265 lines
8.8 KiB
C++
265 lines
8.8 KiB
C++
// Copyright 2009 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <cstdarg>
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#include <cstring>
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#include <mutex>
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#include <ostream>
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#include <string>
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#include "Common/CommonPaths.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/Logging/ConsoleListener.h"
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#include "Common/Logging/Log.h"
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#include "Common/Logging/LogManager.h"
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#include "Common/StringUtil.h"
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#include "Common/Timer.h"
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constexpr size_t MAX_MSGLEN = 1024;
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const Config::ConfigInfo<bool> LOGGER_WRITE_TO_FILE{
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{Config::System::Logger, "Options", "WriteToFile"}, false};
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const Config::ConfigInfo<bool> LOGGER_WRITE_TO_CONSOLE{
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{Config::System::Logger, "Options", "WriteToConsole"}, true};
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const Config::ConfigInfo<bool> LOGGER_WRITE_TO_WINDOW{
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{Config::System::Logger, "Options", "WriteToWindow"}, true};
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const Config::ConfigInfo<int> LOGGER_VERBOSITY{{Config::System::Logger, "Options", "Verbosity"}, 0};
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class FileLogListener : public LogListener
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{
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public:
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FileLogListener(const std::string& filename)
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{
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File::OpenFStream(m_logfile, filename, std::ios::app);
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SetEnable(true);
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}
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void Log(LogTypes::LOG_LEVELS, const char* msg) override
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{
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if (!IsEnabled() || !IsValid())
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return;
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std::lock_guard<std::mutex> lk(m_log_lock);
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m_logfile << msg << std::flush;
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}
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bool IsValid() const { return m_logfile.good(); }
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bool IsEnabled() const { return m_enable; }
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void SetEnable(bool enable) { m_enable = enable; }
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private:
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std::mutex m_log_lock;
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std::ofstream m_logfile;
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bool m_enable;
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};
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void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file, int line,
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const char* fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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if (LogManager::GetInstance())
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LogManager::GetInstance()->Log(level, type, file, line, fmt, args);
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va_end(args);
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}
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static size_t DeterminePathCutOffPoint()
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{
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constexpr const char* pattern = DIR_SEP "Source" DIR_SEP "Core" DIR_SEP;
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size_t pos = std::string(__FILE__).find(pattern);
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if (pos != std::string::npos)
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return pos + strlen(pattern);
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return 0;
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}
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LogManager::LogManager()
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{
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// create log containers
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m_log[LogTypes::ACTIONREPLAY] = {"ActionReplay", "ActionReplay"};
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m_log[LogTypes::AUDIO] = {"Audio", "Audio Emulator"};
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m_log[LogTypes::AUDIO_INTERFACE] = {"AI", "Audio Interface (AI)"};
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m_log[LogTypes::BOOT] = {"BOOT", "Boot"};
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m_log[LogTypes::COMMANDPROCESSOR] = {"CP", "CommandProc"};
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m_log[LogTypes::COMMON] = {"COMMON", "Common"};
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m_log[LogTypes::CONSOLE] = {"CONSOLE", "Dolphin Console"};
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m_log[LogTypes::CORE] = {"CORE", "Core"};
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m_log[LogTypes::DISCIO] = {"DIO", "Disc IO"};
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m_log[LogTypes::DSPHLE] = {"DSPHLE", "DSP HLE"};
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m_log[LogTypes::DSPLLE] = {"DSPLLE", "DSP LLE"};
