5977 lines
179 KiB
Plaintext
5977 lines
179 KiB
Plaintext
# Translation of dolphin-emu.pot to Spanish
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# Dario_ff <dariosamo@gmail.com>, 2011
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-06-03 23:36-0500\n"
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"PO-Revision-Date: 2011-06-04 12:22+0100\n"
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"Last-Translator: Petiso Carambanal <diegoae@gmail.com>\n"
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"Language-Team: DARIO_FF <LL@li.org>\n"
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"Language: Spanish\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-Language: Spanish\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:498
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msgid " (too many to display)"
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msgstr "(demasiados para mostrar)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
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msgid " Game : "
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msgstr " Juego:"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
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msgid "! NOT"
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msgstr "! NO"
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#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"\"%s\" no existe.\n"
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"¿Crear una nueva tarjeta de memoria de 16 MB?"
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#: Source/Core/Core/Src/CoreParameter.cpp:144
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" no es un archivo GCM/ISO válido, o no es una ISO GC/Wii."
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sCopiar%1$s"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:615
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:616
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#, c-format
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msgid "%d Hz"
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msgstr "%d Hz"
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:302
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s ya existe. ¿Remplazar?"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
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#, c-format
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msgid "%s failed to be scrubbed. Probably the image is corrupt."
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msgstr "%s falló al ser \"scrubbed\". Probablemente la imagen esté corrupta."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
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#, c-format
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msgid "%s failed to open"
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msgstr "Fallo al abrir %s"
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#: Source/Core/Core/Src/DSP/DSPCore.cpp:88
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#, c-format
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msgid ""
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"%s has an incorrect hash.\n"
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"Would you like to stop now to fix the problem?\n"
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"If you select \"No\", audio will be garbled."
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msgstr ""
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"%s tiene un hash incorrecto.\n"
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"¿Desea detener ahora para reparar el problema?\n"
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"Si seleccionas \"No\", el audio se oirá con ruidos."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:368
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#, c-format
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msgid "%s is a 0 byte file"
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msgstr "%s es un archivo de 0 bytes"
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#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
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#, c-format
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msgid "%s is already compressed! Cannot compress it further."
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msgstr "¡%s ya está comprimido! No puede comprimirse más."
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#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:353
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#, c-format
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msgid "%s is too long for the filename, max chars is 45"
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msgstr "%s es muy largo para el nombre del archivo, la cantidad máxima de caracteres es 45"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sEliminar%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sExportar GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImportar GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u Bloques libres; %u entradas de directorio libres"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
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msgid "&& AND"
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msgstr "&& Y"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
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msgid "&About..."
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msgstr "&Acerca de..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:115
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msgid "&Boot from DVD Drive..."
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msgstr "&Iniciar desde unidad de DVD..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
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msgid "&Breakpoints"
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msgstr "&Puntos de partida"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
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msgid "&Browse for ISOs..."
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msgstr "&Buscar ISO en..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
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msgid "&Cheats Manager"
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msgstr "&Manager de trucos"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
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msgid "&DSP Settings"
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msgstr "&Configuración DSP"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:995
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msgid "&Delete ISO..."
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msgstr "&Borrar ISO..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1012
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msgid "&Delete selected ISOs..."
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msgstr "&Borrar ISO seleccionadas..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
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msgid "&Emulation"
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msgstr "&Emulación"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
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msgid "&File"
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msgstr "&Archivo"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:346
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msgid "&Frame Advance"
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msgstr "Avanzar &frame"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
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msgid "&Fullscreen"
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msgstr "&Pantalla completa"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
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msgid "&Graphics Settings"
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msgstr "&Configuración gráfica"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
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msgid "&Help"
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msgstr "&Ayuda"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
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msgid "&Hotkey Settings"
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msgstr "&Configuración de atajos"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
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msgid "&Load State"
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msgstr "&Cargar estado"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
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msgid "&Memcard Manager (GC)"
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msgstr "&Administrador de tarjetas de memoria (GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Memory"
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msgstr "&Memoria"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Open..."
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msgstr "&Abrir..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
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msgid "&Options"
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msgstr "&Opciones"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:335
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msgid "&Pause"
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msgstr "&Pausa"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
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msgid "&Play"
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msgstr "&Jugar"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:977
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msgid "&Properties"
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msgstr "&Propiedades"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
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msgid "&Read-only mode"
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msgstr "&Modo de solo lectura"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:330
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msgid "&Refresh List"
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msgstr "&Actualizar lista"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
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msgid "&Registers"
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msgstr "&Registros"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:343
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msgid "&Reset"
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msgstr "&Reiniciar"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
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msgid "&Sound"
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msgstr "&Sonido"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:340
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msgid "&Stop"
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msgstr "&Detener"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:218
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msgid "&Tools"
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msgstr "&Herramientas"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
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msgid "&Video"
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msgstr "&Vídeo"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
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msgid "&View"
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msgstr "&Vista"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
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msgid "&Wiimote Settings"
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msgstr "&Configuración Wiimote"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:978
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msgid "&Wiki"
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msgstr "&Wiki"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
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msgid "(-)+zFar"
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msgstr "(-)+zFar"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
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msgid "(-)+zNear"
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msgstr "(-)+zNear"
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#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
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msgid "(UNKNOWN)"
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msgstr "(DESCONOCIDO)"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:382
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msgid "(off)"
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msgstr "(off)"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
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msgid "16 bit"
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msgstr "16 bit"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:168
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msgid "32 bit"
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msgstr "32 bit"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:407
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msgid "3D Vision"
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msgstr "Visión 3D"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
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msgid "8 bit"
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msgstr "8 bit"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
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msgid "<Insert name here>"
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msgstr "<Insertar nombre aquí>"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
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msgid "<No resolutions found>"
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msgstr "<No se encontraron resoluciones>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
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msgid "<Nothing>"
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msgstr "<Nada>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
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msgid "<Press Key>"
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msgstr "<Presionar tecla>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
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msgid "<System>"
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msgstr "<Sistema>"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
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msgid "A NetPlay window is already open!!"
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msgstr "¡¡Una ventana de NetPlay ya está abierta!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:358
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:389
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msgid "A game is not currently running."
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msgstr "Ningún juego está emulándose actualmente."
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#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:206
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msgid ""
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"A supported bluetooth device was not found!\n"
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"(Only the Microsoft bluetooth stack is supported.)"
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msgstr ""
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"¡No se ha podido encontrar un dispositivo de Bluetooth soportado!\n"
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"(Solo se soporta el stack de Bluetooth de Microsoft)."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to [Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ALERTA:\n"
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"\n"
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"NetPlay solo funcionará adecuadamente con la siguiente configuración:\n"
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" - Doble Núcleo [OFF]\n"
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" - Audio Regulado [OFF]\n"
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" - DSP-HLE con \"Audio Nulo\" o DSP-LLE\n"
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" - Configurar manualmente el numero exacto de controles que se usaran a [Control Estándar]\n"
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"\n"
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"Todos los jugadores deben tratar de tener la misma versión de Dolphin y misma configuración.\n"
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"Deshabilita todas las memory cards, o enviaselas a los jugadores antes de comenzar.\n"
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"El soporte para wiimote no ha sido implementado.\n"
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"\n"
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"Debes redireccionar el puerto TCP para hostear!!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:87
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msgid "AM-Baseboard"
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msgstr "Placa base AM"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
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msgid "AR Codes"
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msgstr "Códigos AR"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "Acerca de Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "Aceleración"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472
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msgid "Accuracy:"
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msgstr "Exactitud:"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
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msgid "Accurate VBeam emulation"
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msgstr "Emulación de VBeam Precisa"
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#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
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msgid ""
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"Accurately emulate EFB copies.\n"
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"Some games depend on this for certain graphical effects or gameplay functionality.\n"
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"\n"
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"If unsure, check EFB to Texture instead."
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msgstr ""
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"Permite emular con precisión las copias EFB.\n"
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"Algunos juegos dependen de esto para algunos efectos gráficos o funcionalidad del juego.\n"
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"\n"
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"Si no está seguro, elige EFB a textura en su lugar."
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
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msgid "Action"
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msgstr "Acción"
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#: Source/Core/Core/Src/ARDecrypt.cpp:481
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#, c-format
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msgid ""
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"Action Replay Code Decryption Error:\n"
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"Parity Check Failed\n"
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"\n"
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"Culprit Code:\n"
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"%s"
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msgstr ""
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"Error de descrifrado de código Action Replay:\n"
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"Falló la comprobación de Paridad\n"
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"\n"
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"Código culpable:\n"
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"%s"
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#: Source/Core/Core/Src/ActionReplay.cpp:669
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#, c-format
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msgid "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
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msgstr "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Añadido de código (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:756
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#, c-format
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msgid "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide (%s)"
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msgstr "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Fill and Slide (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:549
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#, c-format
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msgid "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And Fill (%s)"
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msgstr "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en escritura y llenadado de Ram (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:609
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#, c-format
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msgid "Action Replay Error: Invalid size (%08x : address = %08x) in Write To Pointer (%s)"
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msgstr "Error de Action Replay: Tamaño no válido (%08x : dirección = %08x) en Escribir con el puntero (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:803
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#, c-format
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msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
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msgstr "Error de Action Replay: Valor no válido (%08x) en copia de la memoria (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:684
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#, c-format
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msgid "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
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msgstr "Error de Action Replay: Código maestro y Escribir a CCXXXXXX no han sido implementados (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:196
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#, c-format
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msgid "Action Replay Error: invalid AR code line: %s"
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msgstr "Error de Action Replay: línea de código AR no válida: %s"
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#: Source/Core/Core/Src/ActionReplay.cpp:873
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#, c-format
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msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
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msgstr "Error de Action Replay: Código Condicional: Tamaño no válido %08x (%s)"
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#: Source/Core/Core/Src/ActionReplay.cpp:946
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#, c-format
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msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
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msgstr "Error de Action Replay: Tipo de Código Normal no válido %08x (%s)"
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|
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#: Source/Core/Core/Src/ActionReplay.cpp:897
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay: Código Normal %i: Subtipo no válido %08x (%s)"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:839
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay: Código Normal 0: Subtipo no válido %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
|
|
msgid "Adapter:"
|
|
msgstr "Adaptador:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
|
|
msgid "Add"
|
|
msgstr "Añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "Añadir código ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1141
|
|
msgid "Add Patch"
|
|
msgstr "Añadir Parche"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
|
|
msgid "Add new pane"
|
|
msgstr "Añadir nueva ventana"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
|
|
msgid "Add..."
|
|
msgstr "Añadir..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
msgid "Address :"
|
|
msgstr "Dirección:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
|
|
msgid ""
|
|
"Adds the specified value to zFar Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
"Añade el valor especificado al parámetro zFar.\n"
|
|
"Dos maneras de expresar valores de coma flotante.\n"
|
|
"Ejemplo: ingresando \"200\" o \"0.0002\" directamente, produce efectos iguales, el valor adquirido será \"0.0002\"\n"
|
|
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
|
|
"\n"
|
|
"NOTA: Revisa LogWindow/Consola para ver los valores adquiridos."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
|
|
msgid ""
|
|
"Adds the specified value to zNear Parameter.\n"
|
|
"Two ways to express the floating point values.\n"
|
|
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, the acquired value will be ''0.0002''.\n"
|
|
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
|
|
"\n"
|
|
"NOTE: Check LogWindow/Console for the acquired values."
|
|
msgstr ""
|
|
"Añade el valor especificado al parámetro zNear.\n"
|
|
"Dos maneras de expresar valores de coma flotante.\n"
|
|
"Ejemplo: ingresando \"200\" o \"0.0002\" directamente, produce efectos iguales, el valor adquirido será \"0.0002\"\n"
|
|
"Valores: (0->+/-Integer) or (0->+/-FP[6 dígitos de precisión])\n"
|
|
"\n"
|
|
"NOTA: Revisa LogWindow/Consola para ver los valores adquiridos."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "Ajuste la presión requerida del control analógico para activar los botones."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521
|
|
msgid "Advanced"
|
|
msgstr "Avanzado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:557
|
|
msgid "Advanced Settings"
|
|
msgstr "Configuración avanzada"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
|
|
msgstr "Todos los archivos GC/Wii (elf, dol, gcm, iso, ciso, wad)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
|
|
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
|
|
msgstr "Todas las imágenes GC/Wii (gcm, iso, ciso, gcz)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1294
|
|
msgid "All Gamecube GCM files (gcm)"
|
|
msgstr "Todos los archivos Gamecube GCM (gcm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1445
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1459
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Todos los estados guardados(sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1292
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Todos los archivos ISO de Wii (iso)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Todos los archivos ISO comprimidos de GC/Wii (gcz)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:96
|
|
msgid "All files (*.*)|*.*"
|
|
msgstr "Todos los archivos (*.*)|*.*"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Permite alternar algunas opciones a través de las teclas de acceso rápido 3, 4, 5, 6 y 7 en la ventana de emulación.\n"
|
|
"\n"
|
|
"Si no está seguro, deje esta casilla sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:373
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Filtro anisotrópico:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Antialias:"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr "Apploader tiene tamaño incorrecto... ¿Es realmente un apploader?"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "Apploader no puede cargar desde el archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
|
|
msgid "Apploader:"
|
|
msgstr "Apploader:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
|
|
msgid "Apply"
|
|
msgstr "Aplicar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
"Aplicar un efecto de post-procesamiento después de terminar un frame.\n"
|
|
"\n"
|
|
"Si no está seguro, seleccione (off)."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
|
|
msgid "Arabic"
|
|
msgstr "Árabe"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "¿Seguro que quieres borrar \"%s\"?"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1121
|
|
msgid ""
|
|
"Are you sure you want to delete these files?\n"
|
|
"They will be gone forever!"
|
|
msgstr ""
|
|
"¿Seguro que quieres borrar estos archivos?\n"
|
|
"¡Desaparecerán para siempre!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1112
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr "¿Seguro que quieres borrar este archivo? ¡Desaparecerá para siempre!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:726
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Relación de aspecto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Al menos una ventana debe permancer abierta."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:528
|
|
msgid "Audio"
|
|
msgstr "Audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:631
|
|
msgid "Audio Backend:"
|
|
msgstr "Motor de Audio:"
|
|
|
|
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: Error al abrir dispositivo AO.\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Auto"
|
|
msgstr "Automático"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:343
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Auto (Múltiplo de 640x528)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:343
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Auto (tamaño de ventana)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Autoajuste del tamaño de la ventana"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Automáticamente ajusta el tamaño de la ventana a tu resolucion interna.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Automatically generate mipmaps rather than decoding them from memory.\n"
|
|
"Increases performance a bit but might cause minor texture defects.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Generación automática de mipmaps en lugar de decodificación de la memoria. \n"
|
|
"Aumenta el rendimiento un poco, pero puede causar defectos de menor importancia en la textura. \n"
|
|
"\n"
|
|
"Si no está seguro, deje esta marcada."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
|
|
msgid "Back"
|
|
msgstr "Atrás"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:635
|
|
msgid "Backend Settings"
|
|
msgstr "Configuración del motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
|
|
msgid "Backend:"
|
|
msgstr "Motor:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
|
|
msgid "Background Input"
|
|
msgstr "Detectar entrada sin foco"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
|
|
msgid "Backward"
|
|
msgstr "Atrás"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:270
|
|
msgid "Bad File Header"
|
|
msgstr "Cabecera de archivo incorrecta"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Banner"
|
|
msgstr "Banner"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:526
|
|
msgid "Banner Details"
|
|
msgstr "Detalles del banner"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
|
|
msgid "Banner:"
|
|
msgstr "Banner:"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
|
|
msgid "Bar"
|
|
msgstr "Barra"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:314
|
|
msgid "Basic"
|
|
msgstr "Básico"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
|
|
msgid "Basic Settings"
|
|
msgstr "Configuración básica"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Bass"
|
|
msgstr "Bajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "La suma de verificación de la Tabla de Localización de Bloques falló"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
|
|
msgid "Blocks"
|
|
msgstr "Bloques"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Blue"
|
|
msgstr "Azul"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Blue Left"
|
|
msgstr "Azul Izquierda"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Blue Right"
|
|
msgstr "Azul Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72
|
|
msgid "Bottom"
|
|
msgstr "Inferior"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Controles Asignados: %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
|
|
msgid "Broken"
|
|
msgstr "Quebrado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
msgid "Browse"
|
|
msgstr "Buscar"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Busca un directorio para añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "Buscar un directorio de ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
|
|
msgid "Browse for output directory"
|
|
msgstr "Busca un directorio de salida"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
|
|
msgid "Buffer:"
|
|
msgstr "Búfer"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
|
|
msgid "Buttons"
|
|
msgstr "Botones"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
|
|
msgid "C-Stick"
|
|
msgstr "C-Stick"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:542
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "Emulador de CPU"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
|
|
msgid "Cache Display Lists"
|
|
msgstr "Caché de listas de visualización"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
|
|
msgid ""
|
|
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
|
|
"In contrast to pixel lighting (which is merely an enhancement), per-pixel depth calculations are necessary to properly emulate a small number of games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Calcular los valores de profundidad de los gráficos 3D por píxel en lugar de por vértice.\n"
|
|
"En contraste con la iluminación de píxeles (que no es más que una mejora), los cálculos por profundidad de píxel son necesarios para emular correctamente un pequeño número de juegos.\n"
|
|
"\n"
|
|
"Si no está seguro, deje esta marcada."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
|
|
"Decreases emulation speed by some percent (depending on your GPU).\n"
|
|
"This usually is a safe enhancement, but might cause issues sometimes.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Calcular la iluminación de los gráficos 3D por píxel en lugar de por vértice.\n"
|
|
"Disminuye la velocidad de emulación en un pequeño porcentaje (dependiendo de la GPU).\n"
|
|
"Esto generalmente es una mejora segura, pero a veces puede causar problemas.\n"
|
|
"\n"
|
|
"Si no está seguro, deje esta casilla sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
|
|
msgid "Cancel"
|
|
msgstr "Cancelar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246
|
|
#, c-format
|
|
msgid "Cannot open %s"
|
|
msgstr "No se puede abrir %s"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:122
|
|
msgid "Cannot unregister events with events pending"
|
|
msgstr "No se puede cancelar el registro de eventos con eventos pendientes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1027
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"Are you trying to use the same file in both slots?"
