955 lines
26 KiB
C++
955 lines
26 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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// -----------------------------------------------------------------------------------------
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// Partial Action Replay code system implementation.
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// Will never be able to support some AR codes - specifically those that patch the running
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// Action Replay engine itself - yes they do exist!!!
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// Action Replay actually is a small virtual machine with a limited number of commands.
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// It probably is Turing complete - but what does that matter when AR codes can write
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// actual PowerPC code...
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// -----------------------------------------------------------------------------------------
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// -------------------------------------------------------------------------------------------------------------
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// Code Types:
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// (Unconditional) Normal Codes (0): this one has subtypes inside
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// (Conditional) Normal Codes (1 - 7): these just compare values and set the line skip info
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// Zero Codes: any code with no address. These codes are used to do special operations like memory
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// copy, etc
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// -------------------------------------------------------------------------------------------------------------
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#include <algorithm>
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#include <atomic>
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#include <iterator>
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#include <mutex>
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#include <string>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "Common/CommonTypes.h"
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#include "Common/IniFile.h"
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#include "Common/Logging/LogManager.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/ARDecrypt.h"
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#include "Core/ActionReplay.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/PowerPC/PowerPC.h"
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namespace ActionReplay
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{
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enum
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{
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// Zero Code Types
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ZCODE_END = 0x00,
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ZCODE_NORM = 0x02,
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ZCODE_ROW = 0x03,
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ZCODE_04 = 0x04,
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// Conditional Codes
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CONDTIONAL_EQUAL = 0x01,
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CONDTIONAL_NOT_EQUAL = 0x02,
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CONDTIONAL_LESS_THAN_SIGNED = 0x03,
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CONDTIONAL_GREATER_THAN_SIGNED = 0x04,
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CONDTIONAL_LESS_THAN_UNSIGNED = 0x05,
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CONDTIONAL_GREATER_THAN_UNSIGNED = 0x06,
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CONDTIONAL_AND = 0x07, // bitwise AND
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// Conditional Line Counts
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CONDTIONAL_ONE_LINE = 0x00,
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CONDTIONAL_TWO_LINES = 0x01,
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CONDTIONAL_ALL_LINES_UNTIL = 0x02,
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CONDTIONAL_ALL_LINES = 0x03,
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// Data Types
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DATATYPE_8BIT = 0x00,
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DATATYPE_16BIT = 0x01,
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DATATYPE_32BIT = 0x02,
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DATATYPE_32BIT_FLOAT = 0x03,
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// Normal Code 0 Subtypes
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SUB_RAM_WRITE = 0x00,
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SUB_WRITE_POINTER = 0x01,
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SUB_ADD_CODE = 0x02,
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SUB_MASTER_CODE = 0x03,
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};
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// General lock. Protects codes list and internal log.
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static std::mutex s_lock;
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static std::vector<ARCode> s_active_codes;
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static std::vector<std::string> s_internal_log;
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static std::atomic<bool> s_use_internal_log{false};
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// pointer to the code currently being run, (used by log messages that include the code name)
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static const ARCode* s_current_code = nullptr;
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static bool s_disable_logging = false;
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struct ARAddr
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{
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union
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{
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u32 address;
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struct
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{
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u32 gcaddr : 25;
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u32 size : 2;
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u32 type : 3;
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u32 subtype : 2;
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};
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};
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ARAddr(const u32 addr) : address(addr) {}
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u32 GCAddress() const { return gcaddr | 0x80000000; }
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operator u32() const { return address; }
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};
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// ----------------------
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// AR Remote Functions
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void ApplyCodes(const std::vector<ARCode>& codes)
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{
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if (!SConfig::GetInstance().bEnableCheats)
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return;
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std::lock_guard<std::mutex> guard(s_lock);
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s_disable_logging = false;
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s_active_codes.clear();
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std::copy_if(codes.begin(), codes.end(), std::back_inserter(s_active_codes),
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[](const ARCode& code) { return code.active; });
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s_active_codes.shrink_to_fit();
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}
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void AddCode(ARCode code)
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{
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if (!SConfig::GetInstance().bEnableCheats)
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return;
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if (code.active)
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{
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std::lock_guard<std::mutex> guard(s_lock);
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s_disable_logging = false;
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s_active_codes.emplace_back(std::move(code));
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}
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}
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void LoadAndApplyCodes(const IniFile& global_ini, const IniFile& local_ini)
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{
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ApplyCodes(LoadCodes(global_ini, local_ini));
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}
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// Parses the Action Replay section of a game ini file.
