dolphin/Source/Plugins
NeoBrainX 4d8d86bd6a D3D11: Implement some PE pixel performance metrics.
Super Mario Sunshine is using a cool trick: To determine how much goop has been cleaned in ep. 6 of Sirena Beach, it counts the number of pixels that are input to the blending stage. For that it's using the PE performance registers ;)

Fixes issue 1498.
2012-08-26 20:26:10 +02:00
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Plugin_VideoDX9 D3D11: Implement some PE pixel performance metrics. 2012-08-26 20:26:10 +02:00
Plugin_VideoDX11 D3D11: Implement some PE pixel performance metrics. 2012-08-26 20:26:10 +02:00
Plugin_VideoOGL D3D11: Implement some PE pixel performance metrics. 2012-08-26 20:26:10 +02:00
Plugin_VideoSoftware made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too. 2012-05-26 13:09:38 +10:00
CMakeLists.txt Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00