40 lines
873 B
Objective-C
40 lines
873 B
Objective-C
// Copyright 2008 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#if defined(__APPLE__) && defined(__OBJC__)
|
|
#import <AppKit/AppKit.h>
|
|
#else
|
|
struct NSOpenGLContext;
|
|
struct NSOpenGLPixelFormat;
|
|
struct NSView;
|
|
#endif
|
|
|
|
#include "Common/GL/GLContext.h"
|
|
|
|
class GLContextAGL : public GLContext
|
|
{
|
|
public:
|
|
bool IsHeadless() const override;
|
|
|
|
std::unique_ptr<GLContext> CreateSharedContext() override;
|
|
void Shutdown() override;
|
|
|
|
bool MakeCurrent() override;
|
|
bool ClearCurrent() override;
|
|
|
|
void Update() override;
|
|
|
|
void Swap() override;
|
|
void SwapInterval(int interval) override;
|
|
|
|
protected:
|
|
bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
|
|
|
|
NSView* m_view = nullptr;
|
|
NSOpenGLContext* m_context = nullptr;
|
|
NSOpenGLPixelFormat* m_pixel_format = nullptr;
|
|
};
|