838 lines
26 KiB
C++
838 lines
26 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Include
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#include "Common.h"
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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#include "Host.h"
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#include "Debugger.h"
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#include "RegisterWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "FileUtil.h"
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#include "Core.h"
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#include "HW/Memmap.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/PPCSymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/Jit64/Jit.h"
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#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()
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#include "PluginManager.h"
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#include "ConfigManager.h"
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extern "C" // Bitmaps
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{
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#include "../resources/toolbar_play.c"
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#include "../resources/toolbar_pause.c"
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#include "../resources/toolbar_add_memorycheck.c"
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#include "../resources/toolbar_delete.c"
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#include "../resources/toolbar_add_breakpoint.c"
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}
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class CPluginInfo;
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class CPluginManager;
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// -------
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// Main
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BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
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// Menu bar
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EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnCPUMode) // Options
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EVT_MENU(IDM_BOOTTOPAUSE, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
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EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnCPUMode) // Jit
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EVT_MENU(IDM_JITUNLIMITED, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITIOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITSROFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleWindow) // View
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EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleWindow)
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EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_RENAME_SYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
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EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
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// Menu tooltips
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//EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
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/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
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//EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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// Toolbar
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EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
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// Other
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EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
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EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
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EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
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END_EVENT_TABLE()
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// Class
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *ParentObject, wxWindow* parent,
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wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name)
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, Parent(ParentObject)
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, m_RegisterWindow(NULL)
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, m_BreakpointWindow(NULL)
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, m_MemoryWindow(NULL)
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, m_JitWindow(NULL)
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{
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InitBitmaps();
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CreateGUIControls(_LocalCoreStartupParameter);
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// Create the toolbar
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//RecreateToolbar();
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// Update bitmap buttons
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//UpdateButtonStates();
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// Connect keyboard
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(CCodeWindow::OnKeyDown),
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(wxObject*)0, this);
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}
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CCodeWindow::~CCodeWindow()
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{
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//if (Parent) Parent->g_pCodeWindow = NULL;
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//ConsoleListener* Console = LogManager::GetInstance()->getConsoleListener();
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//Console->Log(LogTypes::LERROR, StringFromFormat(" >>> CCodeWindow Destroyed\n").c_str());
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}
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// Redirect old wxFrame calls
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wxMenuBar *CCodeWindow::GetMenuBar()
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{
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return Parent->GetMenuBar();
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}
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wxAuiToolBar *CCodeWindow::GetToolBar()
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{
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return Parent->m_ToolBarDebug;
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}
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// ----------
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// Events
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void CCodeWindow::OnKeyDown(wxKeyEvent& event)
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{
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event.Skip();
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if ((event.GetKeyCode() == WXK_SPACE) && Parent->IsActive()) SingleCPUStep();
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}
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFYMAPLOADED:
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NotifyMapLoaded();
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break;
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/*
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case IDM_UPDATELOGDISPLAY:
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if (m_LogWindow) m_LogWindow->NotifyUpdate();
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break;
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*/
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case IDM_UPDATEDISASMDIALOG:
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Update();
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if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
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break;
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case IDM_UPDATEBREAKPOINTS:
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Update();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATESTATUSBAR:
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//if (main_frame->m_pStatusBar != NULL)
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{
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//this->GetParent()->m_p
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//this->GetParent()->
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//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
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//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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}
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break;
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}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_DEBUG_GO:
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{
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// [F|RES] prolly we should disable the other buttons in go mode too ...
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if (CCPU::IsStepping())
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{
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CCPU::EnableStepping(false);
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}
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else
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{
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CCPU::EnableStepping(true); // Break
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Host_UpdateLogDisplay();
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}
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wxThread::Sleep(20);
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JumpToAddress(PC);
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Update();
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}
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break;
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case IDM_STEP:
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SingleCPUStep();
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break;
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case IDM_STEPOVER:
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CCPU::EnableStepping(true); // TODO: Huh?
