979 lines
30 KiB
C++
979 lines
30 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯¯
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#include "Common.h"
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/Globals.h"
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#include "IniFile.h"
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#include "Host.h"
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#include "Debugger.h"
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#include "RegisterWindow.h"
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#include "LogWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "FileUtil.h"
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#include "Core.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/SymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/Jit64/Jit.h"
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#include "PowerPC/Jit64/JitCache.h" // for ClearCache()
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#include "PluginManager.h"
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#include "ConfigManager.h"
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extern "C" // Bitmaps
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{
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#include "../resources/toolbar_play.c"
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#include "../resources/toolbar_pause.c"
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#include "../resources/toolbar_add_memorycheck.c"
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#include "../resources/toolbar_delete.c"
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#include "../resources/toolbar_add_breakpoint.c"
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}
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///////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Declarations and definitions
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// ¯¯¯¯¯¯¯¯¯¯
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// and here are the classes
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class CPluginInfo;
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class CPluginManager;
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//extern DynamicLibrary Common::CPlugin;
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//extern CPluginManager CPluginManager::m_Instance;
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static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
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#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
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inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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{
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wxMemoryInputStream is(data, length);
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return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
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}
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///////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Event table
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// ¯¯¯¯¯¯¯¯¯¯
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BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
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EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
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EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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// Menu tooltips
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EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
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/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
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EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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// Menu bar
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EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnCPUMode) // CPU Mode
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EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITIOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITPOFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_JITSROFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow) // Views
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EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
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EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
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EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleMemoryWindow)
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EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleJitWindow)
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EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleSoundWindow)
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EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleVideoWindow)
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EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
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EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
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// Toolbar
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EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
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EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
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END_EVENT_TABLE()
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///////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Class, input event handler and host message handler
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// ¯¯¯¯¯¯¯¯¯¯
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, wxWindow* parent, wxWindowID id,
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const wxString& title, const wxPoint& pos, const wxSize& size, long style)
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: wxFrame(parent, id, title, pos, size, style)
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/* Remember to initialize potential new controls with NULL there, otherwise m_dialog = true and
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things may crash */
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, m_LogWindow(NULL)
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, m_RegisterWindow(NULL)
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, m_BreakpointWindow(NULL)
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, m_MemoryWindow(NULL)
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, m_JitWindow(NULL)
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{
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// Load ini settings
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IniFile file;
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file.Load(DEBUGGER_CONFIG_FILE);
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this->Load_(file);
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InitBitmaps();
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CreateGUIControls(_LocalCoreStartupParameter);
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// Create the toolbar
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RecreateToolbar();
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// Update bitmap buttons
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UpdateButtonStates();
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// Connect keyboard
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(CCodeWindow::OnKeyDown),
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(wxObject*)0, this);
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// Load settings for selectable windows, but only if they have been created
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this->Load(file);
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if (m_BreakpointWindow) m_BreakpointWindow->Load(file);
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if (m_RegisterWindow) m_RegisterWindow->Load(file);
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if (m_MemoryWindow) m_MemoryWindow->Load(file);
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if (m_JitWindow) m_JitWindow->Load(file);
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}
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CCodeWindow::~CCodeWindow()
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{
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IniFile file;
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file.Load(DEBUGGER_CONFIG_FILE);
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this->Save(file);
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if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
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if (m_LogWindow) m_LogWindow->Save(file);
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if (m_RegisterWindow) m_RegisterWindow->Save(file);
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if (m_MemoryWindow) m_MemoryWindow->Save(file);
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if (m_JitWindow) m_JitWindow->Save(file);
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file.Save(DEBUGGER_CONFIG_FILE);
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}
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void CCodeWindow::OnKeyDown(wxKeyEvent& event)
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{
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if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
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{
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SingleCPUStep();
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}
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else
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{
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event.Skip();
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}
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}
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFYMAPLOADED:
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NotifyMapLoaded();
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break;
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case IDM_UPDATELOGDISPLAY:
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if (m_LogWindow)
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{
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m_LogWindow->NotifyUpdate();
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}
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break;
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case IDM_UPDATEDISASMDIALOG:
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Update();
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if (m_RegisterWindow)
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{
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m_RegisterWindow->NotifyUpdate();
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}
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break;
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case IDM_UPDATEBREAKPOINTS:
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Update();
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if (m_BreakpointWindow)
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{
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m_BreakpointWindow->NotifyUpdate();
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}
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break;
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case IDM_UPDATESTATUSBAR:
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//if (main_frame->m_pStatusBar != NULL)
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{
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// What is this PanicAlert() for?