|
|
msgstr ""
|
|
"No se puede usar ese archivo como una tarjeta de memoria.\n"
|
|
"Estás tratando de usar el mismo archivo en ambos slots?"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
|
|
#, c-format
|
|
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
msgstr "No se puede encontrar el WiiMote por bd: %02x:%02x:%02x:%02x:%02x:%02x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
|
|
#, c-format
|
|
msgid "Cant find WiiMote by connection handle %02x"
|
|
msgstr "No se puede encontrar un WiiMote por el título de conexión %02x"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
|
|
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
|
|
msgstr "No se puede leer del DVD_Plugin - DVD-Interface: Error Fatal"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Bloq Mayús"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
|
|
msgid "Catalan"
|
|
msgstr "Catalan"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
|
|
msgid "Center"
|
|
msgstr "Centro"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
|
|
msgid "Change"
|
|
msgstr "Cambiar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
|
|
msgid "Change &Disc..."
|
|
msgstr "Cambiar &disco..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
|
|
msgid "Change Disc"
|
|
msgstr "Cambiar disco"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
|
|
msgid "Change Game"
|
|
msgstr "Cambiar Juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Cambiar el idioma de la interfaz de usuario.\n"
|
|
"Requiere reiniciar el programa."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
|
|
msgid "Changes sign to zFar Parameter (after correction)"
|
|
msgstr "Cambia el signo del parámetro zFar (después de la corrección)"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
|
|
msgid "Changes sign to zNear Parameter (after correction)"
|
|
msgstr "Cambia el signo del parámetro zNear (después de la corrección)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "¡Cambiar esto no tendrá ningún efecto mientras el emulador esté ejecutandose!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
|
|
msgid "Cheat Code"
|
|
msgstr "Truco"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
|
|
msgid "Cheat Search"
|
|
msgstr "Búscar trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
|
|
msgid "Cheats Manager"
|
|
msgstr "Administrador de trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
|
|
msgid "Chinese (Simplified)"
|
|
msgstr "Chino Simplificado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
|
|
msgid "Chinese (Traditional)"
|
|
msgstr "Chino (Tradicional)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Escoge un directorio raíz de DVD:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Escoge un directorio raíz para la NAND:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Escoge una ISO por defecto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1151
|
|
msgid "Choose a directory to add"
|
|
msgstr "Escoge un directorio a añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1002
|
|
msgid "Choose a file to open"
|
|
msgstr "Escoge un archivo a abrir"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
|
|
msgid "Choose a memory card:"
|
|
msgstr "Escoge una tarjeta de memoria:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
|
|
msgid "Choose file to use as apploader: (applies to discs constructed from directories only)"
|
|
msgstr "Escoge el archivo a usar como apploader: (se aplica a los discos armados a partir de directorios solamente)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:764
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:803
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Escoge la carpeta de destino"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
|
|
msgid "Circle Stick"
|
|
msgstr "Circle Stick"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
|
|
msgid "Classic"
|
|
msgstr "Clásico"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
|
|
msgid "Clear"
|
|
msgstr "Limpiar"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:173
|
|
msgid "Clear failed."
|
|
msgstr "Fallo al borrar."
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:259
|
|
msgid "Client disconnect while game is running!! NetPlay is disabled. You must manually stop the game."
|
|
msgstr "¡¡El cliente se desconectó mientras el juego estaba ejecutándose!! NetPlay ha sido deshabilitado. Debes detener el juego manualmente."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
|
|
msgid "Close"
|
|
msgstr "Cerrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
|
|
msgid "Co&nfigure..."
|
|
msgstr "Co&nfigurar..."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
|
|
msgid "Code Info"
|
|
msgstr "Información del código"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:555
|
|
msgid "Code: "
|
|
msgstr "Código:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "Comando"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
|
|
msgid "Comment"
|
|
msgstr "Comentario"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
|
|
msgid "Comment:"
|
|
msgstr "Comentario:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1002
|
|
msgid "Compress ISO..."
|
|
msgstr "Comprimir ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1014
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Comprimir ISO seleccionadas..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
|
|
msgid "Compressing ISO"
|
|
msgstr "Comprimiendo ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
msgid "Config"
|
|
msgstr "Configuración"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "Configurar"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
|
|
msgid "Configure Control"
|
|
msgstr "Configurar control"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
|
|
msgid "Configure Pads"
|
|
msgstr "Configurar mandos"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
|
|
msgid "Configure..."
|
|
msgstr "Configurar..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1229
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1257
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1322
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Confirmar sobreescritura de archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
|
|
msgid "Confirm on Stop"
|
|
msgstr "Confirmar al detenerse"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
|
|
msgid "Connect"
|
|
msgstr "Conectar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:720
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "Conectar Teclado USB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:373
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Conectar Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Conectar Wiimote 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Conectar Wiimote 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Conectar Wiimote 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Conectar Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
|
|
#, c-format
|
|
msgid "Connected to %i Wiimotes"
|
|
msgstr "Conectado a %i Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:653
|
|
msgid "Connecting..."
|
|
msgstr "Conectando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
|
|
msgid "Console"
|
|
msgstr "Consola"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "Control"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
|
|
msgid "Convert to GCI"
|
|
msgstr "Convertir a GCI"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:374
|
|
msgid "Copy failed"
|
|
msgstr "Fallo al copiar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Copiar a tarjeta de memoria %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
|
|
msgid "Core"
|
|
msgstr "Núcleo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "No se pudo crear %s"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
|
|
#, c-format
|
|
msgid "Could not initialize backend %s."
|
|
msgstr "No se pudo inicializar el motor %s."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:139
|
|
#, c-format
|
|
msgid "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii backup. Please note that original Gamecube and Wii discs cannot be read by most PC DVD drives."
|
|
msgstr "No se pudo leer \"%s\". No hay disco en la unidad, o no es un backup de GC/Wii. Tenga en cuenta que discos de Gamecube o Wii originales no pueden ser leídos en la mayoría de las lectoras DVD."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:291
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "No se pudo reconocer el archivo ISO %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:576
|
|
#, c-format
|
|
msgid "Could not save %s"
|
|
msgstr "No se pudo guardar %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
|
|
msgid ""
|
|
"Could not set pads. The player left or the game is currently running!\n"
|
|
"(setting pads while the game is running is not yet supported)"
|
|
msgstr ""
|
|
"No se pudieron definir los pads. ¡El jugador se fue, o el juego está ejecutándose todavía!\n"
|
|
"(definir los pads mientras el juego está ejecutándose no está permitido todavía)"
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write protected?"
|
|
msgstr ""
|
|
"No se pudo escribir el archivo de tarjeta de memoria %s.\n"
|
|
"\n"
|
|
"¿Estás ejecutando Dolphin desde un CD/DVD, o el archivo de guardado está protegido contra escritura?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "No se pudo hallar el comando para abrir la extension 'ini'!"
|
|
|
|
#: Source/Core/Core/Src/BootManager.cpp:128
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"No se pudo iniciar el núcleo.\n"
|
|
"Revise su configuración."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:179
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
|
|
msgid "Count:"
|
|
msgstr "Cuenta:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
|
|
msgid "Country:"
|
|
msgstr "País:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:182
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549
|
|
msgid "Create AR Code"
|
|
msgstr "Crear Código AR"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
|
|
msgid "Create new perspective"
|
|
msgstr "Crear nueva perspectiva"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Creado por KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
|
|
msgid "Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr "Creado por Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Creado por VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:494
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr "Creado por black_rider y publicado en ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
|
|
msgid "Creator: "
|
|
msgstr "Creador:"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
|
|
msgid "Crop"
|
|
msgstr "Cortar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Recortar la imagen de 4:3 a 5:4 o desde 16:9 a 16:10.\n"
|
|
"\n"
|
|
"Si estas inseguro déjalo sin marcar."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
|
|
msgid "Crossfade"
|
|
msgstr "Fundido"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:674
|
|
#, c-format
|
|
msgid "Current dir changed from %s to %s after wxFileSelector!"
|
|
msgstr "El directorio actual cambio de %s a %s luego de wxFileSelector!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
|
|
msgid "Custom Projection Hack"
|
|
msgstr "Hack de proyección personalizado"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
|
|
msgid "Custom Projection Hack Settings"
|
|
msgstr "Configuración del hack de proyección personalizado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
|
|
msgid "Customize some Orthographic Projection parameters."
|
|
msgstr "Personalizar algunos párametros de la proyección ortográfica."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
|
|
msgid "Czech"
|
|
msgstr "Checo"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
|
|
msgid "D-Pad"
|
|
msgstr "Pad direccional"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "DSP"
|
|
msgstr "DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "Motor de emulación DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "Emulación DSP HLE (rápido)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "Intérprete DSP LLE (lento)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
|
|
msgid "DSP LLE on Thread"
|
|
msgstr "DSP LLE en un proceso"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "Recompilador DSP LLE"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
|
|
msgid "DSP settings"
|
|
msgstr "Configuración DSP"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
|
|
msgid "DVD Root:"
|
|
msgstr "Raíz DVD:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
|
|
msgid "Danish"
|
|
msgstr "Danés"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
|
|
msgid "Data Size"
|
|
msgstr "Tamaño de datos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Date:"
|
|
msgstr "Fecha:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Archivos Datel MaxDrive/Pro(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
|
|
msgid "Dead Zone"
|
|
msgstr "Zona muerta"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
|
|
msgid "Debug"
|
|
msgstr "Depurar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534
|
|
msgid "Debugging"
|
|
msgstr "Depurarando"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Decimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
|
|
msgid "Decompress ISO..."
|
|
msgstr "Descomprimir ISO..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1015
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Descomprimir ISO seleccionadas..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
|
|
msgid "Decompressing ISO"
|
|
msgstr "Descomprimir ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
|
|
msgid "Default"
|
|
msgstr "Defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:772
|
|
msgid "Default ISO:"
|
|
msgstr "ISO por defecto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
|
|
msgid "Default font"
|
|
msgstr "Fuente por defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "Borrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
|
|
msgid "Delete Save"
|
|
msgstr "Borrar guardado"
|
|
|
|
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "¿Borrar el archivo existente '%s'?"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:687
|
|
msgid "Description"
|
|
msgstr "Descripción"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Detect"
|
|
msgstr "Detectar"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
|
|
msgid "Detected attempt to read more data from the DVD than fit inside the out buffer. Clamp."
|
|
msgstr "Se detectó un intento de leer más datos del DVD de los que entran en el búfer. Truncando."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
|
|
msgid "Device"
|
|
msgstr "Dispositivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:687
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
|
|
msgid "Device Settings"
|
|
msgstr "Configuración del dispositivo"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
|
|
msgid "Dial"
|
|
msgstr "Marcar"
|
|
|
|
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145
|
|
msgid "Direct3D11"
|
|
msgstr "Direct3D11"
|
|
|
|
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
|
|
msgid "Direct3D9"
|
|
msgstr "Direct3D9"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
|
|
msgid ""
|
|
"Directory checksum failed\n"
|
|
" and Directory backup checksum failed"
|
|
msgstr ""
|
|
"Falló la suma de verificación del directorio\n"
|
|
" y falló la suma de verificación del directorio backup"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484
|
|
msgid "Disable"
|
|
msgstr "Deshabilitar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
|
|
msgid "Disable Fog"
|
|
msgstr "Deshabilitar niebla"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
|
|
msgid "Disable Lighting"
|
|
msgstr "Deshabilitar iluminación"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
|
|
msgid "Disable Per-Pixel Depth"
|
|
msgstr "Desactivar profundidad por píxel"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
|
|
msgid "Disable Textures"
|
|
msgstr "Deshabilitar texturas"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
|
|
msgid "Disable Wiimote Speaker"
|
|
msgstr "Desactivar altavoz del Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Desactivar cualquier emulación de XFB.\n"
|
|
"Aumenta la velocidad de la emulacion en gran medida pero causa fallos graves en muchos juegos que confian en él( especialmente aplicaciones caseras).\n"
|
|
"\n"
|
|
"Si está inseguro. déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
|
|
msgid ""
|
|
"Disable emulation of EFB copies.\n"
|
|
"These are often used for post-processing or render-to-texture effects, so while checking this setting gives a great speedup it almost always also causes issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Desactivar emulación de copias EFB.\n"
|
|
"Son usaddas a menudo para post-procesado o efectos de render a textura, así que mientras activando esta opcion se obtiene una gran mejora, casi siempre causará problemas.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Desactivar texturas\n"
|
|
"\n"
|
|
"Si está inseguro, dejelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
|
|
msgid "Disc"
|
|
msgstr "Disco"
|
|
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
|
|
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
|
|
msgid "Disc Read Error"
|
|
msgstr "Error de lectura de disco"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
|
|
msgid "Display"
|
|
msgstr "Pantalla"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Display the inputs read by the emulator.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Mostrar las entradas que lee el emulador.\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Dividir"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1037
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "¿Quieres detener la emulación actual?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:906
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Configuración gráfica %s de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "&Website de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Configuración de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:182
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Configuración de wiimote emulado de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin FIFO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1190
|
|
msgid "Dolphin GCPad Configuration"
|
|
msgstr "Configuración de GCPad Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:729
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1129
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Películas TAS de Dolphin (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:155
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Configuración de wiimote de Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:304
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin en &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
|
|
msgid "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for files..."
|
|
msgstr "Dolphin no pudo encontrar ninguna ISO de GC/Wii. Haz doble click aquí para buscar..."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:216
|
|
msgid ""
|
|
"Dolphin has not been configured with an install location,\n"
|
|
"Keep Dolphin portable?"
|
|
msgstr ""
|
|
"Dolphin no ha sido configurado con un directorio de instalación,\n"
|
|
"¿Mantener a Dolphin portable?"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
|
|
msgid "Dolphin is currently set to hide all games. Doubleclick here to show all games..."
|
|
msgstr "Dolphin está configurado actualmente para esconder todos los juegos. Haz doble clic aquí para mostrarlos..."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
|
|
msgid "Down"
|
|
msgstr "Abajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Descargar códigos (base de datos de WiiRD)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "Se descargaron %lu códigos. (%lu añadidos)"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
|
|
msgid "Drums"
|
|
msgstr "Tambores"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
|
|
msgid "Dummy"
|
|
msgstr "Dummy"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
|
|
msgid "Dump Audio"
|
|
msgstr "Depósito de audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
|
|
msgid "Dump EFB Target"
|
|
msgstr "Volcar objetivo EFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
|
|
msgid "Dump Frames"
|
|
msgstr "Volcar frames"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
|
|
msgid "Dump Textures"
|
|
msgstr "Volcar texturas"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Volcar todos los frames renderizados a un fichero AVI en User/Frames/\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Volcar texturas de juego a User/Dump/Textures/<id del juego>/\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Volcar el contenido de las copias EFB a User/Dump/Texturas/\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
|
|
msgid "Dutch"
|
|
msgstr "Alemán"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
|
|
msgid "E&xit"
|
|
msgstr "&Salir"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436
|
|
msgid "EFB Copies"
|
|
msgstr "Copias de EFB"
|
|
|
|
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
|
|
#, c-format
|
|
msgid "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least version %d.%d -- If you recently upgraded your Dolphin distribution, a reboot is probably required at this point to get Windows to see the new driver."
