8301 lines
238 KiB
Plaintext
8301 lines
238 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# daborbor, 2017
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# daborbor, 2017
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# Sintendo <bram.speeckaert@gmail.com>, 2015-2016
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# Garteal <garteal@gmail.com>, 2013-2014,2016-2017
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# MADCreations <http://www.dpro.freehosting.org>, 2011
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# Marinus Schot <marinus@live.com>, 2013
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# Mourits Pvllen <mauritspullen@gmail.com>, 2014
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# Pierre Bourdon <delroth@gmail.com>, 2014
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# Tijmen Wildervanck <tijmen.wildervanck@gmail.com>, 2015-2016
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# Tijmen Wildervanck <tijmen.wildervanck@gmail.com>, 2016
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2017-07-17 14:17+0200\n"
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"PO-Revision-Date: 2017-07-17 12:18+0000\n"
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"Last-Translator: JosJuice\n"
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"Language-Team: Dutch (http://www.transifex.com/delroth/dolphin-emu/language/"
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"nl/)\n"
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"Language: nl\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:35
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msgid ""
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"\n"
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"Dolphin is a free and open-source GameCube and Wii emulator.\n"
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"\n"
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"This software should not be used to play games you do not legally own.\n"
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msgstr ""
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"\n"
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"Dolphin is een gratis en open-source GameCube en Wii emulator.\n"
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"\n"
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"Gebruik deze software niet om illegaal verkregen games te spelen\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:773
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msgid " (internal IP)"
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msgstr "(interne IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:267
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msgid " (too many to display)"
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msgstr "(te veel om weer te geven)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:119
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:548
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:654
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msgid " Game : "
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msgstr " Spel :"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:770
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msgid "! NOT"
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msgstr "! NIET"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memory Card?"
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msgstr ""
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"\"%s\" bestaat niet.\n"
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"Wilt u een nieuwe 16MB geheugenkaart aanmaken?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:188
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#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
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msgstr ""
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"Het comprimeren van \"%s\" is mislukt. Waarschijnlijk is de schijfkopie "
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"corrupt."
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#: Source/Core/DiscIO/CompressedBlob.cpp:163
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#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
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msgstr "\"%s\" is al gecomprimeerd en kan niet verder worden gecomprimeerd."
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#: Source/Core/Core/Boot/Boot.cpp:82
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" is een ongeldig GCM/ISO bestand."
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#: Source/Core/DolphinWX/MemcardManager.cpp:172
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sKopieer%1$s"
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#: Source/Core/DiscIO/CompressedBlob.cpp:240
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#, c-format
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msgid "%i of %i blocks. Compression ratio %i%%"
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msgstr "%i van %i blokken. Compressieverhouding %i%%"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
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#, c-format
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msgid "%i%%"
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msgstr "%i%%"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:48
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#, c-format
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msgid "%i%% (Normal Speed)"
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msgstr "%i%% (Normale Snelheid)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:65
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it has the same internal filename as previously "
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"loaded save\n"
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"%s"
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msgstr ""
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"%s\n"
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"is niet geladen omdat het dezelfde interne bestandsnaam heeft als de vorig "
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"geladen save \n"
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"%s"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:87
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
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"%x)"
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msgstr ""
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"%s\n"
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"is niet geladen omdat het een ongeldige GCI is.\n"
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" De bestandsgrootte (0x%<PRIx64>) komt niet overeen met de geraporteerde "
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"grootte in de header (0x%x)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:78
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" Number of blocks claimed to be %u"
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msgstr ""
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"%s\n"
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"is niet geladen omdat het een ongeldige GCI is.\n"
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" Het aantal gesuggereerde blokken blijkt %u te zijn"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:118
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
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"memory card"
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msgstr ""
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"%s\n"
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"is niet geladen omdat er niet genoeg vrije blokken beschikbaar zijn op de "
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"geheugenkaart"
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#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
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"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
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msgstr ""
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"%s\n"
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"is niet geladen omdat er minder dan 10%% vrije blokken beschikbaar zijn op "
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"de geheugenkaart\n"
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"Aantal blokken: %d; Beschikbare blokken: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:582
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#, c-format
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msgid "%s (Disc %i)"
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msgstr "%s (Schijf %i)"
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#: Source/Core/Core/Boot/Boot.cpp:278
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#, c-format
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msgid "%s IPL found in %s directory. The disc might not be recognized"
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msgstr ""
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"%s IPL gevonden in %s map. Het is mogelijk dat de schijf niet herkend wordt. "
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:186
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:366
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr "%s bestaat al, wilt u het vervangen?"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card file size is invalid (0x%x bytes)"
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msgstr ""
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"%s kon niet worden geladen als een geheugenkaart\\n\n"
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"De bestandsgrootte is onjuist (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card size is invalid (0x%x bytes)"
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msgstr ""
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"%s kon niet worden geladen als een geheugenkaart\\n\n"
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"De bestandsgrootte is onjuist (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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"%s kon niet worden geladen als een geheugenkaart \\n\n"
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"Bestand is niet groot genoeg om een geldige geheugenkaart bestand te zijn (0x"
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"%x bytes)"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:194
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#, c-format
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msgid ""
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"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
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"%s is geen map, het is niet gelukt om het te verplaasten naar *.original.\n"
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" Controleer of je toegang hebt om te schrijven of verplaats het bestand "
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"buiten Dolphin"
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#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:188
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr "%s was geen map, verplaatst naar *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:178
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sVerwijder%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:176
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sExporteer GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:174
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImporteer GCI%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:780
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u Vrije blokken; %u Vrije bestandsinvoer"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:880
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:946
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#, c-format
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msgid "%u frames"
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msgstr "%u beelden"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:900
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#, c-format
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msgid "%u objects"
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msgstr "%u objecten"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:915
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#, c-format
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msgid "%zu FIFO bytes"
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msgstr "%zu FIFO bytes"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:935
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#, c-format
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msgid "%zu memory bytes"
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msgstr "%zu geheugen bytes"
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#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:769
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msgid "&& AND"
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msgstr "&& EN"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:521
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msgid "&About"
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msgstr "&Over"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:106
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msgid "&Add New Code..."
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msgstr "&Nieuwe Code Toevoegen..."
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:449
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msgid "&Add function"
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msgstr "&Functie toevoegen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:447
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msgid "&Address"
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msgstr "&Adres"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:174
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msgid "&Audio Settings"
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msgstr "&Geluidsinstellingen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:190
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msgid "&Automatic Start"
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msgstr "&Automatische Start"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:82
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msgid "&Boot from DVD Backup"
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msgstr "&Opstarten vanaf DVD Backup..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:335
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msgid "&Breakpoints"
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msgstr "&Breekpunten"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:230
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msgid "&Cheat Manager"
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msgstr "&Cheats Manager"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:381
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msgid "&Clear JIT Cache"
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msgstr "&Wis JIT Cache"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:444
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msgid "&Clear Symbols"
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msgstr "&Wis Symbolen"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:175
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msgid "&Controller Settings"
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msgstr "&Controllerinstellingen"
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:438
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msgid "&Copy address"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:484
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msgid "&Create Signature File..."
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:54
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msgid "&Debug"
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msgstr "&Debug"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
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msgid "&Delete File..."
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msgstr "&Verwijder Bestand..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
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msgid "&Delete selected ISOs..."
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msgstr "&Verwijder geselecteerde ISOs..."
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#. i18n: This kind of "watch" is used for watching emulated memory.
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#. It's not related to timekeeping devices.
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#: Source/Core/DolphinWX/Debugger/WatchView.cpp:265
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msgid "&Delete watch"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:377
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msgid "&Disable JIT Cache"
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msgstr "&Schakel JIT Cache uit"
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:107
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#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
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msgid "&Edit Code..."
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msgstr "&Wijzig Code..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:45
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msgid "&Emulation"
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msgstr "&Emulatie"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:44
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msgid "&File"
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msgstr "&Bestand"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:198
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msgid "&Font..."
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msgstr "&Lettertype..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:125
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msgid "&Frame Advance"
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msgstr "&Frame Avanceren"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:455
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msgid "&Generate Symbols From"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:519
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msgid "&GitHub Repository"
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msgstr "&GitHub Repository"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:173
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msgid "&Graphics Settings"
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msgstr "&Grafische Instellingen "
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#: Source/Core/DolphinWX/MainMenuBar.cpp:59
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msgid "&Help"
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msgstr "&Help"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:176
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msgid "&Hotkey Settings"
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msgstr "&Sneltoets Instellingen "
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#: Source/Core/DolphinWX/Debugger/CodeView.cpp:451
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msgid "&Insert blr"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:366
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msgid "&Interpreter Core"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:53
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#: Source/Core/DolphinWX/MainMenuBar.cpp:337
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:373
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msgid "&JIT Block Linking Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:397
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msgid "&JIT FloatingPoint Off"
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msgstr "&JIT FloatingPoint Uit"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:398
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msgid "&JIT Integer Off"
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msgstr "&JIT Integer Uit"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:395
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msgid "&JIT LoadStore Floating Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:391
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msgid "&JIT LoadStore Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:396
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msgid "&JIT LoadStore Paired Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:393
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msgid "&JIT LoadStore lXz Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:392
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msgid "&JIT LoadStore lbzx Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:394
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msgid "&JIT LoadStore lwz Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:388
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msgid "&JIT Off (JIT Core)"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:399
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msgid "&JIT Paired Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:400
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msgid "&JIT SystemRegisters Off"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:129
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msgid "&Load State"
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msgstr "&Laad Staat"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:457
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msgid "&Load Symbol Map"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:383
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msgid "&Log JIT Instruction Coverage"
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msgstr ""
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#: Source/Core/DolphinWX/MainMenuBar.cpp:336
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msgid "&Memory"
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msgstr "&Geheugen "
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#: Source/Core/DolphinWX/MainMenuBar.cpp:216
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msgid "&Memory Card Manager (GC)"
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msgstr "&Geheugenkaart Beheer (GC)"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:46
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msgid "&Movie"
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msgstr "&Film"
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#: Source/Core/DolphinWX/MainMenuBar.cpp:80
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msgid "&Open..."
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msgstr "&Open..."
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#: Source/Core/DolphinWX/MainMenuBar.cpp:47
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msgid "&Options"
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msgstr "&Opties "
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#: Source/Core/DolphinWX/MainMenuBar.cpp:497
|
||
msgid "&Patch HLE Functions"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:550
|
||
msgid "&Pause"
|
||
msgstr "&Pauze"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:552
|
||
msgid "&Play"
|
||
msgstr "&Speel "
|
||
|
||
#. i18n: "Profile" is used as a verb, not a noun.
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:507
|
||
msgid "&Profile Blocks"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:56
|
||
msgid "&Profiler"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1110
|
||
msgid "&Properties"
|
||
msgstr "&Eigenschappen "
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:453
|
||
msgid "&RSO Modules"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:145
|
||
msgid "&Read-Only Mode"
|
||
msgstr "&Alleen-Lezen Modus"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:44
|
||
msgid "&Refresh"
|
||
msgstr "&Ververs"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:84
|
||
msgid "&Refresh Game List"
|
||
msgstr "&Ververs Spel Lijst"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:331
|
||
msgid "&Registers"
|
||
msgstr "&Registers"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:108
|
||
msgid "&Remove Code"
|
||
msgstr "&Verwijder Code"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:498
|
||
msgid "&Rename Symbols from File..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:444
|
||
msgid "&Rename symbol"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:122
|
||
msgid "&Reset"
|
||
msgstr "&Reset"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:460
|
||
msgid "&Save Symbol Map"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:384
|
||
msgid "&Search for an Instruction"
|
||
msgstr "%Zoek naar Instructie"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:450
|
||
msgid "&Signature Database"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:338
|
||
msgid "&Sound"
|
||
msgstr "&Geluid "
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:121
|
||
msgid "&Stop"
|
||
msgstr "&Stop"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:55
|
||
msgid "&Symbols"
|
||
msgstr "&Symbolen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:48
|
||
msgid "&Tools"
|
||
msgstr "&Tools"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:339
|
||
msgid "&Video"
|
||
msgstr "&Video"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:49
|
||
msgid "&View"
|
||
msgstr "&Bekijk "
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:334
|
||
msgid "&Watch"
|
||
msgstr "&Watchvenster"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:517
|
||
msgid "&Website"
|
||
msgstr "&Website"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
|
||
msgid "&Wiki"
|
||
msgstr "&Wiki"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:509
|
||
msgid "&Write to profile.txt, Show"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:29
|
||
msgid ""
|
||
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
|
||
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
|
||
msgstr ""
|
||
"(©) 2003-2015+ Dolphin Team. \"GameCube\" en \"Wii\" zijn geregistreerde "
|
||
"handelsmerken van Nintendo. Dolphin is op geen enkele manier verbonden met "
|
||
"Nintendo."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1247
|
||
msgid "(off)"
|
||
msgstr "(uit) "
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:771
|
||
msgid "+ ADD"
|
||
msgstr "+ ADD"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:515
|
||
msgid "1.5x Native (960x792)"
|
||
msgstr "1.5x Natief (960x792)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
|
||
msgid "16-bit"
|
||
msgstr "16-bit"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:517
|
||
msgid "2.5x Native (1600x1320)"
|
||
msgstr "2.5x Natief (1600x1320)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:516
|
||
msgid "2x Native (1280x1056) for 720p"
|
||
msgstr "2x Natief (1280x1056) voor 720p"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
|
||
msgid "32-bit"
|
||
msgstr "32-bit"
|
||
|
||
#. i18n: Stereoscopic 3D
|
||
#: Source/Core/Core/HotkeyManager.cpp:255
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:123
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:256
|
||
msgid "3D depth"
|
||
msgstr "3D diepte"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:518
|
||
msgid "3x Native (1920x1584) for 1080p"
|
||
msgstr "3x Natief (1920x1584) voor 1080p"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
|
||
msgid "4x Native (2560x2112) for 1440p"
|
||
msgstr "4x Natief (2560x2112) voor 1440p"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
|
||
msgid "5x Native (3200x2640)"
|
||
msgstr "5x Natief (3200x2640)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
|
||
msgid "6x Native (3840x3168) for 4K"
|
||
msgstr "6x Natief (3840x3168) voor 4K"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
|
||
msgid "7x Native (4480x3696)"
|
||
msgstr "7x Natief (4480x3696)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:61
|
||
msgid "8-bit"
|
||
msgstr "8-bit"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
|
||
msgid "8x Native (5120x4224) for 5K"
|
||
msgstr "8x Natief (5120x4224) voor 5K"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
|
||
msgid "<Insert name here>"
|
||
msgstr "<Vul naam hier in> "
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:390
|
||
msgid "<No resolutions found>"
|
||
msgstr "<Geen resoluties gevonden> "
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
|
||
msgid "<Nothing>"
|
||
msgstr "<Niks>"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:56
|
||
msgid "<System Language>"
|
||
msgstr "<Systeemtaal>"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:21
|
||
msgid "A NetPlay window is already open!"
|
||
msgstr "Er is al een netPlay venster geopend!"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:492
|
||
msgid "A disc is already about to be inserted."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:193
|
||
msgid "A game is not currently running."
|
||
msgstr "Er is geen spel geladen."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:853
|
||
msgid ""
|
||
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
|
||
"current emulation before it completes. Force stop?"
|
||
msgstr ""
|
||
"Er wordt al afgesloten. Niet opgeslagen data kan verloren gaan wanneer je de "
|
||
"huidige emulatie stopzet voordat het afsluiten voltooid wordt. Stop forceren?"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:358
|
||
msgid ""
|
||
"A supported Bluetooth device could not be found,\n"
|
||
"so you must connect Wii Remotes manually."
|
||
msgstr ""
|
||
"Er is geen ondersteunde Bluetooth apparaat gevonden.\n"
|
||
"Koppel je Wii-Afstandsbedieningen handmatig aan het systeem."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:550
|
||
msgid "A sync can only be triggered when a Wii game is running."
|
||
msgstr ""
|
||
"Een synchronisatie kan alleen worden geactiveerd wanneer er een Wii "
|
||
"speldraait."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:195
|
||
msgid ""
|
||
"ALERT:\n"
|
||
"\n"
|
||
"All players must use the same Dolphin version.\n"
|
||
"All memory cards, SD cards and cheats must be identical between players or "
|
||
"disabled.\n"
|
||
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
||
"If connecting directly, the host must have the chosen UDP port open/"
|
||
"forwarded!\n"
|
||
"\n"
|
||
"Wii Remote support in netplay is experimental and should not be expected to "
|
||
"work.\n"
|
||
msgstr ""
|
||
"WAARSCHUWING:\n"
|
||
"\n"
|
||
"Alle spelers moeten dezelfde Dolphin versie gebruiken.\n"
|
||
"Alle geheugenkaarten, SD kaarten en cheats moeten identiek zijn voor alle "
|
||
"spelers of moeten worden uitgeschakeld.\n"
|
||
"Als DSP LLE wordt gebruikt, moeten de DSP ROMs identiek zijn voor alle "
|
||
"spelers.\n"
|
||
"Als je direct verbinding maakt, moet de host de gekozen UDP poort open "
|
||
"hebben gezet!\n"
|
||
"\n"
|
||
"Wii-Afstandbediening ondersteuning in netplay is experimenteel en "
|
||
"functioneert mogelijk niet optimaal.\n"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:128
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:248
|
||
msgid "AR Codes"
|
||
msgstr "AR Codes"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.h:13
|
||
msgid "About Dolphin"
|
||
msgstr "Over Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:723
|
||
msgid "Accuracy:"
|
||
msgstr "Nauwkeurigheid:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:78
|
||
msgid "Action"
|
||
msgstr "Actie"
|
||
|
||
#: Source/Core/Core/ARDecrypt.cpp:478
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Code Decryption Error:\n"
|
||
"Parity Check Failed\n"
|
||
"\n"
|
||
"Culprit Code:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Action Replay Code decoderingsfout:\n"
|
||
"Pariteitscontrole mislukt\n"
|
||
"\n"
|
||
"Verantwoordelijke code:\n"
|
||
"%s"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:492
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
|
||
msgstr ""
|
||
"Action Replay Fout: Onjuiste grootte (%08x : address = %08x) in Voeg Code "
|
||
"Toe (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:582
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
||
"(%s)"
|
||
msgstr ""
|
||
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Vul en Schuif "
|
||
"(%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:369
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
||
"Fill (%s)"
|
||
msgstr ""
|
||
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Ram Schrijf En "
|
||
"Vul (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:429
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
||
"Pointer (%s)"
|
||
msgstr ""
|
||
"Action Replay Fout: Onjuiste grootte (%08x : adres = %08x) in Schrijf Naar "
|
||
"Pointer (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:630
|
||
#, c-format
|
||
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
||
msgstr "Action Replay Fout: Ongeldige waarde (%08x) in Geheugen Kopie (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:507
|
||
#, c-format
|
||
msgid ""
|
||
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
||
"Master codes are not needed. Do not use master codes."
|
||
msgstr ""
|
||
"Action Replay Fout: Master Code en Schrijf naar CCXXXXXX niet "
|
||
"geïmplementeerd (%s)\\n\n"
|
||
"Master codes zijn niet nodig en moeten niet gebruikt worden."
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:215
|
||
#, c-format
|
||
msgid "Action Replay Error: invalid AR code line: %s"
|
||
msgstr "Action Replay Fout: Ongeldige AR code regel: %s"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:741
|
||
#, c-format
|
||
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
||
msgstr "Action Replay: Conditionele Code: Onjuiste Grootte %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:709
|
||
#, c-format
|
||
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
||
msgstr "Action Replay: Onjuiste Normal Code Type %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:765
|
||
#, c-format
|
||
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
||
msgstr "Action Replay: Normal Code %i: Onjuist subtype %08x (%s)"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:667
|
||
#, c-format
|
||
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
||
msgstr "Action Replay: Normal Code 0: Onjuist Subtype %08x (%s)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:33
|
||
msgid "Active"
|
||
msgstr "Actief"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:42
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:76
|
||
msgid "Adapter Detected"
|
||
msgstr "Adapter gevonden"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:30
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:78
|
||
msgid "Adapter Not Detected"
|
||
msgstr "Geen Adapter gevonden"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:366
|
||
msgid "Adapter:"
|
||
msgstr "Adapter:"
|
||
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:33
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:84
|
||
msgid "Add"
|
||
msgstr "Toevoegen"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:247
|
||
msgid "Add ActionReplay Code"
|
||
msgstr "Voeg een ActionReplay Code toe"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:20
|
||
msgid "Add Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:425
|
||
msgid "Add New Pane To"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:23
|
||
msgid "Add New USB Device"
|
||
msgstr "Nieuw USB Apparaat Toevoegen"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:840
|
||
msgid "Add Patch"
|
||
msgstr "Voeg een Patch toe"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:61
|
||
msgid "Add a Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:62
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:21
|
||
msgid "Add a Memory Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:487
|
||
msgid ""
|
||
"Add any named functions missing from a .dsy file, so that these additional "
|
||
"functions can also be recognized in other games."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:270
|
||
msgid "Add memory &breakpoint"
|
||
msgstr ""
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:317
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:488
|
||
msgid "Add to &watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:74
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:395
|
||
msgid "Add..."
|
||
msgstr "Toevoegen..."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:68
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:36
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:173
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:28
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:84
|
||
msgid "Address"
|
||
msgstr "Adres"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:445
|
||
msgid "Address Out of Range"
|
||
msgstr "Adres buiten Bereik"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1072
|
||
msgid "Adjust the analog control pressure required to activate buttons."
|
||
msgstr ""
|
||
"Stel de vereiste analoge control drukgevoeligheid in om de knop te activeren."
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:41
|
||
msgid "Advance Game Port"
|
||
msgstr "Advance Gamepoort"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:90
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:814
|
||
msgid "Advanced"
|
||
msgstr "Geavanceerd"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:126
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:240
|
||
msgid "Advanced Settings"
|
||
msgstr "Geavanceerde Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:44
|
||
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
|
||
msgstr "Alle GC/Wii bestanden (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
||
msgid "All GC/Wii files (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
|
||
msgstr ""
|
||
"Alle GC/Wii bestanden (elf, dol, gcm, iso, tgc, wbfs, ciso, gcz, wad, dff)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1485
|
||
msgid "All GameCube GCM files (gcm)"
|
||
msgstr "Alle GameCube GCM bestanden (gcm)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1455
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1467
|
||
msgid "All Save States (sav, s##)"
|
||
msgstr "Alle Savestaten (sav, s##)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1483
|
||
msgid "All Wii ISO files (iso)"
|
||
msgstr "Alle Wii ISO Bestanden (iso)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1498
|
||
msgid "All compressed GC/Wii ISO files (gcz)"
|
||
msgstr "Alle gecomprimeerde GC/Wii ISO-bestanden (GCZ)"
|
||
|
||
#: Source/Core/Common/Assert.h:46
|
||
#, c-format
|
||
msgid ""
|
||
"An error occurred.\n"
|
||
"\n"
|
||
" Line: %d\n"
|
||
" File: %s\n"
|
||
"\n"
|
||
"Ignore and continue?"
|
||
msgstr ""
|
||
"Er is een fout opgetreden.\n"
|
||
"\n"
|
||
" Lijn: %d\n"
|
||
" Bestand: %s\n"
|
||
"\n"
|
||
"Negeren en doorgaan?"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:164
|
||
msgid "An inserted disc was expected but not found."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
|
||
msgid "Anaglyph"
|
||
msgstr "Anaglyph"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:274
|
||
msgid "Analyze"
|
||
msgstr "Analyseer"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
|
||
msgid "Angle"
|
||
msgstr "Hoek"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
|
||
msgid "Anisotropic Filtering:"
|
||
msgstr "Anisotropic Filtering:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
|
||
msgid "Anti-Aliasing:"
|
||
msgstr "Anti-Aliasing:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:383
|
||
msgid "Append signature to"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:486
|
||
msgid "Append to &Existing Signature File..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:229
|
||
msgid "Apploader Date:"
|
||
msgstr "Apploader Datum:"
|
||
|
||
#: Source/Core/DiscIO/VolumeDirectory.cpp:323
|
||
msgid "Apploader is the wrong size...is it really an apploader?"
|
||
msgstr "Apploader heeft de verkeerde grootte.. is het wel echt een Apploader?"
|
||
|
||
#: Source/Core/DiscIO/VolumeDirectory.cpp:316
|
||
msgid "Apploader unable to load from file"
|
||
msgstr "Apploader kan het bestand niet laden"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:88
|
||
msgid "Apploader:"
|
||
msgstr "Apploader:"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:493
|
||
msgid "Apply Signat&ure File..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:272
|
||
msgid ""
|
||
"Apply a post-processing effect after finishing a frame.\n"
|
||
"\n"
|
||
"If unsure, select (off)."
|
||
msgstr ""
|
||
"Pas een post-processing effect toe na het verwerken van een frame. \n"
|
||
"\n"
|
||
"In geval van twijfel selecteer (uit)."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:317
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:401
|
||
msgid "Apply signature file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:897
|
||
#, c-format
|
||
msgid "Are you sure you want to delete \"%s\"?"
|
||
msgstr "Weet u zeker dat u \"%s\"? wilt verwijderen?"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1279
|
||
msgid "Are you sure you want to delete these files? They will be gone forever!"
|
||
msgstr ""
|
||
"Weet u zeker dat u deze bestanden wilt verwijderen? Deze gegevens zijn niet "
|
||
"meer terug te halen!"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
|
||
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
||
msgstr ""
|
||
"Weet u zeker dat u dit bestand wilt verwijderen? Deze gegevens zijn niet "
|
||
"meer terug te halen!"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:420
|
||
msgid "Are you trying to use the same file in both slots?"
|
||
msgstr "Probeer je hetzelfde bestand in beide slots te gebruiken?"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:96
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
|
||
msgid "Aspect Ratio:"
|
||
msgstr "Beeldverhouding:"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:234
|
||
msgid "Assign Controller Ports"
|
||
msgstr "Controllerpoorten Toewijzen"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:82
|
||
msgid "At least one pane must remain open."
|
||
msgstr "Er moet tenminste één paneel open blijven."
