dolphin/Source
Pierre Bourdon da0de12cce dqt2: lazy-initialize GraphicsWindow
Initializing GraphicsWindow layout & children requires cooperation from
the graphics stack: on my system, for example, it causes a Vulkan
context to get created in order to get driver info. This is a slow
operation, and right now it is taking about 60-70% of the Dolphin
startup time on my system.

Move instead to a lazy-initialization model where the constructor
does nothing, instead offloading work to a separate Initialize() method
called before the window is shown.

I would expect this should be done for other larger parts of the UI,
especially the ones where creating widgets ends up triggering large IO
subsystems (I suspect controller configuration might be doing that).

(I'm not super happy with how this is implemented, but right now it's a
one-off, and it's a major complaint users have with the new UI. I
prioritized getting something working quickly...)
2018-07-03 03:48:32 +02:00
..
Android Merge pull request #7181 from Ebola16/R 2018-06-29 09:40:09 +02:00
Core dqt2: lazy-initialize GraphicsWindow 2018-07-03 03:48:32 +02:00
DSPSpy DSPSpy: Add a test for accelerator loop 2017-09-22 20:17:38 +02:00
DSPTool DSPTool: Get rid of unnecessary casts 2018-06-22 17:53:24 -04:00
PCH msvc: bump the required _MSC_FULL_VER 2017-06-03 18:20:41 -07:00
UnitTests Common, DSP: Only compile in x86-64 emitter related utilities on x86 platforms 2018-06-21 06:53:31 -04:00
VSProps Merge pull request #6819 from spycrab/delete_wx 2018-06-30 00:12:24 +02:00
.clang-format Reformat all the things! 2018-04-12 21:28:39 +02:00
CMakeLists.txt CMakeLists: Remove add_dolphin_library macro 2018-04-02 08:31:56 -04:00
dolphin-emu.sln Remove DolphinWX 2018-06-26 20:50:39 +02:00