dolphin/Source/Core/VideoBackends/D3DCommon
Lioncash aca02f9734 D3DCommon/Shader: Use std::optional with CompileShader()
Allows removing the use of an out parameter, making it nicer to use.
2019-07-26 20:06:14 -04:00
..
CMakeLists.txt VideoBackends/D3DCommon: Fix linking against self 2019-05-08 20:59:15 +02:00
Common.cpp D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00
Common.h VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
D3DCommon.vcxproj Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
D3DCommon.vcxproj.filters Add D3DCommon (shared code between D3D11 and D3D12) 2019-03-29 19:52:38 +10:00
Shader.cpp D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
Shader.h D3DCommon/Shader: Use std::optional with CompileShader() 2019-07-26 20:06:14 -04:00
SwapChain.cpp D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00
SwapChain.h D3DCommon: Fallback to base CreateSwapChain on failure 2019-06-08 20:11:49 +10:00