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:86
|
||
msgid "Audio"
|
||
msgstr "Audio"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:73
|
||
msgid "Audio Backend:"
|
||
msgstr "Audio Backend:"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:110
|
||
msgid "Audio Stretching Settings"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:99
|
||
msgid "Australia"
|
||
msgstr "Australië"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:40
|
||
msgid "Authors"
|
||
msgstr "Auteurs"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:379
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
|
||
msgid "Auto"
|
||
msgstr "Auto"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
|
||
msgid "Auto (Multiple of 640x528)"
|
||
msgstr "Auto (Veelvoud van 640x528)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
|
||
msgid "Auto (Window Size)"
|
||
msgstr "Automatisch (Venster Grootte)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:445
|
||
msgid "Auto Adjust Window Size"
|
||
msgstr "Venstergrootte Automatisch Aanpassen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
||
msgid ""
|
||
"Automatically adjusts the window size to your internal resolution.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Past de venster grootte automatisch aan aan je interne resolutie.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:191
|
||
msgid ""
|
||
"Automatically load the Default ISO when Dolphin starts, or the last game you "
|
||
"loaded, if you have not given it an elf file with the --elf command line. "
|
||
"[This can be convenient if you are bug-testing with a certain game and want "
|
||
"to rebuild and retry it several times, either with changes to Dolphin or if "
|
||
"you are developing a homebrew game.]"
|
||
msgstr ""
|
||
"Laad de standaard ISO automatisch wanneer Dolphin start, of het laatste spel "
|
||
"dat je geladen hebt, als je geen elf bestand hebt opgegeven met het --elf "
|
||
"commando. [Dit kan handig zijn wanneer je aan het bug testen bent met een "
|
||
"bepaald spel, je wilt het opnieuw compileren en meerdere keren testen, of "
|
||
"met veranderingen aan Dolphin of wanneer je een homebrew spel ontwikkeld.]"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:378
|
||
msgid ""
|
||
"Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from "
|
||
"crashing.\n"
|
||
"[This option must be selected before a game is started.]"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:519
|
||
msgid "BAT incorrect. Dolphin will now exit"
|
||
msgstr "BAT is fout. Dolphin sluit zich nu af"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:773
|
||
msgid "BP register "
|
||
msgstr "BP register "
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:85
|
||
msgid "Backend Settings"
|
||
msgstr "Backend Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:60
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:336
|
||
msgid "Backend:"
|
||
msgstr "Backend:"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:60
|
||
msgid "Background Input"
|
||
msgstr "Achtergrond invoer"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
|
||
msgid "Backward"
|
||
msgstr "Terug"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:449
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:302
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:626
|
||
msgid "Banner"
|
||
msgstr "Banner"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:303
|
||
msgid "Banner Details"
|
||
msgstr "Banner Details"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:279
|
||
msgid "Banner:"
|
||
msgstr "Banner:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
|
||
msgid "Bar"
|
||
msgstr "Balk"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
|
||
msgid "Basic"
|
||
msgstr "Basis"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:107
|
||
msgid "Basic Settings"
|
||
msgstr "Basisinstellingen"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
||
msgid "Bass"
|
||
msgstr "Bass"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:320
|
||
msgid "Battery"
|
||
msgstr "Batterij"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
|
||
msgid "Block Allocation Table checksum failed"
|
||
msgstr "Block Allocation Table checksum is mislukt"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:630
|
||
msgid "Blocks"
|
||
msgstr "Blokken"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
|
||
msgid "Blue"
|
||
msgstr "Blauw"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Blue Left"
|
||
msgstr "Blauw Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
||
msgid "Blue Right"
|
||
msgstr "Blauw Rechts"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:19
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
|
||
"Passthrough mode cannot be used."
|
||
msgstr ""
|
||
"Bluetooth passthrough mode staat aan, maar Dolphin is gecompileerd zonder "
|
||
"libusb. Passthrough mode kan niet gebruikt worden."
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:143
|
||
msgid ""
|
||
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
|
||
"was found. Aborting."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:185
|
||
msgid "Boot to Pause"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1287
|
||
msgid "BootMii NAND backup file (*.bin)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:904
|
||
msgid "Borderless Fullscreen"
|
||
msgstr "Randloos Volledig Scherm"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:62
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:411
|
||
msgid "Bottom"
|
||
msgstr "Onder"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:343
|
||
#, c-format
|
||
msgid "Bound Controls: %lu"
|
||
msgstr "Gekoppelde controls: %lu"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
|
||
#, c-format
|
||
msgid "Branch: %s"
|
||
msgstr "Tak: %s"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:56
|
||
msgid "Break"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:57
|
||
msgid "Break and log"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:250
|
||
msgid "Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:402
|
||
msgid "Breakpoint encountered! Step out aborted."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.h:18
|
||
msgid "Breakpoints"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:40
|
||
msgid "Broadband Adapter"
|
||
msgstr "Breedband Adapter"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:332
|
||
msgid "Broken"
|
||
msgstr "Defect"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:383
|
||
msgid "Browse for a directory to add"
|
||
msgstr "Selecteer een map om toe te voegen"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1386
|
||
msgid "Browse for output directory"
|
||
msgstr "Selecteer een uitvoer folder"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
|
||
msgid "Buffer Size:"
|
||
msgstr "Buffer Grootte:"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:253
|
||
msgid "Buffer:"
|
||
msgstr "Buffer:"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:77
|
||
msgid "Button"
|
||
msgstr "Knop"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:51
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:48
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:68
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:260
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:301
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
|
||
msgid "Buttons"
|
||
msgstr "Knoppen"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
|
||
msgid "Bypass XFB"
|
||
msgstr "Omzeil XFB"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:268
|
||
msgid ""
|
||
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
||
"this option disabled."
|
||
msgstr ""
|
||
"Voorkomt het legen van de data cache door de DCBZ instructie. Deze optie "
|
||
"kunt u meestal uitgeschakeld laten. "
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:63
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:372
|
||
msgid "C Stick"
|
||
msgstr "C Stick"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:785
|
||
msgid "CP register "
|
||
msgstr "CP register"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
|
||
msgid "CPU Emulator Engine"
|
||
msgstr "CPU Emulatie Engine"
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:77
|
||
msgid "CPU Options"
|
||
msgstr "CPU Opties"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:250
|
||
msgid ""
|
||
"Cache custom textures to system RAM on startup.\n"
|
||
"This can require exponentially more RAM but fixes possible stuttering.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Cache aangepaste textures in het systeem RAM tijdens het opstarten.\n"
|
||
"Dit kan expentioneel meer ram vereisen, maar lost mogelijke stotteringen "
|
||
"op.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
|
||
msgid "Cached Interpreter (slower)"
|
||
msgstr "Gecached Interpreter (trager)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:166
|
||
msgid ""
|
||
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
||
"smoothing out the appearance of lit polygons and making individual triangles "
|
||
"less noticeable.\n"
|
||
"Rarely causes slowdowns or graphical issues.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Berekent de belichting van 3D objecten per pixel in plaats van per vertex, "
|
||
"vereffent het uiterlijk van belichte veelhoeken en maakt individuele "
|
||
"driehoeken minder opvallend. \n"
|
||
"Zorgt bijna nooit voor vertragingen of grafische problemen.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:98
|
||
msgid "Callstack"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1781
|
||
#, c-format
|
||
msgid "Can't find Wii Remote by connection handle %02x"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:96
|
||
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
|
||
msgstr "Kan SingleStep niet uitvoeren. Gebruik Frame Avanceren."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:430
|
||
msgid "Cannot find the GC IPL."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:231
|
||
msgid "Cannot set uninitialized memory."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:428
|
||
msgid "Cannot start the game, because the GC IPL could not be found."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:367
|
||
#, c-format
|
||
msgid ""
|
||
"Cannot use that file as a memory card.\n"
|
||
"%s\n"
|
||
"is not a valid GameCube memory card file"
|
||
msgstr ""
|
||
"Het bestand kan niet worden gebruikt als een geheugenkaart.\n"
|
||
"%s\n"
|
||
"is geen geldige GameCube geheugenkaart bestand"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:414
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
|
||
msgid "Center"
|
||
msgstr "Middelpunt"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1150
|
||
msgid "Change &Disc"
|
||
msgstr "Verander &Schijf"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:81
|
||
msgid "Change &Disc..."
|
||
msgstr "Verander &Schijf..."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:25
|
||
msgid "Change Disc"
|
||
msgstr "Verander Schijf"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1262
|
||
#, c-format
|
||
msgid "Change the disc to %s"
|
||
msgstr "Verander de schijf naar %s."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:133
|
||
msgid ""
|
||
"Change the language of the user interface.\n"
|
||
"Requires restart."
|
||
msgstr ""
|
||
"Verander de taal van de gebruikersinterface.\n"
|
||
"Vereist een herstart."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:159
|
||
msgid "Changing cheats will only take effect when the game is restarted."
|
||
msgstr ""
|
||
"Het aanpassen van cheats zal pas van kracht worden wanneer het spel opnieuw "
|
||
"wordt opgestart."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:160
|
||
msgid "Chat"
|
||
msgstr "Chat"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:39
|
||
msgid "Cheat Code"
|
||
msgstr "Cheat Code"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:174
|
||
msgid "Cheat Manager"
|
||
msgstr "Cheat Manager"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:130
|
||
msgid "Cheat Search"
|
||
msgstr "Cheat Zoeken"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:215
|
||
msgid "Check Partition Integrity"
|
||
msgstr "Controleer Partitie integriteit"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:33
|
||
msgid "Check for updates: "
|
||
msgstr "Controleer op updates:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
|
||
msgid "Checking integrity..."
|
||
msgstr "Integriteit controleren..."
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
|
||
msgid "Choose a DVD root directory:"
|
||
msgstr "Selecteer een DVD Station:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:57
|
||
msgid "Choose a NAND root directory:"
|
||
msgstr "Selecteer een NAND basismap:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
|
||
msgid "Choose a default ISO:"
|
||
msgstr "Kies een standaard ISO:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:171
|
||
msgid "Choose a directory to add"
|
||
msgstr "Selecteer een map om toe te voegen"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:60
|
||
msgid "Choose a dump directory:"
|
||
msgstr "Selecteer een dump map:"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:356
|
||
msgid "Choose a file to open"
|
||
msgstr "Kies een bestand om te openen"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:194
|
||
msgid "Choose a memory card:"
|
||
msgstr "Kies een geheugenkaart:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:63
|
||
msgid "Choose an SD Card file:"
|
||
msgstr "Selecteer een SD-kaart bestand:"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:53
|
||
msgid ""
|
||
"Choose file to use as apploader: (applies to discs constructed from "
|
||
"directories only)"
|
||
msgstr ""
|
||
"Kies Bestand om als apploader te gebruiken (geldt voor schijven die alleen "
|
||
"uit mappen zijn opgebouwd)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:417
|
||
msgid "Choose priority input file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:424
|
||
msgid "Choose secondary input file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:240
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:248
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:275
|
||
msgid "Choose the folder to extract to"
|
||
msgstr "Kies een map om naar uit te pakken"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
|
||
msgid "Circle Stick"
|
||
msgstr "Cirkel Stick"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:62
|
||
msgid "Classic"
|
||
msgstr "Klassiek"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:93
|
||
msgid "Classic Controller Configuration"
|
||
msgstr "Klassieke Controller Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:51
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:751
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1214
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:103
|
||
msgid "Clear"
|
||
msgstr "Legen"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:116
|
||
msgid "Clear Pixel Shaders"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:102
|
||
msgid "Clear Screen"
|
||
msgstr "Leeg Scherm"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:105
|
||
msgid "Clear Textures"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:109
|
||
msgid "Clear Vertex Shaders"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:206
|
||
msgid "Clone and &Edit Code..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:444
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:233
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:135
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:151
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:926
|
||
msgid "Close"
|
||
msgstr "Sluit"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:171
|
||
msgid "Co&nfiguration"
|
||
msgstr "Co&nfiguratie"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.h:82
|
||
msgid "Code"
|
||
msgstr "Code"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:77
|
||
msgid "Code Info"
|
||
msgstr "Code Info"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:43
|
||
msgid "Code:"
|
||
msgstr "Code: "
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:23
|
||
msgid "Code: "
|
||
msgstr "Code: "
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:489
|
||
msgid "Combine Two Signature Files..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:628
|
||
msgid "Comment"
|
||
msgstr "Reactie"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1148
|
||
msgid "Compress ISO..."
|
||
msgstr "Comprimeer ISO ..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1178
|
||
msgid "Compress selected ISOs..."
|
||
msgstr "Comprimeer geselecteerde ISO's ..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
|
||
msgid "Compressing ISO"
|
||
msgstr "ISO wordt gecomprimeerd"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1594
|
||
msgid ""
|
||
"Compressing a Wii disc image will irreversibly change the compressed copy by "
|
||
"removing padding data. Your disc image will still work. Continue?"
|
||
msgstr ""
|
||
"Het comprimeren van een Wii schijfkopie zal de gecomprimeerde kopie "
|
||
"comprimeren door opvuldata te verwijderen en is niet meer om te draaien. Uw "
|
||
"schijfkopie zal hierna nog steeds werken. Doorgaan?"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:250
|
||
msgid "Compute"
|
||
msgstr "Bereken"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:27
|
||
#, c-format
|
||
msgid ""
|
||
"Computing MD5 Checksum for:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Bezig met het berekenen van MD5 Controlecijfer voor:\n"
|
||
"%s"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
|
||
msgid "Computing MD5 checksum"
|
||
msgstr "Het MD5 controlegetal wordt berekend"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:41
|
||
msgid "Computing..."
|
||
msgstr "Berekenen..."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:79
|
||
msgid "Computing: "
|
||
msgstr "Berekenen:"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:185
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:569
|
||
msgid "Config"
|
||
msgstr "Config"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:167
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:235
|
||
msgid "Configure"
|
||
msgstr "Configureer"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:197
|
||
msgid "Configure Control"
|
||
msgstr "Configureer Besturing"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:110
|
||
msgid "Configure Dolphin"
|
||
msgstr "Dolphin Configureren"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:185
|
||
msgid "Configure..."
|
||
msgstr "Configureer..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1418
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1443
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1508
|
||
msgid "Confirm File Overwrite"
|
||
msgstr "Bevestig om bestand over te schrijven."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:88
|
||
msgid "Confirm on Stop"
|
||
msgstr "Bevestiging bij Stop"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:171
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:190
|
||
msgid "Connect"
|
||
msgstr "Verbind"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:69
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:213
|
||
msgid "Connect Balance Board"
|
||
msgstr "Verbind Balance Board"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:71
|
||
msgid "Connect USB Keyboard"
|
||
msgstr "Verbind USB Toetsenbord"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:210
|
||
#, c-format
|
||
msgid "Connect Wii Remote %i"
|
||
msgstr "Verbind Wii-afstandsbediening %i"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:65
|
||
msgid "Connect Wii Remote 1"
|
||
msgstr "Verbind Wii-afstandsbediening 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:66
|
||
msgid "Connect Wii Remote 2"
|
||
msgstr "Verbind Wii-afstandsbediening 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:67
|
||
msgid "Connect Wii Remote 3"
|
||
msgstr "Verbind Wii-afstandsbediening 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:68
|
||
msgid "Connect Wii Remote 4"
|
||
msgstr "Verbind Wii-afstandsbediening 4"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:249
|
||
msgid "Connect Wii Remotes"
|
||
msgstr "Verbind Wii-afstandsbedieningen"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1324
|
||
msgid "Connect to the Internet and perform an online system update?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:476
|
||
msgid "Connecting..."
|
||
msgstr "Verbinden..."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:117
|
||
msgid "Connection Type:"
|
||
msgstr "Verbindingstype:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:82
|
||
msgid "Continue"
|
||
msgstr "Verdergaan"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
|
||
msgid "Continuous Scanning"
|
||
msgstr "Continu scannen"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:62
|
||
msgid "Control Stick"
|
||
msgstr "Control Stick"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:18
|
||
msgid "Controller Ports"
|
||
msgstr "Controllerpoorten"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:189
|
||
msgid "Controller settings"
|
||
msgstr "Controllerinstellingen"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:188
|
||
msgid "Controllers"
|
||
msgstr "Controllers"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:287
|
||
msgid ""
|
||
"Controls the distance of the convergence plane. This is the distance at "
|
||
"which virtual objects will appear to be in front of the screen.\n"
|
||
"A higher value creates stronger out-of-screen effects while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Regelt de afstand van de convergentie-vlak. Dit is de afstand dat bepaalt of "
|
||
"virtuele objecten op de voorgrond van een scherm moeten worden getoond.\n"
|
||
"Een hogere waarde zorgt voor een sterkere 'uit het scherm' effect."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:284
|
||
msgid ""
|
||
"Controls the separation distance between the virtual cameras.\n"
|
||
"A higher value creates a stronger feeling of depth while a lower value is "
|
||
"more comfortable."
|
||
msgstr ""
|
||
"Regelt de scheidingsafstand tussen de virtuele camera's.\n"
|
||
"Een hogere waarde zorgt voor een sterkere gevoel van diepte."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:653
|
||
msgid "Convergence:"
|
||
msgstr "Convergentie:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:315
|
||
msgid "Convergence: "
|
||
msgstr "Convergentie: "
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:165
|
||
msgid "Convert to GCI"
|
||
msgstr "Omzetten naar GCI"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:212
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:793
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:800
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:818
|
||
msgid "Copy"
|
||
msgstr "Kopieer"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:312
|
||
msgid "Copy &address"
|
||
msgstr "Kopieer &adres"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:439
|
||
msgid "Copy &function"
|
||
msgstr "Kopieer &functie"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:441
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:313
|
||
msgid "Copy &hex"
|
||
msgstr "Kopieer &hex"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:440
|
||
msgid "Copy code &line"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:1038
|
||
msgid "Copy failed"
|
||
msgstr "Kopiëren mislukt"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:806
|
||
#, c-format
|
||
msgid "Copy to Memory Card %c"
|
||
msgstr "Kopieer naar geheugenkaart %c"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:345
|
||
msgid "Core"
|
||
msgstr "Core"
|
||
|
||
#. i18n: Performance cost, not monetary cost
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:184
|
||
msgid "Cost"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1372
|
||
msgid ""
|
||
"Could not download update files from Nintendo. Please check your Internet "
|
||
"connection and try again."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1367
|
||
msgid ""
|
||
"Could not download update information from Nintendo. Please check your "
|
||
"Internet connection and try again."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1377
|
||
msgid ""
|
||
"Could not install an update to the Wii system memory. Please refer to logs "
|
||
"for more information."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:279
|
||
msgid ""
|
||
"Could not launch the Wii Menu because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:284
|
||
#, c-format
|
||
msgid ""
|
||
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
|
||
"The emulated software will likely hang now."
|
||
msgstr ""
|
||
"Kon %016<PRIx64> niet starten omdat het in de NAND mist.\n"
|
||
"The geëmuleerde software zal nu waarschijnlijk vast lopen."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:74
|
||
#, c-format
|
||
msgid ""
|
||
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
|
||
"Wii backup. Please note that Dolphin cannot play games directly from the "
|
||
"original GameCube and Wii discs."
|
||
msgstr ""
|
||
"Kan \"%s\" niet lezen. Er is geen geldige GameCube of Wii schijf in het "
|
||
"station gevonden. Dolphin kan geen spellen direct vanaf de originele "
|
||
"GameCube of Wii schijf afspelen."
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:101
|
||
#, c-format
|
||
msgid "Could not recognize file %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:475
|
||
#, c-format
|
||
msgid "Could not save %s."
|
||
msgstr "Kan %s niet opslaan."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:119
|
||
#, c-format
|
||
msgid ""
|
||
"Could not write memory card file %s.\n"
|
||
"\n"
|
||
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
||
"protected?\n"
|
||
"\n"
|
||
"Are you receiving this after moving the emulator directory?\n"
|
||
"If so, then you may need to re-specify your memory card location in the "
|
||
"options."
|
||
msgstr ""
|
||
"Kan niet naar geheugenkaart %s schrijven. \n"
|
||
"\n"
|
||
"Draait u Dolphin vanaf een CD/DVD of is het bestand misschien beveiligd "
|
||
"tegen schrijven?\n"
|
||
"\n"
|
||
"Krijgt u dit nadat u de emulator map hebt verplaatst?\n"
|
||
"In dat geval moet u uw memory card locatie opnieuw aangeven in de "
|
||
"configuratie."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:90
|
||
msgid "Couldn't Create Client"
|
||
msgstr "Kan client niet aanmaken"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:101
|
||
msgid "Couldn't create peer."
|
||
msgstr "Kan peer niet aanmaken."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:690
|
||
msgid "Couldn't find open command for extension 'ini'!"
|
||
msgstr "Kan geen open commando vinden voor extensie 'ini'!"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:68
|
||
#, c-format
|
||
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:476
|
||
msgid "Couldn't look up central server"
|
||
msgstr "Kan de centrale server niet vinden"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:86
|
||
msgid "Count"
|
||
msgstr "Tel"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
|
||
msgid "Count:"
|
||
msgstr "Tel:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:264
|
||
#, c-format
|
||
msgid "Count: %lu"
|
||
msgstr "Tel: %lu"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:226
|
||
msgid "Country:"
|
||
msgstr "Land:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:17
|
||
msgid "Create AR Code"
|
||
msgstr "Maak AR Code"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:422
|
||
msgid "Create New Perspective"
|
||
msgstr "Maak Nieuw Perspectief"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:485
|
||
msgid ""
|
||
"Create a .dsy file that can be used to recognise these same functions in "
|
||
"other games."
|
||
msgstr ""
|
||
"Maak een .dsy bestand die gebruikt kan worden om dezelfde functies in andere "
|
||
"games te herkenen."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:255
|
||
msgid ""
|
||
"Create frame dumps and screenshots at the internal resolution of the "
|
||
"renderer, rather than the size of the window it is displayed within. If the "
|
||
"aspect ratio is widescreen, the output image will be scaled horizontally to "
|
||
"preserve the vertical resolution.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:538
|
||
msgid "Create new perspective"
|
||
msgstr "Maak een nieuwe perspectief"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
|
||
msgid "Creator: "
|
||
msgstr "Auteur:"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:68
|
||
msgid "Critical"
|
||
msgstr "Kritiek"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:888
|
||
msgid "Crop"
|
||
msgstr "Bijsnijden"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:269
|
||
msgid ""
|
||
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Snijdt de afbeelding bij van de oorspronkelijke beeldverhouding naar 4:3 of "
|
||
"16:9.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:58
|
||
msgid "Crossfade"
|
||
msgstr "Crossfade"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:239
|
||
msgid "Current Region"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:359
|
||
#, c-format
|
||
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
||
msgstr "Huidige map verandert van %s naar %s na wxFileSelector!"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:135
|
||
msgid "Current game"
|
||
msgstr "Huidige spel"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
|
||
msgid "Custom"
|
||
msgstr "Aangepast"
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:92
|
||
msgid "Custom RTC Options"
|
||
msgstr "Aangepaste RTC Opties"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:80
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
|
||
msgid "D-Pad"
|
||
msgstr "D-Pad"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||
msgid "DK Bongos"
|
||
msgstr "DK Bongos"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:39
|
||
msgid "DSP Emulator Engine"
|
||
msgstr "DSP Emulator Engine"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:283
|
||
msgid "DSP HLE emulation (fast)"
|
||
msgstr "DSP HLE emulatie (snel)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:34
|
||
msgid "DSP LLE Debugger"
|
||
msgstr "DSP LLE Debugger"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
|
||
msgid "DSP LLE interpreter (slow)"
|
||
msgstr "DSP LLE interpreter (traag)"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
|
||
msgid "DSP LLE recompiler"
|
||
msgstr "DSP LLE recompiler"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:85
|
||
msgid "DVD Root:"
|
||
msgstr "DVD Station:"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||
msgid "Dance Mat"
|
||
msgstr "Dansmat"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
|
||
msgid "Data Size"
|
||
msgstr "Datagrootte"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:91
|
||
msgid "Data Type"
|
||
msgstr "Data Type"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:525
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:560
|
||
msgid "Datel MaxDrive/Pro files(*.sav)"
|
||
msgstr "Datel MaxDrive/Pro bestanden(*.sav)"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:25
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
|
||
msgid "Dead Zone"
|
||
msgstr "Dode Zone"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
|
||
msgid "Debug"
|
||
msgstr "Debug"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:117
|
||
msgid "Debug Only"
|
||
msgstr "Alleen debug"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:166
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:116
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:834
|
||
msgid "Debugging"
|
||
msgstr "Debugging"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:88
|
||
msgid "Decimal"
|
||
msgstr "Decimaal"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1146
|
||
msgid "Decompress ISO..."
|
||
msgstr "Decomprimeer ISO..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1179
|
||
msgid "Decompress selected ISOs..."
|
||
msgstr "Decomprimeer geselecteerde ISOs..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1513
|
||
msgid "Decompressing ISO"
|
||
msgstr "Decomprimeer ISO"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:100
|
||
msgid "Decrease Convergence"
|
||
msgstr "Verlaag Convergentie"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:98
|
||
msgid "Decrease Depth"
|
||
msgstr "Verlaag Diepte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:38
|
||
msgid "Decrease Emulation Speed"
|
||
msgstr "Verlaag Emulatiesnelheid"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:81
|
||
msgid "Decrease IR"
|
||
msgstr "Verlaag IR"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1212
|
||
msgid "Default"
|
||
msgstr "Standaard"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:82
|
||
msgid "Default ISO:"
|
||
msgstr "Standaard ISO:"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:67
|
||
msgid "Default font"
|
||
msgstr "Standaardlettertype"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:48
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1237
|
||
msgid "Delete"
|
||
msgstr "Verwijder"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:807
|
||
msgid "Delete Save"
|
||
msgstr "Verwijder Save"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:34
|
||
#: Source/Core/VideoCommon/AVIDump.cpp:110
|
||
#, c-format
|
||
msgid "Delete the existing file '%s'?"
