95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
#pragma once
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#include <array>
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#include <map>
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#include <wx/dialog.h>
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#include <wx/event.h>
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#include <wx/windowid.h>
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#include "Common/SysConf.h"
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#include "Core/ConfigManager.h"
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#include "Core/HW/Wiimote.h"
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class InputConfig;
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class wxButton;
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class wxStaticBoxSizer;
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class wxWindow;
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class ControllerConfigDiag : public wxDialog
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{
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public:
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ControllerConfigDiag(wxWindow* const parent);
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void RefreshRealWiimotes(wxCommandEvent& event);
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void SelectSource(wxCommandEvent& event);
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void RevertSource();
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void ConfigEmulatedWiimote(wxCommandEvent& event);
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void Save(wxCommandEvent& event);
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void OnSensorBarPos(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_SYSCONF->SetData("BT.BAR", event.GetInt());
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event.Skip();
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}
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void OnSensorBarSensitivity(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_SYSCONF->SetData("BT.SENS", event.GetInt());
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event.Skip();
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}
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void OnSpeakerVolume(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_SYSCONF->SetData("BT.SPKV", event.GetInt());
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event.Skip();
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}
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void OnMotor(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_SYSCONF->SetData("BT.MOT", event.GetInt());
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event.Skip();
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}
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void OnContinuousScanning(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_WiimoteContinuousScanning = event.IsChecked();
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WiimoteReal::Initialize();
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event.Skip();
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}
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void OnEnableSpeaker(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_WiimoteEnableSpeaker = event.IsChecked();
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event.Skip();
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}
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void OnGameCubeAdapter(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
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event.Skip();
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}
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void OnGameCubeAdapterThread(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_GameCubeAdapterThread = event.IsChecked();
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event.Skip();
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}
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private:
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wxStaticBoxSizer* CreateGamecubeSizer();
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wxStaticBoxSizer* CreateWiimoteConfigSizer();
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wxStaticBoxSizer* CreateBalanceBoardSizer();
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wxStaticBoxSizer* CreateRealWiimoteSizer();
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wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
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void Cancel(wxCommandEvent& event);
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void OnGameCubePortChanged(wxCommandEvent& event);
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void OnGameCubeConfigButton(wxCommandEvent& event);
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std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
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std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
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static const std::array<wxString, 7> m_gc_pad_type_strs;
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std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
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unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
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wxButton* wiimote_configure_bt[MAX_WIIMOTES];
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wxButton* gamecube_configure_bt[4];
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std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;
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};
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