dolphin/Languages/po/pt.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# João Frade <100nome.portugal@gmail.com>, 2013
# Zilaan <nunogomesrebelo@hotmail.com>, 2011
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-02-19 09:28+0100\n"
"PO-Revision-Date: 2017-02-19 08:29+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Portuguese (http://www.transifex.com/delroth/dolphin-emu/"
"language/pt/)\n"
"Language: pt\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:772
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
msgid " (too many to display)"
msgstr "(demasiados para mostrar)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:118
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:653
msgid " Game : "
msgstr "Jogo: "
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:765
msgid "! NOT"
msgstr "! NÃO"
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:187
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:875
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" Ficheiro GCM/ISO inválido, ou não é um ISO de GC/Wii."
#: Source/Core/DolphinWX/MemcardManager.cpp:172
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sCopiar%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:239
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
#, c-format
msgid "%i%%"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:47
#, c-format
msgid "%i%% (Normal Speed)"
msgstr ""
#: Source/Core/Common/LibusbContext.cpp:33
#, c-format
msgid ""
"%s\n"
"Some USB features will not work."
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:60
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:82
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:73
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:113
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:102
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:578
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:217
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:365
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s já existe, substituir?"
#: Source/Core/Core/HW/GCMemcard.cpp:64
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:80
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:57
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:183
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:177
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:178
#, c-format
msgid "%sDelete%s"
msgstr "%sEliminar%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:176
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:174
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportar GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:780
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Blocos livres; %u Entradas de directórios livres"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:878
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:944
#, c-format
msgid "%u frames"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:898
#, c-format
msgid "%u objects"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
#, c-format
msgid "%zu FIFO bytes"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:933
#, c-format
msgid "%zu memory bytes"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:764
msgid "&& AND"
msgstr "&& E"
#: Source/Core/DolphinWX/MainMenuBar.cpp:488
msgid "&About"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:371
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:174
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:190
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:82
msgid "&Boot from DVD Backup"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:309
msgid "&Breakpoints"
msgstr "&Pontos de partida"
#: Source/Core/DolphinWX/MainMenuBar.cpp:219
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
msgid "&Clear JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:175
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:54
msgid "&Debug"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:995
msgid "&Delete File..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1019
msgid "&Delete selected ISOs..."
msgstr "&Eliminar ISOs seleccionados..."
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
msgid "&Delete watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
msgid "&Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:45
msgid "&Emulation"
msgstr "&Emulação"
#: Source/Core/DolphinWX/MainMenuBar.cpp:44
msgid "&File"
msgstr "&Ficheiro"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:358
msgid "&Follow branch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:198
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:125
msgid "&Frame Advance"
msgstr "&Avançar Quadro"
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
msgid "&Fullscreen"
msgstr "&Ecrã Inteiro"
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
msgid "&Generate Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:486
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:173
msgid "&Graphics Settings"
msgstr "&Definições Gráficas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:59
msgid "&Help"
msgstr "&Ajuda"
#: Source/Core/DolphinWX/MainMenuBar.cpp:176
msgid "&Hotkey Settings"
msgstr "&Definições de Teclas de Atalho"
#: Source/Core/DolphinWX/MainMenuBar.cpp:340
msgid "&Interpreter Core"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:53
#: Source/Core/DolphinWX/MainMenuBar.cpp:311
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/MainMenuBar.cpp:347
msgid "&JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:371
msgid "&JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:372
msgid "&JIT Integer Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:369
msgid "&JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:365
msgid "&JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:370
msgid "&JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
msgid "&JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:366
msgid "&JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:368
msgid "&JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:362
msgid "&JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:373
msgid "&JIT Paired Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:374
msgid "&JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:129
msgid "&Load State"
msgstr "&Carregar Estado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:424
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:357
msgid "&Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/MainMenuBar.cpp:216
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:46
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:80
msgid "&Open..."
msgstr "&Abrir..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:47
msgid "&Options"
msgstr "&Opções"
#: Source/Core/DolphinWX/MainMenuBar.cpp:464
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:517
msgid "&Pause"
msgstr "&Pausa"
#: Source/Core/DolphinWX/MainMenuBar.cpp:519
msgid "&Play"
msgstr "&Começar"
#. i18n: "Profile" is used as a verb, not a noun.
#: Source/Core/DolphinWX/MainMenuBar.cpp:474
msgid "&Profile Blocks"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
msgid "&Profiler"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:976
msgid "&Properties"
msgstr "&Propriedades"
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
msgid "&Refresh"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
msgid "&Refresh Game List"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:305
msgid "&Registers"
msgstr "&Registos"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
msgid "&Rename Symbols from File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:370
msgid "&Run To Here"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:358
msgid "&Search for an Instruction"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
msgid "&Sound"
msgstr "&Som"
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
msgid "&Stop"
msgstr "&Parar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
msgid "&Symbols"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
msgid "&Tools"
msgstr "&Ferramentas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:313
msgid "&Video"
msgstr "&Vídeo"
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
msgid "&View"
msgstr "&Ver"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:484
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:977
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
msgid "&Write to profile.txt, Show"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1084
msgid "(off)"
msgstr "(desligado)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:148
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "+"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:766
msgid "+ ADD"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:150
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "-"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:152
msgid "1"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:154
msgid "2"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "2x Native (1280x1056) for 720p"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "32-bit"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:252
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:91
msgid "3D"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:253
msgid "3D depth"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "3x Native (1920x1584) for 1080p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:548
msgid "4x Native (2560x2112) for 1440p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "5x Native (3200x2640)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "6x Native (3840x3168) for 4K"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
msgid "7x Native (4480x3696)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "8x Native (5120x4224) for 5K"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Introduza aqui o nome>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "<No resolutions found>"
msgstr "<Resoluções não encontradas>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "<Nothing>"
msgstr "<Nada>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:54
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:70
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
msgid "A"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:22
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:558
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:160
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:191
msgid "A game is not currently running."
msgstr "Nenhum jogo actualmente a correr."
#: Source/Core/DolphinWX/FrameTools.cpp:834
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:336
msgid ""
"A supported Bluetooth device could not be found,\n"
"so you must connect Wii Remotes manually."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:526
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:194
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:247
msgid "AR Codes"
msgstr "Códigos AR"
#: Source/Core/DolphinWX/AboutDolphin.h:13
msgid "About Dolphin"
msgstr "Sobre o Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:749
msgid "Accuracy:"
msgstr "Precisão:"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:69
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:473
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Erro de Desencriptação do Código Action Replay:\n"
"Verificação de paridade falhou\n"
"\n"
"Culprit Code:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:493
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Erro Action Replay: Tamanho Inválido (%08x : address = %08x) em Adição de "
"Código (%s)"
#: Source/Core/Core/ActionReplay.cpp:583
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em "
"Preenchimento e Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:370
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita e "
"Preenchimento Ram (%s)"
#: Source/Core/Core/ActionReplay.cpp:430
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Erro Action Replay: Tamanho inválido (%08x : address = %08x) em Escrita para "
"Ponteiro (%s)"
#: Source/Core/Core/ActionReplay.cpp:631
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Erro Action Replay: Valor inválido (%08x) em cópia de memória (%s)"
#: Source/Core/Core/ActionReplay.cpp:508
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:216
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Erro Action Replay: linha de código AR inválida: %s"
#: Source/Core/Core/ActionReplay.cpp:742
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay:Código Condicional: Tamanho Inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:710
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Tipo de código normal inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:766
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Código normal %i: Subtipo inválido %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:668
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Código Normal 0: Subtipo Inválido %08x (%s)"
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
msgid "Active"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:405
msgid "Adapter:"
msgstr "Adaptador:"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "Add"
msgstr "Adicionar"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
msgid "Add ActionReplay Code"
msgstr "Adicionar Código ActionReplay"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
msgid "Add Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:399
msgid "Add New Pane To"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
msgid "Add New USB Device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:844
msgid "Add Patch"
msgstr "Adicionar Patch"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
msgid "Add a Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
msgid ""
"Add any named functions missing from a .dsy file, so that these additional "
"functions can also be recognized in other games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
msgid "Add memory &breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:316
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
msgid "Add..."
msgstr "Adicionar..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
msgid "Address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:369
msgid "Address Out of Range"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1069
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Ajustar a pressão de controlo analógico necessária para activar os botões."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
msgid "Advance Game Port"
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:827
msgid "Advanced"
msgstr "Avançadas"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:118
msgid "Advanced Settings"
msgstr "Definições avançadas"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1334
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1315
#: Source/Core/DolphinWX/FrameTools.cpp:1327
msgid "All Save States (sav, s##)"
msgstr "Todos os Estados Guardados (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1332
msgid "All Wii ISO files (iso)"
msgstr "Todos os ficheiros Wii ISO (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1347
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Todos os ficheiros GC/Wii ISO comprimidos (gcz)"
#: Source/Core/Common/Assert.h:46
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:323
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:272
msgid "Analyze"
msgstr "Analisar"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Angle"
msgstr "Ângulo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:585
msgid "Anisotropic Filtering:"
msgstr "Filtro Anisotrópico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:571
msgid "Anti-Aliasing:"
msgstr "Anti-Serrilhamento"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:338
msgid "Append signature to"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
msgid "Append to &Existing Signature File..."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:223
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:316
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader é do tamanho errado...é mesmo uma apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:309
msgid "Apploader unable to load from file"
msgstr "Apploader impossibilitada de carregar através do ficheiro"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
msgid "Apply Signat&ure File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:257
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplica um efeito de pós-processamento após terminar um quadro.\n"
"\n"
"Em caso de dúvida, seleccione (off)."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:273
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:355
msgid "Apply signature file"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:894
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Tem a certeza que quer apagar \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
msgid "Are you sure you want to delete these files? They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:419
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:444
msgid "Aspect Ratio:"
msgstr "Proporção de ecrã:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:233
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:82
msgid "At least one pane must remain open."