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std::vector<ARCode> LoadCodes(const IniFile& global_ini, const IniFile& local_ini)
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{
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std::vector<ARCode> codes;
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std::unordered_set<std::string> enabled_names;
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{
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std::vector<std::string> enabled_lines;
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local_ini.GetLines("ActionReplay_Enabled", &enabled_lines);
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for (const std::string& line : enabled_lines)
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{
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if (line.size() != 0 && line[0] == '$')
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{
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std::string name = line.substr(1, line.size() - 1);
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enabled_names.insert(name);
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}
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}
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}
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const IniFile* inis[2] = {&global_ini, &local_ini};
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for (const IniFile* ini : inis)
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{
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std::vector<std::string> lines;
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std::vector<std::string> encrypted_lines;
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ARCode current_code;
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ini->GetLines("ActionReplay", &lines);
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for (const std::string& line : lines)
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{
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if (line.empty())
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{
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continue;
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}
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std::vector<std::string> pieces;
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// Check if the line is a name of the code
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if (line[0] == '$')
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{
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if (current_code.ops.size())
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{
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codes.push_back(current_code);
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current_code.ops.clear();
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}
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if (encrypted_lines.size())
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{
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DecryptARCode(encrypted_lines, ¤t_code.ops);
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codes.push_back(current_code);
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current_code.ops.clear();
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encrypted_lines.clear();
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}
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current_code.name = line.substr(1, line.size() - 1);
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current_code.active = enabled_names.find(current_code.name) != enabled_names.end();
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current_code.user_defined = (ini == &local_ini);
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}
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else
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{
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SplitString(line, ' ', pieces);
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// Check if the AR code is decrypted
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if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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{
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AREntry op;
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bool success_addr = TryParse(std::string("0x") + pieces[0], &op.cmd_addr);
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bool success_val = TryParse(std::string("0x") + pieces[1], &op.value);
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if (success_addr && success_val)
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{
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current_code.ops.push_back(op);
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}
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else
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{
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PanicAlertT("Action Replay Error: invalid AR code line: %s", line.c_str());
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if (!success_addr)
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PanicAlertT("The address is invalid");
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if (!success_val)
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PanicAlertT("The value is invalid");
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}
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}
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else
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{
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SplitString(line, '-', pieces);
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if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 &&
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pieces[2].size() == 5)
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{
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// Encrypted AR code
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// Decryption is done in "blocks", so we must push blocks into a vector,
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// then send to decrypt when a new block is encountered, or if it's the last block.
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encrypted_lines.emplace_back(pieces[0] + pieces[1] + pieces[2]);
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}
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}
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}
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}
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// Handle the last code correctly.
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if (current_code.ops.size())
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{
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codes.push_back(current_code);
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}
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if (encrypted_lines.size())
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{
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DecryptARCode(encrypted_lines, ¤t_code.ops);
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codes.push_back(current_code);
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}
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}
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return codes;
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}
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void SaveCodes(IniFile* local_ini, const std::vector<ARCode>& codes)
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{
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std::vector<std::string> lines;
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std::vector<std::string> enabled_lines;
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for (const ActionReplay::ARCode& code : codes)
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{
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if (code.active)
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enabled_lines.emplace_back("$" + code.name);
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if (code.user_defined)
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{
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lines.emplace_back("$" + code.name);
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for (const ActionReplay::AREntry& op : code.ops)
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{
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lines.emplace_back(StringFromFormat("%08X %08X", op.cmd_addr, op.value));
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}
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}
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}
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local_ini->SetLines("ActionReplay_Enabled", enabled_lines);
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local_ini->SetLines("ActionReplay", lines);
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}
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static void LogInfo(const char* format, ...)