|
||
msgstr "Verwijder het bestaande bestand '%s'?"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:306
|
||
msgid "Depth Percentage: "
|
||
msgstr "Dieptepercentage:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:642
|
||
msgid "Depth:"
|
||
msgstr "Diepte:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1221
|
||
msgid "Description"
|
||
msgstr "Beschrijving"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:276
|
||
msgid "Description:"
|
||
msgstr "Beschrijving:"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
|
||
msgid "Detect"
|
||
msgstr "Detect"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:288
|
||
msgid "Deterministic dual core: "
|
||
msgstr "Deterministische dual core:"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:214
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1186
|
||
msgid "Device"
|
||
msgstr "Apparaat"
|
||
|
||
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:63
|
||
msgid "Device PID (e.g., 0305)"
|
||
msgstr "Apparaat PID (bijv., 0305)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:119
|
||
msgid "Device Settings"
|
||
msgstr "Apparaatinstellingen"
|
||
|
||
#. i18n: VID means Vendor ID (in the context of a USB device)
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:61
|
||
msgid "Device VID (e.g., 057e)"
|
||
msgstr "Apparaat VID (bijv., 057e)"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:351
|
||
msgid "Device not found"
|
||
msgstr "Apparaat niet gevonden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:55
|
||
msgid "Dial"
|
||
msgstr "Draai"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:84
|
||
msgid "Dims the screen after five minutes of inactivity."
|
||
msgstr "Dimt het scherm na vijf minuten inactiviteit. "
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:121
|
||
msgid "Direct Connection"
|
||
msgstr "Rechtstreekse Verbinding"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
|
||
msgid "Directory checksum and directory backup checksum failed"
|
||
msgstr "Map checksum en map backup checksum mislukt"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:763
|
||
msgid "Disable"
|
||
msgstr "Uitschakelen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:788
|
||
msgid "Disable Bounding Box"
|
||
msgstr "Schakel Bounding Box uit"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:427
|
||
msgid "Disable Docking"
|
||
msgstr "Docking Uitschakelen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:40
|
||
msgid "Disable Emulation Speed Limit"
|
||
msgstr "Schakel Emulatie Snelheidslimit uit"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:601
|
||
msgid "Disable Fog"
|
||
msgstr "Schakel Fog uit"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
|
||
msgid ""
|
||
"Disable any XFB emulation.\n"
|
||
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
||
"on them (especially homebrew applications).\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Schakel XFB emulatie uit.\n"
|
||
"Versnelt emulatie enorm maar veroorzaakt heftige glitches in veel spellen "
|
||
"die ervan afhankelijk zijn (vooral homebrew applicaties).\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:428
|
||
msgid "Disable docking of perspective panes to main window"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:174
|
||
msgid ""
|
||
"Disable the bounding box emulation.\n"
|
||
"This may improve the GPU performance a lot, but some games will break.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Schakel bounding box emulatie uit.\n"
|
||
"Dit kan GPU performance enorm versnellen, maar breekt sommige spellen.\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:79
|
||
msgid "Disassembly"
|
||
msgstr "Disassembly"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:137
|
||
msgid "Disc"
|
||
msgstr "Schijf"
|
||
|
||
#: Source/Core/DiscIO/DriveBlob.cpp:146
|
||
msgid "Disc Read Error"
|
||
msgstr "Schijf Leesfout"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
|
||
msgid "Display"
|
||
msgstr "Scherm"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
|
||
msgid ""
|
||
"Display messages over the emulation screen area.\n"
|
||
"These messages include memory card writes, video backend and CPU "
|
||
"information, and JIT cache clearing."
|
||
msgstr ""
|
||
"Geef berichten weer op het emulatiescherm.\n"
|
||
"Deze berichten betreffen: geheugenkaart activiteiten, grafische "
|
||
"instellingen, CPU informatie, en JIT cache verversingen."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:183
|
||
msgid "Do you want to clear the list of symbol names?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:852
|
||
msgid "Do you want to stop the current emulation?"
|
||
msgstr "Wilt u de emulatie stoppen?"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:41
|
||
msgid "Dolby Pro Logic II decoder"
|
||
msgstr "Dolby Pro Logic II decoder"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:26
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:679
|
||
msgid "Dolphin"
|
||
msgstr "Dolphin"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:37
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
|
||
#, c-format
|
||
msgid "Dolphin %s Graphics Configuration"
|
||
msgstr "Dolphin %s Grafische Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.h:22
|
||
msgid "Dolphin Configuration"
|
||
msgstr "Dolphin Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
|
||
msgid "Dolphin Controller Configuration"
|
||
msgstr "Dolphin Controllerconfiguratie"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:531
|
||
#, c-format
|
||
msgid "Dolphin Emulated Wii Remote Configuration Port %i"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:378
|
||
msgid "Dolphin FIFO"
|
||
msgstr "Dolphin FIFO"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1047
|
||
msgid "Dolphin Hotkeys"
|
||
msgstr "Dolphin Sneltoetsen"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:263
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:279
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:298
|
||
msgid "Dolphin Map File (*.map)"
|
||
msgstr "Dolphin Map Bestand (*.map)"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:69
|
||
msgid "Dolphin NetPlay"
|
||
msgstr "Dolphin NetPlay"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:40
|
||
msgid "Dolphin NetPlay Setup"
|
||
msgstr "Dolphin Netplay Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:169
|
||
msgid "Dolphin Signature CSV File (*.csv)"
|
||
msgstr "Dolphin handtekening CSV File (*.csv)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:168
|
||
msgid "Dolphin Signature File (*.dsy)"
|
||
msgstr "Dolphin handtekening File (*.dsy)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:318
|
||
msgid "Dolphin Symbol Rename File (*.sym)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:493
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:982
|
||
msgid "Dolphin TAS Movies (*.dtm)"
|
||
msgstr "Dolphin TAS Film (*.dtm)"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
|
||
msgid ""
|
||
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
|
||
"set a games directory..."
|
||
msgstr ""
|
||
"Dolphin kan geen GameCube/Wii ISO's of WADs vinden. Dubbelklik om een "
|
||
"gamemap in te stellen..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:505
|
||
msgid ""
|
||
"Dolphin is currently set to hide all games. Double-click here to show all "
|
||
"games..."
|
||
msgstr ""
|
||
"Dolphin is momenteel ingesteld om alle spellen te verbergen. Dubbelklik hier "
|
||
"om alle spellen weer te geven..."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:479
|
||
msgid "Dolphin is too old for traversal server"
|
||
msgstr "Dolphin is te oud voor de traversal server"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1455
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1528
|
||
msgid "Dolphin was unable to complete the requested action."
|
||
msgstr "Dolphin kan de verzochte actie niet uitvoeren."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:153
|
||
msgid "Dolphin's cheat system is currently disabled."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:332
|
||
msgid "Done compressing disc image."
|
||
msgstr "Comprimeren van schijfkopie voltooid."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:97
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
|
||
msgid "Down"
|
||
msgstr "Omlaag"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:60
|
||
msgid "Download Codes (WiiRD Database)"
|
||
msgstr "Download Codes (WiiRD Database)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:199
|
||
#, c-format
|
||
msgid "Downloaded %lu codes. (added %lu)"
|
||
msgstr "%lu codes gedownload. (%lu toegevoegd)"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:134
|
||
msgid "Drawn Object Range"
|
||
msgstr "Getekend Object Bereik"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:36
|
||
msgid "Driver Not Detected"
|
||
msgstr "Geen Driver gevonden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
|
||
msgid "Drums"
|
||
msgstr "Drums"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:106
|
||
msgid "Drums Configuration"
|
||
msgstr "Drums Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
|
||
msgid "Dummy"
|
||
msgstr "Pop"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:96
|
||
msgid "Dump"
|
||
msgstr "Dump"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:162
|
||
msgid "Dump Audio"
|
||
msgstr "Dump Audio"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:864
|
||
msgid "Dump EFB Target"
|
||
msgstr "Dump EFB Doel"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:136
|
||
msgid "Dump EXRAM"
|
||
msgstr "Dump EXRAM"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:145
|
||
msgid "Dump FakeVMEM"
|
||
msgstr "Dump FakeVMEM"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:160
|
||
msgid "Dump Frames"
|
||
msgstr "Dump Frames"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:133
|
||
msgid "Dump MRAM"
|
||
msgstr "Dump MRAM"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
|
||
msgid "Dump Objects"
|
||
msgstr "Dump Objecten"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:94
|
||
msgid "Dump Path:"
|
||
msgstr "Dump Pad:"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:125
|
||
msgid "Dump TEV Stages"
|
||
msgstr "Dump TEV Stages"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:127
|
||
msgid "Dump Texture Fetches"
|
||
msgstr "Dump Opgehaalde Textures"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:111
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:846
|
||
msgid "Dump Textures"
|
||
msgstr "Dump Textures"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:245
|
||
msgid ""
|
||
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Dump de gedecodeerde textures naar User/Dump/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:253
|
||
msgid ""
|
||
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Dump de inhoud van EFB kopieën naar User/Dump/Textures/.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:262
|
||
msgid "Duplicate Bundled ActionReplay Code"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:73
|
||
msgid "Dutch"
|
||
msgstr "Nederlands"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:86
|
||
msgid "E&xit"
|
||
msgstr "Sl&uiten"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:57
|
||
msgid "EFB Cmd"
|
||
msgstr "EFB Cmd"
|
||
|
||
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
|
||
#, c-format
|
||
msgid ""
|
||
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
||
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
||
"reboot is probably required at this point to get Windows to see the new "
|
||
"driver."
|
||
msgstr ""
|
||
"FOUT: Deze versie van Dolphin vereist een TAP-Win32 driver van op zijn minst "
|
||
"versie %d.%d -- Als je Dolphin recentelijk hebt geüpdatet is het mogelijk "
|
||
"dat je Windows eerst moet herstarten voordat de driver herkend wordt."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:101
|
||
msgid "Early Memory Updates"
|
||
msgstr "Vroege Geheugen Updates"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.h:17
|
||
msgid "Edit ActionReplay Code"
|
||
msgstr "Wijzig ActionReplay Code"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:234
|
||
msgid "Edit Config"
|
||
msgstr "Wijzig Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.h:23
|
||
msgid "Edit Patch"
|
||
msgstr "Wijzig Patch"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:419
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
|
||
msgid "Edit Perspectives"
|
||
msgstr "Bewerk Perspectieven"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:394
|
||
msgid "Edit..."
|
||
msgstr "Wijzig..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:54
|
||
msgid "Effect"
|
||
msgstr "Effect"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:48
|
||
msgid ""
|
||
"Eliminate items from the current scan results that do not match the current "
|
||
"Search settings."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
|
||
msgid "Embedded Frame Buffer (EFB)"
|
||
msgstr "Embedded Frame Buffer (EFB)"
|
||
|
||
#: Source/Core/Core/State.cpp:464
|
||
msgid "Empty"
|
||
msgstr "Leeg"
|
||
|
||
#: Source/Core/Core/Core.cpp:232
|
||
msgid "Emu Thread already running"
|
||
msgstr "Emu Thread draait al"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:241
|
||
msgid ""
|
||
"Emulate XFBs accurately.\n"
|
||
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
||
"necessary to emulate a number of games properly.\n"
|
||
"\n"
|
||
"If unsure, check virtual XFB emulation instead."
|
||
msgstr ""
|
||
"Emuleer XFBs nauwkeurig. \n"
|
||
"Vertraagt de emulatie enorm en schakelt hoge resolutie rendering uit, maar "
|
||
"is noodzakelijk om een aantal spellen goed te kunnen emuleren.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer virtuele XFB emulatie."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:237
|
||
msgid ""
|
||
"Emulate XFBs using GPU texture objects.\n"
|
||
"Fixes many games which don't work without XFB emulation while not being as "
|
||
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
||
"games (especially homebrew applications).\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Emuleer XFBs met GPU texture objecten.\n"
|
||
"\n"
|
||
"Lost problemen op met spellen die niet zonder XFB emulatie werken met een "
|
||
"kleinere performance impact als echte XFB emulatie. Het kan echter nog "
|
||
"steeds mislukken voor veel spellen (voornamelijk homebrew applicaties).\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
|
||
msgid "Emulate the Wii's Bluetooth adapter"
|
||
msgstr "Emuleer de Wii's Bluetooth adapter"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||
msgid "Emulated Wii Remote"
|
||
msgstr "Emuleer Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:330
|
||
msgid "Emulation State: "
|
||
msgstr "Emulatie Staat:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:245
|
||
msgid "Emulation speed"
|
||
msgstr "Emulatie snelheid"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:829
|
||
msgid "Enable API Validation Layers"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:102
|
||
msgid "Enable AR Logging"
|
||
msgstr "Activeer AR Logging"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
|
||
msgid "Enable Audio Stretching"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
|
||
msgid "Enable CPU Clock Override"
|
||
msgstr "Activeer CPU klok overschrijven"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
|
||
msgid "Enable Cheats"
|
||
msgstr "Activeer Cheats"
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:37
|
||
msgid "Enable Custom RTC"
|
||
msgstr "Activeer Aangepaste RTC"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:260
|
||
msgid "Enable Dual Core"
|
||
msgstr "Activeer Dual Core"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
|
||
msgid "Enable Dual Core (speedup)"
|
||
msgstr "Activeer Dual Core (verhoogt de snelheid)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:270
|
||
msgid "Enable FPRF"
|
||
msgstr "Activeer FPRF"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:262
|
||
msgid "Enable MMU"
|
||
msgstr "Activeer MMU"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:464
|
||
msgid "Enable Multi-threading"
|
||
msgstr "Schakel Multi-threading in"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:893
|
||
msgid "Enable Progressive Scan"
|
||
msgstr "Activeer Progressieve Scan"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
|
||
msgid "Enable Screen Saver"
|
||
msgstr "Activeer Schermbeveiliger"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:369
|
||
msgid "Enable Speaker Data"
|
||
msgstr "Activeer Speaker Data"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
|
||
msgid "Enable Usage Statistics Reporting"
|
||
msgstr "Activeer Gebruiksstatistieken Rapportering"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:300
|
||
msgid "Enable WideScreen"
|
||
msgstr "Activeer Breedbeeld"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:821
|
||
msgid "Enable Wireframe"
|
||
msgstr "Activeer Wireframe"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
|
||
msgid ""
|
||
"Enable anisotropic filtering.\n"
|
||
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
||
"Might cause issues in a small number of games.\n"
|
||
"\n"
|
||
"If unsure, select 1x."
|
||
msgstr ""
|
||
"Schakel anisotropic filtering in.\n"
|
||
"Verbetert de visuele kwaliteit van textures dat op schuine hoeken zichtbaar "
|
||
"zijn.\n"
|
||
"Kan voor problemen zorgen in een aantal spellen.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer 1x."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:281
|
||
msgid ""
|
||
"Enable fast disc access. This can cause crashes and other problems in some "
|
||
"games. (ON = Fast, OFF = Compatible)"
|
||
msgstr ""
|
||
"Activeer snelle schijftoegang. Dit kan crashes en andere problemen "
|
||
"veroorzaken in enkele spellen. (AAN = Snel, UIT = Compatibel)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:821
|
||
msgid "Enable pages"
|
||
msgstr "Activeer pagina's"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
||
msgid ""
|
||
"Enable this if you want the whole screen to be used for rendering.\n"
|
||
"If this is disabled, a render window will be created instead.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Schakel dit in als u het hele scherm wilt gebruiken voor rendering.\n"
|
||
"Als dit uitgeschakeld is zal er een render venster worden aangemaakt.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
|
||
msgid ""
|
||
"Enable this if you want to use the main Dolphin window for rendering rather "
|
||
"than a separate render window.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Schakel dit in als u het hoofdvenster van Dolphin wilt gebruiken voor "
|
||
"rendering in plaats van een aparte render window.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:60
|
||
msgid ""
|
||
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
|
||
"only."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:272
|
||
msgid ""
|
||
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
||
"= Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Activeer Floating Point Result Flag berekening, nodig voor enkele spellen. "
|
||
"(AAN = Compatibel, UIT = Snel)"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:297
|
||
msgid ""
|
||
"Enables multi-threading in the video backend, which may result in "
|
||
"performance gains in some scenarios.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
|
||
msgid ""
|
||
"Enables progressive scan if supported by the emulated software.\n"
|
||
"Most games don't care about this.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Schakelt progressieve scan in als het ondersteund wordt door de geëmuleerde "
|
||
"software. \n"
|
||
"De meeste spellen geven hier niks om.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
|
||
msgid "Enables stretching of the audio to match emulation speed."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:308
|
||
msgid ""
|
||
"Enables texture decoding using the GPU instead of the CPU. This may result "
|
||
"in performance gains in some scenarios, or on systems where the CPU is the "
|
||
"bottleneck.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:265
|
||
msgid ""
|
||
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
||
"OFF = Fast)"
|
||
msgstr ""
|
||
"Schakel de Memory Management Unit in die nodig is voor sommige games. (AAN = "
|
||
"Compatibel, UIT = Snel)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:83
|
||
msgid ""
|
||
"Enables the collection and sharing of usage statistics data with the Dolphin "
|
||
"development team. This data is used to improve the emulator and help us "
|
||
"understand how our users interact with the system. No private data is ever "
|
||
"collected."
|
||
msgstr ""
|
||
"Activeert het verzamelen en delen van gebruiksstatistieken met het "
|
||
"ontwikkelingsteam van Dolphin. Deze informatie wordt gebruikt om de emulator "
|
||
"te verbeteren en helpt ons te begrijpen hoe onze gebruikers het systeem "
|
||
"gebruiken. Er worden geen vertrouwelijke gegevens verzameld."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:77
|
||
msgid "Enables the use of Action Replay and Gecko cheats."
|
||
msgstr "Schakelt het gebruik van Action Replay en Gecko cheats in"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
|
||
msgid ""
|
||
"Enables validation of API calls made by the video backend, which may assist "
|
||
"in debugging graphical issues.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
|
||
msgid ""
|
||
"Encode frame dumps using the FFV1 codec.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Encode frame dumps met de FFV1 codec. \n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:31
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:143
|
||
msgid "End"
|
||
msgstr "Einde"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:74
|
||
msgid "Enet Didn't Initialize"
|
||
msgstr "Enet niet geïnitialiseerd"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:51
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:58
|
||
msgid "English"
|
||
msgstr "Engels"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:609
|
||
msgid "Enhancements"
|
||
msgstr "Verbeteringen"
|
||
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:39
|
||
msgid "Enter USB device ID"
|
||
msgstr "Voer USB apparaat ID in"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:537
|
||
msgid "Enter a name for the new perspective:"
|
||
msgstr "Voeg een naam toe voor het nieuwe perspectief:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:315
|
||
msgid "Enter instruction code:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:402
|
||
#, c-format
|
||
msgid "Enter symbol (%s) end address:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:379
|
||
#, c-format
|
||
msgid "Enter symbol (%s) size:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:213
|
||
msgid "Enter the RSO module address:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:207
|
||
#, c-format
|
||
msgid "Entry %d/%d"
|
||
msgstr "Toegang %d/%d"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:96
|
||
#, c-format
|
||
msgid "Entry 1/%d"
|
||
msgstr "Toegang 1/%d"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:109
|
||
msgid "Equal"
|
||
msgstr "Gelijk"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:67
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
|
||
#: Source/Core/DolphinWX/Main.cpp:315 Source/Core/DolphinWX/Main.cpp:323
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:554
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
|
||
#: Source/Core/DolphinWX/WxUtils.cpp:70
|
||
msgid "Error"
|
||
msgstr "Error (Fout)"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:314
|
||
msgid "Error loading selected language. Falling back to system default."
|
||
msgstr ""
|
||
"Fout bij het laden van de geselecteerde taal. Dolphin zal terugvallen op de "
|
||
"systeemtaal."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:390
|
||
msgid "Error saving file."
|
||
msgstr "Fout bij het opslaan van het bestand."
|
||
|
||
#: Source/Core/Common/ChunkFile.h:249
|
||
#, c-format
|
||
msgid ""
|
||
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
||
"Aborting savestate load..."
|
||
msgstr ""
|
||
"Fout: Na \\\"%s\\\", gevonden %d (0x%X) in plaats van bewaar punt %d (0x%X). "
|
||
"Bewaarstaat laadactie wordt geannuleerd..."
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:393
|
||
msgid ""
|
||
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
|
||
"not show fonts correctly, or crash."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:388
|
||
msgid ""
|
||
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
|
||
"may not show fonts correctly, or crash."
|
||
msgstr ""
|
||
|
||
#. i18n: This button name refers to a gameplay element in DJ Hero
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:35
|
||
msgid "Euphoria"
|
||
msgstr "Euforie"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:101
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:241
|
||
msgid "Europe"
|
||
msgstr "Europa"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:32
|
||
msgid "Exit"
|
||
msgstr "Sluit"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:218
|
||
msgid "Export All Wii Saves"
|
||
msgstr "Exporteer alle Wii saves"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:49
|
||
msgid "Export Recording"
|
||
msgstr "Exporteer Opname..."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:144
|
||
msgid "Export Recording..."
|
||
msgstr "Exporteer Opname..."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:809
|
||
msgid "Export Save"
|
||
msgstr "Exporteer Save"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1119
|
||
msgid "Export Wii save (Experimental)"
|
||
msgstr "Exporteer Wii save (Experimenteel)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:810
|
||
msgid "Export all saves"
|
||
msgstr "Exporteer alle saves..."
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:55
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:451
|
||
msgid "Export failed"
|
||
msgstr "Exporteren mislukt"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:558
|
||
msgid "Export save as..."
|
||
msgstr "Exporteer save als..."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287
|
||
msgid "Extension"
|
||
msgstr "Extensie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:760
|
||
msgid "External Frame Buffer (XFB)"
|
||
msgstr "Externe Frame Buffer (XFB)"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:237
|
||
msgid "Extract Certificates from NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:208
|
||
msgid "Extract Entire Disc..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:210
|
||
msgid "Extract Entire Partition..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:228
|
||
msgid "Extract File"
|
||
msgstr "Bestand Uitpakken"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:198
|
||
msgid "Extract File..."
|
||
msgstr "Bestand Uitpakken..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:200
|
||
msgid "Extract Files..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:205
|
||
msgid "Extract System Data..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:384
|
||
#, c-format
|
||
msgid "Extracting %s"
|
||
msgstr "Uitpakken %s"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
|
||
msgid "Extracting All Files"
|
||
msgstr "Alle Bestanden Uitpakken"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:373
|
||
msgid "Extracting Directory"
|
||
msgstr "Uitpakken van de map"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:374
|
||
msgid "Extracting..."
|
||
msgstr "Uitpakken..."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:48
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:232
|
||
msgid "FIFO Player"
|
||
msgstr "FIFO Speler"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:321
|
||
msgid "FP value"
|
||
msgstr "FP waarde"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:171
|
||
msgid "Failed To Connect!"
|
||
msgstr "Verbinding Mislukt!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:116
|
||
msgid "Failed to Connect!"
|
||
msgstr "Verbinding Mislukt!"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:586
|
||
msgid "Failed to claim interface for BT passthrough"
|
||
msgstr "Kan geen toegang krijgen tot de interface voor BT passthrough"
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:581
|
||
#, c-format
|
||
msgid "Failed to detach kernel driver for BT passthrough: %s"
|
||
msgstr "Kan kernel driver voor BT passthrough niet ontkoppelen: %s"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:166
|
||
msgid "Failed to download codes."
|
||
msgstr "Het downloaden van de codes is mislukt."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:269
|
||
#, c-format
|
||
msgid "Failed to extract to %s!"
|
||
msgstr "Het uitpakken naar %s is mislukt!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to find new filename.\n"
|
||
"%s\n"
|
||
" will be overwritten"
|
||
msgstr ""
|
||
"Nieuwe bestandsnaam vinden mislukt.\n"
|
||
"%s\n"
|
||
"wordt overschreven"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlayLauncher.cpp:31
|
||
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
||
msgstr ""
|
||
"Het luisteren is mislukt. Draait er al een andere instantie van de NetPlay "
|
||
"server?"
|
||
|
||
#: Source/Core/Core/IOS/MIOS.cpp:139
|
||
msgid "Failed to load MIOS ELF into memory."
|
||
msgstr "MIOS ELF naar het geheugen laden mislukt."
|
||
|
||
#: Source/Core/Core/IOS/MIOS.cpp:131
|
||
msgid ""
|
||
"Failed to load MIOS. It is required for launching GameCube titles from Wii "
|
||
"mode."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:385
|
||
msgid "Failed to load the executable to memory."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574
|
||
#, c-format
|
||
msgid "Failed to open Bluetooth device: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:169
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:354
|
||
#, c-format
|
||
msgid "Failed to open the input file \"%s\"."
|
||
msgstr "Kan inputbestand \"%s\" niet openen."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:176
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:361
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to open the output file \"%s\".\n"
|
||
"Check that you have permissions to write the target folder and that the "
|
||
"media can be written."
|
||
msgstr ""
|
||
"Openen van \"%s\" is mislukt.\n"
|
||
"Controleer of u schrijf permissies hebt op het doel."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1001
|
||
#, c-format
|
||
msgid "Failed to read %s"
|
||
msgstr "Lezen van %s is mislukt"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to read block %u of the save data\n"
|
||
"Memory card may be truncated\n"
|
||
"File position: 0x%<PRIx64>"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
|
||
msgid ""
|
||
"Failed to read block allocation table backup correctly\n"
|
||
"(0x8000-0x9FFF)"
|
||
msgstr ""
|
||
"Het lezen van de block allocation table backup is mislukt\n"
|
||
"(0x8000-0x9FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
|
||
msgid ""
|
||
"Failed to read block allocation table correctly\n"
|
||
"(0x6000-0x7FFF)"
|
||
msgstr ""
|
||
"Het lezen van de block allocation table is mislukt\n"
|
||
"(0x6000-0x7FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:668
|
||
#, c-format
|
||
msgid "Failed to read data from GCI file %s"
|
||
msgstr "Het lezen van %s GCI bestand is mislukt"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
|
||
msgid ""
|
||
"Failed to read directory backup correctly\n"
|
||
"(0x4000-0x5FFF)"
|
||
msgstr ""
|
||
"Het lezen van de map backup is mislukt\n"
|
||
"(0x4000-0x5FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
|
||
msgid ""
|
||
"Failed to read directory correctly\n"
|
||
"(0x2000-0x3FFF)"
|
||
msgstr ""
|
||
"Het lezen van de map is mislukt\n"
|
||
"(0x2000-0x3FFF)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
|
||
msgid ""
|
||
"Failed to read header correctly\n"
|
||
"(0x0000-0x1FFF)"
|
||
msgstr ""
|
||
"Het lezen van de header is mislukt\n"
|
||
"(0x000-0x1FFF)"
|
||
|
||
#: Source/Core/DiscIO/VolumeGC.cpp:54
|
||
msgid "Failed to read unique ID from disc image"
|
||
msgstr "Het lezen van de unieke ID van de schijf image is mislukt"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1269
|
||
msgid "Failed to remove this title from the NAND."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:85
|
||
msgid "Failed to write BT.DINF to SYSCONF"
|
||
msgstr "Het schrijven van BT.DINF naar SYSCONF is mislukt"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:298
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:392
|
||
#, c-format
|
||
msgid ""
|
||
"Failed to write the output file \"%s\".\n"
|
||
"Check that you have enough space available on the target drive."