msgstr "Pelo menos um painel deve manter-se aberto."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
msgid "Audio"
msgstr "Áudio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Audio Backend:"
msgstr "Áudio Backend :"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Erro ao abrir dispositivo AO.\n"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:92
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Auto"
msgstr "Automático"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Auto (Multiple of 640x528)"
msgstr "Automático (Multiplo de 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:541
msgid "Auto (Window Size)"
msgstr "Auto (Dimensão da Janela)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Auto Adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automaticamente ajusta o tamanho da janela à sua resolução interna.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
msgid ""
"Automatically load the Default ISO when Dolphin starts, or the last game you "
"loaded, if you have not given it an elf file with the --elf command line. "
"[This can be convenient if you are bug-testing with a certain game and want "
"to rebuild and retry it several times, either with changes to Dolphin or if "
"you are developing a homebrew game.]"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:352
msgid ""
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
"crashing.\n"
"[This option must be selected before a game is started.]"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:72
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:514
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:771
msgid "BP register "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Trás"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:84
msgid "Backend Settings"
msgstr "Definições Backend"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:375
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HotkeyManager.cpp:276
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
msgid "Background Input"
msgstr "Introdução em segundo plano"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
msgid "Backward"
msgstr "Retroceder"
#: Source/Core/DolphinWX/GameListCtrl.cpp:426
#: Source/Core/DolphinWX/MainMenuBar.cpp:278
#: Source/Core/DolphinWX/MemcardManager.cpp:626
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:298
msgid "Banner Details"
msgstr "Detalhes de Banner"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:274
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
msgid "Bar"
msgstr "Barra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Basic"
msgstr "Básico"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:101
msgid "Basic Settings"
msgstr "Definições Básicas"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
msgid "Bass"
msgstr "Baixo"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:312
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:156
msgid "Block Allocation Table checksum failed"
msgstr "Verificação da Tabela de Atribuição de Blocos falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:630
msgid "Blocks"
msgstr "Blocos"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Blue"
msgstr "Azul"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Blue Left"
msgstr "Azul esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Blue Right"
msgstr "Azul Direita"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:23
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:130
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:913
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
#: Source/Core/DolphinWX/MainMenuBar.cpp:385
msgid "Bottom"
msgstr "Inferior"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:338
#, c-format
msgid "Bound Controls: %lu"
msgstr "Controlos agregados: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:47
msgid "Break"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:48
msgid "Break and log"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:247
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:401
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
msgid "Broadband Adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
msgid "Broken"
msgstr "Inactivo"
#: Source/Core/DolphinWX/GameListCtrl.cpp:386
msgid "Browse for a directory to add"
msgstr "Procurar por uma pasta para adicionar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1235
msgid "Browse for output directory"
msgstr "Procurar por pasta de destino"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:252
msgid "Buffer:"
msgstr "Buffer:"
#: Source/Core/Core/HW/GCPadEmu.cpp:71
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:50
#: Source/Core/DolphinWX/TASInputDlg.cpp:218
#: Source/Core/DolphinWX/TASInputDlg.cpp:305
#: Source/Core/DolphinWX/TASInputDlg.cpp:414
msgid "Buttons"
msgstr "Botões"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:267
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:196
msgid "C"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:57
#: Source/Core/DolphinWX/TASInputDlg.cpp:376
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
msgid "CPU Emulator Engine"
msgstr "Motor de emulador de CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:71
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "Cached Interpreter (slower)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:97
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1784
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Cancel"
msgstr "Cancelar"
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:92
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:168
msgid "Cannot set uninitialized memory."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:365
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:64
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/MainMenuBar.cpp:388
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Center"
msgstr "Centro"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1004
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
msgid "Change &Disc..."
msgstr "Mudar &Disco..."
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Change Disc"
msgstr "Mudar Disco"
#: Source/Core/Core/Movie.cpp:1261
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Mudar o idioma do interface do utilizador. \n"
"Necessário reiniciar. "
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:158
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
msgid "Chat"
msgstr "Conversa"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
msgid "Cheat Code"
msgstr "Código de Cheat"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:189
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:138
msgid "Cheat Search"
msgstr "Procura de Cheats"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:297
msgid "Check Partition Integrity"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
msgid "Checking integrity..."
msgstr "A verificar integridade..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a DVD root directory:"
msgstr "Escolha uma pasta de raiz do DVD:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
msgid "Choose a NAND root directory:"
msgstr "Escolha uma pasta de raiz NAND:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
msgid "Choose a default ISO:"
msgstr "Escolha um ISO padrão:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:164
msgid "Choose a directory to add"
msgstr "Escolha uma pasta para adicionar"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
msgid "Choose a dump directory:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:352
msgid "Choose a file to open"
msgstr "Escolha um ficheiro para abrir"
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Choose a memory card:"
msgstr "Escolha um cartão de memória:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
msgid "Choose an SD Card file:"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Escolha o ficheiro a usar como apploader: (aplica-se a apenas a discos "
"construídos através de pastas)"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:370
msgid "Choose priority input file"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:376
msgid "Choose secondary input file"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:321
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
msgid "Choose the folder to extract to"
msgstr "Escolha a pasta para extrair"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
msgid "Circle Stick"
msgstr "Stick circular"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
msgid "Classic"
msgstr "Clássico"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:89
msgid "Classic Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:746
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1211
#: Source/Core/DolphinWX/LogWindow.cpp:132
#: Source/Core/DolphinWX/WXInputBase.cpp:48
msgid "Clear"
msgstr "Limpar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
msgid "Clear Pixel Shaders"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:108
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
msgid "Clear Screen"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:113
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:114
msgid "Clear Textures"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:118
msgid "Clear Vertex Shaders"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:276
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
#: Source/Core/DolphinWX/MemcardManager.cpp:233
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:935
msgid "Close"
msgstr "Fechar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:171
msgid "Co&nfiguration"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
msgid "Code"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
msgid "Code Info"
msgstr "Info de Código"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
msgid "Code:"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
msgid "Code: "
msgstr "Código:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:456
msgid "Combine Two Signature Files..."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:57
msgid "Command"
msgstr "Comando"
#: Source/Core/DolphinWX/MemcardManager.cpp:628
msgid "Comment"
msgstr "Comentário"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1002
msgid "Compress ISO..."
msgstr "Comprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1021
msgid "Compress selected ISOs..."
msgstr "Comprimir ISOs seleccionados..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1244
#: Source/Core/DolphinWX/GameListCtrl.cpp:1362
msgid "Compressing ISO"
msgstr "A comprimir ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1449
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:245
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
#, c-format
msgid ""
"Computing MD5 Checksum for:\n"
"%s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
msgid "Computing..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
msgid "Computing: "
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:185
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Config"
msgstr "Configurar"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:164
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:230
msgid "Configure"
msgstr "Configuração"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:192
msgid "Configure Control"
msgstr "Configuração de Controlos"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:109
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:185
msgid "Configure..."
msgstr "Configurar..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1267
#: Source/Core/DolphinWX/GameListCtrl.cpp:1292
#: Source/Core/DolphinWX/GameListCtrl.cpp:1357
msgid "Confirm File Overwrite"
msgstr "Confirmar Substituição de Ficheiro"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:86
msgid "Confirm on Stop"
msgstr "Confirmar Ao Parar"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:189
msgid "Connect"
msgstr "Conectar"
#: Source/Core/Core/HotkeyManager.cpp:64
#: Source/Core/DolphinWX/MainMenuBar.cpp:213
msgid "Connect Balance Board"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid "Connect USB Keyboard"
msgstr "Conectar Teclado USB"
#: Source/Core/DolphinWX/MainMenuBar.cpp:210
#, c-format
msgid "Connect Wii Remote %i"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Connect Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Connect Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Connect Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Connect Wii Remote 4"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:225
msgid "Connect Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:487
msgid "Connecting..."
msgstr "A conectar..."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
msgid "Connection Type:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:85
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
msgid "Continue"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:327
msgid "Continuous Scanning"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Control"
msgstr "Controlo"
#: Source/Core/Core/HW/GCPadEmu.cpp:56
msgid "Control Stick"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
msgid "Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:189
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:188
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:271
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:268
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:680
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:314
msgid "Convergence: "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:165
msgid "Convert to GCI"
msgstr "Converter para GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:211
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:792
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:799
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:817
msgid "Copy"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:362
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:311
msgid "Copy &address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:364
msgid "Copy &code line"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:363
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:365
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
msgid "Copy &hex"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1060
msgid "Copy failed"
msgstr "Cópia Falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:806
#, c-format
msgid "Copy to Memory Card %c"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:344
msgid "Core"
msgstr "Core"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
msgid "Cost"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:869
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:975
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Não foi possível reconhecer ficheiro ISO %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:479
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:112
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:84
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:95
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:694
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Não foi possível encontrar comando aberto para a extensão 'ini'!"
#: Source/Core/Core/BootManager.cpp:400
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Não foi possível iniciar o core.\n"
"Verifique a sua configuração."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:475
msgid "Couldn't look up central server"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:90
msgid "Count"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
msgid "Count:"
msgstr "Contador:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:262
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:220
msgid "Country:"
msgstr "País"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:54
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
msgid "Create AR Code"
msgstr "Criar um código AR"
#: Source/Core/DolphinWX/MainMenuBar.cpp:396
msgid "Create New Perspective"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:452
msgid ""
"Create a .dsy file that can be used to recognise these same functions in "
"other games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:240
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:539
msgid "Create new perspective"
msgstr "Criar nova perspectiva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:32
msgid "Creator: "
msgstr "Criador:"
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "Crítico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:897
msgid "Crop"
msgstr "Recortar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:254
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56
msgid "Crossfade"
msgstr "Desvanecimento cruzado"
#: Source/Core/DolphinWX/FrameTools.cpp:349
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
msgid "Current game"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:553
msgid "Custom"
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:86
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:74
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "DK Bongos"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
msgid "DSP Emulator Engine"
msgstr "Motor de Emulador DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:282
msgid "DSP HLE emulation (fast)"
msgstr "Emulação de DSP HLE (rápido)"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
msgid "DSP LLE Debugger"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP LLE interpreter (slow)"
msgstr "Interpretador DSP LLE (lento)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE recompiler"
msgstr "Recompilador de DSP LLE"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
msgid "DVD Root:"
msgstr "Raiz de DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Dance Mat"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Data Size"
msgstr "Dimensão de Dados"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:116
msgid "Data Type"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:525
#: Source/Core/DolphinWX/MemcardManager.cpp:560
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro files(*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:20
msgid "Dead Zone"
msgstr "Zona morta"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Depuração"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:119
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:175
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:84
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:845
msgid "Debugging"
msgstr "Depuração"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "Decimal"
msgstr "Decimal"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1000
msgid "Decompress ISO..."
msgstr "Descomprimir ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1022
msgid "Decompress selected ISOs..."
msgstr "Descomprimir ISOs seleccionados..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1244
#: Source/Core/DolphinWX/GameListCtrl.cpp:1362
msgid "Decompressing ISO"
msgstr "A descomprimir ISO"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Decrease Emulation Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1209
msgid "Default"
msgstr "Padrão"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
msgid "Default ISO:"
msgstr "ISO Padrão:"
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Default font"
msgstr "Tipo de letra Padrão"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1234
#: Source/Core/DolphinWX/WXInputBase.cpp:29
msgid "Delete"
msgstr "Apagar"
#: Source/Core/DolphinWX/MemcardManager.cpp:807
msgid "Delete Save"
msgstr "Apagar Jogo Guardado"
#: Source/Core/AudioCommon/WaveFile.cpp:33
#: Source/Core/VideoCommon/AVIDump.cpp:111
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Apagar o ficheiro existente '%s'?"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:305
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:669
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1059
msgid "Description"
msgstr "Descrição"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:271
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:744
msgid "Detect"
msgstr "Detectar"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:287
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:209
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1183
msgid "Device"
msgstr "Dispositivo"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:118
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:132
msgid "Device Settings"
msgstr "Definições de Dispositivo"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:346
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Dial"
msgstr "Marcação"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:68
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
msgid "Direct Connection"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:137
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:780
msgid "Disable"
msgstr "Desactivar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:805
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:401
msgid "Disable Docking"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Disable Emulation Speed Limit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:628
msgid "Disable Fog"
msgstr "Desactivar Nevoeiro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Desactiva qualquer emulação XFB.\n"
"Aumenta bastante o desempenho da emulação mas causa erros gráficos em muitos "
"jogos que dependam disto (especialmente aplicações homebrew).\n"
"\n"
"Em caso de dúvida, mantenha esta opção activada."