|
|
msgstr "ERROR: Esta versión de Dolphin requiere un driver TAP-Win32 que sea por lo menos de versión %d.%d -- Si recientemente actualizaste tu distribución de Dolphin, puede que se necesite reiniciar para que Windows vea el nuevo controlador."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
|
|
msgid "EUROPE"
|
|
msgstr "EUROPA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
|
|
msgid "Early Memory Updates"
|
|
msgstr "Actualización frecuente de memoria "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
|
|
msgid "Edit"
|
|
msgstr "Editar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Editar código ActionReplay"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
|
|
msgid "Edit Config"
|
|
msgstr "Editar configuración"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "Editar parche"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
|
|
msgid "Edit current perspective"
|
|
msgstr "Editar perspectiva actual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "Editar..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
|
|
msgid "Effect"
|
|
msgstr "Efecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:430
|
|
msgid "Embedded Frame Buffer"
|
|
msgstr "Bufer de frames embebido"
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:173
|
|
msgid "Emu Thread already running"
|
|
msgstr "El proceso de Emulación ya está ejecutandose"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
"Emular XFBs con exactitud.\n"
|
|
"Ralentiza la emulacion en gran medida e impide el renderizado en resoluciones altas pero es necesario para emular un número de juegos de forma adecuada.\n"
|
|
"\n"
|
|
"Si está inseguro, active Emulacion virtual de XFB."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as slow as real XFB emulation. However, it may still fail for a lot of other games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr "Emular XFB usando texturas de objetos de la GPU"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Wiimote emulado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
msgid "Emulation State: "
|
|
msgstr "Estado de emulación:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
msgid "Enable"
|
|
msgstr "Habilitar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's supported by your GPU.\n"
|
|
"Possibly causes issues.\n"
|
|
"Requires fullscreen to work.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Activa el 3D esteroscopico usando la tecnologia NVIDIA 3D Vision si es soportada por tu tarjeta gráfica.\n"
|
|
"Probablemente cause problemas.\n"
|
|
"Requiere pantalla completa para funcionar\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
|
|
msgid "Enable AR Logging"
|
|
msgstr "Habilitar Registro de AR"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Habilitar aceleración de audio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid "Enable BAT"
|
|
msgstr "Habilitar BAT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
|
|
msgid "Enable Block Merging"
|
|
msgstr "Habilitar asociación de bloques"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441
|
|
msgid "Enable Cache"
|
|
msgstr "Habilitar caché"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:537
|
|
msgid "Enable Cheats"
|
|
msgstr "Habilitar trucos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:601
|
|
msgid "Enable DTK Music"
|
|
msgstr "Habilitar música DTK"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Dual Core"
|
|
msgstr "Habilitar doble núcleo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Habilitar doble núcleo (mejora)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
|
|
msgid "Enable Hotkeys"
|
|
msgstr "Habilitar Atajos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Habilitar salto de fotogramas inactivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Habilitar salto de fotogramas inactivos (mejora)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid "Enable MMU"
|
|
msgstr "Habilitar MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:570
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Habilitar escaneado progresivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:713
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Habilitar salvapantallas"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
|
|
msgid "Enable WideScreen"
|
|
msgstr "Habilitar pantalla panorámica"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
|
|
msgid "Enable Wireframe"
|
|
msgstr "Habilitar \"Alambrado\"(Wireframe)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
"Habilitar filtro anisotrópico.\n"
|
|
"mejorala calidad de las texturas que tienen un angulo de visión obligado.\n"
|
|
"Puede causar problemas en un número pequeño de juegos.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = Compatible)"
|
|
msgstr "Habilitar acceso rápido al disco. Es necesario para algunos juegos. (ON = Rápido, OFF=Compatible)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
|
|
msgid "Enable pages"
|
|
msgstr "Habilitar páginas"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Habilitar esta opción si desea que se use la pantalla completa para la representación.\n"
|
|
"Si esto es desactivado, una ventana de renderizado se creará en su lugar.\n"
|
|
"\n"
|
|
"Si no está seguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Active esto si quiere usar la ventana principal de Dolphin para renderizar en vez de una ventana aparte.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
|
|
msgid "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for ANY other game."
|
|
msgstr "Habilitar esto para acelerar The Legend of Zelda: Twilight Princess. Deshabilitar para CUALQUIER OTRO juego."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid "Enables Block Address Translation (BAT); a function of the Memory Management Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = Fast)"
|
|
msgstr "Habilitar la traducción de dirección de bloques (BAT); una función de la unidad de administración de memoria (MMU). Es preciso al hardware original, pero es lento para emular. (ON = compatible, OFF = rápido)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
|
|
msgid "Enables Custom Projection Hack"
|
|
msgstr "Habilta un hack de proyección personalizado"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Activa el escaneo progresivo si es soportadopor elsoftware emulado.\n"
|
|
"A muchos juegos no les afecta esto.\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid "Enables the Memory Management Unit, needed for some games. (ON = Compatible, OFF = Fast)"
|
|
msgstr "Habilita la Unidad de Manejo de Memoria(MMU), necesario para algunos juegos. (ON = Compatible, OFF = Rápido)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Codificar el volcado de los frames usando el códec FFV1.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "Fin"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "English"
|
|
msgstr "Inglés"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:335
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412
|
|
msgid "Enhancements"
|
|
msgstr "Mejoras"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Escribe un nombre para la nueva perspectiva:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Entrada %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Entrada 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
|
|
msgid "Equal"
|
|
msgstr "Igual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1157
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
|
|
msgid "Error"
|
|
msgstr "Error"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:401
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr "Error al cargar el idioma seleccionado. Volviendo al defecto del sistema."
|
|
|
|
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
|
|
#, c-format
|
|
msgid "Error: Trying to access %s fonts but they are not loaded. Games may not show fonts correctly, or crash."
|
|
msgstr "Error: Se intentó acceder a %s fuentes, pero no han sido cargadas. Los juegos pueden no mostrar las fuentes correctamente, o tener errores."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
|
|
msgid "Euphoria"
|
|
msgstr "Euforia"
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:214
|
|
#, c-format
|
|
msgid "Exception handler - access below memory space. %08llx%08llx"
|
|
msgstr "Exception handler - acceso debajo del espacio de memoria. %08llx%08llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "Ejecutar"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:139
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Cerrar Dolphin con el emulador"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
|
|
msgid "Export Failed"
|
|
msgstr "Fallo al exportar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:639
|
|
msgid "Export File"
|
|
msgstr "Exportar archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
msgid "Export Recording"
|
|
msgstr "Exportar grabación..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:356
|
|
msgid "Export Recording..."
|
|
msgstr "Exportar grabación..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
|
|
msgid "Export Save"
|
|
msgstr "Exportar guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:984
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Exportar guardado de Wii (experimental)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
|
|
msgid "Export all saves"
|
|
msgstr "Exportar todos los guardados"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
|
|
msgid "Export failed, try again?"
|
|
msgstr "Fallo al exportar,¿Intentar de nuevo?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
|
|
msgid "Export save as..."
|
|
msgstr "Exportar guardado como..."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
|
msgid "Extension"
|
|
msgstr "Extensión"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482
|
|
msgid "External Frame Buffer"
|
|
msgstr "Buffer de frames externo"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
|
|
msgid "Extra Parameter"
|
|
msgstr "Parámetro extra"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
|
|
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
|
|
msgstr "Parámetro extra solo útil en ''Metroid: Other M''."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
|
|
msgid "Extract All Files..."
|
|
msgstr "Extraer todos los archivos..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
|
|
msgid "Extract Apploader..."
|
|
msgstr "Extraer Apploader..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
|
|
msgid "Extract DOL..."
|
|
msgstr "Extraer DOL..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
|
|
msgid "Extract Directory..."
|
|
msgstr "Extraer directorio..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Extract File..."
|
|
msgstr "Extraer archivo..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:615
|
|
msgid "Extract Partition..."
|
|
msgstr "Extraer partición"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrayendo %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
|
|
msgid "Extracting All Files"
|
|
msgstr "Extrayendo todos los archivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
|
|
msgid "Extracting Directory"
|
|
msgstr "Extraer directorio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:710
|
|
msgid "Extracting..."
|
|
msgstr "Extrayendo..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
|
|
msgid "FIFO Byte"
|
|
msgstr "Byte de FIFO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
|
|
msgid "FIFO Player"
|
|
msgstr "Jugador FIFO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
|
|
msgid "FRANCE"
|
|
msgstr "FRANCIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
|
|
msgid "FST Size:"
|
|
msgstr "Tamaño del FST:"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:77
|
|
msgid "Failed to Connect!"
|
|
msgstr "¡Fallo al conectar!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
|
|
msgid "Failed to Listen!!"
|
|
msgstr "¡Fallo al escuchar!"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
|
|
msgid "Failed to download codes."
|
|
msgstr "Fallo al descargar los códigos."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Fallo al extraer a %s!"
|
|
|
|
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to load DSP ROM:\t%s\n"
|
|
"\n"
|
|
"This file is required to use DSP LLE.\n"
|
|
"It is not included with Dolphin as it contains copyrighted data.\n"
|
|
"Use DSPSpy to dump the file from your physical console.\n"
|
|
"\n"
|
|
"You may use the DSP HLE engine which does not require ROM dumps.\n"
|
|
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
|
|
msgstr ""
|
|
"Falló al cargar DSP ROM:\t%s\n"
|
|
"\n"
|
|
"Este fichero es requerido para usar DSP LLE.\n"
|
|
"No está incluido con Dolphin porqye contiene datos con copyright.\n"
|
|
"Usa DSPSpy paraextraer el fichero de tu Wii física.\n"
|
|
"\n"
|
|
"Puedes usar el motor DSP HLE que no requiere extraer la ROM.\n"
|
|
"(Elígelo en la pestaña \"Audio\" de la ventana de configuración.)"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
|
|
msgid "Failed to load bthprops.cpl"
|
|
msgstr "Fallo al cargar bthprops.cpl"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
|
|
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
|
|
msgid "Failed to load hid.dll"
|
|
msgstr "Fallo al cargar hid.dll"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
|
|
msgid "Failed to read banner.bin"
|
|
msgstr "Fallo al leer banner.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"Falló leer la tabla de asignación de bloques de respaldo correctamente\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"Falló leer la tabla de asignación de bloques correctamente\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:292
|
|
#, c-format
|
|
msgid "Failed to read data from file %d"
|
|
msgstr "Fallo al leer los datos del archivo %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"Falló leer el directorio de respaldo correctamente\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"Falló leer el directorio correctamente\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"Falló leer la cabecera correctamente\n"
|
|
"(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205
|
|
msgid ""
|
|
"Failed to read save data\n"
|
|
"(0xA000-)\n"
|
|
"Memcard may be truncated"
|
|
msgstr ""
|
|
"Falló leer los datos de guardado\n"
|
|
"(0xA000-)\n"
|
|
"La tarjeta de memoria puede estar truncada"
|
|
|
|
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Fallo al leer la ID única de la imagen de disco"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:89
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Fallo al escribir BT.DINF a SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234
|
|
msgid "Failed to write bkhdr"
|
|
msgstr "Fallo al escribir bkhdr"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
|
|
#, c-format
|
|
msgid "Failed to write header for %s"
|
|
msgstr "Fallo al escribir la cabecera para %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
|
|
#, c-format
|
|
msgid "Failed to write header for file %d"
|
|
msgstr "Fallo al escribir la cabecera para el archivo %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
|
|
msgid "Fast"
|
|
msgstr "Rápido"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
|
|
msgid "Fast Mipmaps"
|
|
msgstr "Mipmaps rápidos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Versión rápida del MMU. No funciona para todos los juegos."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
|
|
msgid "Fifo Player"
|
|
msgstr "Jugador Fifo"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
|
|
msgid "File Info"
|
|
msgstr "Información del fichero"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
|
|
msgid "File contained no codes."
|
|
msgstr "El archivo no contenía códigos."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
|
|
msgid "File converted to .gci"
|
|
msgstr "Archivo convertido a .gci"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"El archivo no pudo ser abierto\n"
|
|
"o no tiene una extensión válida"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\"\n"
|
|
"valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"El archivo tiene la extensión \"%s\"\n"
|
|
"Extensiones válidas son (.raw/.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "El archivo no es reconocido como una tarjeta de memoria"
|
|
|
|
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
|
|
msgid "File not compressed"
|
|
msgstr "Archivo sin comprimir"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
|
|
#, c-format
|
|
msgid "FileIO: Unknown open mode : 0x%02x"
|
|
msgstr "FileIO: Modo desconocido de apertura : 0x%02x"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
|
|
msgid "Filesystem"
|
|
msgstr "Sistema de archivos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1037
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "¡Tipo de archivo INI desconocido: no se abrirá!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
|
|
msgid "First Block"
|
|
msgstr "Primer bloque"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Fix Checksums"
|
|
msgstr "Reparar sumas de verificación"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Force 16:9"
|
|
msgstr "Forzar 16:9"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Force 4:3"
|
|
msgstr "Forzar 4:3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "Forzar consola como NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Forzar filtrado de texturas"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Force texture filtering even if the emulated game explicitly disabled it.\n"
|
|
"Improves texture quality slightly but causes glitches in some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Fuerza el filtro bilinear de textura, incluso aunque el juego lo deshabilite explícitamente.\n"
|
|
"Mejora la calidad de textura(especialmente cuando se usa una resolución interna alta), pero puede causar errores gráficos en algunos juegos.\n"
|
|
"\n"
|
|
"Si está insguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Causes graphical glitches is some games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Obliga al juego a producir gráficos para resoluciones panorámicas(widescreen).\n"
|
|
"Ten en cuenta que esto puede causar errores gráficos.\n"
|
|
"\n"
|
|
"Si está inseguro,dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this setting when playing Japanese games."
|
|
msgstr ""
|
|
"Fuerza el modo NTSC-J para usar la ROM de la fuente japonesa.\n"
|
|
"Dejar sin marcar,Dolphin por defecto usa NTSC-U y activa automáticamente esta caracteristica cuando se juega a juegos japoneses."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81
|
|
msgid ""
|
|
"Format as ascii (NTSC\\PAL)?\n"
|
|
"Choose no for sjis (NTSC-J)"
|
|
msgstr ""
|
|
"Formato como ASCII (NTSC\\PAL)?\n"
|
|
"Escoger no para sjis (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
|
|
msgid "Forward"
|
|
msgstr "Adelante"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
|
|
msgid "Frame"
|
|
msgstr "Frame"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
|
|
msgid "Frame "
|
|
msgstr "Frame "
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
|
|
msgid "Frame Advance"
|
|
msgstr "Avanzar &frame"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "Volcado de frames usa FFV1"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
|
|
msgid "Frame Range"
|
|
msgstr "Información de la grabación"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
|
|
msgid "Frame S&kipping"
|
|
msgstr "Salto de &frames"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
|
|
msgid "Framelimit:"
|
|
msgstr "Límite de frames:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
|
|
msgid "Frames To Record"
|
|
msgstr "Frames a grabar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
|
|
msgid "Free Look"
|
|
msgstr "Cámara libre"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
|
|
msgid "French"
|
|
msgstr "Francés"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
|
|
msgid "Frets"
|
|
msgstr "Cuerdas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
|
|
msgid "From"
|
|
msgstr "Desde"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
|
|
msgid "FullScr"
|
|
msgstr "Pant. compl."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
|
|
msgid "Fullscreen resolution:"
|
|
msgstr "Resolución en pantalla completa:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "Archivo GCI (*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "GCPad"
|
|
msgstr "Pad GC"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
|
|
msgid "Game ID:"
|
|
msgstr "ID del juego:"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:228
|
|
msgid "Game is already running!"
|
|
msgstr "¡El juego ya está ejecutándose!"
|
|
|
|
#: Source/Core/Core/Src/NetPlay.cpp:258
|
|
msgid "Game isn't running!"
|
|
msgstr "¡El juego no está ejecutándose!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
|
|
msgid "Game not found!!"
|
|
msgstr "¡¡Juego no encontrado!!"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:392
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Configuración específica del juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
|
|
msgid "GameConfig"
|
|
msgstr "Configurar Juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
|
|
msgid "Gamecube &Pad Settings"
|
|
msgstr "&Configuración del mando Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1006
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Tarjetas de memoria de Gamecube (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Configuración del Pad de Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
|
|
msgid "Gecko Codes"
|
|
msgstr "Códigos Gecko"
|
|
|
|
#: Source/Core/Core/Src/GeckoCode.cpp:139
|
|
#, c-format
|
|
msgid ""
|
|
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
|
|
"(either a bad code or the code type is not yet supported.)"
