dolphin/Source/Core/VideoBackends/Software/TransformUnit.h

17 lines
527 B
C++

// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
struct InputVertexData;
struct OutputVertexData;
namespace TransformUnit
{
void TransformPosition(const InputVertexData* src, OutputVertexData* dst);
void TransformNormal(const InputVertexData* src, bool nbt, OutputVertexData* dst);
void TransformColor(const InputVertexData* src, OutputVertexData* dst);
void TransformTexCoord(const InputVertexData* src, OutputVertexData* dst, bool specialCase);
}