99 lines
3.0 KiB
C++
99 lines
3.0 KiB
C++
#pragma once
|
|
|
|
#include <list>
|
|
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
inline bool AddressRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
|
|
{
|
|
return !((aLower >= bUpper) || (bLower >= aUpper));
|
|
}
|
|
|
|
struct XFBSourceBase
|
|
{
|
|
virtual ~XFBSourceBase() {}
|
|
|
|
virtual void DecodeToTexture(u32 xfbAddr, u32 fbWidth, u32 fbHeight) = 0;
|
|
|
|
virtual void CopyEFB(float Gamma) = 0;
|
|
|
|
u32 srcAddr;
|
|
u32 srcWidth;
|
|
u32 srcHeight;
|
|
|
|
unsigned int texWidth;
|
|
unsigned int texHeight;
|
|
|
|
TargetRectangle sourceRc;
|
|
};
|
|
|
|
class FramebufferManagerBase
|
|
{
|
|
public:
|
|
enum
|
|
{
|
|
// There may be multiple XFBs in GameCube RAM. This is the maximum number to
|
|
// virtualize.
|
|
MAX_VIRTUAL_XFB = 8
|
|
};
|
|
|
|
FramebufferManagerBase();
|
|
virtual ~FramebufferManagerBase();
|
|
|
|
static void CopyToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma);
|
|
static const XFBSourceBase* const* GetXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
|
|
|
|
static void SetLastXfbWidth(unsigned int width) { s_last_xfb_width = width; }
|
|
static void SetLastXfbHeight(unsigned int height) { s_last_xfb_height = height; }
|
|
static unsigned int LastXfbWidth() { return s_last_xfb_width; }
|
|
static unsigned int LastXfbHeight() { return s_last_xfb_height; }
|
|
|
|
static int ScaleToVirtualXfbWidth(int x, unsigned int backbuffer_width);
|
|
static int ScaleToVirtualXfbHeight(int y, unsigned int backbuffer_height);
|
|
|
|
static unsigned int GetEFBLayers() { return m_EFBLayers; }
|
|
|
|
protected:
|
|
struct VirtualXFB
|
|
{
|
|
VirtualXFB() : xfbSource(nullptr) {}
|
|
|
|
// Address and size in GameCube RAM
|
|
u32 xfbAddr;
|
|
u32 xfbWidth;
|
|
u32 xfbHeight;
|
|
|
|
XFBSourceBase *xfbSource;
|
|
};
|
|
|
|
typedef std::list<VirtualXFB> VirtualXFBListType;
|
|
|
|
static unsigned int m_EFBLayers;
|
|
|
|
private:
|
|
virtual XFBSourceBase* CreateXFBSource(unsigned int target_width, unsigned int target_height, unsigned int layers) = 0;
|
|
// TODO: figure out why OGL is different for this guy
|
|
virtual void GetTargetSize(unsigned int *width, unsigned int *height, const EFBRectangle& sourceRc) = 0;
|
|
|
|
static VirtualXFBListType::iterator FindVirtualXFB(u32 xfbAddr, u32 width, u32 height);
|
|
|
|
static void ReplaceVirtualXFB();
|
|
|
|
// TODO: merge these virtual funcs, they are nearly all the same
|
|
virtual void CopyToRealXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma = 1.0f) = 0;
|
|
static void CopyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma = 1.0f);
|
|
|
|
static const XFBSourceBase* const* GetRealXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
|
|
static const XFBSourceBase* const* GetVirtualXFBSource(u32 xfbAddr, u32 fbWidth, u32 fbHeight, u32* xfbCount);
|
|
|
|
static XFBSourceBase *m_realXFBSource; // Only used in Real XFB mode
|
|
static VirtualXFBListType m_virtualXFBList; // Only used in Virtual XFB mode
|
|
|
|
static const XFBSourceBase* m_overlappingXFBArray[MAX_VIRTUAL_XFB];
|
|
|
|
static unsigned int s_last_xfb_width;
|
|
static unsigned int s_last_xfb_height;
|
|
};
|
|
|
|
extern FramebufferManagerBase *g_framebuffer_manager;
|