dolphin/Source/Core/Common/Common.h

60 lines
1.7 KiB
C

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#if defined(__GNUC__) || __clang__
// Disable "unused function" warnings for the ones manually marked as such.
#define UNUSED __attribute__((unused))
#else
// Not sure MSVC even checks this...
#define UNUSED
#endif
#if defined _WIN32
// Memory leak checks
#define CHECK_HEAP_INTEGRITY()
// Debug definitions
#if defined(_DEBUG)
#include <crtdbg.h>
#undef CHECK_HEAP_INTEGRITY
#define CHECK_HEAP_INTEGRITY() \
{ \
if (!_CrtCheckMemory()) \
PanicAlert("memory corruption detected. see log."); \
}
// If you want to see how much a pain in the ass singletons are, for example:
// {614} normal block at 0x030C5310, 188 bytes long.
// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
struct CrtDebugBreak
{
CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); }
};
// CrtDebugBreak breakAt(614);
#endif // end DEBUG/FAST
#endif
// Windows compatibility
#ifndef _WIN32
#include <limits.h>
#define MAX_PATH PATH_MAX
#define __forceinline inline __attribute__((always_inline))
#endif
#ifdef _MSC_VER
#define __getcwd _getcwd
#define __chdir _chdir
#else
#define __getcwd getcwd
#define __chdir chdir
#endif
// Dummy macro for marking translatable strings that can not be immediately translated.
// wxWidgets does not have a true dummy macro for this.
#define _trans(a) a