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{
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if (s_disable_logging)
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return;
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bool use_internal_log = s_use_internal_log.load(std::memory_order_relaxed);
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if (LogManager::GetMaxLevel() < LogTypes::LINFO && !use_internal_log)
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return;
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va_list args;
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va_start(args, format);
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std::string text = StringFromFormatV(format, args);
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va_end(args);
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INFO_LOG(ACTIONREPLAY, "%s", text.c_str());
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if (use_internal_log)
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{
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text += '\n';
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s_internal_log.emplace_back(std::move(text));
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}
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}
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void EnableSelfLogging(bool enable)
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{
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s_use_internal_log.store(enable, std::memory_order_relaxed);
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}
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std::vector<std::string> GetSelfLog()
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{
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std::lock_guard<std::mutex> guard(s_lock);
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return s_internal_log;
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}
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void ClearSelfLog()
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{
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std::lock_guard<std::mutex> guard(s_lock);
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s_internal_log.clear();
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}
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bool IsSelfLogging()
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{
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return s_use_internal_log.load(std::memory_order_relaxed);
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}
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// ----------------------
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// Code Functions
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static bool Subtype_RamWriteAndFill(const ARAddr& addr, const u32 data)
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{
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const u32 new_addr = addr.GCAddress();
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LogInfo("Hardware Address: %08x", new_addr);
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LogInfo("Size: %08x", addr.size);
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switch (addr.size)
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{
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case DATATYPE_8BIT:
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{
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LogInfo("8-bit Write");
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LogInfo("--------");
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u32 repeat = data >> 8;
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for (u32 i = 0; i <= repeat; ++i)
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{
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PowerPC::HostWrite_U8(data & 0xFF, new_addr + i);
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LogInfo("Wrote %08x to address %08x", data & 0xFF, new_addr + i);
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}
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LogInfo("--------");
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break;
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}
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case DATATYPE_16BIT:
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{
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LogInfo("16-bit Write");
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LogInfo("--------");
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u32 repeat = data >> 16;
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for (u32 i = 0; i <= repeat; ++i)
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{
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PowerPC::HostWrite_U16(data & 0xFFFF, new_addr + i * 2);
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LogInfo("Wrote %08x to address %08x", data & 0xFFFF, new_addr + i * 2);
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}
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LogInfo("--------");
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break;