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break;
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case IDM_SKIP:
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PC += 4;
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Update();
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break;
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case IDM_SETPC:
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PC = codeview->GetSelection();
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Update();
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break;
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case IDM_GOTOPC:
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JumpToAddress(PC);
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break;
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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void CCodeWindow::JumpToAddress(u32 _Address)
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{
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codeview->Center(_Address);
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UpdateLists();
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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{
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//PanicAlert("boo");
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UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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if (!GetToolBar()) return;
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
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wxString txt = pAddrCtrl->GetValue();
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std::string text(txt.mb_str());
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text = StripSpaces(text);
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if (text.size() == 8)
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{
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u32 addr;
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sscanf(text.c_str(), "%08x", &addr);
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JumpToAddress(addr);
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}
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event.Skip(1);
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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int index = callstack->GetSelection();
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if (index >= 0) {
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u32 address = (u32)(u64)(callstack->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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int index = callers->GetSelection();
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if (index >= 0) {
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u32 address = (u32)(u64)(callers->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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int index = calls->GetSelection();
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if (index >= 0) {
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u32 address = (u32)(u64)(calls->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::SingleCPUStep()
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{
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CCPU::StepOpcode(&sync_event);
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// if (CCPU::IsStepping())
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// sync_event.Wait();
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wxThread::Sleep(20);
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// need a short wait here
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JumpToAddress(PC);
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Update();
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Host_UpdateLogDisplay();
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}
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void CCodeWindow::UpdateLists()
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{
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callers->Clear();
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u32 addr = codeview->GetSelection();
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Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
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if (!symbol)
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return;
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for (int i = 0; i < (int)symbol->callers.size(); i++)
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{
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u32 caller_addr = symbol->callers[i].callAddress;
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Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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if (caller_symbol) {
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int idx = callers->Append(wxString::FromAscii(StringFromFormat("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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callers->SetClientData(idx, (void*)caller_addr);
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}
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}
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calls->Clear();
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for (int i = 0; i < (int)symbol->calls.size(); i++)
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{
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u32 call_addr = symbol->calls[i].function;
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Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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if (call_symbol) {
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int idx = calls->Append(wxString::FromAscii(StringFromFormat("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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calls->SetClientData(idx, (void*)call_addr);
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}
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}
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}
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void CCodeWindow::UpdateCallstack()
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{
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callstack->Clear();
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std::vector<Dolphin_Debugger::CallstackEntry> stack;
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if (Dolphin_Debugger::GetCallstack(stack))
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{
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for (size_t i = 0; i < stack.size(); i++)
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{
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int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
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callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
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}
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}
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else
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{
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callstack->Append(wxString::FromAscii("invalid callstack"));
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}
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}
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void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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//CreateMenu(_LocalCoreStartupParameter);
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// Configure the code window
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wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
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DebugInterface* di = &PowerPC::debug_interface;
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codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
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sizerBig->Add(sizerLeft, 2, wxEXPAND);
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sizerBig->Add(codeview, 5, wxEXPAND);
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sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
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sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
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sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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SetSizer(sizerBig);
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sizerLeft->SetSizeHints(this);
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sizerLeft->Fit(this);
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sizerBig->SetSizeHints(this);
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sizerBig->Fit(this);
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sync_event.Init();
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}
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// -------
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// Menus
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar * _pMenuBar)
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{
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// Create menu
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//pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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pMenuBar = _pMenuBar;
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// Add separator to mark beginning of debugging menus
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// CPU Mode
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING, _T("&JIT Block Linking off"),
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_T("Provide safer execution by not linking the JIT blocks."),
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wxITEM_CHECK);
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jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.")
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_T(" [This option must be selected before a game is started.]"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_CLEARCODECACHE, _T("&Clear JIT cache"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
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pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _T("&Search for an op"));
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#ifdef JIT_OFF_OPTIONS
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pCoreMenu->AppendSeparator();
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jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
|
||
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
|
||
wxITEM_CHECK);
|
||
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
|
||
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
|
||
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
|
||
jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
|
||
jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
|
||
jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
|
||
jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
|
||
jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
|
||
jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
|
||
jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
|
||
#endif
|
||
|
||
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
|
||
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
|
||
|
||
pMenuBar->Append(pCoreMenu, _T("&JIT"));
|
||
|
||
CreateMenuSymbols();
|
||
}
|
||
// Create View menu
|
||
void CCodeWindow::CreateMenuView(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
|
||
{
|
||
//wxMenu* pDebugDialogs = new wxMenu;
|
||
|
||
wxMenuItem* pRegister = _pMenu->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
|
||
pRegister->Check(bRegisterWindow);
|
||
wxMenuItem* pBreakPoints = _pMenu->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
|
||
pBreakPoints->Check(bBreakpointWindow);
|
||
wxMenuItem* pMemory = _pMenu->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
|
||
pMemory->Check(bMemoryWindow);
|
||
wxMenuItem* pJit = _pMenu->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
|
||
pJit->Check(bJitWindow);
|
||
wxMenuItem* pSound = _pMenu->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
|
||
pSound->Check(bSoundWindow);
|
||
wxMenuItem* pVideo = _pMenu->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
|
||
pVideo->Check(bVideoWindow);
|
||
|
||
//pMenuBar->Append(pDebugDialogs, _T("&Views"));
|
||
}
|
||
|
||
void CCodeWindow::CreateMenuOptions(wxMenuBar * _pMenuBar, wxMenu* _pMenu)
|
||
{
|
||
wxMenuItem* boottopause = _pMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
|
||
wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
|
||
boottopause->Check(bBootToPause);
|
||
|
||
wxMenuItem* automaticstart = _pMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
|
||
, wxString::FromAscii(
|
||
"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
|
||
" if you have not given it an elf file with the --elf command line. [This can be"
|
||
" convenient if you are bugtesting with a certain game and want to rebuild"
|
||
" and retry it several times, either with changes to Dolphin or if you are"
|
||
" developing a homebrew game.]")