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//PanicAlert("");
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//this->GetParent()->m_p
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//this->GetParent()->
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//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
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//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
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}
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break;
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}
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}
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////////////////////////////////////////////////
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// =======================================================================================
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// Load these settings before CreateGUIControls()
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// --------------
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void CCodeWindow::Load_( IniFile &ini )
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{
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// Decide what windows to use
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ini.Get("ShowOnStart", "LogWindow", &bLogWindow, true);
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ini.Get("ShowOnStart", "RegisterWindow", &bRegisterWindow, true);
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ini.Get("ShowOnStart", "BreakpointWindow", &bBreakpointWindow, true);
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ini.Get("ShowOnStart", "MemoryWindow", &bMemoryWindow, true);
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ini.Get("ShowOnStart", "JitWindow", &bJitWindow, true);
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ini.Get("ShowOnStart", "SoundWindow", &bSoundWindow, false);
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ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
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// ===============
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// Boot to pause or not
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ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
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ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
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}
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void CCodeWindow::Load( IniFile &ini )
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{
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int x,y,w,h;
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ini.Get("CodeWindow", "x", &x, GetPosition().x);
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ini.Get("CodeWindow", "y", &y, GetPosition().y);
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ini.Get("CodeWindow", "w", &w, GetSize().GetWidth());
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ini.Get("CodeWindow", "h", &h, GetSize().GetHeight());
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this->SetSize(x, y, w, h);
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}
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void CCodeWindow::Save(IniFile &ini) const
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{
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ini.Set("CodeWindow", "x", GetPosition().x);
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ini.Set("CodeWindow", "y", GetPosition().y);
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ini.Set("CodeWindow", "w", GetSize().GetWidth());
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ini.Set("CodeWindow", "h", GetSize().GetHeight());
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// Boot to pause or not
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ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
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ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));
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// Save windows settings
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ini.Set("ShowOnStart", "LogWindow", GetMenuBar()->IsChecked(IDM_LOGWINDOW));
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ini.Set("ShowOnStart", "RegisterWindow", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
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ini.Set("ShowOnStart", "BreakpointWindow", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
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ini.Set("ShowOnStart", "MemoryWindow", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
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ini.Set("ShowOnStart", "JitWindow", GetMenuBar()->IsChecked(IDM_JITWINDOW));
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ini.Set("ShowOnStart", "SoundWindow", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
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ini.Set("ShowOnStart", "VideoWindow", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
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}
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void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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CreateMenu(_LocalCoreStartupParameter);
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// =======================================================================================
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// Configure the code window
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wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
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DebugInterface* di = new PPCDebugInterface();
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codeview = new CCodeView(di, this, ID_CODEVIEW);
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sizerBig->Add(sizerLeft, 2, wxEXPAND);
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sizerBig->Add(codeview, 5, wxEXPAND);
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sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
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sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
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sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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SetSizer(sizerBig);
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sizerLeft->SetSizeHints(this);
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sizerLeft->Fit(this);
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sizerBig->SetSizeHints(this);
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sizerBig->Fit(this);
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sync_event.Init();
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// =================
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// Additional dialogs
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#ifdef LOGGING
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if (bLogWindow)
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{
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m_LogWindow = new CLogWindow(this);
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m_LogWindow->Show(true);
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}
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#endif
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if (bRegisterWindow)
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{
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m_RegisterWindow = new CRegisterWindow(this);
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m_RegisterWindow->Show(true);
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}
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if (bBreakpointWindow)
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{
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m_BreakpointWindow = new CBreakPointWindow(this, this);
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m_BreakpointWindow->Show(true);
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}
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if (bMemoryWindow)
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{
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m_MemoryWindow = new CMemoryWindow(this);
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m_MemoryWindow->Show(true);
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}
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if (bJitWindow)
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{
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m_JitWindow = new CJitWindow(this);
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m_JitWindow->Show(true);
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}
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if (bSoundWindow)
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{
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// Possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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GetHandle(),
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
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PLUGIN_TYPE_DSP, true
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);
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} // don't have any else, just ignore it
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if (bVideoWindow)
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{
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// possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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GetHandle(),
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_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
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PLUGIN_TYPE_VIDEO, true
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);
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} // don't have any else, just ignore it
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}
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// ===================================================================
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// Create CPU Mode and Views menus
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// ---------------
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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// Create menu
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pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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// --------------------------------
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// CPU Mode
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// -------------
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
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wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
|
|
|
|
#ifdef JIT_OFF_OPTIONS
|
|
pCoreMenu->AppendSeparator();
|
|
jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
|
|
_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing."
