dolphin/Source/Core/DolphinWX/ISOProperties.h

230 lines
5.3 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <set>
#include <string>
#include <vector>
#include <wx/arrstr.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/string.h>
#include <wx/toplevel.h>
#include <wx/translation.h>
#include <wx/treebase.h>
#include <wx/windowid.h>
#include "Common/IniFile.h"
#include "Core/ActionReplay.h"
class GameListItem;
class wxButton;
class wxCheckBox;
class wxCheckListBox;
class wxChoice;
class wxStaticBitmap;
class wxTextCtrl;
class wxTreeCtrl;
class wxWindow;
namespace DiscIO { struct SFileInfo; }
namespace Gecko { class CodeConfigPanel; }
extern std::vector<ActionReplay::ARCode> arCodes;
struct PHackData
{
bool PHackSZNear;
bool PHackSZFar;
std::string PHZNear;
std::string PHZFar;
};
extern PHackData PHack_Data;
class CISOProperties : public wxDialog
{
public:
CISOProperties(const std::string fileName,
wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxString& title = _("Properties"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
virtual ~CISOProperties();
bool bRefreshList;
void ActionReplayList_Load();
bool SaveGameConfig();
PHackData PHack_Data;
private:
DECLARE_EVENT_TABLE();
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *BAT, *DCBZOFF, *FPRF;
wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
wxArrayString arrayStringFor_GPUDeterminism;
wxChoice* GPUDeterminism;
// Wii
wxCheckBox* EnableWideScreen;
wxArrayString arrayStringFor_EmuState;
wxChoice* EmuState;
wxTextCtrl* EmuIssues;
wxArrayString arrayStringFor_Patches;
wxCheckListBox* Patches;
wxButton* EditPatch;
wxButton* RemovePatch;
wxArrayString arrayStringFor_Cheats;
wxCheckListBox* Cheats;
wxButton* EditCheat;
wxButton* RemoveCheat;
wxArrayString arrayStringFor_Speedhacks;
wxCheckListBox* Speedhacks;
wxButton* EditSpeedhack;
wxButton* AddSpeedhack;
wxButton* RemoveSpeedhack;
wxTextCtrl* m_Name;
wxTextCtrl* m_GameID;
wxTextCtrl* m_Country;
wxTextCtrl* m_MakerID;
wxTextCtrl* m_Revision;
wxTextCtrl* m_Date;
wxTextCtrl* m_FST;
wxTextCtrl* m_MD5Sum;
wxButton* m_MD5SumCompute;
wxArrayString arrayStringFor_Lang;
wxChoice* m_Lang;
wxTextCtrl* m_ShortName;
wxTextCtrl* m_Maker;
wxTextCtrl* m_Comment;
wxStaticBitmap* m_Banner;
wxTreeCtrl* m_Treectrl;
wxTreeItemId RootId;
Gecko::CodeConfigPanel* m_geckocode_panel;
enum
{
ID_TREECTRL = 1000,
ID_NOTEBOOK,
ID_GAMECONFIG,
ID_PATCH_PAGE,
ID_ARCODE_PAGE,
ID_SPEEDHACK_PAGE,
ID_INFORMATION,
ID_FILESYSTEM,
ID_USEDUALCORE,
ID_IDLESKIP,
ID_MMU,
ID_DCBZOFF,
ID_VBEAM,
ID_SYNCGPU,
ID_DISCSPEED,
ID_MERGEBLOCKS,
ID_AUDIO_DSP_HLE,
ID_USE_BBOX,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_EDITCONFIG,
ID_SHOWDEFAULTCONFIG,
ID_EMUSTATE,
ID_EMU_ISSUES,
ID_PATCHES_LIST,
ID_EDITPATCH,
ID_ADDPATCH,
ID_REMOVEPATCH,
ID_CHEATS_LIST,
ID_EDITCHEAT,
ID_ADDCHEAT,
ID_REMOVECHEAT,
ID_GPUDETERMINISM,
ID_NAME,
ID_GAMEID,
ID_COUNTRY,
ID_MAKERID,
ID_REVISION,
ID_DATE,
ID_FST,
ID_MD5SUM,
ID_MD5SUMCOMPUTE,
ID_VERSION,
ID_LANG,
ID_SHORTNAME,
ID_LONGNAME,
ID_MAKER,
ID_COMMENT,
ID_BANNER,
IDM_EXTRACTDIR,
IDM_EXTRACTALL,
IDM_EXTRACTFILE,
IDM_EXTRACTAPPLOADER,
IDM_EXTRACTDOL,
IDM_CHECKINTEGRITY,
IDM_BNRSAVEAS
};
void LaunchExternalEditor(const std::string& filename);
void CreateGUIControls(bool);
void OnClose(wxCloseEvent& event);
void OnCloseClick(wxCommandEvent& event);
void OnEditConfig(wxCommandEvent& event);
void OnComputeMD5Sum(wxCommandEvent& event);
void OnShowDefaultConfig(wxCommandEvent& event);
void ListSelectionChanged(wxCommandEvent& event);
void PatchButtonClicked(wxCommandEvent& event);
void ActionReplayButtonClicked(wxCommandEvent& event);
void RightClickOnBanner(wxMouseEvent& event);
void OnBannerImageSave(wxCommandEvent& event);
void OnRightClickOnTree(wxTreeEvent& event);
void OnExtractFile(wxCommandEvent& event);
void OnExtractDir(wxCommandEvent& event);
void OnExtractDataFromHeader(wxCommandEvent& event);
void CheckPartitionIntegrity(wxCommandEvent& event);
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
GameListItem* OpenGameListItem;
std::vector<const DiscIO::SFileInfo*> GCFiles;
typedef std::vector<const DiscIO::SFileInfo*>::iterator fileIter;
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos,
const size_t _FirstIndex,
const size_t _LastIndex);
void ExportDir(const std::string& _rFullPath, const std::string& _rExportFilename,
const int partitionNum = 0);
IniFile GameIniDefault;
IniFile GameIniLocal;
std::string GameIniFileDefault;
std::string GameIniFileLocal;
std::set<std::string> DefaultPatches;
std::set<std::string> DefaultCheats;
void LoadGameConfig();
void PatchList_Load();
void PatchList_Save();
void ActionReplayList_Save();
void ChangeBannerDetails(int lang);
long GetElementStyle(const char* section, const char* key);
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);
void SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox);
};