|
||
, wxITEM_CHECK);
|
||
automaticstart->Check(bAutomaticStart);
|
||
|
||
wxMenuItem* pFontPicker = _pMenu->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);
|
||
}
|
||
|
||
// CPU Mode and JIT Menu
|
||
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
|
||
{
|
||
switch (event.GetId())
|
||
{
|
||
case IDM_INTERPRETER:
|
||
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
|
||
|
||
case IDM_BOOTTOPAUSE:
|
||
bBootToPause = !bBootToPause; return;
|
||
case IDM_AUTOMATICSTART:
|
||
bAutomaticStart = !bAutomaticStart; return;
|
||
|
||
case IDM_JITOFF:
|
||
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
|
||
case IDM_JITLSOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
|
||
case IDM_JITLSLXZOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
|
||
case IDM_JITLSLWZOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
|
||
case IDM_JITLSLBZXOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
|
||
case IDM_JITLSFOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
|
||
case IDM_JITLSPOFF:
|
||
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
|
||
case IDM_JITFPOFF:
|
||
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
|
||
case IDM_JITIOFF:
|
||
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
|
||
case IDM_JITPOFF:
|
||
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
|
||
case IDM_JITSROFF:
|
||
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
|
||
}
|
||
|
||
// Clear the JIT cache to enable these changes
|
||
jit.ClearCache();
|
||
// Update
|
||
UpdateButtonStates();
|
||
}
|
||
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
||
{
|
||
switch (event.GetId())
|
||
{
|
||
case IDM_LOGINSTRUCTIONS:
|
||
PPCTables::LogCompiledInstructions(); break;
|
||
|
||
case IDM_CLEARCODECACHE:
|
||
jit.ClearCache(); break;
|
||
|
||
case IDM_SEARCHINSTRUCTION:
|
||
{
|
||
wxString str;
|
||
str = wxGetTextFromUser(_(""), wxT("Op?"), wxEmptyString, this);
|
||
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4) {
|
||
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
|
||
if (name && !strcmp((const char *)str.mb_str(), name))
|
||
NOTICE_LOG(POWERPC, "Found %s at %08x", str.c_str(), addr);
|
||
}
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
// Shortcuts
|
||
bool CCodeWindow::UseInterpreter()
|
||
{
|
||
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
||
}
|
||
bool CCodeWindow::BootToPause()
|
||
{
|
||
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
|
||
}
|
||
bool CCodeWindow::AutomaticStart()
|
||
{
|
||
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
|
||
}
|
||
bool CCodeWindow::UnlimitedJITCache()
|
||
{
|
||
return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
|
||
}
|
||
bool CCodeWindow::JITBlockLinking()
|
||
{
|
||
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
|
||
}
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||
// Toolbar
|
||
void CCodeWindow::InitBitmaps()
|
||
{
|
||
// load original size 48x48
|
||
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
|
||
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
||
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
||
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
||
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
||
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
||
m_Bitmaps[Toolbar_DebugPause] = wxGetBitmapFromMemory(toolbar_pause_png);
|
||
|
||
// scale to 16x16 for toolbar
|
||
for (size_t n = Toolbar_DebugGo; n < ToolbarDebugBitmapMax; n++)
|
||
{
|
||
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
|
||
}
|
||
}
|
||
|
||
|
||
void CCodeWindow::PopulateToolbar(wxAuiToolBar* toolBar)
|
||
{
|
||
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
|
||
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
|
||
|
||
toolBar->SetToolBitmapSize(wxSize(w, h));
|
||
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
|
||
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
|
||
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
|
||
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
|
||
toolBar->AddSeparator();
|
||
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
|
||
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
|
||
toolBar->AddSeparator();
|
||
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
|
||
|
||
// after adding the buttons to the toolbar, must call Realize() to reflect
|
||
// the changes
|
||
toolBar->Realize();
|
||
}
|
||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||
// Update GUI
|
||
|
||
void CCodeWindow::Update()
|
||
{
|
||
codeview->Refresh();
|
||
UpdateCallstack();
|
||
UpdateButtonStates();
|
||
|
||
/* DO NOT Automatically show the current PC position when a breakpoint is hit or
|
||
