55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <QSettings>
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namespace DiscIO
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{
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enum class Language;
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}
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// UI settings to be stored in the config directory.
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class Settings final : public QSettings
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{
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Q_OBJECT
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public:
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explicit Settings(QObject* parent = nullptr);
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// UI
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QString GetThemeDir() const;
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bool IsInDevelopmentWarningEnabled() const;
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// GameList
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QString GetLastGame() const;
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void SetLastGame(const QString& path);
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QStringList GetPaths() const;
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void SetPaths(const QStringList& paths);
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void RemovePath(int i);
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QString GetDefaultGame() const;
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void SetDefaultGame(const QString& path);
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QString GetDVDRoot() const;
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void SetDVDRoot(const QString& path);
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QString GetApploader() const;
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void SetApploader(const QString& path);
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QString GetWiiNAND() const;
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void SetWiiNAND(const QString& path);
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DiscIO::Language GetWiiSystemLanguage() const;
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DiscIO::Language GetGCSystemLanguage() const;
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bool GetPreferredView() const;
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void SetPreferredView(bool table);
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// Emulation
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bool GetConfirmStop() const;
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int GetStateSlot() const;
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void SetStateSlot(int);
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// Graphics
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bool GetRenderToMain() const;
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bool GetFullScreen() const;
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QSize GetRenderWindowSize() const;
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};
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