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}
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case DATATYPE_32BIT_FLOAT:
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case DATATYPE_32BIT: // Dword write
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LogInfo("32-bit Write");
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LogInfo("--------");
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PowerPC::HostWrite_U32(data, new_addr);
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LogInfo("Wrote %08x to address %08x", data, new_addr);
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LogInfo("--------");
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break;
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default:
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LogInfo("Bad Size");
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PanicAlertT("Action Replay Error: Invalid size "
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"(%08x : address = %08x) in Ram Write And Fill (%s)",
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addr.size, addr.gcaddr, s_current_code->name.c_str());
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return false;
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}
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return true;
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}
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static bool Subtype_WriteToPointer(const ARAddr& addr, const u32 data)
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{
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const u32 new_addr = addr.GCAddress();
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const u32 ptr = PowerPC::HostRead_U32(new_addr);
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LogInfo("Hardware Address: %08x", new_addr);
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LogInfo("Size: %08x", addr.size);
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switch (addr.size)
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{
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case DATATYPE_8BIT:
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{
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LogInfo("Write 8-bit to pointer");
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LogInfo("--------");
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const u8 thebyte = data & 0xFF;
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const u32 offset = data >> 8;
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", thebyte);
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LogInfo("Offset: %08x", offset);
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PowerPC::HostWrite_U8(thebyte, ptr + offset);
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LogInfo("Wrote %08x to address %08x", thebyte, ptr + offset);
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LogInfo("--------");
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break;
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}
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case DATATYPE_16BIT:
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{
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LogInfo("Write 16-bit to pointer");
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LogInfo("--------");
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const u16 theshort = data & 0xFFFF;
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const u32 offset = (data >> 16) << 1;
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LogInfo("Pointer: %08x", ptr);
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LogInfo("Byte: %08x", theshort);
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LogInfo("Offset: %08x", offset);
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PowerPC::HostWrite_U16(theshort, ptr + offset);
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LogInfo("Wrote %08x to address %08x", theshort, ptr + offset);
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LogInfo("--------");
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break;
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}
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case DATATYPE_32BIT_FLOAT:
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case DATATYPE_32BIT:
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LogInfo("Write 32-bit to pointer");
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LogInfo("--------");
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PowerPC::HostWrite_U32(data, ptr);
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LogInfo("Wrote %08x to address %08x", data, ptr);
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LogInfo("--------");
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break;
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default:
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LogInfo("Bad Size");
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PanicAlertT("Action Replay Error: Invalid size "
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"(%08x : address = %08x) in Write To Pointer (%s)",
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addr.size, addr.gcaddr, s_current_code->name.c_str());
