203 lines
5.5 KiB
C++
203 lines
5.5 KiB
C++
// Copyright 2013 Dolphin Emulator Project
|
|
// Licensed under GPLv2
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <string>
|
|
|
|
#include "Core/Host.h"
|
|
|
|
#include "DolphinWX/GLInterface/GLInterface.h"
|
|
|
|
#include "VideoCommon/EmuWindow.h"
|
|
#include "VideoCommon/RenderBase.h"
|
|
#include "VideoCommon/VertexShaderManager.h"
|
|
#include "VideoCommon/VideoConfig.h"
|
|
|
|
static HDC hDC = nullptr; // Private GDI Device Context
|
|
static HGLRC hRC = nullptr; // Permanent Rendering Context
|
|
static HINSTANCE dllHandle = nullptr; // Handle to OpenGL32.dll
|
|
|
|
// typedef from wglext.h
|
|
typedef BOOL(WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
|
static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
|
|
|
|
void cInterfaceWGL::SwapInterval(int Interval)
|
|
{
|
|
if (wglSwapIntervalEXT)
|
|
wglSwapIntervalEXT(Interval);
|
|
else
|
|
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
|
|
}
|
|
void cInterfaceWGL::Swap()
|
|
{
|
|
SwapBuffers(hDC);
|
|
}
|
|
|
|
void* cInterfaceWGL::GetFuncAddress(const std::string& name)
|
|
{
|
|
void* func = (void*)wglGetProcAddress((LPCSTR)name.c_str());
|
|
if (func == nullptr)
|
|
func = (void*)GetProcAddress(dllHandle, (LPCSTR)name.c_str());
|
|
return func;
|
|
}
|
|
|
|
// Draw messages on top of the screen
|
|
bool cInterfaceWGL::PeekMessages()
|
|
{
|
|
// TODO: peekmessage
|
|
MSG msg;
|
|
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
|
|
{
|
|
if (msg.message == WM_QUIT)
|
|
return FALSE;
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
return TRUE;
|
|
}
|
|
|
|
// Show the current FPS
|
|
void cInterfaceWGL::UpdateFPSDisplay(const std::string& text)
|
|
{
|
|
EmuWindow::SetWindowText(text);
|
|
}
|
|
|
|
// Create rendering window.
|
|
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
|
|
bool cInterfaceWGL::Create(void *&window_handle)
|
|
{
|
|
int _tx, _ty, _twidth, _theight;
|
|
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
|
|
|
|
// Control window size and picture scaling
|
|
s_backbuffer_width = _twidth;
|
|
s_backbuffer_height = _theight;
|
|
|
|
#ifdef _WIN32
|
|
dllHandle = LoadLibrary(TEXT("OpenGL32.dll"));
|
|
#endif
|
|
|
|
window_handle = (void*)EmuWindow::Create((HWND)window_handle, GetModuleHandle(0), _T("Please wait..."));
|
|
if (window_handle == nullptr)
|
|
{
|
|
Host_SysMessage("failed to create window");
|
|
return false;
|
|
}
|
|
|
|
// Show the window
|
|
EmuWindow::Show();
|
|
|
|
PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
|
|
{
|
|
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
|
|
1, // Version Number
|
|
PFD_DRAW_TO_WINDOW | // Format Must Support Window
|
|
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
|
|
PFD_DOUBLEBUFFER, // Must Support Double Buffering
|
|
PFD_TYPE_RGBA, // Request An RGBA Format
|
|
32, // Select Our Color Depth
|
|
0, 0, 0, 0, 0, 0, // Color Bits Ignored
|
|
0, // 8bit Alpha Buffer
|
|
0, // Shift Bit Ignored
|
|
0, // No Accumulation Buffer
|
|
0, 0, 0, 0, // Accumulation Bits Ignored
|
|
0, // 0Bit Z-Buffer (Depth Buffer)
|
|
0, // 0bit Stencil Buffer
|
|
0, // No Auxiliary Buffer
|
|
PFD_MAIN_PLANE, // Main Drawing Layer
|
|
0, // Reserved
|
|
0, 0, 0 // Layer Masks Ignored
|
|
};
|
|
|
|
int PixelFormat; // Holds The Results After Searching For A Match
|
|
|
|
if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
|
|
PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
|
|
return false;
|
|
}
|
|
if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd))) {
|
|
PanicAlert("(2) Can't find a suitable PixelFormat.");
|
|
return false;
|
|
}
|
|
if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
|
|
PanicAlert("(3) Can't set the PixelFormat.");
|
|
return false;
|
|
}
|
|
if (!(hRC = wglCreateContext(hDC))) {
|
|
PanicAlert("(4) Can't create an OpenGL rendering context.");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool cInterfaceWGL::MakeCurrent()
|
|
{
|
|
return wglMakeCurrent(hDC, hRC) ? true : false;
|
|
}
|
|
|
|
bool cInterfaceWGL::ClearCurrent()
|
|
{
|
|
bool success = wglMakeCurrent(hDC, nullptr) ? true : false;
|
|
if (success)
|
|
{
|
|
// Grab the swap interval function pointer
|
|
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)GLInterface->GetFuncAddress("wglSwapIntervalEXT");
|
|
}
|
|
return success;
|
|
}
|
|
|
|
// Update window width, size and etc. Called from Render.cpp
|
|
void cInterfaceWGL::Update()
|
|
{
|
|
RECT rcWindow;
|
|
if (!EmuWindow::GetParentWnd())
|
|
{
|
|
// We are not rendering to a child window - use client size.
|
|
GetClientRect(EmuWindow::GetWnd(), &rcWindow);
|
|
}
|
|
else
|
|
{
|
|
// We are rendering to a child window - use parent size.
|
|
GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
|
|
}
|
|
|
|
// Get the new window width and height
|
|
// See below for documentation
|
|
int width = rcWindow.right - rcWindow.left;
|
|
int height = rcWindow.bottom - rcWindow.top;
|
|
|
|
// If we are rendering to a child window
|
|
if (EmuWindow::GetParentWnd() != 0 &&
|
|
(s_backbuffer_width != width || s_backbuffer_height != height) &&
|
|
width >= 4 && height >= 4)
|
|
{
|
|
::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
|
|
s_backbuffer_width = width;
|
|
s_backbuffer_height = height;
|
|
}
|
|
}
|
|
|
|
// Close backend
|
|
void cInterfaceWGL::Shutdown()
|
|
{
|
|
if (hRC)
|
|
{
|
|
if (!wglMakeCurrent(nullptr, nullptr))
|
|
NOTICE_LOG(VIDEO, "Could not release drawing context.");
|
|
|
|
if (!wglDeleteContext(hRC))
|
|
ERROR_LOG(VIDEO, "Attempt to release rendering context failed.");
|
|
|
|
hRC = nullptr;
|
|
}
|
|
|
|
if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))
|
|
{
|
|
ERROR_LOG(VIDEO, "Attempt to release device context failed.");
|
|
hDC = nullptr;
|
|
}
|
|
}
|
|
|
|
|