|
||
msgstr ""
|
||
"Schrijven naar \"%s\" is mislukt.\n"
|
||
"Controleer of u genoeg ruimte hebt op het doel."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
|
||
msgid "Fast"
|
||
msgstr "Snel"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:785
|
||
msgid "Fast Depth Calculation"
|
||
msgstr "Snelle Diepteberekening"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1294
|
||
#, c-format
|
||
msgid ""
|
||
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
||
msgstr ""
|
||
"Fatale desync. Terugspelen wordt geannuleerd. (Fout in PlayWiimote: %u != "
|
||
"%u, byte %u.)%s"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:453
|
||
msgid "File"
|
||
msgstr "Bestand"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:103
|
||
msgid "File Info"
|
||
msgstr "Bestandsinfo"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:308
|
||
msgid "File Name"
|
||
msgstr "Bestandsnaam"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:314
|
||
msgid "File Size"
|
||
msgstr "Bestandsgrootte"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:172
|
||
msgid "File contained no codes."
|
||
msgstr "Bestand bevat geen codes."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:401
|
||
msgid "File converted to .gci"
|
||
msgstr "Bestand geconverteerd naar .gci"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:417
|
||
msgid ""
|
||
"File could not be opened\n"
|
||
"or does not have a valid extension"
|
||
msgstr ""
|
||
"Bestand kon niet worden geopend\n"
|
||
"of heeft geen geldige extensie"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
|
||
#, c-format
|
||
msgid ""
|
||
"File has the extension \"%s\".\n"
|
||
"Valid extensions are (.raw/.gcp)"
|
||
msgstr ""
|
||
"Bestand heeft de extensie \"%s\".\n"
|
||
"Geldige extensies zijn (.raw/.gcp)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:414
|
||
msgid "File is not recognized as a memory card"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:345
|
||
msgid "File not compressed"
|
||
msgstr "Bestand niet gecomprimeerd"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:408
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:457
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:508
|
||
msgid "File write failed"
|
||
msgstr "Bestand schrijven mislukt"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:200
|
||
msgid "Files opened, ready to compress."
|
||
msgstr "Bestanden geopend, gereed voor compressie."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:438
|
||
msgid "Filesystem"
|
||
msgstr "Bestandssysteem"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:682
|
||
msgid "Filetype 'ini' is unknown! Will not open!"
|
||
msgstr "Bestandstype 'ini' is onbekend! Kan niet worden geopend!"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:83
|
||
msgid "Filter Symbols"
|
||
msgstr "Filter Symbolen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:177
|
||
msgid ""
|
||
"Filter all textures, including any that the game explicitly set as "
|
||
"unfiltered.\n"
|
||
"May improve quality of certain textures in some games, but will cause issues "
|
||
"in others.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Filtert alle textures, zelfs als het spel de textures expliciet niet "
|
||
"filtert.\n"
|
||
"Kan de texture kwaliteit in sommige games verbeteren, maar veroorzaakt "
|
||
"glitches in andere games.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:84
|
||
msgid "Filter the symbol list by name. This is case-sensitive."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:156
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:234
|
||
msgid "Find Next"
|
||
msgstr "Zoek Volgende"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:159
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:235
|
||
msgid "Find Previous"
|
||
msgstr "Zoek Vorige"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:454
|
||
msgid "Find functions based on RSO modules (experimental)..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:631
|
||
msgid "First Block"
|
||
msgstr "Eerste Blok"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:816
|
||
msgid "Fix Checksums"
|
||
msgstr "Herstel Checksums"
|
||
|
||
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
|
||
#. not the kinds of flags that represent e.g. countries
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:37
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:180
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:84
|
||
msgid "Flags"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:152
|
||
msgid "Flow Control"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:49
|
||
msgid "Flush"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:63
|
||
msgid "Fog Cmd"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:434
|
||
msgid "Follow &branch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
|
||
msgid "Force 16:9"
|
||
msgstr "Forceer 16:9"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
|
||
msgid "Force 24-bit Color"
|
||
msgstr "Forceer 24-bit kleur"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
|
||
msgid "Force 4:3"
|
||
msgstr "Forceer 4:3"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
|
||
msgid "Force Console as NTSC-J"
|
||
msgstr "Forceer Console als NTSC-J"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:230
|
||
msgid "Force Listen Port:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
|
||
msgid "Force Texture Filtering"
|
||
msgstr "Forceer Texture Filtering"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
|
||
msgid ""
|
||
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
||
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
|
||
"setting when playing Japanese games."
|
||
msgstr ""
|
||
"Forceert NTSC-J modus voor het gebruik van Japanse ROM lettertypes.\n"
|
||
"Als deze optie uitgeschakeld is zal Dolphin automatisch schakelen van NTSC-U "
|
||
"naar NTSC-J bij het spelen van Japanese spellen."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
|
||
msgid ""
|
||
"Forces the game to output graphics for any aspect ratio.\n"
|
||
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
|
||
"run at 16:9.\n"
|
||
"Rarely produces good results and often partially breaks graphics and game "
|
||
"UIs.\n"
|
||
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
|
||
"patches.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Forceert het spel om grafische afbeeldingen op elke beeldverhouding te "
|
||
"tonen.\n"
|
||
"Gebruik in combinatie met de \"Beeldverhouding\" instelling op \"Force "
|
||
"16:9\" om 4:3 spellen te forceren naar 16:9.\n"
|
||
"Zorgt zelden voor goede resultaten en breekt delen van de graphics en game "
|
||
"user interface.\n"
|
||
"Onnodig bij het gebruik van AR/Gecko-code breedbeeld patches.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:300
|
||
msgid ""
|
||
"Forces the game to render the RGB color channels in 24-bit, thereby "
|
||
"increasing quality by reducing color banding.\n"
|
||
"It has no impact on performance and causes few graphical issues.\n"
|
||
"\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Forceert het spel om de RGB kleur kanalen in 24-bit te renderen, daarbij "
|
||
"verbetert de kwaliteit doordat color banding vermindert.\n"
|
||
"Dit heeft geen impact op prestaties en veroorzaakt weinig grafische "
|
||
"problemen.\n"
|
||
"\n"
|
||
"\n"
|
||
"Als je onzeker bent, laat dit aan."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
|
||
msgid ""
|
||
"Format as Shift JIS (Japanese)?\n"
|
||
"Choose no for Windows-1252 (Western)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
|
||
msgid "Forward"
|
||
msgstr "Vooruit"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:253
|
||
msgid "Forward port (UPnP)"
|
||
msgstr "Poort forwarden (UPnP)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:498
|
||
#, c-format
|
||
msgid "Found %u results for '"
|
||
msgstr "%u resultaten gevonden voor '"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:88
|
||
#, c-format
|
||
msgid "Found %zu save files"
|
||
msgstr "%zu save bestanden gevonden"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:48
|
||
msgid "Frame"
|
||
msgstr "Frame"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:890
|
||
#, c-format
|
||
msgid "Frame %u"
|
||
msgstr "Frame %u"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:866
|
||
#, c-format
|
||
msgid "Frame %zu"
|
||
msgstr "Frame %zu"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:42
|
||
msgid "Frame Advance"
|
||
msgstr "Frame Voorwaarts"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:43
|
||
msgid "Frame Advance Decrease Speed"
|
||
msgstr "Frame Voorwaarts Verlaag Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:44
|
||
msgid "Frame Advance Increase Speed"
|
||
msgstr "Frame Voorwaarts Verhoog Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:45
|
||
msgid "Frame Advance Reset Speed"
|
||
msgstr "Frame Voorwaarts Reset Snelheid"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:129
|
||
msgid "Frame Buffer"
|
||
msgstr "Frame Buffer"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:870
|
||
msgid "Frame Dumps Use FFV1"
|
||
msgstr "Gebruik FFV1 Voor Frame Dumps"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:245
|
||
msgid "Frame Info"
|
||
msgstr "Frame Informatie"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:113
|
||
msgid "Frame Range"
|
||
msgstr "Framebereik"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:246
|
||
msgid "Frame advance"
|
||
msgstr ""
|
||
|
||
#: Source/Core/VideoCommon/RenderBase.cpp:932
|
||
#, c-format
|
||
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:167
|
||
msgid "Frames to Record"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:103
|
||
msgid "France"
|
||
msgstr "Frankrijk"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:867
|
||
msgid "Free Look"
|
||
msgstr "Vrij kijk"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:254
|
||
msgid "Freelook"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:83
|
||
msgid "Freelook Decrease Speed"
|
||
msgstr "Vrij kijken Verlaag Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:84
|
||
msgid "Freelook Increase Speed"
|
||
msgstr "Vrij kijken Verhoog Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:87
|
||
msgid "Freelook Move Down"
|
||
msgstr "Vrij kijken Beweeg Omlaag"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:88
|
||
msgid "Freelook Move Left"
|
||
msgstr "Vrij kijken Beweeg Links"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:89
|
||
msgid "Freelook Move Right"
|
||
msgstr "Vrij kijken Beweeg Rechts"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:86
|
||
msgid "Freelook Move Up"
|
||
msgstr "Vrij kijken Beweeg Omhoog"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:92
|
||
msgid "Freelook Reset"
|
||
msgstr "Vrij kijken Reset"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:85
|
||
msgid "Freelook Reset Speed"
|
||
msgstr "Vrij kijken Reset Snelheid"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:90
|
||
msgid "Freelook Zoom In"
|
||
msgstr "Vrij kijken Zoom In"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:91
|
||
msgid "Freelook Zoom Out"
|
||
msgstr "Vrij kijken Zoom Uit"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:53
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:64
|
||
msgid "French"
|
||
msgstr "Frans"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
|
||
msgid "Frets"
|
||
msgstr "Frets"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:85
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:93
|
||
msgid "From"
|
||
msgstr "Van"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:859
|
||
msgid "Full Resolution Frame Dumps"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:182
|
||
msgid "FullScr"
|
||
msgstr "Volledig scherm"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
|
||
msgid "Fullscreen Resolution:"
|
||
msgstr "Volledig scherm resolutie:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:35
|
||
msgid "Function"
|
||
msgstr "Functie"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:116
|
||
msgid "Function callers"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:110
|
||
msgid "Function calls"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||
msgid "GBA"
|
||
msgstr "GBA"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:62
|
||
msgid "GC Port"
|
||
msgstr "GC Port"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:530
|
||
msgid "GCI File(*.gci)"
|
||
msgstr "GCI Bestand(*.gci)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:38
|
||
msgid "GCI Folder"
|
||
msgstr "GCI Map"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:55
|
||
#, c-format
|
||
msgid ""
|
||
"GCI save file was not loaded because it is the wrong region for this memory "
|
||
"card:\n"
|
||
"%s"
|
||
msgstr ""
|
||
"Het laden van %s is mislukt omdat het de verkeerde regio bevat voor deze "
|
||
"geheugenkaart."
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:350
|
||
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
||
msgstr "GCMemcardDirectory: ClearBlock aangeroepen met ongeldige blok adres"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.h:19
|
||
msgid "GFX Debugger"
|
||
msgstr "GFX Debugger"
|
||
|
||
#: Source/Core/VideoCommon/CommandProcessor.cpp:492
|
||
#, c-format
|
||
msgid ""
|
||
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
|
||
"This means one of the following:\n"
|
||
"* The emulated GPU got desynced, disabling dual core can help\n"
|
||
"* Command stream corrupted by some spurious memory bug\n"
|
||
"* This really is an unknown opcode (unlikely)\n"
|
||
"* Some other sort of bug\n"
|
||
"\n"
|
||
"Further errors will be sent to the Video Backend log and\n"
|
||
"Dolphin will now likely crash or hang. Enjoy."
|
||
msgstr ""
|
||
"GFX FIFO: Onbekende Opcode (0x%02x @ %p, %s)\n"
|
||
"Dit betekent een van het volgende:\n"
|
||
" * De geëmuleerde GPU is gedesynchroniseerd. Dual-core uitschakelen kan het "
|
||
"probleem verhelpen\n"
|
||
" * Commandostream is corrupt geworden door een memorybug\n"
|
||
" * Dit is een onbekende opcode (onwaarschijnlijk)\n"
|
||
" * Een andere soort bug\n"
|
||
"\n"
|
||
"Opkomende foutmeldingen zullen worden gelogd. Dolphin zal nu waarschijnlijk "
|
||
"vastlopen of crashen."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:735
|
||
msgid "GPU Texture Decoding"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:358
|
||
msgid "Game Boy Advance Carts (*.gba)"
|
||
msgstr "Game Boy Advance Carts (*.gba)"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:310
|
||
msgid "Game ID"
|
||
msgstr "Spel ID"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:225
|
||
msgid "Game ID:"
|
||
msgstr "Spel ID:"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:802
|
||
msgid "Game is already running!"
|
||
msgstr "Het spel draait al!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:418
|
||
#, c-format
|
||
msgid ""
|
||
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
|
||
msgstr "Spel overschreven door een andere save. Data corruptie 0x%x, 0x%x"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:373
|
||
msgid "Game-Specific Settings"
|
||
msgstr "Spelspecifieke Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:244
|
||
msgid "GameConfig"
|
||
msgstr "Spel Config"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:87
|
||
msgid "GameCube"
|
||
msgstr "GameCube"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||
msgid "GameCube Adapter for Wii U"
|
||
msgstr "GameCube Adapter voor de Wii U"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:493
|
||
#, c-format
|
||
msgid "GameCube Controller Configuration Port %i"
|
||
msgstr "GameCube Controller Configuratie Poort %i"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:148
|
||
msgid "GameCube Controllers"
|
||
msgstr "GameCube Controllers"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:478
|
||
#, c-format
|
||
msgid "GameCube Keyboard Configuration Port %i"
|
||
msgstr "GameCube Toetsenbord Configuratie Poort %i"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:357
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:195
|
||
msgid "GameCube Memory Cards (*.raw,*.gcp)"
|
||
msgstr "GameCube Geheugenkaarten (*.raw,*.gcp)"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:288
|
||
msgid "GameCube Microphone Slot A"
|
||
msgstr "GameCube Microfoon poort A"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:293
|
||
msgid "GameCube Microphone Slot B"
|
||
msgstr "GameCube Microfoon Poort B"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:522
|
||
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
||
msgstr "GameCube Savegame bestanden(*.gci;*.gcs;*.sav)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:250
|
||
msgid "Gecko Codes"
|
||
msgstr "Gecko Codes"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:243
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:84
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:108
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:130
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:46
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:327
|
||
msgid "General"
|
||
msgstr "Algemeen"
|
||
|
||
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:67
|
||
msgid "General and Options"
|
||
msgstr "Algemeen en Opties"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:65
|
||
msgid "Generate a New Statistics Identity"
|
||
msgstr "Genereer een nieuwe statistieken identiteit"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:130
|
||
msgid "Geometry data"
|
||
msgstr "Geometrie data"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:52
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:61
|
||
msgid "German"
|
||
msgstr "Duits"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:107
|
||
msgid "Germany"
|
||
msgstr "Duitsland"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:79
|
||
msgid "Go to Next Frame"
|
||
msgstr "Ga naar Volgende Frame"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:210
|
||
msgid "Go to the current instruction"
|
||
msgstr "Ga naar huidige instructie"
|
||
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:120
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:186
|
||
msgid "Graphics"
|
||
msgstr "Grafisch"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:187
|
||
msgid "Graphics settings"
|
||
msgstr "Grafische instellingen"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:252
|
||
msgid "Graphics toggles"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:110
|
||
msgid "Greater Than"
|
||
msgstr "Groter dan"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:162
|
||
msgid ""
|
||
"Greatly increases quality of textures generated using render-to-texture "
|
||
"effects.\n"
|
||
"Raising the internal resolution will improve the effect of this setting.\n"
|
||
"Slightly increases GPU load and causes relatively few graphical issues.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Verhoogt de kwaliteit van textures enorm door render naar texture effecten "
|
||
"te gebruiken.\n"
|
||
"Het verhogen van de interne resolutie zal het effect van deze instelling "
|
||
"verbeteren.\n"
|
||
"Verhoogt de GPU load een beetje maar zorgt voor weinig grafische problemen.\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
|
||
msgid "Green"
|
||
msgstr "Groen "
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Green Left"
|
||
msgstr "Groen Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Green Right"
|
||
msgstr "Groen Rechts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:55
|
||
msgid "Guitar"
|
||
msgstr "Gitaar"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:100
|
||
msgid "Guitar Configuration"
|
||
msgstr "Gitaar Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
|
||
msgid "HDMI 3D"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:677
|
||
msgid "Hacks"
|
||
msgstr "Hacks"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:744
|
||
#, c-format
|
||
msgid ""
|
||
"Hash tap count is set to %d which is non-standard.\n"
|
||
"You will need to edit the INI manually."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
|
||
msgid "Hashes do not match."
|
||
msgstr "Hashes komen niet overeen."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:94
|
||
msgid "Hashes match!"
|
||
msgstr "Hashes komen overeen!"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
|
||
msgid "Header checksum failed"
|
||
msgstr "Header checksum ongeldig"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
|
||
msgid "Height"
|
||
msgstr "Hoogte"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:325
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:164
|
||
msgid "Hex"
|
||
msgstr "Hex"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:86
|
||
msgid "Hexadecimal"
|
||
msgstr "Hexadecimaal"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
|
||
msgid "Hide"
|
||
msgstr "Verberg"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
|
||
msgid "Hide Mouse Cursor"
|
||
msgstr "Verberg Muis Cursor"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
|
||
msgid ""
|
||
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Verbergt de muiscursor wanneer die zich boven het emulatievenster bevindt.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:48
|
||
msgid ""
|
||
"Higher values can make variable-framerate games run at a higher framerate, "
|
||
"at the expense of CPU. Lower values can make variable-framerate games run at "
|
||
"a lower framerate, saving CPU.\n"
|
||
"\n"
|
||
"WARNING: Changing this from the default (100%) can and will break games and "
|
||
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
||
"with a non-default clock. "
|
||
msgstr ""
|
||
"Hogere waarden kunnen variabele framerate games helpen om op een hogere "
|
||
"framerate te lopen. Lagere waarden doen het tegengestelde en bespaart CPU "
|
||
"kracht.\n"
|
||
"\n"
|
||
"WAARSCHUWING: Het aanpassen van de standaard (100%) kan leiden tot glitches "
|
||
"en crashes in spellen. Doe dit op eigen risico. Rapporteer alstublieft geen "
|
||
"bugs die plaatsvinden als u dit aanpast."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:173
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:240
|
||
msgid "Host"
|
||
msgstr "Host"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:440
|
||
msgid "Host Code:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:123
|
||
msgid ""
|
||
"Host code size is to large.\n"
|
||
"Please recheck that you have the correct code"
|
||
msgstr ""
|
||
"De host code grootte klopt niet.\n"
|
||
"Controleer of u de juiste code heeft."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1168
|
||
msgid "Host with Netplay"
|
||
msgstr "Host met Netplay"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:165
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:323
|
||
msgid "Hotkeys"
|
||
msgstr "Sneltoetsen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||
msgid "Hybrid Wii Remote"
|
||
msgstr "Hybride Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:454
|
||
msgid "ID"
|
||
msgstr "ID"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:232
|
||
msgid "IOS Version:"
|
||
msgstr "IOS Versie:"
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:125
|
||
#, c-format
|
||
msgid ""
|
||
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/IOS/Network/SSL.cpp:113
|
||
#, c-format
|
||
msgid ""
|
||
"IOS: Could not read a file required for SSL services (%s). Please refer to "
|
||
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
|
||
"setting up Wii networking."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:465
|
||
msgid "IP Address:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:113
|
||
msgid "IPL Settings"
|
||
msgstr "IPL Instellingen"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:271
|
||
#, c-format
|
||
msgid "IPL with unknown hash %x"
|
||
msgstr "IPL met onbekende hash %x"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:135
|
||
msgid "IR"
|
||
msgstr "IR"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:131
|
||
msgid "IR Sensitivity:"
|
||
msgstr "IR Gevoeligheid:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:260
|
||
msgid "ISO Details"
|
||
msgstr "ISO Details"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:75
|
||
msgid "ISO Directories"
|
||
msgstr "ISO Map"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:629
|
||
msgid "Icon"
|
||
msgstr "Icoon"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
|
||
msgid "Identity generation"
|
||
msgstr "Genereer identiteit"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:216
|
||
msgid ""
|
||
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
||
"and configuration, as well as data on your system's hardware and operating "
|
||
"system.\n"
|
||
"\n"
|
||
"No private data is ever collected. This data helps us understand how people "
|
||
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
||
"identify rare configurations that are causing bugs, performance and "
|
||
"stability issues.\n"
|
||
"This authorization can be revoked at any time through Dolphin's settings.\n"
|
||
"\n"
|
||
"Do you authorize Dolphin to report this information to Dolphin's developers?"
|
||
msgstr ""
|
||
"Als u het toestaat kan Dolphin informatie verzamelen over haar performance, "
|
||
"het gebruik van bepaalde functies en data over de hardware van uw systeem en "
|
||
"het besturingssyteem dat u gebruikt.\n"
|
||
"\n"
|
||
"Er zal nooit vertrouwelijk informatie worden verzameld. Deze informatie "
|
||
"helpt ons te begrijpen hoe Dolphin wordt gebruikt om prioriteiten te "
|
||
"stellen. Het helpt ons ook om niet vaak voorkomende configuraties die bugs "
|
||
"en prestatie- en stabiliteitsproblemen veroorzaken te herkennen. \n"
|
||
"De machtiging kan op elk moment worden ingetrokken in de instellingen.\n"
|
||
"\n"
|
||
"Geeft u Dolphin toestemming om deze informatie door te geven aan het "
|
||
"ontwikkelingsteam?"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
|
||
msgid "Ignore Format Changes"
|
||
msgstr "Negeer Formaat Veranderingen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:198
|
||
msgid ""
|
||
"Ignore any changes to the EFB format.\n"
|
||
"Improves performance in many games without any negative effect. Causes "
|
||
"graphical defects in a small number of other games.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Negeer elke verandering aan het EFB formaat. \n"
|
||
"Verbetert de performance in veel spelen zonder een negatieve effect. Kan "
|
||
"voor grafische glitches zorgen in een aantal spellen.\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:194
|
||
msgid ""
|
||
"Ignore any requests from the CPU to read from or write to the EFB.\n"
|
||
"Improves performance in some games, but might disable some gameplay-related "
|
||
"features or graphical effects.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Negeer elke poging van de CPU om te lezen of te schrijven naar de EFB.\n"
|
||
"Verbetert de performance in sommige spellen, maar kan enkele gameplay "
|
||
"gerelateerde features of grafische effecten uitschakelen. \n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:181
|
||
msgid ""
|
||
"Implement fullscreen mode with a borderless window spanning the whole screen "
|
||
"instead of using exclusive mode.\n"
|
||
"Allows for faster transitions between fullscreen and windowed mode, but "
|
||
"slightly increases input latency, makes movement less smooth and slightly "
|
||
"decreases performance.\n"
|
||
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
|
||
"backend.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Gebruikt een volledig scherm modus met een randloze venster dat het hele "
|
||
"scherm opvult.\n"
|
||
"Zorgt voor snellere schakeling tussen volledig scherm en windowed mode maar "
|
||
"verhoogt inputlag een beetje, maakt bewegingen minder vloeiend en verlaagt "
|
||
"de performance een beetje.\n"
|
||
"Exclusieve modus is vereist voor NVIDIA 3D Vision.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:236
|
||
msgid "Import BootMii NAND Backup..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:808
|
||
msgid "Import Save"
|
||
msgstr "Importeer Save"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:217
|
||
msgid "Import Wii Save..."
|
||
msgstr "Importeer Wii Save..."
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:119
|
||
msgid "Import failed"
|
||
msgstr "Importeren mislukt"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:446
|
||
msgid ""
|
||
"Imported file has gsc extension\n"
|
||
"but does not have a correct header."
|
||
msgstr ""
|
||
"Het geïmporteerde bestand heeft gsc als extensie\n"
|
||
"maar bevat niet de juiste header."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:432
|
||
msgid "Imported file has invalid length."
|
||
msgstr "Het geïmporteerde bestand heeft een ongeldige lengte."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:442
|
||
msgid ""
|
||
"Imported file has sav extension\n"
|
||
"but does not have a correct header."
|
||
msgstr ""
|
||
"Het geïmporteerde bestand heeft sav als extensie\n"
|
||
"maar bevat niet de juiste header."
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1293
|
||
msgid "Importing NAND backup"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:334
|
||
msgid "In Game"
|
||
msgstr "In Game"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:101
|
||
msgid "Increase Convergence"
|
||
msgstr "Verhoog Convergentie"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:99
|
||
msgid "Increase Depth"
|
||
msgstr "Verhoog Diepte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:39
|
||
msgid "Increase Emulation Speed"
|
||
msgstr "Verhoog Emulatiesnelheid"
|
||
|
||
#. i18n: IR stands for internal resolution
|
||
#: Source/Core/Core/HotkeyManager.cpp:79
|
||
msgid "Increase IR"
|
||
msgstr "Verhoog IR"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:252
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
||
msgid "Info"
|
||
msgstr "Info"
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:65
|
||
msgid "Information"
|
||
msgstr "Informatie"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
|
||
msgid "Input"
|
||
msgstr "Invoer"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:452
|
||
msgid "Insert &nop"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
|
||
msgid "Insert SD Card"
|
||
msgstr "Steek SD-kaart in"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:234
|
||
msgid "Install WAD..."
|
||
msgstr "Installeer WAD..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1157
|
||
msgid "Install to the NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1245
|
||
msgid "Installing WAD..."
|
||
msgstr "WAD aan het installeren..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:347
|
||
msgid "Integrity Check Error"
|
||
msgstr "Integriteitscontrole Fout"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:340
|
||
msgid "Integrity check completed"
|
||
msgstr "Integriteitscontrole afgerond"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:339
|
||
msgid "Integrity check completed. No errors have been found."
|
||
msgstr "Integriteitscontrole afgerond. Geen fouten gevonden."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:344
|
||
#, c-format
|
||
msgid ""
|
||
"Integrity check for %s failed. The disc image is most likely corrupted or "
|
||
"has been patched incorrectly."
|
||
msgstr ""
|
||
"Integriteitscontrole voor %s mislukt. De schijfkopie is waarschijnlijk "
|
||
"beschadigd of is onjuist gepatched."
