50 lines
903 B
C++
50 lines
903 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#if defined(HAVE_ALSA) && HAVE_ALSA
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#include <alsa/asoundlib.h>
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#endif
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#include "AudioCommon/SoundStream.h"
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#include "Common/Common.h"
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#include "Common/Thread.h"
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class AlsaSound final : public SoundStream
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{
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#if defined(HAVE_ALSA) && HAVE_ALSA
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public:
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AlsaSound(CMixer *mixer);
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virtual ~AlsaSound();
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virtual bool Start() override;
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virtual void SoundLoop() override;
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virtual void Stop() override;
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static bool isValid() {
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return true;
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}
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virtual void Update() override;
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private:
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bool AlsaInit();
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void AlsaShutdown();
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u8 *mix_buffer;
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std::thread thread;
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// 0 = continue
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// 1 = shutdown
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// 2 = done shutting down.
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volatile int thread_data;
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snd_pcm_t *handle;
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int frames_to_deliver;
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#else
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public:
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AlsaSound(CMixer *mixer) : SoundStream(mixer) {}
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#endif
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};
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