dolphin/Source/Core
Rodolfo Bogado 45651098f6 Use a brute force approach to test for Dual source blend support.
Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch for a long time.
if this approach does not work for the drivers with problems will transform dual source blend to an option in the D3D9 backend.
I appreciate the help of the people that tested my last commit and thanks to neobrain for pointing this solution.
2013-03-31 20:02:13 -03:00
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AudioCommon Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
Common Fix a slight leak in LogManager. 2013-03-27 23:39:48 -04:00
Core Removed some redundant code introduced in the last commit. 2013-03-29 00:53:30 +11:00
DiscIO Clean up some space/tab mismatches in DiscIO and InputCommon. 2013-03-19 09:59:41 -04:00
DolphinWX Add retina display support for Mac. 2013-03-31 11:36:42 -07:00
InputCommon Clean up some space/tab mismatches in DiscIO and InputCommon. 2013-03-19 09:59:41 -04:00
VideoCommon Use a brute force approach to test for Dual source blend support. 2013-03-31 20:02:13 -03:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00