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:85
|
||
msgid "Interface"
|
||
msgstr "Interface"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:148
|
||
msgid "Interface Settings"
|
||
msgstr "Interface Instellingen"
|
||
|
||
#: Source/Core/Core/State.cpp:379
|
||
msgid "Internal LZO Error - compression failed"
|
||
msgstr "Interne LZO fout - compressie is mislukt"
|
||
|
||
#: Source/Core/Core/State.cpp:515
|
||
#, c-format
|
||
msgid ""
|
||
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
||
"Try loading the state again"
|
||
msgstr ""
|
||
"Interne LZO fout - decompressie is mislukt (%d) (%li, %li) \n"
|
||
"Probeer de staat opnieuw te laden"
|
||
|
||
#: Source/Core/Core/State.cpp:650
|
||
msgid "Internal LZO Error - lzo_init() failed"
|
||
msgstr "Interne LZO fout - lzo_init() is mislukt"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:224
|
||
msgid "Internal Name:"
|
||
msgstr "Interne Naam:"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:253
|
||
msgid "Internal Resolution"
|
||
msgstr "Interne Resolutie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:534
|
||
msgid "Internal Resolution:"
|
||
msgstr "Interne Resolutie:"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
|
||
msgid "Interpreter (slowest)"
|
||
msgstr "Interpreter (traagst)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:333
|
||
msgid "Intro"
|
||
msgstr "Intro"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:156
|
||
msgid "Invalid Mixed Code"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:239
|
||
#, c-format
|
||
msgid "Invalid address: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:454
|
||
msgid "Invalid bat.map or dir entry."
|
||
msgstr "Ongeldige bat.map of dir entry"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:936
|
||
msgid "Invalid host"
|
||
msgstr "Ongeldige host"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:554
|
||
msgid "Invalid index"
|
||
msgstr "Ongeldige index"
|
||
|
||
#: Source/Core/Core/Movie.cpp:944
|
||
msgid "Invalid recording file"
|
||
msgstr "Onjuist opnamebestand"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:467
|
||
msgid "Invalid search parameters (no object selected)"
|
||
msgstr "Ongeldige zoekparameters (geen object geselecteerd)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:450
|
||
msgid "Invalid search string (couldn't convert to number)"
|
||
msgstr "Ongeldige zoekopdracht (niet in staat naar nummers te converteren)"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:438
|
||
msgid "Invalid search string (only even string lengths supported)"
|
||
msgstr ""
|
||
"Ongeldige zoekopdracht (alleen gelijke string lengtes zijn ondersteund)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:77
|
||
msgid "Invalid value."
|
||
msgstr "Ongeldige waarde."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:247
|
||
#, c-format
|
||
msgid "Invalid value: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:55
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:70
|
||
msgid "Italian"
|
||
msgstr "Italiaans"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:105
|
||
msgid "Italy"
|
||
msgstr "Italië"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:84 Source/Core/Core/HW/GCPadEmu.cpp:87
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:316
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:65
|
||
msgid "Iterative Input"
|
||
msgstr "Iteratieve invoer"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
|
||
msgid "JIT Arm64 (experimental)"
|
||
msgstr "JIT Arm64 (experimenteel)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.h:33
|
||
msgid "JIT Block Viewer"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
|
||
msgid "JIT Recompiler (recommended)"
|
||
msgstr "JIT Recompiler (aanbevolen)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:117
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:242
|
||
msgid "Japan"
|
||
msgstr "Japan"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:50
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:55
|
||
msgid "Japanese"
|
||
msgstr "Japans"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
|
||
msgid "Keep Window on Top"
|
||
msgstr "Houdt Venster Bovenop"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
|
||
msgid ""
|
||
"Keep the game window on top of all other windows.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Houdt het spelvenster bovenop alle andere vensters.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/Core/HW/GCKeyboard.cpp:21
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
|
||
msgid "Keyboard"
|
||
msgstr "Toetsenbord"
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
|
||
msgid "Keys"
|
||
msgstr "Toetsen"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:230
|
||
msgid "Kick Player"
|
||
msgstr "Speler kicken"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:119
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:243
|
||
msgid "Korea"
|
||
msgstr "Korea"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:82
|
||
msgid "Korean"
|
||
msgstr "Koreaans"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:40
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:49
|
||
msgid "L"
|
||
msgstr "L"
|
||
|
||
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:44
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:53
|
||
msgid "L-Analog"
|
||
msgstr "L-Analoog"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:82
|
||
msgid "Label"
|
||
msgstr "Label"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:138
|
||
msgid "Language:"
|
||
msgstr "Taal:"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:117
|
||
#, c-format
|
||
msgid "Last %i"
|
||
msgstr "Laatste %i"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
|
||
msgid "Latency (ms):"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:412
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:99
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
|
||
msgid "Left"
|
||
msgstr "Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:74
|
||
msgid "Left Stick"
|
||
msgstr "Linker Knuppel"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:269
|
||
msgid "Left stick"
|
||
msgstr "Linker knuppel"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:986
|
||
msgid ""
|
||
"Left-click to detect input.\n"
|
||
"Middle-click to clear.\n"
|
||
"Right-click for more options."
|
||
msgstr ""
|
||
"Klik met de linkermuisknop om invoer te detecteren.\n"
|
||
"Midden-klik om te wissen.\n"
|
||
"Klik met de rechtermuisknop voor meer opties."
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:991
|
||
msgid ""
|
||
"Left/Right-click for more options.\n"
|
||
"Middle-click to clear."
|
||
msgstr ""
|
||
"Links / Rechts-klik voor meer opties.\n"
|
||
"Midden-klik om te wissen."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:111
|
||
msgid "Less Than"
|
||
msgstr "Minder dan"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:66
|
||
msgid ""
|
||
"Lets the system language be set to values that games were not designed for. "
|
||
"This can allow the use of extra translations for a few games, but can also "
|
||
"lead to text display issues."
|
||
msgstr ""
|
||
"Zorgt ervoor dat het systeemtaal op waardes gezet kan worden dat niet "
|
||
"ondersteund wordt door spellen. Daarmee is het mogelijk om extra vertalingen "
|
||
"voor spellen te maken, maar het brengt ook tekst problemen met zich mee."
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:39
|
||
msgid "License"
|
||
msgstr "Licentie"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:62
|
||
msgid "Light Cmd"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:92
|
||
msgid ""
|
||
"Limits the emulation speed to the specified percentage.\n"
|
||
"Note that raising or lowering the emulation speed will also raise or lower "
|
||
"the audio pitch unless audio stretching is enabled."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:60
|
||
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:35
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1233
|
||
msgid "Load"
|
||
msgstr "Laad"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:468
|
||
msgid "Load &Bad Map File..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:465
|
||
msgid "Load &Other Map File..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:849
|
||
msgid "Load Custom Textures"
|
||
msgstr "Laad Aangepaste Textures"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:227
|
||
msgid "Load GameCube Main Menu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:222
|
||
msgid "Load NTSC-J GameCube Main Menu from the JAP folder."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:224
|
||
msgid "Load NTSC-U GameCube Main Menu from the USA folder."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:226
|
||
msgid "Load PAL GameCube Main Menu from the EUR folder."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:153
|
||
msgid "Load State"
|
||
msgstr "Laad staat"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:138
|
||
msgid "Load State Last 1"
|
||
msgstr "Laad Laatste Staat 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:147
|
||
msgid "Load State Last 10"
|
||
msgstr "Laad Laatste Staat 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:139
|
||
msgid "Load State Last 2"
|
||
msgstr "Laad Laatste Staat 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:140
|
||
msgid "Load State Last 3"
|
||
msgstr "Laad Laatste Staat 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:141
|
||
msgid "Load State Last 4"
|
||
msgstr "Laad Laatste Staat 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:142
|
||
msgid "Load State Last 5"
|
||
msgstr "Laad Laatste Staat 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:143
|
||
msgid "Load State Last 6"
|
||
msgstr "Laad Laatste Staat 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:144
|
||
msgid "Load State Last 7"
|
||
msgstr "Laad Laatste Staat 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:145
|
||
msgid "Load State Last 8"
|
||
msgstr "Laad Laatste Staat 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:146
|
||
msgid "Load State Last 9"
|
||
msgstr "Laad Laatste Staat 9"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:103
|
||
msgid "Load State Slot 1"
|
||
msgstr "Laad Staat 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:112
|
||
msgid "Load State Slot 10"
|
||
msgstr "Laad Staat 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:104
|
||
msgid "Load State Slot 2"
|
||
msgstr "Laad Staat 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:105
|
||
msgid "Load State Slot 3"
|
||
msgstr "Laad Staat 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:106
|
||
msgid "Load State Slot 4"
|
||
msgstr "Laad Staat 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:107
|
||
msgid "Load State Slot 5"
|
||
msgstr "Laad Staat 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:108
|
||
msgid "Load State Slot 6"
|
||
msgstr "Laad Staat 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:109
|
||
msgid "Load State Slot 7"
|
||
msgstr "Laad Staat 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:110
|
||
msgid "Load State Slot 8"
|
||
msgstr "Laad Staat 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:111
|
||
msgid "Load State Slot 9"
|
||
msgstr "Laad Staat 9"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:95
|
||
msgid "Load State from Selected Slot"
|
||
msgstr "Laad Staat van Geselecteerde Slot"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:94
|
||
msgid "Load State..."
|
||
msgstr "Laad Staat..."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:262
|
||
msgid "Load Wii Save"
|
||
msgstr "Laad Wii Save"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:623
|
||
msgid "Load Wii System Menu"
|
||
msgstr "Laad Wii System Menu"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:617
|
||
#, c-format
|
||
msgid "Load Wii System Menu %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:228
|
||
msgid "Load a GameCube Main Menu located under Dolphin's GC folder."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:466
|
||
msgid ""
|
||
"Load any .map file containing the function names and addresses for this game."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:278
|
||
msgid "Load bad map file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:248
|
||
msgid ""
|
||
"Load custom textures from User/Load/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Laad aangepaste textures van User/Load/Textures/<game_id>/.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:113
|
||
msgid "Load from selected slot"
|
||
msgstr "Laden van geselecteerde slot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:260
|
||
msgid "Load last state"
|
||
msgstr "Laad laatste staat"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:262
|
||
msgid "Load map file"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:257
|
||
msgid "Load state"
|
||
msgstr "Laad staat"
|
||
|
||
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:387
|
||
#, c-format
|
||
msgid "Loaded %d good functions, ignored %d bad functions."
|
||
msgstr ""
|
||
"%d goede functies geladen\n"
|
||
"%d onjuiste functies genegeerd"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:775
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:781
|
||
msgid "Localhost"
|
||
msgstr "Localhost"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:55
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:202
|
||
#: Source/Core/DolphinWX/LogWindow.h:30
|
||
msgid "Log"
|
||
msgstr "Logboek"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
|
||
msgid "Log Configuration"
|
||
msgstr "Logboek configuratie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
|
||
msgid "Log Render Time to File"
|
||
msgstr "Log Rendertijden Naar Bestand"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:77
|
||
msgid "Log Types"
|
||
msgstr "Log Types"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:222
|
||
msgid ""
|
||
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
||
"feature when you want to measure the performance of Dolphin.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Log de rendertijd van elke frame naar User/Logs/fps.txt. Gebruik deze optie "
|
||
"als je de prestaties van Dolphin wilt meten.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:72
|
||
msgid "Logger Outputs"
|
||
msgstr "Logger Uitvoer"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
|
||
#: Source/Core/DolphinWX/Frame.cpp:379
|
||
msgid "Logging"
|
||
msgstr "Logboek Bijhouden"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/MD5Dialog.cpp:19
|
||
msgid "MD5 Checksum"
|
||
msgstr "MD5 Checksum"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:247
|
||
msgid "MD5 Checksum:"
|
||
msgstr "MD5 Checksum:"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:134
|
||
msgid "MD5 check..."
|
||
msgstr "MD5 check..."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:524
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:559
|
||
msgid "MadCatz Gameshark files(*.gcs)"
|
||
msgstr "MadCatz Gameshark bestanden(*.gcs)"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:369
|
||
msgid "Main Stick"
|
||
msgstr "Hoofd Knuppel"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:490
|
||
msgid ""
|
||
"Make a new .dsy file which can recognise more functions, by combining two "
|
||
"existing files. The first input file has priority."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:452
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:306
|
||
msgid "Maker"
|
||
msgstr "Maker"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:227
|
||
msgid "Maker ID:"
|
||
msgstr "Maker ID:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:273
|
||
msgid "Maker:"
|
||
msgstr "Maker:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
|
||
msgid ""
|
||
"Makes distant objects more visible by removing fog, thus increasing the "
|
||
"overall detail.\n"
|
||
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Maakt objecten op afstand meer zichtbaar door de mist te verwijderen.\n"
|
||
"Het deactiveren van mist zal sommige spellen breken dat op correcte mist "
|
||
"emulatie rekent.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:466
|
||
msgid "Match Found"
|
||
msgstr "Overeenkomst Gevonden"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:59
|
||
msgid "Matrix Cmd"
|
||
msgstr "Matrix Cmd"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:115
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:122
|
||
msgid "Max"
|
||
msgstr "Max"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:87
|
||
msgid "May cause slow down in Wii Menu and some games."
|
||
msgstr "Kan leiden tot vertraging van het Wii-menu en een aantal games."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:86
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.h:28
|
||
msgid "Memory"
|
||
msgstr "Geheugen"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:207
|
||
msgid "Memory Card"
|
||
msgstr "Geheugenkaart"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:83
|
||
msgid "Memory Card Manager"
|
||
msgstr "Geheugenkaart Manager"
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:1030
|
||
#, c-format
|
||
msgid ""
|
||
"Memory Card filename in Slot %c is incorrect\n"
|
||
"Region not specified\n"
|
||
"\n"
|
||
"Slot %c path was changed to\n"
|
||
"%s\n"
|
||
"Would you like to copy the old file to this new location?\n"
|
||
msgstr ""
|
||
"Geheugenkaart bestandsnaam in Slot %c is incorrect\n"
|
||
"De regio is niet aangegeven\n"
|
||
"\n"
|
||
"De bestandslocatie van slot %c is veranderd naar\n"
|
||
"%s\n"
|
||
"Wilt u de oude bestanden naar de nieuwe locatie kopiëren?\n"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:372
|
||
msgid "Memory Not Ready"
|
||
msgstr "Geheugen Niet Gereed"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:207
|
||
msgid "Memory breakpoint options"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:438
|
||
msgid "Memory card already has a save for this title."
|
||
msgstr "Geheugenkaart heeft al een save voor deze titel."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:281
|
||
msgid "Memory card already opened"
|
||
msgstr "De geheugenkaart is al geopend"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
|
||
msgid "Memory card file size does not match the header size"
|
||
msgstr "Geheugenkaart bestandsgrootte komt niet overeen met de headergrootte"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:187
|
||
#, c-format
|
||
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
|
||
msgstr "GCMemcardDirectory: ClearBlock aangeroepen op ongeldige adres (0x%x)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:159
|
||
#, c-format
|
||
msgid "MemoryCard: Read called with invalid source address (0x%x)"
|
||
msgstr "MemoryCard: Read aangeroepen met onjuiste bronadres (0x%x)"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:171
|
||
#, c-format
|
||
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
|
||
msgstr "MemoryCard: Write aangeroepen met ongeldige bestemmingadres (0x%x)"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1279
|
||
msgid ""
|
||
"Merging a new NAND over your currently selected NAND will overwrite any "
|
||
"channels and savegames that already exist. This process is not reversible, "
|
||
"so it is recommended that you keep backups of both NANDs. Are you sure you "
|
||
"want to continue?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:76
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:39
|
||
msgid "Microphone"
|
||
msgstr "Microfoon"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:112
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:119
|
||
msgid "Min"
|
||
msgstr "Min"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:911
|
||
msgid "Misc"
|
||
msgstr "Overig"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:143
|
||
msgid "Misc Settings"
|
||
msgstr "Overige Instellingen"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
|
||
msgid "Modifier"
|
||
msgstr "Aanpasser"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:231
|
||
msgid ""
|
||
"Modify textures to show the format they're encoded in. Needs an emulation "
|
||
"reset in most cases.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Pas textures aan om het formaat weer te geven waarin ze gecoderd zijn. "
|
||
"Vereist een reset in de meeste gevallen.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:324
|
||
msgid "Monoscopic Shadows"
|
||
msgstr "Monoscopische Schaduwen"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:68
|
||
msgid "Monospaced font"
|
||
msgstr "Niet-proportionele (monospace) lettertype"
|
||
|
||
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
|
||
#: Source/Core/DolphinWX/Input/WiimoteInputConfigDiag.cpp:102
|
||
msgid "Motion Controls and IR"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296
|
||
msgid "Motion Plus"
|
||
msgstr "Motion Plus"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:73
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
|
||
msgid "Motor"
|
||
msgstr "Motor"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
|
||
msgid ""
|
||
"Move the mouse pointer over an option to display a detailed description."
|
||
msgstr ""
|
||
"Beweeg je muisaanwijzer over een optie om een uitgebreide beschrijving weer "
|
||
"te geven."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:247
|
||
msgid "Movie"
|
||
msgstr "Film"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:494
|
||
msgid ""
|
||
"Must use Generate Symbols first! Recognise names of any standard library "
|
||
"functions used in multiple games, by loading them from a .dsy, .csv, or ."
|
||
"mega file."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:635
|
||
msgid "NOTE: Stream size doesn't match actual data length\n"
|
||
msgstr "Waarschuwing: Streamgrootte komt niet overeen met werkelijke lengte\n"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:221
|
||
msgid "NTSC-J"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:223
|
||
msgid "NTSC-U"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:42
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:270
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:58
|
||
msgid "Name:"
|
||
msgstr "Naam:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:78
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:186
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
|
||
msgid "Name: "
|
||
msgstr "Naam:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
|
||
msgid "Native (640x528)"
|
||
msgstr "Native (640x528)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:523
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:559
|
||
msgid "Native GCI files(*.gci)"
|
||
msgstr "Native GCI-bestanden (*. GCI)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:109
|
||
msgid "Netherlands"
|
||
msgstr "Nederland"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:1091
|
||
msgid "Netplay has desynced. There is no way to recover from this."
|
||
msgstr ""
|
||
"NetPlay is niet meer gesynchroniseerd. Er is geen manier om dit te "
|
||
"herstellen."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:40
|
||
msgid "New Scan"
|
||
msgstr "Nieuwe Scan"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:54
|
||
msgid "New Texture"
|
||
msgstr "Nieuwe textuur"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:233
|
||
msgid "New identity generated."
|
||
msgstr "Nieuwe identiteit gegenereerd."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:181
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:818
|
||
msgid "Next Page"
|
||
msgstr "Volgende Pagina"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:47
|
||
msgid "Next Scan"
|
||
msgstr "Volgende Scan"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:128
|
||
msgid "Nickname:"
|
||
msgstr "Bijnaam:"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:475
|
||
msgid "No Match"
|
||
msgstr "Geen Overeenkomst"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:417
|
||
msgid "No Value Given"
|
||
msgstr "Geen Waarde Gegeven"
|
||
|
||
#: Source/Core/Core/ConfigManager.h:36
|
||
msgid "No audio output"
|
||
msgstr "Geen audio output"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:793
|
||
msgid "No description available"
|
||
msgstr "Geen omschrijving beschikbaar"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:882
|
||
msgid "No file loaded"
|
||
msgstr "Geen bestand geladen"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:429
|
||
msgid "No free directory index entries."
|
||
msgstr "Er zijn geen vrije directory index entries beschikbaar"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
|
||
msgid "No game is running."
|
||
msgstr "Er draait geen spel."
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:918
|
||
msgid "No recorded file"
|
||
msgstr "Geen opgenomen bestand"
|
||
|
||
#: Source/Core/Core/State.cpp:744
|
||
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
||
msgstr ""
|
||
"Geen undo.dtm gevonden. Het ongedaan maken van load state wordt afgebroken "
|
||
"om desynchronisatie te voorkomen."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:27
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:1284
|
||
msgid "None"
|
||
msgstr "Geen"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:108
|
||
msgid "Not Equal"
|
||
msgstr "Niet gelijk"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1026
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:289
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:331
|
||
msgid "Not Set"
|
||
msgstr "Niet ingesteld"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:395
|
||
msgid "Not Valid Hex"
|
||
msgstr "Ongeldige Hex"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:362
|
||
msgid "Not all players have the game. Do you really want to start?"
|
||
msgstr "Niet alle spelers hebben het spel. Weet u zeker dat u wilt doorgaan?"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:473
|
||
msgid "Not connected"
|
||
msgstr "Niet verbonden"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:242
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:247
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:252
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:257
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:262
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:267
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:272
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:277
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:291
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:302
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:308
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:313
|
||
msgid "Not implemented"
|
||
msgstr "Niet geïmplementeerd"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
|
||
msgid "Notes: "
|
||
msgstr "Opmerkingen:"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:82 Source/Core/DolphinWX/FrameAui.cpp:86
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:510
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:554
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:561
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:41
|
||
msgid "Notice"
|
||
msgstr "Opmerkingen"
|
||
|
||
#. i18n: The number of times a code block has been executed
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:182
|
||
msgid "NumExec"
|
||
msgstr "NumExec"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:81
|
||
#: Source/Core/DolphinWX/Cheats/ActionReplayCodesPanel.cpp:189
|
||
msgid "Number of Codes: "
|
||
msgstr "Aantal Codes:"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
|
||
msgid "Nunchuk"
|
||
msgstr "Nunchuk"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:86
|
||
msgid "Nunchuk Configuration"
|
||
msgstr "Nunchuk Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:189
|
||
msgid "Nunchuk orientation"
|
||
msgstr "Nunchuck oriëntatie"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:183
|
||
msgid "Nunchuk stick"
|
||
msgstr "Nunchuck stick"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:627
|
||
msgid "Nvidia 3D Vision"
|
||
msgstr "Nvidia 3D Vision"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:601
|
||
#, c-format
|
||
msgid "Object %zu"
|
||
msgstr "Object %zu"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
|
||
msgid "Object Range"
|
||
msgstr "Object Bereik"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
|
||
msgid "Off"
|
||
msgstr "Uit"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:62
|
||
msgid "Offset:"
|
||
msgstr "Afstand:"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:90
|
||
msgid "On-Screen Display Messages"
|
||
msgstr "On-Screen Berichtgevingen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:518
|
||
msgid "Online &Documentation"
|
||
msgstr "Online & Documentatie"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:426
|
||
#, c-format
|
||
msgid "Only %d blocks available"
|
||
msgstr "Er zijn maar %d blokken beschikaar"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:351
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:375
|
||
msgid ""
|
||
"Only export symbols with prefix:\n"
|
||
"(Blank for all symbols)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:545
|
||
msgid "Op?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:24
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:177
|
||
msgid "Open"
|
||
msgstr "Open"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1131
|
||
msgid "Open &containing folder"
|
||
msgstr "Open &bevattende map"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1117
|
||
msgid "Open Wii &save folder"
|
||
msgstr "Open Wii &save map"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:177
|
||
msgid "Open file..."
|
||
msgstr "Open Bestand..."
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:117
|
||
#, c-format
|
||
msgid "OpenAL: can't create context for device %s"
|
||
msgstr "OpenAL: Kan geen context aanmaken voor apparaat %s"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:99
|
||
msgid "OpenAL: can't find sound devices"
|
||
msgstr "OpenAL: Kan geen geluidsapparaten vinden"
|
||
|
||
#: Source/Core/AudioCommon/OpenALStream.cpp:109
|
||
#, c-format
|
||
msgid "OpenAL: can't open device %s"
|
||
msgstr "OpenAL: Kan apparaat %s niet openen"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:239
|
||
msgid ""
|
||
"Opens the default (read-only) configuration for this game in an external "
|
||
"text editor."
|
||
msgstr ""
|
||
"Opent de standaard (alleen lezen) configuratie voor deze spel in een externe "
|
||
"tekst editor."
|
||
|
||
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:85
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:70
|
||
msgid "Options"
|
||
msgstr "Opties"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
|
||
msgid "Orange"
|
||
msgstr "Oranje"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:461
|
||
msgid ""
|
||
"Order of files in the File Directory do not match the block order\n"
|
||
"Right click and export all of the saves,\n"
|
||
"and import the saves to a new memory card\n"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:141
|
||
msgid "Orientation"
|
||
msgstr "Oriëntatie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:797
|
||
msgid "Other"
|
||
msgstr "Overige"
|
||
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:125
|
||
msgid "Other State Management"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:136
|
||
msgid "Other game"
|
||
msgstr "Ander spel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:261
|
||
msgid "Other state hotkeys"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:739
|
||
msgid "Output"
|
||
msgstr "Uitgang"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:89
|
||
msgid "Overlay Information"
|
||
msgstr "Overlay informatie"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
|
||
msgid "Override Language on NTSC Games"
|
||
msgstr "Overschrijf taal op NTSC spellen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:142
|
||
msgid "P&lay Input Recording..."
|
||
msgstr "O&pname afspelen..."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:225
|
||
msgid "PAL"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:174
|
||
msgid "PPC Size"
|
||
msgstr "PPC Grootte"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:450
|
||
msgid "PPC vs x86"
|
||
msgstr "PPC vs x86"
|
||
|
||
#: Source/Core/Core/HW/GCPad.cpp:18
|
||
msgid "Pad"
|
||
msgstr "Pad"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
|
||
msgid "Pads"
|
||
msgstr "Pads"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:139
|
||
msgid "Parsing Error"
|
||
msgstr "Parseerfout"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:162
|
||
#, c-format
|
||
msgid "Partition %zu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:252
|
||
msgid "Passthrough a Bluetooth adapter"
|
||
msgstr "Passthrough een Bluetooth adapter"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:246
|
||
msgid "Patches"
|
||
msgstr "Patches"
|
||
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:89
|
||
msgid "Paths"
|
||
msgstr "Pad"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:73
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:47
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:180
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:229
|
||
msgid "Pause"
|
||
msgstr "Pauze"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:76
|
||
msgid "Pause After"
|
||
msgstr "Pauzeer Na"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:148
|
||
msgid "Pause at End of Movie"
|
||
msgstr "Pauzeer aan het Einde van de Film"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:95
|
||
msgid "Pause on Focus Lost"
|
||
msgstr "Pauzeer bij Verliezen van Focus"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131
|
||
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
||
msgstr "Pauzeer de emulator als de emulatievenster geen focus heeft."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:593
|
||
msgid "Per-Pixel Lighting"
|
||
msgstr "Per-Pixel Belichting"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:336
|
||
msgid "Perfect"
|
||
msgstr "Perfect"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:246
|
||
msgid "Perform Online System Update"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:41
|
||
msgid ""
|
||
"Perform a full index of the game's RAM at the current Data Size. Required "
|
||
"before any Searching can be performed."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:539
|
||
#, c-format
|
||
msgid "Perspective %d"
|
||
msgstr "Perspectief %d"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:436
|
||
msgid "Perspectives"
|
||
msgstr "Perspectieven"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:51
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:124
|
||
msgid "Pixel Shader"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:126
|
||
msgid "Pixel Shader Constants"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:300
|
||
msgid "Platform"
|
||
msgstr "Platform"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:150
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:180
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:234
|
||
msgid "Play"
|
||
msgstr "Speel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:48
|
||
msgid "Play Recording"
|
||
msgstr "Speel Opname"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:335
|
||
msgid "Playable"
|
||
msgstr "Speelbaar"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
|
||
msgid "Playback Options"
|
||
msgstr "Terugspeel Opties"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192
|
||
msgid "Players"
|
||
msgstr "Spelers"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:856
|
||
msgid "Please confirm..."
|
||
msgstr "Bevestig alstublieft..."
