dolphin/Source/Plugins
Rodolfo Bogado 45651098f6 Use a brute force approach to test for Dual source blend support.
Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch for a long time.
if this approach does not work for the drivers with problems will transform dual source blend to an option in the D3D9 backend.
I appreciate the help of the people that tested my last commit and thanks to neobrain for pointing this solution.
2013-03-31 20:02:13 -03:00
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Plugin_VideoDX9 Use a brute force approach to test for Dual source blend support. 2013-03-31 20:02:13 -03:00
Plugin_VideoDX11 Clean up blending code a bit. 2013-03-28 23:00:19 +01:00
Plugin_VideoOGL Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack though. 2013-03-30 23:27:24 -05:00
Plugin_VideoSoftware VideoSoftware: Fail less at clamping. 2013-03-28 23:34:14 +01:00
CMakeLists.txt Initial push of GLES and GLUtil file breakup. 2012-12-17 14:54:20 -06:00