#: Source/Core/DolphinWX/MainMenuBar.cpp:402
msgid "Disable docking of perspective panes to main window"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:159
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
msgid "Disassembly"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:188
msgid "Disc"
msgstr "Disco"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Erro de leitura de disco"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
msgid "Display"
msgstr "Visualização"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:112
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "Divide"
msgstr "Dividir"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:177
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:833
msgid "Do you want to stop the current emulation?"
msgstr "Deseja parar a emulação actual?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
msgid "Dolby Pro Logic II decoder"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
#: Source/Core/DolphinWX/FrameTools.cpp:674
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Configurações Gráficas"
#: Source/Core/DolphinWX/Config/ConfigMain.h:19
msgid "Dolphin Configuration"
msgstr "Configurações Dolphin"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:508
#, c-format
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1043
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:224
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:240
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:259
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:68
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:165
msgid "Dolphin Signature CSV File (*.csv)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:164
msgid "Dolphin Signature File (*.dsy)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:274
msgid "Dolphin Symbol Rename File (*.sym)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:482
#: Source/Core/DolphinWX/FrameTools.cpp:978
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS filmes (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:505
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"set a games directory..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:501
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:478
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1304
#: Source/Core/DolphinWX/GameListCtrl.cpp:1377
msgid "Dolphin was unable to complete the requested action."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:152
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:331
msgid "Done compressing disc image."
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:78
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:76
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
msgid "Down"
msgstr "Baixo"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:61
msgid "Download Codes (WiiRD Database)"
msgstr "Download de Códigos (Base de dados WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:297
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Descarregados %lu códigos. (adicionados %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:136
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
msgid "Drums"
msgstr "Tambores"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:102
msgid "Drums Configuration"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:100
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:101
msgid "Dump"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
msgid "Dump Audio"
msgstr "Depositar Áudio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:874
msgid "Dump EFB Target"
msgstr "Depositar Alvo EFB"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:96
msgid "Dump EXRAM"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:98
msgid "Dump FakeVMEM"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
msgid "Dump Frames"
msgstr "Depositar Quadros"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:95
msgid "Dump MRAM"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:128
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:857
msgid "Dump Textures"
msgstr "Depositar Texturas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:230
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:238
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
msgid "Duplicate Bundled ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:66
msgid "Dutch"
msgstr "Holandês"
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
msgid "E&xit"
msgstr "S&air"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
msgid "EFB Cmd"
msgstr ""
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:206
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
msgid "Early Memory Updates"
msgstr "Actualizações de Memória Inicial"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
msgid "Edit ActionReplay Code"
msgstr "Editar Código ActionReplay"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:233
msgid "Edit Config"
msgstr "Editar Configuração"
#: Source/Core/DolphinWX/PatchAddEdit.h:23
msgid "Edit Patch"
msgstr "Editar Patch"
#: Source/Core/DolphinWX/MainMenuBar.cpp:393
#: Source/Core/DolphinWX/MainMenuBar.cpp:410
msgid "Edit Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:393
msgid "Edit..."
msgstr "Editar..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Effect"
msgstr "Efeito"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid ""
"Eliminate items from the current scan results that do not match the current "
"Search settings."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:709
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/State.cpp:463
msgid "Empty"
msgstr ""
#: Source/Core/Core/Core.cpp:235
msgid "Emu Thread already running"
msgstr "Thread de Emulador já em execução"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emular XFBs com precisão.\n"
"Diminui bastante a velocidade da emulação e proibe a renderização em alta "
"resolução mas é necessário para emular correctamente alguns jogos.\n"
"\n"
"Em caso de dúvida, active a opção emulação virtual XFB como alternativa."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emular XFBs usando objectos de textura de GPU.\n"
"Corrige muitos jogos que não funcionam sem a emulação XFB e sem ser tão "
"lenta como a emulação de XFB real. No entanto, ainda poderá falhar em muitos "
"jogos (especialmente em aplicações homebrew).\n"
"\n"
"Em caso de dúvida, mantenha esta opção activada."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:241
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Emulated Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:329
msgid "Emulation State: "
msgstr "Estado da Emulação:"
#: Source/Core/Core/HotkeyManager.cpp:242
msgid "Emulation speed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:840
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr "Activar Execução de relatórios AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid "Enable Cheats"
msgstr "Activar Cheats"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:259
msgid "Enable Dual Core"
msgstr "Activar Dual Core"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
msgid "Enable Dual Core (speedup)"
msgstr "Activar Dual Core (aumento de desempenho)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:269
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:261
msgid "Enable MMU"
msgstr "Activar MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
msgid "Enable Multi-threading"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:902
msgid "Enable Progressive Scan"
msgstr "Activar Progressive Scan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
msgid "Enable Screen Saver"
msgstr "Activar Protector de Ecrã"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:347
msgid "Enable Speaker Data"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enable Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:299
msgid "Enable WideScreen"
msgstr "Activar Ecrã Panorâmico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
msgid "Enable Wireframe"
msgstr "Activar Wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:280
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Enable pages"
msgstr "Activar Páginas"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active isto se pretender que o ecrã interio seja utilizado para "
"renderização.\n"
"Se isto for desactivado,será criada uma janela de render em alternativa.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Active isto se pretender que a janela principal do Dolphin seja utilizada "
"para a renderização em vez de ser numa janela em separado.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:56
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:271
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:281
msgid ""
"Enables multi-threading in the video backend, which may result in "
"performance gains in some scenarios.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activa a varredura progressiva.\n"
"A maioria dos jogos não utilizam esta característica.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:264
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Activa a Unidade de Gestão de Memória, necessária em alguns jogos. (ON = "
"Compatível, OFF = Rápido)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid ""
"Enables the collection and sharing of usage statistics data with the Dolphin "
"development team. This data is used to improve the emulator and help us "
"understand how our users interact with the system. No private data is ever "
"collected."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:246
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codificar quadros depositados utilizando o codec FFV1.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:145
#: Source/Core/DolphinWX/WXInputBase.cpp:66
msgid "End"
msgstr "Fim"
#: Source/Core/Core/NetPlayServer.cpp:67
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:51
msgid "English"
msgstr "Inglês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:531
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:636
msgid "Enhancements"
msgstr "Melhorias"
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:538
msgid "Enter a name for the new perspective:"
msgstr "Introduza um nome para a nova perspectiva:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
#, c-format
msgid "Entry %d/%d"
msgstr "Entrada %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
#, c-format
msgid "Entry 1/%d"
msgstr "Entrada 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
msgid "Equal"
msgstr "Igual"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/Main.cpp:309 Source/Core/DolphinWX/Main.cpp:317
#: Source/Core/DolphinWX/MemcardManager.cpp:554
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
#: Source/Core/DolphinWX/WxUtils.cpp:70
msgid "Error"
msgstr "Erro"
#: Source/Core/DolphinWX/Main.cpp:308
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Erro ao carregar o idioma seleccionado. Será revertido para o idioma padrão "
"do sistema."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:248
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:390
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:385
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:25
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:94
msgid "Europe"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:82
msgid "Execute"
msgstr "Executar"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Exit"
msgstr "Sair"
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
msgid "Export All Wii Saves"
msgstr "Exportar Todos os Jogos Guardados Wii"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Export Recording"
msgstr "Exportar Gravação"
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
msgid "Export Recording..."
msgstr "Exportar Gravação..."
#: Source/Core/DolphinWX/MemcardManager.cpp:809
msgid "Export Save"
msgstr "Exportar Jogo Guardado"
#: Source/Core/DolphinWX/GameListCtrl.cpp:983
msgid "Export Wii save (Experimental)"
msgstr "Exportar jogo guardado Wii (Experimental)"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
msgid "Export all saves"
msgstr "Exportar todos os jogos guardados"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:54
#: Source/Core/DolphinWX/MemcardManager.cpp:451
msgid "Export failed"
msgstr "A exportação falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:558
msgid "Export save as..."
msgstr "Exportar guardar como..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Extension"
msgstr "Extensão"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:777
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:284
msgid "Extract All Files..."
msgstr "Extrair Todos os Ficheiros..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:290
msgid "Extract Apploader..."
msgstr "Extrair Apploader..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:291
msgid "Extract DOL..."
msgstr "Extrair DOL..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:277
msgid "Extract Directory..."
msgstr "Extrair Pasta..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:309
msgid "Extract File"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:281
msgid "Extract File..."
msgstr "Extrair Ficheiro..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:273
msgid "Extract Partition..."
msgstr "Extrair Partição..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:579
#, c-format
msgid "Extracting %s"
msgstr "A Extrair %s"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
msgid "Extracting All Files"
msgstr "A Extrair Todos os Ficheiros"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:566
msgid "Extracting Directory"
msgstr "A Extrair Pasta"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:567
msgid "Extracting..."
msgstr "A Extrair..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
msgid "FIFO Player"
msgstr "Reprodutor FIFO"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:320
msgid "FP value"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
msgid "FST Size:"
msgstr "Tamanho FST:"
#: Source/Core/Core/NetPlayClient.cpp:165
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:110
msgid "Failed to Connect!"
msgstr "A Conexão Falhou!"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:575
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:570
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:310
msgid "Failed to download codes."
msgstr "Falha ao descarregar códigos"
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:370
#, c-format
msgid "Failed to extract to %s!"