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:510
|
||
msgid "Please create a perspective before saving"
|
||
msgstr "Maak een perspectief voor het opslaan"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:161
|
||
#, c-format
|
||
msgid "Port %i"
|
||
msgstr "Poort %i"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:186
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:226
|
||
msgid "Port:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:22
|
||
msgid "Post Processing Shader Configuration"
|
||
msgstr "Post-processing Shader Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:576
|
||
msgid "Post-Processing Effect:"
|
||
msgstr "Post-Processing Effect:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:852
|
||
msgid "Prefetch Custom Textures"
|
||
msgstr "Prefetch Aangepaste Textures"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1181
|
||
#, c-format
|
||
msgid "Premature movie end in PlayController. %u + %zu > %zu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1308
|
||
#, c-format
|
||
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1282
|
||
#, c-format
|
||
msgid "Premature movie end in PlayWiimote. %u > %zu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1329
|
||
msgid ""
|
||
"Preparing to update...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:64
|
||
msgid "Press Sync Button"
|
||
msgstr "Druk Op Sync Knop"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:180
|
||
msgid "Prev Page"
|
||
msgstr "Vorige Pagina"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/AssemblerEntryDialog.cpp:89
|
||
#, c-format
|
||
msgid "Preview: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:817
|
||
msgid "Previous Page"
|
||
msgstr "Vorige Pagina"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1230
|
||
msgid "Profile"
|
||
msgstr "Profiel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:249
|
||
msgid "Program Counter"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.h:56
|
||
msgid "Properties"
|
||
msgstr "Eigenschappen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:374
|
||
msgid "Provide safer execution by not linking the JIT blocks."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:354
|
||
msgid "Purge Game List Cache"
|
||
msgstr "Leeg Game Lijst Cache"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:79
|
||
msgid "Put Main Menu roms in User/GC/{region}."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:66
|
||
msgid "Question"
|
||
msgstr "Vraag"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:134
|
||
msgid "Quit"
|
||
msgstr "Stoppen"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:274
|
||
msgid "Quit Netplay"
|
||
msgstr "Verlaat Netplay"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers)
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:42
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:51
|
||
msgid "R"
|
||
msgstr "R"
|
||
|
||
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:46
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:55
|
||
msgid "R-Analog"
|
||
msgstr "R-Analoog"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
|
||
msgid "Radius"
|
||
msgstr "Radius"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:801
|
||
msgid "Range"
|
||
msgstr "Afstand"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:453
|
||
msgid "Re&place Instruction"
|
||
msgstr ""
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
|
||
#. The string is not a command to read and write something or to allow reading and writing.
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:53
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:186
|
||
msgid "Read and write"
|
||
msgstr "Lezen en schrijven"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:127
|
||
msgid ""
|
||
"Read game names from an internal database instead of reading names from the "
|
||
"games themselves, except for games that aren't in the database. The names in "
|
||
"the database are often more consistently formatted, especially for Wii games."
|
||
msgstr ""
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a read operation occurs.
|
||
#. The string does not mean "read-only" in the sense that something cannot be written to.
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:44
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:193
|
||
msgid "Read only"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:50
|
||
msgid "Read-only mode"
|
||
msgstr "Alleen-lezen modus"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:766
|
||
msgid "Real"
|
||
msgstr "Echt"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:363
|
||
msgid "Real Balance Board"
|
||
msgstr "Echte Balance Board"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
|
||
msgid "Real Wii Remote"
|
||
msgstr "Echte Wii-afstandsbediening"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
|
||
msgid "Recenter"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:451
|
||
msgid ""
|
||
"Recognise standard functions from Sys/totaldb.dsy, and use generic zz_ names "
|
||
"for other functions."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:163
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:204
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:406
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:812
|
||
msgid "Record"
|
||
msgstr "Opnemen"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
|
||
msgid "Record inputs"
|
||
msgstr "Invoer opnemen"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:173
|
||
msgid "Recording Info"
|
||
msgstr "Opname Informatie"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:187
|
||
msgid "Recording Options"
|
||
msgstr "Opname Opties"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
|
||
msgid "Red"
|
||
msgstr "Rood"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
||
msgid "Red Left"
|
||
msgstr "Rood Links"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
||
msgid "Red Right"
|
||
msgstr "Rood Rechts"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:156
|
||
msgid ""
|
||
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
|
||
"smooths out jagged edges on objects.\n"
|
||
"Increases GPU load and sometimes causes graphical issues. SSAA is "
|
||
"significantly more demanding than MSAA, but provides top quality geometry "
|
||
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
|
||
"and textures.\n"
|
||
"\n"
|
||
"If unsure, select None."
|
||
msgstr ""
|
||
"Vermindert de hoeveelheid aliasing dat is ontstaan door het rasteren van 3D "
|
||
"graphics. Deze optie maakt de oneffen randjes op objecten glad.\n"
|
||
"Verhoogt GPU load en kan voor grafische problemen zorgen. SSAA is "
|
||
"aanzienlijk meer belastend dan MSAA, maar geeft een betere resultaat en "
|
||
"brengt ook anti-aliasing aan op belichting, shaders en textures.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"Geen\"."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1191
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:178
|
||
msgid "Refresh"
|
||
msgstr "Ververs"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:26
|
||
msgid "Refresh List"
|
||
msgstr "Lijst Verversen"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:178
|
||
msgid "Refresh game list"
|
||
msgstr "Ververs spellijst"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:312
|
||
msgid "Region"
|
||
msgstr "Regio"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:102
|
||
#: Source/Core/DolphinWX/Debugger/RegisterWindow.h:17
|
||
msgid "Registers"
|
||
msgstr ""
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
|
||
msgid "Relative Input"
|
||
msgstr "Relatieve Input"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:75
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:396
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:87
|
||
msgid "Remove"
|
||
msgstr "Verwijder"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:445
|
||
msgid "Remove names from all functions and variables."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:360
|
||
msgid "Rename symbol:"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
|
||
msgid ""
|
||
"Render the scene as a wireframe.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Rendert de scène als een wireframe.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
|
||
msgid "Render to Main Window"
|
||
msgstr "Geef weer op hoofdvenster"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
|
||
msgid "Rendering"
|
||
msgstr "Rendering"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:330
|
||
#, c-format
|
||
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
|
||
msgstr "Report: GCIFolder schrijft naar niet gealloceerde blok 0x%x"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:29
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1210
|
||
msgid "Reset"
|
||
msgstr "Opnieuw"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:124
|
||
msgid "Reset Traversal Settings"
|
||
msgstr "Reset Traversal Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:566
|
||
msgid "Reset Wii Remote pairings"
|
||
msgstr "Reset Wii-afstandsbediening Koppelingen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:288
|
||
msgid "Reset all saved Wii Remote pairings"
|
||
msgstr "Reset alle opgeslagen Wii-afstandsbediening Koppelingen"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:259
|
||
msgid "Restart Required"
|
||
msgstr "Herstarten Vereist"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
|
||
msgid "Results"
|
||
msgstr "Resultaten"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:807
|
||
msgid "Retry"
|
||
msgstr "Opnieuw"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:228
|
||
msgid "Revision:"
|
||
msgstr "Revisie:"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:32
|
||
#, c-format
|
||
msgid "Revision: %s"
|
||
msgstr "Revisie: %s"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:413
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:95
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
|
||
msgid "Right"
|
||
msgstr "Rechts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:76
|
||
msgid "Right Stick"
|
||
msgstr "Rechter Stick"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:270
|
||
msgid "Right stick"
|
||
msgstr "Rechter stick"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
|
||
msgid "Room ID:"
|
||
msgstr "Kamer ID:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
|
||
msgid ""
|
||
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
|
||
"at higher internal resolutions. This setting has no effect when native "
|
||
"internal resolution is used.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:72
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:22
|
||
msgid "Rumble"
|
||
msgstr "Rumble"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:187
|
||
msgid "Run"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:448
|
||
msgid "Run &To Here"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:111
|
||
msgid "Russia"
|
||
msgstr "Rusland"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:97
|
||
msgid "SD Card Path:"
|
||
msgstr "SD-kaart Pad:"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
|
||
msgid "SD card"
|
||
msgstr "SD-kaart"
|
||
|
||
#. i18n: The START/PAUSE button on GameCube controllers
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:56
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:399
|
||
msgid "START"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:130
|
||
msgid "Sa&ve State"
|
||
msgstr "S&la Staat Op"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:726
|
||
msgid "Safe"
|
||
msgstr "Betrouwbaar"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointWindow.cpp:63
|
||
#: Source/Core/DolphinWX/Debugger/WatchWindow.cpp:38
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:164
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:1235
|
||
msgid "Save"
|
||
msgstr "Opslaan"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:475
|
||
msgid "Save Code"
|
||
msgstr "Code opslaan"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:529
|
||
msgid "Save GCI as..."
|
||
msgstr "Sla GCI op als..."
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:149
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:102
|
||
msgid "Save Oldest State"
|
||
msgstr "Sla oudste staat op"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:417
|
||
msgid "Save Perspectives"
|
||
msgstr "Perspectieven Opslaan"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:152
|
||
msgid "Save State"
|
||
msgstr "Sla staat op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:115
|
||
msgid "Save State Slot 1"
|
||
msgstr "Sla Staat 1 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:124
|
||
msgid "Save State Slot 10"
|
||
msgstr "Sla Staat 10 op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:116
|
||
msgid "Save State Slot 2"
|
||
msgstr "Sla Staat 2 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:117
|
||
msgid "Save State Slot 3"
|
||
msgstr "Sla Staat 3 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:118
|
||
msgid "Save State Slot 4"
|
||
msgstr "Sla Staat 4 op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:119
|
||
msgid "Save State Slot 5"
|
||
msgstr "Sla Staat 5 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:120
|
||
msgid "Save State Slot 6"
|
||
msgstr "Sla Staat 6 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:121
|
||
msgid "Save State Slot 7"
|
||
msgstr "Sla Staat 7 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:122
|
||
msgid "Save State Slot 8"
|
||
msgstr "Sla Staat 8 Op"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:123
|
||
msgid "Save State Slot 9"
|
||
msgstr "Sla Staat 9 op"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:101
|
||
msgid "Save State to Selected Slot"
|
||
msgstr "Sla Staat Op naar Geselecteerde Slot"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:100
|
||
msgid "Save State..."
|
||
msgstr "Sla staat op als..."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:470
|
||
msgid "Save Symbol Map &As..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:124
|
||
msgid "Save and Load State"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:353
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:359
|
||
msgid "Save as..."
|
||
msgstr "Opslaan als..."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:431
|
||
msgid "Save combined output file as"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1496
|
||
msgid "Save compressed GCM/ISO"
|
||
msgstr "Sla gecomprimeerde GCM / ISO op"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:418
|
||
msgid "Save currently-toggled perspectives"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1487
|
||
msgid "Save decompressed GCM/ISO"
|
||
msgstr "Sla gedecomprimeerd GCM / ISO op"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:297
|
||
msgid "Save map file as"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:358
|
||
msgid "Save signature as"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:258
|
||
msgid "Save state"
|
||
msgstr "Sla staat op"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:476
|
||
msgid ""
|
||
"Save the entire disassembled code. This may take a several seconds and may "
|
||
"require between 50 and 100 MB of hard drive space. It will only save code "
|
||
"that is in the first 4 MB of memory. If you are debugging a game that loads ."
|
||
"rel files with code to memory, you may want to increase the limit to perhaps "
|
||
"8 MB. That can be done in SymbolDB::SaveMap()."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:471
|
||
msgid ""
|
||
"Save the function names and addresses for this game as a .map file. If you "
|
||
"want to open the .map file in IDA Pro, use the .idc script."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:461
|
||
msgid ""
|
||
"Save the function names for each address to a .map file in your user "
|
||
"settings map folder, named after the title ID."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:125
|
||
msgid "Save to selected slot"
|
||
msgstr "Opslaan naar geselecteerde slot"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:423
|
||
msgid "Saved Perspectives"
|
||
msgstr "Opgeslagen Perspectieven"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:565
|
||
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
|
||
msgstr ""
|
||
"Opgeslagen Wii Remote koppelingen kunnen alleen gerest worden wanneer er een "
|
||
"Wii spel draait."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:86
|
||
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
|
||
msgstr "Opgeslagen naar /Wii/sd.raw (standaardgrootte is 128mb)"
|
||
|
||
#: Source/Core/Core/Movie.cpp:1010
|
||
#, c-format
|
||
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
||
msgstr "Save staat film %s is corrupt, het opnemen van de film is gestopt..."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:590
|
||
msgid "Scaled EFB Copy"
|
||
msgstr "Geschaalde EFB Kopie"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:745
|
||
msgid "Scanning..."
|
||
msgstr "Scannen..."
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:183
|
||
msgid "ScrShot"
|
||
msgstr "ScrShot"
|
||
|
||
#: Source/Core/VideoCommon/ImageWrite.cpp:54
|
||
#, c-format
|
||
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
|
||
msgstr "Screenshot mislukt: Kan bestand \"%s\" niet openen (foutmelding %d)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:171
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
|
||
msgid "Search"
|
||
msgstr "Zoeken"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:117
|
||
msgid "Search (clear to use previous value)"
|
||
msgstr "Zoeken (laat leeg om vorige waarde te gebruiken)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:80
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:113
|
||
msgid "Search Address"
|
||
msgstr "Zoek Adres"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:263
|
||
msgid "Search Current Object"
|
||
msgstr "Zoek Huidig Object"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
|
||
msgid "Search Subfolders"
|
||
msgstr "Zoeken in submappen"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:226
|
||
msgid "Search for Hex Value:"
|
||
msgstr "Zoek voor Hex Waarde:"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:753
|
||
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:23
|
||
msgid "Select"
|
||
msgstr "Selecteer"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:355
|
||
msgid "Select Columns"
|
||
msgstr "Selecteer Kolommen"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
|
||
msgid "Select Game"
|
||
msgstr "Selecteer Spel"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:569
|
||
#, c-format
|
||
msgid "Select Slot %u - %s"
|
||
msgstr "Selecteer Poort %u - %s"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:131
|
||
msgid "Select State Slot"
|
||
msgstr "Selecteer Staat Slot"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:127
|
||
msgid "Select State Slot 1"
|
||
msgstr "Selecteer Staat Slot 1"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:136
|
||
msgid "Select State Slot 10"
|
||
msgstr "Selecteer Staat Slot 10"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:128
|
||
msgid "Select State Slot 2"
|
||
msgstr "Selecteer Staat Slot 2"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:129
|
||
msgid "Select State Slot 3"
|
||
msgstr "Selecteer Staat Slot 3"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:130
|
||
msgid "Select State Slot 4"
|
||
msgstr "Selecteer Staat Slot 4"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:131
|
||
msgid "Select State Slot 5"
|
||
msgstr "Selecteer Staat Slot 5"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:132
|
||
msgid "Select State Slot 6"
|
||
msgstr "Selecteer Staat Slot 6"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:133
|
||
msgid "Select State Slot 7"
|
||
msgstr "Selecteer Staat Slot 7"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:134
|
||
msgid "Select State Slot 8"
|
||
msgstr "Selecteer Staat Slot 8"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:135
|
||
msgid "Select State Slot 9"
|
||
msgstr "Selecteer Staat Slot 9"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:492
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:981
|
||
msgid "Select The Recording File"
|
||
msgstr "Selecteer Opname Bestand"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1286
|
||
msgid "Select a BootMii NAND backup to import"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1235
|
||
msgid "Select a Wii WAD file to install"
|
||
msgstr "Selecteer een Wii WAD bestand om te installeren"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:518
|
||
msgid "Select a save file to import"
|
||
msgstr "Selecteer een save file om te importeren"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:328
|
||
msgid "Select floating windows"
|
||
msgstr "Selecteer zwevende vensters"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:259
|
||
msgid "Select state"
|
||
msgstr "Selecteer staat"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:346
|
||
msgid "Select the file to load"
|
||
msgstr "Selecteer het bestand om het te laden"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1196
|
||
msgid "Select the save file"
|
||
msgstr "Selecteer het save bestand"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1454
|
||
msgid "Select the state to load"
|
||
msgstr "Selecteer de Staat om te laden"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1466
|
||
msgid "Select the state to save"
|
||
msgstr "Selecteer de Staat om op te slaan"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
|
||
msgid ""
|
||
"Select what aspect ratio to use when rendering:\n"
|
||
"Auto: Use the native aspect ratio\n"
|
||
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
|
||
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
|
||
"Stretch to Window: Stretch the picture to the window size.\n"
|
||
"\n"
|
||
"If unsure, select Auto."
|
||
msgstr ""
|
||
"Selecteer de beeldverhouding die gebruikt wordt tijdens het renderen.\n"
|
||
"Auto: Gebruik de oorspronkelijke beeldverhouding\n"
|
||
"Forceer 16:9: Boots een analoge TV met een breedbeeldverhouding na.\n"
|
||
"Forceer 4:3: Boots een standaard 4:3 analoge TV na.\n"
|
||
"Uitrekken naar Venster: Rek het beeld uit naar venstergrootte.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"Auto\"."
|
||
|
||
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:254
|
||
#: Source/Core/InputCommon/InputConfig.cpp:63
|
||
msgid "Selected controller profile does not exist"
|
||
msgstr "Geselecteerde controller profiel bestaat niet"
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:69
|
||
msgid "Selected font"
|
||
msgstr "Geselecteerde lettertype"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
||
msgid ""
|
||
"Selects a hardware adapter to use.\n"
|
||
"\n"
|
||
"If unsure, use the first one."
|
||
msgstr ""
|
||
"Selecteert een hardwareapparaat om te gebruiken.\n"
|
||
"\n"
|
||
"In geval van twijfel kies de eerste optie."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
||
msgid ""
|
||
"Selects the display resolution used in fullscreen mode.\n"
|
||
"This should always be bigger than or equal to the internal resolution. "
|
||
"Performance impact is negligible.\n"
|
||
"\n"
|
||
"If unsure, select auto."
|
||
msgstr ""
|
||
"Selecteert de resolutie dat moet worden gebruikt in Volledig Scherm.\n"
|
||
"Dit moet altijd groter of gelijk zijn als de interne resolutie. Performance "
|
||
"impact is niet noemswaardig.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"Auto\"."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
|
||
msgid ""
|
||
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
|
||
"feeling of depth if you have the necessary hardware.\n"
|
||
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
|
||
"Anaglyph is used for Red-Cyan colored glasses.\n"
|
||
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
|
||
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
||
"\n"
|
||
"If unsure, select Off."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
||
msgid ""
|
||
"Selects what graphics API to use internally.\n"
|
||
"The software renderer is extremely slow and only useful for debugging, so "
|
||
"unless you have a reason to use it you'll want to select OpenGL here.\n"
|
||
"\n"
|
||
"If unsure, select OpenGL."
|
||
msgstr ""
|
||
"Selecteert welke graphics API er intern moet worden gebruikt.\n"
|
||
"De software renderer wordt alleen gebruikt voor het debuggen.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"OpenGL\"."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
||
msgid ""
|
||
"Selects what graphics API to use internally.\n"
|
||
"The software renderer is extremely slow and only useful for debugging, so "
|
||
"you'll want to use either Direct3D or OpenGL. Different games and different "
|
||
"GPUs will behave differently on each backend, so for the best emulation "
|
||
"experience it's recommended to try both and choose the one that's less "
|
||
"problematic.\n"
|
||
"\n"
|
||
"If unsure, select OpenGL."
|
||
msgstr ""
|
||
"Selecteert welke graphics API er intern moet worden gebruikt.\n"
|
||
"De software renderer wordt alleen gebruikt voor het debuggen. Kies daarom "
|
||
"tussen Direct3D of OpenGL. Spellen gedragen zich verschillend op elke "
|
||
"backend, dus voor de beste emulatie ervaring is het aangeraden om beide "
|
||
"backends uit te proberen en te kijken welke het beste werkt.\n"
|
||
"De Direct3D backend wordt niet ondersteund op oudere versies van Windows.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"OpenGL\"."
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:172
|
||
msgid "Send"
|
||
msgstr "Verzend"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:126
|
||
msgid "Sensor Bar Position:"
|
||
msgstr "Sensor Bar Positie:"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:93
|
||
msgid ""
|
||
"Serial Port 1 - This is the port which devices such as the net adapter use."
|
||
msgstr ""
|
||
"Serial Port 1 - Dit is de poort die apparaten zoals de net-adapter gebruiken"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:933
|
||
msgid "Server rejected traversal attempt"
|
||
msgstr "Server heeft traversal poging geweigerd"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:58
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:212
|
||
msgid "Set PC"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:120
|
||
msgid "Set Value"
|
||
msgstr "Stel Waarde In"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1134
|
||
msgid "Set as &default ISO"
|
||
msgstr "Ingesteld als &standaard ISO"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:820
|
||
#, c-format
|
||
msgid "Set as default Memory Card %c"
|
||
msgstr "Stel in als standaard Geheugenkaart %c"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:446
|
||
msgid "Set symbol &end address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeView.cpp:445
|
||
msgid "Set symbol &size"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:212
|
||
msgid "Set the current instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:62
|
||
msgid "Sets the GameCube system language."
|
||
msgstr "Stelt de GameCube systeemtaal in."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:82
|
||
msgid ""
|
||
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
||
"games.\n"
|
||
"May not work for all games."
|
||
msgstr ""
|
||
"Stelt de Wii weergavemodus in op 60Hz (480i) in plaats van 50Hz (576i) voor "
|
||
"PAL spellen.\n"
|
||
"Werkt mogelijk niet voor alle spellen."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:85
|
||
msgid "Sets the Wii system language."
|
||
msgstr "Stelt de Wii systeemtaal in."
