-mana permintaan CPU untuk baca atau tulis ke EFB.\n"
"Pertingkatkan prestasi beberapa permainan, tetapi mungkin lumpuhkan beberapa "
"fitur berkaitan permainan atau kesan bergrafik.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:169
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Perlaksanaan nod skrin penuh dengan tetingkap tanpa sempadan yang merentasi "
"keseluruhan skrin selain dari guna mod ekslusif.\n"
"Membolehkan peralihan lebih pantas diantara skrin penuh dengan mod "
"bertetingkap, tetapi sedikit kenaikan kependaman input, menjadikan "
"pergerakan kurang lancar dan prestasi sedikit menurun.\n"
"Mod ekslusif diperlukan untuk Nvidia 3D Vision berfungsi dalam bahagian "
"belakang Direct3D.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "Import Simpan"
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:122
msgid "Import failed"
msgstr "Import gagal"
#: Source/Core/DolphinWX/MemcardManager.cpp:460
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
"Fail terimport mempunyai sambungan gsc\n"
"tetapi tidak mempunyai pengepala yang betul."
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid "Imported file has invalid length."
msgstr "Fail terimport mempunyai panjang tidak sah."
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
"Fail terimport mempunyai sambungan sav\n"
"tetapi tidak mempunyai pengepala yang betul."
#: Source/Core/DolphinWX/ISOProperties.cpp:409
msgid "In Game"
msgstr "Dalam Permainan"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Increase Convergence"
msgstr "Tingkatkan Ketumpuan"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Increase Depth"
msgstr "Tingkatkan Kedalaman"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Increase Emulation Speed"
msgstr "Tingkatkan Kelajuan Emulasi"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Increase IR"
msgstr "Tingkatkan IR"
#: Source/Core/DolphinWX/ISOProperties.cpp:325
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Info"
msgstr "Maklumat"
#: Source/Core/Common/MsgHandler.cpp:61
msgid "Information"
msgstr "Maklumat"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "Input"
msgstr "Input"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
msgid "Insert"
msgstr "Sisip"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Insert SD Card"
msgstr "Sisip Kad SD"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:968
msgid "Install to Wii Menu"
msgstr "Pasang ke Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1509
msgid "Installing WAD..."
msgstr "Memasang WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:1039
msgid "Integrity Check Error"
msgstr "Ralat Semak Integriti"
#: Source/Core/DolphinWX/ISOProperties.cpp:1044
msgid "Integrity check completed"
msgstr "Semakan integriti selesai"
#: Source/Core/DolphinWX/ISOProperties.cpp:1043
msgid "Integrity check completed. No errors have been found."
msgstr "Semak integriti selesai. Tiada ralat ditemui."
#: Source/Core/DolphinWX/ISOProperties.cpp:1036
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
"Semak integriti bagi %s gagal. Imej cakera berkemungkinan rosak atau telah "
"ditampal secara salah."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
msgid "Interface"
msgstr "Antaramuka"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:151
msgid "Interface Settings"
msgstr "Tetapan Antaramuka"
#: Source/Core/Core/State.cpp:362
msgid "Internal LZO Error - compression failed"
msgstr "Ralat LZO Dalaman - pemampatan gagal"
#: Source/Core/Core/State.cpp:498
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Ralat LZO dalaman - pemampatan gagal (%d) (%li, %li)\n"
"Cuba muatkan keadaan sekali lagi"
#: Source/Core/Core/State.cpp:633
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Ralat LZO Dalaman - lzo_init() gagal"
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Internal Name:"
msgstr "Nama Dalaman:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Internal Resolution:"
msgstr "Resolusi Dalaman:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "Interpreter (slowest)"
msgstr "Pentafsir (paling perlahan)"
#: Source/Core/DolphinWX/ISOProperties.cpp:408
msgid "Intro"
msgstr "Maklumat"
#: Source/Core/DolphinWX/MemcardManager.cpp:468
msgid "Invalid bat.map or dir entry."
msgstr "Masukan bat.map atau dir tidak sah."
#: Source/Core/Core/NetPlayClient.cpp:934
msgid "Invalid host"
msgstr "Hos tidak sah"
#: Source/Core/DolphinWX/MemcardManager.cpp:568
msgid "Invalid index"
msgstr "Indeks tidak sah"
#: Source/Core/Core/Movie.cpp:1000
msgid "Invalid recording file"
msgstr "Fail rakaman tidak sah"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:483
msgid "Invalid search parameters (no object selected)"
msgstr "Parameter gelintar tidak sah (tiada objek dipilih)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
msgid "Invalid search string (couldn't convert to number)"
msgstr "Parameter gelintar tidak sah (tidak dapat tukar ke nombor)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:454
msgid "Invalid search string (only even string lengths supported)"
msgstr "Parameter gelintar tidak sah (hanya panjang rentetan disokong)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:70
msgid "Invalid value."
msgstr "Nilai tidak sah."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:556
msgid "Italian"
msgstr "Itali"
#: Source/Core/DolphinWX/ISOProperties.cpp:138
msgid "Italy"
msgstr "Itali"
#: Source/Core/Core/HotkeyManager.cpp:230
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:79 Source/Core/Core/HW/GCPadEmu.cpp:74
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
msgid "Iterative Input"
msgstr "Input Iteratif"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:33
msgid "JIT Arm64 (experimental)"
msgstr "JIT Arm64 (eksperimental)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JIT Recompiler (recommended)"
msgstr "Pengkompil JIT (disarankan)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JITIL Recompiler (slow, experimental)"
msgstr "Pengompil Semula JITIL (perlahan, eksperimental)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Japan"
msgstr "Jepun"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:30
#: Source/Core/DolphinWX/ISOProperties.cpp:541
msgid "Japanese"
msgstr "Jepun"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:470
msgid "Keep Window on Top"
msgstr "Kekalkan Tetingkap berada Diatas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kekalkan tetingkap permainan di ata semua tetingkap lain.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HW/GCKeyboard.cpp:17
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
msgid "Keyboard"
msgstr "Papan Kekunci"
#: Source/Core/Core/HotkeyManager.cpp:221
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:50
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:54
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:58
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:62
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:66
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:70
msgid "Keys"
msgstr "Kekunci"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:193
msgid "Kick Player"
msgstr "Tendang Pemain"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Korea"
msgstr "Korea"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:568
msgid "Korean"
msgstr "Korea"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:32
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "L Button"
msgstr "Butang L"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:36
msgid "L-Analog"
msgstr "Analog-L"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:140
msgid "Language:"
msgstr "Bahasa:"
#: Source/Core/DolphinWX/FrameTools.cpp:485
#, c-format
msgid "Last %i"
msgstr "%i terakhir"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:80
msgid "Latency:"
msgstr "Kependaman:"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu.cpp:266
msgid "Left"
msgstr "Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
msgid "Left Stick"
msgstr "Bidak Kiri"
#: Source/Core/DolphinWX/TASInputDlg.cpp:262
msgid "Left stick"
msgstr "Bidak kiri"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:801
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Klik-kiri untuk mengesan input.\n"
"Klik-tengah untuk kosongkan.\n"
"Klik-kanan untuk lagi pilihan."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:806
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Klik kiri/kanan untuk lagi pilihan.\n"
"Klik-tengah untuk kosongkan."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Less Than"
msgstr "Kurang Dari"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
"Biarkan bahasa sistem tetapkan nilai yang mana permainan tidak direka "
"untuknya. Ia membolehkan penggunaan terjemahan tambahan untuk beberapa "
"permainan, juga menimbulkan masalah paparan teks."
#: Source/Core/DolphinWX/AboutDolphin.cpp:43
msgid "License"
msgstr "Lesen"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:90
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
msgstr ""
"Had kelajuan emulasi mengikut peratusan tertentu.\n"
"Perhatian meningkat atau merendahkan kelajuan emulasi juga akan menaikkan "
"atau merendahkan pic audi untuk menghindari kegagapan."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1055
msgid "Load"
msgstr "Muat"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:792
msgid "Load Custom Textures"
msgstr "Muat Tekstur Suai"
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Load State"
msgstr "Muat Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Last 1"
msgstr "Muat Keadaan 1 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Load State Last 10"
msgstr "Muat Keadaan 10 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Last 2"
msgstr "Muat Keadaan 2 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load State Last 3"
msgstr "Muat Keadaan 3 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State Last 4"
msgstr "Muat Keadaan 4 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Load State Last 5"
msgstr "Muat Keadaan 5 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Load State Last 6"
msgstr "Muat Keadaan 6 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Load State Last 7"
msgstr "Muat Keadaan 7 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Load State Last 8"
msgstr "Muat Keadaan 8 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Load State Last 9"
msgstr "Muat Keadaan 9 Terakhir"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Load State Slot 1"
msgstr "Muat Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Load State Slot 10"
msgstr "Muat Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Load State Slot 2"
msgstr "Muat Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Load State Slot 3"
msgstr "Muat Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Load State Slot 4"
msgstr "Muat Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Load State Slot 5"
msgstr "Muat Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Load State Slot 6"
msgstr "Muat Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Load State Slot 7"
msgstr "Muat Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Load State Slot 8"
msgstr "Muat Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Load State Slot 9"
msgstr "Muat Slot Keadaan 9"
#: Source/Core/DolphinWX/FrameTools.cpp:506
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:488
msgid "Load State..."
msgstr "Muat Keadaan..."