msgstr "Falha ao extrair para %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:565
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/Common/LibusbContext.cpp:31
#, c-format
msgid "Failed to initialize libusb (%s)."
msgstr ""
#: Source/Core/Common/LibusbContext.cpp:30
msgid "Failed to initialize libusb because usbdk is not installed."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:32
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/Core/IOS/MIOS.cpp:160
msgid "Failed to load MIOS ELF into memory."
msgstr ""
#: Source/Core/Core/IOS/MIOS.cpp:151
msgid ""
"Failed to load MIOS. It is required for launching GameCube titles from Wii "
"mode."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:168
#: Source/Core/DiscIO/CompressedBlob.cpp:353
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:175
#: Source/Core/DiscIO/CompressedBlob.cpp:360
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:1001
#, c-format
msgid "Failed to read %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:193
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:118
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Falha ao ler correctamente a cópia de segurança da tabela de blocos "
"atribuídos\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:112
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Falha ao ler a tabela de blocos atribuídos\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:106
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Falha ao ler correctamente a pasta com cópia de segurança\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:100
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Falha ao ler a pasta correctamente\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:89
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Falha ao ler o cabeçalho correctamente\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:57
msgid "Failed to read unique ID from disc image"
msgstr "Falha ao ler ID único da imagem do disco"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:87
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Falha ao escrever BT.DINF para SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:297
#: Source/Core/DiscIO/CompressedBlob.cpp:391
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:755
msgid "Fast"
msgstr "Rápido"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:802
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1293
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:430
msgid "File"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
msgid "File Info"
msgstr "Informação de Ficheiro"
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
msgid "File Name"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:305
msgid "File contained no codes."
msgstr "O ficheiro não continha códigos."
#: Source/Core/DolphinWX/MemcardManager.cpp:401
msgid "File converted to .gci"
msgstr "Ficheiro convertido para .gci"
#: Source/Core/DolphinWX/MemcardManager.cpp:417
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"O ficheiro não pôde ser aberto\n"
"ou não tem uma extensão válida"
#: Source/Core/Core/HW/GCMemcard.cpp:50
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:414
msgid "File is not recognized as a memory card"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:344
msgid "File not compressed"
msgstr "Ficheiro não comprimido"
#: Source/Core/DolphinWX/MemcardManager.cpp:408
#: Source/Core/DolphinWX/MemcardManager.cpp:457
#: Source/Core/DolphinWX/MemcardManager.cpp:508
msgid "File write failed"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:199
msgid "Files opened, ready to compress."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
msgid "Filesystem"
msgstr "Sistema de ficheiros"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:686
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Tipo de ficheiro 'ini' é desconhecido! Não será aberto!"
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:82
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
msgid "Filter the symbol list by name. This is case-sensitive."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Find Next"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Find Previous"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:631
msgid "First Block"
msgstr "Primeiro Bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:816
msgid "Fix Checksums"
msgstr "Corrigir Checksums"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:75
msgid "Flags"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:161
msgid "Flow Control"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
msgid "Flush"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
msgid "Fog Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Force 16:9"
msgstr "Forçar 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:630
msgid "Force 24-bit Color"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:441
msgid "Force 4:3"
msgstr "Forçar 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid "Force Console as NTSC-J"
msgstr "Definir a consola como NTSC-J"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:229
msgid "Force Listen Port: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:624
msgid "Force Texture Filtering"
msgstr "Forçar Filtro de Textura"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:76
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:38
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
msgid "Forward"
msgstr "Frente"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:252
msgid "Forward port (UPnP)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:87
#, c-format
msgid "Found %zu save files"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:888
#, c-format
msgid "Frame %u"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:864
#, c-format
msgid "Frame %zu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Frame Advance"
msgstr "Avançar Quadro"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Frame Advance Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Frame Advance Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Frame Advance Reset Speed"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:138
msgid "Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:879
msgid "Frame Dumps Use FFV1"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:243
msgid "Frame Info"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:111
msgid "Frame Range"
msgstr "Alcance de Quadros"
#: Source/Core/Core/HotkeyManager.cpp:243
msgid "Frame advance"
msgstr ""
#: Source/Core/VideoCommon/RenderBase.cpp:929
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:165
msgid "Frames to Record"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:96
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:876
msgid "Free Look"
msgstr "Vista Livre"
#: Source/Core/Core/HotkeyManager.cpp:251
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:57
msgid "French"
msgstr "Francês"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
msgid "Frets"
msgstr "Trastes"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:83
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:91
msgid "From"
msgstr "De"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:869
msgid "Full Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "FullScr"
msgstr "Ecrã Inteiro"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
msgid "Function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:115
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:109
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
msgid "GC Port"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:530
msgid "GCI File(*.gci)"
msgstr "Ficheiro GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:50
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:345
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
msgid "GFX Debugger"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:492
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:354
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:219
msgid "Game ID:"
msgstr "ID do Jogo:"
#: Source/Core/Core/NetPlayClient.cpp:796
msgid "Game is already running!"
msgstr "O jogo já está a correr!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:413
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:372
msgid "Game-Specific Settings"
msgstr "Definições específicas por jogo"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:243
msgid "GameConfig"
msgstr "Configuração de Jogo"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "GameCube Adapter for Wii U"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:470
#, c-format
msgid "GameCube Controller Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:145
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:455
#, c-format
msgid "GameCube Keyboard Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:353
#: Source/Core/DolphinWX/MemcardManager.cpp:195
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:290
msgid "GameCube Microphone Slot A"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:295
msgid "GameCube Microphone Slot B"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:522
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:249
msgid "Gecko Codes"
msgstr "Códigos Gecko"
#: Source/Core/Core/HotkeyManager.cpp:240
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:76
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:48
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
msgid "General"
msgstr "Geral"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:64
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:63
msgid "Generate a New Statistics Identity"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:139
msgid "Geometry data"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:54
msgid "German"
msgstr "Alemão"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:100
msgid "Germany"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:81
msgid "Go to Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:210
msgid "Go to the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:88
#: Source/Core/DolphinWX/MainToolBar.cpp:186
msgid "Graphics"
msgstr "Gráficos"
#: Source/Core/DolphinWX/MainToolBar.cpp:187
msgid "Graphics settings"
msgstr "Definições Gráficas"
#: Source/Core/Core/HotkeyManager.cpp:249
msgid "Graphics toggles"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
msgid "Greater Than"
msgstr "Maior Que"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:147
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Green Left"
msgstr "Verde Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Green Right"
msgstr "Verde Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:41
msgid "Guitar"
msgstr "Guitarra"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:96
msgid "Guitar Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:704
msgid "Hacks"
msgstr "Hacks"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:761
#, c-format
msgid ""
"Hash tap count is set to %d which is non-standard.\n"
"You will need to edit the INI manually."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes do not match."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
msgid "Hashes match!"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid "Header checksum failed"
msgstr "Verificação de Cabeçalho falhou"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Height"
msgstr "Altura"
#: Source/Core/DolphinWX/WXInputBase.cpp:88
msgid "Help"
msgstr "Ajuda"
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:324
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:104
msgid "Hex"
msgstr ""
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
msgid "Hide"
msgstr "Esconder"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:483
msgid "Hide Mouse Cursor"
msgstr "Esconder o cursor do rato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:42
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:156
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/WXInputBase.cpp:68
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:239
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:177
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:117
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1011
msgid "Host with Netplay"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:157
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
msgid "Hotkeys"
msgstr "Teclas de Atalho"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Hybrid Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:431
msgid "ID"
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:871
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS:Tentativa de obter dados de um ticket desconhecido: %08x/"
"%08x"
#: Source/Core/Core/IOS/ES/ES.cpp:1167
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:1158
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
msgid "IOS Version:"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:112
msgid "IPL Settings"
msgstr "Definições IPL"
#: Source/Core/Core/Boot/Boot.cpp:210
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
msgid "IR"
msgstr "IV"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:114
msgid "IR Sensitivity:"
msgstr "Sensibilidade de Infra Vermelhos"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:255
msgid "ISO Details"
msgstr "Detalhes ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
msgid "ISO Directories"
msgstr "Pastas ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:629
msgid "Icon"
msgstr "Ícone"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
msgid "Identity generation"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:206
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings.\n"
"\n"
"Do you authorize Dolphin to report this information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:715
msgid "Ignore Format Changes"
msgstr "Ignorar Mudanças de Formato"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:183
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:179
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:808
msgid "Import Save"
msgstr "Importar Jogo Guardado"
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
msgid "Import failed"
msgstr "A importação falhou"
#: Source/Core/DolphinWX/MemcardManager.cpp:446
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:432
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:442
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
msgid "In Game"
msgstr "Em Jogo"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Increase Emulation Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:251
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Informação"
#: Source/Core/Common/MsgHandler.cpp:65
msgid "Information"
msgstr "Informação"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:734
msgid "Input"
msgstr "Entrada"
#: Source/Core/DolphinWX/WXInputBase.cpp:86
msgid "Insert"
msgstr "Inserir"
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:373
msgid "Insert &blr"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:374
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Insert SD Card"
msgstr "Inserir Cartão SD"
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1009
msgid "Install to Wii Menu"
msgstr "Instalar para o Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1222
msgid "Installing WAD..."
msgstr "A Instalar WAD..."
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:407
msgid "Integrity Check Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:400
msgid "Integrity check completed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:399
msgid "Integrity check completed. No errors have been found."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:404
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
msgid "Interface"
msgstr "Iinterface"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:132
msgid "Interface Settings"
msgstr "Definições de interface"
#: Source/Core/Core/State.cpp:378
msgid "Internal LZO Error - compression failed"
msgstr "Erro interno de LZO - compressão falhou"
#: Source/Core/Core/State.cpp:514
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Erro interno de LZO - a descompressão falhou (%d) (%li, %li) \n"
"Tente carregar o estado novamente"
#: Source/Core/Core/State.cpp:649
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Erro interno de LZO - lzo_init() falhou"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:218
msgid "Internal Name:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:250
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Internal Resolution:"
msgstr "Resolução Interna:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
msgid "Interpreter (slowest)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:157
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:179
#, c-format
msgid "Invalid address: %s"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:454
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:935
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:554
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:942
msgid "Invalid recording file"
msgstr "Ficheiro de Gravação inválido"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:185
#, c-format
msgid "Invalid value: %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:41
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:63
msgid "Italian"
msgstr "Italiano"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:98
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:279
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:87 Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
msgid "JIT Block Viewer"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JIT Recompiler (recommended)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "JITIL Recompiler (slow, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:110
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:48
msgid "Japanese"
msgstr "Japonês"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:56
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:60
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:64
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:68
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:72
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:76
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:112
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:45
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:75
msgid "Korean"
msgstr "Coreano"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:39
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:397
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "L Button"
msgstr "Botão L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:43
msgid "L-Analog"
msgstr "L-Analógico"
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
msgid "Label"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
msgid "Language:"
msgstr "Idioma:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
#, c-format
msgid "Last %i"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:386
#: Source/Core/DolphinWX/TASInputDlg.cpp:80
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:70
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
msgid "Left"
msgstr "Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Stick Esquerdo"
#: Source/Core/DolphinWX/TASInputDlg.cpp:272
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:983
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clique botão esquerdo para detectar dispositivo de introdução.\n"
"Clique botão do meio para limpar.\n"
"Clique botão direito para mais opções."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:988
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Clique Esquerdo/Direito para mais opções.\n"
"Botão do meio para limpar."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
msgid "Less Than"
msgstr "Inferior que"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:65
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
msgid "Light Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:86
msgid ""
"Limits the emulation speed to the specified percentage.\n"
"Note that raising or lowering the emulation speed will also raise or lower "
"the audio pitch to prevent audio from stuttering."