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
|
||
msgid ""
|
||
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
|
||
"backends only."
|
||
msgstr ""
|
||
"Bepaalt de vertraging (in ms). Hogere waarden kan gekraak verminderen. "
|
||
"Alleen bij bepaalde backends."
|
||
|
||
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:268
|
||
msgid "SetupWiiMemory: Can't create setting.txt file"
|
||
msgstr "SetupWiiMem: Kan setting.txt niet aanmaken"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:48
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
|
||
msgid "Shake"
|
||
msgstr "Schudden"
|
||
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:278
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:374
|
||
msgid "Shoulder Buttons"
|
||
msgstr "Schouderknoppen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:325
|
||
msgid "Show &Log"
|
||
msgstr "Toon &Log"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:322
|
||
msgid "Show &Status Bar"
|
||
msgstr "Toon &Statusbalk"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:320
|
||
msgid "Show &Toolbar"
|
||
msgstr "Toon &Toolbar"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:92
|
||
msgid "Show Active Title in Window Title"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:276
|
||
msgid "Show Australia"
|
||
msgstr "Toon Australië"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:237
|
||
msgid "Show Defaults"
|
||
msgstr "Toon standaarden"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:351
|
||
msgid "Show Drives"
|
||
msgstr "Toon Schijven"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:265
|
||
msgid "Show ELF/DOL"
|
||
msgstr "Toon ELF/DOL"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
|
||
msgid "Show FPS"
|
||
msgstr "Toon FPS"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:152
|
||
msgid "Show Frame Counter"
|
||
msgstr "Toon beeldenteller"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:278
|
||
msgid "Show France"
|
||
msgstr "Toon Frankrijk"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:261
|
||
msgid "Show GameCube"
|
||
msgstr "Toon GameCube"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:280
|
||
msgid "Show Germany"
|
||
msgstr "Toon Duitsland"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:155
|
||
msgid "Show Input Display"
|
||
msgstr "Toon Invoervenster"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:282
|
||
msgid "Show Italy"
|
||
msgstr "Toon Italië"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:269
|
||
msgid "Show JAP"
|
||
msgstr "Toon JAP"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:284
|
||
msgid "Show Korea"
|
||
msgstr "Toon Korea"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:150
|
||
msgid "Show Lag Counter"
|
||
msgstr "Toon Vertragingsteller"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:283
|
||
msgid "Show Language:"
|
||
msgstr "Toon Taal:"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:326
|
||
msgid "Show Log &Configuration"
|
||
msgstr "Bekijk Log &Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
|
||
msgid "Show NetPlay Messages"
|
||
msgstr "Toon NetPlay Berichten"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
|
||
msgid "Show NetPlay Ping"
|
||
msgstr "Toon NetPlay Ping"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:286
|
||
msgid "Show Netherlands"
|
||
msgstr "Toon Nederland"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:271
|
||
msgid "Show PAL"
|
||
msgstr "Toon PAL"
|
||
|
||
#. i18n: Here, PC is an acronym for program counter, not personal computer.
|
||
#: Source/Core/Core/HotkeyManager.cpp:57
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:55
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:209
|
||
msgid "Show PC"
|
||
msgstr "PC weergeven"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:348
|
||
msgid "Show Platforms"
|
||
msgstr "Toon Platformen"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:349
|
||
msgid "Show Regions"
|
||
msgstr "Toon Regio"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:288
|
||
msgid "Show Russia"
|
||
msgstr "Toon Rusland"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:290
|
||
msgid "Show Spain"
|
||
msgstr "Toon Spanje"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:824
|
||
msgid "Show Statistics"
|
||
msgstr "Toon Statistieken"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:157
|
||
msgid "Show System Clock"
|
||
msgstr "Toon Systeemklok"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:292
|
||
msgid "Show Taiwan"
|
||
msgstr "Toon Taiwan"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:273
|
||
msgid "Show USA"
|
||
msgstr "Toon VS"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:296
|
||
msgid "Show Unknown"
|
||
msgstr "Toon Onbekend"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:263
|
||
msgid "Show WAD"
|
||
msgstr "Toon WAD"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:259
|
||
msgid "Show Wii"
|
||
msgstr "Toon Wii"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:294
|
||
msgid "Show World"
|
||
msgstr "Toon Wereld"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
|
||
msgid "Show a confirmation box before stopping a game."
|
||
msgstr "Toon een bevestigingsvenster voordat u stopt met een spel."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
|
||
msgid ""
|
||
"Show a message box when a potentially serious error has occurred.\n"
|
||
"Disabling this may avoid annoying and non-fatal messages, but it may result "
|
||
"in major crashes having no explanation at all."
|
||
msgstr ""
|
||
"Toon een bericht wanneer er een mogelijk ernstige fout is opgetreden.\n"
|
||
"Als u dit uitschakelt ziet u spontaan geen irritante berichten, maar dat "
|
||
"betekent ook dat Dolphin opeens kan crashen zonder berichtgeving."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:834
|
||
msgid "Show first block"
|
||
msgstr "Toon eerste blok"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:833
|
||
msgid "Show save blocks"
|
||
msgstr "Toon save blokken"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:831
|
||
msgid "Show save comment"
|
||
msgstr "Toon save commentaar"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:832
|
||
msgid "Show save icon"
|
||
msgstr "Toon save icon"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:830
|
||
msgid "Show save title"
|
||
msgstr "Toon save titel"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125
|
||
msgid "Show the active title name in the emulation window title."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:216
|
||
msgid ""
|
||
"Show the number of frames rendered per second as a measure of emulation "
|
||
"speed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Toont het aantal frames per seconde dat wordt gerendered als een meting van "
|
||
"de emulatie snelheid.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:219
|
||
msgid ""
|
||
"Show the players' maximum Ping while playing on NetPlay.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Toon de maximum ping van de spelers tijdens NetPlay.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
|
||
msgid ""
|
||
"Show various rendering statistics.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Toont diverse rendering statistieken.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
|
||
msgid "Side-by-Side"
|
||
msgstr "Naast elkaar"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:329
|
||
msgid "Sideways Hold"
|
||
msgstr "Zijwaarts Houden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:326
|
||
msgid "Sideways Toggle"
|
||
msgstr "Schakel Zijwaarts"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:311
|
||
msgid "Sideways Wii Remote"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:76
|
||
msgid "Simplified Chinese"
|
||
msgstr "Vereenvoudigd Chinees"
|
||
|
||
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:26
|
||
msgid "Simulate DK Bongos"
|
||
msgstr "Simuleer DK Bongos"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:456
|
||
msgid "Size"
|
||
msgstr "Grootte"
|
||
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
|
||
msgid ""
|
||
"Size of stretch buffer in milliseconds. Values too low may cause audio "
|
||
"crackling."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:55
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:205
|
||
msgid "Skip"
|
||
msgstr "Overslaan"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:266
|
||
msgid "Skip DCBZ clearing"
|
||
msgstr "Sla het legen van DCBZ over"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
|
||
msgid "Skip EFB Access from CPU"
|
||
msgstr "Sla EFB toegang van de CPU over"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
|
||
msgid "Skip Main Menu"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:206
|
||
msgid "Skips the next instruction completely"
|
||
msgstr "Slaat de volgende instructie compleet over"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
|
||
msgid "Slider Bar"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:274
|
||
msgid ""
|
||
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
||
"If you're experiencing any issues, try raising texture cache accuracy or "
|
||
"disable this option.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Versnelt het EFB naar RAM kopiëren lichtelijk door nauwkeurigheid van de "
|
||
"emulatie op te offeren.\n"
|
||
"Als er mogelijk problemen optreden, verhoog dan de texture cache precisie of "
|
||
"schakel deze optie uit.\n"
|
||
"\n"
|
||
"Bij geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:563
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:566
|
||
#, c-format
|
||
msgid "Slot %u - %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
|
||
msgid "Slot A"
|
||
msgstr "Slot A"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:85
|
||
msgid "Slot B"
|
||
msgstr "Slot B"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:958
|
||
msgid ""
|
||
"Software rendering is an order of magnitude slower than using the other "
|
||
"backends.\n"
|
||
"It's only useful for debugging purposes.\n"
|
||
"Do you really want to enable software rendering? If unsure, select 'No'."
|
||
msgstr ""
|
||
"Software Rendering is een stuk trager dan de andere backends en is alleen "
|
||
"nuttig om te debuggen.\n"
|
||
"Weet u zeker dat u software rendering aan wilt zetten?\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"Nee\"."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:113
|
||
msgid "Spain"
|
||
msgstr "Spanje"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:56
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:54
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:67
|
||
msgid "Spanish"
|
||
msgstr "Spaans"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:318
|
||
msgid "Speaker Pan"
|
||
msgstr "Speaker Pan"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
|
||
msgid "Speaker Volume:"
|
||
msgstr "Speaker Volume:"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:187
|
||
msgid ""
|
||
"Specifies the resolution used to render at. A high resolution greatly "
|
||
"improves visual quality, but also greatly increases GPU load and can cause "
|
||
"issues in certain games.\n"
|
||
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
|
||
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
|
||
"resolution is, the better your performance will be. Auto (Window Size), "
|
||
"1.5x, and 2.5x may cause issues in some games.\n"
|
||
"\n"
|
||
"If unsure, select Native."
|
||
msgstr ""
|
||
"Bepaalt de resolutie die gebruikt wordt voor het renderen. Een hoge "
|
||
"resolutie verbetert de visuele kwaliteit enorm, maar is belastend voor de "
|
||
"GPU en kan glitches veroorzaken in sommige spellen.\n"
|
||
"\"Meervouden van 640x528\" is een stuk trager dan \"Venster Grootte\" maar "
|
||
"veroorzaakt minder problemen. Over het algemeen geldt dat hoe lager de "
|
||
"interne resolutie, hoe beter de prestaties. Automatisch (Venster Grootte), "
|
||
"1,5x, en 2,5x kunnen glitches veroorzaken in sommige spellen.\n"
|
||
"\n"
|
||
"In geval van twijfel selecteer \"640x528\"."
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:100
|
||
msgid "Speed Limit:"
|
||
msgstr "Snelheidlimiet:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:279
|
||
msgid "Speed up Disc Transfer Rate"
|
||
msgstr "Versnel Disc Transfer Rate"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:75
|
||
msgid ""
|
||
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
|
||
"Provides major speed improvements on most modern PCs, but can cause "
|
||
"occasional crashes/glitches."
|
||
msgstr ""
|
||
"Splitst de CPU- en GPU-threads zodat deze op afzonderlijke cores kunnen "
|
||
"worden uitgevoerd.\n"
|
||
"Leidt tot grote snelheidsverbeteringen op de meeste moderne pc's, maar kan "
|
||
"ook voor crashes of glitches zorgen."
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
||
msgid "Standard Controller"
|
||
msgstr "Standaard Controller"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:29
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:250
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:142
|
||
msgid "Start"
|
||
msgstr "Start"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:231
|
||
msgid "Start &NetPlay..."
|
||
msgstr "Start &NetPlay..."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:141
|
||
msgid "Start Re&cording Input"
|
||
msgstr "Start Invoer Op&name"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:47
|
||
msgid "Start Recording"
|
||
msgstr "Start Opname"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:186
|
||
msgid "Start the game directly instead of booting to pause"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:457
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:316
|
||
msgid "State"
|
||
msgstr "Staat"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:133
|
||
msgid "Statistics"
|
||
msgstr "Statistieken"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
||
msgid "Steering Wheel"
|
||
msgstr "Stuurwiel"
|
||
|
||
#. i18n: Here, "Step" is a verb. This function is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:51
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:196
|
||
msgid "Step"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:431
|
||
msgid "Step &Into"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:432
|
||
msgid "Step &Over"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:52
|
||
msgid "Step Into"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:433
|
||
msgid "Step O&ut"
|
||
msgstr ""
|
||
|
||
#. i18n: Here, "Step" is a verb. This function is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:54
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:203
|
||
msgid "Step Out"
|
||
msgstr ""
|
||
|
||
#. i18n: Here, "Step" is a verb. This function is used for
|
||
#. going through code step by step.
|
||
#: Source/Core/Core/HotkeyManager.cpp:53
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:199
|
||
msgid "Step Over"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:196
|
||
msgid "Step into the next instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:204
|
||
msgid "Step out of the current function"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:406
|
||
msgid "Step out successful!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:404
|
||
msgid "Step out timed out!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:331
|
||
msgid "Step over in progress..."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:200
|
||
msgid "Step over the next instruction"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:316
|
||
msgid "Step successful!"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:248
|
||
msgid "Stepping"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:623
|
||
msgid "Stereoscopic 3D Mode:"
|
||
msgstr "Stereoscopische 3D Modus:"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:367
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:660
|
||
msgid "Stereoscopy"
|
||
msgstr "Stereoscopie"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:74
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:39
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:51
|
||
msgid "Stick"
|
||
msgstr "Knuppel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:28
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:414
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:181
|
||
msgid "Stop"
|
||
msgstr "Stop"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1672
|
||
msgid "Stop Playing Input"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1657
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1674
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:143
|
||
msgid "Stop Playing/Recording Input"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1670
|
||
msgid "Stop Recording Input"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:694
|
||
msgid "Store EFB Copies to Texture Only"
|
||
msgstr "Bewaar EFB kopieën alleen in textures"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:202
|
||
msgid ""
|
||
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
|
||
"graphical defects in a small number of games.\n"
|
||
"\n"
|
||
"Enabled = EFB Copies to Texture\n"
|
||
"Disabled = EFB Copies to RAM (and Texture)\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Bewaar EFB kopieën alleen op de GPU.\n"
|
||
"Kan voor grafische problemen zorgen in een klein aantal spellen.\n"
|
||
"\n"
|
||
"Aan = EFB kopieën naar Texture\n"
|
||
"Uit = EFB kopieën naar RAM (en Texture)\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
|
||
msgid "Stretch to Window"
|
||
msgstr "Uitrekken naar Venster"
|
||
|
||
#. i18n: Data type used in computing
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:91
|
||
msgid "String"
|
||
msgstr "String"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:63
|
||
msgid "Strum"
|
||
msgstr "Strum"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:96
|
||
#, c-format
|
||
msgid "Successfully exported %u saves to %s"
|
||
msgstr "%u succesvol geëxporteerd naar %s"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:51
|
||
#, c-format
|
||
msgid "Successfully exported file to %s"
|
||
msgstr "Bestand succesvol geëxporteerd naar %s"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:115
|
||
msgid "Successfully imported save files"
|
||
msgstr "Save bestanden succesvol geïmporteerd"
|
||
|
||
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
|
||
msgid "Support"
|
||
msgstr "Ondersteuning"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:656
|
||
msgid "Swap Eyes"
|
||
msgstr "Wissel Ogen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:291
|
||
msgid ""
|
||
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
|
||
"cross-eyed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Wisselt het linker- en het rechteroog om. Handig als u scheel naar de "
|
||
"\"Naast elkaar\" weergave wilt kijken.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
|
||
msgid "Swing"
|
||
msgstr "Zwaai"
|
||
|
||
#. i18n: The symbolic name of a code block
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:177
|
||
msgid "Symbol"
|
||
msgstr "Symbool"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindow.cpp:104
|
||
#: Source/Core/DolphinWX/Debugger/DSPDebugWindow.cpp:95
|
||
msgid "Symbols"
|
||
msgstr "Symbolen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
|
||
msgid "Sync"
|
||
msgstr "Sync"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:551
|
||
msgid "Sync Wii Remotes"
|
||
msgstr "Sync Wii-afstandsbedieningen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:282
|
||
msgid "Sync real Wii Remotes and pair them"
|
||
msgstr "Sync echte Wii-afstandsbedieningen en paar ze"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:274
|
||
msgid "Synchronize GPU thread"
|
||
msgstr "Synchroniseer GPU thread"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:276
|
||
msgid ""
|
||
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
||
"Core mode. (ON = Compatible, OFF = Fast)"
|
||
msgstr ""
|
||
"Synchroniseert de GPU en CPU threads om willekeurige freezes te voorkomen in "
|
||
"Dual Core modus. (Aan = Compatibel, Uit = Snel)"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:348
|
||
msgid "Syntax error"
|
||
msgstr "Syntax error"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:106
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:100
|
||
msgid "System Language:"
|
||
msgstr "Systeemtaal:"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1325
|
||
msgid "System Update"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:146
|
||
#: Source/Core/DolphinWX/TASInputDlg.h:30
|
||
msgid "TAS Input"
|
||
msgstr "TAS Invoer"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:390
|
||
#, c-format
|
||
msgid "TAS Input - GameCube Controller %d"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:398
|
||
#, c-format
|
||
msgid "TAS Input - Wii Remote %d"
|
||
msgstr ""
|
||
|
||
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
|
||
#. Frame advance is an example of a typical TAS tool.
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:112
|
||
msgid "TAS Tools"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:65
|
||
msgid "TLUT Cmd"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:426
|
||
msgid "Tab Split"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
|
||
msgid "Table Left"
|
||
msgstr "Linker Tabel"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
|
||
msgid "Table Right"
|
||
msgstr "Rechter Tabel"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:121
|
||
msgid "Taiwan"
|
||
msgstr "Taiwan"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:31
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:127
|
||
msgid "Take Screenshot"
|
||
msgstr "Maak Screenshot"
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:183
|
||
msgid "Take screenshot"
|
||
msgstr "Maak screenshot"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:749
|
||
msgid "Test"
|
||
msgstr "Test"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:53
|
||
msgid "Texture"
|
||
msgstr "Texture"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
|
||
msgid "Texture Cache"
|
||
msgstr "Texture Cache"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:61
|
||
msgid "Texture Cmd"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:826
|
||
msgid "Texture Format Overlay"
|
||
msgstr "Texture Formaat Overlay"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:128
|
||
msgid "Textures"
|
||
msgstr "Texturen"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:206
|
||
msgid ""
|
||
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
|
||
"updates from RAM.\n"
|
||
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
|
||
"\n"
|
||
"If unsure, use the rightmost value."
|
||
msgstr ""
|
||
"\"Betrouwbaar\" verkleint de kans dat de GPU texture updates mist van RAM.\n"
|
||
"Een lagere betrouwbaarheid kan leiden tot verminkte weergave en het "
|
||
"ontbreken van tekst.\n"
|
||
"\n"
|
||
"In geval van twijfel sleep naar de meest rechtste waarde."
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointDlg.cpp:50
|
||
#, c-format
|
||
msgid "The address %s is invalid."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:218
|
||
msgid "The address is invalid"
|
||
msgstr "Het adres is onjuist"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:504
|
||
msgid "The checksum was successfully fixed."
|
||
msgstr "Checksum is successvol gerepareerd."
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:178
|
||
msgid "The chosen directory is already in the list."
|
||
msgstr "De gekozen map is al in de lijst."
|
||
|
||
#: Source/Core/Core/Movie.cpp:388
|
||
#, c-format
|
||
msgid ""
|
||
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
|
||
"The filename of the disc image must not be longer than 40 characters."
|
||
msgstr ""
|
||
"Schijfwissel naar \"%s\" kan niet worden opgeslagen in de .dtm bestand.\n"
|
||
"Bestandsnaam van schijfimage mag niet langer dan 40 karakters zijn."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDThread.cpp:331
|
||
#, c-format
|
||
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
|
||
msgstr "Schijf kan niet worden gelezen (op 0x%<PRIx64> - 0x%<PRIx64>)."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:117
|
||
#, c-format
|
||
msgid ""
|
||
"The disc image \"%s\" is corrupt.\n"
|
||
"Hash of block %<PRIu64> is %08x instead of %08x."
|
||
msgstr ""
|
||
"Schijfkopie \"%s\" is beschadigd.\n"
|
||
"Hash van block %<PRIu64> is %08x in plaats van %08x."
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:108
|
||
#, c-format
|
||
msgid "The disc image \"%s\" is truncated, some of the data is missing."
|
||
msgstr "Schijfkopie \"%s\" is afgekapt en mist data."
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
|
||
msgid "The disc that was about to be inserted couldn't be found."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1357
|
||
msgid "The emulated Wii console has been updated."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1362
|
||
msgid "The emulated Wii console is already up-to-date."
|
||
msgstr ""
|
||
|
||
#. i18n: Here, PID means Product ID (for a USB device).
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:150
|
||
msgid "The entered PID is invalid."
|
||
msgstr "De ingevoerde PID is ongeldig."
|
||
|
||
#. i18n: Here, VID means Vendor ID (for a USB device).
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:144
|
||
msgid "The entered VID is invalid."
|
||
msgstr "De ingevoerde VID is ongeldig."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1416
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1441
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1506
|
||
#, c-format
|
||
msgid ""
|
||
"The file %s already exists.\n"
|
||
"Do you wish to replace it?"
|
||
msgstr ""
|
||
"Bestand %s bestaat al.\n"
|
||
"Wilt u het vervangen?"
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:56
|
||
#, c-format
|
||
msgid ""
|
||
"The file %s could not be opened for writing. Please check if it's already "
|
||
"opened by another program."
|
||
msgstr ""
|
||
"Bestand %s kan niet worden geopend om te schrijven. Controleer of het "
|
||
"bestand al geopend is in een ander programma."
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:48
|
||
#, c-format
|
||
msgid "The file %s was already open, the file header will not be written."
|
||
msgstr ""
|
||
"Bestand %s is al geopend. De bestandsheader zal niet worden weggeschreven."
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:561
|
||
msgid "The name cannot be empty"
|
||
msgstr "Naam mag niet leeg zijn"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:554
|
||
msgid "The name cannot contain the character ','"
|
||
msgstr "Naam mag niet het teken ',' bevatten"
|
||
|
||
#: Source/Core/Core/Movie.cpp:228
|
||
#, c-format
|
||
msgid "The recorded game (%s) is not the same as the selected game (%s)"
|
||
msgstr ""
|
||
"De opgenomen spel (%s) is niet hetzelfde als de geselecteerde spel (%s)"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:173
|
||
msgid "The resulting decrypted AR code doesn't contain any lines."
|
||
msgstr "De gedecodeerde AR code bevat geen regels."
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:435
|
||
msgid "The save you are trying to copy has an invalid file size."
|
||
msgstr "De geselecteerde save heeft een ongeldige bestandsgrootte."
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:322
|
||
msgid ""
|
||
"The selected language is not supported by your system. Falling back to "
|
||
"system default."
|
||
msgstr ""
|
||
"De geselecteerde taal wordt niet door uw systeem ondersteund. Dolphin zal "
|
||
"terugvallen op de systeemtaal."
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:209
|
||
msgid "The server and client's NetPlay versions are incompatible!"
|
||
msgstr "De NetPlay versie van de server en client zijn tegenstrijdig!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:206
|
||
msgid "The server is full!"
|
||
msgstr "De server is vol!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:212
|
||
msgid "The server responded: the game is currently running!"
|
||
msgstr "De server reageerde: het spel draait al!"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:215
|
||
msgid "The server sent an unknown error message!"
|
||
msgstr "De server verstuurde een onbekende foutmelding!"
|
||
|
||
#: Source/Core/Core/Boot/Boot.cpp:57
|
||
#, c-format
|
||
msgid "The specified file \"%s\" does not exist"
|
||
msgstr "Het opgegeven bestand \"%s\" bestaat niet"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1382
|
||
msgid ""
|
||
"The update has been cancelled. It is strongly recommended to finish it in "
|
||
"order to avoid inconsistent system software versions."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:221
|
||
msgid "The value is invalid"
|
||
msgstr "De waarde is onjuist"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:142
|
||
msgid "Theme:"
|
||
msgstr "Thema:"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:164
|
||
#, c-format
|
||
msgid ""
|
||
"There are too many GCI files in the folder\n"
|
||
"%s.\n"
|
||
"Only the first 127 will be available"
|
||
msgstr ""
|
||
"Er zijn te veel GCI bestanden in map\n"
|
||
"%s.\n"
|
||
"Alleen de eerste 127 zijn beschikbaar"
|
||
|
||
#: Source/Core/Core/State.cpp:749
|
||
msgid "There is nothing to undo!"
|
||
msgstr "Er is niks om ongedaan te maken!"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:256
|
||
msgid ""
|
||
"These settings override core Dolphin settings.\n"
|
||
"Undetermined means the game uses Dolphin's setting."
|
||
msgstr ""
|
||
"Deze instellingen overschrijven kerninstellingen van Dolphin.\n"
|
||
"Onbepaald betekent dat het spel gebruik maakt van Dolphin's instellingen."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:153
|
||
msgid ""
|
||
"This Action Replay code contains both encrypted and unencrypted lines; you "
|
||
"should check that you have entered it correctly.\n"
|
||
"\n"
|
||
"Do you want to discard all unencrypted lines?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:159
|
||
msgid "This USB device is already whitelisted."
|
||
msgstr "Dit USB apparaat staat al op de witte lijst."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:61
|
||
msgid "This WAD has not been signed by Nintendo. Continue to import?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:86
|
||
msgid "This WAD is not bootable."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:851
|
||
msgid ""
|
||
"This action replay simulator does not support codes that modify Action "
|
||
"Replay itself."
|
||
msgstr ""
|
||
"Deze action replay simulator ondersteund geen codes die de Action Replay "
|
||
"zelf aanpassen."
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:264
|
||
msgid ""
|
||
"This feature allows you to change the game's camera.\n"
|
||
"Move the mouse while holding the right mouse button to pan and while holding "
|
||
"the middle button to move.\n"
|
||
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
||
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
|
||
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Met deze feature kun je de spel camera manipuleren.\n"
|
||
"Beweeg de muis met de rechtermuisknop ingedrukt om de camera te pannen. "
|
||
"Houdt de middelmuisknop ingedrukt om te bewegen.\n"
|
||
"Houdt SHIFT ingedrukt en druk op één van de WASD knoppen om de camera met de "
|
||
"gekozen stap te bewegen.\n"
|
||
"(SHIFT+2 om sneller te bewegen SHIFT+1 om langzamer te bewegen).\n"
|
||
"Druk op SHIFT+R om de camera te resetten en SHIFT+F om de snelheid te "
|
||
"resetten.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:63
|
||
#, c-format
|
||
msgid ""
|
||
"This file does not look like a BootMii NAND backup. (0x%<PRIx64> does not "
|
||
"equal 0x%zx)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/VideoCommon/MainBase.cpp:137
|
||
msgid ""
|
||
"This game requires bounding box emulation to run properly but your graphics "
|
||
"card or its drivers do not support it. As a result you will experience bugs "
|
||
"or freezes while running this game."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:367
|
||
msgid ""
|
||
"This is necessary to get break points and stepping to work as explained in "
|
||
"the Developer Documentation. But it can be very slow, perhaps slower than 1 "
|
||
"fps."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:59
|
||
msgid ""
|
||
"This setting allows you to set a custom real time clock (RTC) separate from "
|
||
"your current system time.\n"
|
||
"\n"
|
||
"If you're unsure, leave this disabled."
|
||
msgstr ""
|
||
"Met deze instelling kunt u een aangepaste real-time klok (RTC) instellen dat "
|
||
"los staat van uw huidige systeemtijd.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg late."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:295
|
||
#, c-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
|
||
msgstr ""
|
||
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
|
||
"dit homebrew is.\n"
|
||
"\n"
|
||
"DSPHLE: Onbekende ucode (CRC = %08x) - AX wordt geforceerd."
|
||
|
||
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:287
|
||
#, c-format
|
||
msgid ""
|
||
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
||
"this is homebrew.\n"
|
||
"\n"
|
||
"Unknown ucode (CRC = %08x) - forcing AXWii."
|
||
msgstr ""
|
||
"Deze titel werkt mogelijk niet juist met DSP HLE emulatie. Gebruik LLE als "
|
||
"dit homebrew is.\n"
|
||
"\n"
|
||
"Onbekende ucode (CRC = %08x) - AXWii wordt geforceerd."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:319
|
||
msgid ""
|
||
"This value is added to the convergence value set in the graphics "
|
||
"configuration."
|
||
msgstr ""
|
||
"Deze waarde wordt toegevoegd aan de gekozen convergentie waarde in de "
|
||
"grafische instellingen."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:309
|
||
msgid ""
|
||
"This value is multiplied with the depth set in the graphics configuration."
|
||
msgstr ""
|
||
"Deze waarde wordt vermenigvuldigd met de gekozen diepte waarde in de "
|
||
"grafische instellingen."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:235
|
||
msgid "This will let you manually edit the INI config file."
|
||
msgstr "Hiermee kunt u de configuratiebestand zelf aanpassen."