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return false;
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}
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return true;
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}
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static bool Subtype_AddCode(const ARAddr& addr, const u32 data)
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{
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// Used to increment/decrement a value in memory
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const u32 new_addr = addr.GCAddress();
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LogInfo("Hardware Address: %08x", new_addr);
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LogInfo("Size: %08x", addr.size);
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switch (addr.size)
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{
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case DATATYPE_8BIT:
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LogInfo("8-bit Add");
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LogInfo("--------");
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PowerPC::HostWrite_U8(PowerPC::HostRead_U8(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(new_addr) + (data & 0xFF), new_addr);
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LogInfo("--------");
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break;
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case DATATYPE_16BIT:
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LogInfo("16-bit Add");
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LogInfo("--------");
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PowerPC::HostWrite_U16(PowerPC::HostRead_U16(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U16(new_addr) + (data & 0xFFFF),
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new_addr);
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LogInfo("--------");
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break;
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case DATATYPE_32BIT:
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LogInfo("32-bit Add");
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LogInfo("--------");
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PowerPC::HostWrite_U32(PowerPC::HostRead_U32(new_addr) + data, new_addr);
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LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U32(new_addr) + data, new_addr);
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LogInfo("--------");
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break;
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case DATATYPE_32BIT_FLOAT:
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{
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LogInfo("32-bit floating Add");
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LogInfo("--------");
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const u32 read = PowerPC::HostRead_U32(new_addr);
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const float read_float = reinterpret_cast<const float&>(read);
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// data contains an (unsigned?) integer value
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const float fread = read_float + static_cast<float>(data);
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const u32 newval = reinterpret_cast<const u32&>(fread);
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PowerPC::HostWrite_U32(newval, new_addr);
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LogInfo("Old Value %08x", read);
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LogInfo("Increment %08x", data);
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LogInfo("New value %08x", newval);
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LogInfo("--------");
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break;
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}
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default:
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LogInfo("Bad Size");
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PanicAlertT("Action Replay Error: Invalid size "
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"(%08x : address = %08x) in Add Code (%s)",
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addr.size, addr.gcaddr, s_current_code->name.c_str());
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return false;
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}
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return true;
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}
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static bool Subtype_MasterCodeAndWriteToCCXXXXXX(const ARAddr& addr, const u32 data)
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{
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// code not yet implemented - TODO
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// u32 new_addr = (addr & 0x01FFFFFF) | 0x80000000;
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// u8 mcode_type = (data & 0xFF0000) >> 16;