|
|
msgstr ""
|
|
"GeckoCode falló al ejecutarse (CT%i CST%i) (%s)\n"
|
|
"(puede ser un código incorrecto o su tipo no es soportado todavía.)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:526
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:159
|
|
msgid "General"
|
|
msgstr "General"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120
|
|
msgid "General Settings"
|
|
msgstr "Ajustes generales"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
|
|
msgid "German"
|
|
msgstr "Alemán"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:451
|
|
#, c-format
|
|
msgid "GetARCode: Index is greater than ar code list size %lu"
|
|
msgstr "GetARCode: El índice es mayor que el tamaño de la lista de códigos AR %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
|
|
msgid "Graphics"
|
|
msgstr "Gráficos"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
|
|
msgid "Graphics settings"
|
|
msgstr "Configuración gráfica"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
|
|
msgid "Greater Than"
|
|
msgstr "Mayor que"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render to texture effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly decreases performance and possibly causes issues (although unlikely).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Aumenta bastante la calidad de las texturas generadas utilizando los efectos de renderización para la textura.\n"
|
|
"Aumentar la resolución interna va a mejorar el efecto de esta definición.\n"
|
|
"Diminuye ligeramente el desempenño y probablemente provoca fallos (aunque es improbable).\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
|
|
msgid "Greek"
|
|
msgstr "Griego"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Green"
|
|
msgstr "Verde"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Green Left"
|
|
msgstr "Verde izquierda"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Green Right"
|
|
msgstr "Verde derecha"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
|
|
msgid "Guitar"
|
|
msgstr "Guitarra"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
|
|
msgid "HCI_CMD_INQUIRY is called, please report!"
|
|
msgstr "HCI_CMD_INQUIRY ha sido llamada, por favor comunícalo!"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134
|
|
msgid "Header checksum failed"
|
|
msgstr "Falló la suma de verificación de cabecera"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
|
|
msgid "Hebrew"
|
|
msgstr "Hebreo"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
|
|
msgid "Height"
|
|
msgstr "Altura"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "Ayuda"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:196
|
|
msgid ""
|
|
"Hi,\n"
|
|
"\n"
|
|
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
|
|
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
msgstr ""
|
|
"Hola,\n"
|
|
"\n"
|
|
"Dolphin requiere que tu CPU soporte extensiones SSE2.\n"
|
|
"Desafortunadamente, tu CPU no las soporta, así que Dolphin no funcionará.\n"
|
|
"\n"
|
|
"Sayonara!\n"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
|
|
msgid "Hide"
|
|
msgstr "Esconder"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Esconder cursor"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
|
|
msgid "Hide Shader Errors"
|
|
msgstr "Ocultar errores de shaders"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Esconde el cursor del ratón si está en la parte de arriba de la ventana del emulador.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo marcado."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
|
|
msgid "Host"
|
|
msgstr "Hostear"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "Configuración de atajos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:571
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
|
|
msgid "Hotkeys"
|
|
msgstr "Atajos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
|
|
msgid "Hungarian"
|
|
msgstr "Húngaro"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Wiimote híbrido"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr "IOCTL_ES_GETVIEWS: Se trató de obtener los datos de un ticket desconocido: %08x/%08x"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin will likely hang now"
|
|
msgstr ""
|
|
"IOCTL_ES_LAUNCH: El juego trató de recargar el ios o un título que no está disponible en tu volcado nand\n"
|
|
"TitleID %016llx.\n"
|
|
" Dolphin se tildará probablemente ahora"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
|
|
msgid "IOCTL_ES_READCONTENT - bad destination"
|
|
msgstr "IOCTL_ES_READCONTENT - destino incorrecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
|
|
msgid "IPL Settings"
|
|
msgstr "Configuración IPL"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "Puntero IR"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80
|
|
msgid "IR Sensitivity:"
|
|
msgstr "Sensibilidad IR:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:509
|
|
msgid "ISO Details"
|
|
msgstr "Detalles del ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:767
|
|
msgid "ISO Directories"
|
|
msgstr "Directorios de ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
|
|
msgid "ITALY"
|
|
msgstr "ITALIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
|
|
msgid "Icon"
|
|
msgstr "Icono"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
|
|
msgstr "Si los FPS son erróneos, esta opción puede ayudar. (ON = Compatible, OFF = Rápido)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:482
|
|
msgid "If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr "Si defines el Límite de frames mayor que la velocidad de juego completa (NTSC:60, PAL:50), también debes deshabilitar la Regulación de Audio en DSP para que tenga efecto."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:433
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Ignorar cambios de formato"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes graphical defects in a small number of other games though.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Ignorar cualquier cambio hacia el formato EFB.\n"
|
|
"Mejora el rendimiento en muchos juegos sin ningún efecto negativo. Causa errores gráficos en un pequeño número de juegos.\n"
|
|
"\n"
|
|
"Si esta inseguro, déjelo marcado."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
|
|
msgid ""
|
|
"Ignore any requests of the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Ignorar cualquier petición de la CPU de leer o escribir el EFB.\n"
|
|
"Mejora el rendimiento en algunos juegos, pero puede desactivar algunas características relacionadas con el juego o efectos gráficos.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
|
|
msgid "Import Save"
|
|
msgstr "Importar Guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
|
|
msgid "Import failed, try again?"
|
|
msgstr "Fallo al importar: ¿probar otra vez?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"El archivo importado tiene una extension gsc\n"
|
|
"pero no tiene la cabecera correcta"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
|
|
msgid "Imported file has invalid length"
|
|
msgstr "El archivo importado tiene una longitud no válida"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header"
|
|
msgstr ""
|
|
"El archivo importado tiene extensión sav\n"
|
|
"pero no tiene la cabecera correcta"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Improves performance but causes glitches in most games which rely on proper fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Mejora el rendimiento, pero puede provocar fallos en juegos que requieran de emulación adecuada de la niebla.\n"
|
|
"\n"
|
|
"Si está inseguro dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
|
|
msgid ""
|
|
"Improves performance but causes lighting to disappear in most games.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Mejora el rendimiento, pero causa que desaparezca la iluminación en juegos que la utilicen.\n"
|
|
"\n"
|
|
"Si está inseguro,déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "In Game"
|
|
msgstr "En juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
|
|
msgid "In-Game"
|
|
msgstr "En juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
|
|
msgid "Info"
|
|
msgstr "Información"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:64
|
|
msgid "Information"
|
|
msgstr "Información"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Input"
|
|
msgstr "Entrada"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
|
|
msgid "Input Source"
|
|
msgstr "Fuente de entrada"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "Insertar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Insertar código encriptado o desencriptado aquí..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:719
|
|
msgid "Insert SD Card"
|
|
msgstr "Insertar tarjeta SD"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
|
|
msgid "Insert name here.."
|
|
msgstr "Insertar un nombre aquí.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
|
|
msgid "Install WAD"
|
|
msgstr "Instalar WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:232
|
|
msgid "Install directory could not be saved"
|
|
msgstr "El directorio de instalación no pudo ser guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Instalar al menú de la Wii"
|
|
|
|
#: Source/Core/Core/Src/MemTools.cpp:248
|
|
msgid "InstallExceptionHandler called, but this platform does not yet support it."
|
|
msgstr "Se ha llamado InstallExceptionHandler, pero esta plataforma no lo soporta todavía."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1349
|
|
msgid "Installing WAD..."
|
|
msgstr "Instalando WAD..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:527
|
|
msgid "Interface"
|
|
msgstr "Interfaz"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
|
|
msgid "Interface Settings"
|
|
msgstr "Configuración de la interfaz"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:192
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Error Interno de LZO - Fallo al comprimir"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:292
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Error Interno de LZO - fallo al descomprimir (%d) (%li, %li) \n"
|
|
"Tratando de cargar el estado de nuevo"
|
|
|
|
#: Source/Core/Core/Src/State.cpp:390
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Error Interno de LZO - lzo_init() falló"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:350
|
|
msgid "Internal Resolution:"
|
|
msgstr "Resolución interna:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:243
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Intérprete (MUY lento)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
|
|
#, c-format
|
|
msgid "Invalid Size(%x) or Magic word (%x)"
|
|
msgstr "Tamaño no válido(%x) o Magic word (%x)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:597
|
|
msgid "Invalid Value!"
|
|
msgstr "¡Valor no válido!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
|
|
msgid "Invalid bat.map or dir entry"
|
|
msgstr "bat.map o entrada de directorio no válido"
|
|
|
|
#: Source/Core/Core/Src/CoreTiming.cpp:534
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Evento de tipo %i no válido"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
|
|
msgid "Invalid file"
|
|
msgstr "Archivo no válido"
|
|
|
|
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
|
|
#, c-format
|
|
msgid ""
|
|
"Invalid opening.bnr found in gcm:\n"
|
|
"%s\n"
|
|
" You may need to redump this game."
|
|
msgstr ""
|
|
"opening.bnr no váldio encontrado en gcm:\n"
|
|
"%s\n"
|
|
" Puede que necesitas volcar este juego de nuevo."
|
|
|
|
#: Source/Core/Core/Src/OnFrame.cpp:358
|
|
msgid "Invalid recording file"
|
|
msgstr "Archivo de grabación no válido"
|
|
|
|
#: Source/Core/Core/Src/Core.cpp:482
|
|
msgid "Invalid state"
|
|
msgstr "Estado no válido"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
|
|
msgid "Italian"
|
|
msgstr "Italiano"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
|
|
msgid "JAPAN"
|
|
msgstr "JAPÓN"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "Recompilador JIT (recomendado)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "Recompilador experimental JITIL"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:281
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
|
|
msgid "Japanese"
|
|
msgstr "Japonés"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
|
|
msgid "KOREA"
|
|
msgstr "COREA"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
|
|
msgid "Key"
|
|
msgstr "Clave"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
|
|
msgid "Korean"
|
|
msgstr "Coreano"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "Botón L"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
|
|
msgid "L-Analog"
|
|
msgstr "L-Analógico"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
|
|
msgid "Language:"
|
|
msgstr "Idioma:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
|
|
msgid "Last Overwritten State"
|
|
msgstr "Último estado sobrescrito"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
|
|
msgid "Last Saved State"
|
|
msgstr "Último estado guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
|
|
msgid "Left"
|
|
msgstr "Izquierda"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
|
|
msgid "Left Stick"
|
|
msgstr "Stick izquierdo"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
|
|
msgid ""
|
|
"Left click to detect hotkeys.\n"
|
|
"Enter space to clear."
|
|
msgstr ""
|
|
"Clic izquierdo para detectar atajos.\n"
|
|
"Introduce espacio para limpiar."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Clic izq. para detectar la entrada.\n"
|
|
"Clic medio para borrar.\n"
|
|
"Click der. para más opciones."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Clic izq./der. para más opciones.\n"
|
|
"Clic medio para borrar."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Less Than"
|
|
msgstr "Menor que"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
|
|
msgid "Limit by FPS"
|
|
msgstr "Usar FPS para limitar"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
|
|
msgid "Load"
|
|
msgstr "Cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
|
|
msgid "Load Custom Textures"
|
|
msgstr "Cargar texturas personalizadas"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
|
|
msgid "Load State Slot 1"
|
|
msgstr "&Cargar estado 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
|
|
msgid "Load State Slot 2"
|
|
msgstr "&Cargar estado 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Load State Slot 3"
|
|
msgstr "&Cargar estado 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
|
|
msgid "Load State Slot 4"
|
|
msgstr "&Cargar estado 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
|
|
msgid "Load State Slot 5"
|
|
msgstr "&Cargar estado 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
|
|
msgid "Load State Slot 6"
|
|
msgstr "&Cargar estado 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
|
|
msgid "Load State Slot 7"
|
|
msgstr "&Cargar estado 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
|
|
msgid "Load State Slot 8"
|
|
msgstr "&Cargar estado 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
|
|
msgid "Load State..."
|
|
msgstr "Cargar estado..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1388
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Cargar Menú de sistema Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1383
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Cargar Menú de sistema Wii %d %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Cargar texturas personalizadas desde User/Load/Textures/<id del juego>/\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
|
|
msgid "Load preset values from hack patterns available."
|
|
msgstr "Cargar valores ya definidos de los patrones de hack disponibles."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:134
|
|
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
|
|
msgstr "Carga el archivo especificado (DOL, ELF, WAD, GCM, ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
|
|
msgid "Local"
|
|
msgstr "Local"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
|
|
msgid "Lock Threads to Cores"
|
|
msgstr "Fijar procesos en núcleos"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:51
|
|
msgid "Log"
|
|
msgstr "Registrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
|
|
msgid "Log Configuration"
|
|
msgstr "Configuración de registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
|
|
msgid "Log Types"
|
|
msgstr "Tipos de registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
|
|
msgid "Logger Outputs"
|
|
msgstr "Salida de registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:396
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
|
|
msgid "Logging"
|
|
msgstr "Registrando"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:255
|
|
msgid "Lost connection to server!"
|
|
msgstr "¡Se perdió la conexión con el servidor!"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:149
|
|
msgid "Low level (LLE) or high level (HLE) audio"
|
|
msgstr "Especifica emulación de audio de bajo nivel (LLE) o alto nivel (HLE)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "Botón M"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
|
|
#, c-format
|
|
msgid ""
|
|
"MD5 mismatch\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
msgstr ""
|
|
"MD5 no coinciden\n"
|
|
" %016llx%016llx != %016llx%016llx"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "MMU Speed Hack"
|
|
msgstr "Hack de velocidad MMU"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "Archivos MadCatz Gameshark(*.gcs)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
|
|
msgid "Main Stick"
|
|
msgstr "Stick principal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Maker ID:"
|
|
msgstr "ID del fabricante:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
|
|
msgid "Maker:"
|
|
msgstr "Fabricante:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85
|
|
msgid "Max"
|
|
msgstr "Máximo"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
|
|
msgid "Memcard already has a save for this title"
|
|
msgstr "La tarjeta de memoria ya tiene un guardado para este juego"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
|
|
msgid "Memcard already opened"
|
|
msgstr "La tarjeta de memoria ya está abierta"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
|
|
#, c-format
|
|
msgid ""
|
|
"Memcard failed to load\n"
|
|
" Card size is invalid (%04X)"
|
|
msgstr ""
|
|
"La tarjeta de memoria falló al cargar\n"
|
|
" El tamaño de la tarjeta no es válido (%04X)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
|
|
msgid "Memory Byte"
|
|
msgstr "Byte de memoria"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
|
|
msgid "Memory Card"
|
|
msgstr "Tarjeta de memoria"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
|
|
msgid "Memory Card Manager WARNING-Make backups before using, should be fixed but could mangle stuff!"
|
|
msgstr "Administrador de tarjetas de memoria. ADVERTENCIA: Haz copias antes de usarlo; debería arreglarse, ¡pero puede que estropee cosas!"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:366
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"El nombre de archivo de la tarjeta de memoria en el Slot %c es incorrecto\n"
|
|
"La región no está especificada\n"
|
|
"\n"
|
|
"El directorio del slot %c ha sdo cambiado a\n"
|
|
"%s\n"
|
|
"¿Deseas copiar el viejo archivo a esta nueva dirección?\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "Menú"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
|
|
msgid "Mic"
|
|
msgstr "Mic"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:84
|
|
msgid "Min"
|
|
msgstr "Minimo"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:584
|
|
msgid "Misc"
|
|
msgstr "Varios"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
|
|
msgid "Misc Settings"
|
|
msgstr "Configuraciones varias"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
|
|
msgid "Modifier"
|
|
msgstr "Modificador"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Modifica las texturas para mostrar el formato en el que están codificadas. necesita un reinicio de la emulación en la mayoría de los casos.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
|
|
msgid "Monospaced font"
|
|
msgstr "Fuente monoespaciada"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:670
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Mueve el puntero del ratón sobre una opción para obtener una descripción detallada.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "Multiplicar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
|
|
msgid "Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No effect on emulated wiimotes."
|
|
msgstr "Silencia el altavoz del Wiimote.Arregla las desconexiones aleatorias en Wiimote reales. No tiene ningún efecto en Wiimote emulados."