#: Source/Core/DolphinWX/FrameTools.cpp:1541
msgid "Load Wii System Menu"
msgstr "Muat Menu Sistem Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1536
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Muat Menu Sistem Wii %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:236
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Muat tekstur suai dari User/Load/Textures/<game_id>/\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load from selected slot"
msgstr "Muat dari slot terpilih"
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:380
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr "Memuatkan %d fungsi yang baik, abaikan %d fungsi bermasalah."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:730
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:736
msgid "Localhost"
msgstr "Localhost"
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr "Log Konfigurasi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:461
msgid "Log Render Time to File"
msgstr "Log Masa Terap ke Fail"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:76
msgid "Log Types"
msgstr "Log Jenis"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Logkan masa tetap bagi setiap bingkai ke User/Logs/render_time.txt. Guna "
"fitur ini bila anda mahu ukur prestasi Dolphin.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/LogConfigWindow.cpp:71
msgid "Logger Outputs"
msgstr "Output Pengelog"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:141
#: Source/Core/DolphinWX/Frame.cpp:452
msgid "Logging"
msgstr "Mengelog"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "M Button"
msgstr "Butang M"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:18
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "MD5 Checksum:"
msgstr "Hasil Tambah Semak MD5:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:127
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:538
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Fail Gameshark MadCatz(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:356
msgid "Main Stick"
msgstr "Bidak Utama"
#: Source/Core/DolphinWX/FrameTools.cpp:346
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
msgid "Maker"
msgstr "Pembuat:"
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "Maker ID:"
msgstr "ID Pembuat:"
#: Source/Core/DolphinWX/ISOProperties.cpp:585
msgid "Maker:"
msgstr "Pembuat:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:200
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Jadikan objek jauh lebih kelihatan dengan membuang kabus, maka meningkatkan "
"perincian secara keseluruhan.\n"
"Melumpuhkan kabus akan merosakkan sesetengah permainan yang bergantung pada "
"emulasi kabus yang wajar.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295
msgid "Max"
msgstr "Maks"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:63
msgid "May cause slow down in Wii Menu and some games."
msgstr "Ia menyebabkan kelembapan dalam menu Wii dan sesetengah permainan."
#: Source/Core/DolphinWX/MemcardManager.cpp:452
msgid "Memcard already has a save for this title."
msgstr "Kad ingatan sudah mempunyai simpan untuk tajuk ini."
#: Source/Core/DolphinWX/MemcardManager.cpp:291
msgid "Memcard already opened"
msgstr "Kad ingatan sudah dibuka"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:225
msgid "Memory Card"
msgstr "Kad Ingatan"
#: Source/Core/DolphinWX/MemcardManager.cpp:95
msgid "Memory Card Manager"
msgstr "Pengurus Kad Ingatan"
#: Source/Core/Core/ConfigManager.cpp:923
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nama faol Kad Ingatan dalam Slot %c tidak betul\n"
"Wilayah tidak ditentukan\n"
"\n"
"Laluan slot %c telah berubah ke\n"
"%s\n"
"Anda hendak salin fail lama ke lokasi baru ini?\n"
#: Source/Core/Core/HW/GCMemcard.cpp:93
msgid "Memory card file size does not match the header size"
msgstr "Saiz fail kad ingatan tidak sepadan dengan saiz pengepala"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr "MemoryCard: ClearBlock dipanggil pada alamat tidak sah (0x%x)"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr "MemoryCard: Read dipanggil dengan alamat sumber yang tidak sah (0x%x)"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr "MemoryCard: Write dipanggil dengan alamat destinasi tidak sah (0x%x)"
#: Source/Core/DolphinWX/WXInputBase.cpp:60
msgid "Menu"
msgstr "Menu"
#: Source/Core/Core/HW/GCPadEmu.cpp:28
msgid "Mic"
msgstr "Mic"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Microphone"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
msgid "Misc"
msgstr "Pelbagai"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:81
msgid "Misc Settings"
msgstr "Tetapan Pelbagai"
#: Source/Core/InputCommon/ControllerEmu.cpp:184
#: Source/Core/InputCommon/ControllerEmu.cpp:283
msgid "Modifier"
msgstr "Pengubahsuai"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ubahsuai tekstur untuk tunjukkan format yang telah dienkodkan. Perlukan "
"penetapan semula emulasi dalam kebanyakan kes.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/ISOProperties.cpp:399
msgid "Monoscopic Shadows"
msgstr "Bayang Monoskopik"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Monospaced font"
msgstr "Fon monspace"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:62
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:946
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Gerak penuding tetikus melalui pilihan untuk paparkan keterangan "
"terperinci.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "Multiply"
msgstr "Tambah"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:651
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "PERHATIAN: Saiz strim tidak sepadan dengan panjang data sebenar\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:218
msgid "NP Add"
msgstr "NP Tambah"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
msgid "NP Begin"
msgstr "NP Mula"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
msgid "NP Decimal"
msgstr "NP Desimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
msgid "NP Delete"
msgstr "NP Padam"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
msgid "NP Divide"
msgstr "NP Bahagi"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
msgid "NP Down"
msgstr "NP Turun"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
msgid "NP End"
msgstr "NP Tamat"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
msgid "NP Equal"
msgstr "NP Sama Dengan"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
msgid "NP Home"
msgstr "NP Rumah"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
msgid "NP Insert"
msgstr "NP Sisip"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
msgid "NP Left"
msgstr "NP Kiri"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
msgid "NP Multiply"
msgstr "NP Tambah"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
msgid "NP Right"
msgstr "NP Kanan"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
msgid "NP Separator"
msgstr "NP Pemisah"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
msgid "NP Space"
msgstr "NP Jarak"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
msgid "NP Subtract"
msgstr "NP Tolak"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
msgid "NP Up"
msgstr "NP Naik"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
#: Source/Core/DolphinWX/ISOProperties.cpp:582
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Nama:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:87
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:235
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:28
msgid "Name: "
msgstr "Nama:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
msgid "Native (640x528)"
msgstr "Natif (640x528)"
#: Source/Core/DolphinWX/MemcardManager.cpp:537
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Fail GCI Tabii(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Netherlands"
msgstr "Belanda"
#: Source/Core/Core/NetPlayClient.cpp:1089
msgid "Netplay has desynced. There is no way to recover from this."
msgstr "Netplay telah dinyahsegerakkan. Tiada lagi cara untuk memulihkannya."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
msgid "New Scan"
msgstr "Imbas Baharu"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:217
msgid "New identity generated."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "Halaman Berikutnya"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Next Scan"
msgstr "Imbas Berikutnya"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79
msgid "Nickname:"
msgstr "Gelaran:"
#: Source/Core/Core/ConfigManager.h:22
msgid "No audio output"
msgstr "Tiada output audio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:792
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
msgid "No description available"
msgstr "Tiada keterangan tersedia"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
msgid "No file loaded"
msgstr "Tiada fail dimuatkan"
#: Source/Core/DolphinWX/MemcardManager.cpp:443
msgid "No free directory index entries."
