48 lines
703 B
C++
48 lines
703 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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namespace Config
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{
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// Layers in ascending order of priority.
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enum class LayerType
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{
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Base,
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CommandLine,
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GlobalGame,
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LocalGame,
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Movie,
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Netplay,
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CurrentRun,
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Meta,
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};
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enum class System
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{
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Main,
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SYSCONF,
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GCPad,
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WiiPad,
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GCKeyboard,
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GFX,
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Logger,
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Debugger,
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DualShockUDPClient,
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FreeLook,
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Session,
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};
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constexpr std::array<LayerType, 7> SEARCH_ORDER{{
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LayerType::CurrentRun,
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LayerType::Netplay,
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LayerType::Movie,
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LayerType::LocalGame,
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LayerType::GlobalGame,
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LayerType::CommandLine,
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LayerType::Base,
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}};
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} // namespace Config
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