|
|
" [This option must be selected before a game is started.]"
|
|
),
|
|
wxITEM_CHECK);
|
|
pCoreMenu->AppendSeparator();
|
|
jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
|
|
_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
|
|
wxITEM_CHECK);
|
|
jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
|
|
jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
|
|
jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
|
|
jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
|
|
jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
|
|
jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
|
|
jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
|
|
jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
|
|
jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
|
|
jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
|
|
#endif
|
|
|
|
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
|
|
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
|
|
|
|
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
|
|
// -----------------
|
|
|
|
// --------------------------------
|
|
// Views
|
|
// ---------------
|
|
wxMenu* pDebugDialogs = new wxMenu;
|
|
|
|
if (LogManager::Enabled())
|
|
{
|
|
wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
|
|
pLogWindow->Check(bLogWindow);
|
|
}
|
|
|
|
wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
|
|
pRegister->Check(bRegisterWindow);
|
|
|
|
wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
|
|
pBreakPoints->Check(bBreakpointWindow);
|
|
|
|
wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
|
|
pMemory->Check(bMemoryWindow);
|
|
|
|
wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
|
|
pJit->Check(bJitWindow);
|
|
|
|
wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
|
|
pSound->Check(bSoundWindow);
|
|
|
|
wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
|
|
pVideo->Check(bVideoWindow);
|
|
|
|
pMenuBar->Append(pDebugDialogs, _T("&Views"));
|
|
// -----------------
|
|
|
|
CreateSymbolsMenu();
|
|
|
|
SetMenuBar(pMenuBar);
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// Toolbar and bitmaps for the toolbar
|
|
// --------------
|
|
void CCodeWindow::InitBitmaps()
|
|
{
|
|
// load original size 48x48
|
|
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
|
|
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
|
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
|
|
|
|
|
|
// scale to 16x16 for toolbar
|
|
for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
|
|
{
|
|
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
|
|
{
|
|
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
|
|
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
|
|
|
|
toolBar->SetToolBitmapSize(wxSize(w, h));
|
|
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
|
|
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
|
|
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
|
|
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
|
|
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
|
|
|
|
// after adding the buttons to the toolbar, must call Realize() to reflect
|
|
// the changes
|
|
toolBar->Realize();
|
|
}
|
|
// ===================================
|
|
|
|
|
|
// =======================================================================================
|
|
// Shortcuts
|
|
// --------------
|
|
bool CCodeWindow::UseInterpreter()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
|
}
|
|
|
|
bool CCodeWindow::BootToPause()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
|
|
}
|
|
|
|
bool CCodeWindow::AutomaticStart()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
|
|
}
|
|
|
|
bool CCodeWindow::UnlimitedJITCache()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
|
|
}
|
|
// =========================
|
|
|
|
|
|
// =======================================================================================
|
|
// CPU Mode and JIT Menu
|
|
// --------------
|
|
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_INTERPRETER:
|
|
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;
|
|
|
|
case IDM_BOOTTOPAUSE:
|
|
bBootToPause = !bBootToPause; return;
|
|
case IDM_AUTOMATICSTART:
|
|
bAutomaticStart = !bAutomaticStart; return;
|
|
|
|
case IDM_JITOFF:
|
|
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
|
|
case IDM_JITLSOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
|
|
case IDM_JITLSLXZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
|
|
case IDM_JITLSLWZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
|
|
case IDM_JITLSLBZXOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
|
|
case IDM_JITLSFOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
|
|
case IDM_JITLSPOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
|
|
case IDM_JITFPOFF:
|
|
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
|
|
case IDM_JITIOFF:
|
|
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
|
|
case IDM_JITPOFF:
|
|
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
|
|
case IDM_JITSROFF:
|
|
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
|
|
}
|
|
|
|
// Clear the JIT cache to enable these changes
|
|
jit.ClearCache();
|
|
}
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_LOGINSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions(); break;
|
|
|
|
case IDM_CLEARCODECACHE:
|
|
jit.ClearCache(); break;
|
|
}
|
|
}
|
|
// =====================================
|
|
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Events
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
|
|
// =======================================================================================
|
|
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
|
|
// --------------
|
|
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_DEBUG_GO:
|
|
{
|
|
// [F|RES] prolly we should disable the other buttons in go mode too ...