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1230
msgid "Load"
msgstr "Carregar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:435
msgid "Load &Bad Map File..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
msgid "Load Custom Textures"
msgstr "Carregar Texturas Personalizadas"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Load State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Last 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Last 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Last 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Last 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Last 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Last 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Last 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Last 9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Load State Slot 1"
msgstr "Carregar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Load State Slot 2"
msgstr "Carregar Estado Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Load State Slot 3"
msgstr "Carregar Estado Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Load State Slot 4"
msgstr "Carregar Estado Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Load State Slot 5"
msgstr "Carregar Estado Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Load State Slot 6"
msgstr "Carregar Estado Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load State Slot 7"
msgstr "Carregar Estado Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Load State Slot 8"
msgstr "Carregar Estado Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
msgid "Load State..."
msgstr "Carregar Estado..."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:261
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1250
#: Source/Core/DolphinWX/MainMenuBar.cpp:558
msgid "Load Wii System Menu"
msgstr "Carregar Sistema de Menu Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:1245
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Carregar Sistema de Menu Wii %d%c"
#: Source/Core/DolphinWX/MainMenuBar.cpp:553
#, c-format
msgid "Load Wii System Menu %u%c"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
msgid ""
"Load any .map file containing the function names and addresses for this game."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:239
msgid "Load bad map file"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load from selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:257
msgid "Load last state"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:223
msgid "Load map file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:254
msgid "Load state"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:393
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:774
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:780
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:46
#: Source/Core/DolphinWX/LogWindow.h:30
msgid "Log"
msgstr "Relatório"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:25
msgid "Log Configuration"
msgstr "Configuração de Relatório"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:78
msgid "Log Types"
msgstr "Tipos de Relatório"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:207
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:73
msgid "Logger Outputs"
msgstr "Saídas de Gerador de Relatórios"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:139
#: Source/Core/DolphinWX/Frame.cpp:376
msgid "Logging"
msgstr "Relatório em execução"
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "M Button"
msgstr "Botão M"
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:242
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:133
msgid "MD5 check..."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:524
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "ficheiros MadCatz Gameshark(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:373
msgid "Main Stick"
msgstr "Stick Principal"
#: Source/Core/DolphinWX/MainMenuBar.cpp:457
msgid ""
"Make a new .dsy file which can recognise more functions, by combining two "
"existing files. The first input file has priority."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:429
#: Source/Core/DolphinWX/MainMenuBar.cpp:280
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:221
msgid "Maker ID:"
msgstr "ID do autor:"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:268
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:197
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:386
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
msgid "Matrix Cmd"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:99
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:106
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
msgid "Memory"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
#: Source/Core/DolphinWX/MemcardManager.cpp:207
msgid "Memory Card"
msgstr "Cartão de memória"
#: Source/Core/DolphinWX/MemcardManager.cpp:83
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:1052
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nome de ficheiro em slot de cartão de memória %c é incorrecto\n"
"Região não especificada\n"
"\n"
"Slot %c caminho foi alterado para\n"
"%s\n"
"Quer fazer uma cópia do ficheiro antigo para esta nova localização?\n"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:299
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
msgid "Memory card already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:281
msgid "Memory card already opened"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:94
msgid "Memory card file size does not match the header size"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:152
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:164
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:60
msgid "Menu"
msgstr "Menu"
#: Source/Core/Core/HW/GCPadEmu.cpp:70
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
msgid "Microphone"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:103
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:920
msgid "Misc"
msgstr "Diversos"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126
msgid "Misc Settings"
msgstr "Configurações Diversas"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26
msgid "Modifier"
msgstr "Modificador"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifica as texturas para mostrar o seu formato. Necessita de um reset da "
"emulação na maioria dos casos.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:323
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Monospaced font"
msgstr "Tipo de letra monoespaçada"
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:98
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:87
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:244
msgid "Movie"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "Multiply"
msgstr "Multiplicar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
msgid ""
"Must use Generate Symbol Map first! Recognise names of any standard library "
"functions used in multiple games, by loading them from a .dsy file."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:633
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:218
msgid "NP Add"
msgstr "NP Adicionar"
#: Source/Core/DolphinWX/WXInputBase.cpp:208
msgid "NP Begin"
msgstr "NP Começar"
#: Source/Core/DolphinWX/WXInputBase.cpp:224
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:212
msgid "NP Delete"
msgstr "NP Apagar"
#: Source/Core/DolphinWX/WXInputBase.cpp:226
msgid "NP Divide"
msgstr "NP Dividir"
#: Source/Core/DolphinWX/WXInputBase.cpp:200
msgid "NP Down"
msgstr "NP Baixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:206
msgid "NP End"
msgstr "NP Fim"
#: Source/Core/DolphinWX/WXInputBase.cpp:182
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:214
msgid "NP Equal"
msgstr "NP Igual"
#: Source/Core/DolphinWX/WXInputBase.cpp:192
msgid "NP Home"
msgstr "NP Início"
#: Source/Core/DolphinWX/WXInputBase.cpp:210
msgid "NP Insert"
msgstr "NP Inserir"
#: Source/Core/DolphinWX/WXInputBase.cpp:194
msgid "NP Left"
msgstr "NP Esquerda"
#: Source/Core/DolphinWX/WXInputBase.cpp:216
msgid "NP Multiply"
msgstr "NP Multiplicar"
#: Source/Core/DolphinWX/WXInputBase.cpp:204
msgid "NP Page Down"
msgstr "NP Página abaixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:202
msgid "NP Page Up"
msgstr "NP Página acima"
#: Source/Core/DolphinWX/WXInputBase.cpp:198
msgid "NP Right"
msgstr "NP Direita"
#: Source/Core/DolphinWX/WXInputBase.cpp:220
msgid "NP Separator"
msgstr "NP Separador"
#: Source/Core/DolphinWX/WXInputBase.cpp:178
msgid "NP Space"
msgstr "NP Espaço"
#: Source/Core/DolphinWX/WXInputBase.cpp:222
msgid "NP Subtract"
msgstr "NP Subtrair"
#: Source/Core/DolphinWX/WXInputBase.cpp:180
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:196
msgid "NP Up"
msgstr "NP Cima"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:265
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
msgid "Name:"
msgstr "Nome:"
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Name: "
msgstr "Nome:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:523
#: Source/Core/DolphinWX/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr "Ficheiros GCI nativos(*.gci)"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:102
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1090
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "New Scan"
msgstr "Nova procura"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
msgid "New Texture"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:216
msgid "New identity generated."
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
msgid "Next Frame"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:181
#: Source/Core/DolphinWX/MemcardManager.cpp:818
msgid "Next Page"
msgstr "Próxima Página"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:45
msgid "Next Scan"
msgstr "Próxima Procura"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
msgid "Nickname:"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:380
msgid "No Match"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:344
msgid "No Value Given"
msgstr ""
#: Source/Core/Core/ConfigManager.h:25
msgid "No audio output"
msgstr "Sem saída de áudio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:777
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:791
msgid "No description available"
msgstr "Nenhuma descrição disponível"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
msgid "No file loaded"
msgstr "Nenhum ficheiro carregado"
#: Source/Core/DolphinWX/MemcardManager.cpp:429
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "No game is running."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:916
msgid "No recorded file"
msgstr "Nenhum ficheiro de gravação"
#: Source/Core/Core/State.cpp:743
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1121
msgid "None"
msgstr "Nenhum"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:106
msgid "Not Equal"
msgstr "Não igual"
#: Source/Core/DolphinWX/GameListCtrl.cpp:908
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
msgid "Not Set"
msgstr "Não definido"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:322
msgid "Not Valid Hex"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:361
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:484
msgid "Not connected"
msgstr "Não conectado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:251
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:256
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:261
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:266
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:271
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:276
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:281
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:286
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:300
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:311
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:317
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:322
msgid "Not implemented"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Notes: "
msgstr "Notas:"
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
#: Source/Core/DolphinWX/FrameAui.cpp:510
#: Source/Core/DolphinWX/FrameAui.cpp:555
#: Source/Core/DolphinWX/FrameAui.cpp:562
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
msgid "Notice"
msgstr "Noticia"
#: Source/Core/DolphinWX/WXInputBase.cpp:170
msgid "Num Lock"
msgstr "Num Lock"
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
msgid "NumExec"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
msgid "Number of Codes: "
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:82
msgid "Nunchuk Configuration"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:194
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:188
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:654
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:599
#, c-format
msgid "Object %zu"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:123
msgid "Object Range"
msgstr "Alcance de Objecto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Off"
msgstr "Desligado"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
msgid "On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
msgid "Online &Documentation"
msgstr "Online e documentação"
#: Source/Core/DolphinWX/MemcardManager.cpp:426
#, c-format
msgid "Only %d blocks available"
msgstr "Apenas %d blocos disponíveis"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:307
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:330
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:544
msgid "Op?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:19
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open"
msgstr "Abrir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
msgid "Open &containing folder"
msgstr "Abrir &Pasta"
#: Source/Core/DolphinWX/GameListCtrl.cpp:982
msgid "Open Wii &save folder"
msgstr "Abrir Pasta de &Jogo guardado Wii "
#: Source/Core/DolphinWX/MainToolBar.cpp:177
msgid "Open file..."
msgstr "Abrir ficheiro..."