msgstr "Tiada masukan indeks dir bebas."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:936
msgid "No recorded file"
msgstr "Tiada fail dirakam"
#: Source/Core/Core/State.cpp:727
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
"Tiada undo.dtm ditemui, menghenti paksa buat asal keadaan muat untuk "
"menghindari nyahsegerak cereka"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:43
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:152
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:22
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1027
msgid "None"
msgstr "Tiada"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Not Equal"
msgstr "Tiada Sama"
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
#: Source/Core/DolphinWX/ISOProperties.cpp:364
#: Source/Core/DolphinWX/ISOProperties.cpp:406
msgid "Not Set"
msgstr "Tidak Ditetapkan"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:326
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Not connected"
msgstr "Tidak bersambung"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:28
msgid "Notes: "
msgstr "Nota:"
#: Source/Core/DolphinWX/FrameAui.cpp:80 Source/Core/DolphinWX/FrameAui.cpp:84
#: Source/Core/DolphinWX/FrameAui.cpp:519
#: Source/Core/DolphinWX/FrameAui.cpp:564
#: Source/Core/DolphinWX/FrameAui.cpp:571
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
msgid "Notice"
msgstr "Notis"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:91
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:239
msgid "Number Of Codes: "
msgstr "Bilangan Kod:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:197
msgid "Nunchuk orientation"
msgstr "Orientasi nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:191
msgid "Nunchuk stick"
msgstr "Bidak nunchuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:622
msgid "Nvidia 3D Vision"
msgstr "Paparan Nvidia 3D"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:617
#, c-format
msgid "Object %zu"
msgstr "Objek %zu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:121
msgid "Object Range"
msgstr "Julat Objek"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
msgid "Off"
msgstr "Mati"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Ofset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
msgid "On-Screen Display Messages"
msgstr "Mesej Paparan Atas-Skrin"
#: Source/Core/DolphinWX/FrameTools.cpp:371
msgid "Online &Documentation"
msgstr "&Dokumentasi Atas Talian"
#: Source/Core/DolphinWX/MemcardManager.cpp:440
#, c-format
msgid "Only %d blocks available"
msgstr "Hanya %d blok tersedia"
#: Source/Core/Core/HotkeyManager.cpp:14
#: Source/Core/DolphinWX/FrameTools.cpp:538
msgid "Open"
msgstr "Buka"
#: Source/Core/DolphinWX/GameListCtrl.cpp:944
msgid "Open &containing folder"
msgstr "Buka fail &dikandungi"
#: Source/Core/DolphinWX/GameListCtrl.cpp:941
msgid "Open Wii &save folder"
msgstr "Buka folder &simpan Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:539
msgid "Open file..."
msgstr "Buka fail..."
#: Source/Core/AudioCommon/OpenALStream.cpp:56
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: tidak dapat cipta konteks untuk peranti %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: tidak dapat cari peranti bunyi"
#: Source/Core/AudioCommon/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: tidak dapat buka peranti %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:312
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Buka konfigurasi lalai (baca-sahaja) untuk permainan ini di dalam penyunting "
"teks luar."
#: Source/Core/Core/HotkeyManager.cpp:226
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:75 Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
msgid "Options"
msgstr "Pilihan"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr "Oren"
#: Source/Core/DolphinWX/MemcardManager.cpp:475
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Tertib fail dalam Direktori Fail tidak sepadan dengan tertib blok\n"
"Klik kanan dan eksport semua simpan,\n"
"dan import simpan ke kad ingatan baharu\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:143
msgid "Orientation"
msgstr "Orientasi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:750
msgid "Other"
msgstr "Lain-lain"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:129
msgid "Other game"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "Output"
msgstr "Output"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr "Maklumat Tindihan Atas"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:59
msgid "Override Language on NTSC Games"
msgstr "Batalkan Bahasa pada Permainan NTSC"
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid "P&lay Input Recording..."
msgstr "Ma&in Rakaman Input..."
#: Source/Core/Core/HW/GCPad.cpp:16
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Pads"
msgstr "Pad"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Paragraph"
msgstr "Perenggan"
#: Source/Core/DolphinWX/ISOProperties.cpp:210
#, c-format
msgid "Partition %i"
msgstr "Sekatan %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:319
msgid "Patches"
msgstr "Tampalan"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
msgid "Paths"
msgstr "Laluan"
#: Source/Core/DolphinWX/FrameTools.cpp:1804
#: Source/Core/DolphinWX/FrameTools.cpp:1806
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Pause"
msgstr "Jeda"
#: Source/Core/DolphinWX/FrameTools.cpp:202
msgid "Pause at End of Movie"
msgstr "Jeda Dipenghujung Cereka"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109
msgid "Pause on Focus Lost"
msgstr "Jeda jika Hilang Fokus"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:135
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr "Jeda emulator jika fokus terkeluar dari tetingkap emulasi."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:597
msgid "Per-Pixel Lighting"
msgstr "Pencahayaan Per-Piksel"
#: Source/Core/DolphinWX/ISOProperties.cpp:411
msgid "Perfect"
msgstr "Sempurna"
#: Source/Core/DolphinWX/FrameAui.cpp:549
#, c-format
msgid "Perspective %d"
msgstr "Perspekstif %d"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Platform"
msgstr "Platform"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
#: Source/Core/DolphinWX/FrameTools.cpp:543
#: Source/Core/DolphinWX/FrameTools.cpp:1811
#: Source/Core/DolphinWX/FrameTools.cpp:1813
msgid "Play"
msgstr "Main"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Play Recording"
msgstr "Main Rakaman"
#: Source/Core/DolphinWX/ISOProperties.cpp:410
msgid "Playable"
msgstr "Boleh Dimain"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:144
msgid "Playback Options"
msgstr "Pilihan Main Balik"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:161
msgid "Players"
msgstr "Pemain"
#: Source/Core/DolphinWX/FrameTools.cpp:1159
msgid "Please confirm..."
msgstr "Sila sahkan..."
#: Source/Core/DolphinWX/FrameAui.cpp:519
msgid "Please create a perspective before saving"
msgstr "Sila cipta satu perspektif sebelum menyimpan"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Plus-Minus"
msgstr "Campur-Tolak"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:76
#, c-format
msgid "Port %i"
msgstr "Port %i"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:131
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
msgid "Post Processing Shader Configuration"
msgstr "Konfigurasi Pelorek Pasca-Pemprosesan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:582
msgid "Post-Processing Effect:"
msgstr "Kesan Pasca-Pemprosesan:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:796
msgid "Prefetch Custom Textures"
msgstr "Dapatkan Tekstur Suai"
#: Source/Core/Core/Movie.cpp:1236
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Penamatan cereka pramatang dalam Pengawal Main. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1362
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Penamatan cereka pramatang dalam PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1337
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Penamatan cereka dalam PlayWiimote. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:200
msgid "Prev Page"
msgstr "Halaman Terdahulu"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "Halaman Terdahulu"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
msgid "Print"
msgstr "Cetak"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1021
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:69
msgid "Properties"
msgstr "Sifat"
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "Purge Game List Cache"
msgstr "Singkir Cache Senarai Permainan"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:77
msgid "Put BIOS roms in User/GC/{region}."
msgstr "Letak rom BIOS dalam User/GC/{region}."
#: Source/Core/Common/MsgHandler.cpp:62
msgid "Question"
msgstr "Soalan"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:229
msgid "Quit"
msgstr "Keluar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:208
msgid "Quit Netplay"
msgstr "Tutup Netplay"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:34
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "R Button"
msgstr "Butang R"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:38
msgid "R-Analog"
msgstr "Analog-R"
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Radius"
msgstr "Jejari"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:636
msgid "Range"
msgstr "Julat"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Read-only mode"
msgstr "Mod baca-sahaja"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "Real"
msgstr "Sebenar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226
msgid "Real Balance Board"
msgstr "Papan Imbang Sebenar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:152
msgid "Real Wiimote"
msgstr "Wiimote Sebenar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:253
msgid "Real Wiimotes"
msgstr "Wiimote Sebenar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:212
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:422
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:830
msgid "Record"
msgstr "Rakam"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:231
msgid "Record inputs"
msgstr "Rakam input"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Recording Info"
msgstr "Maklumat Rakaman"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:195
msgid "Recording Options"
msgstr "Pilihan Rakaman"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr "Merah"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr "Merah Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:27
msgid "Red Right"
msgstr "Merah Kanan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
"Kurangkan amaun alias yang disebabkan oleh proses raster grafik 3D. Ia "
"melicinkan pinggir bergerigi pada objek.\n"
"Beban GPU naik mendadak dan kadangkala menimbulkan masalah grafik. SSAA "
"adalah lebih membebankan berbanding MSAA, tetapi menyediakan anti-alias "
"geometri berkualiti terbaik dan juga terapkan anti-alias pada pencahayaan, "
"kesan pelorek, dan tekstur.\n"
"\n"
"Jika tidak pasti, pilih Tiada."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
#: Source/Core/DolphinWX/FrameTools.cpp:540
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1031
msgid "Refresh"
msgstr "Segar Semula"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Refresh List"
msgstr "Segar Semula Senarai"
#: Source/Core/DolphinWX/FrameTools.cpp:541
msgid "Refresh game list"
msgstr "Segar semula senarai permainan"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Region"
msgstr "Wilayah"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:464
#: Source/Core/DolphinWX/ISOProperties.cpp:485
#: Source/Core/DolphinWX/PatchAddEdit.cpp:86
msgid "Remove"
msgstr "Buang"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:198
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Terap adegan sebagai bingkai wayar.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:477
msgid "Render to Main Window"
msgstr "Terap ke Tetingkap Utama"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:53
msgid "Rendering"
msgstr "Penerapan"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:339
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr "Report: GCIFolder Menulis ke blok tak-peruntuk 0x%x"
#: Source/Core/Core/HotkeyManager.cpp:20
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1045
msgid "Reset"
msgstr "Tetap Semula"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:69
msgid "Reset Traversal Settings"
msgstr "Tetap Semula Tetapan Traversal"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:70
msgid "Results"
msgstr "Keputusan"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:762
msgid "Retry"
msgstr "Cuba Lagi"
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Return"
msgstr "Return"
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "Revision:"
msgstr "Revisi:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
#, c-format
msgid "Revision: %s"
msgstr "Revisi: %s"
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu.cpp:267
msgid "Right"
msgstr "Kanan"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
msgid "Right Stick"
msgstr "Bidak Kanan"
#: Source/Core/DolphinWX/TASInputDlg.cpp:263
msgid "Right stick"
msgstr "Bidak kanan"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Room ID:"
msgstr "ID bilik:"
#: Source/Core/Core/HW/GCPadEmu.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Rumble"
msgstr "Rumble"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "Russia"
msgstr "Rusia"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:109
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130
msgid "SD card"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:166
msgid "Sa&ve State"
msgstr "Keadaan S&impan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:712
msgid "Safe"
msgstr "Selamat"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:188
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1057
msgid "Save"
msgstr "Simpan"
#: Source/Core/DolphinWX/MemcardManager.cpp:543
msgid "Save GCI as..."