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP Añadir"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Iniciar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Decimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Borrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP Dividir"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Abajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP Fin"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Entrar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP Igual"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Hogar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Insertar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Izquierda"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiplicar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Pág. Abajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Pág. Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Separador"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Espacio"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP Sustraer"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
|
|
msgid "Name:"
|
|
msgstr "Nombre:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:286
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
|
|
msgid "Name: "
|
|
msgstr "Nombre:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Archivos Nativos GCI(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157
|
|
msgid "New Scan"
|
|
msgstr "Nuevo escaneado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Next Page"
|
|
msgstr "Próxima página"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
|
|
msgid "Next Scan"
|
|
msgstr "Próximo escaneado"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
|
|
msgid "Nickname :"
|
|
msgstr "Apodo:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
|
|
msgid "No Country (SDK)"
|
|
msgstr "Ningún país (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "Ninguna ISO o WAD ha sido encontrada."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:510
|
|
#, c-format
|
|
msgid "No banner file found for title %s"
|
|
msgstr "No se encontró un archivo de banner para el juego %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
|
|
msgid "No docking"
|
|
msgstr "Sin uniones"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
|
|
msgid "No file loaded"
|
|
msgstr "No se ha cargado ningún fichero"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
|
|
msgid "No free dir index entries"
|
|
msgstr "No hay entradas de índice de directorio libres"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
|
|
msgid "No recorded file"
|
|
msgstr "No hay grabaciones guardadas"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:503
|
|
#, c-format
|
|
msgid "No save folder found for title %s"
|
|
msgstr "No se encontró carpeta de guardado para el juego %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
|
|
msgid "None"
|
|
msgstr "Ninguno"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "Noruego Bokmal"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
|
|
msgid "Not Equal"
|
|
msgstr "No Igual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:914
|
|
msgid "Not Set"
|
|
msgstr "No Definido"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:652
|
|
msgid "Not connected"
|
|
msgstr "Sin conectar"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
|
|
msgid "Notes"
|
|
msgstr "Notas"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
|
|
msgid "Notes: "
|
|
msgstr "Notas:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
|
|
msgid "Notice"
|
|
msgstr "Aviso"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Bloq Num"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
|
|
msgid "Number Of Codes: "
|
|
msgstr "Número de códigos:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Aceleración del Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
|
|
msgid "Object"
|
|
msgstr "Objeto"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
|
|
msgid "Object Range"
|
|
msgstr "Rango de objeto"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
msgid "Off"
|
|
msgstr "Off"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "Solo %d bloques disponibles"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
|
|
msgid "Open"
|
|
msgstr "Abrir"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
|
|
msgid "Open &containing folder"
|
|
msgstr "Abrir directorio &contenedor"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:983
|
|
msgid "Open Wii &save folder"
|
|
msgstr "Abrir carpeta de guardado&s de Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
|
|
msgid "Open file..."
|
|
msgstr "Abrir archivo..."
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: no se puede crear el contexto para el dispositivo %s"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: no se encuentran dispositivos de sonido"
|
|
|
|
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: no se puede abrir el dispositivo %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
|
|
msgid "OpenCL Texture Decoder"
|
|
msgstr "Descodificador de texturas OpenCL"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:506
|
|
msgid "OpenMP Texture Decoder"
|
|
msgstr "Descodificador de texturas OpenMP"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:124
|
|
msgid "Opens the debugger"
|
|
msgstr "Abre el depurador"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:129
|
|
msgid "Opens the logger"
|
|
msgstr "Abre el registro"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
|
|
msgid "Options"
|
|
msgstr "Opciones"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
|
|
msgid "Orange"
|
|
msgstr "Naranja"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the the saves to a new memcard\n"
|
|
msgstr ""
|
|
"El orden de los archivos en el directorio no corresponden con el orden de bloques\n"
|
|
"Haz clic derecho y exporta todos los guardados,\n"
|
|
"e impórtalos a una nueva tarjeta de memoria\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:508
|
|
msgid "Other"
|
|
msgstr "Otros"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:206
|
|
msgid "Other client disconnected while game is running!! NetPlay is disabled. You manually stop the game."
|
|
msgstr "¡¡El otro cliente se ha desconectado mientras el juego estaba ejecutándose!! NetPlay ha sido deshabilitado. Debes detener el juego manualmente."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
|
|
msgid "Output"
|
|
msgstr "Salida"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:353
|
|
msgid "P&lay Recording..."
|
|
msgstr "Reproducir Grabación (&L)"
|
|
|
|
#: Source/Core/Core/Src/HW/GCPad.cpp:29
|
|
msgid "Pad"
|
|
msgstr "Pad"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
|
|
msgid "Pad "
|
|
msgstr "Pad"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
|
|
msgid "Pads"
|
|
msgstr "Pads"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Pág. abajo"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Pág. arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
|
|
msgid "Pair Up"
|
|
msgstr "Emparejar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Párrafo"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
|
|
msgid "Parameters"
|
|
msgstr "Parámetros"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partición %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
|
|
msgid "Patches"
|
|
msgstr "Parches"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
|
|
msgid "Paths"
|
|
msgstr "Directorios"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1582
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1583
|
|
msgid "Pause"
|
|
msgstr "Pausa"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Iluminación por píxel"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid "Perfect"
|
|
msgstr "Perfecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspectiva %d"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1591
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1592
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
|
|
msgid "Play"
|
|
msgstr "Reproducir"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play Recording"
|
|
msgstr "Reproducir grabación"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
|
|
msgid "Play/Pause"
|
|
msgstr "Reproducir/pausa"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "Playable"
|
|
msgstr "Jugable"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
|
|
msgid "Playback Options"
|
|
msgstr "Opciones de reproducción"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
|
|
msgid "Players"
|
|
msgstr "Jugadores"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1038
|
|
msgid "Please confirm..."
|
|
msgstr "Confirma, por favor..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Por favor, crea una perspectiva antes de guardar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Más-menos"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
|
|
msgid "Polish"
|
|
msgstr "Polaco"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:669
|
|
msgid "Port 1"
|
|
msgstr "Puerto 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:670
|
|
msgid "Port 2"
|
|
msgstr "Puerto 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:671
|
|
msgid "Port 3"
|
|
msgstr "Puerto 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
|
|
msgid "Port 4"
|
|
msgstr "Puerto 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
|
|
msgid "Port :"
|
|
msgstr "Puerto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:221
|
|
msgid ""
|
|
"Portable Setting could not be saved\n"
|
|
" Are you running Dolphin from read only media or from a directory that dolphin is not located in?"
|
|
msgstr ""
|
|
"Configuración portátil no pudo ser guardada\n"
|
|
" Estás corriendo Dolphin de medios de sólo lectura, o desde un directorio en el que no se encuentra Dolphin?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
|
|
msgid "Portuguese"
|
|
msgstr "Portugués"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
|
|
msgid "Portuguese (Brazilian)"
|
|
msgstr "Portugués (Brasil)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:397
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Efecto de posprocesado:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
|
|
msgid "Presets: "
|
|
msgstr "Predefinidos:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
|
|
msgid "Prev Page"
|
|
msgstr "Página previa"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Previous Page"
|
|
msgstr "Página previa"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:192
|
|
msgid "Previous Value"
|
|
msgstr "Valor anterior"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "Imprimir"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
|
|
msgid "Profile"
|
|
msgstr "Perfil"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
|
|
msgid "Properties"
|
|
msgstr "Propiedades"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
|
|
msgid "Purge Cache"
|
|
msgstr "Limpiar caché"
|
|
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:65
|
|
msgid "Question"
|
|
msgstr "Pregunta"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
msgid "Quit"
|
|
msgstr "Salir"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R Botón"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
|
|
msgid "R-Analog"
|
|
msgstr "R-Analógico"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
|
|
msgid "RAM"
|
|
msgstr "RAM"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
|
|
msgid "RUSSIA"
|
|
msgstr "RUSIA"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
|
|
msgid "Range"
|
|
msgstr "Rango"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
msgid "Read-only mode"
|
|
msgstr "Solo lectura"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
|
|
msgid "Real"
|
|
msgstr "Real"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
|
|
msgid "Real Wiimote"
|
|
msgstr "Wiimote Real"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:162
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Confirmar reconectar Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77
|
|
msgid "Reconnect Wiimote on State Loading"
|
|
msgstr "Reconectar Wiimote al cargar estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
|
|
msgid "Record"
|
|
msgstr "Grabar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
|
|
msgid "Recording Info"
|
|
msgstr "Información de la grabación"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
|
|
msgid "Recording Options"
|
|
msgstr "Opciones de grabación"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Red"
|
|
msgstr "Rojo"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
|
|
msgid "Red Left"
|
|
msgstr "Rojo izquierda"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
|
|
msgid "Red Right"
|
|
msgstr "Rojo derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
"Reduce el aliasing causado por la rasterización de gráficos 3D.\n"
|
|
"Esto hace que la imagen se vea menos pixelada.\n"
|
|
" Reduce el rendimiento fuertemente y puede causar problemas.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
|
|
msgid "Refresh"
|
|
msgstr "Actualizar"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
|
|
msgid "Refresh List"
|
|
msgstr "Actualizar lista"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
|
|
msgid "Refresh game list"
|
|
msgstr "Actualizar lista de juegos"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:239
|
|
msgid "Relaunch Dolphin from the install directory and save from there"
|
|
msgstr "Ejecuta Dolphin desde el directorio de instalación y guarda desde allí"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:749
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "Eliminar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Renderiza la escena como alambrado (wireframe).\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306
|
|
msgid "Render to Main Window"
|
|
msgstr "Renderizar a Ventana Principal"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
|
|
msgid "Reset"
|
|
msgstr "Reiniciar"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
|
|
msgid "Results"
|
|
msgstr "Resultados"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "Volver"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
|
|
msgid "Right"
|
|
msgstr "Derecha"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
|
|
msgid "Right Stick"
|
|
msgstr "Stick Derecho"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
|
|
msgid "Rumble"
|
|
msgstr "Vibración"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:501
|
|
msgid "Run DSP LLE on a dedicated thread (not recommended)."
|
|
msgstr "Arranca DSPLLE en un proceso dedicado(no recomendado)."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
|
|
msgid "Russian"
|
|
msgstr "Ruso"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
|
|
msgid "Sa&ve State"
|
|
msgstr "Guardar estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
|
|
msgid "Safe"
|
|
msgstr "Seguro"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:633
|
|
msgid "Sample Rate:"
|
|
msgstr "Frecuencia del sonido:"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
|
|
msgid "Save"
|
|
msgstr "Guardar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
|
|
msgid "Save GCI as..."
|
|
msgstr "Guardar GCI como..."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Save State Slot 1"
|
|
msgstr "Guardar estado 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
|
|
msgid "Save State Slot 2"
|
|
msgstr "Guardar estado 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
|
|
msgid "Save State Slot 3"
|
|
msgstr "Guardar estado 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
|
|
msgid "Save State Slot 4"
|
|
msgstr "Guardar estado 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
|
|
msgid "Save State Slot 5"
|
|
msgstr "Guardar estado 5"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
|
|
msgid "Save State Slot 6"
|
|
msgstr "Guardar estado 6"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
|
|
msgid "Save State Slot 7"
|
|
msgstr "Guardar estado 7"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
|
|
msgid "Save State Slot 8"
|
|
msgstr "Guardar estado 8"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Save State..."
|
|
msgstr "Guardar estado..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:589
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Save as..."
|
|
msgstr "Guardar como..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1308
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Guardar GCM/ISO comprimido"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
|
|
msgid "Save current perspective"
|
|
msgstr "Guardar perspectiva actual"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1297
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Guardar GCM/ISO descomprimido"
|
|
|
|
#: Source/Core/Core/Src/OnFrame.cpp:412
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "El estado guardado de la película %s está corrupto, deteniendo la grabación..."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "EFB Copia a escala"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Escaneando %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Buscando ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580
|
|
msgid "Scanning..."
|
|
msgstr "Escaneando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
|
|
msgid "ScrShot"
|
|
msgstr "ScrShot"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Bloq. desplazamiento"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:223
|
|
msgid "Search Filter"
|
|
msgstr "Filtro de búsqueda"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
|
|
msgid "Search Subfolders"
|
|
msgstr "Buscar en subcarpetas"
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:104
|
|
#: Source/Core/Common/Src/SysConf.h:127
|
|
#: Source/Core/Common/Src/SysConf.h:147
|
|
#: Source/Core/Common/Src/SysConf.h:168
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "No se ha encontrado la sección %s en SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Seleccionar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:727
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1127
|
|
msgid "Select The Recording File"
|
|
msgstr "Seleccionar archivo de grabación"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1337
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Elige un WAD de Wii para instalar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
"Elija un adaptador de hardware para su uso.\n"
|
|
"\n"
|
|
"Si está inseguro, use el primero."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
|
|
msgid "Select a save file to import"
|
|
msgstr "Selecciona un archivo de guardado para importar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
|
|
msgid "Select floating windows"
|
|
msgstr "Selecciona las ventanas flotantes"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:662
|
|
msgid "Select the file to load"
|
|
msgstr "Selecciona el archivo para cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1294
|
|
msgid "Select the save file"
|
|
msgstr "Selecciona el archivo de guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1443
|
|
msgid "Select the state to load"
|
|
msgstr "Selecciona el estado para cargar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1457
|
|
msgid "Select the state to save"
|
|
msgstr "Selecciona el estado para guardar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Selecciona que relación de aspecto se usa al renderizar:\n"
|
|
"Automático: Usar la relación de aspecto nativa\n"
|
|
"Forzar 16:9: Estira la imagen a una relación de aspecto de 16:9.\n"
|
|
"Forzar 4:3: Estira la imagen a una relación de aspecto de 4:3.\n"
|
|
"Estirar a ventana: Estira la imagen al tamaño de la ventana.\n"
|
|
"\n"
|
|
"Si está inseguro, elija Automático."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
|
|
msgid "Selected font"
|
|
msgstr "Fuente seleccionada"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, use your desktop resolution.\n"
|
|
"If still unsure, use the highest resolution which works for you."
|
|
msgstr ""
|
|
"Elige la resolución de la pantalla usada en el modo de pantalla completa.\n"
|
|
"Debería ser siempre mayor o igual que la resolución interna.La perdida de rendimiento es insignificante.\n"
|
|
"\n"
|
|
"Si está inseguro,elija la resolución que use en el escritorio.\n"
|
|
"Si sigue inseguro,elija la mayor resolución que le funcione."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. Direct3D 11 is somewhere between the two.\n"
|
|
"Note that the Direct3D backends are only available on Windows.\n"
|
|
"\n"
|
|
"If unsure, use Direct3D 9."
|
|
msgstr ""
|
|
"Elije la aplicación gráfica para ser usada internamente.\n"
|
|
"Direct3D9 habitualmente es la más rápida.OpenGL es más exacta.Direct3D11 está entre medias de las dos.\n"
|
|
"Los sistemas Direct3D solo están disponibles en Windows.\n"
|
|
"\n"
|
|
"Si está inseguro,use Direct3D9"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
|
|
msgid "Send"
|
|
msgstr "Enviar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Posición de la Barra Sensora:"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "Separador"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
|
|
msgid "Serbian"
|
|
msgstr "Serbio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
|
|
msgid "Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr "Puerto serie 1 - Este es el puerto que dispositivos como el adaptador de red usan."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
|
|
msgid "Set"
|
|
msgstr "Definir"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:987
|
|
msgid "Set as &default ISO"
|
|
msgstr "Definir como ISO por &defecto"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Definir como Memory Card por defecto %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:228
|
|
#, c-format
|
|
msgid ""
|
|
"Set install location to:\n"
|
|
" %s ?"
|
|
msgstr ""
|
|
"Definir el directorio de instalación a:\n"
|
|
"%s ?"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:462
|
|
#, c-format
|
|
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
|
|
msgstr "SetARCode_IsActive: El índice es mayor que el tamaño de la lista de códigos AR %lu"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
|
|
msgid "Settings..."