#: Source/Core/AudioCommon/OpenALStream.cpp:58
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Não é possível criar contexto para o dispositivo %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:68
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: não foram encontrados dispositivos de som"
#: Source/Core/AudioCommon/OpenALStream.cpp:63
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: não foi possível abrir dispositivo %s"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:238
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:273
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 Source/Core/Core/HW/GCPadEmu.cpp:79
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:295
msgid "Options"
msgstr "Opções"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Orange"
msgstr "Laranja"
#: Source/Core/DolphinWX/MemcardManager.cpp:461
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memory card\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:146
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:810
msgid "Other"
msgstr "Outro"
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:93
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
msgid "Other game"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:258
msgid "Other state hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:734
msgid "Output"
msgstr "Destino"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:91
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:63
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:372
msgid "PPC vs x86"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Comando"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
msgid "Pads"
msgstr "Comandos"
#: Source/Core/DolphinWX/WXInputBase.cpp:176
msgid "Page Down"
msgstr "Página Abaixo"
#: Source/Core/DolphinWX/WXInputBase.cpp:174
msgid "Page Up"
msgstr "Página Acima"
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Paragraph"
msgstr "Parágrafo"
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:140
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:246
#, c-format
msgid "Partition %u"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:230
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:245
msgid "Patches"
msgstr "Patches"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
msgid "Paths"
msgstr "Caminhos"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:74
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:229
#: Source/Core/DolphinWX/WXInputBase.cpp:62
msgid "Pause"
msgstr "Pausa"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:77
msgid "Pause After"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:78
msgid "Pause At Next"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:621
msgid "Per-Pixel Lighting"
msgstr "Iluminação por Pixel"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
msgid "Perfect"
msgstr "Perfeito"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:39
msgid ""
"Perform a full index of the game's RAM at the current Data Size. Required "
"before any Searching can be performed."
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:540
#, c-format
msgid "Perspective %d"
msgstr "Perspectiva %d"
#: Source/Core/DolphinWX/MainMenuBar.cpp:410
msgid "Perspectives"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
msgid "Pixel Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:135
msgid "Pixel Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:276
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:148
#: Source/Core/DolphinWX/MainToolBar.cpp:180
#: Source/Core/DolphinWX/MainToolBar.cpp:234
msgid "Play"
msgstr "Começar"
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Play Recording"
msgstr "Tocar Gravação"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
msgid "Playable"
msgstr "Jogável"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Opções de Reprodução"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:191
msgid "Players"
msgstr "Jogadores"
#: Source/Core/DolphinWX/FrameTools.cpp:837
msgid "Please confirm..."
msgstr "Por favor confirme..."
#: Source/Core/DolphinWX/FrameAui.cpp:510
msgid "Please create a perspective before saving"
msgstr "Por favor crie uma perspectiva antes de guardar"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
msgid "Plus-Minus"
msgstr "Mais-Menos"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:158
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:185
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:225
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
msgid "Post-Processing Effect:"
msgstr "Efeito de Pós-Processamento"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:863
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1180
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1307
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Movie.cpp:1281
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:180
msgid "Prev Page"
msgstr "Pág Anterior"
#: Source/Core/DolphinWX/MemcardManager.cpp:817
msgid "Previous Page"
msgstr "Página Anterior"
#: Source/Core/DolphinWX/WXInputBase.cpp:80
msgid "Print"
msgstr "Imprimir"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1227
msgid "Profile"
msgstr "Perfil"
#: Source/Core/Core/HotkeyManager.cpp:246
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:55
msgid "Properties"
msgstr "Propriedades"
#: Source/Core/DolphinWX/MainMenuBar.cpp:348
msgid "Provide safer execution by not linking the JIT blocks."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:328
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:78
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
msgid "Question"
msgstr "Questão"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
msgid "Quit"
msgstr "Sair"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:273
msgid "Quit Netplay"
msgstr ""
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:41
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "R Button"
msgstr "Botão R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:45
msgid "R-Analog"
msgstr "R-Analógico"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:34
msgid "Radius"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:796
msgid "Range"
msgstr "Alcance"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:42
msgid "Read"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
msgid "Read and write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Read-only mode"
msgstr "Modo só de leitura"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:783
msgid "Real"
msgstr "Real"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:341
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:421
msgid ""
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
"for other functions."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:161
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:202
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:810
msgid "Record"
msgstr "Gravar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:271
msgid "Record inputs"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:171
msgid "Recording Info"
msgstr "Informação de Gravação"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Recording Options"
msgstr "Opções de Gravação"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Red"
msgstr "Vermelho"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
msgid "Red Left"
msgstr "Vermelho Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Red Right"
msgstr "Vermelho Direita"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1188
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh"
msgstr "Actualizar"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Refresh List"
msgstr "Actualizar Lista"
#: Source/Core/DolphinWX/MainToolBar.cpp:178
msgid "Refresh game list"
msgstr "Actualizar lista de Jogos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
msgid "Remove"
msgstr "Remover"
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
msgid "Remove names from all functions and variables."
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:368
msgid "Rename &symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:331
msgid "Rename symbol:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:195
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Renderizar a cena como wireframe.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:487
msgid "Render to Main Window"
msgstr "Renderizar para a Janela Principal"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:54
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:325
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:268
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1207
msgid "Reset"
msgstr "Reset"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:541
msgid "Reset Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:227
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Results"
msgstr "Resultados"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:806
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Return"
msgstr "Return"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:222
msgid "Revision:"
msgstr "Revisão:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:387
#: Source/Core/DolphinWX/TASInputDlg.cpp:76
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:74
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
msgid "Right"
msgstr "Direita"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66
msgid "Right Stick"
msgstr "Stick Direito"
#: Source/Core/DolphinWX/TASInputDlg.cpp:273
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:203
msgid "Room ID:"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:66
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
msgid "Rumble"
msgstr "Vibração"
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
msgid "Run"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:104
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
msgid "SD card"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
msgid "Sa&ve State"
msgstr "Gua&rdar Estado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:752
msgid "Safe"
msgstr "Seguro"
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:162
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1232
msgid "Save"
msgstr "Guardar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:442
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:529
msgid "Save GCI as..."
msgstr "Guardar GCI como..."
#: Source/Core/Core/HotkeyManager.cpp:142
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
msgid "Save Oldest State"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:391
msgid "Save Perspectives"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Save State Slot 1"
msgstr "Guardar Estado Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Save State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Save State Slot 2"
msgstr "Guardar Estado Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Save State Slot 3"
msgstr "Guardar Estado Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Save State Slot 4"
msgstr "Guardar Estado Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Save State Slot 5"
msgstr "Guardar Estado Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Save State Slot 6"
msgstr "Guardar Estado Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Save State Slot 7"
msgstr "Guardar Estado Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Save State Slot 8"
msgstr "Guardar Estado Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
msgid "Save State..."
msgstr "Guardar Estado..."
#: Source/Core/DolphinWX/MainMenuBar.cpp:437
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:92
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:348
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:354
msgid "Save as..."
msgstr "Guardar como..."
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
msgid "Save combined output file as"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1345
msgid "Save compressed GCM/ISO"
msgstr "Guardar GCM/ISO comprimido"
#: Source/Core/DolphinWX/MainMenuBar.cpp:392
msgid "Save currently-toggled perspectives"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1336
msgid "Save decompressed GCM/ISO"
msgstr "Jogo guardado descomprimido GCM/ISO"
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:258
msgid "Save map file as"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:314
msgid "Save signature as"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:255
msgid "Save state"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:443
msgid ""
"Save the entire disassembled code. This may take a several seconds and may "
"require between 50 and 100 MB of hard drive space. It will only save code "
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
"rel files with code to memory, you may want to increase the limit to perhaps "
"8 MB. That can be done in SymbolDB::SaveMap()."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:438
msgid ""
"Save the function names and addresses for this game as a .map file. If you "
"want to open the .map file in IDA Pro, use the .idc script."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:428
msgid ""
"Save the function names for each address to a .map file in your user "
"settings map folder, named after the title ID."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:397
msgid "Saved Perspectives"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:540
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:72
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:1010
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "O filme de Savestate %s está corrupto, gravação de filme a parar..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:619
msgid "Scaled EFB Copy"
msgstr "Cópia EFB Escalada"
#: Source/Core/DolphinWX/GameListCtrl.cpp:678
#, c-format
msgid "Scanning %s"
msgstr "A procurar %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:667
msgid "Scanning for ISOs"
msgstr "A procurar ISOs"
#: Source/Core/DolphinWX/GameListCtrl.cpp:667
msgid "Scanning..."
msgstr "Em Analise..."
