93f9f23576
glBlitFramebuffer depends on scissior test and color mask. It isn't documented well, but it does. So we have to reset the apistate before using it. In this way, there isn't any benefit of glBlitFramebuffer, glDrawArray would be better :-( |
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Plugin_VideoDX9 | ||
Plugin_VideoDX11 | ||
Plugin_VideoOGL | ||
Plugin_VideoSoftware | ||
CMakeLists.txt |