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// u8 mcode_count = (data & 0xFF00) >> 8;
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// u8 mcode_number = data & 0xFF;
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PanicAlertT("Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
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"Master codes are not needed. Do not use master codes.",
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s_current_code->name.c_str());
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return false;
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}
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// This needs more testing
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static bool ZeroCode_FillAndSlide(const u32 val_last, const ARAddr& addr, const u32 data)
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{
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const u32 new_addr = ARAddr(val_last).GCAddress();
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const u8 size = ARAddr(val_last).size;
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const s16 addr_incr = static_cast<s16>(data & 0xFFFF);
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const s8 val_incr = static_cast<s8>(data >> 24);
|
|
const u8 write_num = static_cast<u8>((data & 0xFF0000) >> 16);
|
|
|
|
u32 val = addr;
|
|
u32 curr_addr = new_addr;
|
|
|
|
LogInfo("Current Hardware Address: %08x", new_addr);
|
|
LogInfo("Size: %08x", addr.size);
|
|
LogInfo("Write Num: %08x", write_num);
|
|
LogInfo("Address Increment: %i", addr_incr);
|
|
LogInfo("Value Increment: %i", val_incr);
|
|
|
|
switch (size)
|
|
{
|
|
case DATATYPE_8BIT:
|
|
LogInfo("8-bit Write");
|
|
LogInfo("--------");
|
|
for (int i = 0; i < write_num; ++i)
|
|
{
|
|
PowerPC::HostWrite_U8(val & 0xFF, curr_addr);
|
|
curr_addr += addr_incr;
|
|
val += val_incr;
|
|
LogInfo("Write %08x to address %08x", val & 0xFF, curr_addr);
|
|
|
|
LogInfo("Value Update: %08x", val);
|
|
LogInfo("Current Hardware Address Update: %08x", curr_addr);
|
|
}
|
|
LogInfo("--------");
|
|
break;
|
|
|
|
case DATATYPE_16BIT:
|
|
LogInfo("16-bit Write");
|
|
LogInfo("--------");
|
|
for (int i = 0; i < write_num; ++i)
|
|
{
|
|
PowerPC::HostWrite_U16(val & 0xFFFF, curr_addr);
|
|
LogInfo("Write %08x to address %08x", val & 0xFFFF, curr_addr);
|
|
curr_addr += addr_incr * 2;
|
|
val += val_incr;
|
|
LogInfo("Value Update: %08x", val);
|
|
LogInfo("Current Hardware Address Update: %08x", curr_addr);
|
|
}
|
|
LogInfo("--------");
|
|
break;
|
|
|
|
case DATATYPE_32BIT:
|
|
LogInfo("32-bit Write");
|
|
LogInfo("--------");
|
|
for (int i = 0; i < write_num; ++i)
|
|
{
|
|
PowerPC::HostWrite_U32(val, curr_addr);
|
|
LogInfo("Write %08x to address %08x", val, curr_addr);
|
|
curr_addr += addr_incr * 4;
|
|
val += val_incr;
|
|
LogInfo("Value Update: %08x", val);
|
|
LogInfo("Current Hardware Address Update: %08x", curr_addr);
|
|
}
|
|
LogInfo("--------");
|
|
break;
|
|
|
|
default:
|
|
LogInfo("Bad Size");
|
|
PanicAlertT("Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide (%s)",
|
|
size, new_addr, s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Looks like this is new?? - untested
|
|
static bool ZeroCode_MemoryCopy(const u32 val_last, const ARAddr& addr, const u32 data)
|
|
{
|
|
const u32 addr_dest = val_last | 0x06000000;
|
|
const u32 addr_src = addr.GCAddress();
|
|
|
|
const u8 num_bytes = data & 0x7FFF;
|
|
|
|
LogInfo("Dest Address: %08x", addr_dest);
|
|
LogInfo("Src Address: %08x", addr_src);
|
|
LogInfo("Size: %08x", num_bytes);
|
|
|
|
if ((data & ~0x7FFF) == 0x0000)
|
|
{
|
|
if ((data >> 24) != 0x0)
|
|
{ // Memory Copy With Pointers Support
|
|
LogInfo("Memory Copy With Pointers Support");
|
|
LogInfo("--------");
|
|
for (int i = 0; i < 138; ++i)
|
|
{
|
|
PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
|
|
LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
|
|
}
|
|
LogInfo("--------");
|
|
}
|
|
else
|
|
{ // Memory Copy Without Pointer Support
|
|
LogInfo("Memory Copy Without Pointers Support");
|
|
LogInfo("--------");
|
|
for (int i = 0; i < num_bytes; ++i)
|
|
{
|
|
PowerPC::HostWrite_U8(PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
|
|
LogInfo("Wrote %08x to address %08x", PowerPC::HostRead_U8(addr_src + i), addr_dest + i);
|
|
}
|
|
LogInfo("--------");
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LogInfo("Bad Value");
|
|
PanicAlertT("Action Replay Error: Invalid value (%08x) in Memory Copy (%s)", (data & ~0x7FFF),
|
|
s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool NormalCode(const ARAddr& addr, const u32 data)
|
|
{
|
|
switch (addr.subtype)
|
|
{
|
|
case SUB_RAM_WRITE: // Ram write (and fill)
|
|
LogInfo("Doing Ram Write And Fill");
|
|
if (!Subtype_RamWriteAndFill(addr, data))
|
|
return false;
|
|
break;
|
|
|
|
case SUB_WRITE_POINTER: // Write to pointer
|
|
LogInfo("Doing Write To Pointer");
|
|
if (!Subtype_WriteToPointer(addr, data))
|
|
return false;
|
|
break;
|
|
|
|
case SUB_ADD_CODE: // Increment Value
|
|
LogInfo("Doing Add Code");
|
|
if (!Subtype_AddCode(addr, data))
|
|
return false;
|
|
break;
|
|
|
|
case SUB_MASTER_CODE: // Master Code & Write to CCXXXXXX
|
|
LogInfo("Doing Master Code And Write to CCXXXXXX (ncode not supported)");
