dolphin/Source/Core/DiscIO/FileSystemGCWii.h

52 lines
1.5 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
#include "DiscIO/Filesystem.h"
namespace DiscIO
{
class IVolume;
class CFileSystemGCWii : public IFileSystem
{
public:
CFileSystemGCWii(const IVolume* _rVolume);
virtual ~CFileSystemGCWii();
bool IsValid() const override { return m_Valid; }
u64 GetFileSize(const std::string& _rFullPath) override;
const std::vector<SFileInfo>& GetFileList() override;
std::string GetFileName(u64 _Address) override;
u64 ReadFile(const std::string& _rFullPath, u8* _pBuffer, u64 _MaxBufferSize,
u64 _OffsetInFile) override;
bool ExportFile(const std::string& _rFullPath, const std::string& _rExportFilename) override;
bool ExportApploader(const std::string& _rExportFolder) const override;
bool ExportDOL(const std::string& _rExportFolder) const override;
u64 GetBootDOLOffset() const override;
u32 GetBootDOLSize(u64 dol_offset) const override;
private:
bool m_Initialized;
bool m_Valid;
bool m_Wii;
std::vector<SFileInfo> m_FileInfoVector;
std::string GetStringFromOffset(u64 _Offset) const;
const SFileInfo* FindFileInfo(const std::string& _rFullPath);
bool DetectFileSystem();
void InitFileSystem();
size_t BuildFilenames(const size_t _FirstIndex, const size_t _LastIndex,
const std::string& _szDirectory, u64 _NameTableOffset);
u32 GetOffsetShift() const;
};
} // namespace