|
|
msgstr "Configuración..."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:221
|
|
msgid "SetupWiiMem: Cant find setting file"
|
|
msgstr "SetupWiiMem: No se puede encontrar el archivo de configuración"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
|
msgid "Shake"
|
|
msgstr "Sacudir"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
|
|
msgid "Short Name:"
|
|
msgstr "Nomber corto:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Console"
|
|
msgstr "Mostrar &Consola"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:226
|
|
msgid "Show &Log"
|
|
msgstr "Mostrar Registro (&L)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Statusbar"
|
|
msgstr "Mostrar barra de e&stado"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:221
|
|
msgid "Show &Toolbar"
|
|
msgstr "Mostrar barra de herramien&tas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
|
|
msgid "Show Drives"
|
|
msgstr "Mostrar Unidades"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
|
|
msgid "Show EFB Copy Regions"
|
|
msgstr "Mostrar regiones de copiado de EFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
|
|
msgid "Show FPS"
|
|
msgstr "Mostrar FPS"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
|
|
msgid "Show France"
|
|
msgstr "Mostrar Francia"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
|
|
msgid "Show GameCube"
|
|
msgstr "Mostrar Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
|
|
msgid "Show Input Display"
|
|
msgstr "Mostrar entrada"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show Italy"
|
|
msgstr "Mostrar Italia"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
|
|
msgid "Show JAP"
|
|
msgstr "Mostrar JAP"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show Korea"
|
|
msgstr "Mostrar Corea"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
|
|
msgid "Show Language:"
|
|
msgstr "Mostrar idioma:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:227
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Mostrar &configuración de registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
|
|
msgid "Show PAL"
|
|
msgstr "Mostrar PAL"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:265
|
|
msgid "Show Platforms"
|
|
msgstr "Mostrar Plataformas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
|
|
msgid "Show Regions"
|
|
msgstr "Mostrar regiones"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
|
|
msgid "Show Statistics"
|
|
msgstr "Mostar estadísticas"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Taiwan"
|
|
msgstr "Mostrar Taiwan"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
|
|
msgid "Show USA"
|
|
msgstr "Mostrar USA"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show Wad"
|
|
msgstr "Mostrar WAD"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
|
|
msgid "Show Wii"
|
|
msgstr "Mostrar Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Mostrar una ventana de confirmación antes de detener un juego."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:489
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Mostrar un mensaje cuando un posible error severo ha ocurrido.\n"
|
|
"Deshabilitar esto puede evitar ver mensajes que no son fatales, y molestos, pero también significa que Dolphin puede cerrarse ante un error sin ninguna explicación."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
|
|
msgid "Show first block"
|
|
msgstr "Mostrar primer bloque"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
|
|
msgid "Show save blocks"
|
|
msgstr "Mostrar bloques de guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
|
|
msgid "Show save comment"
|
|
msgstr "Mostrar comentario del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
|
|
msgid "Show save icon"
|
|
msgstr "Mostrar icono del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Show save title"
|
|
msgstr "Mostrar título del guardado"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Mostar el número de frames renderizados por segundo como una medida de la velocidad de la emulación.\n"
|
|
"\n"
|
|
"Si está inseguro, déjalo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:119
|
|
msgid "Show this help message"
|
|
msgstr "Mostrar este mensaje de ayuda"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Show unknown"
|
|
msgstr "Mostrar desconocido"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Muestra varias estadíscas\n"
|
|
"\n"
|
|
"Si no sabes que hacer déjalo sin marcar."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Wiimote de costado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chino simplificado"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "Size"
|
|
msgstr "Tamaño"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
|
|
msgid "Skip BIOS"
|
|
msgstr "Saltar BIOS"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
|
|
msgid "Skip Dest. Alpha Pass"
|
|
msgstr "Saltar pase de alpha en dest."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "Salatr el acceso al EFB desde la CPU"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Skip the destination alpha pass used in many games for various graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Salta el destino del pase alfa usado en muchos juegos para varios efectos gráficos.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"Sometimes also increases visual quality.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Aumenta ligeramente las copias de EFB a la RAM al sacrificar exactitud de emulación.\n"
|
|
"A veces también aumenta la calidad visual.\n"
|
|
"Si experimenta cualquier problema, pruebe aumentar la precisión de la cache de textura o desactive esta opción.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:397
|
|
#, c-format
|
|
msgid "Slot %i"
|
|
msgstr "Ranura %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
|
|
msgid "Slot A"
|
|
msgstr "Casilla A"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:657
|
|
msgid "Slot B"
|
|
msgstr "Casilla B"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "Instántaneo"
|
|
|
|
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
|
|
msgid "Software Renderer"
|
|
msgstr "Renderizado Software"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Renderizado software es bastante más lento que usar los otros sistemas.\n"
|
|
"Solo es util para depurar código.\n"
|
|
"¿Realmente quieres activar Renderizado software? Si estás inseguro, elige 'No'."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
|
|
msgid "Sound Settings"
|
|
msgstr "Configuración de sonido"
|
|
|
|
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "El motor de sonido %s no es válido."
|
|
|
|
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
|
|
#, c-format
|
|
msgid "Sound buffer creation failed: %s"
|
|
msgstr "Falló la creación del búfer de sonido: %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Espacio"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
|
|
msgid "Spanish"
|
|
msgstr "Español"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:83
|
|
msgid "Speaker Volume:"
|
|
msgstr "Volumen del altavoz"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve visual quality a lot but is also quite heavy on performance and might cause glitches in certain games.\n"
|
|
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less issues. Generally speaking, the lower the internal resolution is, the better your performance will be.\n"
|
|
"\n"
|
|
"If unsure, select 640x528."
|
|
msgstr ""
|
|
"Especifica la resolución usada para renderizar. Una resolución alta mejorará mucho la calidad visual pero reducirá el rendimiento y puede causar errores gráficos en algunos juegos.\n"
|
|
"\"Multiplo de 640x528\" es un poco más lento que \"Tamaño de la ventana\" pero provoca menos errores.De forma general, a menor resolucion interna, obtendras mejor rendimiento\n"
|
|
"\n"
|
|
"Si está inseguro. elige 640x528."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Specify a video backend"
|
|
msgstr "Especifica un motor de vídeo"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Acelerar la transferencia de disco"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
|
|
msgid "Square Stick"
|
|
msgstr "Stick cuadrado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
|
|
msgid "Standard Controller"
|
|
msgstr "Control estándar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
|
|
msgid "Start"
|
|
msgstr "Comenzar"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
|
|
msgid "Start &NetPlay"
|
|
msgstr "Comenzar &NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
|
|
msgid "Start Re&cording"
|
|
msgstr "Comenzar graba&ción"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
msgid "Start Recording"
|
|
msgstr "Comenzar grabación"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
|
|
msgid "State"
|
|
msgstr "Estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
|
|
msgid "State Saves"
|
|
msgstr "Estados guardados"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
|
|
msgid "Stick"
|
|
msgstr "Stick"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
|
|
msgid "Stop"
|
|
msgstr "Detener"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
|
|
msgid ""
|
|
"Store EFB copies in GPU texture objects.\n"
|
|
"This is not so accurate, but it works well enough for most games and gives a great speedup over EFB to RAM.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Calcular la iluminación de los gráficos 3D por píxel en lugar de por vértice.\n"
|
|
"Disminuye la velocidad de emulación en un pequeño porcentaje (dependiendo de la GPU).\n"
|
|
"Esto generalmente es una mejora segura, pero a veces podría causar problemas.\n"
|
|
"\n"
|
|
"Si no está seguro, deje esta casilla sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283
|
|
msgid "Stretch to Window"
|
|
msgstr "Estirar a la ventana"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
|
|
msgid "Strum"
|
|
msgstr "Rasgar"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Sustraer"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Se exportó correctamente al archivo %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
|
|
msgid "Successfully imported save files"
|
|
msgstr "Se importaron exitosamente los archivos de guardado"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
|
|
msgid "Swing"
|
|
msgstr "Oscilar"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:681
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
|
|
msgid "System Language:"
|
|
msgstr "Idioma del sistema:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
|
|
msgid "TAIWAN"
|
|
msgstr "TAIWAN"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Pestaña"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
|
|
msgid "Tab split"
|
|
msgstr "División de pestaña"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
|
msgid "Table Left"
|
|
msgstr "Tabla Izquierda"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
|
|
msgid "Table Right"
|
|
msgstr "Tabla Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:366
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
|
|
msgid "Take Screenshot"
|
|
msgstr "Captura de pantalla"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
|
|
msgid "Test"
|
|
msgstr "Prueba"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
|
|
msgid "Texture"
|
|
msgstr "Textura"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:456
|
|
msgid "Texture Cache"
|
|
msgstr "Caché de texturas"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Superposición del formato de la textura"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:228
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "El WAD ha sido instalado exitosamente"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:197
|
|
msgid "The address is invalid"
|
|
msgstr "La dirección no es válida"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
|
|
msgid "The checksum was successfully fixed"
|
|
msgstr "La suma de verificación fue reparada exitosamente"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1157
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "El directorio escogido ya se encuentra en la lista"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1227
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1255
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1321
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"El archivo %s ya existe. \n"
|
|
"¿Desea reemplazarlo?"
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
|
|
#, c-format
|
|
msgid "The file %s could not be opened for writing. Please check if it's already opened by another program."
|
|
msgstr "El archivo %s no pudo ser abierto para su escritura. Por favor, revisa si no está ya abierto por otro programa."
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr "El archivo %s ya estaba abierto, la cabecera de archivo no será escrita."
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:281
|
|
#, c-format
|
|
msgid "The file you specified (%s) does not exist"
|
|
msgstr "El archivo especificado (%s) no existe"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
|
|
msgid "The name can not be empty"
|
|
msgstr "El nombre no puede estar vacío"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "El nombre no puede tener el carácter «,»"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "El código AR descifrado que se ha obtenido no contiene ninguna línea."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
|
|
msgid ""
|
|
"The safer you adjust this, the less likely the emulator will be missing any texture updates from RAM.\n"
|
|
"\n"
|
|
"If unsure, use the second-fastest value from the right."
|
|
msgstr ""
|
|
"Cuanto más seguro ajuste esto, es menos probable que el emulador se pierda las actualizaciones de la textura de la memoria RAM.\n"
|
|
"\n"
|
|
"Si no está seguro, utilice el segundo valor más rápido de la derecha."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
|
|
msgid "The save you are trying to copy has an invalid file size"
|
|
msgstr "El guardado que está tratando de copiar tiene un tamaño de archivo no válido"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:408
|
|
msgid "The selected language is not supported by your system. Falling back to system default."
|
|
msgstr "El idioma seleccionado no es soportado por tu sistema. Volviendo al defecto del sistema."
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:43
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr "Las versiones de NetPlay del client y el servidor son incompatibles!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:40
|
|
msgid "The server is full!"
|
|
msgstr "¡El servidor está lleno!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:46
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "El servidor respondió: el juego está andando actualmente!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:49
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "El servidor envió un mensaje de error desconocido!"
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:122
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "El archivo especificado \"%s\" no existe"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:198
|
|
msgid "The value is invalid"
|
|
msgstr "El valor no es válido"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
|
|
msgid "Theme"
|
|
msgstr "Tema Visual"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
|
|
msgid "Theme selection went wrong"
|
|
msgstr "Hubo un error al seleccionar el tema"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
|
|
msgid "There must be a ticket for 00000001/00000002. Your NAND dump is probably incomplete."
|
|
msgstr "Debe haber un ticket para 00000001/00000002. Probablemente tu volcado de NAND esté incompleto."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Estas opciones remplazan a las opciones de núcleo de Dolphin.\n"
|
|
"Sin determinar significa que el juego usa la configuración de Dolphin."
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:356
|
|
msgid "This action replay simulator does not support codes that modify Action Replay itself."
|
|
msgstr "El simulador de Action Replay no soporta códigos que modifiquen al Action Replay."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "Esto podría provocar peor rendimiento en el Menú de Wii y algunos juegos."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Hold the right mouse button and move the mouse to pan the camera around. Hold SHIFT and press one of the WASD keys to move the camera by a certain step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press SHIFT+R to reset the camera.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Esta característica le permite manejar la cámara del juego. \n"
|
|
"\n"
|
|
"Mantenga pulsado el botón derecho del ratón y mueva el ratón para mover la cámara alrededor. Mantenga pulsado SHIFT y pulse una de las teclas WASD para mover la cámara por una distancia determinada de pasos (SHIFT + 0 multiplica (x2) y SHIFT+ 9 divide la misma (x0.5)). Presione SHIFT + R para reiniciar la cámara. \n"
|
|
"\n"
|
|
"Si no está seguro, deje esta casilla sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:502
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"Esto es utilizado para controlar la velocidad del juego por la del audio.\n"
|
|
"Deshabilitar esto puede causar velocidad de juego anormal, como muy rápido.\n"
|
|
"Pero a veces puede provocar ruido constante.\n"
|
|
"\n"
|
|
"Atajo de Teclado <TAB>: Mantén la tecla presionada para desabilitar la regulación instantáneamente."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr "Esto es usado para reproducir pistas de música, como música de fondo(BGM)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:481
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core, but can also cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"Esto divide los procesos de vídeo y CPU para que se ejecuten en núcleos separados.\n"
|
|
"Provoca mejoras de velocidad muy grandes en PC con mas de un núcleo, pero puede ocasionar errores gráficos o del programa."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "Esto te permitirá editar manualmente el archivo de configuración INI"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
|
|
msgid "Threshold"
|
|
msgstr "Límite"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
|
|
msgid "Tilt"
|
|
msgstr "Inclinar"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
|
|
msgid "Title"
|
|
msgstr "Título"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
|
|
msgid "To"
|
|
msgstr "A"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Alternar todos los tipos de registro"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Cambiar a pantalla completa"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72
|
|
msgid "Top"
|
|
msgstr "Superior"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chino Tradicional"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:375
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Se trató de cargar un archivo de tipo desconocido."
|
|
|
|
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
|
|
msgid "Triggers"
|
|
msgstr "Gatillos"
|
|
|
|
#: Source/Core/Common/Src/SysConf.h:92
|
|
#: Source/Core/Common/Src/SysConf.h:115
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Intentando leer de un SYSCONF no válido"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Intentando leer de un SYSCONF no válido\n"
|
|
"bt ids del Wiimote no están disponibles"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
|
|
msgid "Turkish"
|
|
msgstr "Turco"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
|
|
msgid "Turntable"
|
|
msgstr "Mesa de DJ"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
|
|
msgid "Type"
|
|
msgstr "Tipo"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
|
|
msgid "UDP Port:"
|
|
msgstr "Puerto UDP:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
|
|
msgid "UNKNOWN"
|
|
msgstr "DESCONOCIDO"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "USA"
|
|
msgstr "EUA"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %lu of the entered AR code as a valid encrypted or decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"No es posible analizar la línea %lu del código AR introducido como un código válido cifrado o descifrado. Asegúrese de que la ha escrito correctamente.\n"
|
|
"¿Te gustaría hacer caso omiso de esta línea y continuar el análisis?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:402
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "Indefinido %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
msgid "Undo Load State"
|
|
msgstr "Deshacer cargar estado"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
|
|
msgid "Unknown"
|
|
msgstr "Desconocido"
|
|
|
|
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Comando desconocido de DVD %08x - error fatal"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:145
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Entrada desconocida de tipo %i en SYSCONF (%s@%x)!"
|
|
|
|
#: Source/Core/Core/Src/NetPlayClient.cpp:228
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Se recibió un mensaje desconocido de id: %d"
|
|
|
|
#: Source/Core/Core/Src/NetPlayServer.cpp:504
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr "Mensaje desconocido con id:%d recibido del jugadorr:%d ¡Echando al jugador!"
|
|
|
|
#: Source/Core/Core/Src/HW/Memmap.cpp:633
|
|
#, c-format
|
|
msgid ""
|
|
"Unknown pointer %#08x\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Puntero desconocido %#08x\n"
|
|
"¿Continuar?"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
|
|
msgid "Up"
|
|
msgstr "Arriba"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "Actualizar"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
|
|
msgid "Upright Wiimote"
|
|
msgstr "Wiimote parado"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:714
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "Usar Modo EuRGB60 (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
|
|
msgid "Use Fullscreen"
|
|
msgstr "Usar pantalla completa"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:562
|
|
msgid "Use Hex"
|
|
msgstr "Usar hexadecimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Usar advertencias"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Use multiple threads to decode textures.\n"
|
|
"Might result in a speedup (especially on CPUs with more than two cores).\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Usa multiples hilos para decodificar texturas.\n"
|
|
"SE debería obtener una mejorá de velocidad(especialmente en CPUs con más de dos núcleos).\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
|
|
msgid ""
|
|
"Usually if shader compilation fails, an error message is displayed.\n"
|
|
"However, one may skip the popups to allow interruption free gameplay by checking this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Habitualmente si la compilacion de los shaders falla, un error es mostrado.\n"
|
|
"Sin embargo, se pueden omitir la ventanas emergentes para permitir el juego libre de la interrupción marcando esta opción.\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
|
|
msgid "Utility"
|
|
msgstr "Utilidad"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
|
|
msgid "Value"
|
|
msgstr "Valor"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
|
|
msgid "Value:"
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559
|
|
msgid "Value: "
|
|
msgstr "Valor:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
|
|
msgid "Verbosity"
|
|
msgstr "Verbosidad"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:385
|
|
msgid "Video"
|
|
msgstr "Vídeo"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485
|
|
msgid "Virtual"
|
|
msgstr "Virtual"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:626
|
|
msgid "Volume"
|
|
msgstr "Volumen"
|
|
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517
|
|
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:538
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "La instalación del WAD falló: error al crear %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Sincroniza los intervalos verticales para reducir el efecto de imagen partida.\n"
|
|
"Disminuye el rendimiento si la emulacion no es del 100%.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:641
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
|
|
#: Source/Core/Common/Src/MsgHandler.cpp:66
|
|
msgid "Warning"
|
|
msgstr "Advertencia"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:240
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Advertencia - arrancando un DOL en un modo de consola incorrecto!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:290
|
|
msgid "Warning - starting ELF in wrong console mode!"
|
|
msgstr "Advertencia - arrancando un ELF en un modo de consola incorrecto!"
|
|
|
|
#: Source/Core/Core/Src/Boot/Boot.cpp:185
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Advertencia - arrancando un ISO en un modo de consola incorrecto!"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:521
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Advertencia! Es recomendable hacer un backup de todos los archivos en la carpeta:\n"
|
|
"%s\n"
|
|
"Quiere continuar?"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Advertencia: Esto sobrescribirá todos los guardados existentes que están en la carpeta:\n"
|
|
"%s\n"
|
|
"y tienen el mismo nombre que el archivo en tu memcard\n"
|
|
"Continuar?"
|
|
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
|
|
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - el archivo no está abierto."
