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D3DBase.cpp
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D3DBase: Fall back to creating a normal context when debug fails
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2013-08-15 10:19:14 -04:00 |
D3DBase.h
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D3D11: Implement zcomploc for hardware supporting D3D 11.0.
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2013-08-09 22:20:35 +02:00 |
D3DBlob.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DBlob.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DShader.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DTexture.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DTexture.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DUtil.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
D3DUtil.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
FramebufferManager.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
FramebufferManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
GfxState.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
GfxState.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
Globals.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
LineGeometryShader.cpp
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Merge 'master' into shader-uids-awesome.
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2013-04-25 14:05:54 +02:00 |
LineGeometryShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
NativeVertexFormat.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
PSTextureEncoder.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
PSTextureEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
PerfQuery.cpp
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Respect ShouldEmulate() in PerfQuery implementations for DX11 and OGL (ugly implem, but the current state of VideoCommon does not allow much better)
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2013-08-14 23:18:00 +02:00 |
PerfQuery.h
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D3D11: Port perf queries code to the PerfQueryBase interface.
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2013-03-01 19:30:37 +01:00 |
PixelShaderCache.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
PixelShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
PointGeometryShader.cpp
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Merge 'master' into shader-uids-awesome.
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2013-04-25 14:05:54 +02:00 |
PointGeometryShader.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
Render.cpp
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Add an OSD message when taking screenshots in D3D9/D3D11
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2013-08-24 01:41:17 +02:00 |
Render.h
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D3D11: Port perf queries code to the PerfQueryBase interface.
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2013-03-01 19:30:37 +01:00 |
Television.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
Television.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureCache.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureCache.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
TextureEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
VertexManager.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
VertexManager.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
VertexShaderCache.cpp
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Merge 'master' into shader-uids-awesome.
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2013-06-17 12:05:47 +02:00 |
VertexShaderCache.h
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Polish shader uid checking.
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2013-04-29 21:00:39 +02:00 |
VideoBackend.h
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Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2.
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2013-05-01 23:51:43 +10:00 |
XFBEncoder.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
XFBEncoder.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
main.cpp
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D3D11: Implement zcomploc for hardware supporting D3D 11.0.
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2013-08-09 22:20:35 +02:00 |
main.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
stdafx.cpp
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |
stdafx.h
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New license header introduced to all Video based projects.
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2013-04-17 23:29:41 -04:00 |