msgstr "Simpan GCI sebagai..."
#: Source/Core/Core/HotkeyManager.cpp:125
#: Source/Core/DolphinWX/FrameTools.cpp:492
msgid "Save Oldest State"
msgstr "Simpan Keadaan Terlama"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Save State"
msgstr "Simpan Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Save State Slot 1"
msgstr "Simpan Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Save State Slot 10"
msgstr "Simpan Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Save State Slot 2"
msgstr "Simpan Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Save State Slot 3"
msgstr "Simpan Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Save State Slot 4"
msgstr "Simpan Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Save State Slot 5"
msgstr "Simpan Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Save State Slot 6"
msgstr "Simpan Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Save State Slot 7"
msgstr "Simpan Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Save State Slot 8"
msgstr "Simpan Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Save State Slot 9"
msgstr "Simpan Slot Keadaan 9"
#: Source/Core/DolphinWX/FrameTools.cpp:502
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:472
msgid "Save State..."
msgstr "Simpan Keadaan..."
#: Source/Core/DolphinWX/ISOProperties.cpp:721
#: Source/Core/DolphinWX/ISOProperties.cpp:731
msgid "Save as..."
msgstr "Simpan sebagai..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
msgid "Save compressed GCM/ISO"
msgstr "Simpan GCM/ISO termampat "
#: Source/Core/DolphinWX/GameListCtrl.cpp:1270
msgid "Save decompressed GCM/ISO"
msgstr "Simpan GCM/ISO ternyahmampat"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Save to selected slot"
msgstr "Simpan ke slot terpilih"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr "Disimpan ke /Wii/sd.raw (saiz lalai ialah 128mb)"
#: Source/Core/Core/Movie.cpp:1068
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Keadaan simpan cakera %s telah rosak, rakaman cereka dihentikan..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:595
msgid "Scaled EFB Copy"
msgstr "salin EFB Terskala"
#: Source/Core/DolphinWX/GameListCtrl.cpp:558
#, c-format
msgid "Scanning %s"
msgstr "Mengimbas %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:547
msgid "Scanning for ISOs"
msgstr "Mengimbas untuk ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:547
msgid "Scanning..."
msgstr "Mengimbas..."
#: Source/Core/DolphinWX/FrameTools.cpp:547
msgid "ScrShot"
msgstr "CkpSkrin"
#: Source/Core/VideoCommon/ImageWrite.cpp:47
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr "Cekupan skrin gagal: Tidak dapat buka fail \"%s\" (ralat %d)"
#: Source/Core/DolphinWX/WXInputBase.cpp:172
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:264
msgid "Search"
msgstr "Gelintar"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:95
msgid "Search (clear to use previous value)"
msgstr "Gelintar (kosongkan untuk guna nilai terdahulu)"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:36
msgid "Search Subfolders"
msgstr "Gelintar Subfolder"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Search current Object"
msgstr "Gelintar Objek semasa"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:252
msgid "Search for hex Value:"
msgstr "Gelintar untuk Nilai heks:"
#: Source/Core/Common/SysConf.h:98 Source/Core/Common/SysConf.h:121
#: Source/Core/Common/SysConf.h:141 Source/Core/Common/SysConf.h:162
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Seksyen %s tidak ditemui dalam SYSCONF"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
#: Source/Core/DolphinWX/WXInputBase.cpp:78
msgid "Select"
msgstr "Pilih"
#: Source/Core/DolphinWX/FrameTools.cpp:341
msgid "Select Columns"
msgstr "Pilih Lajur"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:520
#, c-format
msgid "Select Slot %i - %s"
msgstr "Pilih Slot %i - %s"
#: Source/Core/DolphinWX/FrameTools.cpp:167
msgid "Select State Slot"
msgstr "Pilih Slot Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Select State Slot 1"
msgstr "Pilih Slot Keadaan 1"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Select State Slot 10"
msgstr "Pilih Slot Keadaan 10"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Select State Slot 2"
msgstr "Pilih Slot Keadaan 2"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Select State Slot 3"
msgstr "Pilih Slot Keadaan 3"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Select State Slot 4"
msgstr "Pilih Slot Keadaan 4"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Select State Slot 5"
msgstr "Pilih Slot Keadaan 5"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Select State Slot 6"
msgstr "Pilih Slot Keadaan 6"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Select State Slot 7"
msgstr "Pilih Slot Keadaan 7"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Select State Slot 8"
msgstr "Pilih Slot Keadaan 8"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Select State Slot 9"
msgstr "Pilih Slot Keadaan 9"
#: Source/Core/DolphinWX/FrameTools.cpp:818
#: Source/Core/DolphinWX/FrameTools.cpp:1283
msgid "Select The Recording File"
msgstr "Pilih Fail Rakaman"
#: Source/Core/DolphinWX/FrameTools.cpp:1499
msgid "Select a Wii WAD file to install"
msgstr "Pilih fail WAD Wii untuk dipasang"
#: Source/Core/DolphinWX/MemcardManager.cpp:532
msgid "Select a save file to import"
msgstr "Pilih fail simpan untuk diimport"
#: Source/Core/DolphinWX/FrameAui.cpp:332
msgid "Select floating windows"
msgstr "Pilih tetingkap terapung"
#: Source/Core/DolphinWX/FrameTools.cpp:673
msgid "Select the file to load"
msgstr "Pilih fail untuk dimuatkan"
#: Source/Core/DolphinWX/FrameTools.cpp:1461
msgid "Select the save file"
msgstr "Pilih fail simpan"
#: Source/Core/DolphinWX/FrameTools.cpp:1604
msgid "Select the state to load"
msgstr "Pilih keadaan untuk dimuatkan"
#: Source/Core/DolphinWX/FrameTools.cpp:1616
msgid "Select the state to save"
msgstr "Pilih keadaan untuk disimpan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Pilih apakah nisbah bidang yang digunakan ketika menerap:\n"
"Auto: Guna nisbah bidang tabii\n"
"Paksa 16:9: Tiru TV analog dengan nisbah bidang skrin lebar.\n"
"Paksa 4:3: Tiru TV analog 4:3 piawai.\n"
"Regang ke Tetingkap: Regang gambar mengikut saiz tetingkap.\n"
"\n"
"Jika tidak pasti, pilih Auto."