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
|
||
msgid "Threshold"
|
||
msgstr "Drempelwaarde"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275
|
||
msgid "Tilt"
|
||
msgstr "Kantelen"
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:450
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:304
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:627
|
||
msgid "Title"
|
||
msgstr "Titel"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:88
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:96
|
||
msgid "To"
|
||
msgstr "Naar"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:434
|
||
msgid "Toggle &Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:124
|
||
msgid "Toggle &Fullscreen"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:318
|
||
msgid "Toggle &memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:96
|
||
msgid "Toggle 3D Anaglyph"
|
||
msgstr "Schakel 3D Anaglyph"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:94
|
||
msgid "Toggle 3D Side-by-side"
|
||
msgstr "Schakel 3D Naast elkaar"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:95
|
||
msgid "Toggle 3D Top-bottom"
|
||
msgstr "Schakel 3D Boven en beneden"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:97
|
||
msgid "Toggle 3D Vision"
|
||
msgstr "Schakel 3D Vision"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:60
|
||
msgid "Toggle All Log Types"
|
||
msgstr "Zet Alle Log Types Aan"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:72
|
||
msgid "Toggle Aspect Ratio"
|
||
msgstr "Schakel beeldverhouding"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:60
|
||
msgid "Toggle Breakpoint"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:71
|
||
msgid "Toggle Crop"
|
||
msgstr "Schakel bijsnijden"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:76
|
||
msgid "Toggle Custom Textures"
|
||
msgstr "Schakel Aangepaste Textures"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:73
|
||
msgid "Toggle EFB Copies"
|
||
msgstr "Schakel EFB kopieën"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:74
|
||
msgid "Toggle Fog"
|
||
msgstr "Schakel Fog"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:30
|
||
msgid "Toggle Fullscreen"
|
||
msgstr "Schakel Volledig Scherm"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:27
|
||
msgid "Toggle Pause"
|
||
msgstr "Schakel Pauze"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:75
|
||
msgid "Toggle Texture Dumping"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:420
|
||
msgid "Toggle editing of perspectives"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainToolBar.cpp:182
|
||
msgid "Toggle fullscreen"
|
||
msgstr "Schakel volledig scherm"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:61
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:410
|
||
msgid "Top"
|
||
msgstr "Boven"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:626
|
||
msgid "Top-and-Bottom"
|
||
msgstr "Boven en Beneden"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:79
|
||
msgid "Traditional Chinese"
|
||
msgstr "Chinees (Traditioneel)"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:122
|
||
msgid "Traversal Server"
|
||
msgstr "Traversal Server"
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:35
|
||
#, c-format
|
||
msgid "Traversal Server: %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:930
|
||
msgid "Traversal server timed out connecting to the host"
|
||
msgstr "Traversal server time-out tijdens het verbinden met de host"
|
||
|
||
#: Source/Core/Core/HW/GCPadEmu.cpp:67
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:79
|
||
msgid "Triggers"
|
||
msgstr "Trekkers"
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:469
|
||
msgid ""
|
||
"Try to load a .map file that might be from a slightly different version."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:458
|
||
msgid ""
|
||
"Try to load this game's function names automatically - but doesn't check ."
|
||
"map files stored on the disc image yet."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:389
|
||
msgid "Turn off all JIT functions, but still use the JIT core from Jit.cpp"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:38
|
||
msgid "Turntable"
|
||
msgstr "Platenspeler"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:112
|
||
msgid "Turntable Configuration"
|
||
msgstr "Draaitafel Configuratie"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/BreakpointView.cpp:34
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:74
|
||
msgid "Type"
|
||
msgstr "Type"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
|
||
#, c-format
|
||
msgid "UNKNOWN_%02X"
|
||
msgstr "ONBEKEND_%02X"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:115
|
||
msgid "USA"
|
||
msgstr "USA"
|
||
|
||
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:42
|
||
msgid "USB Gecko"
|
||
msgstr "USB Gecko"
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:242
|
||
msgid ""
|
||
"Unable to create patch from given values.\n"
|
||
"Entry not modified."
|
||
msgstr ""
|
||
"Niet mogelijk om patch te creëren vanuit de gegeven waardes.\n"
|
||
"Entry niet aangepast."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/ARCodeAddEdit.cpp:135
|
||
#, c-format
|
||
msgid ""
|
||
"Unable to parse line %u of the entered AR code as a valid encrypted or "
|
||
"decrypted code. Make sure you typed it correctly.\n"
|
||
"\n"
|
||
"Would you like to ignore this line and continue parsing?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/NANDImporter.cpp:267
|
||
#, c-format
|
||
msgid "Unable to write to file %s"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:150
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:96
|
||
msgid "Undo Load State"
|
||
msgstr "Laad Staat ongedaan maken"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:151
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:103
|
||
msgid "Undo Save State"
|
||
msgstr "Save Staat ongedaan maken"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:731
|
||
msgid "Unexpected 0x80 call? Aborting..."
|
||
msgstr "Onverwachtte 0x80 fout? Annuleren..."
|
||
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1159
|
||
msgid "Uninstall from the NAND"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1259
|
||
msgid ""
|
||
"Uninstalling the WAD will remove the currently installed version of this "
|
||
"title from the NAND without deleting its save data. Continue?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:244
|
||
msgid "United States"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/State.cpp:468
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:107
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:86
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:126
|
||
msgid "Unknown"
|
||
msgstr "Onbekend"
|
||
|
||
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1060
|
||
#, c-format
|
||
msgid "Unknown DVD command %08x - fatal error"
|
||
msgstr "Onbekend DVD commando %08x - fatale fout"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:939
|
||
#, c-format
|
||
msgid "Unknown error %x"
|
||
msgstr "Onbekende fout %x"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:422
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:465
|
||
msgid "Unknown memory card error"
|
||
msgstr "Onbekende geheugenkaart fout"
|
||
|
||
#: Source/Core/Core/NetPlayClient.cpp:561
|
||
#, c-format
|
||
msgid "Unknown message received with id : %d"
|
||
msgstr "Onbekend bericht ontvangen met id : %d"
|
||
|
||
#: Source/Core/Core/NetPlayServer.cpp:714
|
||
#, c-format
|
||
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
||
msgstr ""
|
||
"Onbekend bericht ontvangen met id: %d ontvangen van speler: %d Speler gekickt"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:44
|
||
msgid "Unlimited"
|
||
msgstr "Onbeperkt"
|
||
|
||
#: Source/Core/DiscIO/CompressedBlob.cpp:381
|
||
msgid "Unpacking"
|
||
msgstr "Uitpakken"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:93
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:249
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
|
||
msgid "Up"
|
||
msgstr "Omhoog"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
|
||
msgid "Update"
|
||
msgstr "Update"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:99
|
||
msgid "Update Screen"
|
||
msgstr "Ververs Scherm"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1384
|
||
msgid "Update cancelled"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1357
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1362
|
||
msgid "Update completed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1369
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1374
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1379
|
||
msgid "Update failed"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:247
|
||
msgid "Update the Wii system software to the latest version from Nintendo."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1329
|
||
msgid "Updating"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1339
|
||
#, c-format
|
||
msgid ""
|
||
"Updating title %016<PRIx64>...\n"
|
||
"This can take a while."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:330
|
||
msgid "Upright Hold"
|
||
msgstr "Verticaal Houden"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:327
|
||
msgid "Upright Toggle"
|
||
msgstr "Schakel Verticaal"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:314
|
||
msgid "Upright Wii Remote"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:117
|
||
msgid "Usage Statistics Reporting Settings"
|
||
msgstr "Gebruiksstatistieken Rapporteringsinstellingen"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:227
|
||
msgid "Usage statistics reporting"
|
||
msgstr "Gebruiksstatistieken rapportering"
|
||
|
||
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
|
||
msgid ""
|
||
"Usage statistics reporting uses a unique random per-machine identifier to "
|
||
"distinguish users from one another. This button generates a new random "
|
||
"identifier for this machine which is dissociated from the previous one."
|
||
msgstr ""
|
||
"Gebruiksstatistieken rapportering gebruikt een unieke willekeurige "
|
||
"identifier dat iedere gebruiker onderscheidt van elkaar. Deze knop genereert "
|
||
"een nieuwe willekeurige identifier voor deze machine en is niet gekoppeld "
|
||
"aan de vorige."
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:94
|
||
msgid "Use Built-In Database of Game Names"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:427
|
||
msgid "Use Fullscreen"
|
||
msgstr "Gebruik &Volledig Scherm"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:30
|
||
msgid "Use Hex"
|
||
msgstr "Gebruik Hex"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:64
|
||
msgid "Use PAL60 Mode (EuRGB60)"
|
||
msgstr "Gebruik PAL60 Mode (EuRGB60)"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:89
|
||
msgid "Use Panic Handlers"
|
||
msgstr "Gebruik Panic Handlers"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:170
|
||
msgid ""
|
||
"Use a less accurate algorithm to calculate depth values.\n"
|
||
"Causes issues in a few games, but can give a decent speedup depending on the "
|
||
"game and/or your GPU.\n"
|
||
"\n"
|
||
"If unsure, leave this checked."
|
||
msgstr ""
|
||
"Gebruik een minder nauwkeurige algoritme om dieptewaarden te berekenen.\n"
|
||
"Veroorzaakt problemen in enkele spellen, maar kan een behoorlijke "
|
||
"snelheidswinst opleveren afhankelijk van het spel en/of je GPU.\n"
|
||
"\n"
|
||
"In geval van twijfel geselecteerd laten."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:326
|
||
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
||
msgstr "Gebruik één dieptebuffer voor beide ogen. Nodig voor een paar spellen."
|
||
|
||
#: Source/Core/DolphinWX/MainMenuBar.cpp:448
|
||
msgid "Use generic zz_ names for functions."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:875
|
||
msgid "Utility"
|
||
msgstr "Hulpprogramma"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
|
||
msgid "V-Sync"
|
||
msgstr "V-Sync"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:69
|
||
msgid "Value"
|
||
msgstr "Waarde"
|
||
|
||
#. i18n: Double means double-precision floating point number
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:73
|
||
msgid "Value (double)"
|
||
msgstr "Waarde (double)"
|
||
|
||
#. i18n: Float means floating point number
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:71
|
||
msgid "Value (float)"
|
||
msgstr "Waarde (float)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:411
|
||
msgid "Value Too Large"
|
||
msgstr "Waarde Te Groot"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:101
|
||
msgid ""
|
||
"Value to match against. Can be Hex (\"0x\"), Octal (\"0\") or Decimal. Leave "
|
||
"blank to filter each result against its own previous value."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/PatchAddEdit.cpp:78
|
||
msgid "Value:"
|
||
msgstr "Waarde:"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
|
||
msgid "Value: "
|
||
msgstr "Waarde:"
|
||
|
||
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:96
|
||
msgid "Various Statistics"
|
||
msgstr "Diverse Statistieken"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:48
|
||
msgid "Verbosity"
|
||
msgstr "Breedsprakigheid"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:60
|
||
msgid "Vertex Cmd"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:131
|
||
msgid "Vertex Description"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:132
|
||
msgid "Vertex Matrices"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:792
|
||
msgid "Vertex Rounding"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:52
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:125
|
||
msgid "Vertex Shader"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:127
|
||
msgid "Vertex Shader Constants"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:490
|
||
msgid "View &code"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:489
|
||
#: Source/Core/DolphinWX/Debugger/WatchView.cpp:271
|
||
msgid "View &memory"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryView.cpp:326
|
||
msgid "View As:"
|
||
msgstr "Weergeven Als:"
|
||
|
||
#. i18n: Double means double-precision floating point number
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:507
|
||
msgid "View as double"
|
||
msgstr ""
|
||
|
||
#. i18n: Float means floating point number
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:501
|
||
msgid "View as float"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:497
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:505
|
||
msgid "View as hexadecimal"
|
||
msgstr "Weergeven als hexadecimaal"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:498
|
||
msgid "View as signed integer"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/RegisterView.cpp:499
|
||
msgid "View as unsigned integer"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:764
|
||
msgid "Virtual"
|
||
msgstr "Virtueel"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:244
|
||
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
|
||
msgid "Volume"
|
||
msgstr "Volume"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:34
|
||
msgid "Volume Down"
|
||
msgstr "Volume Omlaag"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:36
|
||
msgid "Volume Toggle Mute"
|
||
msgstr "Volume Schakel Mute"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:35
|
||
msgid "Volume Up"
|
||
msgstr "Volume Omhoog"
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:93
|
||
msgid "WAD installation failed: Could not finalise title import."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:83
|
||
#, c-format
|
||
msgid "WAD installation failed: Could not import content %08x."
|
||
msgstr "WAD installatie mislukt: fout bij importeren van content%08x."
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:68
|
||
msgid "WAD installation failed: Could not initialise title import."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/WiiUtils.cpp:46
|
||
msgid "WAD installation failed: The selected file is not a valid WAD."
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
|
||
msgid ""
|
||
"Wait for vertical blanks in order to reduce tearing.\n"
|
||
"Decreases performance if emulation speed is below 100%.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Wacht op vertical blanks om scheuren te voorkomen. \n"
|
||
"Verlaagt de prestaties als de emulatiesnelheid onder de 100% is.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/Common/MsgHandler.cpp:67
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1281
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1596
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:587
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:363
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:961
|
||
msgid "Warning"
|
||
msgstr "Waarschuwing"
|
||
|
||
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:603
|
||
#, c-format
|
||
msgid ""
|
||
"Warning! it is advised to backup all files in the folder:\n"
|
||
"%s\n"
|
||
"Do you wish to continue?"
|
||
msgstr ""
|
||
"Waarschuwing! het wordt geadviseerd om een backup te maken van alle "
|
||
"bestanden in map: \n"
|
||
"%s\n"
|
||
"Weet u zeker dat u door wilt gaan?"
|
||
|
||
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:528
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
|
||
"the loaded file header (%u)"
|
||
msgstr ""
|
||
"Waarschuwing: Het aantal blokken aangegeven door BAT (%u) komt niet overeen "
|
||
"met de geladen bestandsheader (%u)"
|
||
|
||
#: Source/Core/DolphinWX/MemcardManager.cpp:584
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
||
"%s\n"
|
||
"and have the same name as a file on your memory card\n"
|
||
"Continue?"
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1058
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
||
"%u > %zu) (input %u > %u). You should load another save before continuing, "
|
||
"or load this state with read-only mode off."
|
||
msgstr ""
|
||
|
||
#: Source/Core/Core/Movie.cpp:1033
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie ends before the current frame in the "
|
||
"save (byte %u < %u) (frame %u < %u). You should load another save before "
|
||
"continuing."
|
||
msgstr ""
|
||
"Waarschuwing: U heeft een save geladen waarvan de huidige film eindigt voor "
|
||
"het huidige beeld in de save (byte %u < %u) (frame %u < %u). U dient een "
|
||
"andere save te laden voordat u verder gaat."
|
||
|
||
#: Source/Core/Core/Movie.cpp:1084
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
|
||
"should load another save before continuing, or load this state with read-"
|
||
"only mode off. Otherwise you'll probably get a desync."
|
||
msgstr ""
|
||
"Waarschuwing: U heeft een save geladen waarvan het filmpje niet overeenkomt "
|
||
"op byte %zu (0x%zX). U dient een andere save te laden voordat u verder gaat, "
|
||
"of deze staat laden opnieuw te laden met alleen-lezen modus uitgeschakeld. "
|
||
"Anders zullen er waarschijnlijk synchronisatieproblemen optreden. "
|
||
|
||
#: Source/Core/Core/Movie.cpp:1101
|
||
#, c-format
|
||
msgid ""
|
||
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
|
||
"load another save before continuing, or load this state with read-only mode "
|
||
"off. Otherwise you'll probably get a desync.\n"
|
||
"\n"
|
||
"More information: The current movie is %d frames long and the savestate's "
|
||
"movie is %d frames long.\n"
|
||
"\n"
|
||
"On frame %td, the current movie presses:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
||
"\n"
|
||
"On frame %td, the savestate's movie presses:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
||
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
||
msgstr ""
|
||
"Waarschuwing: U hebt een save geladen waarvan het filmpje niet overeenkomt "
|
||
"op frame %td. U dient een andere save te laden voordat u verder gaat, of "
|
||
"deze staat laden opnieuw te laden met alleen-lezen modus uitgeschakeld. "
|
||
"Anders zullen er waarschijnlijk synchronisatieproblemen optreden.\n"
|
||
"\n"
|
||
"Meer informatie: Het huidige filmpje is %d frames lang en het filmpje in de "
|
||
"savestate is %d frames lang.\n"
|
||
"\n"
|
||
"Op frame %td, levert het huidige filmpje:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOmhoog=%d, DOmlaag=%d, DLinks=%d, "
|
||
"DRechts=%d, L=%d, R=%d, LT=%d, RT=%d, AnaloogX=%d, AnaloogY=%d, CX=%d, CY="
|
||
"%d\n"
|
||
"\n"
|
||
"Op frame %td, levert het filmpje in de savestate:\n"
|
||
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DOmhoog=%d, DOmlaag=%d, DLinks=%d, "
|
||
"DRechts=%d, L=%d, R=%d, LT=%d, RT=%d, AnaloogX=%d, AnaloogY=%d, CX=%d, CY=%d"
|
||
|
||
#. i18n: This kind of "watch" is used for watching emulated memory.
|
||
#. It's not related to timekeeping devices.
|
||
#: Source/Core/DolphinWX/Debugger/WatchWindow.h:19
|
||
msgid "Watch"
|
||
msgstr ""
|
||
|
||
#: Source/Core/AudioCommon/WaveFile.cpp:120
|
||
msgid "WaveFileWriter - file not open."
|
||
msgstr "WaveFileWriter - bestand niet open."
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:77
|
||
msgid "Whammy"
|
||
msgstr "Whammy"
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:228
|
||
msgid ""
|
||
"When playing on NetPlay, show chat messages, buffer changes and desync "
|
||
"alerts.\n"
|
||
"\n"
|
||
"If unsure, leave this unchecked."
|
||
msgstr ""
|
||
"Toon chatberichten, buffer aanpassingen en desynchronisatie berichten "
|
||
"tijdens NetPlay.\n"
|
||
"\n"
|
||
"In geval van twijfel leeg laten."
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:149
|
||
msgid "Whitelisted USB Passthrough Devices"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
|
||
msgid "Widescreen Hack"
|
||
msgstr "Breedbeeld Hack"
|
||
|
||
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
|
||
msgid "Width"
|
||
msgstr "Breedte"
|
||
|
||
#: Source/Core/Core/HotkeyManager.cpp:251
|
||
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:88
|
||
msgid "Wii"
|
||
msgstr "Wii"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:358
|
||
msgid "Wii Console"
|
||
msgstr "Wii Console "
|
||
|
||
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
|
||
#. which is (usually) the first thing users see when a Wii console starts.
|
||
#: Source/Core/Core/TitleDatabase.cpp:152
|
||
msgid "Wii Menu"
|
||
msgstr "Wii Menu"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:91
|
||
msgid "Wii NAND Root:"
|
||
msgstr "Wii NAND basismap:"
|
||
|
||
#: Source/Core/Core/HW/Wiimote.cpp:20
|
||
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:63
|
||
msgid "Wii Remote"
|
||
msgstr "Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:333
|
||
#, c-format
|
||
msgid "Wii Remote %i"
|
||
msgstr "Wii-afstandsbediening %i"
|
||
|
||
#: Source/Core/DolphinWX/Main.cpp:479
|
||
msgid "Wii Remote Connected"
|
||
msgstr "Wii-afstandsbediening Verbonden"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:80
|
||
msgid "Wii Remote Rumble"
|
||
msgstr "Wii-Afstandsbediening Trillen"
|
||
|
||
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:158
|
||
msgid "Wii Remote Settings"
|
||
msgstr "Wii-afstandsbediening Instellingen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
|
||
msgid "Wii Remotes"
|
||
msgstr "Wii-afstandsbedieningen"
|
||
|
||
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:484
|
||
#, c-format
|
||
msgid "Wii U GameCube Controller Adapter Configuration Port %i"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1236
|
||
msgid "Wii WAD files (*.wad)"
|
||
msgstr "Wii WAD bestanden (*.wad)"
|
||
|
||
#: Source/Core/DolphinWX/Input/HotkeyInputConfigDiag.cpp:119
|
||
msgid "Wii and Wii Remote"
|
||
msgstr "Wii en Wii-afstandsbediening"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1197
|
||
msgid "Wii save files (*.bin)"
|
||
msgstr "Wii save bestanden (*.bin)"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/CodeWindowFunctions.cpp:170
|
||
msgid "WiiTools Signature MEGA File (*.mega)"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DiscIO/WiiWad.cpp:32
|
||
msgid "WiiWAD: Could not read from file"
|
||
msgstr "WiiWAD: Kan het bestand niet lezen"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:38
|
||
msgid "With an address"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:40
|
||
msgid "Within a range"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/LogWindow.cpp:89
|
||
msgid "Word Wrap"
|
||
msgstr "Regelafbreking"
|
||
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1245
|
||
#: Source/Core/DolphinWX/FrameTools.cpp:1293
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1395
|
||
#: Source/Core/DolphinWX/GameListCtrl.cpp:1514
|
||
#: Source/Core/DolphinWX/ISOProperties/FilesystemPanel.cpp:323
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:330
|
||
msgid "Working..."
|
||
msgstr "Werken..."
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/InfoPanel.cpp:123
|
||
msgid "World"
|
||
msgstr "Wereld"
|
||
|
||
#. i18n: This string is used for a radio button that represents the type of
|
||
#. memory breakpoint that gets triggered when a write operation occurs.
|
||
#. The string does not mean "write-only" in the sense that something cannot be read from.
|
||
#: Source/Core/DolphinWX/Debugger/MemoryCheckDlg.cpp:49
|
||
#: Source/Core/DolphinWX/Debugger/MemoryWindow.cpp:199
|
||
msgid "Write only"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:260
|
||
msgid "Write save/SD data"
|
||
msgstr "Beschrijf save/SD data"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:55
|
||
msgid "Write to Console"
|
||
msgstr "Schrijf naar Console"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:53
|
||
msgid "Write to File"
|
||
msgstr "Schrijf naar Bestand"
|
||
|
||
#: Source/Core/DolphinWX/LogConfigWindow.cpp:57
|
||
msgid "Write to Window"
|
||
msgstr "Schrijf naar Venster"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:496
|
||
msgid "X"
|
||
msgstr "X"
|
||
|
||
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:789
|
||
msgid "XF register "
|
||
msgstr "XF register"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/DebuggerPanel.cpp:56
|
||
msgid "XFB Cmd"
|
||
msgstr "XFB Cmd"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:52
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:498
|
||
msgid "Y"
|
||
msgstr "Y"
|
||
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:28
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:44
|
||
msgid "Yellow"
|
||
msgstr "Geel"
|
||
|
||
#: Source/Core/DolphinWX/FrameAui.cpp:86
|
||
msgid "You can't close panes that have pages in them."
|
||
msgstr "U kunt geen panelen sluiten die pagina's bevatten."
|
||
|
||
#: Source/Core/Core/IOS/ES/ES.cpp:251
|
||
msgid ""
|
||
"You cannot use the Wii Shop Channel without using your own device "
|
||
"credentials.\n"
|
||
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
|
||
"emu.org/docs/guides/nand-usage-guide/"
|
||
msgstr ""
|
||
|
||
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:327
|
||
msgid "You must choose a game!"
|
||
msgstr "U moet een spel kiezen!"
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:69
|
||
msgid "You must enter a name."
|
||
msgstr "U moet een naam opgeven."
|
||
|
||
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:373
|
||
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
||
msgstr "U moet een geldige decimale, hexadecimale of octale waarde opgeven"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:886
|
||
msgid "You must enter a valid profile name."
|
||
msgstr "U moet een geldige profiel naam opgeven!"
|
||
|
||
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:258
|
||
msgid "You must restart Dolphin in order for the change to take effect."
|
||
msgstr "U moet Dolphin herstarten voordat deze optie effect zal hebben."
|
||
|
||
#: Source/Core/Core/DSP/DSPCore.cpp:74
|
||
msgid ""
|
||
"Your DSP ROMs have incorrect hashes.\n"
|
||
"Would you like to stop now to fix the problem?\n"
|
||
"If you select \"No\", audio might be garbled."
|
||
msgstr ""
|
||
"Uw DSP ROMS hebben onjuiste hashes.\n"
|
||
"Wilt u nu stoppen om het probleem op te lossen?\n"
|
||
"Als u \"Nee\" selecteert kan het geluid vervormd klinken."
|
||
|
||
#: Source/Core/Core/ConfigManager.cpp:989
|
||
msgid ""
|
||
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
||
"Continue with PAL region?"
|
||
msgstr ""
|
||
"Uw GCM/ISO bestand lijkt ongeldig (ongeldig land).\n"
|
||
"Doorgaan met PAL regio?"
|
||
|
||
#. i18n: Refers to a 3D axis (used when mapping motion controls)
|
||
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:54
|
||
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284
|
||
#: Source/Core/DolphinWX/TASInputDlg.cpp:500
|
||
msgid "Z"
|
||
msgstr "Z"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:884
|
||
msgid "Zero 3 code not supported"
|
||
msgstr "Zero 3 code niet ondersteund"
|
||
|
||
#: Source/Core/Core/ActionReplay.cpp:904
|
||
#, c-format
|
||
msgid "Zero code unknown to Dolphin: %08x"
|
||
msgstr "Zero code onbekend voor Dolphin: %08x"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:658
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:705
|
||
msgid "[ waiting ]"
|
||
msgstr "[ wachten ]"
|
||
|
||
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:54
|
||
msgid "apploader (.img)"
|
||
msgstr "applader (.img)"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:290
|
||
msgid "auto"
|
||
msgstr "automatisch"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:292
|
||
msgid "fake-completion"
|
||
msgstr "fake-completion"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:291
|
||
msgid "none"
|
||
msgstr "geen"
|
||
|
||
#: Source/Core/DolphinWX/Config/AddUSBDeviceDiag.cpp:43
|
||
msgid "or select a device"
|
||
msgstr "of selecteer een apparaat"
|
||
|
||
#: Source/Core/DolphinWX/ISOProperties/ISOProperties.cpp:704
|
||
msgid "wxExecute returned -1 on application run!"
|
||
msgstr "wxExecute gaf -1 terug bij het draaien van de applicatie!"
|
||
|
||
#: Source/Core/DolphinWX/Debugger/JitWindow.cpp:175
|
||
msgid "x86 Size"
|
||
msgstr "x86 Grootte"
|
||
|
||
#: Source/Core/DolphinWX/Input/InputConfigDiag.cpp:756
|
||
msgid "| OR"
|
||
msgstr "| OF"
|