dolphin/Source/Core/DiscIO/DiscUtils.h

30 lines
995 B
C++

// Copyright 2021 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include <string>
#include "Common/CommonTypes.h"
namespace DiscIO
{
struct Partition;
class Volume;
constexpr u32 PARTITION_DATA = 0;
constexpr u32 PARTITION_UPDATE = 1;
constexpr u32 PARTITION_CHANNEL = 2; // Mario Kart Wii, Wii Fit, Wii Fit Plus, Rabbids Go Home
constexpr u32 PARTITION_INSTALL = 3; // Dragon Quest X only
std::string NameForPartitionType(u32 partition_type, bool include_prefix);
std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition);
std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition);
std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset);
std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition);
std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition);
}