154 lines
3.4 KiB
C++
154 lines
3.4 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "BPFunctions.h"
|
|
#include "D3DBase.h"
|
|
#include "VideoConfig.h"
|
|
#include "Common.h"
|
|
#include "TextureCache.h"
|
|
#include "VertexManager.h"
|
|
#include "VertexShaderManager.h"
|
|
#include "Debugger/Debugger.h"
|
|
#include "TextureConverter.h"
|
|
|
|
|
|
bool textureChanged[8];
|
|
|
|
const bool renderFog = false;
|
|
|
|
using namespace D3D;
|
|
|
|
namespace BPFunctions
|
|
{
|
|
|
|
void FlushPipeline()
|
|
{
|
|
VertexManager::Flush();
|
|
}
|
|
|
|
void SetGenerationMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetGenerationMode();
|
|
}
|
|
|
|
void SetScissor(const BPCmd &bp)
|
|
{
|
|
Renderer::SetScissorRect();
|
|
}
|
|
|
|
void SetLineWidth(const BPCmd &bp)
|
|
{
|
|
Renderer::SetLineWidth();
|
|
}
|
|
|
|
void SetDepthMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetDepthMode();
|
|
}
|
|
|
|
void SetBlendMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetBlendMode(false);
|
|
}
|
|
void SetDitherMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetDitherMode();
|
|
}
|
|
void SetLogicOpMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetLogicOpMode();
|
|
}
|
|
|
|
void SetColorMask(const BPCmd &bp)
|
|
{
|
|
Renderer::SetColorMask();
|
|
}
|
|
|
|
void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const bool &fromZBuffer, const bool &isIntensityFmt, const u32 ©fmt, const int &scaleByHalf)
|
|
{
|
|
if (!g_ActiveConfig.bEFBCopyDisable)
|
|
{
|
|
//uncomment this to see the efb to ram work in progress
|
|
if (g_ActiveConfig.bCopyEFBToTexture)
|
|
{
|
|
// To D3D Texture
|
|
TextureCache::CopyRenderTargetToTexture(address, fromZBuffer, isIntensityFmt, copyfmt, scaleByHalf, rc);
|
|
}
|
|
else
|
|
{
|
|
//ToRam
|
|
TextureConverter::EncodeToRam(address, fromZBuffer, isIntensityFmt, copyfmt, scaleByHalf, rc);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearScreen(const BPCmd &bp, const EFBRectangle &rc)
|
|
{
|
|
// it seems that the GC is able to alpha blend on color-fill
|
|
// we cant do that so if alpha is != 255 we skip it
|
|
|
|
bool colorEnable = bpmem.blendmode.colorupdate;
|
|
bool alphaEnable = (bpmem.zcontrol.pixel_format == PIXELFMT_RGBA6_Z24 && bpmem.blendmode.alphaupdate);
|
|
bool zEnable = bpmem.zmode.updateenable;
|
|
|
|
if (colorEnable || alphaEnable || zEnable)
|
|
{
|
|
u32 color = (bpmem.clearcolorAR << 16) | bpmem.clearcolorGB;
|
|
u32 z = bpmem.clearZValue;
|
|
|
|
Renderer::ClearScreen(rc, colorEnable, alphaEnable, zEnable, color, z);
|
|
}
|
|
}
|
|
|
|
void RestoreRenderState(const BPCmd &bp)
|
|
{
|
|
Renderer::RestoreAPIState();
|
|
}
|
|
|
|
bool GetConfig(const int &type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case CONFIG_ISWII:
|
|
return g_VideoInitialize.bWii;
|
|
case CONFIG_DISABLEFOG:
|
|
return g_ActiveConfig.bDisableFog;
|
|
case CONFIG_SHOWEFBREGIONS:
|
|
return false;
|
|
default:
|
|
PanicAlert("GetConfig Error: Unknown Config Type!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
u8 *GetPointer(const u32 &address)
|
|
{
|
|
return g_VideoInitialize.pGetMemoryPointer(address);
|
|
}
|
|
|
|
void SetTextureMode(const BPCmd &bp)
|
|
{
|
|
Renderer::SetSamplerState(bp.address & 3, (bp.address & 0xE0) == 0xA0);
|
|
}
|
|
|
|
void SetInterlacingMode(const BPCmd &bp)
|
|
{
|
|
// TODO
|
|
}
|
|
|
|
};
|