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:52
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:172
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:100
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:101
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:231
msgid "Search"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:115
msgid "Search (clear to use previous value)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:79
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:79
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:261
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Procurar em Sub-Pastas"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:224
msgid "Search for Hex Value:"
msgstr ""
#: Source/Core/Common/SysConf.h:104 Source/Core/Common/SysConf.h:127
#: Source/Core/Common/SysConf.h:147 Source/Core/Common/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Selecção %s não encontrada em SYSCONF"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:748
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
#: Source/Core/DolphinWX/WXInputBase.cpp:78
msgid "Select"
msgstr "Seleccionar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:329
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Select Game"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:536
#, c-format
msgid "Select Slot %u - %s"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
msgid "Select State Slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:481
#: Source/Core/DolphinWX/FrameTools.cpp:977
msgid "Select The Recording File"
msgstr "Seleccione o Ficheiro de Gravação"
#: Source/Core/DolphinWX/FrameTools.cpp:1212
msgid "Select a Wii WAD file to install"
msgstr "Seleccione um ficheiro Wii WAD para instalar"
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "Select a save file to import"
msgstr "Seleccione um ficheiro de jogo guardado para importar"
#: Source/Core/DolphinWX/FrameAui.cpp:328
msgid "Select floating windows"
msgstr "Seleccionar janelas flutuantes"
#: Source/Core/Core/HotkeyManager.cpp:256
msgid "Select state"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "Select the file to load"
msgstr "Seleccione o ficheiro para carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1174
msgid "Select the save file"
msgstr "Seleccione o ficheiro de jogo guardado"
#: Source/Core/DolphinWX/FrameTools.cpp:1314
msgid "Select the state to load"
msgstr "Seleccione o estado para carregar"
#: Source/Core/DolphinWX/FrameTools.cpp:1326
msgid "Select the state to save"
msgstr "Seleccione o estado para gravar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:63
msgid "Selected controller profile does not exist"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Selected font"
msgstr "Tipo de letra seleccionado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:90
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:171
msgid "Send"
msgstr "Enviar"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:110
msgid "Sensor Bar Position:"
msgstr "Posição da Barra de Sensor:"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "Separator"
msgstr "Separador"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:932
msgid "Server rejected traversal attempt"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:53
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:92
msgid "Set Value"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:988
msgid "Set as &default ISO"
msgstr "Definir como ISO &padrão"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
#, c-format
msgid "Set as default Memory Card %c"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:212
msgid "Set the current instruction"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:69
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:237
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Shake"
msgstr "Abanar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:282
#: Source/Core/DolphinWX/TASInputDlg.cpp:379
msgid "Shoulder Buttons"
msgstr "Botões Shoulder"
#: Source/Core/DolphinWX/MainMenuBar.cpp:299
msgid "Show &Log"
msgstr "Mostrar &Relatório"
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
msgid "Show &Status Bar"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
msgid "Show &Toolbar"
msgstr "Mostrar Barra de Ferramen&tas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:252
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:236
msgid "Show Defaults"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:325
msgid "Show Drives"
msgstr "Mostrar Unidades"
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
msgid "Show ELF/DOL"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:466
msgid "Show FPS"
msgstr "Mostrar FPS"
#: Source/Core/DolphinWX/MainMenuBar.cpp:152
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:254
msgid "Show France"
msgstr "Mostrar França"
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
msgid "Show GameCube"
msgstr "Mostrar GameCube"
#: Source/Core/DolphinWX/MainMenuBar.cpp:256
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
msgid "Show Input Display"
msgstr "Mostrar visualização de Entradas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:258
msgid "Show Italy"
msgstr "Mostrar Itália"
#: Source/Core/DolphinWX/MainMenuBar.cpp:245
msgid "Show JAP"
msgstr "Mostrar Japão"
#: Source/Core/DolphinWX/MainMenuBar.cpp:260
msgid "Show Korea"
msgstr "Mostrar Coreia"
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:278
msgid "Show Language:"
msgstr "Mostrar Idioma:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
msgid "Show Log &Configuration"
msgstr "Mostrar &Configuração de Relatório"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:477
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:262
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
msgid "Show PAL"
msgstr "Mostrar Pal"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:52
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
#: Source/Core/DolphinWX/MainToolBar.cpp:209
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
msgid "Show Platforms"
msgstr "Mostrar Plataformas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:323
msgid "Show Regions"
msgstr "Mostrar Regiões"
#: Source/Core/DolphinWX/MainMenuBar.cpp:264
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:266
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:836
msgid "Show Statistics"
msgstr "Mostrar Estatísticas"
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:268
msgid "Show Taiwan"
msgstr "Mostrar Taiwan"
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
msgid "Show USA"
msgstr "Mostrar EUA"
#: Source/Core/DolphinWX/MainMenuBar.cpp:272
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
msgid "Show WAD"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:235
msgid "Show Wii"
msgstr "Mostrar Wii"
#: Source/Core/DolphinWX/MainMenuBar.cpp:270
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:106
msgid "Show a confirmation box before stopping a game."
msgstr "Mostrar uma caixa de confirmação antes de parar um jogo."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show first block"
msgstr "Mostrar primeiro bloco"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save blocks"
msgstr "Mostrar blocos de guardar"
#: Source/Core/DolphinWX/MemcardManager.cpp:831
msgid "Show save comment"
msgstr "Mostrar guardar comentário"
#: Source/Core/DolphinWX/MemcardManager.cpp:832
msgid "Show save icon"
msgstr "Mostrar ícone de guardar"
#: Source/Core/DolphinWX/MemcardManager.cpp:830
msgid "Show save title"
msgstr "Mostrar o título de jogo guardado"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:201
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Mostra o número de quadros renderizados por segundo como medição da "
"velocidade de emulação.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:204
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:322
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:319
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:69
msgid "Simplified Chinese"
msgstr "Chinês Simplificado"
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
msgid "Simulate DK Bongos"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:433
msgid "Size"
msgstr "Dimensão"
#: Source/Core/Core/HotkeyManager.cpp:50
#: Source/Core/DolphinWX/MainToolBar.cpp:205
msgid "Skip"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:68
msgid "Skip BIOS"
msgstr "Saltar Bios"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
msgid "Skip DCBZ clearing"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:711
msgid "Skip EFB Access from CPU"
msgstr "Ignorar o acesso do EFB a partir do CPU"
#: Source/Core/DolphinWX/MainToolBar.cpp:206
msgid "Skips the next instruction completely"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:259
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:530
#: Source/Core/DolphinWX/MainMenuBar.cpp:533
#, c-format
msgid "Slot %u - %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:84
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:84
msgid "Snapshot"
msgstr "Captura de ecrã"
#: Source/Core/DolphinWX/VideoConfigDiag.h:101
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"A renderização por software é bastante mais lenta que a utilização de outras "
"backends.\n"
"É apenas útil para propósitos de depuração.\n"
"Tem a certeza que quer activar a renderização por software? Em caso de "
"dúvida, seleccione 'Não'."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Sound Settings"
msgstr "Definições de Som"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Space"
msgstr "Espaço"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:106
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:60
msgid "Spanish"
msgstr "Espanhol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:309
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:118
msgid "Speaker Volume:"
msgstr "Volume do Altifalante:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:172
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:94
msgid "Speed Limit:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:278
msgid "Speed up Disc Transfer Rate"
msgstr "Aumente a taxa de transferência do disco"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Standard Controller"
msgstr "Comando padrão"
#: Source/Core/Core/HW/GCPadEmu.cpp:35
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:249
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:144
#: Source/Core/DolphinWX/TASInputDlg.cpp:403
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Start"
msgstr "Começar"
#: Source/Core/DolphinWX/MainMenuBar.cpp:220
msgid "Start &NetPlay..."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Start Recording"
msgstr "Começar Gravação"
#: Source/Core/DolphinWX/MainMenuBar.cpp:186
msgid "Start the game directly instead of booting to pause"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:434
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
msgid "State"
msgstr "Estado"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:142
msgid "Statistics"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "Steering Wheel"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:405
msgid "Step &Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:406
msgid "Step &Over"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Step Into"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:407
msgid "Step O&ut"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:49
#: Source/Core/DolphinWX/MainToolBar.cpp:203
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This function is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:48
#: Source/Core/DolphinWX/MainToolBar.cpp:199
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:196
msgid "Step into the next instruction"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:204
msgid "Step out of the current function"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:405
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:403
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:330
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:200
msgid "Step over the next instruction"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:315
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:245
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:650
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:366
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:687
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Stick"
msgstr "Stick"
#: Source/Core/Core/HotkeyManager.cpp:23
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/MainToolBar.cpp:181
msgid "Stop"
msgstr "Parar"
#: Source/Core/DolphinWX/FrameTools.cpp:1534
msgid "Stop Playing Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1519
#: Source/Core/DolphinWX/FrameTools.cpp:1536
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1532
msgid "Stop Recording Input"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:720
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Stretch to Window"
msgstr "Ajustar à janela"
#. i18n: Data type used in computing
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
msgid "String"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "Subtract"
msgstr "Subtrair"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:50
#, c-format
msgid "Successfully exported file to %s"
msgstr "Ficheiros extraídos com sucesso para %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
msgid "Successfully imported save files"
msgstr "Sucesso na importação de ficheiros de jogo guardado"
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:683
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:275
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262
msgid "Swing"
msgstr "Balanço"
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:103
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:262
msgid "Sync"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:527
msgid "Sync Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:260
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:273
msgid "Synchronize GPU thread"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:275
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:105
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
msgid "System Language:"
msgstr "Idioma do sistema:"
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
#: Source/Core/DolphinWX/TASInputDlg.h:24
msgid "TAS Input"
msgstr "Entrada TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:379
#, c-format
msgid "TAS Input - GameCube Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:387
#, c-format
msgid "TAS Input - Wii Remote %d"
msgstr ""
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:80
msgid "TAS Tools"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
msgid "TLUT Cmd"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Tab"
msgstr "Tab"
#: Source/Core/DolphinWX/MainMenuBar.cpp:400
msgid "Tab Split"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Table Left"
msgstr "Table Esquerda"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Table Right"
msgstr "Table Direita"
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:114
msgid "Taiwan"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
msgid "Take Screenshot"
msgstr "Tirar Screenshot"
#: Source/Core/DolphinWX/MainToolBar.cpp:183
msgid "Take screenshot"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:744
msgid "Test"
msgstr "Teste"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:732
msgid "Texture Cache"
msgstr "Cache de Textura"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
msgid "Texture Cmd"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:838
msgid "Texture Format Overlay"
msgstr "Formato da textura"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:137
msgid "Textures"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:191
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:935
msgid "The WAD has been installed successfully"
msgstr "O WAD foi instalado correctamente"
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
#, c-format
msgid "The address %s is invalid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:219
msgid "The address is invalid"
msgstr "O caminho é inválido"
#: Source/Core/DolphinWX/MemcardManager.cpp:504
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/Movie.cpp:391
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVDThread.cpp:252
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:116
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:107
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:535
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1265
#: Source/Core/DolphinWX/GameListCtrl.cpp:1290
#: Source/Core/DolphinWX/GameListCtrl.cpp:1355
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"O ficheiro %s já existe.\n"
"Deseja substituir?"
#: Source/Core/AudioCommon/WaveFile.cpp:55
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"O ficheiro %s não pôde ser aberto para escrita. Por favor verifique se já "
"está aberto por outro programa."
#: Source/Core/AudioCommon/WaveFile.cpp:47
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
"O ficheiro %s já estava aberto, o cabeçalho do ficheiro não poderá ser "
"escrito."
#: Source/Core/DolphinWX/FrameAui.cpp:562
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:555
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:231
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:174
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "O resultado do código AR desencriptado não contém quaisquer linhas."
#: Source/Core/DolphinWX/MemcardManager.cpp:435
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:316
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"O idioma seleccionado não é suportado pelo seu sistema. A repor padrão do "
"sistema."
#: Source/Core/Core/NetPlayClient.cpp:203
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "O servidor e a versão NetPlay do cliente são incompatíveis"
#: Source/Core/Core/NetPlayClient.cpp:200
msgid "The server is full!"
msgstr "O servidor está cheio!"
#: Source/Core/Core/NetPlayClient.cpp:206
msgid "The server responded: the game is currently running!"
msgstr "O servidor respondeu: O jogo está a correr neste momento!"
#: Source/Core/Core/NetPlayClient.cpp:209
msgid "The server sent an unknown error message!"
msgstr "O servidor enviou uma mensagem de erro desconhecida!"
#: Source/Core/Core/ConfigManager.cpp:853
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "O ficheiro especificado \"%s\" não existe"
#: Source/Core/Core/ActionReplay.cpp:222
msgid "The value is invalid"
msgstr "O valor é inválido"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:161
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:748
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:808
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Tem que existir um ticket para 00000001/00000002. O seu NAND depositado está "
"provavelmente incompleto."