#: Source/Core/InputCommon/InputConfig.cpp:53
msgid "Selected controller profile does not exist"
msgstr "Profil pengawal terpilih tidak wujud"
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Selected font"
msgstr "Fon terpilih"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Pilih penyesuai perkakasan untuk diguna.\n"
"\n"
"Jika tidak pasti, guna yang pertama."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
"Pilih resolusi paparan yang digunakan dalam mod skrin penuh.\n"
"Ia seharusnya sentiasa lebih besar dan sama dengan resolusi dalaman. Impak "
"prestasi boleh diabaikan.\n"
"\n"
"Jika tidak pasti, pilih auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
"Pilih mod 3D stereoskopik. Stereoskop membolehkan anda mendapat perasaan "
"kedalaman lebih baik jika anda mempunyai perkakasan yang sesuai.\n"
"Side-by-Side dan Top-and-Bottom digunakan oleh kebanyakan TV 3D.\n"
"Anaglif digunakan untuk kaca mata berwarna Merah-Sian.\n"
"Sangat menjejaskan kelajuan emulasi dan kadangkala menyebabkan masalah.\n"
"\n"
"Jika tidak pasti, pilih Matikan."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Pilih apakah API grafik yang diguna secara dalaman.\n"
"Penerap perisian adalah sangat perlahan dan hanya berguna untuk "
"penyahpepijatan, jadi melainkan anda mempunyai sebab untuk menggunakannya "
"anda boleh pilih OpenGL di sini.\n"
"\n"
"Jika tidak pasti, guna OpenGL."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
"Pilih apakah API grafik yang diguna secara dalaman.\n"
"Penerap perisian hanya digunakan untuk penyahpepijatan, jadi anda boleh guna "
"sama ada Direct3D atau OpenGL. Permainan berlainan dengan GPU berbeza akan "
"berkelakuan berlainan pada setiap bahagian belakang, oleh itu pengalaman "
"emulasi terbaik disarankan cuba kedua-duanya dan pilih yang kurang "
"bermasalah.\n"
"\n"
"Jika tidak pasti, guna OpenGL."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:148
msgid "Send"
msgstr "Hantar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:289
msgid "Sensor Bar Position:"
msgstr "Kedudukan Palang Penderia:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "Separator"
msgstr "Pemisah"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:94
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
"Port Serial 1 - Ia merupakan port yang mana peranti seperti penyesuai "
"rangkaian gunakan."
#: Source/Core/Core/NetPlayClient.cpp:931
msgid "Server rejected traversal attempt"
msgstr "Pelayan menolak percubaan travesal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:947
msgid "Set as &default ISO"
msgstr "Tetapkan sebagai ISO &lalai"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memcard %c"
msgstr "Tetapkan sebagai Kad Ingatan lalai %c"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
msgid "Sets the GameCube system language."
msgstr "Tetapkan bahasa sistem GameCube."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
"Tetapkan mod paparan Wii ke 60Hz (480i) selain dari 50Hz (576i) untuk "
"permainan PAL.\n"
"Mungkin tidak berfungsi untk semua permainan."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
msgid "Sets the Wii system language."
msgstr "Tetapkan bahasa sistem Wii."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
"Tetapkan kependaman (dalam ms). Nilai lebih tinggi mungkin dapat kurangkan "
"keretakan audio. Bahagian belakang OpenAL sahaja."
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:254
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr "SetupWiiMemory: Tidak dapat cipta fail setting.txt"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255
msgid "Shake"
msgstr "Jabat"
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
#: Source/Core/DolphinWX/TASInputDlg.cpp:362
msgid "Shoulder Buttons"
msgstr "Butang Bahu"
#: Source/Core/DolphinWX/FrameTools.cpp:267
msgid "Show &Log"
msgstr "Tunjuk &Log"
#: Source/Core/DolphinWX/FrameTools.cpp:264
msgid "Show &Status Bar"
msgstr "Tunjuk Palang &Status"
#: Source/Core/DolphinWX/FrameTools.cpp:262
msgid "Show &Toolbar"
msgstr "Tunjuk Palang Ala&t"
#: Source/Core/DolphinWX/FrameTools.cpp:313
msgid "Show Australia"
msgstr "Tunjuk Australia"
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "Show Defaults"
msgstr "Tunjuk Lalai"
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Drives"
msgstr "Tunjuk Pemacu"
#: Source/Core/DolphinWX/FrameTools.cpp:301
msgid "Show ELF/DOL"
msgstr "Tunjuk ELF/DOL"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:456
msgid "Show FPS"
msgstr "Tunjuk FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:206
msgid "Show Frame Counter"
msgstr "Tunjuk Kiraan Bingkai"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show France"
msgstr "Tunjuk Perancis"
#: Source/Core/DolphinWX/FrameTools.cpp:297
msgid "Show GameCube"
msgstr "Tunjuk GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show Germany"
msgstr "Tunjuk Jerman"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Show Input Display"
msgstr "Tunjuk Paparan Input"
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show Italy"
msgstr "Tunjuk Itali"
#: Source/Core/DolphinWX/FrameTools.cpp:306
msgid "Show JAP"
msgstr "Tunjuk JAP"
#: Source/Core/DolphinWX/FrameTools.cpp:321
msgid "Show Korea"
msgstr "Tunjuk Korea"
#: Source/Core/DolphinWX/FrameTools.cpp:204
msgid "Show Lag Counter"
msgstr "Tunjuk Kiraan Lengah"
#: Source/Core/DolphinWX/ISOProperties.cpp:526
msgid "Show Language:"
msgstr "Tunjuk Bahasa:"
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show Log &Configuration"
msgstr "Tunjuk K&onfigurasi Log"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:467
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Netherlands"
msgstr "Tunjuk Belanda"
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show PAL"
msgstr "Tunjuk PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:294
msgid "Show Platforms"
msgstr "Tunjuk Platform"
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Regions"
msgstr "Tunjuk Wilayah"
#: Source/Core/DolphinWX/FrameTools.cpp:325
msgid "Show Russia"
msgstr "Tunjuk Rusia"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "Show Spain"
msgstr "Tunjuk Sepanyol"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:772
msgid "Show Statistics"
msgstr "Tunjuk Statistik"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:329
msgid "Show Taiwan"
msgstr "Tunjuk Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show USA"
msgstr "Tunjuk USA"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Unknown"
msgstr "Tunjuk Tidak Diketahui"
#: Source/Core/DolphinWX/FrameTools.cpp:299
msgid "Show WAD"
msgstr "Tunjuk WAD"
#: Source/Core/DolphinWX/FrameTools.cpp:295
msgid "Show Wii"
msgstr "Tunjuk Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show World"
msgstr "Tunjuk Dunia"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Show a confirmation box before stopping a game."
msgstr "Tunjuk kotak pengesahan sebelum menghentikan permainan."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
"Tunjuk satu kotak mesej bila ralat yang serius yang berpotensi berlaku.\n"
"Melumpuhkan ini mungkin dapat hindari mesej bukan-mati yang menjengkelkan, "
"tetapi ia menyebabkan kerosakan tanpa penjelasan langsung."
