dolphin/Source/Core
hrydgard 77cec36ad4 Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@251 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-20 23:25:48 +00:00
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Common Save/restore SSE flags through protected function calls. 2008-08-20 18:28:21 +00:00
Core Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda. 2008-08-20 23:25:48 +00:00
DebuggerWX Attempt to fix recent D3D plugin issue. Fix bug in debugger *<:-) 2008-08-14 19:57:46 +00:00
DiscIO Fixed compile warning: comparision of signed to unsigned. 2008-08-14 20:37:14 +00:00
DolphinWX Simplified conversion to C++ string. 2008-08-20 18:43:14 +00:00
VideoCommon Minor speedup in texdecoder. More informative fifo error messages. 2008-08-20 18:31:48 +00:00