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m_log[LogTypes::DSP_MAIL] = {"DSPMails", "DSP Mails"};
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m_log[LogTypes::DSPINTERFACE] = {"DSP", "DSPInterface"};
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m_log[LogTypes::DVDINTERFACE] = {"DVD", "DVD Interface"};
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m_log[LogTypes::DYNA_REC] = {"JIT", "Dynamic Recompiler"};
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m_log[LogTypes::EXPANSIONINTERFACE] = {"EXI", "Expansion Interface"};
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m_log[LogTypes::FILEMON] = {"FileMon", "File Monitor"};
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m_log[LogTypes::GDB_STUB] = {"GDB_STUB", "GDB Stub"};
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m_log[LogTypes::GPFIFO] = {"GP", "GPFifo"};
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m_log[LogTypes::HOST_GPU] = {"Host GPU", "Host GPU"};
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m_log[LogTypes::IOS] = {"IOS", "IOS"};
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m_log[LogTypes::IOS_DI] = {"IOS_DI", "IOS - Drive Interface"};
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m_log[LogTypes::IOS_ES] = {"IOS_ES", "IOS - ETicket Services"};
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m_log[LogTypes::IOS_FILEIO] = {"IOS_FILEIO", "IOS - FileIO"};
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m_log[LogTypes::IOS_SD] = {"IOS_SD", "IOS - SDIO"};
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m_log[LogTypes::IOS_SSL] = {"IOS_SSL", "IOS - SSL"};
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m_log[LogTypes::IOS_STM] = {"IOS_STM", "IOS - State Transition Manager"};
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m_log[LogTypes::IOS_NET] = {"IOS_NET", "IOS - Network"};
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m_log[LogTypes::IOS_USB] = {"IOS_USB", "IOS - USB"};
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m_log[LogTypes::IOS_WC24] = {"IOS_WC24", "IOS - WiiConnect24"};
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m_log[LogTypes::IOS_WFS] = {"IOS_WFS", "IOS - WFS"};
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m_log[LogTypes::IOS_WIIMOTE] = {"IOS_WIIMOTE", "IOS - Wii Remote"};
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m_log[LogTypes::MASTER_LOG] = {"*", "Master Log"};
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m_log[LogTypes::MEMCARD_MANAGER] = {"MemCard Manager", "MemCard Manager"};
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m_log[LogTypes::MEMMAP] = {"MI", "MI & memmap"};
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m_log[LogTypes::NETPLAY] = {"NETPLAY", "Netplay"};
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m_log[LogTypes::OSHLE] = {"HLE", "HLE"};
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m_log[LogTypes::OSREPORT] = {"OSREPORT", "OSReport"};
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m_log[LogTypes::PAD] = {"PAD", "Pad"};
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m_log[LogTypes::PIXELENGINE] = {"PE", "PixelEngine"};
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m_log[LogTypes::PROCESSORINTERFACE] = {"PI", "ProcessorInt"};
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m_log[LogTypes::POWERPC] = {"PowerPC", "IBM CPU"};
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m_log[LogTypes::SERIALINTERFACE] = {"SI", "Serial Interface (SI)"};
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m_log[LogTypes::SP1] = {"SP1", "Serial Port 1"};
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m_log[LogTypes::VIDEO] = {"Video", "Video Backend"};
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m_log[LogTypes::VIDEOINTERFACE] = {"VI", "Video Interface (VI)"};
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m_log[LogTypes::WIIMOTE] = {"Wiimote", "Wiimote"};
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m_log[LogTypes::WII_IPC] = {"WII_IPC", "WII IPC"};
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RegisterListener(LogListener::FILE_LISTENER,
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new FileLogListener(File::GetUserPath(F_MAINLOG_IDX)));
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RegisterListener(LogListener::CONSOLE_LISTENER, new ConsoleListener());
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// Set up log listeners
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int verbosity = Config::Get(LOGGER_VERBOSITY);
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// Ensure the verbosity level is valid
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if (verbosity < 1)
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verbosity = 1;
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if (verbosity > MAX_LOGLEVEL)
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verbosity = MAX_LOGLEVEL;
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SetLogLevel(static_cast<LogTypes::LOG_LEVELS>(verbosity));
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EnableListener(LogListener::FILE_LISTENER, Config::Get(LOGGER_WRITE_TO_FILE));
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EnableListener(LogListener::CONSOLE_LISTENER, Config::Get(LOGGER_WRITE_TO_CONSOLE));
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EnableListener(LogListener::LOG_WINDOW_LISTENER, Config::Get(LOGGER_WRITE_TO_WINDOW));
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for (LogContainer& container : m_log)
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container.m_enable = Config::Get(
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Config::ConfigInfo<bool>{{Config::System::Logger, "Logs", container.m_short_name}, false});
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m_path_cutoff_point = DeterminePathCutOffPoint();
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}
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LogManager::~LogManager()
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{
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// The log window listener pointer is owned by the GUI code.