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "Tunjuk blok pertama"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "Tunjuk blok simpan"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "Tunjuk ulasan simpan"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "Tunjuk ikon simpan"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "Tunjuk tajuk simpan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tunjuk bilangan bingkai terterap per saat sebagai pengukuran kelajuan "
"emulasi.\n"
"\n"
"Jika tidak pasti ,biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:214
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tunjuk pelbagai statistik penerapan.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
msgid "Side-by-Side"
msgstr "Sebelah-Menyebelah"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Sideways Wiimote"
msgstr "Sideways Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:562
msgid "Simplified Chinese"
msgstr "Cina Ringkas"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr "Simulasikan DK Bongos"
#: Source/Core/DolphinWX/GameListCtrl.cpp:279
msgid "Size"
msgstr "Saiz"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
msgid "Skip BIOS"
msgstr "Langkau BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
msgid "Skip DCBZ clearing"
msgstr "Langkau pengosongan DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:675
msgid "Skip EFB Access from CPU"
msgstr "Langkau Capaian EFB dari CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:257
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tingkatkan sedikit kelajuan salinan EFB ke RAM dengan mengorbankan ketepatan "
"emulasi.\n"
"Jika anda menghadapi sebarang masalah, cuba tingkatkan ketepatan cache "
"tekstur atau\n"
"lumpuhkan pilihan ini.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/FrameTools.cpp:454
#: Source/Core/DolphinWX/FrameTools.cpp:468
#, c-format
msgid "Slot %i - %s"
msgstr "Slot %i - %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
msgid "Slot A"
msgstr "SLot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:83
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:84
msgid "Snapshot"
msgstr "Petikan"
#: Source/Core/DolphinWX/VideoConfigDiag.h:100
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Penerapan perisian merupakan tahap magnitud yang lebih perlahan berbanding "
"penggunaan\n"
"bahagian belakang lain. Ia hanya berguna untuk tujuan penyahpepijatan.\n"
"Anda pasti mahu benarkan penerapan perisian? Jika tidak pasti, pilih 'Tidak'."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Sound Settings"
msgstr "Tetapan Bunyi"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Space"
msgstr "Jaraj"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Spain"
msgstr "Sepanyol"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:553
msgid "Spanish"
msgstr "Sepanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
msgid "Speaker Pan"
msgstr "Lata Pembesar Suara"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293
msgid "Speaker Volume:"
msgstr "Volum Pembesar Suara:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:175
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
"Tentukan resolusi yang digunakan untuk penerapan. Resolusi tinggi "
"menambahbaik kualiti visual, tetapi juga membebankan GPU dan seterusnya "
"menyebabkan masalah dalam beberapa permainan.\n"
"\"Multiple of 640x528\" akan menghasilkan saiz lebih besar sedikit "
"berbanding \"Window Size\" dengan sedikit masalah. Iaitu, lebih rendah "
"resolusi dalaman, lebih baik prestasi yang dihasilkan. Auto (Saiz "
"Tetingkap), 1.5x, dan 2.5x akan menimbul masalah dalam sesetengah "
"permainan.\n"
"\n"
"Jika tidak pasti, pilih 640x528."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:105
msgid "Speed Limit:"
msgstr "Had Kelajuan:"
#: Source/Core/DolphinWX/ISOProperties.cpp:354
msgid "Speed up Disc Transfer Rate"
msgstr "Lajukan Kadar Pemindahan Cakera"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
"Pisahkan bebenang CPU dan GPU supaya ia dapat dijalankan pada teras yang "
"berasingan.\n"
"Menyediakan penambahbaikan kelajuan yang besar pada PC modern, tetapi "
"kadangkala menyebabkan kerosakan/glic."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:43
msgid "Standard Controller"
msgstr "Pengawal Piawai"
#: Source/Core/Core/HW/GCPadEmu.cpp:27
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:214
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:133
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Start"
msgstr "Mula"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "Start &NetPlay..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:413
msgid "Start Re&cording Input"
msgstr "Mula Me&rakam Input"
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Start Recording"
msgstr "Mula Rakaman"
#: Source/Core/DolphinWX/FrameTools.cpp:356
#: Source/Core/DolphinWX/GameListCtrl.cpp:280
msgid "State"
msgstr "Keadaan"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Steering Wheel"
msgstr "Roda Pacu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:618
msgid "Stereoscopic 3D Mode:"
msgstr "Mod Stereoskopik 3D:"
#: Source/Core/DolphinWX/ISOProperties.cpp:439
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:655
msgid "Stereoscopy"
msgstr "Stereoskopi"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Stick"
msgstr "Bidak"
#: Source/Core/Core/HotkeyManager.cpp:19
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:430
#: Source/Core/DolphinWX/FrameTools.cpp:544
msgid "Stop"
msgstr "Henti"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
msgid "Store EFB Copies to Texture Only"
msgstr "Simpan Salinan EFB ke Tekstur Sahaja"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:190
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Simpan Salinan EFB secara ekslusif dalam GPU, melepasi ingatan sistem. "
"Menyebabkan cacat grafik dalam sebilangan kecil permainan.\n"
"\n"
"Dibenarkan = Salinan EFB ke Tekstur\n"
"Dilumpuhkan = Salinan EFB ke RAM (dan Tekstur)\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:432
msgid "Stretch to Window"
msgstr "Regang ke Tetingkap"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "Subtract"
msgstr "Tolak"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:98
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr "Berjaya mengeksport simpan %u ke %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:52
#, c-format
msgid "Successfully exported file to %s"
msgstr "Berjaya mengeksport fail ke %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:118
msgid "Successfully imported save files"
msgstr "Berjaya mengimport fail simpan"
#: Source/Core/DolphinWX/AboutDolphin.cpp:45
msgid "Support"
msgstr "Sokongan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:651
msgid "Swap Eyes"
msgstr "Silih Mata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:273
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Silih mata kiri dengan kanan. Selalunya berguna jika anda mahu silang-mata "
"sebelah-menyebelah.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249
msgid "Swing"
msgstr "Ayun"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
msgid "Synchronize GPU thread"
msgstr "Segerakkan bebenang GPU"
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Segerakkan bebenang GPU dan CPU untuk bantu hindari kaku rawak dalam mod Dwi-"
"Teras. (HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:261
msgid "Syntax error"
msgstr "Ralat sintaks"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
msgid "System Language:"
msgstr "Bahasa Sistem:"
#: Source/Core/DolphinWX/FrameTools.cpp:200
#: Source/Core/DolphinWX/TASInputDlg.h:24
msgid "TAS Input"
msgstr "Input TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:716
#, c-format
msgid "TAS Input - Controller %d"
msgstr "Input TAS - Kawalan %d"
#: Source/Core/DolphinWX/FrameTools.cpp:724
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr "Input TAS - Wiimote %d"
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Left"
msgstr "Jadual Kiri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Table Right"
msgstr "Jadual Kanan"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Taiwan"
msgstr "Taiwan"
#: Source/Core/Core/HotkeyManager.cpp:32
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "Take Screenshot"
msgstr "Ambil Cekupan Skrin"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "Take screenshot"
msgstr "Ambil cekupan skrin"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:593
msgid "Test"
msgstr "Uji"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:692
msgid "Texture Cache"
msgstr "Tekstur Cache"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:774
msgid "Texture Format Overlay"
msgstr "Tindihan Format Tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:194
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
"Tetapan \"Selamat\" menghindari kebarangkalian GPU kehilangan kemaskini "
"tekstur daripada RAM.\n"
"Ketepatan lebih rendah menyebabkan teks dalam-permainan kelihatan tidak "
"tentu butirnya dalam sesetengah permainan.\n"
"\n"
"Jika tidak pasti, guna nilai paling kanan."
#: Source/Core/Core/ConfigManager.cpp:803
msgid "The WAD has been installed successfully"
msgstr "WAD berjaya dipasang"
#: Source/Core/Core/ActionReplay.cpp:217
msgid "The address is invalid"
msgstr "Alamat tidak sah"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "The checksum was successfully fixed."
msgstr "Hasil tambah semak berjaya dibaiki."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:167
msgid "The chosen directory is already in the list."
msgstr "Direktori dipilih sudah ada dalam senarai."
#: Source/Core/Core/Movie.cpp:427
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
"Perubahan cakera ke \"%s\" tidak dapat disimpan dalam fail .dtm.\n"
"Nama fail bagi imej cakera tidak boleh lebih dari 40 aksara."
#: Source/Core/Core/HW/DVDThread.cpp:146
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr "Cakera tidak dapat di baca (pada kedudukan 0x%<PRIx64> - 0x%<PRIx64>)."
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
"Imej cakera \"%s\" telah rosak.\n"
"Cincangan blok %<PRIu64> ialah %08x selain dari %08x."
#: Source/Core/DiscIO/CompressedBlob.cpp:101
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr "Imej cakera \"%s\" dipangkas, beberapa data telah hilang."
#: Source/Core/Core/HW/DVDInterface.cpp:485
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
#: Source/Core/DolphinWX/GameListCtrl.cpp:1224
#: Source/Core/DolphinWX/GameListCtrl.cpp:1289
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Fail %s sudah wujud.\n"
"Anda ingin gantikannya?"
#: Source/Core/AudioCommon/WaveFile.cpp:36
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Fail %s tidak boleh dibuka untuk penulisan. Sila semak sama ada ia sudah "
"dibuka oleh program lain."
#: Source/Core/AudioCommon/WaveFile.cpp:28
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Fail %s sudah dibuka, pengepala fail tidak akan ditulis."
#: Source/Core/DolphinWX/FrameAui.cpp:571
msgid "The name cannot be empty"
msgstr "Nama tidak boleh kosong"
#: Source/Core/DolphinWX/FrameAui.cpp:564
msgid "The name cannot contain the character ','"
msgstr "Nama tidak boleh mengandungi aksara ','"
#: Source/Core/Core/Movie.cpp:236
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr "Permainan dirakam (%s) tidak sama dengan permainan dipilih (%s)"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:153
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Kod AR dinyahsulit yang terhasil tidak mengandungi sebarang baris."
#: Source/Core/DolphinWX/MemcardManager.cpp:449
msgid "The save you are trying to copy has an invalid file size."
msgstr "Simpan yang anda cuba salin mempunyai saiz fail tidak sah."
#: Source/Core/DolphinWX/Main.cpp:331
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Bahasa yang dipilih tidak disokong oleh sistem anda. Jatuh balik ke lalai "
"sistem."
#: Source/Core/Core/NetPlayClient.cpp:203
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Versi pelayan dan klien NetPlay tidak serasi!"
#: Source/Core/Core/NetPlayClient.cpp:200
msgid "The server is full!"
msgstr "Pelayan sudah penuh!"
#: Source/Core/Core/NetPlayClient.cpp:206
msgid "The server responded: the game is currently running!"
msgstr "Pelayan membalas: permainan kini sedang berjalan!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server sent an unknown error message!"
msgstr "Pelayan menghantar mesej ralat tidak diketahui!"
