dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
John Peterson ba88ebaecb Made the volume setting not dependent on numSamples. It moves around a lot and depends on how fast the game run and this volume setting should probably not depend on that. I'm still unsure about the right volume steps and if pb.mixer_control has the target volume.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@839 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-11 14:35:29 +00:00
..
UCode_AX.cpp Made the volume setting not dependent on numSamples. It moves around a lot and depends on how fast the game run and this volume setting should probably not depend on that. I'm still unsure about the right volume steps and if pb.mixer_control has the target volume. 2008-10-11 14:35:29 +00:00
UCode_AX.h Small change 2008-10-11 07:38:14 +00:00
UCode_AXStructs.h some HLE LLE stuff :) 2008-10-11 08:43:50 +00:00
UCode_CARD.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_CARD.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_InitAudioSystem.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_InitAudioSystem.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_Jac.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_Jac.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_ROM.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_ROM.h Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future. 2008-08-16 21:58:07 +00:00
UCode_Zelda.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCode_Zelda.h warning fixes 2008-10-01 20:54:16 +00:00
UCodes.cpp Fix compiling in Linux for the most part 2008-09-29 21:22:44 +00:00
UCodes.h Ban compression of Wii images until it has been tested. All sorts of minor cleanup. 2008-09-24 19:10:56 +00:00