dolphin/Source
Skyler Saleh 4ecb3084b7 Apple M1 Support for MacOS
This commit adds support for compiling Dolphin for ARM on MacOS so that it can
run natively on the M1 processors without running through Rosseta2 emulation
providing a 30-50% performance speedup and less hitches from Rosseta2.

It consists of several key changes:

- Adding support for W^X allocation(MAP_JIT) for the ARM JIT
- Adding the machine context and config info to identify the M1 processor
- Additions to the build system and docs to support building universal binaries
- Adding code signing entitlements to access the MAP_JIT functionality
- Updating the MoltenVK libvulkan.dylib to a newer version with M1 support
2021-05-22 15:25:17 -07:00
..
Android Merge pull request #9728 from JosJuice/android-get-shader-list 2021-05-20 11:16:08 -04:00
Core Apple M1 Support for MacOS 2021-05-22 15:25:17 -07:00
DSPSpy DSPSpy: sync Makefile with current devkitPro template 2020-06-08 04:21:41 +01:00
DSPTool Set console's default language/country/region based on computer settings 2021-03-27 10:05:26 +01:00
PCH Fix PCH when building with CMake + Ninja + MSVC on Windows 2021-04-17 17:48:47 +02:00
UnitTests Merge pull request #9695 from JosJuice/jitarm64-fres 2021-05-20 10:23:49 -04:00
VSProps DolphinQt: Add quotes around QtIncludeDir on Windows 2021-05-16 20:45:19 -07:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt CMake: Build with -std:c++latest for MSVC 2021-03-03 23:44:35 +01:00
dolphin-emu.sln msbuild: bundle all dolphin "core" code into single library 2021-01-27 14:29:49 -08:00