dolphin/Source/Core/DiscIO/Src/BannerLoaderWii.h

70 lines
1.1 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _BANNER_LOADER_WII_H_
#define _BANNER_LOADER_WII_H_
#include "BannerLoader.h"
namespace DiscIO
{
class CBannerLoaderWii
: public IBannerLoader
{
public:
CBannerLoaderWii(DiscIO::IVolume *pVolume);
virtual ~CBannerLoaderWii();
virtual bool IsValid();
virtual bool GetBanner(u32* _pBannerImage);
virtual std::vector<std::string> GetNames();
virtual std::string GetCompany();
virtual std::vector<std::string> GetDescriptions();
private:
enum
{
TEXTURE_SIZE = 192 * 64 * 2,
ICON_SIZE = 48 * 48 * 2,
COMMENT_SIZE = 32
};
enum CommentIndex
{
NAME_IDX,
DESC_IDX
};
struct SWiiBanner
{
u32 ID;
u32 m_Flag;
u16 m_Speed;
u8 m_Unknown[22];
// Not null terminated!
u16 m_Comment[2][COMMENT_SIZE];
u8 m_BannerTexture[TEXTURE_SIZE];
u8 m_IconTexture[8][ICON_SIZE];
} ;
u8* m_pBannerFile;
bool m_IsValid;
void decode5A3image(u32* dst, u16* src, int width, int height);
bool GetStringFromComments(const CommentIndex index, std::string& s);
};
} // namespace
#endif