|
|
JumpToAddress(PC);
|
|
|
|
if (CCPU::IsStepping())
|
|
{
|
|
CCPU::EnableStepping(false);
|
|
}
|
|
else
|
|
{
|
|
CCPU::EnableStepping(true);
|
|
Host_UpdateLogDisplay();
|
|
}
|
|
|
|
Update();
|
|
}
|
|
break;
|
|
|
|
case IDM_STEP:
|
|
SingleCPUStep();
|
|
break;
|
|
|
|
case IDM_STEPOVER:
|
|
CCPU::EnableStepping(true);
|
|
break;
|
|
|
|
case IDM_SKIP:
|
|
PC += 4;
|
|
Update();
|
|
break;
|
|
|
|
case IDM_SETPC:
|
|
PC = codeview->GetSelection();
|
|
Update();
|
|
break;
|
|
|
|
case IDM_GOTOPC:
|
|
JumpToAddress(PC);
|
|
break;
|
|
}
|
|
|
|
UpdateButtonStates();
|
|
}
|
|
|
|
|
|
void CCodeWindow::JumpToAddress(u32 _Address)
|
|
{
|
|
codeview->Center(_Address);
|
|
UpdateLists();
|
|
}
|
|
|
|
|
|
void CCodeWindow::UpdateLists()
|
|
{
|
|
callers->Clear();
|
|
u32 addr = codeview->GetSelection();
|
|
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
|
|
if (!symbol)
|
|
return;
|
|
for (int i = 0; i < (int)symbol->callers.size(); i++)
|
|
{
|
|
u32 caller_addr = symbol->callers[i].callAddress;
|
|
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
|
|
if (caller_symbol) {
|
|
int idx = callers->Append(wxString::Format( wxT("< %s (%08x)"), caller_symbol->name.c_str(), caller_addr));
|
|
callers->SetClientData(idx, (void*)caller_addr);
|
|
}
|
|
}
|
|
|
|
calls->Clear();
|
|
for (int i = 0; i < (int)symbol->calls.size(); i++)
|
|
{
|
|
u32 call_addr = symbol->calls[i].function;
|
|
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
|
|
if (call_symbol) {
|
|
int idx = calls->Append(wxString::Format(_T("> %s (%08x)"), call_symbol->name.c_str(), call_addr));
|
|
calls->SetClientData(idx, (void*)call_addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
|
|
{
|
|
//PanicAlert("boo");
|
|
UpdateLists();
|
|
}
|
|
|
|
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
|
|
{
|
|
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
|
|
wxString txt = pAddrCtrl->GetValue();
|
|
|
|
std::string text(txt.mb_str());
|
|
text = StripSpaces(text);
|
|
if (text.size() == 8)
|
|
{
|
|
u32 addr;
|
|
sscanf(text.c_str(), "%08x", &addr);
|
|
JumpToAddress(addr);
|
|
}
|
|
|
|
event.Skip(1);
|
|
}
|
|
|
|
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
|
|
{
|
|
int index = callstack->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(callstack->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
|
|
{
|
|
int index = callers->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(callers->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
|
|
{
|
|
int index = calls->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(calls->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::SingleCPUStep()
|
|
{
|
|
CCPU::StepOpcode(&sync_event);
|
|
// if (CCPU::IsStepping())
|
|
// sync_event.Wait();
|
|
wxThread::Sleep(20);
|
|
// need a short wait here
|
|
JumpToAddress(PC);
|
|
Update();
|
|
Host_UpdateLogDisplay();
|
|
}
|
|
|
|
void CCodeWindow::Update()
|
|
{
|
|
codeview->Refresh();
|
|
callstack->Clear();
|
|
|
|
std::vector<Debugger::CallstackEntry> stack;
|
|
|
|
if (Debugger::GetCallstack(stack))
|
|
{
|
|
for (size_t i = 0; i < stack.size(); i++)
|
|
{
|
|
int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
|
|
callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
callstack->Append(wxString::FromAscii("invalid callstack"));
|
|
}
|
|
|
|
UpdateButtonStates();
|
|
|
|
/* Automatically show the current PC position when a breakpoint is hit or
|
|
when we pause */
|
|
codeview->Center(PC);
|
|
}
|
|
/////////////////////////////////////////////////
|
|
|
|
|
|
|
|
// =======================================================================================
|
|
// Update GUI
|
|
// --------------
|
|
void CCodeWindow::UpdateButtonStates()
|
|
{
|
|
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
|
|
bool Running = (Core::GetState() == Core::CORE_RUN);
|
|
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
|
|
wxToolBar* toolBar = GetToolBar();
|
|
|
|
