95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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// Git version number
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extern const std::string scm_desc_str;
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extern const std::string scm_branch_str;
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extern const std::string scm_rev_str;
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extern const std::string scm_rev_git_str;
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extern const std::string netplay_dolphin_ver;
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// Force enable logging in the right modes. For some reason, something had changed
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// so that debugfast no longer logged.
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#if defined(_DEBUG) || defined(DEBUGFAST)
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#undef LOGGING
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#define LOGGING 1
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#endif
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#if defined(__GNUC__) || __clang__
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// Disable "unused function" warnings for the ones manually marked as such.
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#define UNUSED __attribute__((unused))
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#else
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// Not sure MSVC even checks this...
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#define UNUSED
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#endif
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#if defined _WIN32
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// Memory leak checks
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#define CHECK_HEAP_INTEGRITY()
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// Since they are always around on Windows
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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#define HAVE_PORTAUDIO 1
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// Debug definitions
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#if defined(_DEBUG)
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#include <crtdbg.h>
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#undef CHECK_HEAP_INTEGRITY
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#define CHECK_HEAP_INTEGRITY() {if (!_CrtCheckMemory()) PanicAlert("memory corruption detected. see log.");}
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// If you want to see how much a pain in the ass singletons are, for example:
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// {614} normal block at 0x030C5310, 188 bytes long.
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// Data: <Master Log > 4D 61 73 74 65 72 20 4C 6F 67 00 00 00 00 00 00
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struct CrtDebugBreak { CrtDebugBreak(int spot) { _CrtSetBreakAlloc(spot); } };
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//CrtDebugBreak breakAt(614);
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#endif // end DEBUG/FAST
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#endif
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// Windows compatibility
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#ifndef _WIN32
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#include <limits.h>
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#define MAX_PATH PATH_MAX
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#define __forceinline inline __attribute__((always_inline))
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#endif
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#ifdef _MSC_VER
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#define __getcwd _getcwd
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#define __chdir _chdir
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#else
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#define __getcwd getcwd
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#define __chdir chdir
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#endif
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// Dummy macro for marking translatable strings that can not be immediately translated.
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// wxWidgets does not have a true dummy macro for this.
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#define _trans(a) a
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// Host communication.
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enum HOST_COMM
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{
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// Begin at 10 in case there is already messages with wParam = 0, 1, 2 and so on
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WM_USER_STOP = 10,
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WM_USER_CREATE,
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WM_USER_SETCURSOR,
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};
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// Used for notification on emulation state
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enum EMUSTATE_CHANGE
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{
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EMUSTATE_CHANGE_PLAY = 1,
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EMUSTATE_CHANGE_PAUSE,
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EMUSTATE_CHANGE_STOP
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};
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