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:255
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Estas definições substituem as definições raiz do Dolphin .\n"
"Indeterminado significa que o jogo usa as definições do Dolphin."
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:154
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Este simulador de Action Replay não suporta códigos que modifiquem o próprio "
"Action Replay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:249
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/VideoCommon/MainBase.cpp:137
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:341
msgid ""
"This is necessary to get break points and stepping to work as explained in "
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
"fps."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:53
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:301
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:293
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:318
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:308
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:21
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:23
msgid "Threshold"
msgstr "Limite"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "Tilt"
msgstr "Tilt"
#: Source/Core/DolphinWX/GameListCtrl.cpp:427
#: Source/Core/DolphinWX/MemcardManager.cpp:627
msgid "Title"
msgstr "Título"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:86
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:94
msgid "To"
msgstr "Para"
#: Source/Core/DolphinWX/MainMenuBar.cpp:408
msgid "Toggle &Breakpoint"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
msgid "Toggle &memory"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Toggle 3D Anaglyph"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Toggle 3D Side-by-side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Toggle 3D Top-bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Toggle 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Alternar Todos os Tipos de Relatório"
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Toggle Aspect Ratio"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Toggle Crop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Toggle EFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Toggle Fog"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Toggle Fullscreen"
msgstr "Alternar Ecrã Inteiro"
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Toggle Pause"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:394
msgid "Toggle editing of perspectives"
msgstr ""
#: Source/Core/DolphinWX/MainToolBar.cpp:182
msgid "Toggle fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:48
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
msgid "Top"
msgstr "Topo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:44
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:72
msgid "Traditional Chinese"
msgstr "Chinês Tradicional"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
msgid "Traversal Server"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
#, c-format
msgid "Traversal Server: %s"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:929
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:79 Source/Core/DiscIO/VolumeGC.cpp:37
#: Source/Core/DiscIO/VolumeWad.cpp:48
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:484
msgid "Tried to load an unknown file type."
msgstr "Tentou carregar um tipo de ficheiro desconhecido."
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "Triggers"
msgstr "Gatilhos"
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
msgid ""
"Try to load a .map file that might be from a slightly different version."
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
msgid ""
"Try to load this game's function names automatically - but doesn't check ."
"map files stored on the disc image yet."
msgstr ""
#: Source/Core/Common/SysConf.h:92 Source/Core/Common/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr "Tentativa de leitura inválida de SYSCONF"
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:53
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wii Remote Bluetooth IDs are not available"
msgstr ""
#: Source/Core/DolphinWX/MainMenuBar.cpp:363
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:36
msgid "Turntable"
msgstr "Rotação"
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:108
msgid "Turntable Configuration"
msgstr ""
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
msgid "Type"
msgstr "Tipo"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
#, c-format
msgid "UNKNOWN_%02X"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:108
msgid "USA"
msgstr "EUA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
msgid "USB Gecko"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:136
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:143
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
msgid "Undo Load State"
msgstr "Retroceder Carregamento de Estado"
#: Source/Core/Core/HotkeyManager.cpp:144
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
msgid "Undo Save State"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:729
msgid "Unexpected 0x80 call? Aborting..."
msgstr ""
#: Source/Core/Core/State.cpp:467
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:105
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
msgid "Unknown"
msgstr "Desconhecido"
#: Source/Core/Core/HW/DVDInterface.cpp:1114
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comando de DVD desconhecido %08x - Erro fatal"
#: Source/Core/Common/SysConf.cpp:164
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Tipo de entrada desconhecida %i em SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:938
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:422
#: Source/Core/DolphinWX/MemcardManager.cpp:465
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:555
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mensagem desconhecida recebida com a id : %d"
#: Source/Core/Core/NetPlayServer.cpp:707
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mensagem desconhecida com a id:%d recebida pelo jogador:%d Excluindo o "
"jogador!"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
msgid "Unlimited"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:380
msgid "Unpacking"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:74
#: Source/Core/DolphinWX/TASInputDlg.cpp:251
#: Source/Core/DolphinWX/WXInputBase.cpp:72
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21
msgid "Up"
msgstr "Cima"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:105
msgid "Update"
msgstr "Actualizar"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:104
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
msgid "Update Screen"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Upright Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:110
msgid "Usage Statistics Reporting Settings"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:217
msgid "Usage statistics reporting"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
msgid ""
"Usage statistics reporting uses a unique random per-machine identifier to "
"distinguish users from one another. This button generates a new random "
"identifier for this machine which is dissociated from the previous one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:456
msgid "Use Fullscreen"
msgstr "Utilizar Ecrã Inteiro"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
msgid "Use Hex"
msgstr "Usar Hex"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:87
msgid "Use Panic Handlers"
msgstr "Usar Manipuladores de Pânico"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:155
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:325
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:105
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:884
msgid "Utility"
msgstr "Utilidade"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:67
msgid "Value"
msgstr "Valor"
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
msgid "Value (double)"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
msgid "Value (float)"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:338
msgid "Value Too Large"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:99
msgid ""
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
"blank to filter each result against its own previous value."
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
msgid "Value:"
msgstr "Valor:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Value: "
msgstr "Valor: "
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:99
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosidade"
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
msgid "Vertex Cmd"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:140
msgid "Vertex Description"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:141
msgid "Vertex Matrices"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:134
msgid "Vertex Shader"
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:136
msgid "Vertex Shader Constants"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
msgid "View &code"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
msgid "View As:"
msgstr ""
#. i18n: Double means double-precision floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
msgid "View as double"
msgstr ""
#. i18n: Float means floating point number
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
msgid "View as float"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
msgid "View as hexadecimal"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
msgid "View as signed integer"
msgstr ""
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
msgid "View as unsigned integer"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:781
msgid "Virtual"
msgstr "Virtual"
#: Source/Core/Core/HotkeyManager.cpp:241
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Volume"
msgstr "Volume"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:484
#: Source/Core/DiscIO/NANDContentLoader.cpp:509
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalação WAD falhou: erro ao criar %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:524
msgid "WAD installation failed: error creating ticket"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sincroniza os intervalos verticais do ecrã de forma a reduzir o efeito de "
"imagem partida.\n"
"Diminui o desempenho se a velocidade de emulação for inferior a 100%.\n"
"\n"
"Em caso de dúvida, mantenha esta opção desactivada."
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
#: Source/Core/DolphinWX/GameListCtrl.cpp:1451
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/DolphinWX/MemcardManager.cpp:587
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362
#: Source/Core/DolphinWX/VideoConfigDiag.h:104
msgid "Warning"
msgstr "Aviso"
#: Source/Core/Core/Boot/Boot.cpp:337
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Aviso - a começar DOL em modo errado de consola!"
#: Source/Core/Core/Boot/Boot.cpp:278
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Aviso - A iniciar um ISO em modo errado de consola!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:601
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Aviso! é aconselhável fazer uma cópia de segurança de todos os ficheiros da "
"pasta:\n"
"%s\n"
"Deseja continuar?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:523
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:584
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memory card\n"
"Continue?"
msgstr ""
#: Source/Core/Core/Movie.cpp:1059
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (input %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:1033
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1085
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1100
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:119
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - ficheiro não aberto."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:140
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
msgid "Widescreen Hack"
msgstr "Hack de Ecrã Panorâmico"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33
msgid "Width"
msgstr "Largura"
#: Source/Core/Core/HotkeyManager.cpp:248
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:357
msgid "Wii Console"
msgstr "Consola Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
msgid "Wii NAND Root:"
msgstr "Raiz de NAND Wii:"
#: Source/Core/Core/HW/Wiimote.cpp:20
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:311
#, c-format
msgid "Wii Remote %i"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:490
msgid "Wii Remote Connected"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:66
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:228
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:461
#, c-format
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1213
msgid "Wii WAD files (*.wad)"
msgstr ""
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:87
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1175
msgid "Wii save files (*.bin)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:31
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Não foi possível ler do ficheiro"
#. i18n: The left Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:229
msgid "Windows Left"
msgstr "Janelas Esquerda"
#. i18n: The context menu key on the right of PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:235
msgid "Windows Menu"
msgstr "Menu de Janelas"
#. i18n: The right Windows key on PC keyboards
#: Source/Core/DolphinWX/WXInputBase.cpp:232
msgid "Windows Right"
msgstr "Janelas Direita"
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
msgid "With an address"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
msgid "Within a range"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:118
msgid "Word Wrap"
msgstr "Moldar o texto"
#: Source/Core/DolphinWX/FrameTools.cpp:1222
#: Source/Core/DolphinWX/GameListCtrl.cpp:1244
#: Source/Core/DolphinWX/GameListCtrl.cpp:1363
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:381
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:325
msgid "Working..."
msgstr "A trabalhar..."
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:116
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:43
msgid "Write"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:259
msgid "Write save/SD data"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Escrever para Consola"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Escrever para Ficheiro"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Escrever para a Janela"
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:393
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:787
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
msgid "XFB Cmd"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:252
#: Source/Core/DolphinWX/TASInputDlg.cpp:395
#: Source/Core/DolphinWX/TASInputDlg.cpp:497
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
msgid "Yellow"
msgstr "Amarelo"
#: Source/Core/DolphinWX/FrameAui.cpp:86
msgid "You can't close panes that have pages in them."
msgstr "Não pode fechar painéis que contenham páginas."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:326
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:371
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Tem que introduzir um valor decimal, hexadecimal ou octal válido."
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:883
msgid "You must enter a valid profile name."
msgstr "Tem que introduzir um nome de perfil válido."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:226
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Tem que reiniciar o Dolphin para que as alterações sejam efectuadas"
#: Source/Core/Core/DSP/DSPCore.cpp:73
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:888
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"O seu ficheiro GCM/ISO parece ser inválido (país inválido).\n"
"Continuar com a região PAL?"
#: Source/Core/Common/SysConf.cpp:60
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:198
#: Source/Core/DolphinWX/TASInputDlg.cpp:401
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
msgid "Z"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZL"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
msgid "ZR"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:885
msgid "Zero 3 code not supported"
msgstr "Código Zero 3 não é suportado"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:653
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:700
msgid "[ waiting ]"
msgstr "[ em espera ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
msgid "none"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:57
msgid "off"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:55
msgid "on"
msgstr ""
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
msgid "or select a device"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:708
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute devolveu -1 quando a aplicação executou!"
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
msgid "x86 Size"
msgstr ""
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
msgid "| OR"
msgstr "| OU"