|
|
if (!Subtype_MasterCodeAndWriteToCCXXXXXX(addr, data))
|
|
return false;
|
|
break;
|
|
|
|
default:
|
|
LogInfo("Bad Subtype");
|
|
PanicAlertT("Action Replay: Normal Code 0: Invalid Subtype %08x (%s)", addr.subtype,
|
|
s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool CompareValues(const u32 val1, const u32 val2, const int type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case CONDTIONAL_EQUAL:
|
|
LogInfo("Type 1: If Equal");
|
|
return val1 == val2;
|
|
|
|
case CONDTIONAL_NOT_EQUAL:
|
|
LogInfo("Type 2: If Not Equal");
|
|
return val1 != val2;
|
|
|
|
case CONDTIONAL_LESS_THAN_SIGNED:
|
|
LogInfo("Type 3: If Less Than (Signed)");
|
|
return static_cast<s32>(val1) < static_cast<s32>(val2);
|
|
|
|
case CONDTIONAL_GREATER_THAN_SIGNED:
|
|
LogInfo("Type 4: If Greater Than (Signed)");
|
|
return static_cast<s32>(val1) > static_cast<s32>(val2);
|
|
|
|
case CONDTIONAL_LESS_THAN_UNSIGNED:
|
|
LogInfo("Type 5: If Less Than (Unsigned)");
|
|
return val1 < val2;
|
|
|
|
case CONDTIONAL_GREATER_THAN_UNSIGNED:
|
|
LogInfo("Type 6: If Greater Than (Unsigned)");
|
|
return val1 > val2;
|
|
|
|
case CONDTIONAL_AND:
|
|
LogInfo("Type 7: If And");
|
|
return !!(val1 & val2); // bitwise AND
|
|
|
|
default:
|
|
LogInfo("Unknown Compare type");
|
|
PanicAlertT("Action Replay: Invalid Normal Code Type %08x (%s)", type,
|
|
s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static bool ConditionalCode(const ARAddr& addr, const u32 data, int* const pSkipCount)
|
|
{
|
|
const u32 new_addr = addr.GCAddress();
|
|
|
|
LogInfo("Size: %08x", addr.size);
|
|
LogInfo("Hardware Address: %08x", new_addr);
|
|
|
|
bool result = true;
|
|
|
|
switch (addr.size)
|
|
{
|
|
case DATATYPE_8BIT:
|
|
result = CompareValues(PowerPC::HostRead_U8(new_addr), (data & 0xFF), addr.type);
|
|
break;
|
|
|
|
case DATATYPE_16BIT:
|
|
result = CompareValues(PowerPC::HostRead_U16(new_addr), (data & 0xFFFF), addr.type);
|
|
break;
|
|
|
|
case DATATYPE_32BIT_FLOAT:
|
|
case DATATYPE_32BIT:
|
|
result = CompareValues(PowerPC::HostRead_U32(new_addr), data, addr.type);
|
|
break;
|
|
|
|
default:
|
|
LogInfo("Bad Size");
|
|
PanicAlertT("Action Replay: Conditional Code: Invalid Size %08x (%s)", addr.size,
|
|
s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
|
|
// if the comparison failed we need to skip some lines
|
|
if (false == result)
|
|
{
|
|
switch (addr.subtype)
|
|
{
|
|
case CONDTIONAL_ONE_LINE:
|
|
case CONDTIONAL_TWO_LINES:
|
|
*pSkipCount = addr.subtype + 1; // Skip 1 or 2 lines
|
|
break;
|
|
|
|
// Skip all lines,
|
|
// Skip lines until a "00000000 40000000" line is reached
|
|
case CONDTIONAL_ALL_LINES:
|
|
case CONDTIONAL_ALL_LINES_UNTIL:
|
|
*pSkipCount = -static_cast<int>(addr.subtype);
|
|
break;
|
|
|
|
default:
|
|
LogInfo("Bad Subtype");
|
|
PanicAlertT("Action Replay: Normal Code %i: Invalid subtype %08x (%s)", 1, addr.subtype,
|
|
s_current_code->name.c_str());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// NOTE: Lock needed to give mutual exclusion to s_current_code and LogInfo
|
|
static bool RunCodeLocked(const ARCode& arcode)
|
|
{
|
|
// The mechanism is different than what the real AR uses, so there may be compatibility problems.
|
|
|
|
bool do_fill_and_slide = false;
|
|
bool do_memory_copy = false;
|
|
|
|
// used for conditional codes
|
|
int skip_count = 0;
|
|
|
|
u32 val_last = 0;
|
|
|
|
s_current_code = &arcode;
|
|
|
|
LogInfo("Code Name: %s", arcode.name.c_str());
|
|
LogInfo("Number of codes: %zu", arcode.ops.size());
|
|
|
|
for (const AREntry& entry : arcode.ops)
|
|
{
|
|
const ARAddr addr(entry.cmd_addr);
|
|
const u32 data = entry.value;
|
|
|
|
// after a conditional code, skip lines if needed
|
|
if (skip_count)
|
|
{
|
|
if (skip_count > 0) // skip x lines
|
|
{
|
|
LogInfo("Line skipped");
|
|
--skip_count;
|
|
}
|
|
else if (-CONDTIONAL_ALL_LINES == skip_count)
|
|
{
|
|
// skip all lines
|
|
LogInfo("All Lines skipped");
|
|
return true; // don't need to iterate through the rest of the ops
|
|
}
|
|
else if (-CONDTIONAL_ALL_LINES_UNTIL == skip_count)
|
|
{
|
|
// skip until a "00000000 40000000" line is reached
|
|
LogInfo("Line skipped");
|
|
if (addr == 0 && 0x40000000 == data) // check for an endif line
|
|
skip_count = 0;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
LogInfo("--- Running Code: %08x %08x ---", addr.address, data);
|
|
// LogInfo("Command: %08x", cmd);
|
|
|
|
// Do Fill & Slide
|
|
if (do_fill_and_slide)
|
|
{
|
|
do_fill_and_slide = false;
|
|
LogInfo("Doing Fill And Slide");
|
|
if (false == ZeroCode_FillAndSlide(val_last, addr, data))
|
|
return false;
|
|
continue;
|
|
}
|
|
|
|
// Memory Copy
|
|
if (do_memory_copy)
|
|
{
|
|
do_memory_copy = false;
|
|
LogInfo("Doing Memory Copy");
|
|
if (false == ZeroCode_MemoryCopy(val_last, addr, data))
|
|
return false;
|
|
continue;
|
|
}
|
|
|
|
// ActionReplay program self modification codes
|
|
if (addr >= 0x00002000 && addr < 0x00003000)
|
|
{
|
|
LogInfo(
|
|
"This action replay simulator does not support codes that modify Action Replay itself.");
|
|
PanicAlertT(
|
|
"This action replay simulator does not support codes that modify Action Replay itself.");
|
|
return false;
|
|
}
|
|
|
|
// skip these weird init lines
|
|
// TODO: Where are the "weird init lines"?