#: Source/Core/Core/ConfigManager.cpp:713
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Fail \"%s\" yang dinyatakan tidak wujud"
#: Source/Core/Core/ActionReplay.cpp:220
msgid "The value is invalid"
msgstr "Nilai tidak sah"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:145
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
"Terlalu banyak fail GCI di dalam folder\n"
"%s.\n"
"Hanya 127 yang pertama akan tersedia"
#: Source/Core/Core/State.cpp:732
msgid "There is nothing to undo!"
msgstr "Tiada apa hendak dibuat asal!"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:610
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Mesti terdapat tiket untuk 00000001/00000002. Longgok NAND anda "
"berkemungkinan tidak lengkap."
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Tetapan ini membatalkan tetapan teras Dolphin.\n"
"Tidak ditentukan bermaksud permainan menggunakan tetapan Dolphin."
#: Source/Core/Core/ActionReplay.cpp:850
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Simulatro action replay ini tidak menyokong kod yang mana Action Replay yang "
"sendiri mengubahsuai."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:247
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Fitur ini membolehkan anda menukar kamera permainan.\n"
"Gerakkan tetikus semasa menahan butang kanan tetikus untuk melata dan semasa "
"menahan butang tengah untuk gerak.\n"
"Tahan SHIFT dan tekan salah satu dari kekunci WASD untuk gerak kamera dengan "
"jarak langkah tertentu (SHIFT+2 untuk gerak lebih pantas dan SHIFT+1 untuk "
"gerak lebih lambat). Tekan SHIFT+R untuk tetap semula kamera dan SHIFT+F "
"untuk tetap semula kelajuan.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:63
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:98
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
"Tajuk ini mungkin tidak serasi dengan emulasi DSP HLE. Cuba guna LLE jika ia "
"adalah buatan rumah iaitu homebrew.\n"
"\n"
"DSPHLE: Ucode tidak diketahui (CRC = %08x) - memaksa AX."
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
"Tajuk ini mungkin tidak serasi dengan emulasi DSP HLE. Cuba guna LLE jika ia "
"adalah buatan rumah iaitu homebrew.\n"
"\n"
"Ucode tidak diketahui (CRC = %08x) - memaksa AX."
#: Source/Core/DolphinWX/ISOProperties.cpp:394
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
"Nilai ini telah ditambah dengan nilai ketumpuan yang ditetapkan dalam "
"konfigurasi grafik."
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
"Nilai ini digandakan dengan kedalaman ditetapkan dalam konfigurasi grafik."
#: Source/Core/DolphinWX/ISOProperties.cpp:308
msgid "This will let you manually edit the INI config file."
msgstr "Ia membolehkan anda sunting secara manual fail konfig INI."
#: Source/Core/InputCommon/ControllerEmu.cpp:192
#: Source/Core/InputCommon/ControllerEmu.cpp:198
#: Source/Core/InputCommon/ControllerEmu.cpp:243
msgid "Threshold"
msgstr "Ambang"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:252
msgid "Tilt"
msgstr "Condong"
#: Source/Core/DolphinWX/GameListCtrl.cpp:273
#: Source/Core/DolphinWX/MemcardManager.cpp:644
msgid "Title"
msgstr "Tajuk"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:110
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:132
msgid "To"
msgstr "Ke"
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Toggle 3D Anaglyph"
msgstr "Togol Anaglif 3D"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Toggle 3D Side-by-side"
msgstr "Togol 3D Sebelah-menyebelah"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Toggle 3D Top-bottom"
msgstr "Togol 3D Atas-bawah"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Toggle 3D Vision"
msgstr "Togol Paparan 3D"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:62
msgid "Toggle All Log Types"
msgstr "Togol Sema Jenis Log"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Aspect Ratio"
msgstr "Togol Nisbah Bidang"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Crop"
msgstr "Togol Kerat"
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Toggle EFB Copies"
msgstr "Togol Salinan EFB"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Toggle Fog"
msgstr "Togol Kabus"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Togol Skrin Penuh"
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Toggle Pause"
msgstr "Togol Jeda"
#: Source/Core/DolphinWX/FrameTools.cpp:546
msgid "Toggle fullscreen"
msgstr "Togol skrin penuh"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:277
msgid "Top"
msgstr "Atas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
msgid "Top-and-Bottom"
msgstr "Atas-dan-Bawah"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:565
msgid "Traditional Chinese"
msgstr "Cina Tradisional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:63
msgid "Traversal Server"
msgstr "Pelayan Traversal"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:106
msgid "Traversal Server:"
msgstr "Pelayan Traversal:"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:460
msgid "Traversal Server: "
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:928
msgid "Traversal server timed out connecting to the host"
msgstr "Pelayan travesal tamat masa ketika menyambung ke hos"
#: Source/Core/DiscIO/VolumeDirectory.cpp:75 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:50
msgid "Tried to decrypt data from a non-Wii volume"
msgstr "Cuba menyahsulit data dari volum bukan-Wii"
#: Source/Core/Core/Boot/Boot.cpp:469
msgid "Tried to load an unknown file type."
msgstr "Cuba memuatkan jenis fail yang tidak diketahui."
#: Source/Core/Core/HW/GCPadEmu.cpp:56
msgid "Triggers"
msgstr "Pemicu"
#: Source/Core/Common/SysConf.h:86 Source/Core/Common/SysConf.h:109
msgid "Trying to read from invalid SYSCONF"
msgstr "Cuba baca dari SYSCONF tidak sah"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:58
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Cuba baca dari SYSCONF tidak sah\n"
"id bt Wiimote tidak tersedia"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
msgid "Turntable"
msgstr "Boleh Dikalih"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Jenis"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:788
#, c-format
msgid "UNKNOWN_%02X"
msgstr "UNKNOWN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
msgid "USB Gecko"
msgstr "USB Gecko"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:235
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Tidak boleh cipta tambalan dari nilai yang diberi.\n"
"Masukan tidak diubahsuai."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:134
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Tidak boleh hurai baris %u bagi AR kod yang dimasukkan sebagai kod tersulit "
"atau ternyahsulit yang sah. Pastikan anda menaipnya dengan betul.\n"
"Anda hendak abaikan baris ini dan teruskan menghurai?"
#: Source/Core/DolphinWX/FrameTools.cpp:525
#, c-format
msgid "Undefined %i"
msgstr "%i tidak ditakrif"
#: Source/Core/Core/HotkeyManager.cpp:126
#: Source/Core/DolphinWX/FrameTools.cpp:495
msgid "Undo Load State"
msgstr "Buat Asal Muat Keadaan"
#: Source/Core/Core/HotkeyManager.cpp:127
#: Source/Core/DolphinWX/FrameTools.cpp:498
msgid "Undo Save State"
msgstr "Buat Asal Keadaan Simpan"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:744
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Panggilan 0x80 tidak dijangka? Menghentipaksa..."
#: Source/Core/Core/State.cpp:451
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
#: Source/Core/DolphinWX/ISOProperties.cpp:169
#: Source/Core/DolphinWX/ISOProperties.cpp:572
msgid "Unknown"
msgstr "Tidak diketahui"
#: Source/Core/Core/HW/DVDInterface.cpp:1078
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Perintah DVD %08x tidak diketahui - ralat mati"
#: Source/Core/Common/SysConf.cpp:157
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Jenis masukan %i tidak sah dalam SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:937
#, c-format
msgid "Unknown error %x"
msgstr "Ralat %x tidak diketahui"
#: Source/Core/DolphinWX/MemcardManager.cpp:436
#: Source/Core/DolphinWX/MemcardManager.cpp:479
msgid "Unknown memory card error"
msgstr "Ralat kad ingatan tidak diketahui"
#: Source/Core/Core/NetPlayClient.cpp:554
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mesej tidak diketahui diterima dengan id: %d"
#: Source/Core/Core/NetPlayServer.cpp:705
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mesej tidak diketahui dengan id: %d diterima dari pemain:%d Menendang pemain!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
msgid "Unlimited"
msgstr "Tanpa had"
#: Source/Core/DiscIO/CompressedBlob.cpp:369
msgid "Unpacking"
msgstr "Nyahpek"
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu.cpp:264
msgid "Up"
msgstr "Naik"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:112
msgid "Update"
msgstr "Kemaskini"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Upright Wiimote"
msgstr "Upright Wiimote"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117
msgid "Usage Statistics Reporting Settings"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:249
msgid "Usage statistics reporting"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:446
msgid "Use Fullscreen"
msgstr "Guna Skrin Penuh"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Use Hex"
msgstr "Guna Heks"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Use PAL60 Mode (EuRGB60)"
msgstr "Guna Mod PAL60 (EuRGB60)"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:107
msgid "Use Panic Handlers"
msgstr "Guna Pengendali Panik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:158
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Guna algoritma kurang tepat untuk mengira nilai kedalaman.\n"
"Menyebabkan masalah dalam sebilangan kecil permainan tetapi meningkatkan "
"kelajuan yang bergantung pada permainan dan/atau GPU anda.\n"
"\n"
"Jika tidak pasti, biarkan ia bertanda."