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delete m_listeners[LogListener::CONSOLE_LISTENER];
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delete m_listeners[LogListener::FILE_LISTENER];
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}
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void LogManager::SaveSettings()
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{
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_FILE, IsListenerEnabled(LogListener::FILE_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_CONSOLE,
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IsListenerEnabled(LogListener::CONSOLE_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_WRITE_TO_WINDOW,
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IsListenerEnabled(LogListener::LOG_WINDOW_LISTENER));
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Config::SetBaseOrCurrent(LOGGER_VERBOSITY, static_cast<int>(GetLogLevel()));
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for (const auto& container : m_log)
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Config::SetBaseOrCurrent({{Config::System::Logger, "Logs", container.m_short_name}, false},
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container.m_enable);
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Config::Save();
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}
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void LogManager::Log(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type, const char* file,
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int line, const char* format, va_list args)
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{
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return LogWithFullPath(level, type, file + m_path_cutoff_point, line, format, args);
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}
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void LogManager::LogWithFullPath(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type,
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const char* file, int line, const char* format, va_list args)
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{
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if (!IsEnabled(type, level) || !static_cast<bool>(m_listener_ids))
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return;
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char temp[MAX_MSGLEN];
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CharArrayFromFormatV(temp, MAX_MSGLEN, format, args);
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std::string msg =
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StringFromFormat("%s %s:%u %c[%s]: %s\n", Common::Timer::GetTimeFormatted().c_str(), file,
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line, LogTypes::LOG_LEVEL_TO_CHAR[(int)level], GetShortName(type), temp);
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for (auto listener_id : m_listener_ids)
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if (m_listeners[listener_id])
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m_listeners[listener_id]->Log(level, msg.c_str());
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}
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LogTypes::LOG_LEVELS LogManager::GetLogLevel() const
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{
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return m_level;
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}
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void LogManager::SetLogLevel(LogTypes::LOG_LEVELS level)
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{
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m_level = level;
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}
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void LogManager::SetEnable(LogTypes::LOG_TYPE type, bool enable)
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{
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m_log[type].m_enable = enable;
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}
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bool LogManager::IsEnabled(LogTypes::LOG_TYPE type, LogTypes::LOG_LEVELS level) const
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{
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return m_log[type].m_enable && GetLogLevel() >= level;
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}
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const char* LogManager::GetShortName(LogTypes::LOG_TYPE type) const
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{
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return m_log[type].m_short_name;
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}
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const char* LogManager::GetFullName(LogTypes::LOG_TYPE type) const
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{
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return m_log[type].m_full_name;
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}
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void LogManager::RegisterListener(LogListener::LISTENER id, LogListener* listener)
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{
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m_listeners[id] = listener;
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}
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void LogManager::EnableListener(LogListener::LISTENER id, bool enable)
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{
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m_listener_ids[id] = enable;
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}
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bool LogManager::IsListenerEnabled(LogListener::LISTENER id) const
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{
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return m_listener_ids[id];
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}
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// Singleton. Ugh.
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static LogManager* s_log_manager;
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LogManager* LogManager::GetInstance()
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{
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return s_log_manager;
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}
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void LogManager::Init()
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{
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s_log_manager = new LogManager();
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}
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void LogManager::Shutdown()
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{
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if (s_log_manager)
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s_log_manager->SaveSettings();
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delete s_log_manager;
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s_log_manager = nullptr;
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}
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