if (Core::GetState() == Core::CORE_UNINITIALIZED)
|
|
{
|
|
toolBar->EnableTool(IDM_DEBUG_GO, false);
|
|
toolBar->EnableTool(IDM_STEP, false);
|
|
toolBar->EnableTool(IDM_STEPOVER, false);
|
|
toolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
if (!CCPU::IsStepping())
|
|
{
|
|
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
|
|
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_Pause]);
|
|
toolBar->EnableTool(IDM_DEBUG_GO, true);
|
|
toolBar->EnableTool(IDM_STEP, false);
|
|
toolBar->EnableTool(IDM_STEPOVER, false);
|
|
toolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
|
|
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
|
|
toolBar->EnableTool(IDM_DEBUG_GO, true);
|
|
toolBar->EnableTool(IDM_STEP, true);
|
|
toolBar->EnableTool(IDM_STEPOVER, true);
|
|
toolBar->EnableTool(IDM_SKIP, true);
|
|
}
|
|
}
|
|
|
|
// Enabled or disable menu items
|
|
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
|
|
|
GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
|
|
GetMenuBar()->Enable(IDM_JITOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
|
|
}
|
|
|
|
void CCodeWindow::RecreateToolbar()
|
|
{
|
|
// delete and recreate the toolbar
|
|
wxToolBarBase* toolBar = GetToolBar();
|
|
delete toolBar;
|
|
SetToolBar(NULL);
|
|
|
|
long style = TOOLBAR_STYLE;
|
|
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
|
|
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR);
|
|
|
|
PopulateToolbar(theToolBar);
|
|
SetToolBar(theToolBar);
|
|
}
|
|
// =============
|
|
|
|
|
|
// =======================================================================================
|
|
// Show Tool Tip for menu items
|
|
// --------------
|
|
void CCodeWindow::DoTip(wxString text)
|
|
{
|
|
// Create a blank tooltip to clear the eventual old one
|
|
static wxTipWindow *tw = NULL;
|
|
if (tw)
|
|
{
|
|
tw->SetTipWindowPtr(NULL);
|
|
tw->Close();
|
|
}
|
|
tw = NULL;
|
|
|
|
// Don't make a new one for blank text
|
|
if(text.empty()) return;
|
|
|
|
tw = new wxTipWindow(this, text, 175, &tw);
|
|
|
|
// Move it to the right
|
|
#ifdef _WIN32
|
|
POINT point;
|
|
GetCursorPos(&point);
|
|
tw->SetPosition(wxPoint(point.x + 25, point.y));
|
|
#endif
|
|
}
|
|
|
|
// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
|
|
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
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{
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event.Skip(); // This doesn't hurt right?
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/* We assume the debug build user don't need to see this all the time. And these tooltips
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may not be entirely stable. So we leave them out of debug builds. I could for example
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get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
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#if !defined(_DEBUG) || defined(DEBUGFAST)
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//DoTip(pMenuBar->GetHelpString(event.GetId()));
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#endif
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}
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void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
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{
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event.Skip();
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#if !defined(_DEBUG) || defined(DEBUGFAST)
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// The IDM_ADDRBOX id seems to come with this outside the toolbar
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//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
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#endif
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}
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// =============
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