#: Source/Core/DolphinWX/ISOProperties.cpp:401
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
"Guna penimbal kedalaman tunggal untuk kedua-dua belah mata. Diperlukan untuk "
"beberapa jenis permainan."
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:809
msgid "Utility"
msgstr "Utiliti"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
msgid "V-Sync"
msgstr "Segerak-V"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318
msgid "Value"
msgstr "Nilai"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:320
msgid "Value (double)"
msgstr "Nilai (ganda dua)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319
msgid "Value (float)"
msgstr "Nilai (apung)"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:77
msgid "Value:"
msgstr "Nilai:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29
msgid "Value: "
msgstr "Nilai:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:94
msgid "Various Statistics"
msgstr "Pelbagai Statistik"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:50
msgid "Verbosity"
msgstr "Kejelaan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:727
msgid "Virtual"
msgstr "Maya"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Volume Down"
msgstr "Volum Turun"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Toggle Mute"
msgstr "Volum Togol Senyap"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Up"
msgstr "Volum Naik"
#: Source/Core/DiscIO/NANDContentLoader.cpp:472
#: Source/Core/DiscIO/NANDContentLoader.cpp:496
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Pemasangan WAD gagal: ralat mencipta %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:511
msgid "WAD installation failed: error creating ticket"
msgstr "Pemasangan WAD gagal: ralat mencipta tiket"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tunggu kosong menegak untuk kurangkan pengoyakan.\n"
"Kurangkan prestasi jika kelajuan emulasi dibawah 100%.\n"
"\n"
"Jika tidak pasti, biarkan ia tidak bertanda."
#: Source/Core/Common/MsgHandler.cpp:63
#: Source/Core/DolphinWX/GameListCtrl.cpp:1088
#: Source/Core/DolphinWX/GameListCtrl.cpp:1385
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
#: Source/Core/DolphinWX/MemcardManager.cpp:601
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:327
#: Source/Core/DolphinWX/VideoConfigDiag.h:103
msgid "Warning"
msgstr "Amaran"
#: Source/Core/Core/Boot/Boot.cpp:335
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Amaran - memulakan DOL dalam mod konsol yang salah!"
#: Source/Core/Core/Boot/Boot.cpp:272
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Amaran - memulakan ISO dalam mod konsol yang salah!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Amaran! disarankan menyandar semua fail dalam folder:\n"
"%s\n"
"Anda ingin teruskan?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
"Amaran: Nombor blok ditunjukkan oleh BAT (%u) tidak sepadan dengan pengepala "
"fail termuat (%u)"
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Amaran: Ia akan tulis-ganti mana-mana simpan sedia ada di dalam folder:\n"
"%s\n"
"dan yang mempunyai nama yang serupa sebagai fail dalam kad ingatan anda\n"
"Teruskan?"
#: Source/Core/Core/Movie.cpp:1117
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1091
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
"Amaran: Anda memuatkan simpan yang mana cereka tamat sebelum bingkai semasa "
"di dalam simpan. (bait %u < %u) (bingkai %u < %u). Anda seharusnya memuatkan "
"simpan lain sebelum diteruskan."
#: Source/Core/Core/Movie.cpp:1143
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1158
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:100
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fail tidak dibuka."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:54
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:602
msgid "Widescreen Hack"
msgstr "Skrin Lebar Godam"
#: Source/Core/InputCommon/ControllerEmu.cpp:300
msgid "Width"
msgstr "Lebar"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:430
msgid "Wii Console"
msgstr "Konsol Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:103
msgid "Wii NAND Root:"
msgstr "Root NAND Wii:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:511
msgid "Wii U Gamecube Controller Adapter Configuration"
msgstr "Konfigurasi Penyesuai Pengawal GameCube Wii U"
#: Source/Core/DolphinWX/FrameTools.cpp:1500
msgid "Wii WAD files (*.wad)"
msgstr "Fail WAD Wii (*.wad)"
#: Source/Core/DolphinWX/FrameTools.cpp:1462
msgid "Wii save files (*.bin)"
msgstr "Fail simpan Wii (*.bin)"
#: Source/Core/DiscIO/WiiWad.cpp:31
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Tidak dapat baca dari fail"
#: Source/Core/Core/HW/Wiimote.cpp:15
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:56
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:149
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/Main.cpp:515
msgid "Wiimote Connected"
msgstr "Wiimote Bersambung"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
msgid "Wiimote Motor"
msgstr "Motor Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:185
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/WXInputBase.cpp:228
msgid "Windows Left"
msgstr "Tetingkap Kiri"
#: Source/Core/DolphinWX/WXInputBase.cpp:232
msgid "Windows Menu"
msgstr "Menu Tetingkap"
#: Source/Core/DolphinWX/WXInputBase.cpp:230
msgid "Windows Right"
msgstr "Tetingkap Kanan"
#: Source/Core/DolphinWX/LogWindow.cpp:118
msgid "Word Wrap"
msgstr "Lilit Kata"
#: Source/Core/DolphinWX/FrameTools.cpp:1509
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
#: Source/Core/DolphinWX/GameListCtrl.cpp:1297
#: Source/Core/DolphinWX/ISOProperties.cpp:1018
#: Source/Core/DolphinWX/ISOProperties.cpp:1308
msgid "Working..."
msgstr "Berfungsi..."
#: Source/Core/DolphinWX/ISOProperties.cpp:165
msgid "World"
msgstr "Dunia"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
msgid "Write to Console"
msgstr "Tulis ke Konsol"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
msgid "Write to File"
msgstr "Tulis ke Fail"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:59
msgid "Write to Window"
msgstr "Tulis ke Tetingkap"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:226
msgid "Write to memcards/SD"
msgstr "Tulis ke kad ingatan/SD"
#: Source/Core/DolphinWX/TASInputDlg.cpp:468
msgid "X"
msgstr "X"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:802
msgid "XF register "
msgstr "Daftar XF"
#: Source/Core/DolphinWX/TASInputDlg.cpp:469
msgid "Y"
msgstr "Y"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr "Kuning"
#: Source/Core/DolphinWX/FrameAui.cpp:84
msgid "You can't close panes that have pages in them."
msgstr ""
"Anda tidak boleh tutup anak tetingkap yang mempunyai halaman di dalamnya."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:377
msgid "You must choose a game!"
msgstr "Anda mesti pilih satu permainan!"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:62
msgid "You must enter a name."
msgstr "Anda mesti masukkan satu nama."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:330
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Anda mesti masukkan nilai desimal, heksadesimal atau oktal yang sah."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:713
msgid "You must enter a valid profile name."
msgstr "Anda mesti masukkan nama profil yang sah."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:224
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Anda mesti mulakan semula Dolphin supaya perubahan berkesan."
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"ROM DSP anda mempunyai cincangan yang salah.\n"
"Anda hendak hentikan sekarang untuk membaiki masalah?\n"
"Jika anda pilih \"Tidak\", audio akan tidak berbutir."
#: Source/Core/Core/ConfigManager.cpp:748
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Fail GCM/ISO anda kelihatan tidak sah (negara tidak sah).\n"
"Teruskan dengan wilayah PAL?"
#: Source/Core/Common/SysConf.cpp:59
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Saiz fail SYSCONF anda adalah salah.\n"
"Ia sepatutnya 0x%04x (tetapi 0x%04<PRIx64>)\n"
"Anda hendak jana yang baharu?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:470
msgid "Z"
msgstr "Z"
#: Source/Core/Core/ActionReplay.cpp:883
msgid "Zero 3 code not supported"
msgstr "Kod Zero 3 tidak disokong"
#: Source/Core/Core/ActionReplay.cpp:903
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr "Kod Zero tidak diketahui pada Dolphin: %08x"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:504
#: Source/Core/DolphinWX/InputConfigDiag.cpp:551
msgid "[ waiting ]"
msgstr "[ menunggu ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid "apploader (.img)"
msgstr "pemuatapl (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:365
msgid "auto"
msgstr "auto"
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid "fake-completion"
msgstr "pelengkapan-palsu"
#: Source/Core/DolphinWX/ISOProperties.cpp:366
msgid "none"
msgstr "tiada"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:229
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1269
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute kemnalikan -1 pada aplikasi yang berjalan!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:600
msgid "| OR"
msgstr "| OR"