dolphin/Source
XTra.KrazzY 4fbf138ed2 The beginning of another approach on Zelda HLE UCode: PB debugging and comparison
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4481 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-10-30 07:10:46 +00:00
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Core small code cleanup, and little fixing of errors introduced by mi in my first commit :( 2009-10-30 04:14:43 +00:00
DSPSpy DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPTool Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet 2009-09-18 19:56:49 +00:00
Dolphin.xcodeproj Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build 2009-09-24 22:56:50 +00:00
PluginSpecs Fix a small misspell in OGL config, Fix the toggle fullscreen button when rendering to separate window + a weird issue related to rendering to main. 2009-10-24 00:18:21 +00:00
Plugins The beginning of another approach on Zelda HLE UCode: PB debugging and comparison 2009-10-30 07:10:46 +00:00
TestSuite add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
UnitTests fix some memleaks in DiscIO. Fix for issue 1238. 2009-08-03 22:51:13 +00:00
Dolphin.sln fix some warnings, compile Plugin_VideoSoftware against the plain multithreaded version of libc instead of the MT DLL version. 2009-10-24 01:00:45 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00