|
|
// if (iter == code.ops.begin() && cmd == 1)
|
|
// continue;
|
|
|
|
// Zero codes
|
|
if (0x0 == addr) // Check if the code is a zero code
|
|
{
|
|
const u8 zcode = data >> 29;
|
|
|
|
LogInfo("Doing Zero Code %08x", zcode);
|
|
|
|
switch (zcode)
|
|
{
|
|
case ZCODE_END: // END OF CODES
|
|
LogInfo("ZCode: End Of Codes");
|
|
return true;
|
|
|
|
// TODO: the "00000000 40000000"(end if) codes fall into this case, I don't think that is
|
|
// correct
|
|
case ZCODE_NORM: // Normal execution of codes
|
|
// Todo: Set register 1BB4 to 0
|
|
LogInfo("ZCode: Normal execution of codes, set register 1BB4 to 0 (zcode not supported)");
|
|
break;
|
|
|
|
case ZCODE_ROW: // Executes all codes in the same row
|
|
// Todo: Set register 1BB4 to 1
|
|
LogInfo("ZCode: Executes all codes in the same row, Set register 1BB4 to 1 (zcode not "
|
|
"supported)");
|
|
PanicAlertT("Zero 3 code not supported");
|
|
return false;
|
|
|
|
case ZCODE_04: // Fill & Slide or Memory Copy
|
|
if (0x3 == ((data >> 25) & 0x03))
|
|
{
|
|
LogInfo("ZCode: Memory Copy");
|
|
do_memory_copy = true;
|
|
val_last = data;
|
|
}
|
|
else
|
|
{
|
|
LogInfo("ZCode: Fill And Slide");
|
|
do_fill_and_slide = true;
|
|
val_last = data;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
LogInfo("ZCode: Unknown");
|
|
PanicAlertT("Zero code unknown to Dolphin: %08x", zcode);
|
|
return false;
|
|
}
|
|
|
|
// done handling zero codes
|
|
continue;
|
|
}
|
|
|
|
// Normal codes
|
|
LogInfo("Doing Normal Code %08x", addr.type);
|
|
LogInfo("Subtype: %08x", addr.subtype);
|
|
|
|
switch (addr.type)
|
|
{
|
|
case 0x00:
|
|
if (false == NormalCode(addr, data))
|
|
return false;
|
|
break;
|
|
|
|
default:
|
|
LogInfo("This Normal Code is a Conditional Code");
|
|
if (false == ConditionalCode(addr, data, &skip_count))
|
|
return false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void RunAllActive()
|
|
{
|
|
if (!SConfig::GetInstance().bEnableCheats)
|
|
return;
|
|
|
|
// If the mutex is idle then acquiring it should be cheap, fast mutexes
|
|
// are only atomic ops unless contested. It should be rare for this to
|
|
// be contested.
|
|
std::lock_guard<std::mutex> guard(s_lock);
|
|
s_active_codes.erase(std::remove_if(s_active_codes.begin(), s_active_codes.end(),
|
|
[](const ARCode& code) {
|
|
bool success = RunCodeLocked(code);
|
|
LogInfo("\n");
|
|
return !success;
|
|
}),
|
|
s_active_codes.end());
|
|
s_disable_logging = true;
|
|
}
|
|
|
|
} // namespace ActionReplay
|