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
|
|
msgid "Widescreen Hack"
|
|
msgstr "Hack de Pantalla ancha(Widescreen)"
|
|
|
|
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
|
|
msgid "Width"
|
|
msgstr "Ancho"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Wii Console"
|
|
msgstr "Consola Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:781
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Raíz de la NAND de Wii:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
|
|
msgid "Wii Save Import"
|
|
msgstr "Importar guardado de Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1296
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Archivos de guardado Wii (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD: No se pudo leer el archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:163
|
|
msgid "Wiimote "
|
|
msgstr "Wiimote "
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:161
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"El Wiimote %i ha sido desconectado por el sistema.\n"
|
|
"Puede ser que este juego no suporte multi-wiimote,\n"
|
|
"o mucho tiempo de espera, o alguna otra razón.\n"
|
|
"¿Desea reconectarlo inmediatamente?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:654
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote conectado"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
|
|
msgid "Wiimote Motor"
|
|
msgstr "Motor Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
|
|
msgid "Wiimote settings"
|
|
msgstr "Configuración Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "Windows Izquierda"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "Windows Menú"
|
|
|
|
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "Windows Derecha"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
msgid "Word Wrap"
|
|
msgstr "Word Wrap"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1350
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
|
|
msgid "Working..."
|
|
msgstr "Trabajando..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
|
|
msgid "Write to Console"
|
|
msgstr "Escribir a la consola"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
|
|
msgid "Write to File"
|
|
msgstr "Escribir a archivo"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
|
|
msgid "Write to Window"
|
|
msgstr "Escribir a ventana"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
|
|
#, c-format
|
|
msgid "XAudio2 CreateSourceVoice failed: %#X"
|
|
msgstr "XAudio2 CreateSourceVoice falló: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
|
|
#, c-format
|
|
msgid "XAudio2 init failed: %#X"
|
|
msgstr "XAudio2 init falló: %#X"
|
|
|
|
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
|
|
#, c-format
|
|
msgid "XAudio2 master voice creation failed: %#X"
|
|
msgstr "XAudio2 creación de voz maestra falló: %#X"
|
|
|
|
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
|
|
msgid "Yellow"
|
|
msgstr "Amarillo"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "No puedes cerrar ventanas que tienen páginas en ellas."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
|
|
msgid "You must choose a game!!"
|
|
msgstr "¡¡Debes elegir un juego!!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:590
|
|
msgid "You must enter a name!"
|
|
msgstr "¡Debes escribir un nombre!"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:437
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr "Debes introducir un valor decimal o hexadecimal válido."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Debes ingresar un nombre de perfil válido."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:878
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Debes reiniciar Dolphin para que el cambio tenga efecto."
|
|
|
|
#: Source/Core/Core/Src/CoreParameter.cpp:177
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"Tu archivo GCM/ISO no parece ser válido(país no válido).\n"
|
|
"¿Continuar con la región PAL?"
|
|
|
|
#: Source/Core/Common/Src/SysConf.cpp:58
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04llx)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
"Tu archivo SYSCONF es de tamaño incorrecto.\n"
|
|
"Debería ser 0x%04x (pero es 0x%04llx)\n"
|
|
"¿Quieres crear uno nuevo?"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
|
|
msgid "ZTP hack"
|
|
msgstr "Zelda TP hack"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:388
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Código Zero 3 no soportado"
|
|
|
|
#: Source/Core/Core/Src/ActionReplay.cpp:410
|
|
#, c-format
|
|
msgid "Zero code unknown to dolphin: %08x"
|
|
msgstr "Código cero desconocido para Dolphin: %08x"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
|
|
msgid "[ waiting ]"
|
|
msgstr "[ esperando ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"[BROKEN]\n"
|
|
"Highlight regions the EFB was copied from.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[ROTO]\n"
|
|
"Destacar regiones desde donde fue copiado el EFB.\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
|
|
msgid "[Custom]"
|
|
msgstr "[Personalizado]"
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Aims to speed up emulation by offloading texture decoding to the GPU using the OpenCL framework.\n"
|
|
"However, right now it's known to cause texture defects in various games. Also it's slower than regular CPU texture decoding in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Tiene como objetivo aumentar la velocidad de emulación al transferir la tarea de decodificación de texturas para la GPU utilizando la tecnologia OpenCL.\n"
|
|
"Actualmente se sabe que provoca defectos al nivel de texturas en varios juegos. Es tambén más lento que la descodificación normal de la textura por la CPU en la mayoría de los casos.\n"
|
|
"\n"
|
|
"Si está inseguro, déjelo sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Speeds up emulation a bit by caching display lists.\n"
|
|
"Possibly causes issues though.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"[EXPERIMENTAL]\n"
|
|
"Mejora un poquito la emulación caheando las listas de la pantalla.\n"
|
|
"Posiblemente cause problemas.\n"
|
|
"\n"
|
|
"Si está inseguro, dejar sin marcar."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
|
|
msgid "^ ADD"
|
|
msgstr "^ ADD"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
|
|
msgid "apploader (.img)"
|
|
msgstr "apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
|
|
msgid "failed to read bk header"
|
|
msgstr "Fallo al leer la cabecera bk"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:383
|
|
#, c-format
|
|
msgid "failed to read data from file: %s"
|
|
msgstr "Fallo al leer los datos del archivo: %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
|
|
msgid "failed to read header"
|
|
msgstr "Fallo al leer la cabecera."
|
|
|
|
#: Source/Core/Core/Src/HW/Memmap.cpp:447
|
|
#, c-format
|
|
msgid "iCacheJIT: Reading Opcode from %x. Please report."
|
|
msgstr "iCacheJIT: Leyendo Opcode desde %x. Reportar por favor."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
|
|
#, c-format
|
|
msgid "not a wii save or read failure for file header size %x"
|
|
msgstr "no hubo un guardado de wii o fallo de lectura para la cabecera de archivo de tamaño %x"
|
|
|
|
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
|
|
msgid "s"
|
|
msgstr "s"
|
|
|
|
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
|
|
#, c-format
|
|
msgid "unknown cmd 0x%08x"
|
|
msgstr "cmd 0x%08x desconocido"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1047
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute dio un -1 al arrancar la aplicación!"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
|
|
msgid "zFar Correction: "
|
|
msgstr "Correción zFar:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
|
|
msgid "zNear Correction: "
|
|
msgstr "Correción zNear:"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
|
|
msgid "| OR"
|
|
msgstr "| OR"
|
|
|
|
#~ msgid "%d %%"
|
|
#~ msgstr "%d %%"
|
|
|
|
#~ msgid "&Frame Stepping"
|
|
#~ msgstr "&Recorrer frames"
|
|
|
|
#~ msgid "(Default)"
|
|
#~ msgstr "(Predeterminado)"
|
|
|
|
#~ msgid "32,000 Hz"
|
|
#~ msgstr "32,000 Hz"
|
|
|
|
#~ msgid "32-bit platforms do not support fastmem yet. Report this bug."
|
|
#~ msgstr ""
|
|
#~ "La plataformas de 32-bit no soportan fastmem todavía. Reportar este bug."
|
|
|
|
#~ msgid "3D Vision (Requires Fullscreen)"
|
|
#~ msgstr "3D Vision (requiere pantalla completa)"
|
|
|
|
#~ msgid "48,000 Hz"
|
|
#~ msgstr "48,000 Hz"
|
|
|
|
#~ msgid "< as Default Profile >"
|
|
#~ msgstr "<como Perfil por defecto>"
|
|
|
|
#, fuzzy
|
|
#~ msgid "AOSound"
|
|
#~ msgstr "&Sonido"
|
|
|
|
#~ msgid "Accurate Texture Cache"
|
|
#~ msgstr "Caché de texturas preciso"
|
|
|
|
#~ msgid "Adjust window size"
|
|
#~ msgstr "Ajustar tamaño de ventana"
|
|
|
|
#~ msgid ""
|
|
#~ "Allows the CPU to read or write to the EFB (render buffer).\n"
|
|
#~ "This is needed for certain gameplay functionality (e.g. star pointer in "
|
|
#~ "Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
|
|
#~ "Hunter Tri),\n"
|
|
#~ "but enabling this option can also have a huge negative impact on "
|
|
#~ "performance if the game uses this functionality heavily."
|
|
#~ msgstr ""
|
|
#~ "Permite a la CPU leer o escribir al EFB (búfer de renderizado)\n"
|
|
#~ "Esto es necesario para ciertas funciones de jugabilidad (p. ej., el "
|
|
#~ "cursor en forma de estrella en Super Mario Galaxy), y también para "
|
|
#~ "ciertos efectos visuales (p. ej., Monster Hunter Tri),\n"
|
|
#~ "pero habilitar esta opción puede tener un impacto muy negativo en el "
|
|
#~ "rendimiento si el juego usa esta funcionalidad en gran medida."
|
|
|
|
#~ msgid "Alternate RFI"
|
|
#~ msgstr "RFI Alternativo"
|
|
|
|
#~ msgid "Auto [recommended]"
|
|
#~ msgstr "Automático [recomendado]"
|
|
|
|
#~ msgid ""
|
|
#~ "Auto size the window to match the game's output resolution adjusted by "
|
|
#~ "the EFB scale.\n"
|
|
#~ "It is best to set the aspect ratio to stretch when using this."
|
|
#~ msgstr ""
|
|
#~ "Ajusta la ventana para que corresponda con la resolución de salida del "
|
|
#~ "juego escalada por la escala de EFB.\n"
|
|
#~ "Lo mejor es definir la relación de aspecto a \"Estirar\" cuando se "
|
|
#~ "utiliza esta opción."
|
|
|
|
#~ msgid "Bad gameini filename"
|
|
#~ msgstr "Nombre de archivo gameini incorrecto"
|
|
|
|
#~ msgid "Bleach Versus Crusade"
|
|
#~ msgstr "Bleach Versus Crusade"
|
|
|
|
#~ msgid ""
|
|
#~ "Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
#~ "vertex.\n"
|
|
#~ "This is the more accurate behavior but reduces performance."
|
|
#~ msgstr ""
|
|
#~ "Calcula la iluminación de los gráficos 3D en una base por cada píxel, en "
|
|
#~ "vez de por cada vértice.\n"
|
|
#~ "Es el resultado más preciso, pero reduce el rendimiento."
|
|
|
|
#~ msgid "Can't find plugin %s"
|
|
#~ msgstr "No se puede encontrar el plugin %s"
|
|
|
|
#~ msgid "Can't init DSP Plugin"
|
|
#~ msgstr "No se puede iniciar el Plugin DSP"
|
|
|
|
#~ msgid "Can't init Video Plugin"
|
|
#~ msgstr "No se puede iniciar el Plugin de Vídeo"
|
|
|
|
#~ msgid "Can't open %s, it has a missing function"
|
|
#~ msgstr "No se puede abrir %s, no tiene una función"
|
|
|
|
#~ msgid "Config..."
|
|
#~ msgstr "Configuración..."
|
|
|
|
#~ msgid "Configuration profile"
|
|
#~ msgstr "Perfil de configuración"
|
|
|
|
#~ msgid "Configuration profile:"
|
|
#~ msgstr "Perfil de configuración:"
|
|
|
|
#~ msgid "Connected"
|
|
#~ msgstr "Conectado"
|
|
|
|
#~ msgid "Copy"
|
|
#~ msgstr "Copiar"
|
|
|
|
#~ msgid "Could not copy %s to %s"
|
|
#~ msgstr "No se pudo copiar %s a %s"
|
|
|
|
#~ msgid "Could not get info about plugin %s"
|
|
#~ msgstr "No se pudo obtener información sobre el plugin %s"
|
|
|
|
#~ msgid "DList Cache"
|
|
#~ msgstr "Caché DList"
|
|
|
|
#, fuzzy
|
|
#~ msgid "DSound"
|
|
#~ msgstr "&Sonido"
|
|
|
|
#~ msgid ""
|
|
#~ "Disable texturing.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Deshabilita el dibujado de texturas.\n"
|
|
#~ "Esto es solamente útil para depurar."
|
|
|
|
#~ msgid ""
|
|
#~ "Disables an alpha-setting pass.\n"
|
|
#~ "Breaks certain effects but might help performance."
|
|
#~ msgstr ""
|
|
#~ "Deshabilita el pase de la configuración de Alpha.\n"
|
|
#~ "Quiebra ciertos efectos, pero puede ayudar al rendimiento."
|
|
|
|
#~ msgid "Disconnected"
|
|
#~ msgstr "Desconectado"
|
|
|
|
#~ msgid "Distance Alpha Pass"
|
|
#~ msgstr "Pase de Alpha de distancia"
|
|
|
|
#~ msgid "Dolphin DSP-HLE Plugin"
|
|
#~ msgstr "Plugin DSP-HLE de Dolphin"
|
|
|
|
#~ msgid "Dolphin DSP-HLE Plugin Settings"
|
|
#~ msgstr "Configuración de Plugin Dolphin DSP-HLE"
|
|
|
|
#~ msgid "Dolphin DSP-LLE Plugin"
|
|
#~ msgstr "Plugin DSP-LLE de Dolphin"
|
|
|
|
#~ msgid "Dolphin DSP-LLE Plugin Settings"
|
|
#~ msgstr "Configuración de Plugin Dolphin DSP-LLE"
|
|
|
|
#~ msgid "Dolphin Direct3D11"
|
|
#~ msgstr "Dolphin Direct3D11"
|
|
|
|
#~ msgid "Dolphin Direct3D9"
|
|
#~ msgstr "Dolphin Direct3D9"
|
|
|
|
#~ msgid "Dolphin OpenGL"
|
|
#~ msgstr "Dolphin OpenGL"
|
|
|
|
#~ msgid "EFB"
|
|
#~ msgstr "EFB"
|
|
|
|
#~ msgid ""
|
|
#~ "Emulate frame buffer copies directly to textures.\n"
|
|
#~ "This is not so accurate, but it's good enough for the way many games use "
|
|
#~ "framebuffer copies."
|
|
#~ msgstr ""
|
|
#~ "Emula las copias del framebúfer directamente a las texturas.\n"
|
|
#~ "Esto no es muy preciso, pero es suficiente para la forma en que varios "
|
|
#~ "juegos usan copias del framebúfer."
|
|
|
|
#~ msgid "Emulator Display Settings"
|
|
#~ msgstr "Configuración de la visualización del Emulador"
|
|
|
|
#~ msgid "Enable CPU Access"
|
|
#~ msgstr "Habilitar acceso a la CPU"
|
|
|
|
#~ msgid "Enable Copy to EFB"
|
|
#~ msgstr "Habilitar Copiado al EFB"
|
|
|
|
#~ msgid "Enable EFB To Texture"
|
|
#~ msgstr "Habilitar EFB a Textura"
|
|
|
|
#~ msgid "Enable HLE Audio"
|
|
#~ msgstr "Habilitar Audio HLE"
|
|
|
|
#~ msgid "Enable JIT Dynarec"
|
|
#~ msgstr "Habilitar JIT Dynarec"
|
|
|
|
#~ msgid "Enable OpenCL"
|
|
#~ msgstr "Habilitar OpenCL"
|
|
|
|
#~ msgid "Enable Screen Saver (burn-in reduction)"
|
|
#~ msgstr "Habilitar salvapantallas (reducción del burn-in)"
|
|
|
|
#~ msgid ""
|
|
#~ "Enables dynamic recompilation of DSP code.\n"
|
|
#~ "Changing this will have no effect while the emulator is running!"
|
|
#~ msgstr ""
|
|
#~ "Habilitar recompilación dinámica del código DSP.\n"
|
|
#~ "Cambiar esto no tendra ningún efecto mientras el emulador esté andando!"
|
|
|
|
#~ msgid ""
|
|
#~ "Enables emulation of Embedded Frame Buffer copies, if the game uses "
|
|
#~ "them.\n"
|
|
#~ "Games often need this for post-processing or other things, but if you can "
|
|
#~ "live without it, you can sometimes get a big speedup."
|
|
#~ msgstr ""
|
|
#~ "Habilitar emulación de copias EFB, si el juego las usa.\n"
|
|
#~ "Los juegos comunmente necesita esto para el post-procesado u otras cosas, "
|
|
#~ "pero si puedes lidiar sin el, puedes tener a veces una gran mejora de "
|
|
#~ "rendimiento."
|
|
|
|
#~ msgid ""
|
|
#~ "Enables reinterpreting the data inside the EFB when the pixel format "
|
|
#~ "changes.\n"
|
|
#~ "Some games depend on this function for certain effects, so enable it if "
|
|
#~ "you're having glitches.\n"
|
|
#~ "Depending on how the game uses this function, the speed hits caused by "
|
|
#~ "this option range from none to critical."