when we pause SINCE THIS CAN BE CALLED AT OTHER TIMES TOO */
|
||
// codeview->Center(PC);
|
||
}
|
||
|
||
void CCodeWindow::UpdateButtonStates()
|
||
{
|
||
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
|
||
// bool Running = (Core::GetState() == Core::CORE_RUN);
|
||
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
|
||
bool Stepping = CCPU::IsStepping();
|
||
wxAuiToolBar* ToolBar = GetToolBar();
|
||
|
||
// Toolbar
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
if (!ToolBar) return;
|
||
|
||
if (!Initialized)
|
||
{
|
||
ToolBar->EnableTool(IDM_DEBUG_GO, false);
|
||
ToolBar->EnableTool(IDM_STEPOVER, false);
|
||
ToolBar->EnableTool(IDM_SKIP, false);
|
||
}
|
||
else
|
||
{
|
||
if (!Stepping)
|
||
{
|
||
ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
|
||
ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Pause"));
|
||
ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugPause]);
|
||
ToolBar->EnableTool(IDM_DEBUG_GO, true);
|
||
ToolBar->EnableTool(IDM_STEPOVER, false);
|
||
ToolBar->EnableTool(IDM_SKIP, false);
|
||
}
|
||
else
|
||
{
|
||
ToolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
|
||
ToolBar->SetToolLabel(IDM_DEBUG_GO, _("Play"));
|
||
ToolBar->SetToolBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
|
||
ToolBar->EnableTool(IDM_DEBUG_GO, true);
|
||
ToolBar->EnableTool(IDM_STEPOVER, true);
|
||
ToolBar->EnableTool(IDM_SKIP, true);
|
||
}
|
||
}
|
||
|
||
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping && UseInterpreter());
|
||
|
||
if (ToolBar) ToolBar->Realize();
|
||
|
||
// Menu bar
|
||
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
||
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
||
|
||
GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
|
||
GetMenuBar()->Enable(IDM_JITOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
|
||
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
|
||
|
||
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
|
||
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
|
||
|
||
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
|
||
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
|
||
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
|
||
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
|
||
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
|
||
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
|
||
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
|
||
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
|
||
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
|
||
|
||
// Update Fonts
|
||
callstack->SetFont(DebuggerFont);
|
||
symbols->SetFont(DebuggerFont);
|
||
callers->SetFont(DebuggerFont);
|
||
calls->SetFont(DebuggerFont);
|
||
}
|
||
|
||
void CCodeWindow::RecreateToolbar(wxAuiToolBar * toolBar)
|
||
{
|
||
/*
|
||
// delete and recreate the toolbar
|
||
wxToolBarBase* toolBar = GetToolBar();
|
||
delete toolBar;
|
||
SetToolBar(NULL);
|
||
|
||
|
||
long style = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
|
||
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
|
||
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR_DEBUG);
|
||
|
||
PopulateToolbar(theToolBar);
|
||
SetToolBar(theToolBar);
|
||
*/
|
||
}
|
||
|
||
|
||
// Show Tool Tip for menu items
|
||
void CCodeWindow::DoTip(wxString text)
|
||
{
|
||
// Create a blank tooltip to clear the eventual old one
|
||
static wxTipWindow *tw = NULL;
|
||
if (tw)
|
||
{
|
||
tw->SetTipWindowPtr(NULL);
|
||
tw->Close();
|
||
}
|
||
tw = NULL;
|
||
|
||
// Don't make a new one for blank text
|
||
if(text.empty()) return;
|
||
|
||
tw = new wxTipWindow(this, text, 175, &tw);
|
||
|
||
// Move it to the right
|
||
#ifdef _WIN32
|
||
POINT point;
|
||
GetCursorPos(&point);
|
||
tw->SetPosition(wxPoint(point.x + 25, point.y));
|
||
#endif
|
||
}
|
||
|
||
// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
|
||
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
|
||
{
|
||
event.Skip(); // This doesn't hurt right?
|
||
|
||
/* We assume the debug build user don't need to see this all the time. And these tooltips
|
||
may not be entirely stable. So we leave them out of debug builds. I could for example
|
||
get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
|
||
#if !defined(_DEBUG) || defined(DEBUGFAST)
|
||
//DoTip(pMenuBar->GetHelpString(event.GetId()));
|
||
#endif
|
||
}
|
||
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
|
||
{
|
||
event.Skip();
|
||
|
||
#if !defined(_DEBUG) || defined(DEBUGFAST)
|
||
// The IDM_ADDRBOX id seems to come with this outside the toolbar
|
||
//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
|
||
#endif
|
||
}
|
||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|