62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include "Common/CommonTypes.h"
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enum class GLInterfaceMode
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{
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MODE_DETECT,
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MODE_OPENGL,
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MODE_OPENGLES2,
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MODE_OPENGLES3,
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};
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class cInterfaceBase
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{
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protected:
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// Window dimensions.
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u32 s_backbuffer_width = 0;
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u32 s_backbuffer_height = 0;
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bool m_core = false;
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bool m_is_shared = false;
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GLInterfaceMode s_opengl_mode = GLInterfaceMode::MODE_DETECT;
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public:
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virtual ~cInterfaceBase() {}
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virtual void Swap() {}
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virtual void SetMode(GLInterfaceMode mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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virtual GLInterfaceMode GetMode() { return s_opengl_mode; }
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virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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virtual bool Create(void* window_handle, bool stereo = false, bool core = true) { return true; }
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virtual bool Create(cInterfaceBase* main_context) { return true; }
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virtual bool MakeCurrent() { return true; }
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virtual bool ClearCurrent() { return true; }
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virtual void Shutdown() {}
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virtual void SwapInterval(int Interval) {}
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virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
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virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
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virtual void SetBackBufferDimensions(u32 W, u32 H)
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{
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s_backbuffer_width = W;
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s_backbuffer_height = H;
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}
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virtual void Update() {}
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virtual bool PeekMessages() { return false; }
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virtual void UpdateHandle(void* window_handle) {}
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virtual void UpdateSurface() {}
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virtual std::unique_ptr<cInterfaceBase> CreateSharedContext() { return nullptr; }
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};
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extern std::unique_ptr<cInterfaceBase> GLInterface;
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// This function has to be defined along the Host_ functions from Core/Host.h.
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// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
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std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface();
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