|
|
#~ msgstr ""
|
|
#~ "Habilita la reinterpretación de los datos dentro del EFB cuando el "
|
|
#~ "formato de píxeles cambia.\n"
|
|
#~ "Algunos juegos dependen de esta función para ciertos efectos, así que "
|
|
#~ "habilitalo si tienes errores gráficos.\n"
|
|
#~ "Dependiendo de cómo el juego use esta función, la influencia en el "
|
|
#~ "rendimiento por esta opción varían desde nada, hasta crítico."
|
|
|
|
#~ msgid "Error allocating buffer"
|
|
#~ msgstr "Error al asignar el búfer"
|
|
|
|
#~ msgid "Error loading %s: can't read info"
|
|
#~ msgstr "Error al cargar %s: no se puede leer la información"
|
|
|
|
#~ msgid ""
|
|
#~ "Error loading plugin %s: can't find file. Please re-select your plugins."
|
|
#~ msgstr ""
|
|
#~ "Error al cargar el plugin %s: no se puede encontrar el archivo. Por "
|
|
#~ "favor, reseleccione sus plugins."
|
|
|
|
#~ msgid "Error opening file %s for recording"
|
|
#~ msgstr "Error al abrir el archivo %s para grabación."
|
|
|
|
#~ msgid ""
|
|
#~ "Failed to load DSP ROM:\n"
|
|
#~ "%s\n"
|
|
#~ "This file is required to use DSP LLE"
|
|
#~ msgstr ""
|
|
#~ "Fallo al cargar DSP ROM:\n"
|
|
#~ "%s\n"
|
|
#~ "Este fichero es necesario para usar DSP LLE"
|
|
|
|
#~ msgid "Failed to load DSP ROM: %s"
|
|
#~ msgstr "Fallo al cargar ROM DSP: %s"
|
|
|
|
#~ msgid ""
|
|
#~ "Faster variants look at fewer pixels and thus have more potential for "
|
|
#~ "errors.\n"
|
|
#~ "Slower variants look at more pixels and thus are safer."
|
|
#~ msgstr ""
|
|
#~ "Las variantes rápidas buscan en menos pixeles, y por lo tanto tienen más "
|
|
#~ "posibilidad de errores.\n"
|
|
#~ "Las variantes lentas buscan por más pixeles, y por lo tanto son más "
|
|
#~ "seguras."
|
|
|
|
#~ msgid "Force Bi/Trilinear Filtering"
|
|
#~ msgstr "Forzar Filtro Bi/Tri-linear"
|
|
|
|
#~ msgid "Fractional"
|
|
#~ msgstr "Fraccional"
|
|
|
|
#~ msgid ""
|
|
#~ "Fully emulate embedded frame buffer copies.\n"
|
|
#~ "This is more accurate than EFB Copy to Texture, and some games need this "
|
|
#~ "to work properly, but it can also be very slow."
|
|
#~ msgstr ""
|
|
#~ "Emula completamente las copias EFB.\n"
|
|
#~ "Esto es más preciso que copiar a textura EFB, y algunos juegos necesitan "
|
|
#~ "esto para funcionar adecuadamente, pero puede ser muy lento."
|
|
|
|
#~ msgid "GFX Config"
|
|
#~ msgstr "Configuración de gráficos"
|
|
|
|
#, fuzzy
|
|
#~ msgid "Graphics Plugin"
|
|
#~ msgstr "Gráficos"
|
|
|
|
#~ msgid ""
|
|
#~ "Hide the cursor when it is over the rendering window and the rendering "
|
|
#~ "window has focus."
|
|
#~ msgstr ""
|
|
#~ "Esconder el cursor cuando se encuentre sobre la ventana de renderizado "
|
|
#~ "cuando esté seleccionada."
|
|
|
|
#~ msgid ""
|
|
#~ "If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
#~ "option may fix the game."
|
|
#~ msgstr ""
|
|
#~ "Si un juego se tilda, y anda sólamente en el Intérprete, o Dolphin tiene "
|
|
#~ "errores, esta opción puede arreglar el juego."
|
|
|
|
#~ msgid "Installing WAD to Wii Menu..."
|
|
#~ msgstr "Instalar WAD al menú de la Wii..."
|
|
|
|
#~ msgid "Integral [recommended]"
|
|
#~ msgstr "Integral [recomendado]"
|
|
|
|
#~ msgid ""
|
|
#~ "Internal LZO Error - decompression failed (%d) (%ld, %ld) \n"
|
|
#~ "Try verifying the state again"
|
|
#~ msgstr ""
|
|
#~ "Error Interno de LZO - decompression failed (%d) (%ld, %ld) \n"
|
|
#~ "Trate de verificar el estado de nuevo"
|
|
|
|
#~ msgid ""
|
|
#~ "Keeps track of textures based on looking at the actual pixels in the "
|
|
#~ "texture.\n"
|
|
#~ "Can cause slowdown, but some games need this option enabled to work "
|
|
#~ "properly."
|
|
#~ msgstr ""
|
|
#~ "Mantiene un control en las texturas basado en mirar los pixeles actuales "
|
|
#~ "en estas.\n"
|
|
#~ "Puede provocar peor rendimiento, pero algunos juegos necesitan esta "
|
|
#~ "opción para funcionar adecuadamente."
|
|
|
|
#~ msgid "Load Script..."
|
|
#~ msgstr "Cargar Script..."
|
|
|
|
#~ msgid ""
|
|
#~ "Loads native mipmaps instead of generating them.\n"
|
|
#~ "Loading native mipmaps is the more accurate behavior, but might also "
|
|
#~ "decrease performance (your mileage might vary though)."
|
|
#~ msgstr ""
|
|
#~ "Cargar mipmaps nativos en vez de generarlos.\n"
|
|
#~ "Cargar los mipmaps nativos es la emulación mas precisa, pero puede "
|
|
#~ "empeorar el rendimiento(los resultados pueden variar)."
|
|
|
|
#~ msgid "Lua Script Console"
|
|
#~ msgstr "Consola de scripts LUA"
|
|
|
|
#~ msgid "Metroid Other M"
|
|
#~ msgstr "Metroid Other M"
|
|
|
|
#~ msgid "Mixer: Unsupported sample rate."
|
|
#~ msgstr "Mezclador: Frecuencia de sonido no soportada."
|
|
|
|
#~ msgid ""
|
|
#~ "Modify textures to show the format they're using.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Modifica las texturas para mostrar el formato que usan.\n"
|
|
#~ "Esto es útil solamente para depurar."
|
|
|
|
#~ msgid "New &Lua Console"
|
|
#~ msgstr "Nueva Consola de &Lua"
|
|
|
|
#~ msgid "Normal"
|
|
#~ msgstr "Normal"
|
|
|
|
#~ msgid "OK"
|
|
#~ msgstr "Aceptar"
|
|
|
|
#, fuzzy
|
|
#~ msgid "OpenAL"
|
|
#~ msgstr "OpenGL"
|
|
|
|
#~ msgid "OpenGL"
|
|
#~ msgstr "OpenGL"
|
|
|
|
#~ msgid "Plugins"
|
|
#~ msgstr "Plugins"
|
|
|
|
#~ msgid "Projection Stats"
|
|
#~ msgstr "Estadísticas de proyección"
|
|
|
|
#~ msgid "Render to main window."
|
|
#~ msgstr "Renderizar a ventana principal."
|
|
|
|
#~ msgid "Rendering"
|
|
#~ msgstr "Renderizando"
|
|
|
|
#~ msgid "Required for using the Japanese ROM font."
|
|
#~ msgstr "Requerido para usar la fuente ROM Japonesa."
|
|
|
|
#~ msgid "Run"
|
|
#~ msgstr "Arrancar"
|
|
|
|
#~ msgid "Running script...\n"
|
|
#~ msgstr "Ejecutando script...\n"
|
|
|
|
#~ msgid "Scale:"
|
|
#~ msgstr "Escala:"
|
|
|
|
#~ msgid "Select resolution for fullscreen mode"
|
|
#~ msgstr "Selecciona resolución para pantalla completa"
|
|
|
|
#~ msgid ""
|
|
#~ "Select the System Menu wad extracted from the update partition of a disc"
|
|
#~ msgstr ""
|
|
#~ "Selecciona el Menú de sistema wad extraído de la partición de "
|
|
#~ "actualización de un disco"
|
|
|
|
#~ msgid "Select the script to load"
|
|
#~ msgstr "Selecciona el script a cargar"
|
|
|
|
#~ msgid ""
|
|
#~ "Selects which game should be affected by the configuration changes done "
|
|
#~ "in this dialog.\n"
|
|
#~ "The (Default) profile affects the standard settings used for every game."
|
|
#~ msgstr ""
|
|
#~ "Seleccionar qué juego debería verse afectado por los cambios de estas "
|
|
#~ "configuraciones.\n"
|
|
#~ "El perfil predeterminado afecta a la configuración estándar de cada juego."
|
|
|
|
#~ msgid "Set All to Default"
|
|
#~ msgstr "Restablecer todos los valores por defecto"
|
|
|
|
#~ msgid ""
|
|
#~ "Show projection statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Mostrar estadísticas de proyección.\n"
|
|
#~ "Esto es útil sólamente para depurar."
|
|
|
|
#~ msgid "Show save banner"
|
|
#~ msgstr "Mostrar banner del guardado"
|
|
|
|
#~ msgid "Show the number of frames rendered per second."
|
|
#~ msgstr "Mostrar el número de frames renderizados por segundo."
|
|
|
|
#~ msgid ""
|
|
#~ "Show various statistics.\n"
|
|
#~ "This is only useful for debugging purposes."
|
|
#~ msgstr ""
|
|
#~ "Mostrar varias estadísticas.\n"
|
|
#~ "Esto es útil sólamente para depurar."
|
|
|
|
#~ msgid "Skies of Arcadia"
|
|
#~ msgstr "Skies of Arcadia"
|
|
|
|
#~ msgid "Slot"
|
|
#~ msgstr "Casilla"
|
|
|
|
#~ msgid "Sonic and the Black Knight"
|
|
#~ msgstr "Sonic and the Black Knight"
|
|
|
|
#~ msgid ""
|
|
#~ "Specifies the resolution used to render at. A high resolution will "
|
|
#~ "improve visual quality but is also quite heavy on performance and might "
|
|
#~ "cause glitches in certain games.\n"
|
|
#~ "Fractional: Uses your display resolution directly instead of the native "
|
|
#~ "resolution. The quality scales with your display/window size, as does the "
|
|
#~ "performance impact.\n"
|
|
#~ "Integral: This is like Fractional, but rounds up to an integer multiple "
|
|
#~ "of the native resolution. Should give a more accurate look but is usually "
|
|
#~ "slower.\n"
|
|
#~ "The other options are fixed resolutions for choosing a visual quality "
|
|
#~ "independent of your display size."
|
|
#~ msgstr ""
|
|
#~ "Especifica la resolución a la que se renderizará. Una alta resolución "
|
|
#~ "puede mejorar la calidad visual, pero puede empeorar el rendimiento "
|
|
#~ "gravemente, y puede causar errores en ciertos juegos.\n"
|
|
#~ "Fraccional: Utiliza la resolución del Display directamente en vez de la "
|
|
#~ "resolución nativa. La calidad es escalada con tu tamaño de la ventana/"
|
|
#~ "display, tal como el impacto al rendimiento.\n"
|
|
#~ "Integral: Es como Fraccional, pero es redondeada a entero múltiplo de la "
|
|
#~ "resolución nativa. Debería dar una vista mas precisa, pero es mas lento "
|
|
#~ "normalmente.\n"
|
|
#~ "Las otras opciones son resoluciones fijas para elegir una calidad visual "
|
|
#~ "independiente del tamaño del Display."
|
|
|
|
#~ msgid "Specify an audio plugin"
|
|
#~ msgstr "Especifica un plugin de audio"
|
|
|
|
#~ msgid "Start Renderer in Fullscreen"
|
|
#~ msgstr "Comenzar el renderizador en pantalla completa"
|
|
|
|
#~ msgid "Start the rendering window in fullscreen mode."
|
|
#~ msgstr "Comenzar la ventana de renderizado en pantalla completa."
|
|
|
|
#~ msgid "The file "
|
|
#~ msgstr "El archivo "
|
|
|
|
#~ msgid "This is usually used to play voice and sound effects."
|
|
#~ msgstr "Esto es usado comunmente para reproducir voces y efectos de sonido."
|
|
|
|
#~ msgid "Trying to load unsupported type %d"
|
|
#~ msgstr "Tratando de cargar tipo no soportado %d"
|
|
|
|
#~ msgid "Type %d config not supported in plugin %s"
|
|
#~ msgstr "Configuración de tipo %d no soportado en el plugin %s"
|
|
|
|
#~ msgid "Use FPS For Limiting"
|
|
#~ msgstr "Usar FPS para limitar"
|
|
|
|
#~ msgid "Use XFB"
|
|
#~ msgstr "Usar XFB"
|
|
|
|
#~ msgid "Uses multiple threads to decode the textures in the game."
|
|
#~ msgstr "Usar múltiples hilos para descodifcar texturas en los juegos"
|
|
|
|
#~ msgid ""
|
|
#~ "Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
#~ "them down to native resolution.\n"
|
|
#~ "Vastly improves visual quality in games which use EFB copies but might "
|
|
#~ "cause glitches in some games."
|
|
#~ msgstr ""
|
|
#~ "Usa un búfer de alta resolución para las copias de EFB en vez de "
|
|
#~ "reducirlas a la resolución nativa.\n"
|
|
#~ "Mejora en gran manera la calidad visual en juegos que usan copias de EFB, "
|
|
#~ "pero puede causar errores gráficos en algunos juegos."
|
|
|
|
#~ msgid "Video Backend:"
|
|
#~ msgstr "Motor de vídeo:"
|
|
|
|
#~ msgid ""
|
|
#~ "Wait for vertical blanks.\n"
|
|
#~ "Reduces tearing but might also decrease performance"
|
|
#~ msgstr ""
|
|
#~ "Espera al proximo refresco de pantalla.\n"
|
|
#~ "Reduce el \"quebrado\" de la pantalla, pero puede que reduzca el "
|
|
#~ "rendimiento."
|
|
|
|
#~ msgid ""
|
|
#~ "When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
#~ "texture, which is a very time-consuming task.\n"
|
|
#~ "With this option enabled, we'll skip decoding a texture if it didn't "
|
|
#~ "change.\n"
|
|
#~ "This results in a nice speedup, but possibly causes glitches.\n"
|
|
#~ "If you have any problems with this option enabled you should either try "
|
|
#~ "increasing the safety of the texture cache or disable this option.\n"
|
|
#~ "(NOTE: The safer the texture cache is adjusted the lower the speedup will "
|
|
#~ "be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
#~ msgstr ""
|
|
#~ "Cuando se usa EFB a RAM comunmente necesitamos decodificar los datos de "
|
|
#~ "la RAM a una textura VRAM, lo que es una tarea larga.\n"
|
|
#~ "Con esta opción habilitada, se salteará decodificarla si no ha cambiado.\n"
|
|
#~ "Esto resulta en una buena mejora de rendimiento, pero probablemente cause "
|
|
#~ "errores.\n"
|
|
#~ "Si tienes cualquier problema con esta opción habilitada, deberías probar "
|
|
#~ "incrementar la seguridad del Caché de textura, o deshabilitar esta "
|
|
#~ "opción.\n"
|
|
#~ "(NOTA: Mientras mas seguro el caché, menor será la mejora de rendimiento; "
|
|
#~ "el caché de textura preciso em \"seguro\" puede ser mas lento!)"
|
|
|
|
#~ msgid "Wiimote %i %s"
|
|
#~ msgstr "Wiimote %i %s"
|
|
|
|
#~ msgid "Wiimote Settings"
|
|
#~ msgstr "Configuración Wiimote"
|
|
|
|
#~ msgid "Will enable progressive scan option if supported by software."
|
|
#~ msgstr "Se habilitará el escaneado progresivo si el software lo permite."
|
|
|
|
#~ msgid "Window Size:"
|
|
#~ msgstr "Tamaño de Ventana:"
|
|
|
|
#~ msgid "Window height for windowed mode"
|
|
#~ msgstr "Alto de la ventana"
|
|
|
|
#~ msgid "Window width for windowed mode"
|
|
#~ msgstr "Ancho de la ventana"
|
|
|
|
#~ msgid "XFB"
|
|
#~ msgstr "XFB"
|
|
|
|
#~ msgid "Zelda Twilight Princess Bloom hack"
|
|
#~ msgstr "Hack de bloom Zelda Twilight Princess"
|